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Pile, Mimori Suzuko, Nanjo Yoshino - soldier game

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Topic Starter
ZZHBOY
This beatmap was submitted using in-game submission on 2015年9月17日 at 00:39:24

Artist: Pile, Mimori Suzuko, Nanjo Yoshino
Title: soldier game
Source: ラブライブ! School idol project
Tags: ラブライブ! Love Live! Nishikino Maki Sonoda Umi Ayase Eli
BPM: 132
Filesize: 6409kb
Play Time: 03:18
Difficulties Available:
  1. Hard (2.63 stars, 352 notes)
  2. Insane (3.87 stars, 699 notes)
  3. Normal (1.72 stars, 227 notes)
Download: Pile, Mimori Suzuko, Nanjo Yoshino - soldier game
Information: Scores/Beatmap Listing
---------------
again
F D Flourite
Testplay Stuff >.<
19:54 F D Flourite: 连打距离过短有时候也奇伤>.<
19:55 F D Flourite: flow问题倒不大,不过读图有点恶心
19:55 ZZHBOY: ....
19:55 ZZHBOY: 饿
19:56 F D Flourite: 怎么说呢,连打距离0.6x~0.8x可以通过读note长度很容易确定连打的长度
19:56 F D Flourite: 但是连打距离太短了加上长连打有种停不下来的感觉>.<
19:56 ZZHBOY: ......
19:56 ZZHBOY: 我和你读图习惯相反...
19:57 ZZHBOY: ds大了还要考虑移动就没精力看要按几下了...
19:57 F D Flourite: ...然后就是有几个跳的DS怪
19:57 F D Flourite: 我找着
19:57 F D Flourite: 找*
19:58 ZZHBOY: hao
19:59 F D Flourite: 发现似乎是我读错节奏了>.<
19:59 ZZHBOY: ...
20:00 F D Flourite: 01:57:778 (3,1) - 00:52:323 (1,2) -
20:00 F D Flourite: NC怎么不一样摆
20:00 F D Flourite: 这地方节奏难读是难读,但是从mapper的角度来说却没什么问题
20:01 ZZHBOY: 00:52:551 (1,2) - 这里nc错了
20:01 ZZHBOY: xiexie
20:02 F D Flourite: 我看看flow
20:04 F D Flourite: 没啥问题

完全是骗kd...
Nice Song and nice map, 加油。
Kyouren
Yo~
I just trying help a JMQ (Japanese Metadata Queues)~

Artist and tittle is correct~
but, I give you a source and tags~

Source is correct: Romaji: ラブライブ! School idol project
Tags: add: Aki Hata Maki Nishikino Umi Sonoda Eri Ayase Mitsuru Wakabayashi Love Live! School idol project μ's Duo Single 4 Darling!! ラブライブ! 西木野 真姫 Hori Eriko Erico 絵梨子 堀

NO KDS~
Mafumafu
As ingame requested`!
Hi! ZZHBOY!~:)
•This is Regraz's mod. Note that I am rather new to modding/mapping, so I am sorry if this cannot provide real help.
-----------------------------------------------------------------------------------------------------------------------------[/size]
The 0006 map modded since using the new modding framwork. (Dont care about this number , it is just used to remind me the number of maps I've modded.)

General

Fine.
Just plz add tags later.
Remove wide-screen support if you dont want to add storyboard.

Normal

  1. -0.5 OD and HP since this is just the lowest diff in this mapset.
  2. 00:18:460 (3,1) - do not stack 1/2 in Normal. It is nice to stack 1/1 in Normal, but as to 1/2 you need to use distance snap to make a hint to new players.
  3. 00:30:733 (2) - Use curve slider instead of straight one to make better patterns. Straight slider here seems a little out of place.
  4. 00:40:733 (1,2) - Do not stick to plain 1/1 here, it sounds a little boring. Use a few 1/2s wont hurt.
  5. 00:42:551 (1,2) - For a better flow, move 2 up a little: http://osu.ppy.sh/ss/2033807
  6. 00:47:551 (3,1) - same as 00:18:460 (3,1) -
  7. 00:53:460 (1,2,3,1) - Why not symmetric?
  8. 01:10:733 (2,1) - blanket better.
  9. 01:27:096 (2) - Try this position: http://osu.ppy.sh/ss/2033811
  10. 01:40:505 (1,2) - oh, poor pattern I think. You can make more beautiful ones here with adjusting 2's place.
  11. 02:42:551 (1) - 搞个小点声的Finish, 这个whistle放的太软了。

Hard

  1. -0.5 AR for better diff spread.
  2. 00:08:914 (4) - Follow the instrument?
  3. 00:11:073 Add a note?
  4. 00:20:505 (1,2,3) - Dont stack both 1/2 and 1/1, this is a mess.
  5. 00:23:914 (4,1) - Improve this blanket.
  6. 00:52:778 (2) - Better if you follow vocal here.
  7. 01:44:823 (2) - DS issues.
  8. 02:42:551 (2) - 音效听着有点软qwq

Insane

  1. 妈呀 这连打间距
  2. 00:10:619 (1,2) - Remove. Start stream at whiteline.
  3. 00:34:369 (4,1) - Stack perfectly.
  4. 00:41:187 (2) - 和前面的滑条在一个直线上啊
  5. 00:23:914 (4,1) - Improve this blanket.
  6. KIAI去掉几个三连吧。 overmap有点太严重了

Done~! :)
[CSGA]Ar3sgice
hard
你没改难度设定 和i是一样的
00:35:051 (1) - 把中间那个点往左边移动一格
00:59:823 (3) - https://osu.ppy.sh/ss/2034075

insane的ircmod
17:25 ZZHBOY: ar前辈摸不摸图啊
17:25 [CSGA]Ar3sgice: 0.0
17:25 [CSGA]Ar3sgice: 思考
17:25 ZZHBOY: 唔
17:25 ZZHBOY: 呜呜
17:25 ZZHBOY: 来简单看看wa
17:25 ZZHBOY: Flight of the Bamboo Cutter
17:25 ZZHBOY: 错
17:25 [CSGA]Ar3sgice: 错
17:25 ZZHBOY: dabao
17:26 [CSGA]Ar3sgice: dabao
17:26 ZZHBOY: https://osu.ppy.sh/s/212091
17:26 [CSGA]Ar3sgice: sg
17:26 [CSGA]Ar3sgice: 目测打不了
17:27 ZZHBOY: 唔 没ex啊
17:28 [CSGA]Ar3sgice: 啊 居然没ex
17:29 ZZHBOY: 没下日服.-.
17:30 [CSGA]Ar3sgice: http://www.bilibili.com/video/av1447046/index_24.html
17:31 ZZHBOY: 嘛的 我哈得还没fc 很愤怒 就删ll打恶俗了
17:31 [CSGA]Ar3sgice: 思考
17:33 ZZHBOY: ar3前辈来摸一摸指点指点如何啊wa
17:33 [CSGA]Ar3sgice: 好良心
17:33 ZZHBOY: 对ya
17:34 [CSGA]Ar3sgice: 我去找下板子
17:34 ZZHBOY: hao
17:35 *[CSGA]Ar3sgice is playing [http://osu.ppy.sh/b/498711 Pile, Mimori Suzuko, Nanjo Yoshino - Soldier Game [Insane]]
17:35 [CSGA]Ar3sgice: 蜡烛
17:36 ZZHBOY: made
17:36 ZZHBOY: haole
17:39 [CSGA]Ar3sgice: 挺好的
17:39 ZZHBOY: 触
17:39 ZZHBOY: wa 被前辈夸奖惹
17:40 [CSGA]Ar3sgice: 看我开个dt
17:40 ZZHBOY: 深处
17:42 [CSGA]Ar3sgice: 蜡烛
17:42 ZZHBOY: 美丽
17:42 [CSGA]Ar3sgice: 美丽
17:42 ZZHBOY: 有没有哪些需要注意的地方呀o.o
17:43 [CSGA]Ar3sgice: 有啊
17:43 ZZHBOY: 你输wa
17:43 [CSGA]Ar3sgice: 把难度名改成expert
17:44 [CSGA]Ar3sgice: LL为啥要用insane
17:44 ZZHBOY: dabao
17:44 [CSGA]Ar3sgice: 233
17:44 ZZHBOY: 唔.....
17:44 ZZHBOY: 但是这个3.9写成ex
17:44 ZZHBOY: 不是有点drama
17:44 [CSGA]Ar3sgice: 233
17:44 [CSGA]Ar3sgice: ENH算了
17:45 ZZHBOY: x.x
17:45 [CSGA]Ar3sgice: 01:56:187 (1,2) - 放1/6
17:45 [CSGA]Ar3sgice: 不对这1/12吧
17:46 [CSGA]Ar3sgice: 还是算了(
17:46 ZZHBOY: ;_;
17:46 [CSGA]Ar3sgice: 我觉得根本没啥能摸的啊
17:47 ZZHBOY: orz
17:47 ZZHBOY: 是不是这种简单风格的图不适合被moda
17:48 [CSGA]Ar3sgice: 03:16:187 (1,2,3) - https://osu.ppy.sh/ss/2034063
17:48 [CSGA]Ar3sgice: 这样mod如何
17:48 [CSGA]Ar3sgice: 你没填source和tags
17:49 ZZHBOY: dui
17:49 ZZHBOY: 最近有个matadataqueue
17:49 ZZHBOY: 好东西
17:49 [CSGA]Ar3sgice: a
17:49 [CSGA]Ar3sgice: nashisha
17:49 ZZHBOY: 日本农业不发达
17:50 ZZHBOY: https://osu.ppy.sh/forum/t/239756
17:50 [CSGA]Ar3sgice: wa
17:51 ZZHBOY: wa
17:51 ZZHBOY: 你的建议非常有道理 我已经改了 还有没有类似的wa
17:52 ZZHBOY: 但是1/6那个我还是没敢放...
17:52 [CSGA]Ar3sgice: 你的建议非常有道理 我已经改了 还有没有类似的wa
17:52 [CSGA]Ar3sgice: 那个别放啊
17:52 [CSGA]Ar3sgice: 我看错东西了
17:52 ZZHBOY: 唔...
17:53 ZZHBOY: 我看错东西了
17:56 [CSGA]Ar3sgice: 01:37:664 (5) - 把最后一个改成短滑条(
17:57 ZZHBOY: 最后一个?
17:58 [CSGA]Ar3sgice: https://osu.ppy.sh/ss/2034084
17:58 [CSGA]Ar3sgice: 这样好打
18:00 ZZHBOY: hao
18:00 ZZHBOY: 你输的堆
18:00 [CSGA]Ar3sgice: 啊
18:00 [CSGA]Ar3sgice: 00:51:187 (4) - 这放歪了吧
18:02 ZZHBOY: 唔 感觉往下偏一点会炫酷一些._.
18:02 [CSGA]Ar3sgice: 这样啊
18:04 [CSGA]Ar3sgice: 美丽 我去贴thread
lkx_Shore
[General]
Source:Love Live! School idol project
TAG:ラブライブ! にしきの まき Nishikino Maki 西木野 真姬 そのだ うみ Sonoda Umi 园田海未 あやせ えり Ayase Eli 绚濑绘里

[Insane]
这和没加音效有什么区别....
跳很多都不行,还不如像hard那样规规矩矩的排
----------------------------
→AR8.5
00:09:255 - 跟这个喇叭的音轨不比现在平塞1/2有趣多了?
00:14:142 (3) - 这种鼓音全用drum-whistle
00:11:073 (5,6,7,8) - 这种地方可以加whistle,短滑条尾巴不用加
00:18:346 - 跟这个电吉他(?)音轨也好啊
00:24:142 (1) - 像这种人声特别重的地方也加一加whistle呀
00:32:096 (3) - 这短滑条意义何在
00:53:460 (1) - 你这啥节奏,后面全错了 http://puu.sh/bysay/5fc0bb812f.png
00:58:914 (1,1,2,1,2,1,2) - 这样比较无聊其实,第二个滑条反过来然后翻过去这样的梗不好么
01:08:914 (1) - 3/4折返
01:12:551 (1,2,3) - 头whistle
01:21:187 (2) - 这个7/8意义又何在...
02:33:914 (4) - 像这种地方你也不加finish..
02:40:733 (1,2,3) - 不合适

[Hard]
00:53:460 (1) - http://puu.sh/bysvd/ebfc7b4f67.png
01:25:278 (3) - 尾巴finish
01:26:187 (1) - finish

[Normal]
00:20:733 (1) - finish
00:23:005 - 从这里就得加东西了吧
01:34:369 (2) - 1/1不好么
02:13:460 (1,2,3,1,2,3,1) - finish掉线了么...
----------------------------------------------
后面也是一大堆前面相同的地方加了finish但后面没加的...
求认真作图
Noine-
(甘尼玛写了第一遍的mod莫名其妙被吞了)
[insane]
00:07:778更倾向于这一段跟喇叭
00:32:096(3)这个滑条改成二分的吧
00:41:414(3,4),01:46:869(3.4)先滑条后单点
00:53:460我是这么看待这一段的节奏的,后面特别多不重复了
01:07:778(8)往坐上移动一点
01:12:551,02:18:005不管是歌词还是喇叭,我觉得都应该是这样的
01:40:505(6)换3/4滑条试试?
01:57:096(1)太远,前面的滑条太容易断了,建议降低难度(这条不改也不是不行。。。)
02:29:255(5,6)用短滑条代替比较符合喇叭

[hard]
00:30:051改为用二分单点接一个二分滑条
01:24:369(1)喇叭只有半拍你摆了个一拍滑条


normal摸不动,大概就是这样了,我mod不好纸张别打我;w;
-Nya-
Hello! M4M from your modding queue.
Unfortunately I can’t mod Insane.
Well, here’s my mod:

Normal:
00:11:642 (1) – Move it till it’s here: X:312 Y:330. (To improve allignment with 00:10:733 (2) –)00:11:642 (1,2) – Improve blanket. (I use the approach circle of this hitcircle: 00:12:551 (2) – 00:37:096 (1,1) – Maybe make these two sliders similar. So don’t straighten this slider 00:38:914 (1) – Do something like this:
00:44:369 (1) – Allignment issue: Place it here: X:128 Y:7300:45:278 (3,1) – This blanket can also be improved a bit00:49:369 (3) – Rather make it look like this?
00:54:823 (3,1) – Make the blanket better. (Use the approach circle)01:00:733 (1,2) – Blanket here?01:27:096 (2) – Place this slider here: X:452 Y:104 to support the flow02:08:914 (3) – Allign better with this hitcircle: 02:08:005 (1) – Place the slider here: X:220 Y:13202:10:733 (3) – Ctrl+H, and then make a blanket with this hitcircle: 02:11:642 (1) – 02:38:005 (2) – Make it look like this?
Copy and paste this slider: 02:37:096 (1) – 02:42:551 (1) – Place this hitcircle here: X:256 Y:192 (In the middle)03:00:733 (1) – Ctrl+H and place it here: X:280 Y:276 to blanket this circle: 03:01:642 (2) – 03:03:460 (2) – Move this slider downwards a bit till it’s here: X:140 Y:256 (To make the blanket look better)03:04:823 (2) – Move this upwards a bit to make the triangle effect a bit better. Move it here: X:176 Y:2403:07:096 (3) – Place this slider somewhere here: X:352 Y:180. Will also improve the triangle a bit.03:11:187 (2,1) – This blanket can be improved03:12:551 (2,1) – Improve allignment. Place the slider here: X:508 Y:180

Hard:
00:19:596 (3) – Mmmmm . . . I think it will look better if you curve this slider and make it blanket this slider: 00:18:687 (1) – If you also straighten the slider and place it there, it tends to look ugly, so rather make a blanket there00:25:733 (4) – Place it here: X:72 Y:136 to support the flow00:31:187 (4,1) – Improve the blanket. (I use the approach circle of 00:31:187 (4) - )01:02:096 (3,1) – A blanket will look way better here01:06:187 (1) – Make this slider look something like this?
It looks neater01:12:551 (1,2) – This blanket can look better01:39:596 (3) – Maybe do this?
Copy and paste this slider 01:38:914 (1) – then Ctrl+H01:45:733 (4) – Maybe move this circle a bit further away from this slider 01:45:051 (3) – Overlaps like that looks ugly in my opinion02:07:551 (3,1) – Blanket will look better02:11:642 (1) – Try to make it look like this?
02:53:460 (1) – Place it in the middle03:08:914 – Make this a curved slider like this one: 03:08:005 (1) –

And that’s that.
Overall, nice mapset.
Good Luck! :D
Topic Starter
ZZHBOY
Regraz

Regraz wrote:

As ingame requested`!
Hi! ZZHBOY!~:)
•This is Regraz's mod. Note that I am rather new to modding/mapping, so I am sorry if this cannot provide real help.
-----------------------------------------------------------------------------------------------------------------------------[/size]
The 0006 map modded since using the new modding framwork. (Dont care about this number , it is just used to remind me the number of maps I've modded.)

General

Fine.
Just plz add tags later.
Remove wide-screen support if you dont want to add storyboard.

Normal

  1. -0.5 OD and HP since this is just the lowest diff in this mapset.
  2. 00:18:460 (3,1) - do not stack 1/2 in Normal. It is nice to stack 1/1 in Normal, but as to 1/2 you need to use distance snap to make a hint to new players.
  3. 00:30:733 (2) - Use curve slider instead of straight one to make better patterns. Straight slider here seems a little out of place.
  4. 00:40:733 (1,2) - Do not stick to plain 1/1 here, it sounds a little boring. Use a few 1/2s wont hurt.
  5. 00:42:551 (1,2) - For a better flow, move 2 up a little: http://osu.ppy.sh/ss/2033807
  6. 00:47:551 (3,1) - same as 00:18:460 (3,1) -
  7. 00:53:460 (1,2,3,1) - Why not symmetric?这里搞不了对称
  8. 01:10:733 (2,1) - blanket better.
  9. 01:27:096 (2) - Try this position: http://osu.ppy.sh/ss/2033811
  10. 01:40:505 (1,2) - oh, poor pattern I think. You can make more beautiful ones here with adjusting 2's place.
  11. 02:42:551 (1) - 搞个小点声的Finish, 这个whistle放的太软了。把音量加了点 后面也是

Hard

  1. -0.5 AR for better diff spread.
  2. 00:08:914 (4) - Follow the instrument?
  3. 00:11:073 Add a note?
  4. 00:20:505 (1,2,3) - Dont stack both 1/2 and 1/1, this is a mess.
  5. 00:23:914 (4,1) - Improve this blanket.
  6. 00:52:778 (2) - Better if you follow vocal here.
  7. 01:44:823 (2) - DS issues.
  8. 02:42:551 (2) - 音效听着有点软qwq同normal

Insane

  1. 妈呀 这连打间距
  2. 00:10:619 (1,2) - Remove. Start stream at whiteline.
  3. 00:34:369 (4,1) - Stack perfectly.
  4. 00:41:187 (2) - 和前面的滑条在一个直线上啊
  5. 00:23:914 (4,1) - Improve this blanket.
  6. KIAI去掉几个三连吧。 overmap有点太严重了

Done~! :)
ar3

[CSGA]Ar3sgice wrote:

hard
你没改难度设定 和i是一样的
00:35:051 (1) - 把中间那个点往左边移动一格
00:59:823 (3) - https://osu.ppy.sh/ss/2034075 不要啦

17:25 ZZHBOY: ar前辈摸不摸图啊
17:25 [CSGA]Ar3sgice: 0.0
17:25 [CSGA]Ar3sgice: 思考
17:25 ZZHBOY: 唔
17:25 ZZHBOY: 呜呜
17:25 ZZHBOY: 来简单看看wa
17:25 ZZHBOY: Flight of the Bamboo Cutter
17:25 ZZHBOY: 错
17:25 [CSGA]Ar3sgice: 错
17:25 ZZHBOY: dabao
17:26 [CSGA]Ar3sgice: dabao
17:26 ZZHBOY: https://osu.ppy.sh/s/212091
17:26 [CSGA]Ar3sgice: sg
17:26 [CSGA]Ar3sgice: 目测打不了
17:27 ZZHBOY: 唔 没ex啊
17:28 [CSGA]Ar3sgice: 啊 居然没ex
17:29 ZZHBOY: 没下日服.-.
17:30 [CSGA]Ar3sgice: http://www.bilibili.com/video/av1447046/index_24.html
17:31 ZZHBOY: 嘛的 我哈得还没fc 很愤怒 就删ll打恶俗了
17:31 [CSGA]Ar3sgice: 思考
17:33 ZZHBOY: ar3前辈来摸一摸指点指点如何啊wa
17:33 [CSGA]Ar3sgice: 好良心
17:33 ZZHBOY: 对ya
17:34 [CSGA]Ar3sgice: 我去找下板子
17:34 ZZHBOY: hao
17:35 *[CSGA]Ar3sgice is playing [http://osu.ppy.sh/b/498711 Pile, Mimori Suzuko, Nanjo Yoshino - Soldier Game [Insane]]
17:35 [CSGA]Ar3sgice: 蜡烛
17:36 ZZHBOY: made
17:36 ZZHBOY: haole
17:39 [CSGA]Ar3sgice: 挺好的
17:39 ZZHBOY: 触
17:39 ZZHBOY: wa 被前辈夸奖惹
17:40 [CSGA]Ar3sgice: 看我开个dt
17:40 ZZHBOY: 深处
17:42 [CSGA]Ar3sgice: 蜡烛
17:42 ZZHBOY: 美丽
17:42 [CSGA]Ar3sgice: 美丽
17:42 ZZHBOY: 有没有哪些需要注意的地方呀o.o
17:43 [CSGA]Ar3sgice: 有啊
17:43 ZZHBOY: 你输wa
17:43 [CSGA]Ar3sgice: 把难度名改成expert
17:44 [CSGA]Ar3sgice: LL为啥要用insane
17:44 ZZHBOY: dabao
17:44 [CSGA]Ar3sgice: 233
17:44 ZZHBOY: 唔.....
17:44 ZZHBOY: 但是这个3.9写成ex
17:44 ZZHBOY: 不是有点drama
17:44 [CSGA]Ar3sgice: 233
17:44 [CSGA]Ar3sgice: ENH算了
17:45 ZZHBOY: x.x
17:45 [CSGA]Ar3sgice: 01:56:187 (1,2) - 放1/6
17:45 [CSGA]Ar3sgice: 不对这1/12吧
17:46 [CSGA]Ar3sgice: 还是算了(
17:46 ZZHBOY: ;_;
17:46 [CSGA]Ar3sgice: 我觉得根本没啥能摸的啊
17:47 ZZHBOY: orz
17:47 ZZHBOY: 是不是这种简单风格的图不适合被moda
17:48 [CSGA]Ar3sgice: 03:16:187 (1,2,3) - https://osu.ppy.sh/ss/2034063
17:48 [CSGA]Ar3sgice: 这样mod如何
17:48 [CSGA]Ar3sgice: 你没填source和tags
17:49 ZZHBOY: dui
17:49 ZZHBOY: 最近有个matadataqueue
17:49 ZZHBOY: 好东西
17:49 [CSGA]Ar3sgice: a
17:49 [CSGA]Ar3sgice: nashisha
17:49 ZZHBOY: 日本农业不发达
17:50 ZZHBOY: https://osu.ppy.sh/forum/t/239756
17:50 [CSGA]Ar3sgice: wa
17:51 ZZHBOY: wa
17:51 ZZHBOY: 你的建议非常有道理 我已经改了 还有没有类似的wa
17:52 ZZHBOY: 但是1/6那个我还是没敢放...
17:52 [CSGA]Ar3sgice: 你的建议非常有道理 我已经改了 还有没有类似的wa
17:52 [CSGA]Ar3sgice: 那个别放啊
17:52 [CSGA]Ar3sgice: 我看错东西了
17:52 ZZHBOY: 唔...
17:53 ZZHBOY: 我看错东西了
17:56 [CSGA]Ar3sgice: 01:37:664 (5) - 把最后一个改成短滑条(
17:57 ZZHBOY: 最后一个?
17:58 [CSGA]Ar3sgice: https://osu.ppy.sh/ss/2034084
17:58 [CSGA]Ar3sgice: 这样好打
18:00 ZZHBOY: hao
18:00 ZZHBOY: 你输的堆
18:00 [CSGA]Ar3sgice: 啊
18:00 [CSGA]Ar3sgice: 00:51:187 (4) - 这放歪了吧
18:02 ZZHBOY: 唔 感觉往下偏一点会炫酷一些._.
18:02 [CSGA]Ar3sgice: 这样啊
18:04 [CSGA]Ar3sgice: 美丽 我去贴thread
ProdigyGrape

ProdigyGrape wrote:

(甘尼玛写了第一遍的mod莫名其妙被吞了)
[insane]
00:07:778更倾向于这一段跟喇叭nope?
00:32:096(3)这个滑条改成二分的吧这里跟的乐器
00:41:414(3,4),01:46:869(3.4)先滑条后单点nope
00:53:460我是这么看待这一段的节奏的,后面特别多不重复了
01:07:778(8)往坐上移动一点78是复制56的 保持美观
01:12:551,02:18:005不管是歌词还是喇叭,我觉得都应该是这样的
01:40:505(6)换3/4滑条试试?你仔细听这里的鼓点
01:57:096(1)太远,前面的滑条太容易断了,建议降低难度(这条不改也不是不行。。。)这里的kiai前嘛 用跳来表现音乐
02:29:255(5,6)用短滑条代替比较符合喇叭

[hard]
00:30:051改为用二分单点接一个二分滑条这里想跟vocal
01:24:369(1)喇叭只有半拍你摆了个一拍滑条为了让滑条尾压这里的音01:24:823 -


normal摸不动,大概就是这样了,我mod不好纸张别打我;w;
mod图的时候要先去思考mapper的思路
lkx

lkx_Shore wrote:

[General]
Source:Love Live! School idol project
TAG:ラブライブ! にしきの まき Nishikino Maki 西木野 真姬 そのだ うみ Sonoda Umi 园田海未 あやせ えり Ayase Eli 绚濑绘里

[Insane]
这和没加音效有什么区别....
跳很多都不行,还不如像hard那样规规矩矩的排
----------------------------
→AR8.5
00:09:255 - 跟这个喇叭的音轨不比现在平塞1/2有趣多了?
00:14:142 (3) - 这种鼓音全用drum-whistle
00:11:073 (5,6,7,8) - 这种地方可以加whistle,短滑条尾巴不用加
00:18:346 - 跟这个电吉他(?)音轨也好啊
00:24:142 (1) - 像这种人声特别重的地方也加一加whistle呀
00:32:096 (3) - 这短滑条意义何在跟乐器啊
00:53:460 (1) - 你这啥节奏,后面全错了 http://puu.sh/bysay/5fc0bb812f.png00:54:369 - 不想让这里的鼓空掉
00:58:914 (1,1,2,1,2,1,2) - 这样比较无聊其实,第二个滑条反过来然后翻过去这样的梗不好么
01:08:914 (1) - 3/4折返
01:12:551 (1,2,3) - 头whistle
01:21:187 (2) - 这个7/8意义又何在...跟那个声音....
02:33:914 (4) - 像这种地方你也不加finish..不像是finish的音啊
02:40:733 (1,2,3) - 不合适

其他关于节奏的建议没采纳因为想做个light insane所以鼓点明显的地方一律是鼓点优先了
[Hard]
00:53:460 (1) - http://puu.sh/bysvd/ebfc7b4f67.png想让hard简单点...
01:25:278 (3) - 尾巴finish
01:26:187 (1) - finish

[Normal]
00:20:733 (1) - finish
00:23:005 - 从这里就得加东西了吧低难度里转盘后面不接东西大概是现在的一个rank规则
01:34:369 (2) - 1/1不好么01:35:051 - 想跟这个音
02:13:460 (1,2,3,1,2,3,1) - finish掉线了么...加了点音效
----------------------------------------------
后面也是一大堆前面相同的地方加了finish但后面没加的...
求认真作图
-Nya-

-Nya- wrote:

Hello! M4M from your modding queue.
Unfortunately I can’t mod Insane.
Well, here’s my mod:

Normal:
00:11:642 (1) – Move it till it’s here: X:312 Y:330. (To improve allignment with 00:10:733 (2) –)00:11:642 (1,2) – Improve blanket.fine (I use the approach circle of this hitcircle: 00:12:551 (2) – 00:37:096 (1,1) – Maybe make these two sliders similar. So don’t straighten this slider 00:38:914 (1) – Do something like this:
[box=Picture]00:44:369 (1) – Allignment issue: Place it here: X:128 Y:7300:45:278 (3,1) – This blanket can also be improved a bitfine00:49:369 (3) – Rather make it look like this?
[box=Picture]00:54:823 (3,1) – Make the blanket better. (Use the approach circle)01:00:733 (1,2) – Blanket here?01:27:096 (2) – Place this slider here: X:452 Y:104 to support the flow02:08:914 (3) – Allign better with this hitcircle: 02:08:005 (1) – Place the slider here: X:220 Y:13202:10:733 (3) – Ctrl+H, and then make a blanket with this hitcircle: 02:11:642 (1) – 02:38:005 (2) – Make it look like this?
[box=Picture]
Copy and paste this slider: 02:37:096 (1) – 02:42:551 (1) – Place this hitcircle here: X:256 Y:192 (In the middle)03:00:733 (1) – Ctrl+H and place it here: X:280 Y:276 to blanket this circle: 03:01:642 (2) – 03:03:460 (2) – Move this slider downwards a bit till it’s here: X:140 Y:256 (To make the blanket look better)03:04:823 (2) – Move this upwards a bit to make the triangle effect a bit better. Move it here: X:176 Y:2403:07:096 (3) – Place this slider somewhere here: X:352 Y:180. Will also improve the triangle a bit.03:11:187 (2,1) – This blanket can be improved03:12:551 (2,1) – Improve allignment. Place the slider here: X:508 Y:180

Hard:
00:19:596 (3) – Mmmmm . . . I think it will look better if you curve this slider and make it blanket this slider: 00:18:687 (1) – If you also straighten the slider and place it there, it tends to look ugly, so rather make a blanket there00:25:733 (4) – Place it here: X:72 Y:136 to support the flow00:31:187 (4,1) – Improve the blanket. (I use the approach circle of 00:31:187 (4) - )01:02:096 (3,1) – A blanket will look way better here01:06:187 (1) – Make this slider look something like this?
[box=Picture]
It looks neater01:12:551 (1,2) – This blanket can look betterfine01:39:596 (3) – Maybe do this?
[box=Picture]
Copy and paste this slider 01:38:914 (1) – then Ctrl+H01:45:733 (4) – Maybe move this circle a bit further away from this slider 01:45:051 (3) – Overlaps like that looks ugly in my opinion02:07:551 (3,1) – Blanket will look better02:11:642 (1) – Try to make it look like this?
[box=Picture]02:53:460 (1) – Place it in the middle03:08:914 – Make this a curved slider like this one: 03:08:005 (1) –

And that’s that.
Overall, nice mapset.
Good Luck! :D

thanks for your mods :3
smallboat
腫脹花。

  1. Red words: Should be fixed.
  2. Blue words : Highly recommended suggestion.
  3. Black words : In my opinion.

[General]
  1. The bg size looks like weird,I find a beyond 1024x768 picture,perhaps you can apply to it (But you need to manage this standard size by yourself) :
  2. Perhaps can add a sliderslide mute the hitsound?

[Normal]
  1. 00:49:369 (3) - Make the slider end turn a bit angle,let these beginner easy to play ?
  2. 01:04:369 (1,2,1) - Add whistle make strong express the vocal? (And in the same behind parts,too.)
  3. 02:31:642 (1) - Missed a finish here?
  4. 03:11:642 (1) - As the same 02:31:642.
  5. 02:46:187 (1) - Follow the front part exoress vocal (02:42:551 (1)) ,and add a note here,too?
  6. 02:49:823 (1) - ^

[Hard]
  1. 00:52:778 (2) - Chnge this rhythm follow the vocal?
  2. 01:04:369 (1,4,1) - Add whistle make strong express the vocal? (And in the same behind parts,too.)
  3. 02:16:642 (2) - Keep consistent this DS? (02:16:187 (1,2) - almost closely.)
  4. 02:31:642 (1) - Missed a finish here?
  5. 03:11:642 (1) - As the same 02:31:642.

[Insane]
  1. 00:24:142 (1) - Ctrl+G? Feel this music is up,so I think the flow should be placed up here?
  2. 00:40:051 (7) - Stack better.
  3. 00:58:914 (1,2,2,2) - These speed up seems not express obviously,do the '1.20,1.40,1.60,1.80' here?
  4. 01:04:369 (5,1,6) - Add whistle make strong express the vocal? (And in the same behind parts,too.)
  5. 01:27:437 (2) - Sounds like this jump part are consistent DS,why not keep it?
  6. 01:57:096 (1,2,3) - Should be placed the same DS? (Make the (3) move to (256|304).)
  7. 02:04:369 (1,2,2,2) - The same reason with 00:58:914 (1,2,2,2).
  8. 02:25:619 (2) - Perhaps can use ctrl+g do a big jump. (Listen the music)
  9. 02:31:642 (1) - Missed a finish here?
  10. 02:53:005 (1) - If follow the vocal,is missed this note here?
  11. 03:11:642 (1) - As the same 02:31:642.
  12. 03:16:187 (1,2,3) - Sounds like the music seems can enlarge the DS,why not to try it?

[Other]
  1. Hitsound sounds like fine,just some placement and jumps unstable.
Maboyu
hello~~zzh :D
[Easy]
00:09:369 (3) - 刪掉滑條放一個Note就好?
01:08:914 (3) - whistle?
01:22:551 (1) - 刪clap?
01:23:460 (2) - ^
01:23:914 (3) - 感覺頭尾用whistle比較適合
01:33:233 - 這裡節奏 試試看這樣~~http://puu.sh/bzFRg/337ac98cfa.jpg
01:37:551 (4) - 刪Whistle?
02:04:369 (1,2) - 這2個尾巴刪Finish吧~~!
02:06:642 (2) - 不加clap嗎!!!
02:08:460 (2) - 漏音?
02:14:369 (2) - 頭 尾+Whistle?
02:29:823 (1) - 頭刪clap?
02:33:005 (3) - +clap
03:02:551 (1,2) - 這2個滑條尾巴刪Finish?
03:16:187 (2) - 不加個音效嗎?

[Hard]
00:17:551 (2) - 別疊(1)的尾巴,拉出來一點OAO???
00:58:914 (1,3) - 一樣尾巴刪Finish?
01:08:914 (1) - 頭+個whistle
01:11:642 (3) - +個音效吧!
02:07:096 (2) - 頭+clap?
02:08:914 - ^
02:18:005 (1) - +個音效!!!
02:28:005 (1) - 刪clap
02:35:278 (1) - ^
03:02:551 (1,3) - 2個尾巴刪finish
03:11:642 (1) - 頭+whistle
03:12:551 (3) - 頭尾加whistle

[Iasane]
02:13:460 (1) - 頭+finish
02:17:096 (1) - ^
03:11:642 (1) - ^

新手~渣mod ins不怎麼會mod>.<
差不多就這樣了 mod不出什麼XD
Good Luck! :D
Topic Starter
ZZHBOY
smallboat

smallboat wrote:

腫脹花。

  1. Red words: Should be fixed.
  2. Blue words : Highly recommended suggestion.
  3. Black words : In my opinion.

[General]
  1. The bg size looks like weird,I find a beyond 1024x768 picture,perhaps you can apply to it (But you need to manage this standard size by yourself) :
  2. Perhaps can add a sliderslide mute the hitsound?

[Normal]
  1. 00:49:369 (3) - Make the slider end turn a bit angle,let these beginner easy to play ?
  2. 01:04:369 (1,2,1) - Add whistle make strong express the vocal? (And in the same behind parts,too.)
  3. 02:31:642 (1) - Missed a finish here?
  4. 03:11:642 (1) - As the same 02:31:642.
  5. 02:46:187 (1) - Follow the front part exoress vocal (02:42:551 (1)) ,and add a note here,too?
  6. 02:49:823 (1) - ^

[Hard]
  1. 00:52:778 (2) - Chnge this rhythm follow the vocal?
  2. 01:04:369 (1,4,1) - Add whistle make strong express the vocal? (And in the same behind parts,too.)
  3. 02:16:642 (2) - Keep consistent this DS? (02:16:187 (1,2) - almost closely.)
  4. 02:31:642 (1) - Missed a finish here?
  5. 03:11:642 (1) - As the same 02:31:642.

[Insane]
  1. 00:24:142 (1) - Ctrl+G? Feel this music is up,so I think the flow should be placed up here?
  2. 00:40:051 (7) - Stack better.
  3. 00:58:914 (1,2,2,2) - These speed up seems not express obviously,do the '1.20,1.40,1.60,1.80' here?
  4. 01:04:369 (5,1,6) - Add whistle make strong express the vocal? (And in the same behind parts,too.)
  5. 01:27:437 (2) - Sounds like this jump part are consistent DS,why not keep it?
  6. 01:57:096 (1,2,3) - Should be placed the same DS? (Make the (3) move to (256|304).)
  7. 02:04:369 (1,2,2,2) - The same reason with 00:58:914 (1,2,2,2).
  8. 02:25:619 (2) - Perhaps can use ctrl+g do a big jump. (Listen the music)
  9. 02:31:642 (1) - Missed a finish here?
  10. 02:53:005 (1) - If follow the vocal,is missed this note here?
  11. 03:11:642 (1) - As the same 02:31:642.
  12. 03:16:187 (1,2,3) - Sounds like the music seems can enlarge the DS,why not to try it?船业说的有道理

[Other]
  1. Hitsound sounds like fine,just some placement and jumps unstable.
音效建议基本都采纳了 :)
小鱼

AliomLoung wrote:

hello~~zzh :D
[Easy]
00:09:369 (3) - 刪掉滑條放一個Note就好?
01:08:914 (3) - whistle?
01:22:551 (1) - 刪clap?
01:23:460 (2) - ^
01:23:914 (3) - 感覺頭尾用whistle比較適合
01:33:233 - 這裡節奏 試試看這樣~~http://puu.sh/bzFRg/337ac98cfa.jpg
01:37:551 (4) - 刪Whistle?
02:04:369 (1,2) - 這2個尾巴刪Finish吧~~!
02:06:642 (2) - 不加clap嗎!!!
02:08:460 (2) - 漏音?
02:14:369 (2) - 頭 尾+Whistle?
02:29:823 (1) - 頭刪clap?
02:33:005 (3) - +clap
03:02:551 (1,2) - 這2個滑條尾巴刪Finish?
03:16:187 (2) - 不加個音效嗎?

[Hard]
00:17:551 (2) - 別疊(1)的尾巴,拉出來一點OAO???
00:58:914 (1,3) - 一樣尾巴刪Finish?
01:08:914 (1) - 頭+個whistle
01:11:642 (3) - +個音效吧!
02:07:096 (2) - 頭+clap?
02:08:914 - ^
02:18:005 (1) - +個音效!!!
02:28:005 (1) - 刪clap
02:35:278 (1) - ^
03:02:551 (1,3) - 2個尾巴刪finish
03:11:642 (1) - 頭+whistle
03:12:551 (3) - 頭尾加whistle

[Iasane]
02:13:460 (1) - 頭+finish
02:17:096 (1) - ^
03:11:642 (1) - ^

新手~渣mod ins不怎麼會mod>.<
差不多就這樣了 mod不出什麼XD
Good Luck! :D
音效基本都采纳了 :)

thanks for modding :)
Stocking
一开始六角跳之前的来往滑条太急促了,两端连续的三连太快,很容易miss,1/4处的连打dt不好打
Sharlo
先占位
4anke
[normal]
01:37:551 (4,2) - not overlap,stack plz
00:20:733 (1,1) - 不能保持连续的打击感,建议填满,NM的转盘后不用像EZ那样留太大的空
01:55:278 (1,1) - -^
02:55:278 (1,1) - -^_^这个不是表情0.0
自己都不结束在长白线还这样摸我= =
[hard]
00:20:505 (1,2,1,2) - 自带HD,不好读
00:29:823 - add a note?
00:35:960 (3) - 把原来的长折返滑条拆开,改成这样的排列和节奏?然后DS暂时改成1.35
删掉00:58:005 (3) - 在00:58:233 - 加上个note与00:57:778 (2) - 位置重叠,然后改排列
02:03:233 (2,3) - -^
01:04:823 (2,3,4) - 柑橘节奏有点怪01:04:596 - 有音
02:10:278 (2,3,4) - -^
[insane]
00:16:869 (1) - 转个方向比较好读些
00:18:687 (1,1,1) - reduce SV ?
01:21:187 (2,3,1,2,3) - 不好读图
01:49:369 (2,3,4,5) - 这里的串不怎么合适,节奏平缓
remove02:11:073 (2) - ?
感觉排列有点不好,我不擅长这个,不书了
嗯,这首好听
zzh转眼都rank5张图了0.0
Topic Starter
ZZHBOY
4anke ;)

4anke wrote:

[normal]
01:37:551 (4,2) - not overlap,stack plz
00:20:733 (1,1) - 不能保持连续的打击感,建议填满,NM的转盘后不用像EZ那样留太大的空
01:55:278 (1,1) - -^
02:55:278 (1,1) - -^_^这个不是表情0.0
自己都不结束在长白线还这样摸我= =
[hard]
00:20:505 (1,2,1,2) - 自带HD,不好读
00:29:823 - add a note?
00:35:960 (3) - 把原来的长折返滑条拆开,改成这样的排列和节奏?然后DS暂时改成1.35
删掉00:58:005 (3) - 在00:58:233 - 加上个note与00:57:778 (2) - 位置重叠,然后改排列
02:03:233 (2,3) - -^
01:04:823 (2,3,4) - 柑橘节奏有点怪01:04:596 - 有音
02:10:278 (2,3,4) - -^
[insane]
00:16:869 (1) - 转个方向比较好读些
00:18:687 (1,1,1) - reduce SV ?
01:21:187 (2,3,1,2,3) - 不好读图
01:49:369 (2,3,4,5) - 这里的串不怎么合适,节奏平缓
remove02:11:073 (2) - ?
感觉排列有点不好,我不擅长这个,不书了
嗯,这首好听
zzh转眼都rank5张图了0.0

thanks for mod :3
happy623
你們都做神曲;-;
Topic Starter
ZZHBOY

happy623 wrote:

你們都做神曲;-;
KSHR
Tags: ラブライブ! にしきの まき Nishikino Maki 西木野 真 そのだ うみ Sonoda Umi 田海未 あやせ えり Ayase Eli 绚濑绘
Hm, I wonder why Chinese characters are used in Tags. Also add "Eri" as well.
Topic Starter
ZZHBOY

KSHR wrote:

Tags: ラブライブ! にしきの まき Nishikino Maki 西木野 真 そのだ うみ Sonoda Umi 田海未 あやせ えり Ayase Eli 绚濑绘
Hm, I wonder why Chinese characters are used in Tags. Also add "Eri" as well.
Chinese characters x.x.....
thanks anyway, i'll change it soon :3
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