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manack - Furitsudzuku Ame no Machi de

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Topic Starter
naoe dami
This beatmap was submitted using in-game submission on 16 Februari 2015 at 9:56:50

Artist: manack
Title: Furitsudzuku Ame no Machi de
Source: Little Busters!
Tags: OST BGM visual novel background music instrumental anime In the Town of Incessant Rain kamikita komari riki rin
BPM: 108
Filesize: 3122kb
Play Time: 02:32
Difficulties Available:
  1. Easy (1,27 stars, 102 notes)
  2. Hard (2,62 stars, 209 notes)
  3. Normal (1,61 stars, 132 notes)
Download: manack - Furitsudzuku Ame no Machi de
Information: Scores/Beatmap Listing
---------------
When I map this song, I always remember when Komari knows if she lost her Brother :'(
All diffs by me
Changelog
06/25/2014 Submit the beatmap
08/30/2014 Change the title beatmap
09/05/2014 Adding Easy diff and storyboard
kuroanchan
hahahaha

[General]
add kiai dong :v
ex. bisa dimulai dari 00:49:650 disini 00:56:313 disini 01:16:302 (2) dll
[Normal]
AR -1
DS(distance snap) lebih diperhatiin kalo diff normal
Arrange the notes with Distance snap
Keep ALL the notes with a same Distance snap, 0.8x - 0.9x is cool (use the function, dont arrange with your feel)
00:10:228 (5) sama disini 00:19:112 (8) dll lebih baik kalo circle atau spin, kalau make slider ditambahin hitsound yg halus di tailnya
00:51:871 (6) - yg bawah bentuknya disamain sama yg atasnya
02:28:484 (11) - try this

[Hard]
OD -1
00:03:565 (7) sama disini 00:10:228 (8) dll lebih baik kalo circle atau spin, kalau make slider ditambahin hitsound yg halus di tailnya
00:19:112 (11) - tailnya dikasih hitsound, coba cari yg pas
02:29:040 (1) - coba digeser ke 02:29:317

GL dah :)
Topic Starter
naoe dami

kuroanchan wrote:

hahahaha

[General]
add kiai dong :v
ex. bisa dimulai dari 00:49:650 disini 00:56:313 disini 01:16:302 (2) dll
[Normal]
AR -1
DS(distance snap) lebih diperhatiin kalo diff normal
Arrange the notes with Distance snap
Keep ALL the notes with a same Distance snap, 0.8x - 0.9x is cool (use the function, dont arrange with your feel)
00:10:228 (5) sama disini 00:19:112 (8) dll lebih baik kalo circle atau spin, kalau make slider ditambahin hitsound yg halus di tailnya
00:51:871 (6) - yg bawah bentuknya disamain sama yg atasnya
02:28:484 (11) - try this

[Hard]
OD -1
00:03:565 (7) sama disini 00:10:228 (8) dll lebih baik kalo circle atau spin, kalau make slider ditambahin hitsound yg halus di tailnya
00:19:112 (11) - tailnya dikasih hitsound, coba cari yg pas
02:29:040 (1) - coba digeser ke 02:29:317

GL dah :)
thank you m(_ _)m
Mood Breaker

naoe dami wrote:

kuroanchan wrote:

hahahaha

[General]
add kiai dong :v
ex. bisa dimulai dari 00:49:650 disini 00:56:313 disini 01:16:302 (2) dll
[Normal]
AR -1
DS(distance snap) lebih diperhatiin kalo diff normal

Arrange the notes with Distance snap
Keep ALL the notes with a same Distance snap, 0.8x - 0.9x is cool (use the function, dont arrange with your feel)

00:10:228 (5) sama disini 00:19:112 (8) dll lebih baik kalo circle atau spin, kalau make slider ditambahin hitsound yg halus di tailnya
00:51:871 (6) - yg bawah bentuknya disamain sama yg atasnya
02:28:484 (11) - try this

[Hard]
OD -1
00:03:565 (7) sama disini 00:10:228 (8) dll lebih baik kalo circle atau spin, kalau make slider ditambahin hitsound yg halus di tailnya
00:19:112 (11) - tailnya dikasih hitsound, coba cari yg pas
02:29:040 (1) - coba digeser ke 02:29:317

GL dah :)
thank you m(_ _)m
si anne ga dilempar kudosu tuh wkwk...
oh iya ane juga mau modding ah. donlod dlu ya BM nya :3
kuroanchan

Mood Breaker wrote:

si anne ga dilempar kudosu tuh wkwk...
ditunngu 83 /maunya /no
Topic Starter
naoe dami
Ane nggk punya kudosu. Hueee
Shimata, ane salah ngasih kudosu di post komen lain, tapi gpp dah yng pnting udah mod :D
kuroanchan
engga itu kudosu dari osunya kok :D
harusnya bisa dipindah, tapi oh well lol XD
Mood Breaker
is it just me or this song have a difficult timing :o

i'll try to fix the timing

jadi ane udah nyoba2 ngepasin timing, dan udah dapet 3 timing section
section 1 : 00:00:249
section 2 : 01:15:783
section 3 : 01:43:579

kalo udah diset nanti diatur ulang aja klo ada note2 nya yang kurang pas.
Setsurei

BPM 108.00
Offset 241

after that please fix all diffs:
- the unsnapped green lines
- look through AImod once more to fix the unsnapped objects
- put your preview time at 48574 (00:48:574 - )
Topic Starter
naoe dami

Mood Breaker wrote:

is it just me or this song have a difficult timing :o

i'll try to fix the timing

jadi ane udah nyoba2 ngepasin timing, dan udah dapet 3 timing section
section 1 : 00:00:249
section 2 : 01:15:783
section 3 : 01:43:579

kalo udah diset nanti diatur ulang aja klo ada note2 nya yang kurang pas.

Setsurei wrote:


BPM 108.00
Offset 241

after that please fix all diffs:
- the unsnapped green lines
- look through AImod once more to fix the unsnapped objects
- put your preview time at 48574 (00:48:574 - )
thank you :)
Fuuyu
From . . Miramono and xLoupGarou's Modding Queue


Mod Starts Here
[ General]

*AudioLeadIn
-Set your AudioLeadIn to 1000



[ Normal]

00:00:796 (2) - Maintain your DS . Move ( x:104 y:112 )

00:01:352 (3) - Move ( x:168 y:240 )

00:03:574 (5) - Move ( x:368 y:248 ) then Fix your slider. . maybe like this



00:06:906 (1) - Move ( x:488 y:288 )

00:07:463 (2) - Move ( x:408 y:144 )

00:08:018 (3) - Move ( x:328 y:160 )

00:09:129 (4) - Move ( x:320 y:16 )

00:10:241 (5) - Move ( x:120 y:192 )

00:14:407 (3) - Move ( x:416 y:192 )

00:15:241 (4) - Move ( x:392 y:112 )

00:22:463 (2) - Move ( x:72 y:96 )

00:23:018 (3) - Move ( x:152 y:136 )

00:24:129 (4) - Move ( x:160 y:304 )

00:25:241 (5) - How 'bout changing your slider shape to this?



00:28:574 (1) - Move ( x:56 y:104 )

00:35:241 (1) - Move ( x:32 y:320 )

00:43:574 (10) - Apply NC

00:45:241 (11) - Apply NC

00:45:796 (12) - Shape into this?



00:49:685 (2) - Move ( x:264 y:240 )

00:50:518 (3) - Move ( x:184 y:208 )

00:51:352 (5) - Move ( x:360 y:24 )

00:51:907 (6) - Shape into this?



01:11:352 (9) - Apply NC

01:19:129 (6) - Like this?



01:25:796 (7) - Snap your slider tail to the white tick

01:45:796 (4) - Move ( x:288 y:32 )

01:46:907 (5) - Fix your slider



01:50:241 (1,2,3) - Maybe Pattern it to this?



02:02:463 (7) - Apply NC

02:26:907 (1) - ^

[ Hard]

[notice]
00:02:463 (6) - Ctrl + G

00:19:129 (11) - Apply NC

00:43:574 (12) - ^

01:00:796 (11) - ^

01:27:463 (11) - ^

02:02:463 (11) - ^

02:26:907 (12) - ^



kyaa~ Little Busters . . Have my Star :)

Good Luck~
Topic Starter
naoe dami

xLoupGarou wrote:

From . . Miramono and xLoupGarou's Modding Queue


Mod Starts Here
[ General]

*AudioLeadIn
-Set your AudioLeadIn to 1000



[ Normal]

00:00:796 (2) - Maintain your DS . Move ( x:104 y:112 )

00:01:352 (3) - Move ( x:168 y:240 )

00:03:574 (5) - Move ( x:368 y:248 ) then Fix your slider. . maybe like this



00:06:906 (1) - Move ( x:488 y:288 )

00:07:463 (2) - Move ( x:408 y:144 )

00:08:018 (3) - Move ( x:328 y:160 )

00:09:129 (4) - Move ( x:320 y:16 )

00:10:241 (5) - Move ( x:120 y:192 )

00:14:407 (3) - Move ( x:416 y:192 )

00:15:241 (4) - Move ( x:392 y:112 )

00:22:463 (2) - Move ( x:72 y:96 )

00:23:018 (3) - Move ( x:152 y:136 )

00:24:129 (4) - Move ( x:160 y:304 )

00:25:241 (5) - How 'bout changing your slider shape to this?



00:28:574 (1) - Move ( x:56 y:104 )

00:35:241 (1) - Move ( x:32 y:320 )

00:43:574 (10) - Apply NC

00:45:241 (11) - Apply NC

00:45:796 (12) - Shape into this?



00:49:685 (2) - Move ( x:264 y:240 )

00:50:518 (3) - Move ( x:184 y:208 )

00:51:352 (5) - Move ( x:360 y:24 )

00:51:907 (6) - Shape into this?



01:11:352 (9) - Apply NC

01:19:129 (6) - Like this?



01:25:796 (7) - Snap your slider tail to the white tick

01:45:796 (4) - Move ( x:288 y:32 )

01:46:907 (5) - Fix your slider



01:50:241 (1,2,3) - Maybe Pattern it to this?



02:02:463 (7) - Apply NC

02:26:907 (1) - ^

[ Hard]

[notice]
00:02:463 (6) - Ctrl + G

00:19:129 (11) - Apply NC

00:43:574 (12) - ^

01:00:796 (11) - ^

01:27:463 (11) - ^

02:02:463 (11) - ^

02:26:907 (12) - ^



kyaa~ Little Busters . . Have my Star :)

Good Luck~
Thank you :3
KuroSenpai112
From queue!

[Hard]
01:07:463 (1,3,5) - Move (1) to X:16 Y:176, move (3) to X:176 Y:176, move 5 to X:96 Y:176 for a better pattern.
01:07:463 (5) - The (5) is not snapped to the white tick
01:11:352 - NC
02:13:296 (5,6) - Move (5) to X:408 Y:176, move (6) to X:272 Y:176 for a better pattern

[Normal]
It would be better if the kiai time was the same as the Hard difficulty.

Good luck!
Topic Starter
naoe dami

TheForgotten5 wrote:

From queue!

[Hard]
01:07:463 (1,3,5) - Move (1) to X:16 Y:176, move (3) to X:176 Y:176, move 5 to X:96 Y:176 for a better pattern.
01:07:463 (5) - The (5) is not snapped to the white tick
01:11:352 - NC
02:13:296 (5,6) - Move (5) to X:408 Y:176, move (6) to X:272 Y:176 for a better pattern

[Normal]
It would be better if the kiai time was the same as the Hard difficulty.

Good luck!
Thank you :)
idodgebull3ts
From my queue

[Normal]
  1. 00:19:129 (7) - You've got a lot of unnecessary slider points here. The same curve could be achieved with just 3. A few more of your sliders are like this in both diffs and it's just messy. If you don't change them in this map, at least for future maps make sliders without spamming points.
  2. 00:41:352 (8,9) - The flow here feels a bit off, consider making these symmetric to the previous slider/circle (not the slider curve, just make the slider start point symmetric with the previous slider's end point)
  3. 01:16:629 (2) - Would look better if it was blanketed (and since you're breaking the flow here with it anyway, there's no reason not to)
  4. 01:23:018 (3,4,5) - The (not quite) linear pattern here looks off. Consider having them flow in a circular motion out of the slider. Maybe something like this? (or the reverse of this having it concave instead of convex, basically what you have but more pronounced)
  5. 01:29:685 (2,3) - The blanket here is a little off.
  6. 02:13:018 (3) - Consider rotating this about 15 degrees counter-clockwise so it flows better.
  7. 02:24:685 (8,9) - Blanket
[Hard]
  1. 00:23:018 (3) - Would flow better if you rotated it a few degrees clockwise.
  2. 00:35:796 (2,3) - These feel unbalanced. Consider adjusting the curve on 3 so it matches.
  3. 01:02:741 (2,3,4) - There's nothing to indicate 3 in the music, but I guess it's ok as it is. (Same goes for the rest of the triples)
  4. 01:13:018 I just chose this because it was the largest gap, but there are quite a few sections which you left unmapped that, in my opinion, would make the map a lot nicer to play if they were filled in.
  5. 01:27:463 (1) - Consider increasing the spacing between this and the previous slider as you've got a new combo and another instrument coming in here.
  6. 01:43:574 (1) - Copy/paste is bad. Try to come up with a new set of patterns for the ending.

Good luck with your map
Topic Starter
naoe dami

idodgebull3ts wrote:

From my queue

[Normal]
  1. 00:19:129 (7) - You've got a lot of unnecessary slider points here. The same curve could be achieved with just 3. A few more of your sliders are like this in both diffs and it's just messy. If you don't change them in this map, at least for future maps make sliders without spamming points.
  2. 00:41:352 (8,9) - The flow here feels a bit off, consider making these symmetric to the previous slider/circle (not the slider curve, just make the slider start point symmetric with the previous slider's end point)
  3. 01:16:629 (2) - Would look better if it was blanketed (and since you're breaking the flow here with it anyway, there's no reason not to)
  4. 01:23:018 (3,4,5) - The (not quite) linear pattern here looks off. Consider having them flow in a circular motion out of the slider. Maybe something like this? (or the reverse of this having it concave instead of convex, basically what you have but more pronounced)
  5. 01:29:685 (2,3) - The blanket here is a little off.
  6. 02:13:018 (3) - Consider rotating this about 15 degrees counter-clockwise so it flows better.
  7. 02:24:685 (8,9) - Blanket

[Hard]
  1. 00:23:018 (3) - Would flow better if you rotated it a few degrees clockwise.
  2. 00:35:796 (2,3) - These feel unbalanced. Consider adjusting the curve on 3 so it matches.
  3. 01:02:741 (2,3,4) - There's nothing to indicate 3 in the music, but I guess it's ok as it is. (Same goes for the rest of the triples)
  4. 01:13:018 I just chose this because it was the largest gap, but there are quite a few sections which you left unmapped that, in my opinion, would make the map a lot nicer to play if they were filled in.
  5. 01:27:463 (1) - Consider increasing the spacing between this and the previous slider as you've got a new combo and another instrument coming in here.
  6. 01:43:574 (1) - Copy/paste is bad. Try to come up with a new set of patterns for the ending.

Good luck with your map
Thank you very much m(_ _)m
Swiftheart
Hey! From my modding queue!
Sorry I took so long, was busy with homework and stuff.
Well, here's my mod!


General

1. The circle size is too big. Change it to 3 or 2
2. The approach rate is too hard. Change it to: 3 or 4
3. The combo colours are ugly. Please change it!

Normal

1. 00:01:074: Try this:
2. 00:01:907: Blanket this with this slider: 00:02:463. Like this:
3. 00:07:463: Blanket this with this slider: 00:08:018. Like this:
4. 00:14:968: Blanket this better
5. 00:49:685: Turn this slider. Like this
6. 01:03:574: Blanket. Like this:
7. 01:07:463: NC here
8. 01:08:574: Blanket. Like this:
9. 01:35:241: NC
10: 01:57:741: Blanket this better. Like this:

Hard

1. 00:19:407: blanket here:
2. 00:38:574: Blanket better. Like this:
3. 01:12:185: Turn this slider so that it could blanket this hitcircle: 01:11:907. Like this:
4. 01:18:574: NC here.
5. 01:29:963: Blanket here:
6. 02:02:463: Blanket here:
7. 02:15:241: Stack this slider with this hitcircle 02:13:574


Nice beatmap. Just needs a little more work before it's ranked.
Good Luck! :)
Topic Starter
naoe dami

Swiftheart wrote:

Hey! From my modding queue!
Sorry I took so long, was busy with homework and stuff.
Well, here's my mod!


General

1. The circle size is too big. Change it to 3 or 2
2. The approach rate is too hard. Change it to: 3 or 4
3. The combo colours are ugly. Please change it!

Normal

1. 00:01:074: Try this:
2. 00:01:907: Blanket this with this slider: 00:02:463. Like this:
3. 00:07:463: Blanket this with this slider: 00:08:018. Like this:
4. 00:14:968: Blanket this better
5. 00:49:685: Turn this slider. Like this
6. 01:03:574: Blanket. Like this:
7. 01:07:463: NC here
8. 01:08:574: Blanket. Like this:
9. 01:35:241: NC
10: 01:57:741: Blanket this better. Like this:

Hard

1. 00:19:407: blanket here:
2. 00:38:574: Blanket better. Like this:
3. 01:12:185: Turn this slider so that it could blanket this hitcircle: 01:11:907. Like this:
4. 01:18:574: NC here.
5. 01:29:963: Blanket here:
6. 02:02:463: Blanket here:
7. 02:15:241: Stack this slider with this hitcircle 02:13:574


Nice beatmap. Just needs a little more work before it's ranked.
Good Luck! :)
Thank you very much m(_ _)m
dhea_lsl
little mod from me ..
NORMAL
00:21:907 move (x:56 y:216)
00:23:018 move (x:176 y:184)
00:24:129 move (x:224 y:312)
00:28:574 move (x:72 y:184)
00:31:907 move (x:376 y:96)
00:35:241 move (x:88 y :240)
00:37:463 move (x:224 y:288)
00:41:352 move (x:104 y:120)
00:41:907 move (x:64 y:208)
00:48:574 move (x:56 y:280)
00:51:352 move (x:280 y:72)
00:51:907 move (x:376 y:64)
00:53:574 move (x:304 y:336)
00:59:129 move (x:376 y:264)
01:03:574 move (x:192 y:144)
01:05:241 move (x:344 y:136)
01:19:129 move (x:448 y:272)
01:24:685 move (x:272 y:240)
01:45:796 move (x:176 y:64)
01:52:463 move (x:448 y:320)
01:53:574 move (x:344 y:232)
02:01:352 move (x:224 y:128)
02:08:574 move (x:248 y:48)
02:20:796 move (x:280 y:296)
02:23:574 move (x:216 y:64)
forgott3n
Random modding.

Hard:
00:15:796 (1) - New combo & It feels like it too far away left, move to 88,304
00:19:685 (2) - Finish?
00:30:241 (6) - New combo
00:39:129 (1) - New combo & finish?
00:41:907 (5) - Finish?
00:50:796 (5) - New combo
00:58:574 (7) - ^
01:32:463 (9) - ^
00:49:129 (2) - Finish?

I'm sorry if you didn't like my modding.
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