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ChouCho - Natsu no Hi to Kimi no Koe (TV size ver.)

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Fuuyu
Sorry for the Late Reply From . . xLoupGarou's Modding Queue


Mod Starts Here
[ General]


*Mp3 --> File~LINK

What I did :
-Decreased Audio Compression from 224 to 192 kbps
-Increased Volume by 0,5 db

( PM me if the Link dosen't work I'll fix it right away )


*BG --> Clear


[ Normal]

00:18:163 (5) - Move ( x:284 y:188 )

00:33:023 (3) - Move ( x:296 y:312 )

00:55:172 (2) - Improve blanket

01:16:200 (3) - Move ( x:316 y:232 )

01:16:761 (1) - Move ( x:200 y:124 )


[ Hard]

00:02:042 (5) - Move ( x:240 y:312 )

00:53:630 (4) - Move ( x:352 y:308 )


Remarks :
That's All I can do . . Good Luck~
Topic Starter
Gaia

xLoupGarou wrote:

Sorry for the Late Reply From . . xLoupGarou's Modding Queue nono not at all (:


Mod Starts Here
[ General]


*Mp3 --> File~LINK my gosh thanks!

What I did :
-Decreased Audio Compression from 224 to 192 kbps
-Increased Volume by 0,5 db

( PM me if the Link dosen't work I'll fix it right away )

-sigh puush


*BG --> Clear


[ Normal]

00:18:163 (5) - Move ( x:284 y:188 ) I couldnt do this exactly cuz DS but I made changes accordingly

00:33:023 (3) - Move ( x:296 y:312 ) I changed this whole section :3

00:55:172 (2) - Improve blanket what blanket?

01:16:200 (3) - Move ( x:316 y:232 ) k

01:16:761 (1) - Move ( x:200 y:124 ) done


[ Hard]

00:02:042 (5) - Move ( x:240 y:312 ) well since it's a 1/4 jump and its hard so I think it's better to keep closer together [:

00:53:630 (4) - Move ( x:352 y:308 ) done


Remarks :
That's All I can do . . Good Luck~
thanks for the mod!

also,

xLoupGarou wrote:

Q: Should I make a new Mod Queue Thread to update my rules?
Please answer this . I really am having a hard time thinking about this . . option
I think it's fine to keep your current queue as it is, just don't make too many rule changes I guess? Cuz your queue has been around for a while and its kinda well known ahah (16 pages wow)
so yea rather than starting anew and rebuilding ur name with a new queue i think ur current one is good already!
thanks for working so hard~
hehe
m4m. :)

[GENERAL]
i'm sure this has been said many times, fix AiMod issues.
bg is really low quality, PM me ingame or forum if you need help to find a better one.

[INSANE]
OD > 7
mapset has potential, bnut need more constant DS and less 200bpm jumps. take a closer look at your DS issues for most of the map, i will be highlight the more severe ones.

00:01:621 (4,5) - can be paired together better
00:05:266 (2,3,4) - DS constant to avoid confusion
00:12:135 (2,6) - stack properly under sliderend
00:16:200 (1,3) - the blanket is imperfect
00:16:901 (2) - fit this somewhere else
00:17:742 (4,1) - stack perfectly
00:26:574 (4,5) - this 2 closer, since everywhere else has same spacing but are 1/2 apart
00:34:004 (7,1) - the jump is weird since the slider and jump path are parallel
00:35:266 (6) - this jump too big
00:38:350 (8,1) - less of these too, try to repeat (7) instead
00:41:714 (4,5) - imperfect blanket
00:44:238 (5,6,7) - extremely antiflow, flip both of the 1/2 sliders
00:46:060 (3,4) - confusing spacing too
00:47:042 - vocals start on here tho
01:03:023 (9,1) - blanket better
01:05:546 (1,2) - ^
01:11:154 (5,6,7,8) - this kills the player
01:17:883 (5,6,7) - confusing
01:23:771 (1) - you might wanna keep this slider same as the other diffs

[HARD]

00:04:285 (5) - blanket better
00:04:565 (6,1) - ^
00:06:107 - downbeat should never be a sliderend, change 00:09:471 (1,2,3) - why not copy paste and ctrl+Shift+r
00:10:593 - downbeat not here again, fix
00:12:836 (4,5) - try not to overlap
00:15:079 (1) - remove NC
00:16:621 (2,3) - blanket better
00:18:303 (6) - delete. i see no reason to lower DS for this anyway
00:19:565 (1) - remove NC
00:21:808 (4,5) - blanket can be improved
00:24:331 (1,1) - remove NC
00:28:817 (1) - ^
00:31:901 - the downbeat is here, don't use sliderend
00:31:200 (6,1,2,3) - stack 2 with 6, and 3 with 1.
00:34:425 (1,2,3,4,5,6,1) - suddenly skystar. the sliders can remain, but reduce the DS
00:38:070 (5,1) - improve blanket
00:43:116 (2,3) - stack better
00:53:3v50 (3,4,5) - maintain ds here
00:56:574 (1) - move this away
00:56:294 (6,2) - blanket beter
00:57:415 (3,4) - ^
01:00:780 (4,5) - ^
01:03:864 (2) - slider don't fit, put circles to map to vocal too
01:07:509 (3,4,5) - shitty pattern, don't use it lol
01:12:836 (2,3,4) - uhmm, shouldnt these be mapped to the drums,
01:19:845 (2,3) - blanket better

good luck!
Fuuyu

Gaia wrote:

xLoupGarou wrote:

Q: Should I make a new Mod Queue Thread to update my rules?
Please answer this . I really am having a hard time thinking about this . . option
I think it's fine to keep your current queue as it is, just don't make too many rule changes I guess? Cuz your queue has been around for a while and its kinda well known ahah (16 pages wow)
so yea rather than starting anew and rebuilding ur name with a new queue i think ur current one is good already!
thanks for working so hard~
About the Q . My friend ask me to be in a team with her so I guess I'll be closing that thread . .brb sweet memories .

Anyways . . Here's the Final Link ( Dropbox ) File~LINK

Thanks for Answering my Question . . Appreciate it so much . .
Topic Starter
Gaia

xLoupGarou wrote:

About the Q . My friend ask me to be in a team with her so I guess I'll be closing that thread . .brb sweet memories .

Anyways . . Here's the Final Link ( Dropbox ) File~LINK

Thanks for Answering my Question . . Appreciate it so much . .
aww well I guess it's too bad, but if you're still guna stick around I guess it's all good (:
Good luck with ur new queue ~

oh and thanks for the new mp3 file! xD
Natsuki Nanaka
From my queue
  • [Normal]
  1. 00:11:154(2) - remove whistle like 00:06:668(2) -
  2. 00:21:808(4) - remove whistle follow vocal
  3. 00:41:434(2) - Improve blanket
    [Hard]
  4. 00:25:453(1,2) - pls more blanket
  5. 00:55:733(4) - move left 1 gird It closed
  6. 01:19:004(1) - copy and rotate from 01:18:163(7) -
    [Insane]
  7. 00:23:630(3) - It better than, Imo -> https://osu.ppy.sh/ss/1862150
Nice song, Nice Insane
Good luck :3
Topic Starter
Gaia

- N a n a k a - wrote:

From my queue
  • [Normal]
  1. 00:11:154(2) - remove whistle like 00:06:668(2) - Okay
  2. 00:21:808(4) - remove whistle follow vocal yuup
  3. 00:41:434(2) - Improve blanket lol i changed but i suck at blanketing so derp I hope its fixed?
    [Hard]
  4. 00:25:453(1,2) - pls more blanket I tried.. :]
  5. 00:55:733(4) - move left 1 gird It closed yeah
  6. 01:19:004(1) - copy and rotate from 01:18:163(7) - alright

    Nice song, Nice Insane
    Good luck :3
    C: thankssss
thanks for modding~

edit: somehow the countdown stuff got back in the insane diff so i removed it o-o
and also updated mp3 so redl i guess
Miramono
Hello, from modding queue:

Mod
[Normal]
00:04:985 (1) - Move x:272 y:192

[Hard]
00:15:500 (2) - Move x:144 y:300
00:15:640 (3) - Move x:188 y:320

I hope I've been helpful, I'm still a beginner anyway.
I like the song by the way :)
Topic Starter
Gaia

Miramono wrote:

Hello, from modding queue:

Mod
[Normal]
00:04:985 (1) - Move x:272 y:192 derp i think u had the wrong ver when u modded this :s

[Hard]
00:15:500 (2) - Move x:144 y:300 I didn't do exactly but I did something with this
00:15:640 (3) - Move x:188 y:320 ^

I hope I've been helpful, I'm still a beginner anyway.
I like the song by the way :) glad u liked it (: i love it too!
thanks for the mod!
Want 2 Buy Avon
From my modding queue~
[General] You're gunna need a map under 2 stars if you want it to be rank <3
[Normal]
00:03:864 (2,1) - I think this doesn't look very good
00:19:285 (2) - blanket the 5 better
00:40:873 (1) - this has a kinda ugly overlap with 00:42:275 (3) -
there isn't really much wrong that I could see in the normal tbh
[Hard]
00:03:864 (4) - You could blanket better
00:43:677 (3) - ^
00:44:238 (4,5,6) - the spacing on this isn't consistent
01:09:752 (7,2) - this slight overlap is kinda meh blooking
01:11:434 (4) - could blanket the 3 better
01:19:004 (1) - could blanket the 2 better
[kibbleru's Insane]
00:13:116 (6,1) - The slight overlap owo
(Honestly there's a lot of overlaps that would take forever to point out ouo)
00:17:742 (4) - move this down a little to make it stack on the slider end of 00:18:443 (1) -
01:05:546 (1) - have this blanket the 2
To be honest, this map is really messy in general, there's a ton of overlaps and it makes it look really rushed and confusing
:C
Hop I helped some, Sorry I couldn't mod more on the insane but good luck with the map~
Moo-Chan
From my modding queue~

[Kibbleru's Insane]
  1. Od7 and HP7 maybe?
  2. 00:14:378 (2) - This overlaps 00:14:799 (3)
  3. 00:17:042 (3) - What is this slider ;w;
  4. 00:18:443 (1) - Move to x:339 y:211
  5. 01:00:780 (6,1) - Blanket these better
  6. 01:14:939 (2) - Overlaps 01:15:079 (3)

Good luck
pissowo
Hello, from my queue.

Sorry if I gave a bad mod

[Normal]
00:26:014 (2) - Move the white anchor a bit to the right, to the coordinates [376,280] for a slightly better blanket.

00:59:658 (4) - Rather have this as a slider lasting one tick from the red tick (probably to reduce the difficulty rating by a bit more just in case) because of the presence of the long slider 00:55:172 (2) -

01:05:266 (1) - Make it less curved, for example, the white anchor at the end can be at [96,60]

[Hard]
00:13:677 (6) - Would prefer not to have it inside the slider end, and more like at [68,68] and might also be to create a small jump to the next slider.

00:25:453 (1) - It isn't curved enough to blanket the head of slider 2

00:30:359 (3) - I think it looks better to have it be a copy of 00:30:079 (2) - and ctrl+g it.

00:31:621 (7,1) - Minor overlap, that I do not enjoy seeing.

00:32:742 (2,3) - Too close. Might I recommend to move slider 2 to coordinates [408,92] and slider 3 to [212,80]

00:57:415 (3) - Minor overlap

01:00:780 (4) - Same as above.

01:12:836 (2,3,4) - In my opinion, these strengthen the song at the wrong place. If you started them and they become part of the drum of the song at 01:13:397 - it would make a little more sense.

01:20:686 (3) - Move to [144,236]

01:22:929 (4) - Would prefer to ctrl+g this, and then 01:23:490 (1) - could be placed into the head of 01:22:369 (3) - . Reason why I suggested was for the flow of the cursor that does not need to turn so greatly like what you have now between 3 and 4 and then does not need to stop so suddenly at circle 1.

[Kibbleru's Insane]
00:01:621 (4) - Move white anchor in slidertrack to [184,96] for better blanket. Same goes for 00:03:864 (4,5) -

00:09:471 (1) - Move it so that 00:09:051 (7) - is inside the slider track of this slider.

00:10:593 (5) - Move slider end to stack with the sliderend of 00:09:892 (2) -

00:18:443 (1) - Improve slider end stacking.

00:33:303 (5) - Blanket the slider end of 00:33:584 (6) -

00:33:584 (6) - Move slider end to coordinates [360,168] and then 00:34:004 (7) - to [388,76], just in my opinion for better looking.

00:44:939 (7) - Copypaste 00:44:658 (6) - and ctrl+g it.

00:49:004 (6) - How about just two hitcircles and not a slider?

00:52:929 (4) - Coordinates [464,264] and then 00:53:070 (5) - at [392,332]

01:03:303 (1) - Curve it a bit more to improve blanket around 01:03:023 (9) -

[END OF MOD]
all i could find good luck have fun
Kibbleru
8-)

i like overlaps okay D:< and honestly i don't think the ones i have makes it any harder to read so its fine

kode
SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49028
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
500,560.747663551402,4,2,1,20,1,0
4985,-100,4,2,1,35,0,0
13957,-100,4,2,1,40,0,0
31901,-80,4,2,1,50,0,0
48724,-80,4,2,1,55,0,0
49845,-80,4,2,4,60,0,1
49985,-80,4,2,1,60,0,1
74518,-86.9565217391304,4,2,4,55,0,0
74658,-86.9565217391304,4,2,1,55,0,0
83490,-86.9565217391304,4,2,4,55,0,0
83630,-86.9565217391304,4,2,1,10,0,0


[Colours]
Combo1 : 189,235,244
Combo2 : 255,170,255
Combo3 : 128,191,255
Combo4 : 128,128,255

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256,24,28257,2,0,L|252:84,1,57.5,6|0,0:0|0:0,0:0:0:0:
240,216,28537,1,2,0:0:0:0:
348,128,28817,1,2,0:0:0:0:
172,108,29098,1,2,0:0:0:0:
328,216,29378,2,0,L|316:280,1,57.5,2|0,0:0|0:0,0:0:0:0:
240,336,29658,5,2,0:0:0:0:
264,124,29939,2,0,L|260:84,2,28.75,2|2|2,0:0|0:0|0:0,0:0:0:0:
208,216,30219,1,2,0:0:0:0:
352,272,30500,1,2,0:0:0:0:
304,104,30780,1,2,0:0:0:0:
260,300,31060,1,2,0:0:0:0:
260,300,31200,2,0,L|328:292,1,57.5,2|0,0:0|0:0,0:0:0:0:
432,328,31481,1,2,0:0:0:0:
464,212,31621,2,0,L|400:208,1,57.5,2|0,0:0|0:0,0:0:0:0:
304,104,31901,6,0,P|328:164|288:240,1,143.75,6|2,0:0|0:0,0:0:0:0:
172,200,32322,2,0,P|136:184|104:176,1,71.875,2|4,0:0|0:0,0:0:0:0:
168,296,32602,1,0,0:0:0:0:
276,212,32742,2,0,P|268:132|268:68,1,143.75,2|6,0:0|0:0,0:0:0:0:
456,136,33303,2,0,P|460:188|460:220,1,71.875,2|0,0:0|0:0,0:0:0:0:
376,304,33584,2,0,P|344:240|372:172,1,143.75,6|2,0:0|0:0,0:0:0:0:
456,136,34004,1,0,0:0:0:0:
300,112,34144,6,0,P|236:124|156:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
48,16,34565,2,0,P|52:52|48:88,1,71.875,2|4,0:0|0:0,0:0:0:0:
56,228,34845,1,0,0:0:0:0:
128,140,34985,1,2,0:0:0:0:
24,112,35126,1,0,0:0:0:0:
160,232,35266,2,0,P|232:224|304:236,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,336,35686,1,2,0:0:0:0:
392,336,35827,2,0,P|388:248|404:180,1,143.75,4|2,0:0|0:0,0:0:0:0:
464,116,36247,1,0,0:0:0:0:
304,84,36387,6,0,P|316:160|260:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
200,96,36808,2,0,L|192:12,1,71.875,2|4,0:0|0:0,0:0:0:0:
92,88,37088,1,0,0:0:0:0:
120,200,37228,2,0,P|176:192|212:192,1,71.875,2|0,0:0|0:0,0:0:0:0:
340,168,37509,2,0,P|332:240|264:252,1,143.75,6|2,0:0|0:0,0:0:0:0:
192,192,37929,1,0,0:0:0:0:
264,84,38070,2,0,P|316:88|356:88,1,71.875,6|0,0:0|0:0,0:0:0:0:
444,44,38350,1,2,0:0:0:0:
444,44,38630,6,0,P|432:124|436:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
344,300,39051,2,0,L|348:220,1,71.875,2|4,0:0|0:0,0:0:0:0:
276,136,39331,1,0,0:0:0:0:
240,252,39471,2,0,L|252:288,2,35.9375,2|2|2,0:0|0:0|0:0,0:0:0:0:
152,148,39752,2,0,P|160:248|160:304,1,143.75,6|2,0:0|0:0,0:0:0:0:
68,364,40172,1,2,0:0:0:0:
76,244,40313,1,6,0:0:0:0:
76,244,40593,2,0,P|40:237|5:232,1,71.875,2|0,0:0|0:0,0:0:0:0:
168,300,40873,6,0,P|232:336|300:312,1,143.75,6|0,0:0|0:0,0:0:0:0:
312,192,41294,1,0,0:0:0:0:
416,248,41434,2,0,P|424:292|424:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
348,176,41714,2,0,L|360:100,1,71.875,2|0,0:0|0:0,0:0:0:0:
328,264,41995,2,0,P|404:244|436:184,1,143.75,4|2,0:0|0:0,0:0:0:0:
224,176,42556,2,0,L|144:192,1,71.875,6|0,0:0|0:0,0:0:0:0:
8,188,42836,1,2,0:0:0:0:
88,120,42976,1,0,0:0:0:0:
104,288,43116,6,0,P|164:276|248:296,1,143.75,6|2,0:0|0:0,0:0:0:0:
348,344,43537,2,0,P|372:324|420:308,1,71.875,0|4,0:0|0:0,0:0:0:0:
320,164,43817,2,0,P|324:212|320:260,1,71.875,0|2,0:0|0:0,0:0:0:0:
232,148,44098,1,0,0:0:0:0:
376,84,44238,2,0,P|420:152|400:208,1,143.75,4|2,0:0|0:0,0:0:0:0:
400,300,44658,2,0,L|480:296,1,71.875,0|4,0:0|0:0,0:0:0:0:
312,256,44939,2,0,L|244:280,1,71.875,0|2,0:0|0:0,0:0:0:0:
168,336,45219,1,0,0:0:0:0:
80,240,45359,6,0,P|85:173|80:84,1,143.75,6|2,0:0|0:0,0:0:0:0:
188,28,45780,2,0,P|180:68|184:108,1,71.875,2|4,0:0|0:0,0:0:0:0:
244,208,46060,2,0,P|216:206|172:212,1,71.875,2|2,0:0|0:0,0:0:0:0:
336,240,46481,2,0,P|336:176|348:88,1,143.75,6|2,0:0|0:0,0:0:0:0:
432,12,46901,2,0,P|440:52|440:100,1,71.875,2|6,0:0|0:0,0:0:0:0:
440,207,47182,2,0,P|475:210|510:219,2,71.875,0|2|0,0:0|0:0|0:0,0:0:0:0:
336,240,47602,6,0,L|192:216,1,143.75,6|2,0:0|0:0,0:0:0:0:
124,144,48023,1,0,0:0:0:0:
104,256,48163,2,0,L|124:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
224,140,48443,2,0,P|208:84|132:40,1,143.75,10|8,0:0|0:0,0:0:0:0:
32,64,48864,1,8,0:0:0:0:
32,184,49004,2,0,L|112:172,1,71.875,10|8,0:0|0:0,0:0:0:0:
224,216,49285,1,10,0:0:0:0:
224,216,49565,1,10,0:0:0:0:
224,216,49845,6,0,P|296:216|368:224,1,143.75,4|2,0:0|0:0,0:0:0:0:
460,284,50266,1,0,0:0:0:0:
468,148,50406,2,0,L|476:72,1,71.875,14|0,0:0|0:0,0:0:0:0:
344,28,50686,2,0,L|362:96,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,264,50967,2,0,P|428:244|496:244,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
252,316,51668,1,0,0:0:0:0:
160,216,51808,2,0,P|159:180|160:144,1,71.875,2|0,0:0|0:0,0:0:0:0:
292,56,52088,6,0,P|308:124|256:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
160,144,52509,1,0,0:0:0:0:
236,260,52649,2,0,P|280:248|328:248,1,71.875,14|0,0:0|0:0,0:0:0:0:
440,256,52929,1,2,0:0:0:0:
408,348,53070,1,2,0:0:0:0:
384,176,53210,2,0,P|388:96|388:24,1,143.75,6|2,0:0|0:0,0:0:0:0:
272,100,53630,2,0,P|276:144|284:184,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,272,53911,1,0,0:0:0:0:
176,272,54051,2,0,P|188:212|188:176,1,71.875,2|0,0:0|0:0,0:0:0:0:
120,40,54331,6,0,P|80:108|112:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
200,128,54752,1,0,0:0:0:0:
287,219,54892,2,0,P|323:221|359:219,1,71.875,14|0,0:0|0:0,0:0:0:0:
196,216,55172,2,0,P|188:260|196:304,1,71.875,2|0,0:0|0:0,0:0:0:0:
276,348,55453,1,6,0:0:0:0:
152,352,55593,1,0,0:0:0:0:
276,348,55733,2,0,P|320:348|360:352,1,71.875,2|0,0:0|0:0,0:0:0:0:
476,348,56014,2,0,P|444:264|464:216,1,143.75,14|2,0:0|0:0,0:0:0:0:
424,124,56434,1,0,0:0:0:0:
304,195,56574,6,0,P|232:200|160:192,1,143.75,6|2,0:0|0:0,0:0:0:0:
80,132,56995,1,0,0:0:0:0:
92,280,57135,2,0,P|127:276|163:277,1,71.875,14|0,0:0|0:0,0:0:0:0:
320,352,57415,2,0,P|276:340|248:340,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,272,57696,1,6,0:0:0:0:
352,272,57976,2,0,L|360:200,1,71.875,2|8,0:0|0:0,0:0:0:0:
264,88,58257,1,14,0:0:0:0:
264,88,58537,2,0,L|272:164,1,71.875,2|8,0:0|0:0,0:0:0:0:
224,256,58817,6,0,P|148:248|72:252,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
436,284,59658,2,0,L|428:208,1,71.875,2|0,0:0|0:0,0:0:0:0:
336,132,59939,2,0,P|334:209|336:276,1,143.75,6|2,0:0|0:0,0:0:0:0:
236,324,60359,1,0,0:0:0:0:
176,216,60500,1,14,0:0:0:0:
176,216,60780,2,0,P|120:220|92:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
88,88,61060,6,0,P|120:144|192:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
256,40,61481,1,0,0:0:0:0:
336,108,61621,2,0,L|332:188,1,71.875,14|0,0:0|0:0,0:0:0:0:
428,136,61901,1,2,0:0:0:0:
348,32,62042,1,0,0:0:0:0:
232,124,62182,2,0,L|152:120,1,71.875,6|0,0:0|0:0,0:0:0:0:
76,56,62462,1,2,0:0:0:0:
80,200,62602,2,0,P|128:200|160:204,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,224,63023,2,0,L|304:296,1,71.875,2|0,0:0|0:0,0:0:0:0:
251,176,63303,6,0,P|312:140|377:164,1,143.75,6|0,0:0|0:0,0:0:0:0:
432,260,63724,1,0,0:0:0:0:
292,268,63864,2,0,P|224:260|140:268,2,143.75,14|2|6,0:0|0:0|0:0,0:0:0:0:
432,96,64705,1,2,0:0:0:0:
332,152,64845,1,0,0:0:0:0:
388,232,64985,2,0,L|460:244,1,71.875,14|0,0:0|0:0,0:0:0:0:
332,152,65266,2,0,L|256:160,1,71.875,10|0,0:0|0:0,0:0:0:0:
136,220,65546,6,0,P|156:168|108:103,1,143.75,6|2,0:0|0:0,0:0:0:0:
36,180,65967,1,2,0:0:0:0:
112,304,66107,2,0,L|184:300,1,71.875,12|0,0:0|0:0,0:0:0:0:
304,336,66387,2,0,P|300:248|304:176,1,143.75,2|4,0:0|0:0,0:0:0:0:
344,76,66808,1,0,0:0:0:0:
456,164,66948,2,0,L|376:160,1,71.875,2|0,0:0|0:0,0:0:0:0:
232,136,67228,2,0,L|224:64,1,71.875,12|0,0:0|0:0,0:0:0:0:
132,136,67509,2,0,L|116:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
239,276,67789,6,0,P|305:251|369:280,1,143.75,6|2,0:0|0:0,0:0:0:0:
384,384,68210,1,0,0:0:0:0:
236,360,68350,2,0,P|160:352|84:352,1,143.75,12|2,0:0|0:0,0:0:0:0:
36,256,68771,1,0,0:0:0:0:
152,256,68911,2,0,L|144:180,1,71.875,4|0,0:0|0:0,0:0:0:0:
256,96,69191,1,0,0:0:0:0:
256,96,69471,2,0,L|244:168,1,71.875,12|0,0:0|0:0,0:0:0:0:
292,260,69752,1,0,0:0:0:0:
292,260,70032,6,0,P|364:228|424:276,1,143.75,6|0,0:0|0:0,0:0:0:0:
492,316,70453,1,2,0:0:0:0:
500,176,70593,2,0,P|456:168|408:152,1,71.875,14|0,0:0|0:0,0:0:0:0:
324,140,70873,2,0,P|328:96|328:60,1,71.875,2|0,0:0|0:0,0:0:0:0:
192,160,71154,1,6,0:0:0:0:
324,140,71294,1,8,0:0:0:0:
220,80,71434,1,0,0:0:0:0:
268,200,71574,1,0,0:0:0:0:
104,176,71714,2,0,P|48:176|24:180,1,71.875,14|0,0:0|0:0,0:0:0:0:
160,276,71995,2,0,P|200:268|240:272,1,71.875,2|0,0:0|0:0,0:0:0:0:
344,336,72275,6,0,P|344:252|348:184,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,96,72696,1,0,0:0:0:0:
247,75,72836,2,0,P|271:141|236:201,1,143.75,14|2,0:0|0:0,0:0:0:0:
72,104,73397,1,12,0:0:0:0:
176,152,73537,1,8,0:0:0:0:
80,212,73677,1,8,0:0:0:0:
124,96,73817,1,8,0:0:0:0:
164,236,73957,2,0,P|168:292|164:320,1,71.875,6|8,0:0|0:0,0:0:0:0:
260,188,74238,2,0,P|252:144|252:100,1,71.875,10|0,0:0|0:0,0:0:0:0:
356,240,74518,6,0,P|344:319|347:370,1,132.250002522469,4|2,0:0|0:0,0:0:0:0:
244,336,74939,1,0,0:0:0:0:
136,296,75079,2,0,P|216:300|288:292,2,132.250002522469,14|2|6,0:0|0:0|0:0,0:0:0:0:
140,112,75920,1,2,0:0:0:0:
196,196,76060,1,2,0:0:0:0:
248,100,76200,2,0,L|240:32,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
140,112,76481,1,2,0:0:0:0:
140,112,76761,6,0,P|92:172|96:224,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
192,288,77182,1,0,0:0:0:0:
288,212,77322,2,0,P|320:205|353:203,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
460,280,77602,1,2,0:0:0:0:
460,280,77883,1,6,0:0:0:0:
424,176,78023,1,0,0:0:0:0:
364,296,78163,2,0,P|358:328|355:361,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
267,271,78443,2,0,P|230:219|167:212,1,132.250002522469,14|10,0:0|0:0,0:0:0:0:
48,236,79004,6,0,P|56:192|56:96,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
132,32,79425,1,0,0:0:0:0:
212,128,79565,2,0,P|152:124|128:124,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
256,204,79845,2,0,P|294:152|289:87,2,132.250002522469,2|6|2,0:0|0:0|0:0,0:0:0:0:
168,276,80546,1,0,0:0:0:0:
280,320,80686,2,0,P|348:304|420:312,1,132.250002522469,14|2,0:0|0:0,0:0:0:0:
460,120,81247,6,0,L|452:192,1,66.1250012612343,6|0,0:0|0:0,0:0:0:0:
352,108,81528,2,0,L|344:40,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
264,148,81808,1,14,0:0:0:0:
360,204,81948,1,0,0:0:0:0:
232,224,82088,1,2,0:0:0:0:
192,72,82228,2,0,P|225:69|258:70,1,66.1250012612343,8|4,0:0|0:0,0:0:0:0:
296,260,82649,2,0,L|288:184,1,66.1250012612343,10|0,0:0|0:0,0:0:0:0:
160,152,82929,2,0,L|152:232,2,66.1250012612343,6|8|10,0:0|0:0|0:0,0:0:0:0:
256,192,83490,5,4,0:0:0:0:
256,192,83630,12,0,87976,0:0:0:0:
Topic Starter
Gaia
Xellie

Xellie wrote:

From my modding queue~
[General] You're gunna need a map under 2 stars if you want it to be rank <3 yeahh i know \: I'm having trouble trying to decrease my normal's diffuclty.. i tried simplifying rhythms only to find it raised the diff by 0.01 stars lol?
[Normal]
00:03:864 (2,1) - I think this doesn't look very good looks ok to me
00:19:285 (2) - blanket the 5 better ok
00:40:873 (1) - this has a kinda ugly overlap with 00:42:275 (3) - shifted a bit
there isn't really much wrong that I could see in the normal tbh (y)
[Hard]
00:03:864 (4) - You could blanket better okay.
00:43:677 (3) - ^ done
00:44:238 (4,5,6) - the spacing on this isn't consistent it's not? well i re-did it anyways
01:09:752 (7,2) - this slight overlap is kinda meh blooking lol okay
01:11:434 (4) - could blanket the 3 better ya
01:19:004 (1) - could blanket the 2 better ok

Hop I helped some, Sorry I couldn't mod more on the insane but good luck with the map~
Thanks for modding!

N1ghtRabb1T

N1ghtRabb1T wrote:

Hello, from my queue.

Sorry if I gave a bad mod

[Normal]
00:26:014 (2) - Move the white anchor a bit to the right, to the coordinates [376,280] for a slightly better blanket. sure

00:59:658 (4) - Rather have this as a slider lasting one tick from the red tick (probably to reduce the difficulty rating by a bit more just in case) because of the presence of the long slider 00:55:172 (2) - i like ur idea but then i wrecks the rest of my map derp

01:05:266 (1) - Make it less curved, for example, the white anchor at the end can be at [96,60] not exactly but changed

[Hard]
00:13:677 (6) - Would prefer not to have it inside the slider end, and more like at [68,68] and might also be to create a small jump to the next slider. i like it there

00:25:453 (1) - It isn't curved enough to blanket the head of slider 2 o3o ok changed a bit

00:30:359 (3) - I think it looks better to have it be a copy of 00:30:079 (2) - and ctrl+g it. lmao yea

00:31:621 (7,1) - Minor overlap, that I do not enjoy seeing. did it on purpose

00:32:742 (2,3) - Too close. Might I recommend to move slider 2 to coordinates [408,92] and slider 3 to [212,80] changed a bit but this overlap is intentional as well

00:57:415 (3) - Minor overlap the bow? o3o this is intentional..

01:00:780 (4) - Same as above. as well.

01:12:836 (2,3,4) - In my opinion, these strengthen the song at the wrong place. If you started them and they become part of the drum of the song at 01:13:397 - it would make a little more sense. lol yea changed

01:20:686 (3) - Move to [144,236] ok

01:22:929 (4) - Would prefer to ctrl+g this, and then 01:23:490 (1) - could be placed into the head of 01:22:369 (3) - . Reason why I suggested was for the flow of the cursor that does not need to turn so greatly like what you have now between 3 and 4 and then does not need to stop so suddenly at circle 1. a lil circular motion i c ok me gusta

[END OF MOD]
all i could find good luck have fun
thanks for the mod!
zhengyuanhang
From my queue

General
1. 能不能要个视频?这是个TV size,应该需要视频

Normal
1. 00:30:780 (3,1) - 不符合DS
2. 01:05:266 至 01:14:518,这一段是Kiai,SV不应该降低

Hard
1. CS改成4,要不看起来太乱

Kibbleru's Insane
1. Change OD to 7.
2. 00:22:088 (5) - Overmapped. The song does not contain 1/8s here.
00:29:939 (2) - ^
00:39:471 (4) - ^
Topic Starter
Gaia

zhengyuanhang wrote:

From my queue

General
1. 能不能要个视频?这是个TV size,应该需要视频 嗯對我會的但有點懶惰 orz

Normal
1. 00:30:780 (3,1) - 不符合DS
2. 01:05:266 至 01:14:518,这一段是Kiai,SV不应该降低 是因為歌詞長感覺合適拉 我問問別人好了

Hard
1. CS改成4,要不看起来太乱
謝謝mod(:
Jonarwhal
Hi! M4M

Normal-
00:03:864 (2,1) - really hard to see for an normal
00:25:453 (1,2) - blanket?
00:33:584 (4,1) - ^
00:34:144 (1,2) - ^
00:57:135 (2) - can this match with 00:56:574 (1) - this?
01:21:808 (7) - can this point upwards?
like this- http://imgur.com/oleufgt
01:22:929 (9,1) - blanket?

Hard-
00:21:247 (3) - can this match with 00:20:686 (1) - this
ctrl+j then ctrl+g
00:32:742 (2,3) - can these match?
00:56:574 (1,2) - blanket?

Good Luck
Topic Starter
Gaia

jonawaga wrote:

Hi! M4M

Normal-
00:03:864 (2,1) - really hard to see for an normal well its purposely put there but ill keep in mind
00:25:453 (1,2) - blanket? fixed
00:33:584 (4,1) - ^ nothing to blanket here..?
00:34:144 (1,2) - ^ moved a bit
00:57:135 (2) - can this match with 00:56:574 (1) - this? ok
01:21:808 (7) - can this point upwards? it flows better to next notes better the way it is right now
like this- http://imgur.com/oleufgt
01:22:929 (9,1) - blanket? nah

Hard-
00:21:247 (3) - can this match with 00:20:686 (1) - this it's already matching..? o well re-did anyways
ctrl+j then ctrl+g
00:32:742 (2,3) - can these match? no they cant 1 and 2 matches, 3 and 4 matches
00:56:574 (1,2) - blanket? it's already blanketed but if ur saying it sucks then i changed

Good Luck
thx for mod!
Topic Starter
Gaia
Updated with video yaaay

BAT-senpai onegaishimasu c:
Kibbleru

zhengyuanhang wrote:

From my queue

Kibbleru's Insane
1. Change OD to 7. i feel od7 may be too hard
2. 00:22:088 (5) - Overmapped. The song does not contain 1/8s here. its not overmapped, listen closely theres a drumroll thing
00:29:939 (2) - ^ guitar...
00:39:471 (4) - ^ ^
Ringating
from my queue:

I couldn't find a better quality image like this one out there, so I assume it's just a screen cap from the intro or something. I applied a selective blur to clean the noise/artifacts out of the image. That's really the only change. Maybe keep looking for a different bg, but this one isn't too bad.
no kudosu
Topic Starter
Gaia

Ringating wrote:

from my queue:

I couldn't find a better quality image like this one out there, so I assume it's just a screen cap from the intro or something. I applied a selective blur to clean the noise/artifacts out of the image. That's really the only change. Maybe keep looking for a different bg, but this one isn't too bad.
no kudosu
im too lazy to hunt down another bg that'll look good so i'll stick with this one i guess lol.
reason i used a ss of the opening is cuz i didnt want to have the same bg as other Glasslip mapsets :]

thx for the new bg ^^
Hollow Wings
from Scorpiour's Modding Queue

Kibbleru's Insane

  1. 00:20:686 (1,2) - larger ds or change pattern plz, too easy to missread and unfit to set nc here imo
  2. 00:21:527 (3,4) - ^
  3. 00:32:742 (4,5) - ^
  4. 00:41:995 (5,6) - ^, and keep flow, and some other... idk if they're set on purpose, think about these a bit plz, especially 01:22:228 (6,7) - after big jump patterns with sudden ds changing and no msgs tells that except app circles, nc setting or ds keeping can be considered here.
  5. 01:13:397 (4,5,6,7,8) - can u set a regular composing here? it's better imo 0.0
  6. 01:14:939 (2,3) - overlap the arrow is some kind of unrankble
  7. interesting hs work. i suggest u set at least two main hs track next time. only soft-hitwhistle in this is a little monotonous imo. also, patterns play fun with those jumps, generally good map to me.

Hard

  1. 00:00:780 (2,3) - larger ds
  2. 00:04:565 (6) - ctrl+g
  3. 00:21:808 (2,3) - blanket
  4. well... i think u really need to do more work in dealing with composing by ds and patterns to follow the music in a fine enough stuff... just mod and map more, u'll improve eventually. so as ur normal diff as well.
insane's really given pressure, but hard and normal need more work imo.

good luck
Topic Starter
Gaia

Hollow Wings wrote:

from Scorpiour's Modding Queue

Hard

  1. 00:00:780 (2,3) - larger ds sure
  2. 00:04:565 (6) - ctrl+g sure
  3. 00:21:808 (2,3) - blanket its already blanketed but if u meant it sucks then ok
  4. well... i think u really need to do more work in dealing with composing by ds and patterns to follow the music in a fine enough stuff... just mod and map more, u'll improve eventually. so as ur normal diff as well. so my rhythms suck right now? or my note placement.. or both o_o
insane's really given pressure, but hard and normal need more work imo. mm okay

good luck
thx for modding!
idodgebull3ts
From my queue

[Normal]
  1. 00:12:836 (4,1) - Adjust 1 so that it's spaced the same distance from 4 as 3. Looks better this way and is more consistent.
  2. 00:21:528 (3,4) - Any reason why this isn't just one long slider? I'm can't make out a distinct beat that would indicate 4 starting where it does.
  3. 00:33:023 (3,4) - All the slider pairs you have in this section start getting a bit repetitive. Consider adding some more variety. (In terms of patterns, not rhythm)
  4. 00:58:817 (1) - The music here doesn't really indicate the pseudo-symmetry you've got going on in this pattern. Consider rearranging them so it matches the music better.
  5. 01:20:967 (5) - (nazi mod) Have this spaced evenly between the two sliders.
[Hard]
  1. 00:02:742 (1,2) - This looks kinda bad with the end of the slider barely peeking out of the curve. Consider moving 2 a bit farther back so the slider end is covered.
  2. 00:06:247 Not really a problem, and it works fine without it. But it does feel a little off to have this beat unmapped. (also at 00:10:733)
  3. 00:29:378 (2,3,1,2,3,4,5,6,7) - This doesn't seem to match the rhythm very well, consider revising it. (Also the end of the 7 slider is VERY stressed, probably shouldn't be a slider end. Maybe make it a short slider+circle?)
  4. 00:56:294 (6,1) - The way this stacks looks pretty ugly, especially with the NC. Consider unstacking them.
  5. 01:07:509 (3,4,5) - The lack of spacing makes this feel very awkward to play.
[Insane]
  1. 00:14:378 (2) - Feels weird to have the stressed beat at the end of the slider. Maybe remove it and add a circle where it ends? (also the overlap isn't the prettiest)
  2. 00:40:313 (7,8) - It's a bit confusing having these stacked here.
  3. I'm not really a fan of the sliders in the beginning always breaking the flow, but I guess that's your style so whatever.

Good luck with your map
Topic Starter
Gaia

idodgebull3ts wrote:

From my queue

[notice][Normal]
  1. 00:12:836 (4,1) - Adjust 1 so that it's spaced the same distance from 4 as 3. Looks better this way and is more consistent. they do have the same distance, it's distance snapped ?? but oh well I made a triangle thing while i was at it lul
  2. 00:21:528 (3,4) - Any reason why this isn't just one long slider? I'm can't make out a distinct beat that would indicate 4 starting where it does. guitars, but i'll keep this in mind.
  3. 00:33:023 (3,4) - All the slider pairs you have in this section start getting a bit repetitive. Consider adding some more variety. (In terms of patterns, not rhythm) hm interesting ok changed (4)
  4. 00:58:817 (1) - The music here doesn't really indicate the pseudo-symmetry you've got going on in this pattern. Consider rearranging them so it matches the music better. looks fine to me for now, ill change if i can think of something that works.
  5. 01:20:967 (5) - (nazi mod) Have this spaced evenly between the two sliders. lol what it looks evenly spaced to me >: o well changed
[Hard]
  1. 00:02:742 (1,2) - This looks kinda bad with the end of the slider barely peeking out of the curve. Consider moving 2 a bit farther back so the slider end is covered.move it back? then the entire slider end would be covered o_o not sure what u want
  2. 00:06:247 Not really a problem, and it works fine without it. But it does feel a little off to have this beat unmapped. (also at 00:10:733) i dont hear anything there
  3. 00:29:378 (2,3,1,2,3,4,5,6,7) - This doesn't seem to match the rhythm very well, consider revising it. (Also the end of the 7 slider is VERY stressed, probably shouldn't be a slider end. Maybe make it a short slider+circle?) changed only the (7) into 2 circles
  4. 00:56:294 (6,1) - The way this stacks looks pretty ugly, especially with the NC. Consider unstacking them. ok
  5. 01:07:509 (3,4,5) - The lack of spacing makes this feel very awkward to play. well only that section >:
Good luck with your map
thanks for modding!
Kibbleru
spaced out most from hollow wing's mod except i couldn't quite undertsand what u mean by a "regular composing"

no changes to the latter one

SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49028
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
0,0,"choochoo.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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4985,-100,4,2,1,35,0,0
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83490,-86.9565217391304,4,2,4,55,0,0
83630,-86.9565217391304,4,2,1,10,0,0


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48,16,34565,2,0,P|52:52|48:88,1,71.875,2|4,0:0|0:0,0:0:0:0:
56,228,34845,1,0,0:0:0:0:
128,140,34985,1,2,0:0:0:0:
24,112,35126,1,0,0:0:0:0:
160,232,35266,2,0,P|232:224|304:236,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,336,35686,1,2,0:0:0:0:
392,336,35827,2,0,P|388:248|404:180,1,143.75,4|2,0:0|0:0,0:0:0:0:
464,116,36247,1,0,0:0:0:0:
304,84,36387,6,0,P|316:160|260:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
200,96,36808,2,0,L|192:12,1,71.875,2|4,0:0|0:0,0:0:0:0:
92,88,37088,1,0,0:0:0:0:
120,200,37228,2,0,P|176:192|212:192,1,71.875,2|0,0:0|0:0,0:0:0:0:
340,168,37509,2,0,P|332:240|264:252,1,143.75,6|2,0:0|0:0,0:0:0:0:
192,192,37929,1,0,0:0:0:0:
264,84,38070,2,0,P|316:88|356:88,1,71.875,6|0,0:0|0:0,0:0:0:0:
444,44,38350,1,2,0:0:0:0:
444,44,38630,6,0,P|432:124|436:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
344,300,39051,2,0,L|348:220,1,71.875,2|4,0:0|0:0,0:0:0:0:
276,136,39331,1,0,0:0:0:0:
240,252,39471,2,0,L|252:288,2,35.9375,2|2|2,0:0|0:0|0:0,0:0:0:0:
152,148,39752,2,0,P|160:248|160:304,1,143.75,6|2,0:0|0:0,0:0:0:0:
68,364,40172,1,2,0:0:0:0:
76,244,40313,1,6,0:0:0:0:
76,244,40593,2,0,P|40:237|5:232,1,71.875,2|0,0:0|0:0,0:0:0:0:
168,300,40873,6,0,P|232:336|300:312,1,143.75,6|0,0:0|0:0,0:0:0:0:
312,192,41294,1,0,0:0:0:0:
416,248,41434,2,0,P|424:292|424:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
348,176,41714,2,0,L|360:100,1,71.875,2|0,0:0|0:0,0:0:0:0:
328,264,41995,2,0,P|404:244|436:184,1,143.75,4|2,0:0|0:0,0:0:0:0:
224,176,42556,2,0,L|144:192,1,71.875,6|0,0:0|0:0,0:0:0:0:
8,188,42836,1,2,0:0:0:0:
88,120,42976,1,0,0:0:0:0:
104,288,43116,6,0,P|164:276|248:296,1,143.75,6|2,0:0|0:0,0:0:0:0:
348,344,43537,2,0,P|372:324|420:308,1,71.875,0|4,0:0|0:0,0:0:0:0:
320,164,43817,2,0,P|324:212|320:260,1,71.875,0|2,0:0|0:0,0:0:0:0:
232,148,44098,1,0,0:0:0:0:
376,84,44238,2,0,P|420:152|400:208,1,143.75,4|2,0:0|0:0,0:0:0:0:
400,300,44658,2,0,L|480:296,1,71.875,0|4,0:0|0:0,0:0:0:0:
312,256,44939,2,0,L|244:280,1,71.875,0|2,0:0|0:0,0:0:0:0:
168,336,45219,1,0,0:0:0:0:
80,240,45359,6,0,P|85:173|80:84,1,143.75,6|2,0:0|0:0,0:0:0:0:
188,28,45780,2,0,P|180:68|184:108,1,71.875,2|4,0:0|0:0,0:0:0:0:
244,208,46060,2,0,P|216:206|172:212,1,71.875,2|2,0:0|0:0,0:0:0:0:
336,240,46481,2,0,P|336:176|348:88,1,143.75,6|2,0:0|0:0,0:0:0:0:
432,12,46901,2,0,P|440:52|440:100,1,71.875,2|6,0:0|0:0,0:0:0:0:
440,207,47182,2,0,P|475:210|510:219,2,71.875,0|2|0,0:0|0:0|0:0,0:0:0:0:
336,240,47602,6,0,L|192:216,1,143.75,6|2,0:0|0:0,0:0:0:0:
124,144,48023,1,0,0:0:0:0:
104,256,48163,2,0,L|124:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
224,140,48443,2,0,P|208:84|132:40,1,143.75,10|8,0:0|0:0,0:0:0:0:
32,64,48864,1,8,0:0:0:0:
32,184,49004,2,0,L|112:172,1,71.875,10|8,0:0|0:0,0:0:0:0:
224,216,49285,1,10,0:0:0:0:
224,216,49565,1,10,0:0:0:0:
224,216,49845,6,0,P|296:216|368:224,1,143.75,4|2,0:0|0:0,0:0:0:0:
460,284,50266,1,0,0:0:0:0:
468,148,50406,2,0,L|476:72,1,71.875,14|0,0:0|0:0,0:0:0:0:
344,28,50686,2,0,L|362:96,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,264,50967,2,0,P|428:244|496:244,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
252,316,51668,1,0,0:0:0:0:
160,216,51808,2,0,P|159:180|160:144,1,71.875,2|0,0:0|0:0,0:0:0:0:
292,56,52088,6,0,P|308:124|256:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
160,144,52509,1,0,0:0:0:0:
236,260,52649,2,0,P|280:248|328:248,1,71.875,14|0,0:0|0:0,0:0:0:0:
440,256,52929,1,2,0:0:0:0:
408,348,53070,1,2,0:0:0:0:
384,176,53210,2,0,P|388:96|388:24,1,143.75,6|2,0:0|0:0,0:0:0:0:
272,100,53630,2,0,P|276:144|284:184,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,272,53911,1,0,0:0:0:0:
176,272,54051,2,0,P|188:212|188:176,1,71.875,2|0,0:0|0:0,0:0:0:0:
120,40,54331,6,0,P|80:108|112:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
200,128,54752,1,0,0:0:0:0:
287,219,54892,2,0,P|323:221|359:219,1,71.875,14|0,0:0|0:0,0:0:0:0:
196,216,55172,2,0,P|188:260|196:304,1,71.875,2|0,0:0|0:0,0:0:0:0:
276,348,55453,1,6,0:0:0:0:
152,352,55593,1,0,0:0:0:0:
276,348,55733,2,0,P|320:348|360:352,1,71.875,2|0,0:0|0:0,0:0:0:0:
476,348,56014,2,0,P|444:264|464:216,1,143.75,14|2,0:0|0:0,0:0:0:0:
424,124,56434,1,0,0:0:0:0:
304,195,56574,6,0,P|232:200|160:192,1,143.75,6|2,0:0|0:0,0:0:0:0:
80,132,56995,1,0,0:0:0:0:
92,280,57135,2,0,P|127:276|163:277,1,71.875,14|0,0:0|0:0,0:0:0:0:
320,352,57415,2,0,P|276:340|248:340,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,272,57696,1,6,0:0:0:0:
352,272,57976,2,0,L|360:200,1,71.875,2|8,0:0|0:0,0:0:0:0:
264,88,58257,1,14,0:0:0:0:
264,88,58537,2,0,L|272:164,1,71.875,2|8,0:0|0:0,0:0:0:0:
224,256,58817,6,0,P|148:248|72:252,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
436,284,59658,2,0,L|428:208,1,71.875,2|0,0:0|0:0,0:0:0:0:
336,132,59939,2,0,P|334:209|336:276,1,143.75,6|2,0:0|0:0,0:0:0:0:
236,324,60359,1,0,0:0:0:0:
176,216,60500,1,14,0:0:0:0:
176,216,60780,2,0,P|120:220|92:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
88,88,61060,6,0,P|120:144|192:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
256,40,61481,1,0,0:0:0:0:
336,108,61621,2,0,L|332:188,1,71.875,14|0,0:0|0:0,0:0:0:0:
428,136,61901,1,2,0:0:0:0:
348,32,62042,1,0,0:0:0:0:
232,124,62182,2,0,L|152:120,1,71.875,6|0,0:0|0:0,0:0:0:0:
76,56,62462,1,2,0:0:0:0:
56,200,62602,2,0,P|104:200|136:204,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,224,63023,2,0,L|304:296,1,71.875,2|0,0:0|0:0,0:0:0:0:
251,176,63303,6,0,P|312:140|377:164,1,143.75,6|0,0:0|0:0,0:0:0:0:
432,260,63724,1,0,0:0:0:0:
292,268,63864,2,0,P|224:260|140:268,2,143.75,14|2|6,0:0|0:0|0:0,0:0:0:0:
432,96,64705,1,2,0:0:0:0:
332,152,64845,1,0,0:0:0:0:
388,232,64985,2,0,L|460:244,1,71.875,14|0,0:0|0:0,0:0:0:0:
332,152,65266,2,0,L|256:160,1,71.875,10|0,0:0|0:0,0:0:0:0:
136,220,65546,6,0,P|156:168|108:103,1,143.75,6|2,0:0|0:0,0:0:0:0:
36,180,65967,1,2,0:0:0:0:
112,304,66107,2,0,L|184:300,1,71.875,12|0,0:0|0:0,0:0:0:0:
304,336,66387,2,0,P|300:248|304:176,1,143.75,2|4,0:0|0:0,0:0:0:0:
344,76,66808,1,0,0:0:0:0:
456,164,66948,2,0,L|376:160,1,71.875,2|0,0:0|0:0,0:0:0:0:
232,136,67228,2,0,L|224:64,1,71.875,12|0,0:0|0:0,0:0:0:0:
132,136,67509,2,0,L|116:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
239,276,67789,6,0,P|305:251|369:280,1,143.75,6|2,0:0|0:0,0:0:0:0:
384,384,68210,1,0,0:0:0:0:
236,360,68350,2,0,P|160:352|84:352,1,143.75,12|2,0:0|0:0,0:0:0:0:
36,256,68771,1,0,0:0:0:0:
152,256,68911,2,0,L|144:180,1,71.875,4|0,0:0|0:0,0:0:0:0:
256,96,69191,1,0,0:0:0:0:
256,96,69471,2,0,L|244:168,1,71.875,12|0,0:0|0:0,0:0:0:0:
292,260,69752,1,0,0:0:0:0:
292,260,70032,6,0,P|364:228|424:276,1,143.75,6|0,0:0|0:0,0:0:0:0:
492,316,70453,1,2,0:0:0:0:
500,176,70593,2,0,P|456:168|408:152,1,71.875,14|0,0:0|0:0,0:0:0:0:
324,140,70873,2,0,P|328:96|328:60,1,71.875,2|0,0:0|0:0,0:0:0:0:
192,160,71154,1,6,0:0:0:0:
324,140,71294,1,8,0:0:0:0:
220,80,71434,1,0,0:0:0:0:
268,200,71574,1,0,0:0:0:0:
104,176,71714,2,0,P|48:176|24:180,1,71.875,14|0,0:0|0:0,0:0:0:0:
160,276,71995,2,0,P|200:268|240:272,1,71.875,2|0,0:0|0:0,0:0:0:0:
344,336,72275,6,0,P|344:252|348:184,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,96,72696,1,0,0:0:0:0:
247,75,72836,2,0,P|271:141|236:201,1,143.75,14|2,0:0|0:0,0:0:0:0:
60,100,73397,1,12,0:0:0:0:
172,152,73537,1,8,0:0:0:0:
76,212,73677,1,8,0:0:0:0:
112,92,73817,1,8,0:0:0:0:
164,236,73957,2,0,P|168:292|164:320,1,71.875,6|8,0:0|0:0,0:0:0:0:
260,188,74238,2,0,P|252:144|252:100,1,71.875,10|0,0:0|0:0,0:0:0:0:
356,240,74518,6,0,P|344:319|347:370,1,132.250002522469,4|2,0:0|0:0,0:0:0:0:
236,340,74939,1,0,0:0:0:0:
136,296,75079,2,0,P|216:300|288:292,2,132.250002522469,14|2|6,0:0|0:0|0:0,0:0:0:0:
140,112,75920,1,2,0:0:0:0:
196,196,76060,1,2,0:0:0:0:
248,100,76200,2,0,L|240:32,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
140,112,76481,1,2,0:0:0:0:
140,112,76761,6,0,P|92:172|96:224,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
192,288,77182,1,0,0:0:0:0:
288,212,77322,2,0,P|320:205|353:203,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
460,280,77602,1,2,0:0:0:0:
460,280,77883,1,6,0:0:0:0:
424,176,78023,1,0,0:0:0:0:
364,296,78163,2,0,P|358:328|355:361,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
267,271,78443,2,0,P|230:219|167:212,1,132.250002522469,14|10,0:0|0:0,0:0:0:0:
48,236,79004,6,0,P|56:192|56:96,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
132,32,79425,1,0,0:0:0:0:
212,128,79565,2,0,P|152:124|128:124,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
256,204,79845,2,0,P|294:152|289:87,2,132.250002522469,2|6|2,0:0|0:0|0:0,0:0:0:0:
168,276,80546,1,0,0:0:0:0:
280,320,80686,2,0,P|348:304|420:312,1,132.250002522469,14|2,0:0|0:0,0:0:0:0:
460,120,81247,6,0,L|452:192,1,66.1250012612343,6|0,0:0|0:0,0:0:0:0:
352,108,81528,2,0,L|344:40,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
264,148,81808,1,14,0:0:0:0:
360,204,81948,1,0,0:0:0:0:
232,224,82088,1,2,0:0:0:0:
192,72,82228,2,0,P|225:69|258:70,1,66.1250012612343,8|4,0:0|0:0,0:0:0:0:
280,292,82649,2,0,L|272:216,1,66.1250012612343,10|0,0:0|0:0,0:0:0:0:
160,168,82929,2,0,L|152:248,2,66.1250012612343,6|8|10,0:0|0:0|0:0,0:0:0:0:
256,192,83490,5,4,0:0:0:0:
256,192,83630,12,0,87976,0:0:0:0:
Topic Starter
Gaia
okie le updated
- H i N a -
Hi~ form... um... I don't know where I mod from lol~

Normal
  1. 00:11:014 (2,3) - I think try this is better
  2. 00:22:929 (1) - did you forget to add finish at head ?
  3. 00:45:079 (1,2) - WOW!!
  4. 01:17:883 - add note ?
  5. 01:18:724 - ^
  6. 01:22:369 - ^
Hard
  1. 00:06:387 (1,1) - fix blanket ?
  2. 00:17:742 (4) - move to 00:17:883 ?
  3. 00:37:509 (4,5) - I think it's should be same shape
Kibbleru's Insane
  1. 00:17:742 (4,2) - stack (4)'s head with (2)'s tail ?
  2. 00:22:929 (1,3) - fix blanket
  3. 00:24:331 (4,1) - stack (4)'s head with (1)'s head ?
  4. 00:54:331 (1,2) - fix blanket ?
That's all my suggestions

Hope it help you

Good Luck :D
Topic Starter
Gaia

- H i N a - wrote:

Hi~ form... um... I don't know where I mod from lol~ xD idk either so I'll link both our queues~ t/221993 & t/223136 C:

Normal
  1. 00:11:014 (2,3) - I think try this is better mm I took ur idea and did something else so it flows well on both ends
  2. 00:22:929 (1) - did you forget to add finish at head ? yup thanks for noticing xD
  3. 00:45:079 (1,2) - WOW!! :DDD
  4. 01:17:883 - add note ? i think it's ok
  5. 01:18:724 - ^ ^
  6. 01:22:369 - ^ Just following the music
Hard
  1. 00:06:387 (1,1) - fix blanket ? oh derp yeah
  2. 00:17:742 (4) - move to 00:17:883 ? okie
  3. 00:37:509 (4,5) - I think it's should be same shape this was on purpose cuz 00:33:303 (4,5) - aren't the same either

That's all my suggestions

Hope it help you

Good Luck :D ((((:
dankssss !!! >w<


@Kibbleru's insane
00:22:929 (1) - beginning needs a finish
00:37:929 (6) - (191,191) -> i think i saw another one of these off by 1 pixel stacks but i forget where lol
01:13:957 (8) - clap instead of whistle ?
NoHitter
[Kibbleru's Insane]
- Overlaps are not my cup of tea, but I think that was the style you were going for here, so I won't comment on them.
- Other than that opinion, very nice diff with good flow *thumbs up*
- 00:22:088 (5) - Is the lack of hitsounding here intentional?
- 00:41:995 (5) - Ctrl+G for better flow here.
- 00:54:892 (3) - Ctrl+G here would make a nice contrast with the direction of 00:55:733 (7).

[Hard]
- I noticed that this diff has inconsistent spacing between 1/4 notes and sliders. Please be more consistent. Spacing like 00:03:864 (4,5) - and 00:08:350 (4,5) - may confuse people and looks aesthetically inconsistent.
- There are even inconsistencies in the same combo, look at 00:12:135 (2,3) - then at 00:12:836 (4,5).
- 00:02:042 (5) - The slider looks odd and doesn't flow to the next note that well. May I suggest something like this? Just copy the previous slider, flip horizontally and vertically and use ctrl+G. http://puu.sh/aE6WH/e9715c7092.jpg EDIT: On second thought you may need to change this pattern overall due to spacing.
- 00:02:742 (1,2,3) - The (2) ending under the (1) here looks not so good and may confuse. Consider changing this combo.
- 00:08:350 (4,5,6) - Regarding the flow of this pattern (and some other patterns in the diff as well), it would be better if the sliders lead to the next hitobject. A better way IMO of arranging this pattern would be: http://puu.sh/aE7bX/f62d341810.jpg
- 00:15:920 (4,1,2,3) - Consistent spacing.
- 00:25:453 (1,2) - Example of how your inconsistent spacing is confusing. This has similar spacing as 00:21:808 (2,3) but they are 1/2 spaced apart as opposed to 1/4. [Also 01:00:780 (4,5) - ]
- 00:31:901 (1,2) - Please place this note somewhere else. The flow from the note to the slider is odd. http://puu.sh/aE7lM/e3f42bb495.jpg
- 00:49:845 (1,2) - Maybe rotate the second slider a bit? 5 - 15 degrees? Using the same shape is boring.

[Normal]
- 00:07:228 (3,4) - Flow issues (see my mod 00:08:350 (4,5,6) - of Hard)
- 00:24:612 (1) - Remove new combo here.
- 00:34:705 (2,3,4) - Flow can be fixed here by lowering (4) a bit. http://puu.sh/aE7EP/16d4f615da.jpg
- 00:47:322 () - I expected the slider to start here on the vocal given that you also started on the vocal with 00:45:079 (1).
- Flow issues in general. If you can, IMO you should try to check all the patterns and improve the flow.
Topic Starter
Gaia

NoHitter wrote:

[Hard]
- I noticed that this diff has inconsistent spacing between 1/4 notes and sliders. Please be more consistent. Spacing like 00:03:864 (4,5) - and 00:08:350 (4,5) - may confuse people and looks aesthetically inconsistent. LOL TIME TO REMAP (Y)
- There are even inconsistencies in the same combo, look at 00:12:135 (2,3) - then at 00:12:836 (4,5). yeah i did that on purpose I was trying to emphasize those 3 notes but guess it's a bad idea lol.
- 00:02:042 (5) - The slider looks odd and doesn't flow to the next note that well. May I suggest something like this? Just copy the previous slider, flip horizontally and vertically and use ctrl+G. http://puu.sh/aE6WH/e9715c7092.jpg EDIT: On second thought you may need to change this pattern overall due to spacing. remapremapremap
- 00:02:742 (1,2,3) - The (2) ending under the (1) here looks not so good and may confuse. Consider changing this combo.
- 00:08:350 (4,5,6) - Regarding the flow of this pattern (and some other patterns in the diff as well), it would be better if the sliders lead to the next hitobject. A better way IMO of arranging this pattern would be: http://puu.sh/aE7bX/f62d341810.jpg i see what u mean, alright ill check everything when i remap
- 00:15:920 (4,1,2,3) - Consistent spacing.
- 00:25:453 (1,2) - Example of how your inconsistent spacing is confusing. This has similar spacing as 00:21:808 (2,3) but they are 1/2 spaced apart as opposed to 1/4. [Also 01:00:780 (4,5) - ] yup u are right
- 00:31:901 (1,2) - Please place this note somewhere else. The flow from the note to the slider is odd. http://puu.sh/aE7lM/e3f42bb495.jpg
- 00:49:845 (1,2) - Maybe rotate the second slider a bit? 5 - 15 degrees? Using the same shape is boring. i'll fix this later

[Normal]
- 00:07:228 (3,4) - Flow issues (see my mod 00:08:350 (4,5,6) - of Hard) I'll fix everything flow related later
- 00:24:612 (1) - Remove new combo here. yes
- 00:34:705 (2,3,4) - Flow can be fixed here by lowering (4) a bit. http://puu.sh/aE7EP/16d4f615da.jpg
- 00:47:322 () - I expected the slider to start here on the vocal given that you also started on the vocal with 00:45:079 (1). I'm pretty sure the vocals start where I placed my slider
- Flow issues in general. If you can, IMO you should try to check all the patterns and improve the flow. and I can so I will
Thank you so much for modding! (:
dorillis
This is definitely one of the nicer songs I've modded. So easy on the ears.

01:23:490 - What if you were to put a very short kiai here as a kind of finish? Just a thought

Hard:
00:13:677 (6) - Move this like 01:14:238 (6)
00:36:387 (2) - Not saying you have to change this but they look a bit out of place from everything else.

Insane:
There's nothing glaring it just seem a bit messy. Of course that could just be my noob skills talking. lol


I hope that helps!
Honestly, it doesn't seem like there's much that needs modding. It's in pretty great shape.
Kibbleru

NoHitter wrote:

[Kibbleru's Insane]
- Overlaps are not my cup of tea, but I think that was the style you were going for here, so I won't comment on them.
- Other than that opinion, very nice diff with good flow *thumbs up*
- 00:22:088 (5) - Is the lack of hitsounding here intentional? i didn't really know what to hitsound for this one but i guess ill just put a bunch of kick sounds
- 00:41:995 (5) - Ctrl+G for better flow here. adjusted abit so flow is better
- 00:54:892 (3) - Ctrl+G here would make a nice contrast with the direction of 00:55:733 (7). k
SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49028
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
0,0,"choochoo.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Gaia

dorillis wrote:

This is definitely one of the nicer songs I've modded. So easy on the ears. yey glad u like (:

01:23:490 - What if you were to put a very short kiai here as a kind of finish? Just a thought na short kiais arent my thing

Hard:
00:13:677 (6) - Move this like 01:14:238 (6) no it's fine the way it is
00:36:387 (2) - Not saying you have to change this but they look a bit out of place from everything else. ^

I hope that helps!
Honestly, it doesn't seem like there's much that needs modding. It's in pretty great shape. Thanks, but i've decided to remap some parts cuz its not gud enuf o: need the #perfection
sorry nothing changed but thanks for modding !
Kibbleru
more changes

SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49028
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 1
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GridSize: 4
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[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

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332,64,27135,2,0,L|336:128,1,57.5,2|0,0:0|0:0,0:0:0:0:
228,196,27415,6,0,P|164:188|108:196,1,115,4|2,0:0|0:0,0:0:0:0:
24,68,27836,2,0,P|88:76|144:68,1,115,4|0,0:0|0:0,0:0:0:0:
256,24,28257,2,0,L|252:84,1,57.5,6|0,0:0|0:0,0:0:0:0:
240,216,28537,1,2,0:0:0:0:
348,128,28817,1,2,0:0:0:0:
172,108,29098,1,2,0:0:0:0:
328,216,29378,2,0,L|316:280,1,57.5,2|0,0:0|0:0,0:0:0:0:
240,336,29658,5,2,0:0:0:0:
264,124,29939,2,0,L|260:84,2,28.75,2|2|2,0:0|0:0|0:0,0:0:0:0:
208,216,30219,1,2,0:0:0:0:
352,272,30500,1,2,0:0:0:0:
304,104,30780,1,2,0:0:0:0:
260,300,31060,1,2,0:0:0:0:
260,300,31200,2,0,L|328:292,1,57.5,2|0,0:0|0:0,0:0:0:0:
432,328,31481,1,2,0:0:0:0:
464,212,31621,2,0,L|400:208,1,57.5,2|0,0:0|0:0,0:0:0:0:
304,104,31901,6,0,P|328:164|288:240,1,143.75,6|2,0:0|0:0,0:0:0:0:
172,200,32322,2,0,P|136:184|104:176,1,71.875,2|4,0:0|0:0,0:0:0:0:
168,296,32602,1,0,0:0:0:0:
276,212,32742,2,0,P|268:132|268:68,1,143.75,2|6,0:0|0:0,0:0:0:0:
472,136,33303,2,0,P|476:188|476:220,1,71.875,2|0,0:0|0:0,0:0:0:0:
376,304,33584,2,0,P|344:240|372:172,1,143.75,6|2,0:0|0:0,0:0:0:0:
472,136,34004,1,0,0:0:0:0:
300,112,34144,6,0,P|236:124|156:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
48,16,34565,2,0,P|52:52|48:88,1,71.875,2|4,0:0|0:0,0:0:0:0:
56,228,34845,1,0,0:0:0:0:
128,140,34985,1,2,0:0:0:0:
24,112,35126,1,0,0:0:0:0:
160,232,35266,2,0,P|232:224|304:236,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,336,35686,1,2,0:0:0:0:
392,336,35827,2,0,P|388:248|404:180,1,143.75,4|2,0:0|0:0,0:0:0:0:
464,116,36247,1,0,0:0:0:0:
304,84,36387,6,0,P|316:160|260:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
200,96,36808,2,0,L|192:12,1,71.875,2|4,0:0|0:0,0:0:0:0:
92,88,37088,1,0,0:0:0:0:
120,200,37228,2,0,P|176:192|212:192,1,71.875,2|0,0:0|0:0,0:0:0:0:
340,168,37509,2,0,P|332:240|264:252,1,143.75,6|2,0:0|0:0,0:0:0:0:
192,192,37929,1,0,0:0:0:0:
264,84,38070,2,0,P|316:88|356:88,1,71.875,6|0,0:0|0:0,0:0:0:0:
444,44,38350,1,2,0:0:0:0:
444,44,38630,6,0,P|432:124|436:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
344,300,39051,2,0,L|348:220,1,71.875,2|4,0:0|0:0,0:0:0:0:
276,136,39331,1,0,0:0:0:0:
240,252,39471,2,0,L|252:288,2,35.9375,2|2|2,0:0|0:0|0:0,0:0:0:0:
152,148,39752,2,0,P|160:248|160:304,1,143.75,6|2,0:0|0:0,0:0:0:0:
68,364,40172,1,2,0:0:0:0:
76,244,40313,1,6,0:0:0:0:
76,244,40593,2,0,P|40:237|5:232,1,71.875,2|0,0:0|0:0,0:0:0:0:
168,300,40873,6,0,P|232:336|300:312,1,143.75,6|0,0:0|0:0,0:0:0:0:
312,192,41294,1,0,0:0:0:0:
416,248,41434,2,0,P|424:292|424:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
348,176,41714,2,0,L|360:100,1,71.875,2|0,0:0|0:0,0:0:0:0:
295,243,41995,2,0,P|363:261|420:222,1,143.75,4|2,0:0|0:0,0:0:0:0:
224,176,42556,2,0,L|144:192,1,71.875,6|0,0:0|0:0,0:0:0:0:
8,188,42836,1,2,0:0:0:0:
88,120,42976,1,0,0:0:0:0:
104,288,43116,6,0,P|164:276|248:296,1,143.75,6|2,0:0|0:0,0:0:0:0:
348,344,43537,2,0,P|372:324|420:308,1,71.875,2|4,0:0|0:0,0:0:0:0:
320,164,43817,2,0,P|324:212|320:260,1,71.875,2|2,0:0|0:0,0:0:0:0:
232,148,44098,1,0,0:0:0:0:
376,84,44238,2,0,P|420:152|400:208,1,143.75,4|2,0:0|0:0,0:0:0:0:
400,300,44658,2,0,L|480:296,1,71.875,2|4,0:0|0:0,0:0:0:0:
312,256,44939,2,0,L|244:280,1,71.875,2|2,0:0|0:0,0:0:0:0:
168,336,45219,1,0,0:0:0:0:
80,240,45359,6,0,P|85:173|80:84,1,143.75,6|2,0:0|0:0,0:0:0:0:
188,28,45780,2,0,P|180:68|184:108,1,71.875,2|4,0:0|0:0,0:0:0:0:
244,208,46060,2,0,P|216:206|172:212,1,71.875,2|2,0:0|0:0,0:0:0:0:
336,240,46481,2,0,P|336:176|348:88,1,143.75,6|2,0:0|0:0,0:0:0:0:
432,12,46901,2,0,P|440:52|440:100,1,71.875,2|6,0:0|0:0,0:0:0:0:
440,207,47182,2,0,P|475:210|510:219,2,71.875,2|2|0,0:0|0:0|0:0,0:0:0:0:
336,240,47602,6,0,L|192:216,1,143.75,6|2,0:0|0:0,0:0:0:0:
124,144,48023,1,0,0:0:0:0:
104,256,48163,2,0,L|124:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
224,140,48443,2,0,P|208:84|132:40,1,143.75,10|8,0:0|0:0,0:0:0:0:
32,64,48864,1,8,0:0:0:0:
32,184,49004,2,0,L|112:172,1,71.875,10|8,0:0|0:0,0:0:0:0:
224,216,49285,1,10,0:0:0:0:
224,216,49565,1,10,0:0:0:0:
224,216,49845,6,0,P|296:216|368:224,1,143.75,4|2,0:0|0:0,0:0:0:0:
460,284,50266,1,0,0:0:0:0:
468,148,50406,2,0,L|476:72,1,71.875,14|0,0:0|0:0,0:0:0:0:
344,28,50686,2,0,L|362:96,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,264,50967,2,0,P|428:244|496:244,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
252,316,51668,1,0,0:0:0:0:
160,216,51808,2,0,P|159:180|160:144,1,71.875,2|0,0:0|0:0,0:0:0:0:
292,56,52088,6,0,P|308:124|256:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
160,144,52509,1,0,0:0:0:0:
236,260,52649,2,0,P|280:248|328:248,1,71.875,14|0,0:0|0:0,0:0:0:0:
440,256,52929,1,2,0:0:0:0:
408,348,53070,1,2,0:0:0:0:
384,176,53210,2,0,P|388:96|388:24,1,143.75,6|2,0:0|0:0,0:0:0:0:
272,100,53630,2,0,P|276:144|284:184,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,272,53911,1,0,0:0:0:0:
176,272,54051,2,0,P|188:212|188:176,1,71.875,2|0,0:0|0:0,0:0:0:0:
120,40,54331,6,0,P|80:108|112:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
212,124,54752,1,0,0:0:0:0:
372,220,54892,2,0,P|336:221|300:219,1,71.875,14|0,0:0|0:0,0:0:0:0:
192,212,55172,2,0,P|184:256|192:300,1,71.875,2|0,0:0|0:0,0:0:0:0:
276,348,55453,1,6,0:0:0:0:
152,352,55593,1,0,0:0:0:0:
276,348,55733,2,0,P|320:348|360:352,1,71.875,2|0,0:0|0:0,0:0:0:0:
476,348,56014,2,0,P|444:264|464:216,1,143.75,14|2,0:0|0:0,0:0:0:0:
424,124,56434,1,0,0:0:0:0:
304,195,56574,6,0,P|232:200|160:192,1,143.75,6|2,0:0|0:0,0:0:0:0:
80,132,56995,1,0,0:0:0:0:
92,280,57135,2,0,P|127:276|163:277,1,71.875,14|0,0:0|0:0,0:0:0:0:
320,352,57415,2,0,P|276:340|248:340,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,272,57696,1,6,0:0:0:0:
352,272,57976,2,0,L|360:200,1,71.875,2|8,0:0|0:0,0:0:0:0:
264,88,58257,1,14,0:0:0:0:
264,88,58537,2,0,L|272:164,1,71.875,2|8,0:0|0:0,0:0:0:0:
224,256,58817,6,0,P|148:248|72:252,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
436,284,59658,2,0,L|428:208,1,71.875,2|0,0:0|0:0,0:0:0:0:
336,132,59939,2,0,P|334:209|336:276,1,143.75,6|2,0:0|0:0,0:0:0:0:
236,324,60359,1,0,0:0:0:0:
176,216,60500,1,14,0:0:0:0:
176,216,60780,2,0,P|120:220|92:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
88,88,61060,6,0,P|120:144|192:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
256,40,61481,1,0,0:0:0:0:
336,108,61621,2,0,L|332:188,1,71.875,14|0,0:0|0:0,0:0:0:0:
428,136,61901,1,2,0:0:0:0:
348,32,62042,1,0,0:0:0:0:
232,124,62182,2,0,L|152:120,1,71.875,6|0,0:0|0:0,0:0:0:0:
76,56,62462,1,2,0:0:0:0:
56,200,62602,2,0,P|104:200|136:204,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,224,63023,2,0,L|304:296,1,71.875,2|0,0:0|0:0,0:0:0:0:
251,176,63303,6,0,P|312:140|377:164,1,143.75,6|0,0:0|0:0,0:0:0:0:
432,260,63724,1,0,0:0:0:0:
292,268,63864,2,0,P|224:260|140:268,2,143.75,14|2|6,0:0|0:0|0:0,0:0:0:0:
432,96,64705,1,2,0:0:0:0:
332,152,64845,1,0,0:0:0:0:
388,232,64985,2,0,L|460:244,1,71.875,14|0,0:0|0:0,0:0:0:0:
332,152,65266,2,0,L|256:160,1,71.875,10|0,0:0|0:0,0:0:0:0:
136,220,65546,6,0,P|156:168|108:103,1,143.75,6|2,0:0|0:0,0:0:0:0:
36,180,65967,1,2,0:0:0:0:
112,304,66107,2,0,L|184:300,1,71.875,12|0,0:0|0:0,0:0:0:0:
304,336,66387,2,0,P|300:248|304:176,1,143.75,2|4,0:0|0:0,0:0:0:0:
344,76,66808,1,0,0:0:0:0:
456,164,66948,2,0,L|376:160,1,71.875,2|0,0:0|0:0,0:0:0:0:
232,136,67228,2,0,L|224:64,1,71.875,12|0,0:0|0:0,0:0:0:0:
132,136,67509,2,0,L|116:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
239,276,67789,6,0,P|305:251|369:280,1,143.75,6|2,0:0|0:0,0:0:0:0:
384,384,68210,1,0,0:0:0:0:
236,360,68350,2,0,P|160:352|84:352,1,143.75,12|2,0:0|0:0,0:0:0:0:
36,256,68771,1,0,0:0:0:0:
152,256,68911,2,0,L|144:180,1,71.875,4|0,0:0|0:0,0:0:0:0:
256,96,69191,1,0,0:0:0:0:
256,96,69471,2,0,L|244:168,1,71.875,12|0,0:0|0:0,0:0:0:0:
292,260,69752,1,0,0:0:0:0:
292,260,70032,6,0,P|364:228|424:276,1,143.75,6|0,0:0|0:0,0:0:0:0:
492,316,70453,1,2,0:0:0:0:
500,176,70593,2,0,P|456:168|408:152,1,71.875,14|0,0:0|0:0,0:0:0:0:
324,140,70873,2,0,P|328:96|328:60,1,71.875,2|0,0:0|0:0,0:0:0:0:
192,160,71154,1,6,0:0:0:0:
324,140,71294,1,8,0:0:0:0:
220,80,71434,1,0,0:0:0:0:
268,200,71574,1,0,0:0:0:0:
104,176,71714,2,0,P|48:176|24:180,1,71.875,14|0,0:0|0:0,0:0:0:0:
160,276,71995,2,0,P|200:268|240:272,1,71.875,2|0,0:0|0:0,0:0:0:0:
344,336,72275,6,0,P|344:252|348:184,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,96,72696,1,0,0:0:0:0:
247,75,72836,2,0,P|271:141|236:201,1,143.75,14|2,0:0|0:0,0:0:0:0:
60,100,73397,1,12,0:0:0:0:
172,152,73537,1,8,0:0:0:0:
76,212,73677,1,8,0:0:0:0:
112,92,73817,1,8,0:0:0:0:
164,236,73957,2,0,P|168:292|164:320,1,71.875,6|8,0:0|0:0,0:0:0:0:
260,188,74238,2,0,P|252:144|252:100,1,71.875,10|0,0:0|0:0,0:0:0:0:
356,240,74518,6,0,P|344:319|347:370,1,132.250002522469,4|2,0:0|0:0,0:0:0:0:
236,340,74939,1,0,0:0:0:0:
136,296,75079,2,0,P|216:300|288:292,2,132.250002522469,14|2|6,0:0|0:0|0:0,0:0:0:0:
140,112,75920,1,2,0:0:0:0:
196,196,76060,1,2,0:0:0:0:
248,100,76200,2,0,L|240:32,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
140,112,76481,1,2,0:0:0:0:
140,112,76761,6,0,P|92:172|96:224,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
192,288,77182,1,0,0:0:0:0:
288,212,77322,2,0,P|320:205|353:203,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
460,280,77602,1,2,0:0:0:0:
460,280,77883,1,6,0:0:0:0:
424,176,78023,1,0,0:0:0:0:
364,296,78163,2,0,P|358:328|355:361,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
267,271,78443,2,0,P|230:219|167:212,1,132.250002522469,14|10,0:0|0:0,0:0:0:0:
48,236,79004,6,0,P|56:192|56:96,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
132,32,79425,1,0,0:0:0:0:
212,128,79565,2,0,P|152:124|128:124,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
256,204,79845,2,0,P|294:152|289:87,2,132.250002522469,2|6|2,0:0|0:0|0:0,0:0:0:0:
168,276,80546,1,0,0:0:0:0:
280,320,80686,2,0,P|348:304|420:312,1,132.250002522469,14|2,0:0|0:0,0:0:0:0:
460,120,81247,6,0,L|452:192,1,66.1250012612343,6|0,0:0|0:0,0:0:0:0:
352,108,81528,2,0,L|344:40,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
264,148,81808,1,14,0:0:0:0:
360,204,81948,1,0,0:0:0:0:
232,224,82088,1,2,0:0:0:0:
192,72,82228,2,0,P|225:69|258:70,1,66.1250012612343,8|4,0:0|0:0,0:0:0:0:
280,292,82649,2,0,L|272:216,1,66.1250012612343,10|0,0:0|0:0,0:0:0:0:
160,168,82929,2,0,L|152:248,2,66.1250012612343,6|8|10,0:0|0:0|0:0,0:0:0:0:
256,192,83490,5,4,0:0:0:0:
256,192,83630,12,0,87976,0:0:0:0:
Topic Starter
Gaia
Remapped errthing so updated errthing :>

whatisflow whatisspacing
wakanai

#yolo
Sellenite
Hi!
[General]
  1. 你的预览点不在线上,改过offset的话也顺便改一下preview point
[Kibbleru's Insane]
  1. 00:13:957 (1,2,3) - continue overlap,really offensive
  2. 00:14:799 (3) - about the silder head,I hear something about drum sampleset,very fit the song,just change to it with not hitsound?
  3. 00:17:042 (3) - ^
  4. 00:28:257 (3) - ^
[Hard]
  1. 00:03:163 (2) - 这里不建议用这种梗,因为你的滑条太短..反而看起来不好
    00:06:387 (4) - 关于这个节奏,你这段只有这么一个节奏,有两个选择,一种是变成类似http://puu.sh/aFjyK/adc9ace1b0.png这种节奏,一种是将00:08:350 (4,5,6) - 变成类似00:06:387 (4) - 的节奏,不然会有点违和感
  2. 00:29:658 (1,2,3) - 这里我觉得是有点头轻脚重,重音都在滑条尾,应该改一下节奏当重音时是在滑条的头而不是尾
  3. 00:35:827 (6) - 不要overlap
  4. 00:36:107 (1,2) - switch NC
  5. 00:51:668 (5) - 删去clap或者删去circle,这里不应该有强调的音
  6. 01:07:509 (3,4,5) - 不要stack
[Normal]
  1. 00:33:023 (3,4) - 4用3复制过去
insane里的后三个点都是全难度都通用的,你看看需不需要改
good luck!
Topic Starter
Gaia

Sellenite wrote:

Hi!
[General]
  1. 你的预览点不在线上,改过offset的话也顺便改一下preview point
[Hard]
  1. 00:03:163 (2) - 这里不建议用这种梗,因为你的滑条太短..反而看起来不好 好 改了
    00:06:387 (4) - 关于这个节奏,你这段只有这么一个节奏,有两个选择,一种是变成类似http://puu.sh/aFjyK/adc9ace1b0.png这种节奏,一种是将00:08:350 (4,5,6) - 变成类似00:06:387 (4) - 的节奏,不然会有点违和感 有點變化比較好所以我就用你的吧
  2. 00:29:658 (1,2,3) - 这里我觉得是有点头轻脚重,重音都在滑条尾,应该改一下节奏当重音时是在滑条的头而不是尾 刪了
  3. 00:35:827 (6) - 不要overlap 可是我喜歡 D;
  4. 00:36:107 (1,2) - switch NC 嗯對
  5. 00:51:668 (5) - 删去clap或者删去circle,这里不应该有强调的音 有道理
  6. 01:07:509 (3,4,5) - 不要stack 我個人喜歡但很多人都蠻討厭的所以改了
[Normal]
  1. 00:33:023 (3,4) - 4用3复制过去
insane里的后三个点都是全难度都通用的,你看看需不需要改 抱歉我有點不懂你的意思 o_o nvm 好像搞懂你意思了, 嗯是可用但我像要些變化 so sorry :<
good luck!
thanks for modding~

>Fixed preview point in Kibbleru's insane too
xxdeathx


a lotta Glasslip openings this season

[Normal]
  1. nothing technical, but this diff could be a lot neater. some of your sliders of the same length 00:41:434 (2,3,4) - are more curved than others and when they're next to each other it would look better for corresponding sliders to be congruent. also 00:52:369 (2,3) - use copy/paste more often and rotate/flip the sliders so that they're the exact same shape. it'll be much neater that way.
[Hard]
  1. 00:11:714 (1) - don't need to use a more complicated rhythm here when the music is still the same. stay with the 1/2 sliders
  2. 00:13:957 (1,2,3,4) - these don't seem to follow any specific part of the song. either choose to follow the vocals or the instruments
  3. 00:29:658 (1,2,3,4) - you want the sliders to start on where the music notes are
  4. 00:47:462 (1) - you can use sliders and circles to map this part. a spinner looks lazy
  5. 01:22:929 (4) - there's a pretty prominent drum on the middle tick
[Kibbleru's Insane]

  1. 00:12:556 (3,4) - use 1/4 slider like the others to stay consistent
  2. 00:22:088 (5) - overmapped imo
  3. 00:43:817 (3,5) - blanket for neatness
  4. 00:54:331 (1,2) - ^
good luck!
Topic Starter
Gaia

xxdeathx wrote:



a lotta Glasslip openings this season just 3 i think?

[Normal]
  1. nothing technical, but this diff could be a lot neater. some of your sliders of the same length 00:41:434 (2,3,4) - are more curved than others and when they're next to each other it would look better for corresponding sliders to be congruent. also 00:52:369 (2,3) - use copy/paste more often and rotate/flip the sliders so that they're the exact same shape. it'll be much neater that way. Alright I'll go back and check those
[Hard]
  1. 00:11:714 (1) - don't need to use a more complicated rhythm here when the music is still the same. stay with the 1/2 sliders changed
  2. 00:13:957 (1,2,3,4) - these don't seem to follow any specific part of the song. either choose to follow the vocals or the instruments Ill think about a change
  3. 00:29:658 (1,2,3,4) - you want the sliders to start on where the music notes are Changed
  4. 00:47:462 (1) - you can use sliders and circles to map this part. a spinner looks lazy lol. maybe.
  5. 01:22:929 (4) - there's a pretty prominent drum on the middle tick 1/4 reverse now
good luck!
thanks for modding!
Lurei
Came from mod queue (for real this time xP )

[General]

  1. No offense here, but you really need an Easy (is that Normal really a Normal? o.o ). Ask someone around there for help (I want to help, but I don't have the time for that now...)
[Normal]

  1. 00:06:107 (2,3) - Too hard to read o.o Change (2) for a circle (and don't put nothing else; knowing you, you may make it harder).
  2. 00:10:593 (2,3) - ^^
  3. 00:29:939 (1) - I don't think using this slider is a good idea. Change it's duration to make it 1/2 beat long (and remove reverse).
  4. 00:39:471 (3) - ^^
[Hard]

  1. 00:02:742 (1,2) - Overlap isn't nice-looking.
  2. 00:32:742 (3,4) - ^^
  3. 00:37:509 (3) - Stack with 00:36:247 (7) and move 00:38:070 (4) a little further.
  4. 01:10:593 (2,3) - Make those two look nicer.
  5. ...and I have a huge urge to complain about those 1/4 beat sliders (those without reverse), especially those that come one after another.
[Kibbleru's Insane]

  1. 00:01:341 (3,6,3,6) - Those sliders's ends feel off.
  2. 00:04:705 (6,3) - Stack up those two or move them. Not too nice.
  3. 00:05:406 (3,5) - Those overlaps don't look nice (even for high? AR)
  4. 00:41:294 (2,3,4,5) - Change this combo a little to avoid those excesive overlaps.
...that's it. *Whew*
I made it this time.

Edit:

pkmnyab wrote:

LixRei wrote:

Came from mod queue (for real this time xP )

[General]

  1. No offense here, but you really need an Easy (is that Normal really a Normal? o.o ). Ask someone around there for help (I want to help, but I don't have the time for that now...)
Mapset is rankable, lowest diff just has to be below 2 stars (normal is currently sitting at 1.99). While it certainly doesn't hurt to have an easy difficulty, it's easier to rank just 3 difficulties (also no easy is fine if the normal isn't too hard).
...Normal's just way too fast for me o-o
pkk

LixRei wrote:

Came from mod queue (for real this time xP )

[General]

  1. No offense here, but you really need an Easy (is that Normal really a Normal? o.o ). Ask someone around there for help (I want to help, but I don't have the time for that now...)
Mapset is rankable, lowest diff just has to be below 2 stars (normal is currently sitting at 1.99). While it certainly doesn't hurt to have an easy difficulty, it's easier to rank just 3 difficulties (also no easy is fine if the normal isn't too hard).
Topic Starter
Gaia

LixRei wrote:

Came from mod queue (for real this time xP )

[General]

  1. No offense here, but you really need an Easy (is that Normal really a Normal? o.o ). Ask someone around there for help (I want to help, but I don't have the time for that now...)
[Normal]

  1. 00:06:107 (2,3) - Too hard to read o.o Change (2) for a circle (and don't put nothing else; knowing you, you may make it harder).
  2. 00:10:593 (2,3) - ^^
  3. 00:29:939 (1) - I don't think using this slider is a good idea. Change it's duration to make it 1/2 beat long (and remove reverse).
  4. 00:39:471 (3) - ^^
    Nothing changed in normal sorry I did those to match with music otherwise it sounds bad
[Hard]

  1. 00:02:742 (1,2) - Overlap isn't nice-looking. on purpose
  2. 00:32:742 (3,4) - ^^ well on purpose too but 2 pixel move so sure
  3. 00:37:509 (3) - Stack with 00:36:247 (7) and move 00:38:070 (4) a little further. changed i guess
  4. 01:10:593 (2,3) - Make those two look nicer. sure
  5. ...and I have a huge urge to complain about those 1/4 beat sliders (those without reverse), especially those that come one after another. lol.
...that's it. *Whew*
I made it this time. :3
Thx for modding!

pkmnyab wrote:

LixRei wrote:

Came from mod queue (for real this time xP )

[General]

  1. No offense here, but you really need an Easy (is that Normal really a Normal? o.o ). Ask someone around there for help (I want to help, but I don't have the time for that now...)
Mapset is rankable, lowest diff just has to be below 2 stars (normal is currently sitting at 1.99). While it certainly doesn't hurt to have an easy difficulty, it's easier to rank just 3 difficulties (also no easy is fine if the normal isn't too hard).
well u just stole all i had to say lol
xxdeathx

DakeDekaane's userpage wrote:

Always try to have an Easy as your lowest diff, it's more enjoyable a mapset with a challenging Hard (ENH mapset) than a plain Normal (NHI mapset).
Like him, I'm not a fan of mapsets (especially slow songs like this one) that lack an Easy diff when the song could very well support one. Out of all the diffs, an easy would prove the least troublesome to rank, and then you wouldn't have to worry about conforming to certain star difficulty ratings because you tried to get by with a Normal as the lowest difficulty.
SeNoZinD
From the Rakutenshi Modding Queue~ (SeNoZinD)

General
I like the song :D Nice and calm. Pretty well done, not much modding to do :D

Normal
00:18:163 (4,1) - Blanket fix?
00:52:088 (1,2) - Blanket these as well maybe?
Not much to say :S


Hard
00:16:200 (1) - Maybe ctrl-G would help with flow
00:52:369 (2) - Slider feels awkward, try flipping horizontally like this http://puu.sh/aHcda/88ac86f07b.jpg
01:22:228 (3) - Consider getting rid of this circle


Kibbleru's Insane
01:19:565 (3) - Ctrl-G?
Not much to say about this one either :S

I hope this helped you!!
pkk
From my queue

Glasslip has the best animated chickens ever

General

That finish hitsound spam @A@ People with custom hitsounds disabled will hear the loud, default finish hitsound. Especially in kiai time where it happens on almost every beat. I suggest you rename the soft-hitfinish to soft-hitnormal, then shift+w and ctrl+e (normal sampleset soft addition) the notes that you want the finish hitsound on. If you can't get it right then ask kibb, he probably knows.


Normal
  1. 00:44:518 (2) - this hit circle feels like it should be a 1/2 slider instead, the reason being you have mapped the beat since 00:31:901 - and then suddenly you leave the beat out at 00:44:799 - . You can try something like this so the slider tail ends up on the head of 00:45:079 (1) -
  2. 01:17:883 - , 01:18:724 - I really don't think you should leave these empty. I can sort of see what you were going for here and at 01:22:369 - , but I feel you should really just map it so the rhythm is continuous and smooth. I suggest adding a repeat on 01:18:163 (4) - . You can also add a 1/2 slider at 01:17:602 (3) -, unless you want to keep that gap. Just having the repeat slider sounds nice imo
  3. 01:22:649 (3,4) - you can hear three notes in succession here in the music, all with the same pitch. A repeat slider fits better imo
Hard
  1. 00:00:500 (1) - how about the following pattern:
  2. 00:29:939 (2,3,4,5,6,7) - how about the following arrangement:

    Flows better and probably looks nicer
  3. 00:32:742 (3,4) - what is with this spacing LOL, it looks like they're 1/4 a bar apart but it's actually 1/2. Just stick to normal spacing
  4. 00:36:247 (7) - I suggest you delete this circle. This way the rhythm is way more interesting and provides a nice transition into 00:36:387 - where the bass changes pitch. hooray
  5. 00:36:387 (1) - I suggest you remove the whistles from this slider, at least the one on the head (but both is better). This is because during the vocal, you have ten million whistles on 00:34:425 (1,2,3,4,5,6) - . By having no whistles on 00:36:387 (1) - , it matches the calm bass in the background and also provides a nice transition from a busy part into a calm part. It's also cool because the number of whistles eventually increase (like at 00:36:387 (1,2,3,4) - there are only a few whistles, but then they start adding up at 00:38:630 (1,2,3,4,5,6) - )
  6. 00:53:630 (5,6) - how about arranging them like this:
    00:53:630 (5) - is shaped that way so the player can make a circular movement between the two sliders. You can arrange 00:53:911 (6) - however you like, preferably with the slider tail pointing left towards 00:54:331 (1) -
  7. 01:05:266 (1) - >>tfw the beat ends up in the middle of the slider and you can't use hitsounds to map the beat

    oh wait, just rename your current soft-hitfinish to soft-slidertick3 and add a timing point before and after 01:05:546 - , or on any slider where the beat is in the middle. The first timing point is to switch to soft custom 3, and the second one is to switch the timing point back to whatever it was that you were using in the section.
  8. 01:06:107 - , 01:07:228 - gaps here disrupt the rhythm imo, I would place hit circles there. Listen to 01:05:266 (1,2) - and then compare it to 01:07:509 (3,4,5,6,7) - , you might find that it sounds kind of empty in the first part.

    Anyways at 01:06:107 - you can add a hit circle stacked on the tail of 01:06:387 (3) - , and then do something like this after:

    Flows nice
  9. 01:22:228 (3,4) - how about stacking these so it looks nicer? Also it might look nicer if you arrange 01:22:228 (3,4,5,1) - like this:

    Or find another pattern that also looks nice

    Your rhythm is pretty good, I suggest you work on making your patterns look nice ;)
Kibbleru's Insane

  • Increase OD to at least 7.5, I don't want to get 5 pp when I FC this song (not to mention the hard difficulty is also OD 6)
  1. completely unrankable, please remap with 2.69 SV
  2. 00:34:845 (3,4,5,6) - you do realize that people are going to play this on DT? pls nerf spacing
    or you can turn 00:34:985 (4,5) - into a slider
  3. 01:13:397 (4) - NC here to match the addition of the drum roll
  4. 01:14:518 (1,2,3) - wtf is this flow, this is why you don't have your own fan club. Curve 01:15:079 (3) - upwards instead.

    Fun diff, good job 420/420

Hard diff needs a bit more work, but you're getting there~!
Have fun mapping!
Topic Starter
Gaia

SeNoZinD wrote:

From the Rakutenshi Modding Queue~ (SeNoZinD)

General
I like the song :D Nice and calm. Pretty well done, not much modding to do :D

Normal
00:18:163 (4,1) - Blanket fix? nah this isn't supposed to be a blanket but adjusted slightly cuz it does look like its a failed blanket
00:52:088 (1,2) - Blanket these as well maybe? same but adjusted slightly elsewhere
Not much to say :S


Hard
00:16:200 (1) - Maybe ctrl-G would help with flow then the spacing would be messed up so ill pass
00:52:369 (2) - Slider feels awkward, try flipping horizontally like this http://puu.sh/aHcda/88ac86f07b.jpg ahh i did this to emphasize the next notes
01:22:228 (3) - Consider getting rid of this circle yeah this wasn't here originally but there's a drum sound there so i have no idea what to do >:

I hope this helped you!!
Yesu thanks for the mod C:

edit cuz i got ninja'd:

pkmnyab wrote:

From my queue

Glasslip has the best animated chickens ever most plot progression in 2014//it's only episode 5 for gods sake

General

That finish hitsound spam @A@ People with custom hitsounds disabled will hear the loud, default finish hitsound. Especially in kiai time where it happens on almost every beat. I suggest you rename the soft-hitfinish to soft-hitnormal, then shift+w and ctrl+e (normal sampleset soft addition) the notes that you want the finish hitsound on. If you can't get it right then ask kibb, he probably knows.

vv Lmao I forgot about that LOL

[notice]Normal
  1. 00:44:518 (2) - this hit circle feels like it should be a 1/2 slider instead, the reason being you have mapped the beat since 00:31:901 - and then suddenly you leave the beat out at 00:44:799 - . You can try something like this so the slider tail ends up on the head of 00:45:079 (1) -
    tbh that makes my butterfly look like it has 1 demented antenna
  2. 01:17:883 - , 01:18:724 - I really don't think you should leave these empty. I can sort of see what you were going for here and at 01:22:369 - , but I feel you should really just map it so the rhythm is continuous and smooth. I suggest adding a repeat on 01:18:163 (4) - . You can also add a 1/2 slider at 01:17:602 (3) -, unless you want to keep that gap. Just having the repeat slider sounds nice imo 01:17:883 I left a gap there cuz the guitars stop there, but continuous at 01:18:724
  3. 01:22:649 (3,4) - you can hear three notes in succession here in the music, all with the same pitch. A repeat slider fits better imo K
Hard
  1. 00:00:500 (1) - how about the following pattern: yesu
  2. 00:29:939 (2,3,4,5,6,7) - how about the following arrangement: yesu

    Flows better and probably looks nicer
  3. 00:32:742 (3,4) - what is with this spacing LOL, it looks like they're 1/4 a bar apart but it's actually 1/2. Just stick to normal spacing lul changed i guess
  4. 00:36:247 (7) - I suggest you delete this circle. This way the rhythm is way more interesting and provides a nice transition into 00:36:387 - where the bass changes pitch. hooray i took off hitsounds :s
  5. 00:36:387 (1) - I suggest you remove the whistles from this slider, at least the one on the head (but both is better). This is because during the vocal, you have ten million whistles on 00:34:425 (1,2,3,4,5,6) - . By having no whistles on 00:36:387 (1) - , it matches the calm bass in the background and also provides a nice transition from a busy part into a calm part. It's also cool because the number of whistles eventually increase (like at 00:36:387 (1,2,3,4) - there are only a few whistles, but then they start adding up at 00:38:630 (1,2,3,4,5,6) - ) okai
  6. 00:53:630 (5,6) - how about arranging them like this:
    00:53:630 (5) - is shaped that way so the player can make a circular movement between the two sliders. You can arrange 00:53:911 (6) - however you like, preferably with the slider tail pointing left towards 00:54:331 (1) - goddammit it looks good k used except not like u cuz
  7. 01:05:266 (1) - >>tfw the beat ends up in the middle of the slider and you can't use hitsounds to map the beat

    oh wait, just rename your current soft-hitfinish to soft-slidertick3 and add a timing point before and after 01:05:546 - , or on any slider where the beat is in the middle. The first timing point is to switch to soft custom 3, and the second one is to switch the timing point back to whatever it was that you were using in the section. derp
  8. 01:06:107 - , 01:07:228 - gaps here disrupt the rhythm imo, I would place hit circles there. Listen to 01:05:266 (1,2) - and then compare it to 01:07:509 (3,4,5,6,7) - , you might find that it sounds kind of empty in the first part. k looks gud

    Anyways at 01:06:107 - you can add a hit circle stacked on the tail of 01:06:387 (3) - , and then do something like this after:

    Flows nice
  9. 01:22:228 (3,4) - how about stacking these so it looks nicer? Also it might look nicer if you arrange 01:22:228 (3,4,5,1) - like this: sure

    Or find another pattern that also looks nice

    Your rhythm is pretty good, I suggest you work on making your patterns look nice ;) im not pattern master like errone else out there :c so i steal borrow patterns <3
Hard diff needs a bit more work, but you're getting there~!
Have fun mapping!
I am having fun c:
thx for modding~

oh and btw

pkmnyab wrote:

I don't want to get 5 pp when I FC this song
add dt and it's a whopping 5.6 stars
200pp have fun (y)
Kibbleru

Sellenite wrote:

[Kibbleru's Insane]
  1. 00:13:957 (1,2,3) - continue overlap,really offensive umm ok
  2. 00:14:799 (3) - about the silder head,I hear something about drum sampleset,very fit the song,just change to it with not hitsound? I don't really agree x_x
  3. 00:17:042 (3) - ^
  4. 00:28:257 (3) - ^

xxdeathx wrote:



a lotta Glasslip openings this season


[Kibbleru's Insane]

  • wot lol.
  1. 00:12:556 (3,4) - use 1/4 slider like the others to stay consistent fix
  2. 00:22:088 (5) - overmapped imo ill get some more opinions
  3. 00:43:817 (3,5) - blanket for neatness kinda fix?
  4. 00:54:331 (1,2) - ^ nah not this one, not intended
good luck!

LixRei wrote:

Came from mod queue (for real this time xP )

[Kibbleru's Insane]

  1. 00:01:341 (3,6,3,6) - Those sliders's ends feel off. i think they're fine o-o
  2. 00:04:705 (6,3) - Stack up those two or move them. Not too nice. i love overlaps.
  3. 00:05:406 (3,5) - Those overlaps don't look nice (even for high? AR)
  4. 00:41:294 (2,3,4,5) - Change this combo a little to avoid those excesive overlaps.
...that's it. *Whew*
I made it this time.

no changes from seno's mod
Kibbleru

pkmnyab wrote:

From my queue

Glasslip has the best animated chickens ever indeed

Kibbleru's Insane

  • Increase OD to at least 7.5, I don't want to get 5 pp when I FC this song (not to mention the hard difficulty is also OD 6) lol true went with od7
  1. completely unrankable, please remap with 2.69 SV ok :(
  2. 00:34:845 (3,4,5,6) - you do realize that people are going to play this on DT? pls nerf spacing nerfed spacing slightly
    or you can turn 00:34:985 (4,5) - into a slider
  3. 01:13:397 (4) - NC here to match the addition of the drum roll gud point k
  4. 01:14:518 (1,2,3) - wtf is this flow, this is why you don't have your own fan club. Curve 01:15:079 (3) - upwards instead. i like this :(

    Fun diff, good job 420/420
Hard diff needs a bit more work, but you're getting there~!
Have fun mapping!

If i can get mods like u do, i would have so many ranked maps right now... or at least ready to rank maps?

oops double post but here code

SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49004
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
0,0,"choochoo.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
500,560.747663551402,4,2,1,20,1,0
4985,-100,4,2,1,35,0,0
13957,-100,4,2,1,40,0,0
31901,-80,4,2,1,50,0,0
48724,-80,4,2,1,55,0,0
49845,-80,4,2,4,60,0,1
49985,-80,4,2,1,60,0,1
74518,-86.9565217391304,4,2,4,55,0,0
74658,-86.9565217391304,4,2,1,55,0,0
83490,-86.9565217391304,4,2,4,55,0,0
83630,-86.9565217391304,4,2,1,10,0,0


[Colours]
Combo1 : 189,235,244
Combo2 : 255,170,255
Combo3 : 128,191,255
Combo4 : 128,128,255

[HitObjects]
160,92,500,6,0,L|164:216,1,115,2|2,0:0|0:0,0:0:0:0:
256,308,920,2,0,P|248:248|260:180,1,115,2|2,0:0|0:0,0:0:0:0:
319,116,1341,2,0,P|347:109|376:108,1,57.5,2|0,0:0|0:0,0:0:0:0:
232,120,1621,2,0,P|180:95|123:94,1,115,2|2,0:0|0:0,0:0:0:0:
104,220,2042,2,0,P|126:175|192:192,1,115,2|2,0:0|0:0,0:0:0:0:
259,256,2462,2,0,P|288:256|317:252,1,57.5,2|0,0:0|0:0,0:0:0:0:
416,167,2742,6,0,P|395:220|410:275,1,115,2|2,0:0|0:0,0:0:0:0:
500,192,3163,2,0,L|492:76,1,115,2|2,0:0|0:0,0:0:0:0:
388,24,3584,2,0,L|396:88,1,57.5,2|0,0:0|0:0,0:0:0:0:
304,175,3864,2,0,P|313:119|298:64,1,115,2|2,0:0|0:0,0:0:0:0:
208,88,4285,2,0,P|232:148|196:172,1,115,2|2,0:0|0:0,0:0:0:0:
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240,252,39471,2,0,L|252:288,2,35.9375,2|2|2,0:0|0:0|0:0,0:0:0:0:
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Rizia
[General]
沒事

[Kibbleru's Insane]
Missing video
Slider tick rate change to 2?
01:22:649 (1) - NC here, because 01:22:088 (5,6) - and 01:22:228 (6,7) - look like same DS

[Hard]
說實的 tick 4真的有點吵
00:29:658 (1,5) - stack好
00:32:182 (2,3) - 要做成波浪形的話就做得明顯點吧http://puu.sh/aJ7iV/1f970ee5be.png
00:41:995 (3,4,1,2,3) - 感覺能成對稱梗 例如這樣
168,332,41995,2,0,P|108:296|88:240,1,112.5,4|2,0:0|0:0,0:0:0:0:
84,116,42556,2,0,P|124:76|220:80,1,112.5,6|2,0:0|0:0,0:0:0:0:
256,240,43116,6,0,L|256:120,1,112.5,6|2,0:0|0:0,0:0:0:0:
344,52,43677,2,0,P|404:88|424:144,1,112.5,4|2,0:0|0:0,0:0:0:0:
428,268,44238,2,0,P|388:308|292:304,1,112.5,6|2,0:0|0:0,0:0:0:0:
177,318,44799,2,0,P|122:307|84:268,1,112.5,6|2,0:0|0:0,0:0:0:0:
00:47:042 (1) - 換成兩個circle

[Normal]
AR-1 HP-1
沒太大問題

感覺需要一個Easy
Topic Starter
Gaia

Kawaiwkyik wrote:

[General]
沒事

[Hard]
說實的 tick 4真的有點吵 朋友建議的, 看着辦吧
00:29:658 (1,5) - stack好
00:32:182 (2,3) - 要做成波浪形的話就做得明顯點吧http://puu.sh/aJ7iV/1f970ee5be.png
00:41:995 (3,4,1,2,3) - 感覺能成對稱梗 例如這樣 喜歡你的主意但稍微改了一下
168,332,41995,2,0,P|108:296|88:240,1,112.5,4|2,0:0|0:0,0:0:0:0:
84,116,42556,2,0,P|124:76|220:80,1,112.5,6|2,0:0|0:0,0:0:0:0:
256,240,43116,6,0,L|256:120,1,112.5,6|2,0:0|0:0,0:0:0:0:
344,52,43677,2,0,P|404:88|424:144,1,112.5,4|2,0:0|0:0,0:0:0:0:
428,268,44238,2,0,P|388:308|292:304,1,112.5,6|2,0:0|0:0,0:0:0:0:
177,318,44799,2,0,P|122:307|84:268,1,112.5,6|2,0:0|0:0,0:0:0:0:
00:47:042 (1) - 換成兩個circle sure

[Normal]
AR-1 HP-1 AR4 但HP4我覺得ok
沒太大問題

感覺需要一個Easy 有點懶 orz
謝謝mod!

Kibbleru wrote:

If i can get mods like u do, i would have so many ranked maps right now... or at least ready to rank maps?
its all useless if no bat-senpais will ever notice me T^T
rui
from My Modding Queues

[Normal]
  1. 00:34:705 (2) - Please bend
  2. 00:40:313 (5) - Please bend
  3. 00:43:957 (1) - remove NC
[Hard]
  1. 00:33:864 (5) - 00:33:303 (4) - copy and Ctrl + H and move (256,96)
  2. 00:35:126 (3) - remove this note
  3. 00:41:995 (3) - 00:42:556 (4) - copy and Ctrl + G and Ctrl + J http://puu.sh/aJI42.jpg
  4. 00:53:911 (6) - remove this slider and add note 00:54:051
  5. 01:02:883 (5) - same as 00:53:911
  6. 01:04:425 (1) - use 01:03:303 (1) copy?
  7. 01:09:752 (9) - use 01:09:191 (8) copy?

    Unification of the slider. It is one of the techniques to show clean beatmap.
[Kibbleru's Insane]

  • Please add Movie. You forget it.
  1. 00:35:126 (5) - move to (24,136)? make square.
  2. 01:01:621 (3,4,5) - - The flow that is not good How about this? http://puu.sh/aJGT1.jpg
  3. 01:11:294 (6) - It was difficult for me to find. move 01:10:873 (4) - like this http://puu.sh/aJH7w.jpg
  4. 01:04:985 (6) - distance 1.6 is better. http://puu.sh/aJHht.jpg
  5. 01:13:817 (4) - move to (136,92)?
Good luck
Topic Starter
Gaia

rui wrote:

from My Modding Queues

[Normal]
  1. 00:34:705 (2) - Please bend on purpose
  2. 00:40:313 (5) - Please bend ^
  3. 00:43:957 (1) - remove NC oh whoops
[Hard]
  1. 00:33:864 (5) - 00:33:303 (4) - copy and Ctrl + H and move (256,96) done
  2. 00:35:126 (3) - remove this note it's fine
  3. 00:41:995 (3) - 00:42:556 (4) - copy and Ctrl + G and Ctrl + J http://puu.sh/aJI42.jpg done
  4. 00:53:911 (6) - remove this slider and add note 00:54:051 it sounds better to me the way it is
  5. 01:02:883 (5) - same as 00:53:911 ^
  6. 01:04:425 (1) - use 01:03:303 (1) copy? okay
  7. 01:09:752 (9) - use 01:09:191 (8) copy? i like it like this

    Unification of the slider. It is one of the techniques to show clean beatmap.
Good luck
thanks for modding!
also added video in insane that somehow disappeared.
Kibbleru
blah

SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49004
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
0,0,"choochoo.jpg",0,0
Video,0,"Hnng Choucho.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
500,560.747663551402,4,2,1,20,1,0
4985,-100,4,2,1,35,0,0
13957,-100,4,2,1,40,0,0
31901,-80,4,2,1,50,0,0
48724,-80,4,2,1,55,0,0
49845,-80,4,2,4,60,0,1
49985,-80,4,2,1,60,0,1
74518,-86.9565217391304,4,2,4,55,0,0
74658,-86.9565217391304,4,2,1,55,0,0
83490,-86.9565217391304,4,2,4,55,0,0
83630,-86.9565217391304,4,2,1,10,0,0


[Colours]
Combo1 : 189,235,244
Combo2 : 255,170,255
Combo3 : 128,191,255
Combo4 : 128,128,255

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260,300,31060,1,2,0:0:0:0:
260,300,31200,2,0,L|328:292,1,57.5,2|0,0:0|0:0,0:0:0:0:
432,328,31481,1,2,0:0:0:0:
464,212,31621,2,0,L|400:208,1,57.5,2|0,0:0|0:0,0:0:0:0:
304,104,31901,6,0,P|328:164|288:240,1,143.75,6|2,0:0|0:0,0:0:0:0:
172,200,32322,2,0,P|136:184|104:176,1,71.875,2|4,0:0|0:0,0:0:0:0:
168,296,32602,1,0,0:0:0:0:
276,212,32742,2,0,P|268:132|268:68,1,143.75,2|6,0:0|0:0,0:0:0:0:
472,136,33303,2,0,P|476:188|476:220,1,71.875,2|0,0:0|0:0,0:0:0:0:
376,304,33584,2,0,P|344:240|372:172,1,143.75,6|2,0:0|0:0,0:0:0:0:
472,136,34004,1,0,0:0:0:0:
300,112,34144,6,0,P|236:124|156:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
48,36,34565,2,0,P|52:72|48:108,1,71.875,2|4,0:0|0:0,0:0:0:0:
56,228,34845,1,0,0:0:0:0:
124,144,34985,1,2,0:0:0:0:
20,120,35126,1,0,0:0:0:0:
160,232,35266,2,0,P|232:224|304:236,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,336,35686,1,2,0:0:0:0:
392,336,35827,2,0,P|388:248|404:180,1,143.75,4|2,0:0|0:0,0:0:0:0:
464,116,36247,1,0,0:0:0:0:
304,84,36387,6,0,P|316:160|260:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
200,96,36808,2,0,L|192:12,1,71.875,2|4,0:0|0:0,0:0:0:0:
96,92,37088,1,0,0:0:0:0:
120,200,37228,2,0,P|176:192|212:192,1,71.875,2|0,0:0|0:0,0:0:0:0:
340,168,37509,2,0,P|332:240|264:252,1,143.75,6|2,0:0|0:0,0:0:0:0:
192,192,37929,1,0,0:0:0:0:
264,84,38070,2,0,P|316:88|356:88,1,71.875,6|0,0:0|0:0,0:0:0:0:
444,44,38350,1,2,0:0:0:0:
444,44,38630,6,0,P|432:124|436:200,1,143.75,6|2,0:0|0:0,0:0:0:0:
344,300,39051,2,0,L|348:220,1,71.875,2|4,0:0|0:0,0:0:0:0:
276,136,39331,1,0,0:0:0:0:
240,252,39471,2,0,L|252:288,2,35.9375,2|2|2,0:0|0:0|0:0,0:0:0:0:
152,148,39752,2,0,P|160:248|160:304,1,143.75,6|2,0:0|0:0,0:0:0:0:
68,364,40172,1,2,0:0:0:0:
76,244,40313,1,6,0:0:0:0:
76,244,40593,2,0,P|40:237|5:232,1,71.875,2|0,0:0|0:0,0:0:0:0:
168,300,40873,6,0,P|232:336|300:312,1,143.75,6|0,0:0|0:0,0:0:0:0:
312,192,41294,1,0,0:0:0:0:
416,248,41434,2,0,P|424:292|424:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
348,176,41714,2,0,L|360:100,1,71.875,2|0,0:0|0:0,0:0:0:0:
295,243,41995,2,0,P|363:261|420:222,1,143.75,4|2,0:0|0:0,0:0:0:0:
224,176,42556,2,0,L|144:192,1,71.875,6|0,0:0|0:0,0:0:0:0:
12,216,42836,1,2,0:0:0:0:
72,128,42976,1,0,0:0:0:0:
104,288,43116,6,0,P|164:276|248:296,1,143.75,6|2,0:0|0:0,0:0:0:0:
348,344,43537,2,0,P|372:324|420:308,1,71.875,2|4,0:0|0:0,0:0:0:0:
320,164,43817,2,0,P|324:212|320:260,1,71.875,2|2,0:0|0:0,0:0:0:0:
232,148,44098,1,0,0:0:0:0:
375,87,44238,2,0,P|418:143|401:210,1,143.75,4|2,0:0|0:0,0:0:0:0:
400,304,44658,2,0,L|480:300,1,71.875,2|4,0:0|0:0,0:0:0:0:
312,256,44939,2,0,L|244:280,1,71.875,2|2,0:0|0:0,0:0:0:0:
168,336,45219,1,0,0:0:0:0:
80,240,45359,6,0,P|85:173|80:84,1,143.75,6|2,0:0|0:0,0:0:0:0:
188,28,45780,2,0,P|180:68|184:108,1,71.875,2|4,0:0|0:0,0:0:0:0:
244,208,46060,2,0,P|216:206|172:212,1,71.875,2|2,0:0|0:0,0:0:0:0:
336,240,46481,2,0,P|336:176|348:88,1,143.75,6|2,0:0|0:0,0:0:0:0:
432,12,46901,2,0,P|440:52|440:100,1,71.875,2|6,0:0|0:0,0:0:0:0:
440,207,47182,2,0,P|475:210|510:219,2,71.875,2|2|0,0:0|0:0|0:0,0:0:0:0:
336,240,47602,6,0,L|192:216,1,143.75,6|2,0:0|0:0,0:0:0:0:
124,144,48023,1,0,0:0:0:0:
104,256,48163,2,0,L|124:340,1,71.875,6|0,0:0|0:0,0:0:0:0:
224,140,48443,2,0,P|208:84|132:40,1,143.75,10|8,0:0|0:0,0:0:0:0:
32,64,48864,1,8,0:0:0:0:
32,184,49004,2,0,L|112:172,1,71.875,10|8,0:0|0:0,0:0:0:0:
224,216,49285,1,10,0:0:0:0:
224,216,49565,1,10,0:0:0:0:
224,216,49845,6,0,P|296:216|368:224,1,143.75,4|2,0:0|0:0,0:0:0:0:
460,284,50266,1,0,0:0:0:0:
468,148,50406,2,0,L|476:72,1,71.875,14|0,0:0|0:0,0:0:0:0:
344,28,50686,2,0,L|362:96,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,264,50967,2,0,P|428:244|496:244,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
252,316,51668,1,0,0:0:0:0:
160,216,51808,2,0,P|159:180|160:144,1,71.875,2|0,0:0|0:0,0:0:0:0:
292,56,52088,6,0,P|308:124|256:168,1,143.75,6|2,0:0|0:0,0:0:0:0:
160,144,52509,1,0,0:0:0:0:
236,260,52649,2,0,P|280:248|328:248,1,71.875,14|0,0:0|0:0,0:0:0:0:
440,256,52929,1,2,0:0:0:0:
408,348,53070,1,2,0:0:0:0:
384,176,53210,2,0,P|388:96|388:24,1,143.75,6|2,0:0|0:0,0:0:0:0:
272,100,53630,2,0,P|276:144|284:184,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,272,53911,1,0,0:0:0:0:
176,272,54051,2,0,P|188:212|188:176,1,71.875,2|0,0:0|0:0,0:0:0:0:
124,28,54331,6,0,P|84:96|116:156,1,143.75,6|2,0:0|0:0,0:0:0:0:
212,124,54752,1,0,0:0:0:0:
372,220,54892,2,0,P|336:221|300:219,1,71.875,14|0,0:0|0:0,0:0:0:0:
192,212,55172,2,0,P|184:256|192:300,1,71.875,2|0,0:0|0:0,0:0:0:0:
276,348,55453,1,6,0:0:0:0:
152,352,55593,1,0,0:0:0:0:
276,348,55733,2,0,P|320:348|360:352,1,71.875,2|0,0:0|0:0,0:0:0:0:
476,348,56014,2,0,P|444:264|464:216,1,143.75,14|2,0:0|0:0,0:0:0:0:
424,124,56434,1,0,0:0:0:0:
304,195,56574,6,0,P|232:200|160:192,1,143.75,6|2,0:0|0:0,0:0:0:0:
80,132,56995,1,0,0:0:0:0:
92,280,57135,2,0,P|127:276|163:277,1,71.875,14|0,0:0|0:0,0:0:0:0:
320,352,57415,2,0,P|276:340|248:340,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,272,57696,1,6,0:0:0:0:
352,272,57976,2,0,L|360:200,1,71.875,2|8,0:0|0:0,0:0:0:0:
264,88,58257,1,14,0:0:0:0:
264,88,58537,2,0,L|272:164,1,71.875,2|8,0:0|0:0,0:0:0:0:
224,256,58817,6,0,P|148:248|72:252,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
436,284,59658,2,0,L|428:208,1,71.875,2|0,0:0|0:0,0:0:0:0:
336,132,59939,2,0,P|334:209|336:276,1,143.75,6|2,0:0|0:0,0:0:0:0:
236,324,60359,1,0,0:0:0:0:
176,216,60500,1,14,0:0:0:0:
176,216,60780,2,0,P|120:220|92:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
88,88,61060,6,0,P|120:144|192:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
256,40,61481,1,0,0:0:0:0:
336,108,61621,2,0,L|332:188,1,71.875,14|0,0:0|0:0,0:0:0:0:
428,128,61901,1,2,0:0:0:0:
352,24,62042,1,0,0:0:0:0:
232,124,62182,2,0,L|152:120,1,71.875,6|0,0:0|0:0,0:0:0:0:
76,56,62462,1,2,0:0:0:0:
56,200,62602,2,0,P|104:200|136:204,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,224,63023,2,0,L|304:296,1,71.875,2|0,0:0|0:0,0:0:0:0:
251,176,63303,6,0,P|312:140|377:164,1,143.75,6|0,0:0|0:0,0:0:0:0:
432,260,63724,1,0,0:0:0:0:
292,268,63864,2,0,P|224:260|140:268,2,143.75,14|2|6,0:0|0:0|0:0,0:0:0:0:
432,96,64705,1,2,0:0:0:0:
332,152,64845,1,0,0:0:0:0:
392,240,64985,2,0,L|464:252,1,71.875,14|0,0:0|0:0,0:0:0:0:
332,152,65266,2,0,L|256:160,1,71.875,10|0,0:0|0:0,0:0:0:0:
136,220,65546,6,0,P|156:168|108:103,1,143.75,6|2,0:0|0:0,0:0:0:0:
36,180,65967,1,2,0:0:0:0:
112,304,66107,2,0,L|184:300,1,71.875,12|0,0:0|0:0,0:0:0:0:
304,336,66387,2,0,P|300:248|304:176,1,143.75,2|4,0:0|0:0,0:0:0:0:
344,76,66808,1,0,0:0:0:0:
456,164,66948,2,0,L|376:160,1,71.875,2|0,0:0|0:0,0:0:0:0:
232,136,67228,2,0,L|224:64,1,71.875,12|0,0:0|0:0,0:0:0:0:
132,136,67509,2,0,L|116:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
239,276,67789,6,0,P|305:251|369:280,1,143.75,6|2,0:0|0:0,0:0:0:0:
384,384,68210,1,0,0:0:0:0:
236,360,68350,2,0,P|160:352|84:352,1,143.75,12|2,0:0|0:0,0:0:0:0:
36,256,68771,1,0,0:0:0:0:
152,256,68911,2,0,L|144:180,1,71.875,4|0,0:0|0:0,0:0:0:0:
256,96,69191,1,0,0:0:0:0:
256,96,69471,2,0,L|244:168,1,71.875,12|0,0:0|0:0,0:0:0:0:
292,260,69752,1,0,0:0:0:0:
292,260,70032,6,0,P|364:228|424:276,1,143.75,6|0,0:0|0:0,0:0:0:0:
492,316,70453,1,2,0:0:0:0:
500,176,70593,2,0,P|456:168|408:152,1,71.875,14|0,0:0|0:0,0:0:0:0:
312,112,70873,2,0,P|316:68|316:32,1,71.875,2|0,0:0|0:0,0:0:0:0:
192,160,71154,1,6,0:0:0:0:
324,144,71294,1,8,0:0:0:0:
220,80,71434,1,0,0:0:0:0:
260,204,71574,1,0,0:0:0:0:
104,176,71714,2,0,P|48:176|24:180,1,71.875,14|0,0:0|0:0,0:0:0:0:
160,276,71995,2,0,P|200:268|240:272,1,71.875,2|0,0:0|0:0,0:0:0:0:
344,336,72275,6,0,P|344:252|348:184,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,96,72696,1,0,0:0:0:0:
247,75,72836,2,0,P|271:141|236:201,1,143.75,14|2,0:0|0:0,0:0:0:0:
60,100,73397,5,12,0:0:0:0:
168,156,73537,1,8,0:0:0:0:
80,208,73677,1,8,0:0:0:0:
112,92,73817,1,8,0:0:0:0:
164,236,73957,2,0,P|168:292|164:320,1,71.875,6|8,0:0|0:0,0:0:0:0:
260,188,74238,2,0,P|252:144|252:100,1,71.875,10|0,0:0|0:0,0:0:0:0:
356,240,74518,6,0,P|344:319|347:370,1,132.250002522469,4|2,0:0|0:0,0:0:0:0:
236,340,74939,1,0,0:0:0:0:
136,296,75079,2,0,P|216:300|288:292,2,132.250002522469,14|2|6,0:0|0:0|0:0,0:0:0:0:
140,112,75920,1,2,0:0:0:0:
196,196,76060,1,2,0:0:0:0:
248,100,76200,2,0,L|240:32,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
140,112,76481,1,2,0:0:0:0:
140,112,76761,6,0,P|92:172|96:224,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
192,288,77182,1,0,0:0:0:0:
288,212,77322,2,0,P|320:205|353:203,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
460,280,77602,1,2,0:0:0:0:
460,280,77883,1,6,0:0:0:0:
424,176,78023,1,0,0:0:0:0:
364,296,78163,2,0,P|358:328|355:361,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
267,271,78443,2,0,P|230:219|167:212,1,132.250002522469,14|10,0:0|0:0,0:0:0:0:
48,236,79004,6,0,P|56:192|56:96,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
132,32,79425,1,0,0:0:0:0:
212,128,79565,2,0,P|152:124|128:124,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
256,204,79845,2,0,P|294:152|289:87,2,132.250002522469,2|6|2,0:0|0:0|0:0,0:0:0:0:
176,268,80546,1,0,0:0:0:0:
280,320,80686,2,0,P|348:304|420:312,1,132.250002522469,14|2,0:0|0:0,0:0:0:0:
460,120,81247,6,0,L|452:192,1,66.1250012612343,6|0,0:0|0:0,0:0:0:0:
352,108,81528,2,0,L|344:40,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
264,148,81808,1,14,0:0:0:0:
360,204,81948,1,0,0:0:0:0:
232,224,82088,1,2,0:0:0:0:
192,72,82228,2,0,P|225:69|258:70,1,66.1250012612343,8|4,0:0|0:0,0:0:0:0:
280,292,82649,2,0,L|272:216,1,66.1250012612343,10|0,0:0|0:0,0:0:0:0:
160,168,82929,2,0,L|152:248,2,66.1250012612343,6|8|10,0:0|0:0|0:0,0:0:0:0:
256,192,83490,5,4,0:0:0:0:
256,192,83630,12,0,87976,0:0:0:0:
ts8zs
hey。
Thanks for mod for mod.
BG is low quality,but i couldn't find another fits XD
[Insane]
00:06:107 (5) - https://osu.ppy.sh/ss/1914191
00:21:247 (2) - 216,376
00:24:331 (4) - 208,32
00:40:593 (8) - Ctrl+G 48,208
00:55:733 (7) - 296,324
00:57:696 (5,6,7,8) - https://osu.ppy.sh/ss/1914217
01:00:780 (6) - 184,228?
01:02:462 (7) - 0,128
01:09:471 (7) - 272,104
01:10:032 (1) - 308,272
01:13:817 (4) - 144,76
01:22:649 (7,8,1) - https://osu.ppy.sh/ss/1914230
01:23:630 (1) - end at 01:27:135 -
[Hard]
00:13:677 (6) - 48,124
00:34:425 (1) - Ctrl+G
00:36:387 (1,2) - needn't
00:45:079 - https://osu.ppy.sh/ss/1914244
01:23:771 (1) - end at 01:27:135 -
[Normal]
00:34:705 (2) - move 2nd point 228,56
00:45:079 (1,2) - XD
umm...this diff's sliders needs some small fix
01:23:771 (1) - end at 01:27:135 -
Topic Starter
Gaia

ts8zs wrote:

hey。
Thanks for mod for mod.
BG is low quality,but i couldn't find another fits XD yeah i know x:

[Hard]
00:13:677 (6) - 48,124 ill try this out
00:34:425 (1) - Ctrl+G its fine
00:36:387 (1,2) - needn't so you want me to have 2 whole beats of nothing? nah
00:45:079 - https://osu.ppy.sh/ss/1914244 sounds bat to me
01:23:771 (1) - end at 01:27:135 - i'll see about that later
[Normal]
00:34:705 (2) - move 2nd point 228,56 sure
00:45:079 (1,2) - XD C:
umm...this diff's sliders needs some small fix like how?
01:23:771 (1) - end at 01:27:135 - I'll see about that
thx for modding!
Mood Breaker
Hello~

from Mood Breaker's Modding Queue 8-)

Hard :
00:22:649 (6) - if u don't mind to move x:164 y:300. It's not straight forward with the previous slider.
00:52:929 - Add Clap
00:53:490 - Add Finish
00:58:537 (5) - Add Clap
01:01:901 - Add Clap
01:02:042 - Add Finish
01:02:182 - Add Finish
01:02:462 - Add Finish

Kibbleru's Insane :
Add Finish :
00:31:060
00:31:200
00:31:481
00:31:621
00:53:070
00:53:210
00:53:490
01:02:042
01:02:462

Add Clap :
00:52:929 (4) -
01:01:901 (4) -

01:22:509 - Add Circle, position same with 01:21:808 (3)
Good luck~ ;)
Topic Starter
Gaia

Mood Breaker wrote:

Hello~

from Mood Breaker's Modding Queue 8-)

Hard :
00:22:649 (6) - if u don't mind to move x:164 y:300. It's not straight forward with the previous slider. erm ok
00:52:929 - Add Clap
00:53:490 - Add Finish
00:58:537 (5) - Add Clap
01:01:901 - Add Clap
01:02:042 - Add Finish
01:02:182 - Add Finish
01:02:462 - Add Finish these don't fit with my song tbh so didn't use

Good luck~ ;)
thanks for modding
MirinH
from paper modding team
[Kibbleru's Insane]
I think this map its better if u put ar 9 on. it has many 104 1/4 jumps ,its like 208 1/2 jumps so....
00:12:556 (3,4,5) - I wil map like 3-5-4 and ctlr+g4, it flow better
00:17:742 (4,5,1) - I will like this00:20:686 (1,2) - U can blanket
00:22:929 (1,3) - ^
00:37:228 (4,6) - didnt fully ovelay
00:43:817 (3) - I think whistle at the slider start point is better
00:55:172 (4) - ctlr+g flow better
01:12:836 (3,2) - Blanket better
01:12:836 (3,2) - dont touch
Sry for bad eng
Nice diff
[Hard]
00:33:864 (5) - ctrl+g 更符合flow
00:50:967 (3,4) - 包好
01:06:107 (2,3) - 略丑
好吧我真的不会摸低难度
[Normal]
跪了。。。摸不出问题
总之图曲都很好,rank掉吧
Topic Starter
Gaia

Alex Li wrote:

from paper modding team
[Hard]
00:33:864 (5) - ctrl+g 更符合flow 不用
00:50:967 (3,4) - 包好
01:06:107 (2,3) - 略丑 我覺得還好
好吧我真的不会摸低难度
[Normal]
跪了。。。摸不出问题
总之图曲都很好,rank掉吧 真希望那麼簡單
謝謝Mod!
Kibbleru
too many mods too lazy 2 reply >_>

SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49004
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:Choucho
ArtistUnicode:Choucho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
0,0,"choochoo.jpg",0,0
Video,0,"Hnng Choucho.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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152,352,55593,1,0,0:0:0:0:
276,348,55733,2,0,P|320:348|360:352,1,71.875,2|0,0:0|0:0,0:0:0:0:
476,348,56014,2,0,P|444:264|464:216,1,143.75,14|2,0:0|0:0,0:0:0:0:
424,124,56434,1,0,0:0:0:0:
304,195,56574,6,0,P|232:200|160:192,1,143.75,6|2,0:0|0:0,0:0:0:0:
80,132,56995,1,0,0:0:0:0:
92,280,57135,2,0,P|127:276|163:277,1,71.875,14|0,0:0|0:0,0:0:0:0:
320,352,57415,2,0,P|276:340|248:340,1,71.875,2|0,0:0|0:0,0:0:0:0:
352,272,57696,1,6,0:0:0:0:
352,272,57976,2,0,L|360:200,1,71.875,2|8,0:0|0:0,0:0:0:0:
264,88,58257,1,14,0:0:0:0:
264,88,58537,2,0,L|272:164,1,71.875,2|8,0:0|0:0,0:0:0:0:
224,256,58817,6,0,P|148:248|72:252,2,143.75,6|2|14,0:0|0:0|0:0,0:0:0:0:
436,284,59658,2,0,L|428:208,1,71.875,2|0,0:0|0:0,0:0:0:0:
336,132,59939,2,0,P|334:209|336:276,1,143.75,6|2,0:0|0:0,0:0:0:0:
236,324,60359,1,0,0:0:0:0:
176,216,60500,1,14,0:0:0:0:
176,216,60780,2,0,P|120:220|92:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
88,88,61060,6,0,P|120:144|192:112,1,143.75,6|2,0:0|0:0,0:0:0:0:
256,40,61481,1,0,0:0:0:0:
336,108,61621,2,0,L|332:188,1,71.875,14|0,0:0|0:0,0:0:0:0:
428,128,61901,1,2,0:0:0:0:
352,24,62042,1,0,0:0:0:0:
232,124,62182,2,0,L|152:120,1,71.875,6|0,0:0|0:0,0:0:0:0:
76,56,62462,1,2,0:0:0:0:
56,200,62602,2,0,P|104:200|136:204,1,71.875,2|12,0:0|0:0,0:0:0:0:
320,224,63023,2,0,L|304:296,1,71.875,2|0,0:0|0:0,0:0:0:0:
251,176,63303,6,0,P|312:140|377:164,1,143.75,6|0,0:0|0:0,0:0:0:0:
432,260,63724,1,0,0:0:0:0:
292,268,63864,2,0,P|224:260|140:268,2,143.75,14|2|6,0:0|0:0|0:0,0:0:0:0:
432,96,64705,1,2,0:0:0:0:
332,152,64845,1,0,0:0:0:0:
392,240,64985,2,0,L|464:252,1,71.875,14|0,0:0|0:0,0:0:0:0:
332,152,65266,2,0,L|256:160,1,71.875,10|0,0:0|0:0,0:0:0:0:
136,220,65546,6,0,P|156:168|108:103,1,143.75,6|2,0:0|0:0,0:0:0:0:
36,180,65967,1,2,0:0:0:0:
112,304,66107,2,0,L|184:300,1,71.875,12|0,0:0|0:0,0:0:0:0:
304,336,66387,2,0,P|300:248|304:176,1,143.75,2|4,0:0|0:0,0:0:0:0:
344,76,66808,1,0,0:0:0:0:
456,164,66948,2,0,L|376:160,1,71.875,2|0,0:0|0:0,0:0:0:0:
232,136,67228,2,0,L|224:64,1,71.875,12|0,0:0|0:0,0:0:0:0:
132,136,67509,2,0,L|116:212,1,71.875,2|0,0:0|0:0,0:0:0:0:
239,276,67789,6,0,P|305:251|369:280,1,143.75,6|2,0:0|0:0,0:0:0:0:
384,384,68210,1,0,0:0:0:0:
236,360,68350,2,0,P|160:352|84:352,1,143.75,12|2,0:0|0:0,0:0:0:0:
36,256,68771,1,0,0:0:0:0:
152,256,68911,2,0,L|144:180,1,71.875,4|0,0:0|0:0,0:0:0:0:
256,96,69191,1,0,0:0:0:0:
256,96,69471,2,0,L|244:168,1,71.875,12|0,0:0|0:0,0:0:0:0:
292,260,69752,1,0,0:0:0:0:
292,260,70032,6,0,P|364:228|424:276,1,143.75,6|0,0:0|0:0,0:0:0:0:
492,316,70453,1,2,0:0:0:0:
500,176,70593,2,0,P|456:168|408:152,1,71.875,14|0,0:0|0:0,0:0:0:0:
312,112,70873,2,0,P|316:68|316:32,1,71.875,2|0,0:0|0:0,0:0:0:0:
192,160,71154,1,6,0:0:0:0:
324,144,71294,1,8,0:0:0:0:
220,80,71434,1,0,0:0:0:0:
260,204,71574,1,0,0:0:0:0:
104,176,71714,2,0,P|48:176|24:180,1,71.875,14|0,0:0|0:0,0:0:0:0:
160,276,71995,2,0,P|200:268|240:272,1,71.875,2|0,0:0|0:0,0:0:0:0:
344,336,72275,6,0,P|344:252|348:184,1,143.75,6|2,0:0|0:0,0:0:0:0:
392,96,72696,1,0,0:0:0:0:
247,75,72836,2,0,P|271:141|236:201,1,143.75,14|2,0:0|0:0,0:0:0:0:
60,100,73397,5,12,0:0:0:0:
168,156,73537,1,8,0:0:0:0:
80,208,73677,1,8,0:0:0:0:
112,92,73817,1,8,0:0:0:0:
164,236,73957,2,0,P|168:292|164:320,1,71.875,6|8,0:0|0:0,0:0:0:0:
260,188,74238,2,0,P|252:144|252:100,1,71.875,10|0,0:0|0:0,0:0:0:0:
356,240,74518,6,0,P|344:319|347:370,1,132.250002522469,4|2,0:0|0:0,0:0:0:0:
236,340,74939,1,0,0:0:0:0:
136,296,75079,2,0,P|216:300|288:292,2,132.250002522469,14|2|6,0:0|0:0|0:0,0:0:0:0:
140,112,75920,1,2,0:0:0:0:
196,196,76060,1,2,0:0:0:0:
248,100,76200,2,0,L|240:32,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
140,112,76481,1,2,0:0:0:0:
140,112,76761,6,0,P|92:172|96:224,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
192,288,77182,1,0,0:0:0:0:
288,212,77322,2,0,P|320:205|353:203,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
460,280,77602,1,2,0:0:0:0:
460,280,77883,1,6,0:0:0:0:
424,176,78023,1,0,0:0:0:0:
364,296,78163,2,0,P|358:328|355:361,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
267,271,78443,2,0,P|230:219|167:212,1,132.250002522469,14|10,0:0|0:0,0:0:0:0:
48,236,79004,6,0,P|56:192|56:96,1,132.250002522469,6|2,0:0|0:0,0:0:0:0:
132,32,79425,1,0,0:0:0:0:
212,128,79565,2,0,P|152:124|128:124,1,66.1250012612343,14|0,0:0|0:0,0:0:0:0:
256,204,79845,2,0,P|294:152|289:87,2,132.250002522469,2|6|2,0:0|0:0|0:0,0:0:0:0:
176,268,80546,1,0,0:0:0:0:
280,320,80686,2,0,P|348:304|420:312,1,132.250002522469,14|2,0:0|0:0,0:0:0:0:
460,120,81247,6,0,L|452:192,1,66.1250012612343,6|0,0:0|0:0,0:0:0:0:
352,108,81528,2,0,L|344:40,1,66.1250012612343,2|0,0:0|0:0,0:0:0:0:
264,148,81808,1,14,0:0:0:0:
360,204,81948,1,0,0:0:0:0:
232,224,82088,1,2,0:0:0:0:
192,72,82228,2,0,P|225:69|258:70,1,66.1250012612343,8|4,0:0|0:0,0:0:0:0:
280,292,82649,2,0,L|272:216,1,66.1250012612343,10|0,0:0|0:0,0:0:0:0:
160,168,82929,2,0,L|152:248,2,66.1250012612343,6|8|10,0:0|0:0|0:0,0:0:0:0:
256,192,83490,5,4,0:0:0:0:
256,192,83630,12,0,87976,0:0:0:0:
Koiyuki


From my queue of Normal Mod

  1. Grey——Just some complaints.
  2. Black——My personal suggestions.
  3. Bold——Highly recommended.
  4. Red——(Maybe) Unrankable, you have to fix it.

[General]
  1. Although the mapset is rankable, I still think that you need a Easy diff because the Normal is not quite easy for new players.
  2. 有些滑条拉的实在不能多说。

[Normal]
  1. HP-1
  2. 不建议在normal里面变速
  3. 00:12:836 (2,2) - 避免重叠,不太好看
  4. 00:18:163 (4,1) - 做blanket?
  5. 00:35:546 (4,5) - 合并成一个1/1slider感觉比较好
  6. 00:40:873 (1,3) - 这个也是避免有重叠部分比较好
  7. 01:05:266 (1,2,3,4,5) - 还是建议跟鼓点不要跟vocal
  8. 01:11:714 (3,4) - 这里的不是很明显的节奏用1/2滑条代替比较好
  9. 01:22:649 (3,1) - 3包住1

    感觉摆的太随意

[Hard]
  1. 00:29:939 (2,3) - 在hard里面可能不太好读
  2. 00:47:602 (1) - 把前面的2改成个长滑条带过比较好,这个转盘有点突然
  3. 00:53:911 (6) - 这里感觉很怪,还是改成一个在00:54:051 - 的note比较好
  4. 01:02:883 (5) - ^
  5. 01:05:266 (1,2,3) - 3包住2比较好
  6. 01:07:789 (5) - nc

    还是感觉摆的太随意

[Kibbleru's Insane]
  1. 00:14:799 (3) - to make the slider end at the same place of 00:14:378 (2) - ? better imo.
  2. 00:20:406 (5) - end at the end of 00:18:443 (2) -
  3. 01:22:649 (7) - nc to read better?

    not much to say.
    placement is a little messy but okey.

good luck.
Topic Starter
Gaia

Minakami Yuki wrote:



From my queue of Normal Mod

  1. Grey——Just some complaints.
  2. Black——My personal suggestions.
  3. Bold——Highly recommended.
  4. Red——(Maybe) Unrankable, you have to fix it.

[General]
  1. Although the mapset is rankable, I still think that you need a Easy diff because the Normal is not quite easy for new players. 1.99星 xD 我easy通常做的都很差所以我沒去碰 orz
  2. 有些滑条拉的实在不能多说。

[Normal]
  1. HP-1 ok
  2. 不建议在normal里面变速 挖但我半個圖就毀了.. 但這是Normal因該還好吧.
  3. 00:12:836 (2,2) - 避免重叠,不太好看 改了
  4. 00:18:163 (4,1) - 做blanket?我本來也是blanket但有人建議這樣, 我在問問別人
  5. 00:35:546 (4,5) - 合并成一个1/1slider感觉比较好 我想跟節奏不是vocal
  6. 00:40:873 (1,3) - 这个也是避免有重叠部分比较好 改了
  7. 01:05:266 (1,2,3,4,5) - 还是建议跟鼓点不要跟vocal 我在想想看
  8. 01:11:714 (3,4) - 这里的不是很明显的节奏用1/2滑条代替比较好
  9. 01:22:649 (3,1) - 3包住1

    感觉摆的太随意

[Hard]
  1. 00:29:939 (2,3) - 在hard里面可能不太好读 我覺得還好
  2. 00:47:602 (1) - 把前面的2改成个长滑条带过比较好,这个转盘有点突然 有道理. 但不用一個常滑條 我想不出來形狀了 T^T
  3. 00:53:911 (6) - 这里感觉很怪,还是改成一个在00:54:051 - 的note比较好 Ok
  4. 01:02:883 (5) - ^ ^
  5. 01:05:266 (1,2,3) - 3包住2比较好 ^
  6. 01:07:789 (5) - nc ^

    还是感觉摆的太随意 qq

good luck.
謝謝你的mod!! ;w;
Pho
Mod from modding queue~

There's not much left to mod for me, so no need for KD unless you want to feed me . :D

[Hard]
00:47:042 (1,2) - I'm sure it would look better if you would make them point-symmetrical to the map center, but just preference

[Kibbleru's Insane]
00:14:378 (2,3) - may look better if you stack 2 on sliders end, but this is just my opinion :p
00:15:920 (5,1) - Really sharp dropoff flow, maybe push slider 5's end a bit down
00:19:285 (3,5) - would look better if you shape it like this http://puu.sh/aR4mV/3d0bb05b8b.jpg

The jumps in your insane put a little bit too much pressure into such a calm song, but else it is fine.
Good maps, they are fine to go ranked. :)

Greetings,
Topic Starter
Gaia

paseli wrote:

Mod from modding queue~

There's not much left to mod for me, so no need for KD unless you want to feed me . :D

[Hard]
00:47:042 (1,2) - I'm sure it would look better if you would make them point-symmetrical to the map center, but just preference

Good maps, they are fine to go ranked. :)

Greetings,
sorry no change on my part cuz yeah preference
thx for modding !
XinCrin
Hi Gaia , from #modreqs :)

General

  1. |Insane|Hard diff| Maybe you could change the tick rate to 2, feels better :).

Normal

  1. 00:04:985 (1) The reverse arrow feels a bit hidden and it could be hard to read for beginner players since this is the easier difficulty of the mapset. Maybe you could try something like this:
    Image+Code

    244,196,2742,6,0,P|296:184|332:136,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    164,168,3864,2,0,P|116:192|88:248,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    172,252,4985,6,0,P|224:236|276:256,2,112.5,12|4|4,0:0|0:0|0:0,0:0:0:0:
    220,320,6107,2,0,P|256:336|296:340,1,75,2|2,0:0|0:0,0:0:0:0:
    332,336,6528,2,0,P|372:316|412:256,1,112.5,2|2,0:0|0:0,0:0:0:0:
    448,188,7228,6,0,P|484:144|488:72,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    372,216,8350,2,0,P|332:236|256:236,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    448,188,9471,38,0,P|492:284|488:316,2,112.5,6|6|6,0:0|0:0|0:0,0:0:0:0:
    388,128,10593,2,0,P|352:100|296:84,1,75,2|2,0:0|0:0,0:0:0:0:
    284,88,11014,2,0,B|228:92|212:132|156:144,1,112.5,2|2,0:0|0:0,0:0:0:0:
  2. 00:18:443 (1) Maybe you could improve this blanket. Something like this:
  3. 00:20:686 (1,2,3) The current pattern doesn't follow the music very good in my opinion. Maybe you could move (3) to 00:21:528 and add a circle in 00:22:369. It feels better the music!
  4. 00:24:892 (4) What about to CTRL+J this slider?. This will flow better in my opinion! |Don't forget to fix the spacing if you do this|
  5. 00:34:705 (2) You forgot a Whistle at the beginning of this slider. For consistency with you hitsounds pattern
  6. 00:44:518 (3) Fix the spacing with previous objects. The default DS that you are using is 1.1x but this object has 1.9x
  7. 00:54:331 (1) Maybe you could move the last sliderpoint to x:32 y:60 to improve the flow
Hard

  1. 00:07:228 (1,2) Please, try to improve this flow. It doesn't look too bad but it could be improved
  2. 00:20:686 (1,2,3) The current pattern doesn't follow the music very good in my opinion. Maybe you could move (3) to 00:21:528 and add a circle in 00:22:369. It feels better the music!
  3. 00:22:228 (5) Maybe you could move this slider to x:316 y:204 since the current shape feels bad in my opinion
  4. 00:29:658 (1,2) You could swap New Combos here since you've made a jump here and the rhythm changes in (2)
  5. 00:33:864 (5) What about to CTRL+G this slider?. It improves the flow in my opinion
  6. 00:34:425 - 00:36:247 Why aren't you using your custom finish here?. Feels a bit weird in my opinion

  1. I didn't mod Kibbleru's Insane because he doesn't reply mods and the jumps that he used feels so exaggerated for this peaceful song u.u
That's all for me. Good luck with your map! :)
Topic Starter
Gaia

XinCrin wrote:

Hi Gaia , from #modreqs :)

General

  1. |Insane|Hard diff| Maybe you could change the tick rate to 2, feels better :).
hmm k but i cant touch insane so ya

Normal

  1. 00:04:985 (1) The reverse arrow feels a bit hidden and it could be hard to read for beginner players since this is the easier difficulty of the mapset. Maybe you could try something like this: okie used
    Image+Code

    244,196,2742,6,0,P|296:184|332:136,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    164,168,3864,2,0,P|116:192|88:248,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    172,252,4985,6,0,P|224:236|276:256,2,112.5,12|4|4,0:0|0:0|0:0,0:0:0:0:
    220,320,6107,2,0,P|256:336|296:340,1,75,2|2,0:0|0:0,0:0:0:0:
    332,336,6528,2,0,P|372:316|412:256,1,112.5,2|2,0:0|0:0,0:0:0:0:
    448,188,7228,6,0,P|484:144|488:72,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    372,216,8350,2,0,P|332:236|256:236,2,112.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
    448,188,9471,38,0,P|492:284|488:316,2,112.5,6|6|6,0:0|0:0|0:0,0:0:0:0:
    388,128,10593,2,0,P|352:100|296:84,1,75,2|2,0:0|0:0,0:0:0:0:
    284,88,11014,2,0,B|228:92|212:132|156:144,1,112.5,2|2,0:0|0:0,0:0:0:0:
  2. 00:18:443 (1) Maybe you could improve this blanket. Something like this: alrights
  3. 00:20:686 (1,2,3) The current pattern doesn't follow the music very good in my opinion. Maybe you could move (3) to 00:21:528 and add a circle in 00:22:369. It feels better the music! and it does! thanks c:
  4. 00:24:892 (4) What about to CTRL+J this slider?. This will flow better in my opinion! |Don't forget to fix the spacing if you do this| i'm sure you meant something else but i couldnt make out what o-o
  5. 00:34:705 (2) You forgot a Whistle at the beginning of this slider. For consistency with you hitsounds pattern oh right oops
  6. 00:44:518 (3) Fix the spacing with previous objects. The default DS that you are using is 1.1x but this object has 1.9x yup done
  7. 00:54:331 (1) Maybe you could move the last sliderpoint to x:32 y:60 to improve the flow yes
Hard

  1. 00:07:228 (1,2) Please, try to improve this flow. It doesn't look too bad but it could be improved I tried lol
  2. 00:20:686 (1,2,3) The current pattern doesn't follow the music very good in my opinion. Maybe you could move (3) to 00:21:528 and add a circle in 00:22:369. It feels better the music! changed
  3. 00:22:228 (5) Maybe you could move this slider to x:316 y:204 since the current shape feels bad in my opinion er i liked my slider bow D: but alright
  4. 00:29:658 (1,2) You could swap New Combos here since you've made a jump here and the rhythm changes in (2) I want to keep my ncs consistant but I'll ask for more opinions on this
  5. 00:33:864 (5) What about to CTRL+G this slider?. It improves the flow in my opinion i dont want a huge jump to the next note so i ctrl+g'd on (4) instead
  6. 00:34:425 - 00:36:247 Why aren't you using your custom finish here?. Feels a bit weird in my opinion oops lol

  1. I didn't mod Kibbleru's Insane because he doesn't reply mods and the jumps that he used feels so exaggerated for this peaceful song u.u
That's all for me. Good luck with your map! :)
thank you for modding!!! :D
kakifly
!!! glasslip op !!! mod from my modding queue :3 only modding normal and hard since i suck at insanes >< OTL

General

IMO maybe get a better quality BG ? i mean the resolution is fine but the bg itself is ... :/

Normal

-00:00:500 (1) - and 00:01:621 (2) - should match, copy 00:01:621 (2) - and ctrl + h then ctrl +j imo 1 slider is too curvy
-00:03:864 (2) - place head of slider on x160 y196 if you do this.. move the next note
- 00:29:939 (1) - personally dislike 1/4 sliders in normal can be replaced by 1/2 slider
- 00:39:471 (3) - ^
-00:40:313 (5,1) - make them parallel
-00:42:275 (3,4,1,2) - try this ??


Hard

-00:02:742 (1) - tailpoint to x424 y180
-00:12:836 (4) - DS this note.. doesnt look good overlapped with 2 slider imo
-00:16:200 (1,2) - blanket better
-00:19:565 (2,3) - ^
-00:34:425 (1,2) - should be like this imo, this way it has better flow.. i personally prefer flow over blankets -00:47:042 (1,2) - center these and stack ???

need a bit more work on flow at certain parts, this is a nice relaxing song and the struggles with moving from note to note *__*



nice mapset and song, good luck on rank ~ star for you :3
Topic Starter
Gaia

kakifly wrote:

!!! glasslip op !!! mod from my modding queue :3 only modding normal and hard since i suck at insanes >< OTL

General

IMO maybe get a better quality BG ? i mean the resolution is fine but the bg itself is ... :/

Normal

-00:00:500 (1) - and 00:01:621 (2) - should match, copy 00:01:621 (2) - and ctrl + h then ctrl +j imo 1 slider is too curvy lol matched them all
-00:03:864 (2) - place head of slider on x160 y196 if you do this.. move the next note ^ so yea
- 00:29:939 (1) - personally dislike 1/4 sliders in normal can be replaced by 1/2 slider it matches the music so i think its fine
- 00:39:471 (3) - ^ ^
-00:40:313 (5,1) - make them parallel i have my blanket thing going on so ya
-00:42:275 (3,4,1,2) - try this ?? Ended up with this instead



Hard

-00:02:742 (1) - tailpoint to x424 y180 sure
-00:12:836 (4) - DS this note.. doesnt look good overlapped with 2 slider imo it doesnt over with (2) tho? but if u were talking about (1) then moved
-00:16:200 (1,2) - blanket better k
-00:19:565 (2,3) - ^ looks like a good blanket to me o-o
-00:34:425 (1,2) - should be like this imo, this way it has better flow.. i personally prefer flow over blankets didnt do exactly but changed/ yeah it does look weird when its the only blanket in that combo -00:47:042 (1,2) - center these and stack ??? naw

need a bit more work on flow at certain parts, this is a nice relaxing song and the struggles with moving from note to note *__* lol :p i hope i fixed some!!



nice mapset and song, good luck on rank ~ star for you :3 arigatou sakura!! >w<
thanks for modding!!
Kibbleru


lol sry, its just this guy gets so many mods it just got....bleh lol x_x

SRSLY THO 31 SP with only 1 kd star shot at it...

thats like 30 mods lmfao



ehh i kinda mapped my insane as a tick 4 insane so imma keep tick 4 for now
xxdeathx

Kibbleru wrote:

SRSLY THO 31 SP with only 1 kd star shot at it...

thats like 30 mods lmfao
remember spica. ranked at 33 SP and 1 star.
Topic Starter
Gaia

xxdeathx wrote:

Kibbleru wrote:

SRSLY THO 31 SP with only 1 kd star shot at it...

thats like 30 mods lmfao
remember spica. ranked at 33 SP and 1 star.
yes still remember my short lived 1st place on that lmao
still top 50 tho yee
xxdeathx
my god people spin fast
fm4a93au04
哈囉 , 來晚了 .

Normal
00:25:733 (2) - 移下來一點例如 (x,y) - (417,199) 這個位置 , 感覺跟前面的物件可以組合成類似圓的效果 .

00:40:873 (1,2,3) - 我覺得這裡可以換成兩個一拍的滑條去對 Vocal , 感覺更好些 . 範例 : ( 僅供參考 @@" )

00:42:556 - 我會換成這樣 , 對 Vocal 為主 , 長滑條後再加上分之一拍的圈 ( 第二張圖是亂擺的 , 重點就是對到人聲 ) .



依照您原先的排列 , 前面一直在移動 , 而且不斷進行著以二分之一為主的音效 , 到這 00:44:518 突然停住感覺怪怪得 ...... 因此我覺得這樣改既能對 Vocal 也能跟之前的排列做呼應 .

00:47:042 - 感覺可以加 Circle , 如此更動之後後面再把那個 Circle 刪掉然後把滑條往後擺二分之一拍 .

00:51:808 - 像這種 " 阿~~~ " 的拉長人聲我覺得都可以跟 , 放置一個佔據一拍的長滑條之類的 , 效果不俗 .

啦啦啦 啦啦啦 ( 啦 ~~~~~~ 啦 ) 啦 ( 啦 ~~~~~~ 啦 ) 啦 ( 啦 ~~~~~~ 啦 )

圈圈圈 圈圈圈 ( 滑條~~~~~~~ ) 圈 ( 滑條~~~~~~~ ) 圈 ( 滑條~~~~~~~ )

類似這樣 . 希望能傳達我想要告訴您的訊息 0.0" ( 不懂行話只能用比較冗長的方式表達 = = ).

01:05:266 - 這串Combo迎來了一個小小的尾聲 , 我認為可以加一些 finish . 3 4 5 加漸升音量的 soft finish , 01:10:032 這邊加一個 normal finish做真正的結束 . 感覺不錯 , 不喜歡請無視吧 = = .

01:08:630 (5,1) - 感覺可以合併成一個滑條 .

01:10:593 (2,3) - 若是我就乾脆把 2 刪掉然後把 3 換成一個圈 (Circle) .

個人建議 , 不要放那麼多 whistle , 感覺它們太搶鏡了 , 強迫耳朵去跟隨它們, 於是整首歌鈴到尾到最後有點聽覺疲乏 , 背景音都聽不見嚕 ><" .

Hard
00:00:500 (1) - 如果是 Blanket , 希望可以弄得更好看些 .

跟Normal一樣 , 感覺whistle太多了 , 我比較喜歡這樣的感覺 ( 紅色部分是滑條+是是鈴聲 -就是不放鈴聲 ).

(-) (-)(+) (+)(-) (-) (-)(+) (+)(-) ......

後面也是類似的方式 . 當然 , 僅供參考不喜歡請無視掉 .

00:06:107 - 我認為這combo可以改成一個折返滑條 . 前面下了重音而且有3個物件( 兩個滑條一個圈 ) , 這裡就換成比較不需要點擊動作的折返滑條 , 如此一來前面先快速進場 , 後面慢慢滑就有一種雅致 ( 我到底在說甚麼呢 ...... ) . 後面比照辦理 , 不然都一直 "拎阿拎阿拎" .

00:19:565 ~ 00:24:051 - 太多那個 ...... " 拎阿拎阿拎 " 的節奏設計了 ( 好笨的表達方式 ...... ) . 說玩是可以玩 , 但感覺有點膩欸 ...... .

我的建議是把 00:19:565 (2,3) 結成一個長滑條 , 00:20:686 (5,6) 也結成一個滑條 . 這樣就會變成 " 拎阿拎-拎 拎阿拎阿拎 拎阿拎-拎 " 的感覺 , 多點變化 ( 好想撞牆阿 ~~~~ FK ...... 真心希望你能看得懂 ) .

00:25:172 - 消 " 拎 " 唄 . ( 其他類似的地方就...... )

00:26:294 - 消 " 拎 " 唄 . ( 自行斟酌呦 )

00:29:658 - 高手對決 , 大招都不會先放 ( 在說甚麼啦 ~~~ ) . whistle 也是 . 其他地方少用 , 在類似這種小結尾的地方再使用 , 相對就會更有力量 . 像有些地方感覺可以把 whistle 消掉 , 例如剛剛說到的那兩個 .

00:41:434 - 我一直都被 " 拎拎拎拎 " 的聲音綁架 , 救命啊 ><" ! 都聽不見背景音了啦 ~~~ ( 如果只有我這樣那就不要理我 ) .

00:47:042 - 消 " 拎 " 唄 . ( ...... )

00:49:845 (1,2,3,4) - 這 4 個滑條感覺可以擺放的更有關聯性 . 畢竟是轉完滑條後第一組對到 Vocal 的滑條 ...... 看你啦 , 只是個人主觀的建議 .

00:54:892 - 這裡加一個圈 , 把原本在這裡的紫藍色 combo2 滑條往後移至00:55:172並延長到00:55:593 , 後面被壓到的 combo3 就直接砍掉 . 這樣感覺比較順 , 不知道你覺得如何 ?

00:57:976 - 這裡剛好是第二段副歌開始的地方 , 不加點甚麼嗎 ?

像三個短滑條 00:55:733 (4,5,6) 然後放重音, 之類的 ... .

01:07:228 ~ 01:10:593 - 這裡一大堆二分之一拍子 , 感覺下得沒道理 ......
既沒對 Vocal 又沒有對背景音 , 有點強迫人跟的感覺 . 玩是可以玩 , 而且頗輕鬆 , 但就覺得有點怪怪的 ... . 感覺這邊 01:10:313 的圈刪掉這邊01:10:873 的滑條砍掉這邊 01:11:154 再加一個圈 . 我暫時想不到其他比較好的辦法 , 想到了再 PM 你可以嘛 0.0 ?

Insane
已死 ......

就這樣囉祝你好運~~~
Krisom
Hello o/

Insane
I'll agree with Xin, I believe this diff doesn't do the slow and "let's have fun in the summer breeze" mood of the song justice. I don't mind the jumps much (I do mind them, just not that much), but I dont think that this songs has that many 1/4's that are noticeable in the music to back those 1/4 short sliders combined with the jumps.

Also, as my mouse freezes from time to time I can't test these flow-jumpy maps, so I'll have to skipthis diff. I'm sorry. Just, take this in mind for the next time you do a slow-happy song: harder is not necesarily better, it's just harder~

Hard
00:29:658 (1,2,3,4,5) - I found this jumpy pattern hard to read wihout any musical cue to back it up.
00:36:387 (1) - I felt this slider was lacking a hitsound somewhere, considering all the other sliders around it have whistles.
00:42:556 (4,1,2) - This flows quite weirdly. Try this: https://osu.ppy.sh/ss/1937869 (you'll have to reverse (3) later too.
00:50:967 (3,4) - I found this flow to be kinda stiff. Try this? https://osu.ppy.sh/ss/1937876
00:52:369 (2,3) - Again, the flow is kinda stiff. Maybe try moving (3) higher and make it point down to reverse the flow?
00:53:630 (5) - I excpected this to be 1/4 longer, considering the previous slider follows the guitar. If you modify this, why not try a blanketing combo like this? https://osu.ppy.sh/ss/1937881 (you could also move (6) to match (5)'s end for better flow).
00:56:574 (1,2,3) - Flow breaks here again. Maybe try to go up instead of down with (2). Like this: https://osu.ppy.sh/ss/1937893 (pic has lower AR to make the full combo visible)
01:02:182 (3,4) - Same as 00:53:630 (5)

It's a good map, I like your hitsounding and the chosen rhythms, but I think both asthetics and flow can be improved.

Normal
I agree with some other modders, this is too hard for the easiest diff. According to the rankign criteria it's passable, but just barely (0,01 star...). You have tons of 1/2 (i't's your most used rhythm) and introduce 1-1/4-1/2 beats at the start. You also have a very noticeable SV change near the end.
00:44:518 (4,1) - Stack on the easiest diff?
00:45:079 (1,2) - Butterfly <3!

This is a very good map, but for the easiest diff I would not pass it personally.


I could not find much, I mean, you've alredy had tons of modding.
Topic Starter
Gaia

fm4a93au04 wrote:

哈囉 , 來晚了 .

Normal
00:25:733 (2) - 移下來一點例如 (x,y) - (417,199) 這個位置 , 感覺跟前面的物件可以組合成類似圓的效果 . 小改了一下

00:40:873 (1,2,3) - 我覺得這裡可以換成兩個一拍的滑條去對 Vocal , 感覺更好些 . 範例 : ( 僅供參考 @@" ) 這我覺得還可以

00:42:556 - 我會換成這樣 , 對 Vocal 為主 , 長滑條後再加上分之一拍的圈 ( 第二張圖是亂擺的 , 重點就是對到人聲 ) . ^



依照您原先的排列 , 前面一直在移動 , 而且不斷進行著以二分之一為主的音效 , 到這 00:44:518 突然停住感覺怪怪得 ...... 因此我覺得這樣改既能對 Vocal 也能跟之前的排列做呼應 .

00:47:042 - 感覺可以加 Circle , 如此更動之後後面再把那個 Circle 刪掉然後把滑條往後擺二分之一拍 . 蝴蝶變得不好看就免了 http://puu.sh/aWHJZ/aa8260b1f1.jpg

00:51:808 - 像這種 " 阿~~~ " 的拉長人聲我覺得都可以跟 , 放置一個佔據一拍的長滑條之類的 , 效果不俗 .

啦啦啦 啦啦啦 ( 啦 ~~~~~~ 啦 ) 啦 ( 啦 ~~~~~~ 啦 ) 啦 ( 啦 ~~~~~~ 啦 )

圈圈圈 圈圈圈 ( 滑條~~~~~~~ ) 圈 ( 滑條~~~~~~~ ) 圈 ( 滑條~~~~~~~ )

類似這樣 . 希望能傳達我想要告訴您的訊息 0.0" ( 不懂行話只能用比較冗長的方式表達 = = ). LOL 嗯是懂你意思但我是跟拍不是跟vocal

01:05:266 - 這串Combo迎來了一個小小的尾聲 , 我認為可以加一些 finish . 3 4 5 加漸升音量的 soft finish , 01:10:032 這邊加一個 normal finish做真正的結束 . 感覺不錯 , 不喜歡請無視吧 = = . Normal finish 就不用了因為我在 01:14:518 有用到, 但我加了 soft finish

01:08:630 (5,1) - 感覺可以合併成一個滑條 . 因為是新的一節的第一拍我想有個可以按得東西

01:10:593 (2,3) - 若是我就乾脆把 2 刪掉然後把 3 換成一個圈 (Circle) . 太空的感覺

個人建議 , 不要放那麼多 whistle , 感覺它們太搶鏡了 , 強迫耳朵去跟隨它們, 於是整首歌鈴到尾到最後有點聽覺疲乏 , 背景音都聽不見嚕 ><" . 我之後在回去看一下吧

Hard
00:00:500 (1) - 如果是 Blanket , 希望可以弄得更好看些 . 改了

跟Normal一樣 , 感覺whistle太多了 , 我比較喜歡這樣的感覺 ( 紅色部分是滑條+是是鈴聲 -就是不放鈴聲 ).

(-) (-)(+) (+)(-) (-) (-)(+) (+)(-) ......

後面也是類似的方式 . 當然 , 僅供參考不喜歡請無視掉 .

00:06:107 - 我認為這combo可以改成一個折返滑條 . 前面下了重音而且有3個物件( 兩個滑條一個圈 ) , 這裡就換成比較不需要點擊動作的折返滑條 , 如此一來前面先快速進場 , 後面慢慢滑就有一種雅致 ( 我到底在說甚麼呢 ...... ) . 後面比照辦理 , 不然都一直 "拎阿拎阿拎" . 我在normal放了超多reverse所以像要有點變化, 更何況這是hard一個reverse滑條還滿簡單的

00:19:565 ~ 00:24:051 - 太多那個 ...... " 拎阿拎阿拎 " 的節奏設計了 ( 好笨的表達方式 ...... ) . 說玩是可以玩 , 但感覺有點膩欸 ...... . 是在跟吉他拉

我的建議是把 00:19:565 (2,3) 結成一個長滑條 , 00:20:686 (5,6) 也結成一個滑條 . 這樣就會變成 " 拎阿拎-拎 拎阿拎阿拎 拎阿拎-拎 " 的感覺 , 多點變化 ( 好想撞牆阿 ~~~~ FK ...... 真心希望你能看得懂 ) .

00:25:172 - 消 " 拎 " 唄 . ( 其他類似的地方就...... )

00:26:294 - 消 " 拎 " 唄 . ( 自行斟酌呦 )

00:29:658 - 高手對決 , 大招都不會先放 ( 在說甚麼啦 ~~~ ) . whistle 也是 . 其他地方少用 , 在類似這種小結尾的地方再使用 , 相對就會更有力量 . 像有些地方感覺可以把 whistle 消掉 , 例如剛剛說到的那兩個 . LOOL

00:41:434 - 我一直都被 " 拎拎拎拎 " 的聲音綁架 , 救命啊 ><" ! 都聽不見背景音了啦 ~~~ ( 如果只有我這樣那就不要理我 ) . 目前好像只是你 :3

00:47:042 - 消 " 拎 " 唄 . ( ...... )

00:49:845 (1,2,3,4) - 這 4 個滑條感覺可以擺放的更有關聯性 . 畢竟是轉完滑條後第一組對到 Vocal 的滑條 ...... 看你啦 , 只是個人主觀的建議 . 複製然後flip了

00:54:892 - 這裡加一個圈 , 把原本在這裡的紫藍色 combo2 滑條往後移至00:55:172並延長到00:55:593 , 後面被壓到的 combo3 就直接砍掉 . 這樣感覺比較順 , 不知道你覺得如何 ? 但就不跟vocal了?

00:57:976 - 這裡剛好是第二段副歌開始的地方 , 不加點甚麼嗎 ?

像三個短滑條 00:55:733 (4,5,6) 然後放重音, 之類的 ... . 小跳了一下, 我不覺得這裡適合短滑條

01:07:228 ~ 01:10:593 - 這裡一大堆二分之一拍子 , 感覺下得沒道理 ......
既沒對 Vocal 又沒有對背景音 , 有點強迫人跟的感覺 . 玩是可以玩 , 而且頗輕鬆 , 但就覺得有點怪怪的 ... . 感覺這邊 01:10:313 的圈刪掉這邊01:10:873 的滑條砍掉這邊 01:11:154 再加一個圈 . 我暫時想不到其他比較好的辦法 , 想到了再 PM 你可以嘛 0.0 ? 其實我是在跟鼓跟節奏, 但如果你可以想出更好的節奏那當然歡迎瞜

Insane
已死 ...... LOL

就這樣囉祝你好運~~~ 嗯謝拉~
謝謝mod!

Krisom wrote:

Hello o/ \o heya

Hard
00:29:658 (1,2,3,4,5) - I found this jumpy pattern hard to read wihout any musical cue to back it up. um i took out the (5) and replaced with a circle hopefully that'll help lol
00:36:387 (1) - I felt this slider was lacking a hitsound somewhere, considering all the other sliders around it have whistles. well i'm following the beats and kicking the whistles in when the vocals start
00:42:556 (4,1,2) - This flows quite weirdly. Try this: https://osu.ppy.sh/ss/1937869 (you'll have to reverse (3) later too. that looks great ok taken
00:50:967 (3,4) - I found this flow to be kinda stiff. Try this? https://osu.ppy.sh/ss/1937876 i used that as a guideline but not exactly
00:52:369 (2,3) - Again, the flow is kinda stiff. Maybe try moving (3) higher and make it point down to reverse the flow? kay
00:53:630 (5) - I excpected this to be 1/4 longer, considering the previous slider follows the guitar. If you modify this, why not try a blanketing combo like this? https://osu.ppy.sh/ss/1937881 (you could also move (6) to match (5)'s end for better flow). I have to think about this more since i don't wanna ignore the drum beat at 00:53:771 and slider ticking is last resort lol
00:56:574 (1,2,3) - Flow breaks here again. Maybe try to go up instead of down with (2). Like this: https://osu.ppy.sh/ss/1937893 (pic has lower AR to make the full combo visible) ok that works
01:02:182 (3,4) - Same as 00:53:630 (5) same

It's a good map, I like your hitsounding and the chosen rhythms, but I think both asthetics and flow can be improved. ahh I'm so bad at flowing

Normal
I agree with some other modders, this is too hard for the easiest diff. According to the rankign criteria it's passable, but just barely (0,01 star...). You have tons of 1/2 (i't's your most used rhythm) and introduce 1-1/4-1/2 beats at the start. You also have a very noticeable SV change near the end.
00:44:518 (4,1) - Stack on the easiest diff? you're right but well, it's still technically a normal
00:45:079 (1,2) - Butterfly <3! <3!

This is a very good map, but for the easiest diff I would not pass it personally. aw ok :s


I could not find much, I mean, you've alredy had tons of modding.
Thanks so much for modding!
Kibbleru
hm yeah when i made my insane i couldn't really tell wether this song should be tick 2 or tick 4 so i juts mapped it as tick 4 since it would make sense for a low bpm like this :X
Satellite
Yo.
from my queue

[Normal]
  1. 00:13:957 (1) - I know. you are back drum follow. but, I guess Melody follow better.
  2. 00:18:443 (1) - same as above.
  3. 00:22:929 (1) - ^
  4. 00:29:658 - add note
  5. 00:31:901 - ~ I'm not sure. The lowest difficulty slider velocity changed...and distance snap.
  6. 00:31:901 (1,2,3,4) - whistle spam? remove 00:31:901 - 00:32:462 - 00:33:023 - 00:33:584 - on beat whistle ? try this =w=
  7. 00:34:144 (1,2,3,4) - same as above. (Hereinafter the same) only red line whistle more better :3
Placement nothing to say :3 nice normal!

[Hard]
  1. 00:19:565 (1) - Nc spam. remove Nc better.
  2. 00:20:686 (1,2) - oh wait. What is this melody follow? drum? melody? I'm not sure. more better rhythm follow try this.
  3. 00:43:116 (1,2,3,4) - Cool pattern, but the flow feels a bit blah. try this?
    if you are need code here
    312,180,43116,6,0,P|256:192|204:180,1,112.5,6|2,0:0|0:0,0:0:0:0:
    324,48,43677,2,0,P|379:59|418:99,1,112.5,6|2,0:0|0:0,0:0:0:0:
    97,205,44238,2,0,P|79:151|94:98,1,112.5,6|2,0:0|0:0,0:0:0:0:
    346,322,44799,2,0,P|309:365|255:378,1,112.5,6|2,0:0|0:0,0:0:0:0:
  4. Hitsound suggestion same as Normal diff :3
Thank you come my modding queue. hope you help :3
good luck ~ :)
Topic Starter
Gaia

Satellite wrote:

Yo. Yo~
from my queue

[Normal]
  1. 00:13:957 (1) - I know. you are back drum follow. but, I guess Melody follow better.
  2. 00:18:443 (1) - same as above.
  3. 00:22:929 (1) - ^ I'll keep for now, and change if more people mentions it
  4. 00:29:658 - add note I think it's ok
  5. 00:31:901 - ~ I'm not sure. The lowest difficulty slider velocity changed...and distance snap. :3
  6. 00:31:901 (1,2,3,4) - whistle spam? remove 00:31:901 - 00:32:462 - 00:33:023 - 00:33:584 - on beat whistle ? try this =w=
  7. 00:34:144 (1,2,3,4) - same as above. (Hereinafter the same) only red line whistle more better :3
nice~ used

Placement nothing to say :3 nice normal! thanks~

[Hard]
  1. 00:19:565 (1) - Nc spam. remove Nc better. oops!
  2. 00:20:686 (1,2) - oh wait. What is this melody follow? drum? melody? I'm not sure. more better rhythm follow try this. I used reverse instead
  3. 00:43:116 (1,2,3,4) - Cool pattern, but the flow feels a bit blah. try this? Nice ~ I like (:
    if you are need code here
    312,180,43116,6,0,P|256:192|204:180,1,112.5,6|2,0:0|0:0,0:0:0:0:
    324,48,43677,2,0,P|379:59|418:99,1,112.5,6|2,0:0|0:0,0:0:0:0:
    97,205,44238,2,0,P|79:151|94:98,1,112.5,6|2,0:0|0:0,0:0:0:0:
    346,322,44799,2,0,P|309:365|255:378,1,112.5,6|2,0:0|0:0,0:0:0:0:
  4. Hitsound suggestion same as Normal diff :3 Okay!
Thank you come my modding queue. hope you help :3
good luck ~ :)
mod arigatou!
2391645784
good job!!!
Topic Starter
Gaia

2391645784 wrote:

good job!!!
thanks(:
Nekomata
NM from queue.

Mapset is well done overall. Only one thing stood out for me.

Normal
  1. 00:45:079 (1,2) - cool design, but SV might be a little too fast on these for normal diff
Consider looking for a BAT. :)
Topic Starter
Gaia

Nekomata wrote:

NM from queue.

Mapset is well done overall. Only one thing stood out for me.

Normal
  1. 00:45:079 (1,2) - cool design, but SV might be a little too fast on these for normal diff sry, kept cuz sv change was quite a while ago
Consider looking for a BAT. :) i'm trying ~~ with no luck
sorry nothing changed but thanks for modding!!
Sonnyc
Normal:
  1. 00:44:799 - There is a stack pattern, and this beat is empty while there is a music coming out behind. I'm sure this will be confusing as a [Normal], and I highly recommend to fill this rhythm. It also has potential problem that can lead players trouble catching the beat of the next slider.
  2. 01:03:303 (1) - The kiai section is full of whistles, and then the end of this slider is empty. Even if you were intending to follow the vocal, leaving only here silent feels really awkward.
Hard:
  1. 00:13:677 (6) - Personally the high distance towards 00:13:957 (1) was a little stressful. Mind placing (6) at (56,36) if you don't mind much with the flow? Or you can fix more by your own.
  2. 00:31:621 (7,1) - Again, another stressful distance. Move (1) around (172,172).
  3. 00:35:126 (3) - Imo removing this note would feel more natural. You are using double whistle hitsound pattern here, but the usage being repeated every 1/1 was too short for a term.
  4. 00:44:238 (3) - Well.. you may deny if you didn't want to fix the previous two big jumps I've pointed out, but this is a must fix. This is really inappropriate for a [Hard]. Alleviate distance please.
Kibbleru's Insane:
  1. 00:21:808 (4) - I feel this seperated from the previous combo. Consider NC?
  2. 00:24:331 (4) - I think this can be a confusing anti jump. Mind giving more distance?
  3. 00:46:481 (4) - Imo this can be little confusing. Consider NC?
  4. 01:09:892 - Imo filling this rhythm will be more fun when playing and can follow the song better.
  5. 01:22:649 (7) - Consider NC?
  6. 01:23:490 (1) - Imo this note is too close, and will be hard to be justified as an anti-jump..
Topic Starter
Gaia

Sonnyc wrote:

Normal:
  1. 00:44:799 - There is a stack pattern, and this beat is empty while there is a music coming out behind. I'm sure this will be confusing as a [Normal], and I highly recommend to fill this rhythm. It also has potential problem that can lead players trouble catching the beat of the next slider. I personally think it's fine, since I'm following the vocals. But I'll consider
  2. 01:03:303 (1) - The kiai section is full of whistles, and then the end of this slider is empty. Even if you were intending to follow the vocal, leaving only here silent feels really awkward. added whistle (yay whistle spam o3o)
Hard:
  1. 00:13:677 (6) - Personally the high distance towards 00:13:957 (1) was a little stressful. Mind placing (6) at (56,36) if you don't mind much with the flow? Or you can fix more by your own. did some rotating and stuff should be better now?
  2. 00:31:621 (7,1) - Again, another stressful distance. Move (1) around (172,172). well I nc'd this + there's the introduction of the bass so should be fine
  3. 00:35:126 (3) - Imo removing this note would feel more natural. You are using double whistle hitsound pattern here, but the usage being repeated every 1/1 was too short for a term. after a number of people singled this note out i'll remove
  4. 00:44:238 (3) - Well.. you may deny if you didn't want to fix the previous two big jumps I've pointed out, but this is a must fix. This is really inappropriate for a [Hard]. Alleviate distance please. lol yeah i was wondering about this too. closer now
Thank you for modding!~
Aldwych
Hi Gaia, ye i'm very late lal.

[Normal]

I'm a bit confuse on you're 1/4 distance between 2 sliders, because it's the easiest diff of yours, of course the BPM is quite low so its like a 1/2 on 200~ bpm and only use a big reverse slider like you did frequeltly will make it boring but still. I really don't know what to say
Also 1.99 stars, HUEHUEHUAHUE.

00:33:023 : Ye let's talk about the flow because you like it! :D. I advise you to invert the order between this slider and the next one and then to Ctrl - G them.
00:34:144 : Because the end of the slider touches a bit the HP bar you should down it. If you do the advise above you might resolve the problem.
00:45:076 : I suppose that i'm not the first one to show it but even if the sliders seems to be clear for us, maybe not for beginners, so i don't really know if this kind of slider is allowed but i advise you to change it.

[Hard]

For a progressive and constant difficulty, i advise you to decrease OD and HP by 1, as you want.

00:03:584 : Even if it sounds the same before the previous ones, i don't know why you didn't take the same pattern (slider,slider circle).
00:10:313 : ^
00:47:042 : Making a jump between 2 spinners, i don't really like it, and because the second spinner is really short, it is better to make it efficient, so i advise you to stack the 2 circles.
00:58:817 : For the flow i would Ctrl - G it, but because it's a reverse slider you'll have to move the next one if you do it, so you have the choice to move its or keep like that.

I really like hard diff with low bpm, i think i'll enjoy to play it on taiko mode when it'll be ranked. :D

[Kibbleru's Insane]

00:00:500 : Why not using the same curving slider as the next one?
01:15:079 : I don't really like the circle stack on the one, how about curbing it to the up?

Really clean diff, the jumps used in this diff are well used.

Hope it could help you.
I also invite you (Gaia) to retry my insane diff with CS4 if you wanna. :D
Bye'
Topic Starter
Gaia

Aldwych wrote:

Hi Gaia, ye i'm very late lal.

[Normal]

I'm a bit confuse on you're 1/4 distance between 2 sliders, because it's the easiest diff of yours, of course the BPM is quite low so its like a 1/2 on 200~ bpm and only use a big reverse slider like you did frequeltly will make it boring but still. I really don't know what to say
Also 1.99 stars, HUEHUEHUAHUE. lol :p

00:33:023 : Ye let's talk about the flow because you like it! :D. I advise you to invert the order between this slider and the next one and then to Ctrl - G them. actually i like my flow currently rather than ur suggestion o-o
00:34:144 : Because the end of the slider touches a bit the HP bar you should down it. If you do the advise above you might resolve the problem. okie its better now i think
00:45:076 : I suppose that i'm not the first one to show it but even if the sliders seems to be clear for us, maybe not for beginners, so i don't really know if this kind of slider is allowed but i advise you to change it. it's normal, we can have all the crazy ass shapes we want lol

[Hard]

For a progressive and constant difficulty, i advise you to decrease OD and HP by 1, as you want. HP4 OD5.5 o-o

00:03:584 : Even if it sounds the same before the previous ones, i don't know why you didn't take the same pattern (slider,slider circle). variety, i guess?
00:10:313 : ^ ^
00:47:042 : Making a jump between 2 spinners, i don't really like it, and because the second spinner is really short, it is better to make it efficient, so i advise you to stack the 2 circles. closer instead
00:58:817 : For the flow i would Ctrl - G it, but because it's a reverse slider you'll have to move the next one if you do it, so you have the choice to move its or keep like that. i was thinking about this too, but since it was a nc i thought it was fine.

I really like hard diff with low bpm, i think i'll enjoy to play it on taiko mode when it'll be ranked. :D yeey :D thx! (hm ive nevery tried taiko on my song lol)

Hope it could help you.
I also invite you (Gaia) to retry my insane diff with CS4 if you wanna. :D
Bye'
thank you for the mod~





Edit: new bg cuz old one was 'low quality' :'(

errone re-dl pls
HabiHolic


[Normal]

00:13:957 (1) - vocal flow batter. so slider increase 00:14:518 - this
00:18:443 (1) - same (^) 00:19:004 - increase
00:22:929 (1) - same (^) 00:23:490 - increase
00:53:490 (4,5) - note swap please. this good flow
00:58:817 (1) - finish sound very awkward
01:23:630 - this green line use?. if your not use delete please

[Hard]

00:03:864 (4,5,6) - flow is 00:02:742 (1,2,3) - this
00:07:649 (2,3) - Here is my suggestion patten

00:49:845 (1,2) - bad slider and patten like this?


[Kibbleru's Insane]

00:06:948 (8) - ctrl + g is flow good
00:11:434 (7) - same (^)
00:14:799 (3) - no overlap please
SPOILER
[img]00:14:799%20(3)%20-[/img]

00:56:434 (9,1) - bad spacing. 1.2 spacing please
Topic Starter
Gaia

HabiHolic wrote:



[Normal]

00:13:957 (1) - vocal flow batter. so slider increase 00:14:518 - this
00:18:443 (1) - same (^) 00:19:004 - increase
00:22:929 (1) - same (^) 00:23:490 - increase okie for all 3
00:53:490 (4,5) - note swap please. this good flow sure
00:58:817 (1) - finish sound very awkward I used finish on 1/3 and clap on 2/4 so kept for consistency
01:23:630 - this green line use?. if your not use delete please k

[Hard]

00:03:864 (4,5,6) - flow is 00:02:742 (1,2,3) - this er i'll keep for now and see what happens.
00:07:649 (2,3) - Here is my suggestion patten a bit weird imo I used something else now http://puu.sh/b1ueU/2f32ba717e.jpg

00:49:845 (1,2) - bad slider and patten like this? k used
Thank you for modding~
Indeed_old_1
Hello, from my Queue
Remember, all of these are suggestions. You do not have to change anything if you do not want to.

[General]

  1. Song too cute, I uguu'd all while modding it. Also, map too good, get a BAT
[Normal]

  1. 00:22:088 - watch out for flow here, it just goes in a circle and that's kinda boring
  2. 00:35:546 (4) - would change to two circles tbh, starting it on the red tick makes it too passive.
  3. 00:56:574 - something just feels off about this here. I changed it to this and it sounds a little better. Play around with it a little
[Hard]

  1. 00:47:602 (1) - just map this, the spinner is way too short
[Kibbleru's Insane]

  1. 00:49:705 - circle here
  2. 01:11:294 (6) - would place at x:336 y:196
  3. 01:13:817 (4) - would place at x:140 y:80
Good map :D Good luck on rank!
Topic Starter
Gaia

Indeed wrote:

Hello, from my Queue
Remember, all of these are suggestions. You do not have to change anything if you do not want to.

[General]

  1. Song too cute, I uguu'd all while modding it. Also, map too good, get a BAT ikr? c: and ya im trying :'c
[Normal]

  1. 00:22:088 - watch out for flow here, it just goes in a circle and that's kinda boring flow is fine, but well yeah its before the buildup so its alright to me
  2. 00:35:546 (4) - would change to two circles tbh, starting it on the red tick makes it too passive. prolly a personal thing but 4 circles in a row for normal is too hard for me
  3. 00:56:574 - something just feels off about this here. I changed it to this and it sounds a little better. Play around with it a little im following vocals
[Hard]

  1. 00:47:602 (1) - just map this, the spinner is way too short ill try k used 2 sliders

Good map :D Good luck on rank! thanksss
thx for modding!
Kibbleru
updated

SPOILER
osu file format v13

[General]
AudioFilename: Choucho - Natsu no Hi to Kimi no Koe (TV size).mp3
AudioLeadIn: 0
PreviewTime: 49004
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31901
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Natsu no Hi to Kimi no Koe (TV size)
TitleUnicode:夏の日と君の声
Artist:ChouCho
ArtistUnicode:ChouCho
Creator:Gaia
Version:Kibbleru's Insane
Source:グラスリップ
Tags:Glasslip Opening Kibbleru
BeatmapID:463135
BeatmapSetID:195103

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.3
SliderTickRate:4

[Events]
//Background and Video events
Video,0,"Hnng Choucho.avi"
0,0,"lovepentagon.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
500,560.747663551402,4,2,1,20,1,0
4985,-100,4,2,1,35,0,0
13957,-100,4,2,1,40,0,0
31901,-80,4,2,1,50,0,0
48724,-80,4,2,1,55,0,0
49845,-80,4,2,4,60,0,1
49985,-80,4,2,1,60,0,1
74518,-86.9565217391304,4,2,4,55,0,0
74658,-86.9565217391304,4,2,1,55,0,0
83490,-86.9565217391304,4,2,4,55,0,0
83630,-86.9565217391304,4,2,1,10,0,0


[Colours]
Combo1 : 189,235,244
Combo2 : 255,170,255
Combo3 : 128,191,255
Combo4 : 128,128,255

[HitObjects]
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Topic Starter
Gaia
okey time 2 stop stalking queues and stalk bats instead
Lavender
Red means it conflicts with the guideline, you must fix it.
Blue means some of my important suggestions, you can ignore it.
Black just means my comments.

Hi, request from my modding queue.
[Normal]
01:00:500 (5,1) - use circle+slider+cirlce to fix the vocal
01:03:864 (2,3) - ^ circle+slider
[Hard]
00:29:939 (2) - Move here is better.
Fine diff.
[Kibbleru's Insane]
00:13:116 (5,6) - try to make a better flow
00:35:126 (5) - move it to the end of 2
00:39:752 (5) - Ctrl+G?
00:57:415 (4) - Ctrl+G
01:11:154 (5,6,7,8) - Consider making a star like this.
Topic Starter
Gaia

[Teichan] wrote:

Red means it conflicts with the guideline, you must fix it.
Blue means some of my important suggestions, you can ignore it.
Black just means my comments.

Hi, request from my modding queue.
[Normal]
01:00:500 (5,1) - use circle+slider+cirlce to fix the vocal i changed another waay
01:03:864 (2,3) - ^ circle+slider its following vocals tho?
[Hard]
00:29:939 (2) - Move here is better. actually i think my flow right now is better. besides, you have a massive 1/4 jump from the slider to the circle
Fine diff.
thanks for modding~
Topic Starter
Gaia
.
Frostings
Hi Gaia ~
holy fk I went to your userpage in order to get to this thread, and random music started playing and I got really scared I didn't know where it was coming from ㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠ

[General]

wow ok I was going to mention that hitsounds sounded loud in the intro, but you're using 20% volume... are my ears just sensitive? I dunno. Raise mp3 volume by like 250% please

[Normal]

I can't even begin to fathom how this difficulty is under 2 stars
It honestly looks like a Hard difficulty disguised as a Normal with the use of low difficulty settings

The object density is so high that AR4 doesn't fit this map anymore. Really recommend either AR5 or trying to make density way lower than it currently is

00:06:528 (3,1) - shape here is really weird. It's not quite a line, nor is it a circle, and it's a little too straight to be considered one of those whatever-you-call-it (bump?) sliders

00:07:228 (1,2) - related to above. I really suggest you change these sliders in some way, because although the flow is good, there is no structure in these patterns

00:11:714 (1,2) - see, look! these look nice ^^

00:16:200 (1,2,3) - I suggest you make the shape better here



00:25:172 (1,2) - fix shape here (more circular or... something)

00:31:901 - holy this section 2fast2furious

00:33:584 (4,1) - same as I mentioned before

00:44:518 (4,1) - I guarentee like 90% of normal players will slidermiss... anti-jump + red tick start? You are literally Satan. that being said, I really like the butterfly(?)

00:49:845 (1,2) - senpai pls

00:52:369 (2,3,4,5,1) - [Nazi] This part really bothers me. The pattern starts off with 00:52:088 (1,2,3) - weeeee nice circular sharper angle patterns and then 00:52:929 (3,4,5,1) - the structure becomes a little lost with the use of wide obtuse angles :( [/Nazi]

01:14:518 (1,2) - ;w;


[Hard]

00:06:528 (5,6,1) - same thing I mentioned about structure in Normal

00:27:836 (2,3,4) - ^^^

\00:38:070 (4,1) - ;;

00:41:995 (3,4,1) - nice ~

00:43:677 (2,3,4) - o.o copy+paste one slider and rotate in 120degree intervals?

00:45:359 (1) - what happened to the butterfly slider ;~;

00:52:929 (3,4,5) - shape is weird . I suggest you rotate 00:53:210 (4,5) - clockwise a little bit also fix the blanket young kouhai

01:01:901 (2,3) - better shape for bonus structure points

01:14:518 (1,2,3) - wow this is like Normal

01:19:845 (2,3) - blanket fix ;w;


[Kibbleru's Insane]

I was panicking because I couldn't play this at all, and then I realized AR8
With AR8 anti-jumps like 00:04:985 (1,2) -, 00:49:285 (7,8,1) - become really awkward to read, and jump patterns like 01:10:873 (4,5,6,7,8,9) -, 01:13:397 (1,2,3,4,5) - become really difficult
Please AR9

00:03:864 (4,5) - wow pls this blanket is unrankable. I think you should make 00:04:285 (5) - curve a littttttle less and shift it left a little more

2pr04me
Topic Starter
Gaia

Frostings wrote:

Hi Gaia ~
holy fk I went to your userpage in order to get to this thread, and random music started playing and I got really scared I didn't know where it was coming from ㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠ baby dont hurt me

[General]

wow ok I was going to mention that hitsounds sounded loud in the intro, but you're using 20% volume... are my ears just sensitive? I dunno. Raise mp3 volume by like 250% please it sounds alright to me tho >:

[Normal]

I can't even begin to fathom how this difficulty is under 2 stars
It honestly looks like a Hard difficulty disguised as a Normal with the use of low difficulty settings

The object density is so high that AR4 doesn't fit this map anymore. Really recommend either AR5 or trying to make density way lower than it currently is

00:06:528 (3,1) - shape here is really weird. It's not quite a line, nor is it a circle, and it's a little too straight to be considered one of those whatever-you-call-it (bump?) sliders as for these shapes I have a nc to differentiate them all, so 1 and 2 would relate to eachother rather than 3 and 1 :s

00:07:228 (1,2) - related to above. I really suggest you change these sliders in some way, because although the flow is good, there is no structure in these patterns

00:11:714 (1,2) - see, look! these look nice ^^

00:16:200 (1,2,3) - I suggest you make the shape better here yeah it looks worse/much better now



00:25:172 (1,2) - fix shape here (more circular or... something) lol ;w;

00:31:901 - holy this section 2fast2furious fk me yeah i know this isnt good and should stay the same speed but if i change it my butterfly would get rekt

00:33:584 (4,1) - same as I mentioned before

00:44:518 (4,1) - I guarentee like 90% of normal players will slidermiss... anti-jump + red tick start? You are literally Satan. that being said, I really like the butterfly(?) look at ren-chon above

00:49:845 (1,2) - senpai pls

00:52:369 (2,3,4,5,1) - [Nazi] This part really bothers me. The pattern starts off with 00:52:088 (1,2,3) - weeeee nice circular sharper angle patterns and then 00:52:929 (3,4,5,1) - the structure becomes a little lost with the use of wide obtuse angles :( [/Nazi] :c my flow tho

01:14:518 (1,2) - ;w;


[Hard]

00:06:528 (5,6,1) - same thing I mentioned about structure in Normal so same for me i guess/ idrk how to fix this lol

00:27:836 (2,3,4) - ^^^

\00:38:070 (4,1) - ;;

00:41:995 (3,4,1) - nice ~

00:43:677 (2,3,4) - o.o copy+paste one slider and rotate in 120degree intervals? noice

00:45:359 (1) - what happened to the butterfly slider ;~; im sowwie senpai

00:52:929 (3,4,5) - shape is weird . I suggest you rotate 00:53:210 (4,5) - clockwise a little bit also fix the blanket young kouhai rotated, but but but my blanket is
SPOILER
http://puu.sh/b6lwK/84d2674e2e.jpg

01:01:901 (2,3) - better shape for bonus structure points define bettur shape/ its more circular now

01:14:518 (1,2,3) - wow this is like Normal yes it is lol

01:19:845 (2,3) - blanket fix ;w; okaaay
danks senpei
Zare
Had a quick check at this in IRC, nothing detailed.

log
23:07 Gaia: yooo
23:07 Zare: hello
23:07 Gaia: grats on red name team owo
23:07 Gaia: lel
23:08 Zare: thanks
23:08 Gaia: uhm
23:08 Gaia: >.<
23:09 Gaia: can u give my map a quick look
23:09 Gaia: i wanna know if its up to ur standards
23:11 Zare: well I can give it a test
23:11 Gaia: okie
23:11 Gaia: that'd be great
23:11 Gaia: :D
23:11 *Gaia is listening to [http://osu.ppy.sh/b/463098 ChouCho - Natsu no Hi to Kimi no Koe (TV size)]
23:11 Zare: oh the glasslip OP
23:12 Gaia: you've seen it before?
23:12 Gaia: lol
23:12 Zare: i'm watching the anime
23:12 Gaia: oh
23:12 Gaia: every episode i watch
23:12 Gaia: i go wtf
23:12 Zare: do you want me to look at a certain diff?
23:12 Gaia: 2 much plot progression
23:12 Gaia: uhm
23:12 Zare: seeing how the Insane isnt yours
23:13 Gaia: i dont really mind
23:16 Zare: so if you ask me
23:16 Zare: whether this is "up to my standards"
23:16 Zare: then the anser would be no
23:17 Gaia: alright
23:17 Gaia: how so?
23:18 Zare: the sliderrhythms were unfitting at times
23:18 Gaia: for the insane?
23:18 Zare: yes
23:18 Gaia: ok
23:18 Zare: overall the slidershapes and visual aspects could be improved, too
23:18 Gaia: kk
23:19 Zare: what's almost most important for now is
23:19 Zare: tell Kibbleru to raise the AR
23:19 Zare: This map is technically a 214 BPM map
23:19 Gaia: alright
23:19 Zare: AR8 is just too low
23:19 Zare: Then again AR9 might feel too fast for such a calm song
23:19 Zare: so I'd recommend AR8.5
23:20 Zare: we have decimals now, why not use it
23:20 Gaia: a mod already asked him to raise ar tho
23:20 Gaia: lol
23:20 Gaia: well he didnt answer that mod yet so idk
23:20 Gaia: ill tell him tho
23:20 Zare: 00:34:565 (2) - and sliders like this are pretty unfitting
23:21 Zare: the beat it ends on is stronger than the beat it starts on
23:22 Zare: that feels unnatural because the playerinput, namely when the player clicks the object, is at the sliderhead
23:22 Gaia: yeah want the downbeats to be emphasized
23:22 Gaia: mm
23:25 Zare: The Hard feels a little awkward because it's switching between the layers a bit
23:25 Zare: it's hard to tell what it's following exactly
23:26 Gaia: so basically rhythm issues
23:26 Zare: yeah
23:26 Zare: but whenever you ask me to look at any map ever
23:26 Zare: i will always mainly care about rhythms
23:26 Zare: because you know, osu! is supposedly a rhythm game :D
23:26 Gaia: hm
23:26 Gaia: yeah lol
23:27 Gaia: but when u said switching layers
23:27 Gaia: u mean like
23:27 Gaia: 00:18:443 (1) -
23:27 Gaia: for example?
23:27 Zare: exactly
23:27 Zare: I know the drum is kinda strong there
23:27 Gaia: alright
23:27 Gaia: yeah im aware of that
23:27 Zare: but leaving the main layer, the vocals, out like that is kind of weird
23:28 Gaia: i had the same thing in normal but i changed to vocals
23:28 Gaia: i guess ill do the same in hard
23:28 Gaia: but the drum thing is only in the beginning
23:28 Zare: 00:22:929 (1,2,3) - these too
23:29 Zare: it's jumping between vocals and drums
23:29 Gaia: yeah
23:29 Gaia: i kno
23:29 Gaia: ill change them all
23:29 Gaia: cuz its only the part before 00:31:901 (1) -
23:29 Zare: 00:28:817 (4) - and this would feel better if it was two circles
23:29 Gaia: and after 00:13:957 (1) -
23:30 Gaia: and ok
23:31 Zare: 00:49:845 (1,2,3,4) - this is kind of boring, just four sliders meh
23:31 Zare: 00:53:630 (5) - this sliderrhythm is unfitting
23:32 Gaia: that slider goes with guitar tho o-o
23:32 Zare: 01:07:228 (4) - you're just too inconsistent with what to follow
23:32 Zare: sometimes it's the vocals
23:32 Zare: sometimes it's the drums
23:33 Zare: choose one and stick to it
23:33 Gaia: k
23:33 Zare: try to avoid conflicts like these
23:34 Gaia: ill go back and look at my rhythm again
23:34 Zare: obviously, if one of the layers is nonexistant for a measure or a few beats, then you switch to another one because you can't just map nothing
23:35 Gaia: yeah
23:35 Zare: or well, technically you can, old maps prove this. but these days, old maps aren't exactly appreciated anymore, unfortunately
23:35 Gaia: yup
23:35 Zare: the point is, pick a layer, usually the most dominant one, the one you'd go with when humming the song
23:35 Gaia: alrights
23:36 Gaia: but other than this is there anything else that stood out?
23:36 Zare: your idea's aren't bad, it just seems a bit indecisive for now
23:36 Gaia: okay c:
23:37 Zare: one more thing, idk whether the spread is really cool
23:37 Zare: Hard -> Insane seems like a somewhat huge gap
23:37 Gaia: oh
23:38 Gaia: true
23:38 Zare: looking at Normal
23:38 Zare: this looks more consistent
23:39 Gaia: okay :D
23:39 Zare: well there's issues in the kiai too
23:39 Zare: 01:19:845 (3,4) - and this isn't really good
23:39 Gaia: rhythm again?
23:39 Zare: rhythmwise, again
23:40 Gaia: alright
23:40 Zare: basically you just need to learn how to go with your sliders correctly
23:40 Gaia: hm ok
23:40 Zare: a lot of mappers don't realize it really makes a difference
23:40 Zare: but it's like the key to making a fitting map
23:40 Gaia: i can see how it makes a difference
23:41 Zare: let me do some self advertising
23:41 *Zare is editing [http://osu.ppy.sh/b/403039 ETIA. - Claiomh Solais [Eternal]]
23:41 Zare: in this map
23:41 Zare: look at how i used sliders
23:42 Zare: they're consistently used on the same layers
23:43 Zare: not zexous' diff :p
23:43 Zare: well I guess it works too
23:43 Zare: he's a good, consistent mapper too
23:43 Gaia: whoops
23:43 Gaia: lol
23:43 Gaia: lol sry somehow didnt see
23:44 Gaia: omg deathstream and jumps
23:44 Gaia: and kicksliders
23:44 Gaia: xD
23:45 Zare: not the pooiiint
23:45 Gaia: but yeah it matches music
23:45 Zare: D:
23:45 Gaia: :p
23:47 Gaia: rip
23:47 Zare: yeah anyway
23:47 Gaia: hey
23:47 Zare: did I manage to convey my impression?
23:47 Gaia: ur gap from hard into insane
23:47 Gaia: http://puu.sh/b6qAo/3420ff6e2f.jpg
23:47 Gaia: is the same as mine pretty much
23:47 Gaia: so i should be fine?
23:48 Zare: Gaia-chan
23:48 Zare: recheck that.
23:48 Gaia: and yeah u did
23:48 Zare: my Hard has 3.5 stars
23:48 Zare: your Hard
23:48 Zare: has 2.5 stars
23:49 Zare: ~roughly
23:49 Gaia: oh what
23:49 Gaia: lol
23:49 Gaia: sht
23:49 Gaia: my bad
23:49 Gaia: lol
23:49 Zare: granted your insane is easier too
23:49 Zare: but I still feel like this could be unpleasant to the QAT
23:49 Gaia: its 1.4 difference
23:49 Gaia: aiya
23:54 Zare: my recommendation
23:54 Zare: add more stuff in the Hard
23:55 Zare: a few more 1/4 where they fit
23:55 Gaia: k
23:55 Zare: actually tbh i think kibbleru overdid their diff a bit
23:55 Gaia: lol :<
23:55 Zare: but i can understand that they wanted to make it somewhat interesting#
23:56 Gaia: it so fun with dt on
23:56 Gaia: :3
23:58 Zare: you should decide what you want to do, it's your set after all, but at this point, boosting the Hard seems like the best option
23:58 Zare: it's barely harder than the Normal anyway
23:58 Gaia: kk

main problems adressed: Slider rhythms and visuals, spread issues.
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