CHiCO with HoneyWorks - Sekai wa Koi ni Ochiteiru TV size

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Topic Starter
No_Gu

IamKwaN wrote:

ლ(╹◡╹ლ )

General

  1. Snap the preview time to 00:59:661 for all diffs.00:59:648加了跟红线证明副歌应该是这里起的
  2. May add 'opening' to tags.

Insane

  1. Snap this green line 01:27:221 to 01:27:224.k
  2. 00:07:508 (5) - Whistle?k
  3. 00:21:585 (3) - Soft-whistle on head for piano.
  4. 00:34:969 (6) - ^这张主要跟鼓进了前奏之后基本没加whistle了

Hard

  1. HP6 is high enough as the patterns in this Hard are quite harsh.k
  2. 00:21:354 (3) - Whistle on tail.
  3. 00:34:969 (5) - ^这两边应该都是偏鼓而且这个前面1/2还有whis加了会很怪
  4. 00:50:431 (3) - NC here instead of 00:50:200 (1). Same for 00:52:277 (3) as of 00:28:046 (6,7,1) and 00:29:892 (5,6,1) - k

Normal

  1. Since there are up to 3 stacking objects like 00:07:046 (2,3,4) , better adjust the SL to 0.7.我看了下test好像1和7对这个没影响吧
  2. 00:07:508 (4) - Whistle on head.k

Easy

  1. 00:07:046 (3) - Whistle on tail?e里面连着加好像不太好
  2. Nice
Senpai please mutual me and call me back!
mutualed you andupdate!
IamKwaN
Rebubbled! ლ(╹◡╹ლ )
Fycho
[General]
  1. Source: アオハライド, and add “AO HARU RIDE” and “AO-HARU-RIDE” to tags. I can’t find any evidence that “AO HARU RIDE” can be the source. 我不确定英文source有没有短横,但是可以的话请用日文source。
    官方图片:http://puu.sh/bkVUA/509b08c9c5.jpg.
  2. Unsnapped KIAI timing point at 01:14:301-
[Insane]
  1. 00:26:200 –volume is too small here, try 40%.
  2. 00:29:892 -^
[Hard]
  1. 00:15:354 (1) - soft whistle on head cuz there is a cymbal in music.
  2. 00:08:892 (2) –whistle on head like00:10:738 (4) -, remove it from tail then.
  3. 00:42:585 (5,1) –exchange them, just circle at00:42:585 –and slider at00:42:815 –to follow music better like00:41:892 (3) –
  4. 00:43:739 (4,5) –same, I mentioned this when I modded before, 00:43:738 –this beat need to be emphasized IMO
[Normal]
  1. 00:37:508 - 00:55:046 -please reduce the volume of all storyboard hitsounds at least, they are really noisy.
[Easy]
  1. 01:12:571 (3,4,5,6) –I still think normal sample fits best, they are snare drums.
  2. 01:28:032 -30% volume at least, silencing the slider tail is really not needed.

Also Oyatsu please check all the mods ignored, call me back for recheck then.
Topic Starter
No_Gu

Fycho wrote:

[General]
  1. Source: アオハライド, and add “AO HARU RIDE” and “AO-HARU-RIDE” to tags. I can’t find any evidence that “AO HARU RIDE” can be the source. 我不确定英文source有没有短横,但是可以的话请用日文source。我强迫症不想加日文source.这个也没硬性规定。至于短杠,KSHR让我用AO HARU RIDE.你要不跟他再统一一下
    官方图片:http://puu.sh/bkVUA/509b08c9c5.jpg.
  2. Unsnapped KIAI timing point at 01:14:301- k
[Insane]
  1. 00:26:200 –volume is too small here, try 40%.
  2. 00:29:892 -^本身音乐就是小碎鼓不想搞太大.30%吧
[Hard]
  1. 00:15:354 (1) - soft whistle on head cuz there is a cymbal in music.k
  2. 00:08:892 (2) –whistle on head like00:10:738 (4) -, remove it from tail then.我觉得相比之下后面音调更强一些
  3. 00:42:585 (5,1) –exchange them, just circle at00:42:585 –and slider at00:42:815 –to follow music better like00:41:892 (3) –k
  4. 00:43:739 (4,5) –same, I mentioned this when I modded before, 00:43:738 –this beat need to be emphasized IMO这边没有像前面那样明显 5直接开始换drum part也不错啊
[Normal]
  1. 00:37:508 - 00:55:046 -please reduce the volume of all storyboard hitsounds at least, they are really noisy.
[Easy]
  1. 01:12:571 (3,4,5,6) –I still think normal sample fits best, they are snare drums.这个真心不是军鼓
  2. 01:28:032 -30% volume at least, silencing the slider tail is really not needed.

Also Oyatsu please check all the mods ignored, call me back for recheck then.唉我回去修了下
xiexie
Fycho
我就是和kshr商量过才来让你改成日文source的,要么就是带短横的,但是根据官方图片这个英文source很可能还是全角字符和长横线,而且十分难确认。所以为了避免无意义的unrank最好改成日文的,强迫症什么的。。。至于么,既然source能支持非英文就不要抱有过去的想法啊。

Edit: Re-qualified.
Topic Starter
No_Gu
kkk短杠
update
Skystar
才發現rank了
然後unrank了
然後rerank了
grats
Kenezz
yaaay :3
mamazdonny
Awesome map, Awesome song, i like it...
Konei
Yaaay, it's back!
KSHR
21:14 (IamKwaN) AO HARU RIDE / AO-HARU-RIDE?
21:16 (KSHR) will discuss with JP staff
21:17 (IamKwaN) okee
21:35 (KSHR) AO--HARU--RIDE
21:35 (KSHR) go
21:47 (IamKwaN) ok!!!
21:47 (IamKwaN) i will tell fycho

But well.. added it in online tags.
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