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What do you want to see on the osu!academy

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Maeglwn

ztrot wrote:

Funny that you should mention that we do have plans for luigihann.
OO OO PICK ME INTERVIEW ME
xasuma
Sample mapping. So record yourself or another avid mapper who is willing. And map a sample song from start to finish (probably under 2 minute long song) . Explain your thought process during mapping. Why you are doing this this way, etc. Share tips during the video.

I'd really like that.
Cold

-GN wrote:

History about certain parts of osu! would be nice. Special players, special mappers, features that revolutionized the metagame, etc - you oldies should know about this better than I do, heh.

I did enjoy history lessons in school, yeah.
I like this idea quite a bit. Also like the skinning basics idea someone mentioned!
Topic Starter
ztrot
make sure to check out the channel there are loads of guides up there might even be one that you have suggested :P
xasuma
I really enjoyed the last episode of osu talk. I much rather this new format as oppose to the old one ^^ . That is exactly what I meant in a suggestion up there. :)

Just giving u feedback, i cant post on youtube..
Topic Starter
ztrot
Glad you enjoy it! make sure to take part in them as well if you have time, we have a list of events posted here t/225111
Lust

xasuma wrote:

Sample mapping. So record yourself or another avid mapper who is willing. And map a sample song from start to finish (probably under 2 minute long song) . Explain your thought process during mapping. Why you are doing this this way, etc. Share tips during the video.

I'd really like that.
I've thought of making a video detailing my experience from the start and to the finish of beatmap creation. How I pick a song, timing, what I personally think about when I place objects, etc. Similar to like a behind-the-scenes sort of thing. I never went through with it because I didn't think anyone would find it interesting. Now that I know there might be an audience I could make it a possibility.

Edit: On the topic of osu!talk I think it would be neat to interview an average mapper. Questions could range from how they think of the ranking process, how modding v2 can improve the system, mapping ideas, etc.
Shiro

xasuma wrote:

Sample mapping. So record yourself or another avid mapper who is willing. And map a sample song from start to finish (probably under 2 minute long song) . Explain your thought process during mapping. Why you are doing this this way, etc. Share tips during the video.

I'd really like that.
I used to do livestreams about that. If there is an audience, I can try again.
Sophia

Shiro wrote:

xasuma wrote:

Sample mapping. So record yourself or another avid mapper who is willing. And map a sample song from start to finish (probably under 2 minute long song) . Explain your thought process during mapping. Why you are doing this this way, etc. Share tips during the video.

I'd really like that.
I used to do livestreams about that. If there is an audience, I can try again.

I'd be very willing to watch/read/devour any and all piece of information regarding constructing beatmaps. I've read about it a lot here and there, but it appears I still cannot do some basic things, such as timing and setting offset correctly, which is probably the biggest problem most people face. Also teaching flow or other things that make a map fun to play would be really great. I don't know if there's other people willing to watch a livestream of the sorts, but I, for one, would definitely follow it.

Of course, I'd also watch anything on osu!academy related to beatmaps.
xasuma
Lust & Shiro:

I can't tell you it will have a big audience. But I ll make sure to watch them for sure. I am sure a lot of people would appreciate it if they knew where to find it. I think it would definitely help at least the ones who are aspiring mappers. :) Since I want to learn how to map well, I would also devour all content about it I could find, the thing is how to find it.

Shiro: Do you have past broadcasts of those streams? Could you pass me the link perhaps if so? I'd love to watch them.

It would be fun to have different mappers with different styles do this as well.
And personally, I don't think time limit should be a concern for osu related videos. Since in my eyes, if someone will go out of their way to watch any of the osu academy content, or things that try and teach you something about osu, those people would probably watch a 10 hour video if the content was made right and it was available. Well, I would anyway.. lol

And ztrot, don't worry about keeping videos short imo. People with no lifes who love osu will watch as much as you give them.

Just throwing stuff out there. Maybe others think like me. Maybe not.
Pawsu

Shiro wrote:

xasuma wrote:

Sample mapping. So record yourself or another avid mapper who is willing. And map a sample song from start to finish (probably under 2 minute long song) . Explain your thought process during mapping. Why you are doing this this way, etc. Share tips during the video.

I'd really like that.
I used to do livestreams about that. If there is an audience, I can try again.
I would watch!
AGRX
I think it will be very informative to watch some experienced mapper do his own stuff, how its done properly rather than slowly figuring out what works and what not by my own. He could share his thoughts by talking and explaining why he is doing that etc.

Could be nice if someone will share his mapping techniques with community.

Maybe could be more efficient to make a few videos?
On the other side on live-stream people can ask live.
But different timezones may cause your live-stream will be not available to certain time zones.
*( but people can watch past broadcasts on twitch as well )


on-topic:
I think good tutorial or optional tutorial will be how to properly set Universal Offset or Adjust Local Offset.
Pannari
Propably an in-depth guide into every single knit and knob in the osu! options. This would help new players out alot.
Sapphiire_old_1

Pannari wrote:

Propably an in-depth guide into every single knit and knob in the osu! options. This would help new players out alot.
I agree an in-depth option guide, would defenetly help out the new players, and even more experienced player without the proper option knowlegde
BAKER BAKER
I want to see a teacher answering questions in comments or just reading them :lol:
Also,a more detailed video about storybording the one you made was not enough to understand all functions :(
Topic Starter
ztrot
I'm thinking of doing email questions at the end of episodes now, more details soon to follow.
AGRX
How to properly set global offset using this technique: t/8899
[ Kubolo ]
Simple Q&A
Howl
A video about understanding PP. Since a lot of people don't actually even know how the simple PP-weighting system works. And it would be also helpful to learn to how to get the most PP.
Gumpy

Howl wrote:

A video about understanding PP. Since a lot of people don't actually even know how the simple PP-weighting system works. And it would be also helpful to learn to how to get the most PP.
Basiclly this.
Lyubey
I also think different map style showcases would be good. For example: 0108, Angelhoney, TAG4
peppy
please don't. no one needs to see those >_<
Gumpy

Louis13 wrote:

0108, Angelhoney, TAG4
0108: Put lots of sliders everywhere (Scarlet Rose)
TAG4: Put every thing as far away form eachother as possible. (and should not ranked imo cuz it's dumb)
Angelshoney: Just sounds dumb.
unko
TAG4 was never ranked, only approved. And even that didn't last long.
Gumpy

nookls wrote:

TAG4 was never ranked, only approved. And even that didn't last long.
>_>
Ranked TAG4 map.
unko

Gumpyyy wrote:

nookls wrote:

TAG4 was never ranked, only approved. And even that didn't last long.
>_>
Ranked TAG4 map.
That's approved, not ranked. If you go on osu, click on that beatmap and look at the icon on the top left you'll see a flame instead of a heart which means it was approved. I can't remember what the difference between approval and rank(age? lmao) was but I'm pretty sure it's something to do with ranked score.

Also that map was made in 2009; pretty sure the ban on tag4 approval was added pretty soon after that.
Akiyama Mizuki
^ Lucifer's Cirno's Perfect Math Class. Go check that.
Trash Boat
idk if this has been asked but, the possibility to graduate from the academy. no kidding, it's an academy after all, it isn't?
Kingkevin30
i would to see some Interviews with CTB Specific Pro Players or QAT/CAT. (Kitokofox doesn't counts ghihihihihihiihihihihih)
deadbeat

Kingkevin30 wrote:

i would to see some Interviews with CTB Specific Pro Players or QAT/CAT. (Kitokofox doesn't counts ghihihihihihiihihihihih)
this would be something more for the osu!talk. there a few people we're trying to get at the moment though. i could try find some CtB pro players at a later point though
Kodora

bbj0920 wrote:

^ Lucifer's Cirno's Perfect Math Class. Go check that.
Only TAG4 diff is approved on this mapset; rest diffs are just ranked.
Tacyu
Mapping in general, there aren't any guides that really get you going in mapping.
Kingkevin30

deadbeat wrote:

Kingkevin30 wrote:

i would to see some Interviews with CTB Specific Pro Players or QAT/CAT. (Kitokofox doesn't counts ghihihihihihiihihihihih)
this would be something more for the osu!talk. there a few people we're trying to get at the moment though. i could try find some CtB pro players at a later point though
ohh did i missread the Thread, sorry. i thought it was ment as the channel itself, not the Osu!Academy video series
akitoApocalypse
It would be good to add like popular beatmaps of the week and show the gameplay.
It would also be good to like maybe have some videos describing guides and such, as some of the youtube videos are certainly lacking help as to how to get better.
Also, maybe having some future update videos? Though it may not be good since it is usually a surprise...
And maybe a ranking screen for the top players like how the leaderboards change or somethin?
Idk, just an idea.
exboshy
Interviews with hvick225, sayonara-bye and rrtyui.
6ixr
ask that in the osu!talk thread
Pawsu
maybe a look through the options and what you can do to improve your gameplay through there
Nyxa

Stefan wrote:

xxdeathx wrote:

how to map WELL
In other words: Flow, No-Go's, etc.

Would be a good point but this isn't something which can be set as general point. Opinions always differ here.
I think that "flow" and "no-go's" are a rather lame and lazy alternative to patterning and hitsounding which is pretty much what mapping consists of but flow is something you learn naturally as you spend more time working on your patterning. Knowing when to place what, where to place it, how to make it sound and why you should do things that way is way more important than "yeah guys uh slider leniency and you know don't start sliders on red ticks and uh yeah passive hitsounding uh -" this doesn't really help much if you don't know how to actually make patterns.

So, yeah. o!a on patterning and proper hitsounding please.
Dazdy_old

Trash Boat wrote:

idk if this has been asked but, the possibility to graduate from the academy. no kidding, it's an academy after all, it isn't?
This would be funny but I don't see how it'd work as there's always new videos being made.
[ Pustules ]
more indepth tutorial on mapping
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