I'm pretty good at ez and nofail mod
Count me in. At least on non-ET diffs.-Hazelnut wrote:
"Who's the best random player?"
zeradok.. lol ?Ryu Sei wrote:
-Hazelnut wrote:
"Who's the best random player?"
I'm serious \ :v / if you're not serious I'll kill yo :v ~-Hazelnut wrote:
If that was a serious answer to my sarcastic question, you should read drace's post again.
I lol'd XD great example .Drace wrote:
blablabla essay
There's also:
floating wrists vs resting wrists
standing vs sitting
low scroll speed vs high scroll speed
keyboard vs controller
thumb users vs pinkie users
symmetrical players vs asymmetrical players
vertical readers vs horizontal readers
blablabla essay
i disagree. thats like not calling someone a fast driver simply because everyone else is going slower. it's a relative term and it works.Drace wrote:
it'd be incorrect to identify Staiain as a "DT player"
That's exactly my point. It's relative and has nothing to do with the actual mod itself. Staiain is a faster player, that's all there's to it. Pump out faster maps at his speed and he wouldn't DT them simply because he's a "DT player".Bassist Vinyl wrote:
i disagree. thats like not calling someone a fast driver simply because everyone else is going slower. it's a relative term and it works.Drace wrote:
it'd be incorrect to identify Staiain as a "DT player"
standard also has many players that are acceptably identified by themselves and others as either "HDHR" or "DT" players.
I know people who perform better with DT than without they have played it so long, so at that point it can be considered a playstyle.
it's all relative. if HD was the norm and visible notes were a mod, they'd be visible players. but that isn't the case.Drace wrote:
That's exactly my point. It's relative and has nothing to do with the actual mod itself. Staiain is a faster player, that's all there's to it. Pump out faster maps at his speed and he wouldn't DT them simply because he's a "DT player".
well just because someones playstyle revolves around a certain mod doesnt mean they can't take it off time to time. if they MOSTLY use the mod, like majority of the time as opposed to no mod or anything else, i'd say that's their playstyle.Drace wrote:
I actually mentioned that in my post, nomod is indeed a playstyle.
Where a playstyle and a difficulty increasing mod differs is apparent on harder maps. Lets say someone comes up with a ridiculous map up to Staiain's speed. That means he can't DT it since it's already up there in his speed limits to begin with. An FL player won't remvoe his FL mod because that's his playstyle, he plays better with FL on, taking it off will only handicap him. A nomod play won't randomly put a mod on because his playstyle is nomod, putting one on will only handicap him. And Staiain won't put DT on it's not his playstyle, the map is already fast enough, he was only using DT since the other maps were simply too slow up to this point. He was making the stuff that was too easy for him, slightly harder.
Standard mode can't even compare to here since the mentality over there is completely different. The mods give a score bonus, of course players will play with them, it's literally a necessity to rank well on them. But even with this, I don't see any top scores on DT scores for Freedom Dive.
Wow, is this guy for real? HAHAHABassist Vinyl wrote:
if they MOSTLY use the mod, like majority of the time as opposed to no mod or anything else, i'd say that's their playstyle.
another one for the foes list. you should probably not post on public forums if you can't keep a discussion civil.onehundred1 wrote:
I've played a lot of charts on DT only on hard charts but please don't call me a "DT player" that's just insulting you me you little shit.
I don't see any HD or FL plays on a lot of the hardest maps. Are you sure they add absolutely nothing to difficulty and are just playstyle choices, mods that never gets taken off for any purpose? If you're not, then that logic also backs up DT being a playstyle.Drace wrote:
I actually mentioned that in my post, nomod is indeed a playstyle.
Where a playstyle and a difficulty increasing mod differs is apparent on harder maps. Lets say someone comes up with a ridiculous map up to Staiain's speed. That means he can't DT it since it's already up there in his speed limits to begin with. An FL player won't remvoe his FL mod because that's his playstyle, he plays better with FL on, taking it off will only handicap him. A nomod play won't randomly put a mod on because his playstyle is nomod, putting one on will only handicap him. And Staiain won't put DT on since it's not his playstyle and the map is already fast enough. He was only using DT since the other maps were simply too slow up to this point. He was making the stuff that was too easy for him, slightly harder.
Standard mode can't even compare to here since the mentality over there is completely different. The mods give a score bonus, of course players will play with them, it's literally a necessity to rank well on them. But even with this, I don't see any top scores on DT scores for Freedom Dive.
DT creates maps at their level, as proven by ppv2 treating a DT'd map as a new map entirely and recalculating all the objects. By playing them they make the playstyle theirs.Drace wrote:
Just look at October's profile, he even says it himself on there.
It has nothing to do with whether they play it all the time or most the time, it's what they play better with on maps at their level.
If DT/HD/FL whatever mod treats a new chart entirely then it affects the map itself and not their playstyle... you're going against what your saying btw.Bassist Vinyl wrote:
DT creates maps at their level, as proven by ppv2 treating a DT'd map as a new map entirely and recalculating all the objects. By playing them they make the playstyle theirs.Drace wrote:
Just look at October's profile, he even says it himself on there.
It has nothing to do with whether they play it all the time or most the time, it's what they play better with on maps at their level.
I'd also argue HD/FL makes the map become their level too if they enjoy playing it that way more.
there's equivalencies everywhere.
it's still a playstyle because they're using it to playEnvisionise wrote:
If DT/HD/FL whatever mod treats a new chart entirely then it affects the map itself and not their playstyle... you're going against what your saying btw.
in the most technical sense yes-Hazelnut wrote:
I use my glasses to play does that make me a glasses player?
Yeah exactly, it changes the map entirely and doesn't change the player's playstyle. It simply gives them a different map to play.Bassist Vinyl wrote:
DT creates maps at their level
not using the mod on said map is not ideal, just like not using hd/fl is for those kinds of players. playstyle.Drace wrote:
Yeah exactly, it changes the map entirely and doesn't change the player's playstyle. It simply gives them a different map to play.Bassist Vinyl wrote:
DT creates maps at their level
The visual mods does no changes to the map what so ever. It only changes how the player visualizes the notes.
You should spend a little extra time thinking about what you post since now you're literally contradicting yourself and wasting everyone's time.
AgainDrace wrote:
That's not what a playstyle is...
That way of thinking about it is inheritably flawed since it revolves around the specific circumstances of this game rather than the player's actual abilities.
Let's say one day Peppy releases that source code he's been promising us and someone fires up a private server. That private server was run by all the ETs that were whining about the maps here being too easy so maps over there are over-the-top insanely hard. Staiain can't DT a single one of them since they're all so fast.
So in this scenario, whether he play on the ET private server or this server, his playstyle doesn't change at all. He still hits the keys the same way, he still reads the same way. The only difference is he DTs "most the time" on one server and "never" in the other.
So if his playstyle never changes, how can DT possibly be his playstyle? Also note that in all the other playstyles I've listed, a player from that playstyle would be using that playstyle on both servers.
Sorry for mentioning you so much Staiain
^ AgreePyaKura wrote:
Bassist Vinyl, playstyles imply that a map's difficulty or appearance don't change. FI/HD/FL fall under the playstyle (or vision) mods (and to a lesser extent, SD/PF for the hardcore players who want a perfect score) because of this. DT/NC, as well as HR, are mods that alter the difficulty, and it's their only purpose : making a map harder by changing its settings (respectively BPM and OD), therefore they're not playstyle mods. Same goes for HT and EZ mods, making the map easier. RD swaps the lanes, it's more of a fun mod than anything else. NF doesn't fit anywhere, since it doesn't technically make a map easier, it just prevents you from dying mid-song.
Playstyles mods mean they're used to accomodate the player.
Difficulty mods are used to make maps more challenging or easier.
In this case Staiain would be - having never seen him playing with a vision mod - a no-mod player (no-mod being a playstyle because it obviously doesn't change the difficulty of a map) but plays DT to make the maps more interesting to him (aka harder, difficulty mod).
Anyways that's my point of view on the whole thing.
Yes. It's more fun playing charts using RD. I've got a best local score using RD. Since...PyaKura wrote:
...RD swaps the lanes, it's more of a fun mod than anything else.
Drace wrote:
Random is something of it's own. It's probably not so apparent since it's unraked, but it's the most commonly used mod. ... All it does is switches the lanes around, and in return it makes the map a little easier or a little harder (most the time it's easier since it breaks up the patterns that were meant to be tricky).
I do in2006 7K Hard + Insane with HR DT .-.onehundred1 wrote:
Heck if people actually got to play more ranked charts like Imperishable Night 2006, people won't even bother trying it on DT because the hardest diff is hard enough to kill you.
I see, when you're talking about the basis, we're talking about the "branch" ....Bassist Vinyl wrote:
i still say you guys are being too narrow in your definition of playstyle. Sure if you define in such a way that only HD and FL fall under the term, "HD does this, DT does that", so here's why... you're right. But bottom of the line, without twisting meanings to help my argument, 'style' is the way people prefer to do things/most enjoy doing it/most often do it [all apply whether its DT or HD]. 'play' is self explanatory.
sure there are maps with no DT on the top 50, the same goes for HD. That's not really relevant.
So I am a non glasses player :3-Hazelnut wrote:
I use my glasses to play does that make me a glasses player?
This thread should not have been allowed to be created in the first place. All it is is a flamewar waiting to happen, with absolutely no way to contribute anything of use to the community.-Hazelnut wrote:
This thread needs to be locked now...
isnt scroll speed toggleable in mania?[FX] AEM wrote:
i always use HD mod when the bpm is beyond 210+ only. if i dont, i can't focus the notes on the screen for a long time. I'm not sure it's a playstyle or not, it's just a helper mod for me.
Drace wrote:
He's not referring to scroll speed at all. But I guess it's normal for you to not get it. You don't even mania. Try playing the game mode for more than a couple dozen plays.
But I'm a glasses player. Duh[ S a k u r a ] wrote:
So I am a non glasses player :3