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[duplicate] Editor : More detailed adjust of HP Drains

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Alplaza
When I'm mapping I always want to have a high constant drain rate so I made it to HP 9 , but then I found that whenever I missed one note it dropped a lot (1/3 of it !) , and I don't like that . I modify it to 5 to solve this but thin the constant drain slowed down a lot . Therefore I hope there's some more detialed options . For example :

1. Constant drain rate (I hope that the maxium of it is 15)
2. Increase of HP when having 300/100/50
3. Decrease of HP when getting a miss

I think this would be helpful to reduce the fail rate of a map .
(Also when mappers want to make an hard-miss-punishment or great-allowance-of-miss map it would be useful (I perfer great-allowance-of-miss more) .)
Topic Starter
Alplaza
Oh a typo

Alplaza wrote:

I modify it to 5 to solve this but thin the constant drain slowed down a lot .
it should be "I modify it to 5 to solve this but then the constant drain slowed down a lot ."
Oinari-sama
Please use the EDIT button next time if you need to change your posts.

This request t/96065 is similar to what you're asking for, please feel free to add your opinions there ;)
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