oh, that's a good point, if I had to guess it's based on statistics with some subjective touch to it.
I can confirm thisKyou-kun wrote:
but oranges do taste better, especially the juice that comes from them
Once we figure that out there's still the major issue with comparing FL to pretty much anything elseRailander wrote:
one thing i have no idea how could be made properly is weighting difficulty categories against each other.Kyou-kun wrote:
I wonder if I would actually get pp for DTing maps which I think are hard if the system actually distinguished between aim/speed/accuracy pp like it should
for instance, when does X speed become harder (worth more) than Y aim/acc?
Ohrami wrote:
but really men why isn't this in the game yet
tired of not being able to get pp because i have a better no mod "score".. or losing pp because i beat the score but have terrible acc with mods.Ohrami wrote:
Ohrami wrote:
but really men why isn't this in the game yet
This thread is about the score with the highest pp being #1 on a map, not submitting your highest pp giving score.baraatje123 wrote:
Lol
This thread is about the most-pp worthy scores being your submitted score, and not the one with the highest amount of points
Pp>Points
it's really about bothjesus1412 wrote:
This thread is about the score with the highest pp being #1 on a map, not submitting your highest pp giving score.baraatje123 wrote:
Lol
This thread is about the most-pp worthy scores being your submitted score, and not the one with the highest amount of points
Pp>Points
Imagine a simple beatmap with 2 FC's, all 100's get on the very first few notes:Bara- wrote:
Isn't this basically added now, now that mod-specific score are all saved?
Bara- wrote:
You do know that the DT play now gives pp right? Or at least it works that way in Mania (or am I misunderstanding something?)
Not sure about lazy, but the developers have not been working on implementing these feature request because they have been putting all of their efforts into osu!lazer, which is a complete client and website rework. This new client will include some of the more popular feature request, not sure about this one thoughJuan_98 wrote:
I literally have spent the last hour going through some awesome feature requests like this one, and NONE of them has been implemented, and most of them are 3/5 years old. This kinda works the same as reporting, I once reported a guy (very obvious account sharing), but months later I found out that the player was never punished and even kept sharing his account. I don't know how osu staff work, but they seem pretty lazy, no big changes since I started playing osu 7 months ago, and that's a lot of time compared to any other games.