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posted
How did I not see this earlier 0.0

Too bad my supporter just ran out T.T
posted
Sadly due to a failure in my OS, I was forced to reinstall and delete all my program projects. This version is now the final one.
Valuable lesson, dont store too much things on the desktop!
posted
Get better os > more win
posted
use dropbox
more win.
posted

Marcin wrote:

use dropbox
more win.
nah
posted
Keep a secondary drive for your files instead of keeping the OS and files together on one drive. You're less likely to lose stuff if you do this.

posted
I do have seperate partitions for that purpose, just my projects were on my desktop, silly aren't I?
posted
Use github.
posted

peppy wrote:

Use github.
I was going to do that but didn't do it ontime, I had a repository created for it but never pushed a release.
Pannari's command line version still exists, so all is not lost!
posted
you commit as you go. there's no excuse. it doesn't take effort.

http://puu.sh/9Dpde/4167ead2fb.rar
go commit
posted
Unfortunately LoliFlan's got a lot more work to do if he wants to get that reflected project anywhere near a point where it compiles :( Might as well start from scratch at this point - you'd end up with a better codebase anyway.
posted
Yeah, I've tried the decompile approach before, doesn't help me, starting over is better. Thanks peppy.
posted
Call moi when you need more testing -opens a portal-
posted
If you feel like github sucks because private repos aren't free, https://bitbucket.org/
posted
I'll try to make this again with C#, I had the project file on my laptop and it fell and the HDD broke so it's all lost on my part too. I can propably code the basic functions for clipping the image and taking wallpaper from desktop but I have no idea how to make a GUI.
posted
What happen D: ??
o!verlay has experienced the following error:

Out of memory.
   at System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format)
   at osuoverlaygui.osu.osuLoad(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 
posted
Wow, love it!

posted

orz
Is something related to the 4:3?
posted
I have problem:
o!verlay has experienced the following error:

Brak pamięci.
w System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format)
w osuoverlaygui.osu.osuLoad(Object sender, EventArgs e)
w System.Windows.Forms.Form.OnLoad(EventArgs e)
w System.Windows.Forms.Form.OnCreateControl()
w System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
w System.Windows.Forms.Control.CreateControl()
w System.Windows.Forms.Control.WmShowWindow(Message& m)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.ContainerControl.WndProc(Message& m)
w System.Windows.Forms.Form.WmShowWindow(Message& m)
w System.Windows.Forms.Form.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
posted
rip in piss the dl 404'd pls fix
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