Yes, this works now! Thanks
I'm on a laptop, but the new update fixes the problem. Thanks~LoliFlan wrote:
Are you using more than 1 monitor? If so, it works with the Primary Screen background.sheela901 wrote:
Looks cool. I'll try it.
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EDIT: When I test it, there was something that is not right. This is my main background:And o!verlay use this one: Also, I use Windows 8.1. The OS may cause this problem?
Are you a wizard?Aka wrote:
? D:
The only thing I did was come up with the idea and name & some graphics. LoliFlan did all the hard work.Sulker wrote:
Welp it works for me somewhat. (Was getting memory errors and whatnot but got it to work.) The only thing is the background is not accurate, but close. (and hopefully will get fixed soon in more updates) Nice job LoliFlan and Pannari
mmmyeah thats normal, I can't know where people put their osu! window at all times afterall. There is a way but that would require some implementations. Thanks for the feedback though!Dexus wrote:
Interesting, I used to do this manually and it would take a bit of time to set it up correctly. This certainly saves some time!
One problem is you can only use a centered window, I move mine to a certain spot and it doesn't line up correctly.
I am aware of this.Dexus wrote:
What I do to get it manually is I take a screenshot of the entire desktop and then I take a screen shot of it with osu! up, from there I just use an image editor to select the area within osu! and then copy the initial screenshot of the desktop to a new image.
Edited with gimp a bit but this is what it ends up looking like
I also noticed your program ignores the image scaling such as fill and fit and assumes you're using just center.
nahMarcin wrote:
use dropbox
more win.
I was going to do that but didn't do it ontime, I had a repository created for it but never pushed a release.peppy wrote:
Use github.
o!verlay has experienced the following error:
Brak pamięci.
w System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format)
w osuoverlaygui.osu.osuLoad(Object sender, EventArgs e)
w System.Windows.Forms.Form.OnLoad(EventArgs e)
w System.Windows.Forms.Form.OnCreateControl()
w System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
w System.Windows.Forms.Control.CreateControl()
w System.Windows.Forms.Control.WmShowWindow(Message& m)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.ContainerControl.WndProc(Message& m)
w System.Windows.Forms.Form.WmShowWindow(Message& m)
w System.Windows.Forms.Form.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)