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Ayana Taketatsu - Let's Go! (Azu-nyan Ver.)

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Fenya
waaa, koto-chan isiste sliberd solo hasta el 7 y es hasta el 12 y si te dio flojera borra los otros desde el 8 hasta el 12
se mesclan con los otros y asasdas es algo raro y se nota o-ó.
XD eso nomas, esque ahora no estabaa conectada y me dio por posterate xD
Topic Starter
Kotomi-chan

FPRC16 wrote:

waaa, koto-chan isiste sliberd solo hasta el 7 y es hasta el 12 y si te dio flojera borra los otros desde el 8 hasta el 12
se mesclan con los otros y asasdas es algo raro y se nota o-ó.
XD eso nomas, esque ahora no estabaa conectada y me dio por posterate xD
Si los borre XD
Es que como ya tenías el map no se borraron D;
Fenya
ya lo volvi a rebajar y pasa lo mismo =_=
Kuroneko-sHerald
The only thing that I've found is that some timing point isn't on a tick, like this:


Anyway, good map :D
Starred*
Beuchi
Buenas~ :D

~All Diffs~
- Recuerdas lo que Derekku Chan dijo del espacio en las imágenes que usas para el Storyboard? Se te olvidó modificar "asdfasdfasdfasdf.png" xP
- Procura que el kiai este en las mismas partes de la canción en todas las dificultades.

~Vicho's Training Camp~
00:55:118 (8,9) - Revisa el Spacing.

~School Festival!!~
00:24:689 (1) - Haz que acabe en el Tick Blanco.
00:33:475 (3,4,5) - Revisa el Spacing.
00:37:975 (4) - ^
01:24:904 (5) - ^
01:24:904 (5) - Extiéndelo hasta el Tick Blanco.
01:37:118 (1,2,3,4,5,6) - Revisa el Spacing.
01:48:689 (7) - http://osu.ppy.sh/ss/4879 En mi opinión así queda mejor xD
01:55:118 (1) - Acórtalo hasta el Tick Blanco.
02:07:975 (1) - Acórtalo hasta el Tick Rojo.
02:18:261 (1,2,3) - http://osu.ppy.sh/ss/4880
02:20:832 (1) - Revisa el Spacing.

~Budokan!~
00:24:796 (1) - Muévelo un Tick adelante (Tick Blanco)
00:32:618 (5) - Revisa el Spacing.
00:35:511 (4,5) - Colócalos justo debajo del slider.
00:36:475 (3) - Revisa el spacing.
00:36:903 (1) - ^
00:47:618 (3,4,5) - Compara el espacio entre (3,4) con el espacio entre (4,5). Estando a la misma distancia en el tiempo, debería ser la misma distancia en el mapa xP
01:08:618 (3) - New Combo.
01:15:796 (2,3) - Busca una segunda opinión para esto, no sé si deberías cambiarlo o no, jugando el slider se ve mas o menos bien, pero es algo confuso xD
01:25:011 (1) - Termínalo en el Tick Blanco.
01:59:189 (4) - New Combo.
01:59:404 (1) - Quita el New Combo.

Buen trabajo, mejoraste muchísimo x3 Mucha suerte con el ^^
xierbaliti
Sorry I'm late.

-Overall-
Maybe you need a custom clap. Soft-hitclap don't fit the song too well. ._.
Also,you should redo all claps. ._. Some of claps are not good and random.

-School Festival!-
00:49:975 (2,3,4,5) - spacing ._.

-Budoukan!-
01:25:011 (1) - end at 01:26:618 will be better. ;)
02:05:189 (5) - move 1 grid left

Really good skin. :)

here's your star. :)
Good luck.
Sleep Powder
[Vicho's Training Camp]

Add "Vicho-kun" to the "Tags" section in Song Setup
01:16:761 (3) - Replace the Finish hitsound with a clap hitsound?

[School Festival!]

00:24:689 (1) - End the spinner on the nearest white tick
01:38:082 (4) - Too Close to (3)- 01:37:761
02:01:118 (1) - Too Close to previous combo
02:21:475 (3) - Add a Clap on the 2nd and last repeat

[Budokan!]

00:24:796 (1) - End the spinner on the nearest white tick
01:05:189 (4) - Add a finish here?
01:05:403 (5) - Add a finish at the end of this slider?

Starr'd :)

I like the song
Topic Starter
Kotomi-chan
Thanks for the mod and star! I need fix the soft-clap (& the claps) and the asdfasdfasdf.png, but the rest is fixed~
Vicho

Beuchi-chan wrote:

~Vicho's Training Camp~
00:55:118 (8,9) - Revisa el Spacing.
Fixeado x3

animask wrote:

[Vicho's Training Camp]
Add "Vicho-kun" to the "Tags" section in Song Setup :o
01:16:761 (3) - Replace the Finish hitsound with a clap hitsound? Fixed :D
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Vicho's Training Camp]
I'd probably make the circle size as large as you can make it, considering this is the easy map and all.
00:31:118 (4) - Stack this on (5); the slider hides most of it the way it is now
00:37:975 (4) - Same story here
00:39:261 (2,1,2,3) - Move these out like this http://osu.ppy.sh/ss/4960
Good map :)

[School Festival!]
00:13:332 (3,5) - Split the slider like this? http://osu.ppy.sh/ss/4961
00:38:618 (1) - Move the bottom slider point down one grid so it lines up with (4)
00:39:689 (2) - Move this one left 1 grid to line up with (1)

01:24:904 (5) - This is quite messy, I'd suggest you go for something like this http://osu.ppy.sh/ss/4962
01:55:118 (1) - Make it symmetrical like this http://osu.ppy.sh/ss/4963
02:01:118 (1,2,3,4,5,6) - Extremely confusing. Either change the pattern or increase overall difficulty, or a little of both.
02:06:904 (2) - Line the points up like this? http://osu.ppy.sh/ss/4964
02:16:546 (1) - Makes it more symmetrical http://osu.ppy.sh/ss/4965
02:18:261 (1,2,3) - http://osu.ppy.sh/ss/4967. I'd say it's a little prettier with 2 smoothed out a little more.
Pretty good, needs a little cleaning up, in my opinion, but keep it up ;p

[Budokan!]
00:00:903 (1,2,3,4,5,6,7,8,9,10,11,1,2,1,2,3,4,5) - I don't mean to offend, but I really don't like these hitsounds the way they are. Try and make something a little more consistent, perhaps?
00:41:189 (2) - Shorten by 1/8th, it goes off the rhythm.


Again, I feel this needs a little more work before it's ready for ranking, but keep at it. Starred
Nakagawa-Kanon
generally.....
this map used finish sound very many..

Vicho's Training Camp
00:46:332 (x) - plz add note

Budokan!
01:48:689 (7) - delet sb
01:50:618 (4) - start sb
Ra-s
Star
Derekku
Sorry it took me so long to get back to this. @-@;;;

[General]
*Offset feels late; Try 890 and resnap on all diffs please.
*Some of the SB elements could've been clipped down a bit more, but for consistency's sake and not wasting more time fixing the SB, they're good enough. Besides, they're only on-screen for a few seconds each, and no longer lag me.
*Don't forget to fix asdfasdfasdfasdf.png if you haven't already :B
*I only see "keion" tag in one difficulty. Make tags on all diffs the same, please. :V

Derekku Chan wrote:

*kiai is inconsistent between difficulties. I don't mind the guest's diff having different kiai, but at least keep your own two with the same spots. =S
*Also, I hate to say it, but there are too many kiai toggles. Plus, a lot of times, I see kiai starting on 1/4th notes or in the middle of sliders and it's just very sloppy. Please check every spot and fix it up. Other times, kiai ends in the middle of breaks or way after it should've.

[Vicho's Training Camp]
*The small distance spacing becomes clustered in some parts and hard to read. That's really the only problem I have with this diff.
00:30:032 (3,4,5) - is an example of a hard-to-read spot.

[School Festival!]
00:24:689 (1) - How come this starts on the red tick, but the same spinner in the harder diff starts on the white? I'd make them the same :P
00:33:475 (3) - too far from previous
00:51:032 (3,4,5) - shouldn't this keep the same closer spacing for this 0.5x bpm section? :?
01:45:461 (1) - too far from previous
01:50:604 (3) - random slider velocity change that doesn't fit here
02:09:889 (2) - not stacked under the slider
02:25:318 (1) - doesn't start at the same place as the harder diff's

[Budokan!]
00:41:175 (2) - end isn't snapped right
01:12:032 (1,2,3) - put these first three closer together (slightly overlapping) so one can actually tell that there's only 1/4 time between each. Otherwise, it's just confusing.
01:48:889 (1) - 'Speed down' shouldn't appear until, like, halfway through this slider. I thought that the warning was for THIS slider and got confused. :/
01:52:532 (1) - 'Speed up' warning should appear before the end of the last slider so that players can actually see it. =S
*same thing with warnings after this. They appear too quickly and half the time I either didn't notice them or saw them too late.

Not a bad map, but many parts feel sloppy and I'd like to see some fixes. Star for effort~
Topic Starter
Kotomi-chan
Sorry... My osu has a problem, so I can't fix the map now... I going to edit this post when the problem has resolved

Edit: My osu is good now! <3 all the mods fixed. Thanks 4 your time!
xBubu
[Vicho's Training Camp]
SPOILER
IMO,1 / 2 beat in terms of too difficult for novice.
For example,00:31:118(4,5)on, and exactly the same as above
If you want to do this, I suggest, modify the following issues
  • 00:42:475(x)- add note
    00:46:332(x)-^
    01:00:689(x)-^
[School Festival!]
SPOILER
01:01:747(2)-is too close to 1
01:38:390(5)-try remove sound whistle and sound clap
[Budokan!]
SPOILER
00:02:390(6)-try remove clap sound
00:31:318(2)-try remove whistle sound
00:37:532(3)-try remove whistle sound and clap
00:47:604(3)-try remove finish sound and clap sound
00:57:032(2)-try remove whistle sound and clap
00:58:961(3)-new combo?
01:00:354(5)-move 6 grids right or set up new combo at 01:00:032(4,7) and remove a new combo at 01:01:104(1)
01:06:675(3)-try remove sound clap
01:09:247(3)-^
01:17:818(4)-try remove sound finish and sound clap
01:35:175(1)-^
02:03:461(2)-new combo?
02:10:640(4,5)move 6 grids right?

good map! Let's go go go x)

Star~
Vicho

Azure_Kyte wrote:

[Vicho's Training Camp]
I'd probably make the circle size as large as you can make it, considering this is the easy map and all. It's fine :o
00:31:118 (4) - Stack this on (5); the slider hides most of it the way it is now Ok x)
00:37:975 (4) - Same story here Yup :D
00:39:261 (2,1,2,3) - Move these out like this http://osu.ppy.sh/ss/4960 Fixed :3
Good map :) Arigatou Gozaimasu :3

dksslqj wrote:

Vicho's Training Camp
00:46:332 (x) - plz add note Added :3

Derekku Chan wrote:

[Vicho's Training Camp]
*The small distance spacing becomes clustered in some parts and hard to read. That's really the only problem I have with this diff.
00:30:032 (3,4,5) - is an example of a hard-to-read spot. All parts "hard-to-read" Fixed :3

xBubu wrote:

[Vicho's Training Camp]
SPOILER
IMO,1 / 2 beat in terms of too difficult for novice.
For example,00:31:118(4,5)on, and exactly the same as above
If you want to do this, I suggest, modify the following issues Fixed :3
  • 00:42:475(x)- add note Ok x)
    00:46:332(x)-^ Ok xP
    01:00:689(x)-^ Ok :D
Thanks a lot to all :D

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Card N'FoRcE
- Vicho's Training Camp:
  • .Opinions:
    The map is ok. Just a thing: don't you think that you used a really tiny spacing? Sometimes tiny spacing =/= easy to play.
- School Festival:
  • .Opinions:
    Great ^^
- Budokan:
  • .Opinions:
    2 Seconds of Audio Lead-in fit better.
    Quick note about the Storyboard at ~01:50:00: what's the point of telling the player to slow down while he's already playing the thing you slowed down? Consider moving this warning before, so that the player can understand when the speed change is going to occur. The "Speed Up!" part is ok, and the other warnings should be ok, since the player might expect them after seeing the first one.
    .Suggestions:
    01:09:568 (1) - end this one 1/4 before or after
    .Errors/Mistakes:
    00:41:175 (2) - this one should end on the white line (00:42:461)
Great mapset. Tiny distraction mistake at the hardest diff, nothing you should worry about anyway.
Star, good job and good luck ^^
Mok
A little advertisement:
Source: K-ON! Keion OST
Tags: add Character Song too.

*Star* I love this song
Topic Starter
Kotomi-chan

tmokb93 wrote:

A little advertisement:
Source: K-ON! Keion OST
Tags: add Character Song too.

*Star* I love this song
No, you are wrong xD It's "K-ON! image song CD"... I'm fixing it now :?
Mafiamaster
Make the source, just "K-ON!"
Hikato
[Vicho's Training Camp]
00:31:104 (4) - spacing
00:37:961 (4) - spacing

Why not map to the same length as the other difficulties?

[School Festival!]
00:34:961 (1) - looks ugly. Make it look..neater? :3
02:03:461 (2) - stack on top of 4~
02:09:889 (2) - stack on top of the slider end~

[Budokan!]
I don't like speed up parts in maps but that's my only complaint. :D

Mainly suggestions. Nice map.
WyndII
I LOVE IT!!!
Diasios
[Vicho's]

  • • 00:36:890 (3,4,5) - Spacing
Vicho

xxheroxx wrote:

[Vicho's]

  • • 00:36:890 (3,4,5) - Spacing ok
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Colin Hou
General:
Overall, spacing is a big problem. Make sure that distance snap is available. :o
Consider to split the mp3 shorter or place notes in the last 30 seconds.
The background and skin and circle almost the same color...x_X do some change

Vicho's Training Camp:
Try to make the Slider Velocity higher and use bigger distance.
[00:41:604(4)]: check spacing with shift+distance snap.
[00:46:747(3)]: ^
[00:50:175(2)]: place this note with shift+distance sanp.
[00:57:890(T)]: make the kiai time start here.

[School Festival]:
Check the spacing with AIMod...
[01:45:461(1,2,3)]: spacing *_*
[01:13:747(T)]: short kiai time? not that good.
[01:15:461(T)]: ^
[00:14:189(T)]: ^ this one is really short...

[Budokan!]:
You really need a whole check of spacing.
[01:46:532(5)]: 0_0 reshape this slider,please.

Nice SB, star.
Vanmonky
As your request.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
Cool map.

[Storyboard]
1. The "rock.png" SBs seem too late.
2. No offense, but this SB looks done unneatly.

[Vicho's Training Camp]
-- The distance is too small. It makes the 1/2 streams placed crowdly.
00:14:604 (1) - Add finish note here. [?]
00:31:104 (4) - Distance error. I know if it's snapped, it will be crowded. So, the only solution is to re-map this diff using bigger distance.
00:37:961 (4) - ^
00:46:747 (3) - Distance error, but maybe this one is fine.

[School Festival]
-- The kiai time here is placed inconsistently. I suggest the first kiai time start from 00:57:461 to 01:21:461, the second kiai time start from 01:59:175 to 02:29:604.
00:38:604 (1) - Distance error.
00:39:675 (2) - Distance error. But if you move the previous slider to somewhere, it will be fine.
01:48:675 (7,1) - Distance error.
02:07:961 (1) - Move it upper a bit.
02:09:675 (1) - Distance error.

[Budokan!]
This is fine. Perhaps.
Star.
Vicho
re-snapped ALL notes :3

EDIT: update, some changes :3

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Ultimate
Eeh man, let's see if i can find something

General:
BPM: ok
Offset: ok
Tags: ok

Vicho's Training Camp:
00:40:324 (3) - 1 timing point shorter
01:18:895 (1) - 1 timing point shorter
01:18:895 (1,2) - i don't like this spacing

School Festival:
01:11:395 (1,2,3,1,2,3) - people are gonna hate you for this xD
01:18:253 (1,2,3,1,2,3) - ^ etc etc
01:59:824 (3) - It feels like this Finish sound is lost, you can place it like this 02:01:110 (1,2,3,4,5,6)

The new combo's helped you from reorganizing allot of the map. Spacing is verry importent, please take that in mind when mapping your next song.

Budokan!:
00:36:895 (1,2,3,4,5,6) - Please watch out when making these paterns, they aren't fully legal (becouse of the distance spacing).

Well that's it actually ^^
GL
Vicho

Ultimate wrote:

Vicho's Training Camp:
00:40:324 (3) - 1 timing point shorter what are you talking about??
01:18:895 (1) - 1 timing point shorter ^
01:18:895 (1,2) - i don't like this spacing Fixed
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
minyeob
>A<
Just drop by because I think that this map needs to get attention~

[Vicho]
01:18:889 (1) - This should be ended on 1:19:961
Shulin
It's all so green... well actually I found the skin rather distracting.

General:

-- The SB "Speed up" and "Speed Down" aren't really visible when playing (well you can see them if you concentrate), if they are not easy to see then there's no point in them. Imo you should change the color or something to make these warnings easier to see.

-- Kiai is inconsistent between all difficulties, even though there are guest difficulties I think Vicho's kiai makes the most sense. (Kiai on chorus)

Vicho's Training Camp:

00:18:032 (7) - New combo.
00:28:318 (4) - ^

School Festival:

00:12:675 (1) - Remove new combo.
00:49:318 (1,2) - Spacing.
01:37:104 (1,2,3,4,5) - Doesn't really fit anything in the music, and the claps sound bad, replace them with whistles imo.
01:38:604 (6) - New combo here.
01:46:961 (5,6) - Spacing.
01:48:889 (1,2,3) - ^ (Jumps are really weird)


Budokan!:

01:12:032 (1,2,3) - Spacing? Hard to tell it's a x2 but the spacing on that 1/4 is too far.
01:16:104 (3,1) - Really hard to see, the end of 3 and the start of 1 is covered by kiai, skin, hit300 etc.
01:16:104 (3,1) - Spacing also (too close considering the jump)
01:55:318 -- Remove kiai from here imo it's so short.
02:12:675 (4,1) - Spacing? Too close.
02:29:604 (1) - Remove new combo.

Overall, the spacing fluctuates quite a bit, though playable I'd go over it again for this difficulty.

~ Star.
Vicho

minyeob wrote:

[Vicho]
01:18:889 (1) - This should be ended on 1:19:961 Fixed
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Vicho

Shulin wrote:

Vicho's Training Camp:

00:18:032 (7) - New combo. Ok
00:28:318 (4) - ^ Ok
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Neo Adonis
I've modded your map before, but now with too many changes since the last time, I decided to mod it again.
However, with too much jumps, I was unable to do that. Although I saw many issues with the skin. Remember to do a full submition after this:
  1. hit100g.png isn't part of a skin template!! And hit100k.png should be the image of hit100g.png. Erase hit100k.png and rename hit100g.png as hit100k.png.
  2. I don't see differences between hit300.png and hit300k.png, so I can't know whenever I completed a combo, or I bashed with both drums a big circle on Taiko. Modify hit300k.png, use your imagination ^^
  3. On the scorebar-colour images, try to use a lighter color at the final of it (i.e., don't use black, but a dark green. I can't see the ki bar well on Taiko!!
  4. Two backgrounds for your diffs and the Vicho's custom one?! It's a waste of space. Make only ONE background and, then, signs with your names and use them as a diff. specific storyboards.
  5. On the fruits images (not the fruits overlays), due you aren't using these, replace them with blank images, 1x1 pixels, I mean, without nothing. Don't erase or osu! will use the default images!! You'll save 15 KB!! (OK. Not too much neccesary, so you can skip this tip).
  6. hit0.png isn't descriptive. Write something like "Fail" or an "X" mark along with the current image.
  7. Please, use the face for all the slider ball frames!!
Don't worry!!! Your map will be ranked soon!!
Breeze
[General]
  1. Delete keion from tags of School Festival! diff.
[SB]
First, good job on it, But there are something you should notice
When you use the SB editor to create fade outs, you should check the code to make sure that all of your 0's are actually 0. SB editor tends to create numbers like 0.02720001 which has the very unfortunate side effect of having a nearly-invisible sprite remain onscreen when it's intended to be gone completely. That can cause serious frame rate drops
SPOILER
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"asdfasdfasdfasdf.png",320,240
S,0,14604,,0.6211202
F,0,14604,14607,0.02720001
M,0,14604,17611,325,328,327,249
F,0,14607,14609,0.02720001
...
You should fix all parts like the red part above which has the very unfortunate side effect of having a nearly-invisible sprite remain onscreen when it's intended to be gone completely, rewrite it to "0"
You can simplely open osb.file and "ctrl+f" search "0.0", then if find the code like these then fix them

School Festival!
  1. 00:57:461 (x) - KIAI starts here
  2. 01:05:497 (2) - Remove clap, add finish as others
  3. 01:12:032 (T) - KIAI here used too often, generally KIAI shouldn't use twice in 1 minute
  4. 01:54:032 (x) - KIAI ends here
  5. 02:05:497 (5) - Remove clap, add finish as others
[Budokan!]
  1. 00:57:461(x) - KIAI starts here
  2. 01:05:390 (5) - Unusual spacing. If you want to put them like this, I suggest you new combo (4)
  3. 01:14:068 (2,3) - I feel spcing a little far
  4. 01:15:461 (T) - KIAI too often
  5. 01:15:782 (2,3) - These two you must fix, it's too far
  6. 02:30:032 (T) - Unused timing section
star
Don_Burger
Es un mapa muy bueno x3 ojala lo puedan rankear luego x3
Le dejo una estrella :D
Kii-Sakurada
Yesh! nice beatmap :3
Want it ranked... (stars it)
YESH! (??)
ignorethis
ok fine for me.

pubble
orioncomet
Sorry for my late.

[General]
- your first combocolour abit hard too see, can you make it look light more then this?

[School Festival!]
00:36:247 (4) - spacing, plz. so close
01:47:175 (6) - spacing?

[Budokan!]
- fix your tag on this diff, make it the same like other diffs
00:52:318 (5) - spacing, plz. look so close
01:31:104 (3) - spacing?
02:12:354 (3,4) - spacing? It's 1/4 silder, look so far

already stared nyan ~
abalee
Have you done orioncomet's modding?
Call me again if you done.
Zekira
Whoa whoa whoa, 8 pages worth of modding.

As expected I couldn't find anything anymore (except of course if you wanna take my advise of -1 offset :P)
WyndII
GO GO GO! <3

^-^'
Chacha17
No problems found in this map!
Andrea
[School Festival!]

00:08:175 (1,2) - Too close. Can you move (2) more far than (1) please?
02:10:318 (4,5) - Spacing. Too close here too.


[Bukodan!]

01:12:032 (1,2,3) - Make them more closer. Spacing seems hard to read.
02:29:604 (x) - You should end kiai on this green section.


Fix and I'll bubble this. Another star will be added on this map with this modding, lol.

EDIT: Bubbled~
Mafiamaster
Bubble repair~

Kotomi-chan apparently didn't know that editing the first post in the thread pops the bubble~
abalee
Let's Go!
Cyril Scarlet
☆彡(ノ^^)ノCongratulationsヘ(^^ヘ)☆彡
Gens
Well well, I never got around to mod it again. Sorry. =/

Congratulations still.
thethorndog
why is the background black? i cant see the notes!!! congrats kotomi1!!!
K-ON_Azusa_Naka
Let's Go! GO! GO! GO!
grelon
*o*
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