This map has been deleted on the request of its creator. It is no longer available.
OMFG BEST POST EVAAAAAHHHIgnacio wrote:
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Fixed! and Thanks so much! With this type of mod the map is going to be better and betterShinxyn wrote:
SPOILERwow, lots of skinning..
-I think you're missing "approachcircle.png" though.
-the offset's really off.... not to mention, all three diffs have different offsets, Use 904 for all three please, then resnap with 1/4 (no need for 1/8 at ALL), then double check places that might have snapped wrong
-Please don't use four different shades of the same colour (green), including the green background, it gets kinda hard to read green over green with a new combo being green...
-use lower hitsound volume, lower volume by two or so ticks?
-Set Preview point
Vicho's- this isn't complete? it seems fine though, though the storyboard continues.. kinda dull and sorta along Easy+ though, the 1/2 notes make it a bit complex for easy, but it's fine~
School Festival!- I can't mod this well cuz of the off timing, please fix the timing and remember to use only up to 1/4, not 1/8, I'll just try to point out stuff unrelated to timing...
Overall diff +2 or 3 please
Don't use full volume for normal hitsound set please, it's much too loud compared to the soft~~
01:01:094 (1) - I don't recommend you using these kinds of sliders, thought they're playable, they can still cause issues
01:19:576 (6) - if you're ganna stack, stack properly ._.
01:54:397 - place the speed up warning around here please (the spinner blocks out the one you have already...) or actually......... just don't use 2x bpm here
02:11:647 (2,4) - same as 1:19:576..
02:13:147 (1) - ow my ears, too loud, too fast, and mixed of whistle and finish </3
Bokudan!- @.@ again, too much timing issues right now
Same as School Festival in terms of hitsounds
00:31:292 (7) - too fast, too loud, etc etc
00:57:007 (2) - ^
01:15:488 (2,3,4,5) - things like this is why I don't like the combos being all green...
01:26:899 - add a break~
Theres a lot more things I could point out, but first, please fix the timing
Lots of stars, not enough mods >.<!!!
The map has some potential though...
happy30 wrote:
Hey hey, very nice skin!
offset 892 (-10/-12)
I think you should start the kiai on 57.463 for every diffFixed in my diff! :3
[Vicho's Training Camp]
00:38:606 (1,2,1,2) - I think this is a little confusing for beginners, actually it was confusing for me too =_= Yeah x3
01:21:891 (3) - not perfectly stacked under the endpoint of (2) Fixed :O
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuorioncomet wrote:
- yay, nice skin ~
~[Over all]
- offset 894 fixed in my diff
~[Vicho's Training Camp]~
- set a preview point on this difficulty and make sure this preview point same as other difficulty. fixed in my diff :3
- silder tick rate 1? yeah x3
seem fine for me yay *-*
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuAstom wrote:
[Vicho's Training Camp]
-00:33:465 a 00:34:958, podrian agregar algo mas entremedio esta como un poco abandonada esa parte xD, quisa un slider siguiendo la voz o algunos circles siguiendo la bateria porqué no? fixeado xD
-agregar un slider de 00:46:322 a 00:47:179 (sugerencia). no :/
-01:15:465 a 01:16:322, quisa agregar un slider con repeticion, el rock rock rock suena muy fuerte como para ignorarlo fixeado xD
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuLeorda wrote:
[Vicho's Traning Camp]
00:48:475 (6) - Move 2 grid up? ok x3
00:51:046 (4) - Make curve or parallel? ...
00:52:332 (5) - Add a finish hitsound no
01:04:332 (3) - ^ ok xP
01:07:761 (1) - ^ ok ok xP
01:12:475 (2) - Move 1 grid up? yeah x3
01:16:761 (4) - Move 1 grid down? no .3.
00:28:332 (1) - Add a finish hitsound at the start of slider ok xP
¿¡Bivuendo!? xDLeorda wrote:
Bivuendo!!
[Skin]
1) Please flip the picture of fruit-ryuuta.png, it's wrong direction if move left and right at Catch the Beat
2) fruit-plate.png is missing
3) menu-button-background.png is unused, remove it
GREAT MAP!
STAR
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuDJPop wrote:
PreviewTime: 57465
Fixed in my Diff
~Vicho's Training Camp~
00:17:608 (1) - remove new combo
00:18:036 (2) - new combo
00:21:465 (1) - add hitfinish
00:24:465 (1) - remove new combo
00:24:893 (2) - new combo
00:35:179 (1,2,3,4,5,1) - wrong claps inputted, make them like previous pattern
00:35:179 (1) - add hitfinish at first note
01:02:394 (4) - add clap at last note
01:09:465 (3) - add clap at middle note
01:10:751 (4) - add clap
01:15:465 (2) - add clap at middle note
01:17:179 (1) - remove new combo
01:18:036 (3) - add hitfinish
01:24:894 (1) - silence this spinner
All Fixed
No star. -3-
B: All fixed. But the skin it's not fixed yet 'cuz I'm dl again the Photoshop. Wait, please.DJpop wrote:
No star.
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuDoomsday93 wrote:
Offset = 904 (yours feels a bit early)
Change in my diff
[VICHO'S TRAINING CAMP]
Something is broken in this difficulty. When I go into " Song Setup", the game crashes. Not sure what is wrong though, since the other difficulties in this map don't crash like that. I can't suggest anything here though. Sorry![]()
Yes, but now it's good, now you can mod
The layout of the beats are a bit boring. Most of the beat on the map are all on right angles. You should put the beats in more interesting patterns.
No :/
... Why the bg dissapears? xD BTW, all fixed.scar1410 wrote:
[General]
No Background ?
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuDangaard wrote:
[Vicho's Training Camp]
- remove last green line
- remove lead in
- reduce hp drain a bit
Fixed
Fixed the SB ans deleted the unneeded files~Derekku Chan wrote:
SPOILERAfter going through all of this, I seem to have run out of time for modding tonight and need to get some homework done. @-@ I'll check the diffs themselves possibly tomorrow for ya. My apologies. D:Pubble-ready? Most definitely not, I'm afraid. This map's SB alone is unrankable and needs to be fixed.
[General]
*Your SB elements have WAAAAAAY too many transparent pixels. When you make these elements, you should cut them to be the smallest size possible. Otherwise, you have large, unneeded space that will usually hinder performance during gameplay.
For example, Chance.png:
All of the black space is transparent pixels that should be gotten rid of. Please fix ALL images that have such unneeded space and resubmit. If there are only a few pixels on the sides like for the sliderball and rank images, it's fine, but everything else needs a revamp. (I thought that the 50/100/300/etc. ones needed fixed too, but they have transparent pixels themselves in the template skin, so.. nevermind those; just fix the big ones you have for the SB please.)
Now, back to general stuff...
*Since scorebar-colour-0, 1, 2, and 3 are the same, only the first is needed. Delete 1/2/3 and resubmit please.
*Sliderball frames aren't perfect, but the faults aren't noticeable during gameplay, so I guess they're okay. :V
*Tags: Let's, Ayana, Taketatsu, can be removed since they're searched from the title/artist.
*Please match up tags on all diffs. They should be the same on each.
*Shadows on section-fail are cut off a bit, but not too noticeable. :U
*kiai is inconsistent between difficulties. I don't mind the guest's diff having different kiai, but at least keep your own two with the same spots. =S
Si los borre XDFPRC16 wrote:
waaa, koto-chan isiste sliberd solo hasta el 7 y es hasta el 12 y si te dio flojera borra los otros desde el 8 hasta el 12
se mesclan con los otros y asasdas es algo raro y se nota o-ó.
XD eso nomas, esque ahora no estabaa conectada y me dio por posterate xD
Beuchi-chan wrote:
~Vicho's Training Camp~
00:55:118 (8,9) - Revisa el Spacing.
Fixeado x3
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuanimask wrote:
[Vicho's Training Camp]
Add "Vicho-kun" to the "Tags" section in Song Setup :o
01:16:761 (3) - Replace the Finish hitsound with a clap hitsound? Fixed
*Also, I hate to say it, but there are too many kiai toggles. Plus, a lot of times, I see kiai starting on 1/4th notes or in the middle of sliders and it's just very sloppy. Please check every spot and fix it up. Other times, kiai ends in the middle of breaks or way after it should've.Derekku Chan wrote:
*kiai is inconsistent between difficulties. I don't mind the guest's diff having different kiai, but at least keep your own two with the same spots. =S
Azure_Kyte wrote:
[Vicho's Training Camp]
I'd probably make the circle size as large as you can make it, considering this is the easy map and all. It's fine
00:31:118 (4) - Stack this on (5); the slider hides most of it the way it is now Ok x)
00:37:975 (4) - Same story here Yup
00:39:261 (2,1,2,3) - Move these out like this http://osu.ppy.sh/ss/4960 Fixed :3
Good mapArigatou Gozaimasu :3
dksslqj wrote:
Vicho's Training Camp
00:46:332 (x) - plz add note Added :3
Derekku Chan wrote:
[Vicho's Training Camp]
*The small distance spacing becomes clustered in some parts and hard to read. That's really the only problem I have with this diff.
00:30:032 (3,4,5) - is an example of a hard-to-read spot. All parts "hard-to-read" Fixed :3
Thanks a lot to allxBubu wrote:
[Vicho's Training Camp]SPOILERIMO,1 / 2 beat in terms of too difficult for novice.
For example,00:31:118(4,5)on, and exactly the same as above
If you want to do this, I suggest, modify the following issues Fixed :3
- 00:42:475(x)- add note Ok x)
00:46:332(x)-^ Ok xP
01:00:689(x)-^ Ok
No, you are wrong xD It's "K-ON! image song CD"... I'm fixing it nowtmokb93 wrote:
A little advertisement:
Source: K-ON! Keion OST
Tags: add Character Song too.
*Star* I love this song
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuxxheroxx wrote:
[Vicho's]
- • 00:36:890 (3,4,5) - Spacing ok
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuUltimate wrote:
Vicho's Training Camp:
00:40:324 (3) - 1 timing point shorter what are you talking about??
01:18:895 (1) - 1 timing point shorter ^
01:18:895 (1,2) - i don't like this spacing Fixed
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuminyeob wrote:
[Vicho]
01:18:889 (1) - This should be ended on 1:19:961 Fixed
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osuShulin wrote:
Vicho's Training Camp:
00:18:032 (7) - New combo. Ok
00:28:318 (4) - ^ Ok