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Nekomata Master+ - Kung-fu Empire

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Total Posts
168
Topic Starter
Damnae
This beatmap was submitted using in-game submission on dimanche 17 mai 2015 at 17:10:33

Artist: Nekomata Master+
Title: Kung-fu Empire
Source: beatmania IIDX
Tags: 飛燕流舞 naoyuki sato hien ryuubu backdrops asian jangle jungle empress
BPM: 177
Filesize: 19138kb
Play Time: 05:20
Difficulties Available:
  1. Backdrop (4,78 stars, 1394 notes)
Download: Nekomata Master+ - Kung-fu Empire
Information: Scores/Beatmap Listing
---------------







Remember you can watch the storyboard alone with cinema mod.
Nemis
:D
pregnant_man
00:12:982 (1) - try finish at the slider's end
00:13:490 (2) - same
00:13:999 (3) - also here
00:14:338 (1) - and normal finish at head
00:16:880 (2) - whats about adding your drum sample at the head?
01:03:151 (1) - normalfinish at head
01:19:253 (9) - finish sounds nice here
02:12:982 (6) - circle with softfinish plz
03:09:253 (1) - try drumfinish here
03:11:965 (1) - same
03:53:321 (6) - circle with softfinish plz(2)

as i said earlier OMGSOCULHAVEMYBABIESAGAIN awesome map!
Kyubey
Hi, mod because why not?
00:39:592 (4) - how about move it few grids right and up? When i played this part, this looked bad a little
01:07:473 (3) - maybe add spacing? this was played bad
01:42:727 (3) - here too
02:19:762 (5) - maybe add a little more spacing for custom stack? ~2 grids
03:17:897 (1,2,1,2,3) - how about make flow counterclockwise?
03:23:067 (3) - already asked about these sliders but looks like you won't change it
04:00:101 (5) - as with 02:19:762 (5)
04:32:473 (2,3,4,5) - it's really hard to notice that stack is 1/6 because hp bar is here, move it lower

Great map :з

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(yeah, it's all ranks now, no more approves)
Topic Starter
Damnae
Thanks for the mods, Elvis and Kyubey!



Kyubey wrote:

03:23:067 (3) - already asked about these sliders but looks like you won't change it
I did change them :D
Kiiwa
great hitsounds
Nemis
[Backdrop]
  1. 00:05:355 (1) - Change this slider in the one below to obtain a blanket? Then move 00:07:219 (5) - this slider under its tail.
  2. 03:50:609 (3,1) - What about reversing theirs potisions and then CTRL+G each one? I'd prefer this flow instead on the actual one!
  3. 03:55:694 (1,1) - After playing these two objects I'd like to follow the same direction, so, I'd suggest to CTRL+G 03:56:541 (3,4) - these two notes.
  4. 03:56:796 (1) - Consider ending this spinner 1/2 before and then adding a note on its old end (03:58:067 (1) - ).
  5. 04:57:220 (3) - CTRL+G and then move 04:56:881 (2,3) - these sliders at x:178 y:306? 04:56:372 (1,2,3,4,5,1) - would become a special pattern you know, in a different way :D
This map is already perfect, there is not much to say. Just a few suggestions :>
-kevincela-
omg i love you
Beige

-kevincela- wrote:

omg i love you

Kyubey wrote:

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Vass_Bass
SERIOUSLY AWSOME THING!
Chewin
good
Nemis
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Kiiwa
~

[Ranking Criteria]
  1. "16" in tags won't yield any search results due to length.
[Backdrop]
  1. 00:32:864 (3,1) - This spacing and rhythm will cause many to 100 on first slider. I suggest to make it more like at 00:22:130 (5,6) -
  2. 01:29:587 (3,4,5) - Expected this:
  3. 02:15:689 (1,2) - All patters like this; I think you should increase the spacing for easier understanding?
  4. 02:45:180 (2,3) - Not sure about these placements playability, but they look awesome.
  5. 03:21:197 - Should be a sound at here (does it matter to you?)
  6. 03:56:028 (1,2) - Same as before.
  7. 04:25:519 (3,4) - Same as before.
  8. 04:46:423 (3,4,5) - This really doesn't suit here. Suggest to change to 1/4.
  9. 05:17:229 (3) - New combo would be good here because of sudden rhythm change. It would also suite your patterns well!
damnae sama
Skystar
i came even before downloading
oops no storyboard yet lol i was blind
can't imagine what will it be!
Topic Starter
Damnae

Amamiya Yuko wrote:

i came even before downloading
oops no storyboard yet lol i was blind
can't imagine what will it be!
that's what you get for coming too soon :D
Akiyama Mizuki
S O O N
Kiiwa
WHERES THE SB!
JESUS!
Kurokotei
I was thinking of this music with one of your SB.
omg hype
you failed at uploading this btw
mintong89
Can I make Taiko? ahh I guess it's late to request a Taiko. ;w;
Topic Starter
Damnae

mintong89 wrote:

Can I make Taiko? ahh I guess it's late to request a Taiko. ;w;
Sorry but I'd rather have just the osu! diff.
Stefan

mintong89 wrote:

Can I make Taiko? ahh I guess it's late to request a Taiko. ;w;
I tried my chance already. :P
Hellgert
gud wurk out ther :D
Topic Starter
Damnae


Storyboard finished :>
Skystar
first
Natteke
pregnant_man
oh man
man
man
i love you
Charles445
Butterflies are meant to go offscreen then disappear right? I think you might want to increase the distance they move by times 2 or 3, as ones that start on one end of the screen don't make it off the screen and just kinda hang out
Topic Starter
Damnae

Charles445 wrote:

Butterflies are meant to go offscreen then disappear right? I think you might want to increase the distance they move by times 2 or 3, as ones that start on one end of the screen don't make it off the screen and just kinda hang out
It's intentional that some land on the screen and stop moving.
Stefan
oh my god ;__;

That's beautiful ;___;

cry ;______;
Voxnola
magicbananas
Kyubey
You won "The Best Map 2014" award.
Beige
I want to seeeeeee it ;w;
Kiiwa
omfg
Beren
god!
vivicat
nice sb!
Xinely
inb4 highest user rating because the SB <3

i totally like this one <3
Beige
omg, kung-fu SB really awesome ;w;
And awesome Mapset ;w;
Freya
Hey Elite Storyboarder!
flame_phoenix_old
I love you
Kuro Fuyusaki

Stefan wrote:

oh my god ;__;

That's beautiful ;___;

cry ;______;
Nemis
There are so many words that the human created to communicate own sensations to others... the problem is that I just can't find one to describe the awesomeness of this storyboard.

now instarank thx
Lally
dat storyboard *-* omg omg <3
DJNightmare
I'm just a potato now

and its really sad ;u;
those
https://osu.ppy.sh/ss/1882144

This would properly hitsound the section you want to bring out, since at the moment, you're using what's intended to be a continuous sound as a sound that plays once. It serves the same effect since you hold for the duration, but this allows a hitsound to be played at the time you want it to.

Pretty solid map.
Secretpipe
This is just amazing !
Keep the good work man :)
[Mahua]
amazing!!!!!!!!!!!!!!!!!
Regou

[Mahua] wrote:

amazing!!!!!!!!!!!!!!!!!
fanzhen0019
K finally done
Tari
just wonderful. tell me to mod if you want <3
Topic Starter
Damnae

Tari wrote:

just wonderful. tell me to mod if you want <3
Yes please :)
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