I swear that a lot of osu! players fit into the stereotype of studying computer science and watching anime. Why is this? is there some deeper meaning?
you ruined itNaiad wrote:
As for computer science, people who play games are naturally more inclined to be interested in coding, they interact with a product of coding on the daily, and also I think the average osu! player is probably at least mildly above average socioeconomically (they have the peripherals and free-time to play the game, after all) and more likely than average to live in a rich country with accessible education, which means there is a higher chance of them pursuing education at all.
As for anime, rhythm games as a genre were born in Japan, so there's not much more to it than that. The original beat agents was also Japanese, but even if it weren't considering how many songs osu! takes from other rhythm games etc. the anime influence would invariably arrive.
Well, I thought that the question was interestingSlowpoke1135 wrote:
you ruined itNaiad wrote:
As for computer science, people who play games are naturally more inclined to be interested in coding, they interact with a product of coding on the daily, and also I think the average osu! player is probably at least mildly above average socioeconomically (they have the peripherals and free-time to play the game, after all) and more likely than average to live in a rich country with accessible education, which means there is a higher chance of them pursuing education at all.
As for anime, rhythm games as a genre were born in Japan, so there's not much more to it than that. The original beat agents was also Japanese, but even if it weren't considering how many songs osu! takes from other rhythm games etc. the anime influence would invariably arrive.
Well, I thought that conputer chain was interestingNaiad wrote:
Well, I thought that the question was interestingSlowpoke1135 wrote:
you ruined itNaiad wrote:
As for computer science, people who play games are naturally more inclined to be interested in coding, they interact with a product of coding on the daily, and also I think the average osu! player is probably at least mildly above average socioeconomically (they have the peripherals and free-time to play the game, after all) and more likely than average to live in a rich country with accessible education, which means there is a higher chance of them pursuing education at all.
As for anime, rhythm games as a genre were born in Japan, so there's not much more to it than that. The original beat agents was also Japanese, but even if it weren't considering how many songs osu! takes from other rhythm games etc. the anime influence would invariably arrive.
conputergreat_elmo wrote:
conputer
GNU/Linux users tend to be weeaboos (I myself happened to be one), so I get where you're coming from on that front.Naiad wrote:
As for computer science, people who play games are naturally more inclined to be interested in coding, they interact with a product of coding on the daily, and also I think the average osu! player is probably at least mildly above average socioeconomically (they have the peripherals and free-time to play the game, after all) and more likely than average to live in a rich country with accessible education, which means there is a higher chance of them pursuing education at all.
As for anime, rhythm games as a genre were born in Japan, so there's not much more to it than that. The original beat agents was also Japanese, but even if it weren't considering how many songs osu! takes from other rhythm games etc. the anime influence would invariably arrive.