It's Clearium's 10 year anniversary, and I'm celebrating it with a complete overhaul. This time around, you'll get a more coherent design as well as support for all gamemodes.
But, in case you're new here, Clearium is a no BS skin that gets straight to the point. Minimal, but with eye candy where it counts. Mania gets prioritised, but other modes should play just fine. As always, mania supports 1-10k.
Download v2.0
An absolutely massive thanks to Pannari for getting me started with osu skinning and encouraging me to start this project in 2014. I showed him a hitcircle sketch and he was like yo that's sick. Then this skin happened. Thank you for being so encouraging.
I also want to mention DJ Orange, who had a massive influence on mania skinning back in the day. Clearium is a replica of his METALIC SKIN, and he gave me permission to use the very closely resembling keys and judgments in my own skin. The mania gameplay has been carrying Clearium hard because of that, so I'm really thankful for it. I'd love to show proof but old osu PMs can't be viewed anymore, and sadly osu support couldn't help me retrieve them.
And last but not least, thank you to all the early adopters of the skin who encouraged me to keep going, especially early on. Some notable mentions are Evening, LeiN- and AncuL. If I'm forgetting anyone who used it extensively and talked to me about it, I'm sorry. It's been a long time. I will cherish the memories from the past decade surrounding not only this skin but osu as a whole. It's been a hell of a ride.
Archived threadClearium skin v1.5
by Jole
Tags: Clean simple beatmania iidx o2jam mania transparent addon multi cursor jole pannari dj_orange niko touchfluffytail
Size: 21MB
What's included?
Menu elements
Standard playfield
Mania playfield
+ Extras for customisation
About
While making the skin I've tried to keep things balanced between function and form. That also means there are no combobursts - you'll have to add those yourself if you want them.
Since I want this skin to appeal to a wide audience, I'd appreciate suggestions on things to change for the better, or even something to add to the extras folder. On that note, I would like to add taiko and ctb support at some point, though it's a lot of work and I don't play those modes enough to really optimise them for playing. If I do add more modes, taiko will come first since I've actually played it. Ctb on the other hand.. I might need external feedback for that.
Before you suggest something, check the to-do list and see if your suggestion is already there
Video preview
Screenshots
Download newest version(v1.5)
Note: There's an extras folder in the skin that lets you customise it to your liking. It includes different hitcircles, followpoints, cursors, different mania note variants, and different mania hit lighting
Special mentions
I would like to thank Pannari for helping me out with the skin.ini, the transparent hitcircle, the slider ball, and also converting the skin to SD initially. He was also the one to get me started in the first place. If it wasn't for him I wouldn't have bothered making more than the hitcircle concept I made for fun.
Another important user to mention is DJ Orange who let me use a near exact copy of the mania buttons and judgments from his METALIC SKIN. Without those buttons, the mania gameplay just wouldn't be the same.
At last there's TouchFluffyTail who gave me permission to use the default hit lighting from their IIDX Mania skin which greatly improves the experience of the mania playfield.
by Jole
Tags: Clean simple beatmania iidx o2jam mania transparent addon multi cursor jole pannari dj_orange niko touchfluffytail
Menu elements
Standard playfield
Mania playfield
+ Extras for customisation
While making the skin I've tried to keep things balanced between function and form. That also means there are no combobursts - you'll have to add those yourself if you want them.
Since I want this skin to appeal to a wide audience, I'd appreciate suggestions on things to change for the better, or even something to add to the extras folder. On that note, I would like to add taiko and ctb support at some point, though it's a lot of work and I don't play those modes enough to really optimise them for playing. If I do add more modes, taiko will come first since I've actually played it. Ctb on the other hand.. I might need external feedback for that.
Before you suggest something, check the to-do list and see if your suggestion is already there
Older versions
Puush links for older versions are dead. If you really need these ancient versions, I can send them per request. I probably still have them somewhere
Clearium v1.42
Clearium v1.32
Clearium v1.31
Clearium v1.3
Clearium v1.2
Clearium v1.11HD
Clearium v1.1HD
Clearium v1.0HD
Clearium v1.11HD
Clearium v1.1HD
Clearium v1.0HD
Note: There's an extras folder in the skin that lets you customise it to your liking. It includes different hitcircles, followpoints, cursors, different mania note variants, and different mania hit lighting
Changelog
18/06/20(v1.5):
General
• Change all hitsounds
• Reintroduce cursor trail and add different colours to extras (including invisible)
• Add scorev2 mod icon
• @2x maniacombo font and add "x" to the font set
• Rework menu buttons
• Add star rating icons
• Rework menu-button-background
• Rework health bar and animate it
• Replace grade letters with heavier and flashier ones
• Rework ranking-panel, ranking-graph, ranking-accuracy, ranking-maxcombo, and ranking-perfect
• Adjust font on pause and replay buttons
• Increase opacity of score number shadows
• Remove old "BEST MODE" icon for mania, sorry guys
• Add custom mode icons for standard and mania
• Change glow on play-unranked. Just... just why was it GREEN?
• Add multi-skipped
• Rework play-skip
• Update skin name in skin.ini (it said 1.3 so that sat there for.. 5 years?)
Standard
• Make followpoints look less messy
• Remove shine from miss icon
• Add new circle numbers
• Rework inputoverlay elements to nearly match default skin
• Make slider end circles invisible
• Add reversearrow
• Rework spinner and adjust spun-out mod icon
Mania
• Change hitposition from 391 to 410
• Rework keys, notes, stage right/left, and judgeline for mania
• Add lr2 darkmode-esque key images to extras folder
• Remove 5k/9k specific images and adjust 5k layout to BWYWB
• Reintroduce custom LN lighting and center the frames properly
• Remake judge images (they look 99% the same, I just lost the original font)
• Fix overlapping judge images on score screen
• Move judge position from 300 to 319 (compensation for new hitpos)
• Make barlines invisible
• Merge columnwidths to one per keymode
• Adjust hit lighting sizes to fit skin version 2's scaling with columnwidth
• Add mirror mod icon
• Adjust Columnstart for all modes to prevent transparent line on the right side of the stage
Extras
• Fix mistakes in .txt files
• Re-organise folders
• Swap some old mania lighting extras for better ones
• REMOVE ARROW AND CIRCLE NOTES AAAAAAA. These are tedious and would delay the skin a lot
• Add simple bar note type to extras
• Align bluelight LN lighting properly
• Remove softglow cursor variants
21/1/16(v1.42):[/color]
• Fixed wrong hitcircle element being used. Silly mistake
21/1/16(v1.4):
• Include SD element for ranking-panel.png (Forgot to include this)
• Also include SD element for menu-button-background
• Change behaviour of followpoints to make them appear for a shorter duration
• Lower overall columnwidth
• Correct a few things in the readme for arrow notes
• Reduce thickness of arrow & circle receptors
• Lower receptor position and hitposition to compensate for the bigger images
• Create spacing between notes and holds (Arrow variant)
• Lower opacity of arrow receptors
• Remove duplicate of autopilot mod icon
• Add more detail to inputoverlay buttons
• Decrease size of hit-100 and hit-50
• Change hit-0 (miss) to an X instead of text
• Resize inputoverlay-background to get equal margin on all sides
• Create empty space between circle notes Removing circle notes for now. They'll be added back in a future update
• Add play-unranked image
• Add selection-tab image
• Decrease size of hitcircle border
• Decrease thickness of approach circle
• Create spacing between mania-stage-light and decrease height of it
• Combine hitcircle types. There will no longer be swappable ones
15/5/15(v1.32):
• Add SD elements for score-x, score-percent, score-dot and score-comma
15/5/15(v1.31):
• Fix wrong mania skin.ini settings
15/5/15(v1.3):
• Improve "blue_round_flare" mania hit lightingand make it default
• Add new default cursor
• Change default hitcircles
• Make mania long notes fill whole column
• Add 1, 2, 3, 9 and 10K support for mania
•Add line followpoints to extras Add line followpoints and move dot ones to extras
• Fix lightingL's position
• Make new spinner
• Add more detail to the HP bar
• Change combo font
• Change hitsounds
• Change texture of mania notes to compensate for monitors with ghosting issues (And much better looks)
• Change colours of mania-key images to match new note texture
• Change hit-50 and hit-100 font
• Convert previous mania stage settings to new skin.ini format and optimise them
• Update skin version and adjust elements accordingly
• Change score font
• Redo ranking_replay and ranking_retry buttons
• Add buttons for pause menu
• Add applause.mp3
• Add new types of cursors for the newly styled one - solid glow and soft glow look and both variants in different colours
• Increase thickness of approachcircle.png (May be rolled back)
• Include arrow, circle and rounded bar mania notes + fitting key images
• Adjust mania skin.ini settings to work better with new note variants
• Add mod icons
• Add IIDX blue hit lighting from IIDX Mania as default with permission granted from TouchFluffyTail
• Add .txt files that tells users how to easily swap elements (For mania only - the rest is simple enough)
• Make new elements SD friendly
• Make download file .osk instead of .zip
27/6/14(v1.2):
• SD version now included
• Added a spike to spinner-circle.png
• Increased the outline size on ranking-[x]-small letters
• Added mania lighting effects
• Changed mania-stage-lighting to dark shades of blue
• Changed mania columns to be slightly transparent
• Changed note placement of 5K playfield(1=blue 2=grey 3=yellow 4=grey 5=blue)
• Changed 8K playfield to 7+1K(IIDX style)
• Removed some unused elements
4/5/14(v1.11):
• Changed skin to use old behaviour in order to fix ranking screen and spinner
22/4/14(v1.1):
• Completely reworked ranking panel
• Changed Retry/Watch Replay buttons
• Added button-right/middle/left
• Decreased opacity on inputoverlay-background
• Fixed scorebar-ki position
• Fixed back button frame 29 not being used
• Removed some unused elements
•Switched to using .osk instead of .zip for the skin Reverted
21/4/14(v1.0): v1.0 release
General
• Change all hitsounds
• Reintroduce cursor trail and add different colours to extras (including invisible)
• Add scorev2 mod icon
• @2x maniacombo font and add "x" to the font set
• Rework menu buttons
• Add star rating icons
• Rework menu-button-background
• Rework health bar and animate it
• Replace grade letters with heavier and flashier ones
• Rework ranking-panel, ranking-graph, ranking-accuracy, ranking-maxcombo, and ranking-perfect
• Adjust font on pause and replay buttons
• Increase opacity of score number shadows
• Remove old "BEST MODE" icon for mania, sorry guys
• Add custom mode icons for standard and mania
• Change glow on play-unranked. Just... just why was it GREEN?
• Add multi-skipped
• Rework play-skip
• Update skin name in skin.ini (it said 1.3 so that sat there for.. 5 years?)
Standard
• Make followpoints look less messy
• Remove shine from miss icon
• Add new circle numbers
• Rework inputoverlay elements to nearly match default skin
• Make slider end circles invisible
• Add reversearrow
• Rework spinner and adjust spun-out mod icon
Mania
• Change hitposition from 391 to 410
• Rework keys, notes, stage right/left, and judgeline for mania
• Add lr2 darkmode-esque key images to extras folder
• Remove 5k/9k specific images and adjust 5k layout to BWYWB
• Reintroduce custom LN lighting and center the frames properly
• Remake judge images (they look 99% the same, I just lost the original font)
• Fix overlapping judge images on score screen
• Move judge position from 300 to 319 (compensation for new hitpos)
• Make barlines invisible
• Merge columnwidths to one per keymode
• Adjust hit lighting sizes to fit skin version 2's scaling with columnwidth
• Add mirror mod icon
• Adjust Columnstart for all modes to prevent transparent line on the right side of the stage
Extras
• Fix mistakes in .txt files
• Re-organise folders
• Swap some old mania lighting extras for better ones
• REMOVE ARROW AND CIRCLE NOTES AAAAAAA. These are tedious and would delay the skin a lot
• Add simple bar note type to extras
• Align bluelight LN lighting properly
• Remove softglow cursor variants
21/1/16(v1.42):[/color]
• Fixed wrong hitcircle element being used. Silly mistake
21/1/16(v1.4):
• Include SD element for ranking-panel.png (Forgot to include this)
• Also include SD element for menu-button-background
• Change behaviour of followpoints to make them appear for a shorter duration
• Lower overall columnwidth
• Correct a few things in the readme for arrow notes
• Reduce thickness of arrow & circle receptors
• Lower receptor position and hitposition to compensate for the bigger images
• Create spacing between notes and holds (Arrow variant)
• Lower opacity of arrow receptors
• Remove duplicate of autopilot mod icon
• Add more detail to inputoverlay buttons
• Decrease size of hit-100 and hit-50
• Change hit-0 (miss) to an X instead of text
• Resize inputoverlay-background to get equal margin on all sides
• Add play-unranked image
• Add selection-tab image
• Decrease size of hitcircle border
• Decrease thickness of approach circle
• Create spacing between mania-stage-light and decrease height of it
• Combine hitcircle types. There will no longer be swappable ones
15/5/15(v1.32):
• Add SD elements for score-x, score-percent, score-dot and score-comma
15/5/15(v1.31):
• Fix wrong mania skin.ini settings
15/5/15(v1.3):
• Improve "blue_round_flare" mania hit lighting
• Add new default cursor
• Change default hitcircles
• Make mania long notes fill whole column
• Add 1, 2, 3, 9 and 10K support for mania
•
• Fix lightingL's position
• Make new spinner
• Add more detail to the HP bar
• Change combo font
• Change hitsounds
• Change texture of mania notes to compensate for monitors with ghosting issues (And much better looks)
• Change colours of mania-key images to match new note texture
• Change hit-50 and hit-100 font
• Convert previous mania stage settings to new skin.ini format and optimise them
• Update skin version and adjust elements accordingly
• Change score font
• Redo ranking_replay and ranking_retry buttons
• Add buttons for pause menu
• Add applause.mp3
• Add new types of cursors for the newly styled one - solid glow and soft glow look and both variants in different colours
• Increase thickness of approachcircle.png (May be rolled back)
• Include arrow, circle and rounded bar mania notes + fitting key images
• Adjust mania skin.ini settings to work better with new note variants
• Add mod icons
• Add IIDX blue hit lighting from IIDX Mania as default with permission granted from TouchFluffyTail
• Add .txt files that tells users how to easily swap elements (For mania only - the rest is simple enough)
• Make new elements SD friendly
• Make download file .osk instead of .zip
27/6/14(v1.2):
• SD version now included
• Added a spike to spinner-circle.png
• Increased the outline size on ranking-[x]-small letters
• Added mania lighting effects
• Changed mania-stage-lighting to dark shades of blue
• Changed mania columns to be slightly transparent
• Changed note placement of 5K playfield(1=blue 2=grey 3=yellow 4=grey 5=blue)
• Changed 8K playfield to 7+1K(IIDX style)
• Removed some unused elements
4/5/14(v1.11):
• Changed skin to use old behaviour in order to fix ranking screen and spinner
22/4/14(v1.1):
• Completely reworked ranking panel
• Changed Retry/Watch Replay buttons
• Added button-right/middle/left
• Decreased opacity on inputoverlay-background
• Fixed scorebar-ki position
• Fixed back button frame 29 not being used
• Removed some unused elements
•
21/4/14(v1.0): v1.0 release
To-do list
Done (release on next update)
General
Standard
Mania
Extras
Not done yet
High priority
• Remove .tmp files left over from renders
• Update perfect mod icon to match new ranking-SS
Normal priority
Low priority
Delayed due to the time it would take
• Rework arrow note shapes
• Add glow to arrow and circle note receptors on hold
• Reintroduce circle notes in a smaller size
• Add space between arrow notes and adjust keys accordingly
• Fill empty space below circle and arrow key images with black
• Replace back button animation with smexy new one
• Add comments to skin.ini explaining what all lines do
• Optimise and clean up circle long note images
• Improve overall mod icon theme
• Change random mod icon to dice instead of cards shoutout to cpot for this change
• Add scoreentry numbers
• Make font and colour usage more consistent. It's kind of all over the place
• Change rounded bar notes to pill shapes
• Add obligatory anime character to nightcore mod icon
Considered changes
• Change combo colours
• Make slider ticks invisible and add current ones to extras
General
Standard
Mania
Extras
Not done yet
High priority
• Remove .tmp files left over from renders
• Update perfect mod icon to match new ranking-SS
Normal priority
Low priority
Delayed due to the time it would take
• Rework arrow note shapes
• Add glow to arrow and circle note receptors on hold
• Reintroduce circle notes in a smaller size
• Add space between arrow notes and adjust keys accordingly
• Fill empty space below circle and arrow key images with black
• Replace back button animation with smexy new one
• Add comments to skin.ini explaining what all lines do
• Optimise and clean up circle long note images
• Improve overall mod icon theme
• Change random mod icon to dice instead of cards shoutout to cpot for this change
• Add scoreentry numbers
• Make font and colour usage more consistent. It's kind of all over the place
• Change rounded bar notes to pill shapes
• Add obligatory anime character to nightcore mod icon
Considered changes
• Change combo colours
• Make slider ticks invisible and add current ones to extras
Special mentions
I would like to thank Pannari for helping me out with the skin.ini, the transparent hitcircle, the slider ball, and also converting the skin to SD initially. He was also the one to get me started in the first place. If it wasn't for him I wouldn't have bothered making more than the hitcircle concept I made for fun.
Another important user to mention is DJ Orange who let me use a near exact copy of the mania buttons and judgments from his METALIC SKIN. Without those buttons, the mania gameplay just wouldn't be the same.
At last there's TouchFluffyTail who gave me permission to use the default hit lighting from their IIDX Mania skin which greatly improves the experience of the mania playfield.