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Kon Natsumi - Niji no Kakera-TV size ver.- [Taiko|Osu]

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OblivioN
This beatmap was submitted using in-game submission on 2014年11月5日 at 1:28:46

Artist: Kon Natsumi
Title: Niji no Kakera-TV size ver.-
Source: 一週間フレンズ。
Tags: tv size Isshuukan friends. Melt kanpakyin climbb65588 opening
BPM: 132
Filesize: 10795kb
Play Time: 01:25
Difficulties Available:
  1. Climbb & KPY's Taiko Oni (3.31 stars, 393 notes)
  2. Taiko Muzukashii (2.47 stars, 271 notes)
  3. Easy (1.3 stars, 88 notes)
  4. Insane (3.6 stars, 272 notes)
  5. Melt's Hard (3.36 stars, 223 notes)
  6. Normal (2.13 stars, 155 notes)
Download: Kon Natsumi - Niji no Kakera-TV size ver.-
Download: Kon Natsumi - Niji no Kakera-TV size ver.- (no video)
Information: Scores/Beatmap Listing
---------------
Easy——100%
Normal——100%
Hard by Melt——100%:DDD
Insane——Remap100%
Muzukashii by kanpakyin&climbb65588
Climbb & KPY's Taiko Oni by kanpakyin&climbb65588
谢谢妹儿 KPY climbb的gd ! :)
1st for my fellow:ikarus1212

Thank you modding from
4anke
gxytcgxyt
lnyphoenix
Akemi_Homura The first one who makes me nerve go for rank ><
Regraz
WinglessAsura
Pururut
Jemmmmy
sjoy
kanpakyin
captin1 good modding & help me resurrect the map out of graveyard ;w;
Flandre_ErMei
Zero__wind
Kagami Yuki
lkx_Shore
Genkishi
KanaRin
Nymph
TheForgotten5
Charlotte
Neku okazaki
yf_bmp
lZenxl
Atrue
Fycho
S o a p
pkk posted a lot of really helpful suggestions ><
Cherry Blossom help me with hitsound,hug, love you ❤
buhei
IamKwaN
Sellenite 萌萌小仓唯
Kamiya四董lol带我飞哇
Irie Miyuki
Tari
Smallboat

something 碎碎念
当时也不知道为什么想要开这个坑,天真地以为这会是冷番。然后当时群里作图是潮流,于是我也跟风了。也是我第一次正经做的insane.
后来哄骗妹儿来个gd,拿着妹儿的gd我就想,这不rank不好意思啊;w;然后看看自己的惨烈的insane,remap了一遍,就开始找摸。
听了很多人的建议,黑子大大给了我irc以后我又remap了一遍;w; 当时看着自己觉得还行。之后又看到kpy大大问我要不要太鼓gd,心情无比兴奋:要要要!要要要! ;w; 还帮我找了kanarin给太鼓icon ,两位人都超好啊>< 再后来就是找拉克修要了摸,拉克修的摸让我清醒了很多,认识到了自己的map里面很多不合理的地方,于是又是一遍remap ;w; 妹儿又帮我找了妮妮来看图!大天使有木有!
之后觉得自己的nc很乱,pm黄书,讲了一通以后对nc规则了解了很多,黄书也帮我修正了nc,还告诉我一些遇到什么样的音,用什么样的梗比较好,还答应帮我搞图,天啊!又是一个天使;w;开心得我都飞了起来。【黄书考研加油啊XD
骚扰飞球来摸图;w; 改了蛮多,还有音效方面的建议让我从normal动摇,最后决定用soft ,还涨了鼓点的姿势。

soap我是骚扰了一万年你信不信,这家伙整天想着怎么赚钱:3
pkk也是给了我很多flow方面的建议,还提出了一些应该drum的地方
Cherry Blossom是通过p总的关系mu到的;w; 音效别有风味,据本人说是Cherry Blossom style!;w;也是Cherry Blossom帮我的音效大改;从原来的没有打击感变得瞬间高大上了起来,喜欢得不行
buhei传给我了一个softclap,用了以后感觉更加高!大!上!喜欢到爆炸!还有前面后面那两段改得,和我一开始想做的效果一样,可是我自己做不出来;w;
在我正愁找不到bat的时候,在BMT里冒了一个泡,这个时候,遇到了骏喵w又是天使
这个四董,龙骑士走rank啊。和美雪m4m.-. 当时看了美雪的图第一感想就是:哇!这风格!我想学! 然后就是求了mu
船爷帮我改图从十一点弄到两点;w;真是辛苦了!
以上
以前就说过,这张承载了melt,kpy,climbb的gd 的map我一定要rank
现在我也不放弃。更何况有这么多人的帮助。
也许对于1st rank来说,我没经历过什么,没有别人那么多磨难,但这对我也有非凡的意义。也是解锁了osu里的一个成就吧。

我不是触手,无法留下惊人的replay,但至少,我也想通过这个方式留下一点自己存在过的证明
虽然妹儿每天都在嚷嚷着:打死歪歪!
但我觉得他还是大天使w
Melt
o.o

code
osu file format v12

[General]
AudioFilename: OP &amp ED tv.size720POP[P1][av1048938]fd.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.56

[Metadata]
Title:Niji no Kakera
TitleUnicode:虹のかけら
Artist:Kon Natsumi
ArtistUnicode:昆 夏美
Creator:OblivioN
Version:Hard
Source:一週間フレンズ
Tags:一週間フレンズ
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.54
SliderTickRate:1

[Events]
//Background and Video events
0,0,"41202124.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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440,365,69658,1,0,0:0:0:0:
404,368,69771,6,0,P|359:379|318:366,1,88.5500016889573
195,380,70226,1,8,0:0:0:0:
134,271,70453,2,0,L|150:180,1,88.5500016889573
182,370,70908,1,0,0:0:0:0:
121,261,71135,2,0,L|137:170,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
114,51,71590,6,0,P|206:17|290:71,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
252,171,72271,1,0,0:0:0:0:
370,209,72499,2,0,P|360:313|444:364,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
481,256,73181,1,0,0:0:0:0:
494,223,73294,1,0,0:0:0:0:
512,192,73408,6,0,L|496:96,1,88.5500016889573
394,25,73862,2,0,L|408:112,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
324,204,74317,1,0,0:0:0:0:
213,260,74544,2,0,P|166:273|121:253,1,88.5500016889573,0|8,0:0|0:0,0:0:0:0:
53,162,74999,1,0,0:0:0:0:
7,277,75226,5,0,0:0:0:0:
130,261,75453,1,0,0:0:0:0:
53,162,75681,2,0,B|61:69,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
451,73,76590,6,0,B|459:162,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
373,251,77044,2,0,P|359:330|406:378,2,132.825002533436,4|8|8,0:0|0:0|0:0,0:0:0:0:
158,121,78408,6,0,P|146:73|168:27,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
352,37,78862,2,0,P|366:79|354:121,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
256,352,79544,2,0,P|219:289|269:191,1,177.100003377915
256,199,80226,1,0,0:0:0:0:
256,199,80453,1,0,0:0:0:0:
256,192,80567,12,0,82499,0:0:0:0:
256,48,84317,5,0,0:0:0:0:
256,80,84544,1,0,0:0:0:0:
256,112,84771,1,2,0:0:0:0:
256,144,84999,1,0,0:0:0:0:
256,272,85453,5,0,0:0:0:0:
208,352,85681,1,2,0:0:0:0:
304,352,85908,1,0,0:0:0:0:
256,192,86021,12,0,89090,0:0:0:0:

  1. 一个是现在还没有黄线。
  2. 还有一个是用soft音效那一段强烈建议把滑调音消掉。
  3. 还有一个是我觉得现在这个combo colour不是很好看,可以试试用浅色调的。比如这种
    [Colours]
    Combo1 : 255,196,255
    Combo2 : 255,255,193
    Combo3 : 187,243,253
    Combo4 : 243,167,167
加油:3
4anke
normal
00:21:135 (1,2) - 这两个开头叠起来的滑条对新手来说不好读图
00:30:681 (2,3) -
00:32:953 (1,2) -
00:51:362 (1,2) -
01:00:226 (4,1) -
01:05:681 (3,1) - 理由同上好像EZNM滑条不允许叠
hard
01:20:567 (1,1) - 转盘之后出现note有点突然,中间又不是break,中间建议加点note
insane
00:30:453 (2,3,4,5,6) - 这串东西不好,后面的串不在节奏上,而且也不应该放串在这
01:27:726 (1) - 转盘后的note放中间比较好吧
gxytcgxytc
[general]
ai mod says
妹儿的hard preview time 和其他的不一致
tag countdown (321go) 不一致 (最好加mapper ID


Insane和melt hard的artist 中间有个空格 窝不知道应该有还是没有=A=至少统一一下 然后问个霓虹人怎么搞
[Easy]
摸不出来
[Normal]
00:01:817 (3) - 少whistle么
01:01:362 (2) - DS奇特 move to 56,256
[hard]
不会摸;_;
[Insane]
ar-1
00:04:317 (1) - 貌似失去了什么 head加个finish应该不错w
00:00:681 (1,2,3,4) - 这是正方型吧没错吧..
01:05:226 (3,4,5,6) - 整体左移点
可以不看/.\
果然clap还是违和=-= 按你喜好来吧 00:10:226 (2,5) - 00:15:681 (2,3) - 01:27:726 (1) -
Edit do some irc 其实是因为上面看着太寒酸勒QAQ
IIRRCC
20:52 gxytcgxytc: =A=
20:53 OblivioN: ;w;
20:53 OblivioN: 怎么啦?
20:53 gxytcgxytc: 00:08:181 (2,3) - 这种滑条个人来讲是不推荐大量使用
20:53 gxytcgxytc: 偶尔一个没啥
20:53 gxytcgxytc: 最好是重音在滑条头
20:53 OblivioN: normal里的?
20:54 gxytcgxytc: 在看I
20:54 gxytcgxytc: 这个啦啦之前看我图也总说我
20:54 OblivioN: soga
20:54 OblivioN: 发个po吧;w;
20:54 gxytcgxytc: 还有感觉你把I难度看的太重;w;
20:54 gxytcgxytc: 不自然
20:55 OblivioN: soga……
20:55 gxytcgxytc: 刚做的话大概都是这样?= =梗太多根本停不下来什么的
20:55 OblivioN: 好吧/w\
20:56 gxytcgxytc: 132 ar9丧失大怪兽
20:56 OblivioN: /w\
20:56 OblivioN: 其实是因为ar8 这个我打不好;w;
20:56 gxytcgxytc: 美丽
20:56 gxytcgxytc: 我摸图经验不多也不会提啥节奏上的修改
20:57 OblivioN: 00:27:953 (1,2,3) -
20:57 OblivioN: 这种的可以吧?0.0
20:58 gxytcgxytc: 没事啊..
20:58 gxytcgxytc: 然后就是这种nazi00:30:794 (3,4,5,6) -
20:58 gxytcgxytc: 00:00:681 (1,2,3,4) -
20:59 gxytcgxytc: po里说过
20:59 gxytcgxytc: 00:26:135 (1,2,3,4,5) - 然后这类连打间距强烈建议要一致
20:59 OblivioN: OK
20:59 gxytcgxytc: 本串肯定要一致的除非你做梗
21:00 OblivioN: 猴
21:00 gxytcgxytc: 其他串也最好统一一下 速度变了什么的可以适量增加或者减少
21:00 OblivioN: 嗯呐
21:01 gxytcgxytc: 比如"平常串都是0.5 然后想表现一下高潮感觉的可以0.8甚至1.0
21:01 gxytcgxytc: 这些就随心了
21:01 gxytcgxytc: 要怂
21:01 OblivioN: 好的ww
21:02 OblivioN: 怂的意思?
21:02 OblivioN: 规规矩矩作图?;w;
21:02 gxytcgxytc: 追随内心._.
21:02 gxytcgxytc: @贾斯丁比伯
21:02 OblivioN: ;w;
恩果然摸不出来啥..
lnyphoenix
Easy
抱歉看不懂easy
Normal
00:00:681 (1,2) - 1、2顺序对调,和后面统一
00:01:817 (3,4) - ds 3.82,你的insane都没出现这么大的跳跃……可以和00:03:181 (2)重叠放
00:38:862 (1) - 改成00:38:635 - 00:39:090,和00:40:226 (3)相应
Melt's hard
也是不敢摸,妹儿水太深
Insane
AR=8,这bpm和这难度都感觉不需要9原来已经改了
00:57:044 (1,2) - 这个滑条接往返滑条节奏没听出来,改成往返滑条接滑条可能会比较好
01:21:817 (1,2,3) - ctrl+g
01:23:635 (1,2,3,4,5,6,7) - ctrl+g,ctrl+h 这里4组多边形全是顺时针,可以加一点变化
01:27:726 (1) - 转圈之后这个note的位置很不顺手,建议放在正中
整体来说节奏上空档不少,ds也比较保守(我只看到一处3.2超过了3,超过2的都是屈指可数),也没有什么遮挡或者别的难点,难度名建议改成hard
我是萌萌的新人酱,如果摸的不好请好好调教教导我 DA☆ZE
Akemi_Homura
Hi~ from your request in game~!

  • [General]
  1. BG is 1055x768, which differs from the recommended size of 1024x768.
  2. Add audioLeadin 1500~2000ms
  3. Uncheck 'Letterbox during breaks'
  4. Inconsistency in combo colours:
    - [Insane] : Combo1 : 243,167,167 Combo2 : 255,196,255 Combo3 : 255,255,193 Combo4 : 187,243,153
    - [Melt's Hard] : Combo1 : 206,167,254 Combo2 : 239,223,75 Combo3 : 81,225,251 Combo4 : 233,90,90


  • [Easy]
  1. HP +1 , OD +1
  2. 00:41:362 (1) - move this 00:41:135 and end is 00:41:817
  3. 00:43:862 - add note~?
  4. 01:03:408 (3) - I think This is more fit to music.
  5. 01:07:953 (3) - same as 01:03:408
  6. 01:11:590 (5) - same~!
  7. 01:16:590 (1,2,3) - You can make this triangle shape.
    ***Here is code~
    288,248,76590,6,0,P|344:224|368:192,1,100,8|0,0:0|0:0,0:0:0:0:
    428,128,77499,2,0,P|383:103|333:111,1,100,8|0,0:0|0:0,0:0:0:0:
    259,163,78408,2,0,P|243:111|252:64,1,100,8|4,0:0|0:0,0:0:0:0:

  • [Normal]
  1. HP +2 , OD +1
  2. 00:51:362 (1) - delete reverse.just one slider is more follow vocal.
  3. 01:15:226 (1) - This slider is well follow vocal.but awkward I think.So try this.

  • [Melt's Hard]
  1. AR -1
  2. Slider Velocity 1.54 -> 1.60
  3. 00:05:226 - add note~?
  4. 01:04:317 (1,2,3,4,5,6,7,8) - This jump is too hard I think..(just suggestion)

  • [Insane]
  1. 00:05:226 - add note~?(I think it's more comfortable)
  2. 01:17:271 (2) - x:256, y:192
  3. 01:18:862 (1) - //
  4. 01:26:021 (1) - I think this spin end is 01:29:090 and delete 01:27:726 (1) this note.like other diffs.

Nice Map and song~! ><
GL to Rank~!
Mafumafu
微博上群众hhhhh
占位~Sorry for so long waiting!
新手modder见谅!

==================================
[General]
1. Remove letterbox during breaks because you don't have break times in this mapset.(EZ NM HD)
2. Wide Screen Support option conflict in Insane diff.
[Easy]
Rhythm issues:
00:38:408 (4,1) - 这之间 为啥空了?QwQ
01:20:453 (1) - 把前面的vocal补一下,在这里开始转盘
Layout issues:
00:07:044 (3,1) - http://puu.sh/8lmxe.jpg
类似的还有一些,譬如 00:15:681 (2,3) - 00:12:499 (4,5) - 做blanket的时候可以用AR圈检查一下~~
00:27:044 (2,4) - 用坐标确保2的尾部和4的头部叠放整齐
00:45:681 (4,6) - 做成一样的,对称美观
01:05:226 (4,1,2) - 他们做成一样的,并且让他们的尾巴连起来是一个正三角形,美观的pattern
01:10:226 (2,5) - 把5和2放隔开一些
Hitsound issues:
觉得kiai用osu自带的clap不太好听
00:03:635 (2) - 用whistle或者是其他的强调一下这个
00:04:317 (3) - 这个大白线finish多好
00:22:044 (3) - 尾巴加finish
[Normal]
3.5星以上了,NM最好做成3.5以下的
CS4好吓人
Rhythm issues:
00:51:362 (1) - 这个不对节奏,跟vocal也感觉怪怪的,建议改一下
00:07:044 (2) - 这个NM最好不要弄,折返太快了
00:28:862 (5) - 这个折返不太对得上音乐 00:29:771 这里加一个note
Layout issues:
00:13:408 (1,2) - 弄成平滑的
00:22:953 (2,3) - 没有blanket好,像这样稍微调一下http://puu.sh/8mv1c.jpg
00:24:771 (1,2) - http://puu.sh/8mv3Y.jpg同样是blanket问题
00:30:226 (1,2) - 这样包一下:http://puu.sh/8mv7a.jpg
00:16:590 (1) - 检查一下坐标,没有叠好
00:35:681 (1,2) - 这样的stack还是不要弄比较好
01:06:135 (1,2) - 试试这样:http://puu.sh/8mvk4.jpg
Overlap很不美观比如:00:02:726 (1,2) - 00:21:135 (1,2) -
DS调成1.1就不会overlap啦 :3~
[Melt's Hard]
:3
Very nice!
[Insane]

新人不太会Insane,简单看看吧w
00:04:317 (1) - 头加finish
00:05:908 (3) - ^
00:18:862 (1,2) - http://puu.sh/8p9ro.jpg 形状弄好一点,最好包好
00:21:590 (5,6,7,8,9) - 跟着鼓声可以加上clap
00:55:226 (1,2) - 包好 http://puu.sh/8p9B2.jpg
00:56:362 (3,5) - 5的尾巴没有完全叠好哦!
00:58:862 (1,2) - 挪开一些,重叠的太近了
01:09:317 (5,7) - 没有完全叠好,检查一下坐标
01:11:590 (1,3) - ^
01:20:681 (1,2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,4) - 我觉得在 01:21:362 (4) - 01:22:271 (3) - 01:23:181 (3) - 01:24:090 (3) - 01:24:771 (3) - 下whistle好一些。

========================END==================================================
If you have any questions, feel free to ask me in-game!
Good luck!
Topic Starter
OblivioN

Akemi_Homura wrote:

Hi~ from your request in game~!

  • [General]
  1. BG is 1055x768, which differs from the recommended size of 1024x768.-fixed
  2. Add audioLeadin 1500~2000ms-fixed
  3. Uncheck 'Letterbox during breaks'-fixed
  4. Inconsistency in combo colours:
    - [Insane] : Combo1 : 243,167,167 Combo2 : 255,196,255 Combo3 : 255,255,193 Combo4 : 187,243,153
    - [Melt's Hard] : Combo1 : 206,167,254 Combo2 : 239,223,75 Combo3 : 81,225,251 Combo4 : 233,90,90


  • [Easy]
  1. HP +1 , OD +1-fixed
  2. 00:41:362 (1) - move this 00:41:135 and end is 00:41:817
    -fixed
  3. 00:43:862 - add note~?-add
  4. 01:03:408 (3) - I think This is more fit to music.
    -I kept it and think of some time(ˊ・ω・ˋ ;)
  5. 01:07:953 (3) - same as 01:03:408-^
  6. 01:11:590 (5) - same~!-^
  7. 01:16:590 (1,2,3) - You can make this triangle shape.-good! thank you!
    ***Here is code~
    288,248,76590,6,0,P|344:224|368:192,1,100,8|0,0:0|0:0,0:0:0:0:
    428,128,77499,2,0,P|383:103|333:111,1,100,8|0,0:0|0:0,0:0:0:0:
    259,163,78408,2,0,P|243:111|252:64,1,100,8|4,0:0|0:0,0:0:0:0:

  • [Normal]
  1. HP +2 , OD +1-fixed
  2. 00:51:362 (1) - delete reverse.just one slider is more follow vocal.-fixed
  3. 01:15:226 (1) - This slider is well follow vocal.but awkward I think.So try this.-fixed

  • [Melt's Hard]
  1. AR -1
  2. Slider Velocity 1.54 -> 1.60
  3. 00:05:226 - add note~?
  4. 01:04:317 (1,2,3,4,5,6,7,8) - This jump is too hard I think..(just suggestion)

  • [Insane]
  1. 00:05:226 - add note~?(I think it's more comfortable)-sounds uncomfortable……
  2. 01:17:271 (2) - x:256, y:192-fixed
  3. 01:18:862 (1) - //-fixed
  4. 01:26:021 (1) - I think this spin end is 01:29:090 and delete 01:27:726 (1) this note.like other diffs.-fixed

Nice Map and song~! ><
GL to Rank~!
Thank you for modding~ :)
Toycat_old
良い :3
Topic Starter
OblivioN

gxytcgxytc wrote:

[general]
ai mod says
妹儿的hard preview time 和其他的不一致-fixed
tag countdown (321go) 不一致 (最好加mapper ID -fixed


Insane和melt hard的artist 中间有个空格 窝不知道应该有还是没有=A=至少统一一下 然后问个霓虹人怎么搞-fixed
[Easy]
摸不出来
[Normal]
00:01:817 (3) - 少whistle么-fixed
01:01:362 (2) - DS奇特 move to 56,256-fixed
[hard]
不会摸;_;
[Insane]
ar-1
00:04:317 (1) - 貌似失去了什么 head加个finish应该不错w
00:00:681 (1,2,3,4) - 这是正方型吧没错吧..
01:05:226 (3,4,5,6) - 整体左移点
可以不看/.\
果然clap还是违和=-= 按你喜好来吧 00:10:226 (2,5) - 00:15:681 (2,3) - 01:27:726 (1) -
remap惹,谢谢白雪:D
Edit do some irc 其实是因为上面看着太寒酸勒QAQ
IIRRCC
20:52 gxytcgxytc: =A=
20:53 OblivioN: ;w;
20:53 OblivioN: 怎么啦?
20:53 gxytcgxytc: 00:08:181 (2,3) - 这种滑条个人来讲是不推荐大量使用
20:53 gxytcgxytc: 偶尔一个没啥
20:53 gxytcgxytc: 最好是重音在滑条头
20:53 OblivioN: normal里的?
20:54 gxytcgxytc: 在看I
20:54 gxytcgxytc: 这个啦啦之前看我图也总说我
20:54 OblivioN: soga
20:54 OblivioN: 发个po吧;w;
20:54 gxytcgxytc: 还有感觉你把I难度看的太重;w;
20:54 gxytcgxytc: 不自然
20:55 OblivioN: soga……
20:55 gxytcgxytc: 刚做的话大概都是这样?= =梗太多根本停不下来什么的
20:55 OblivioN: 好吧/w\
20:56 gxytcgxytc: 132 ar9丧失大怪兽
20:56 OblivioN: /w\
20:56 OblivioN: 其实是因为ar8 这个我打不好;w;
20:56 gxytcgxytc: 美丽
20:56 gxytcgxytc: 我摸图经验不多也不会提啥节奏上的修改
20:57 OblivioN: 00:27:953 (1,2,3) -
20:57 OblivioN: 这种的可以吧?0.0
20:58 gxytcgxytc: 没事啊..
20:58 gxytcgxytc: 然后就是这种nazi00:30:794 (3,4,5,6) -
20:58 gxytcgxytc: 00:00:681 (1,2,3,4) -
20:59 gxytcgxytc: po里说过
20:59 gxytcgxytc: 00:26:135 (1,2,3,4,5) - 然后这类连打间距强烈建议要一致
20:59 OblivioN: OK
20:59 gxytcgxytc: 本串肯定要一致的除非你做梗
21:00 OblivioN: 猴
21:00 gxytcgxytc: 其他串也最好统一一下 速度变了什么的可以适量增加或者减少
21:00 OblivioN: 嗯呐
21:01 gxytcgxytc: 比如"平常串都是0.5 然后想表现一下高潮感觉的可以0.8甚至1.0
21:01 gxytcgxytc: 这些就随心了
21:01 gxytcgxytc: 要怂
21:01 OblivioN: 好的ww
21:02 OblivioN: 怂的意思?
21:02 OblivioN: 规规矩矩作图?;w;
21:02 gxytcgxytc: 追随内心._.
21:02 gxytcgxytc: @贾斯丁比伯
21:02 OblivioN: ;w;
恩果然摸不出来啥..
Topic Starter
OblivioN

lnyphoenix wrote:

Easy
抱歉看不懂easy
Normal
00:00:681 (1,2) - 1、2顺序对调,和后面统一
00:01:817 (3,4) - ds 3.82,你的insane都没出现这么大的跳跃……可以和00:03:181 (2)重叠放-fixed
00:38:862 (1) - 改成00:38:635 - 00:39:090,和00:40:226 (3)相应-好像改了:3
Melt's hard
也是不敢摸,妹儿水太深
Insane
AR=8,这bpm和这难度都感觉不需要9原来已经改了
00:57:044 (1,2) - 这个滑条接往返滑条节奏没听出来,改成往返滑条接滑条可能会比较好改哩
01:21:817 (1,2,3) - ctrl+g-get
01:23:635 (1,2,3,4,5,6,7) - ctrl+g,ctrl+h 这里4组多边形全是顺时针,可以加一点变化-get√
01:27:726 (1) - 转圈之后这个note的位置很不顺手,建议放在正中-del
整体来说节奏上空档不少,ds也比较保守(我只看到一处3.2超过了3,超过2的都是屈指可数),也没有什么遮挡或者别的难点,难度名建议改成hard已经remap
我是萌萌的新人酱,如果摸的不好请好好调教教导我 DA☆ZE
感谢绯红桑:D
WinglessAsura
[list]here's my mod :)

General


first, i want to say. your map is almost perfect for ranked. no need for more object modding.
just, your hitsound is should be increase slightly. at some point, your hitsound goes silent while song playing it beats.
as for hard and above, it will be more challenging if you adding some jumps to the map or maybe there's a jump on your map but its too few, try to increase more jumps. usually hard/insane diff player likes jumps :)

hope my mod will be useful for you. i'm sorry if there's any inconvenience in my words :) :D
Topic Starter
OblivioN

WinglessAsura wrote:

[list]here's my mod :)

General


first, i want to say. your map is almost perfect for ranked. no need for more object modding.
just, your hitsound is should be increase slightly. at some point, your hitsound goes silent while song playing it beats.
as for hard and above, it will be more challenging if you adding some jumps to the map or maybe there's a jump on your map but its too few, try to increase more jumps. usually hard/insane diff player likes jumps :)

hope my mod will be useful for you. i'm sorry if there's any inconvenience in my words :) :D
Thank you!Changed hitsound :) I love you
Pururut
irc
2014-04-27 00:45 Pururut: 先来EZ
2014-04-27 00:45 OblivioN: 猴
2014-04-27 00:45 Pururut: 00:12:953 (5) - blanket 修一下
2014-04-27 00:45 Pururut: 00:13:862 (1) -
2014-04-27 00:45 Pururut: ^
2014-04-27 00:45 OblivioN: 猴
2014-04-27 00:46 Pururut: 可以用上一个note的approach circle检查
2014-04-27 00:46 OblivioN: 嗯……
2014-04-27 00:47 OblivioN: 话说刚刚你agree什么啊:3
2014-04-27 00:47 Pururut: 00:29:090 (4) - 把GS关了 然后和00:27:044 (2) - 尾巴叠好
2014-04-27 00:47 Pururut: 什么agree
2014-04-27 00:47 OblivioN: 猴
2014-04-27 00:48 OblivioN: 看群;w;
2014-04-27 00:49 Pururut: 01:11:590 (5) - nc
2014-04-27 00:49 Pururut: 01:13:408 (2) - 删掉nc
2014-04-27 00:49 OblivioN: 嗯
2014-04-27 00:49 Pururut: 01:15:226 (5) - nc
2014-04-27 00:50 OblivioN: 猴
2014-04-27 00:50 Pururut: 啊你这个好多滑条尾巴都压着长白线了啊
2014-04-27 00:50 Pururut: 这样就不好NC了
2014-04-27 00:50 OblivioN: 【是的】
2014-04-27 00:51 Pururut: 倒数第二个转盘啊
2014-04-27 00:52 OblivioN: 怎么改?
2014-04-27 00:52 Pururut: 01:19:544 (4) -
2014-04-27 00:52 Pururut: 01:19:999 (5) -
2014-04-27 00:52 Pururut: 放两个note
2014-04-27 00:53 Pururut: 01:20:453 (6) - 然后这里一个滑条
2014-04-27 00:53 Pururut: 可以画个桃心
2014-04-27 00:53 OblivioN: 猴
2014-04-27 00:53 Pururut: 01:20:453 (6) - 滑条到这结束
2014-04-27 00:54 OblivioN: 咦,两个是同一个时间点;w;
2014-04-27 00:54 Pururut: 01:22:271
2014-04-27 00:54 Pururut: 这
2014-04-27 00:54 OblivioN: 猴
2014-04-27 00:54 Pururut: 01:22:271 (6) -
2014-04-27 00:55 Pururut: 然后我觉得后面那个转盘就可以删了
2014-04-27 00:55 OblivioN: 嗯
2014-04-27 00:56 Pururut: ez就这样了
2014-04-27 00:57 Pururut: 桃心滑条你自己研究一下吧
2014-04-27 00:57 Pururut: 也不一定要桃心啦
2014-04-27 00:57 OblivioN: 猴~
2014-04-27 00:57 Pururut: 转盘删了的话记得后面的绿线也删掉
2014-04-27 00:57 OblivioN: 好的
2014-04-27 01:00 Pururut: 00:30:681 (2,3) -
2014-04-27 01:00 Pururut: normal的
2014-04-27 01:00 Pururut: 这里那个3滑条
2014-04-27 01:00 Pururut: flow不是很好
2014-04-27 01:00 Pururut: 建议3的话可以下去一点
2014-04-27 01:00 OblivioN: 嗯……
2014-04-27 01:00 Pururut: 00:52:953 (3,4) - 这里同理
2014-04-27 01:00 OblivioN: 猴
2014-04-27 01:01 Pururut: 01:05:681 (3,1) - 这里也是
2014-04-27 01:01 Pururut: 不过都是一改就都要休整
2014-04-27 01:01 Pururut: 也是麻烦
2014-04-27 01:01 Pururut: easy normal就这点最烦人了
2014-04-27 01:01 OblivioN: 是的;w;
2014-04-27 01:02 Pururut: 01:25:453 (1) - 这个转盘啊
2014-04-27 01:02 Pururut: 01:26:135 (1) - 从这开始
2014-04-27 01:03 Pururut: 01:29:090 (1) - 到这结束
2014-04-27 01:03 OblivioN: 猴
2014-04-27 01:03 Pururut: 不对
2014-04-27 01:03 Pururut: 01:25:908 (1) - 从这开始
2014-04-27 01:03 OblivioN: 咦?
2014-04-27 01:03 Pururut: 前面那根红线
2014-04-27 01:04 Pururut: 你再补两个note就行了
2014-04-27 01:04 OblivioN: 猴
2014-04-27 01:04 OblivioN: 嗯
2014-04-27 01:04 Pururut: 妹儿的跳过了
2014-04-27 01:04 Pururut: irc摸不了GD
2014-04-27 01:04 OblivioN: 猴
2014-04-27 01:05 Pururut: 请AR8
2014-04-27 01:05 OblivioN: 好的:3只是自己试图的时候是ar9【。】
2014-04-27 01:05 Pururut: 00:00:681 (1,2,3,4) - 这里你是要摆四方吗
2014-04-27 01:05 Pururut: 你这个好像歪了
2014-04-27 01:05 OblivioN: 好像是的【。】
2014-04-27 01:06 OblivioN: 我一会修一下
2014-04-27 01:06 Pururut: 上面菜单
2014-04-27 01:06 Pururut: compose
2014-04-27 01:06 Pururut: 有个多边形工具
2014-04-27 01:06 Pururut: 第4个
2014-04-27 01:06 OblivioN: 嗯
2014-04-27 01:07 OblivioN: 会用
2014-04-27 01:07 OblivioN: 之前这里忘了用【。】
2014-04-27 01:07 Pururut: 00:04:317 (5) - 减速滑条NC
2014-04-27 01:07 Pururut: 而且我感觉这里好像没必要减速.
2014-04-27 01:07 OblivioN: soga
2014-04-27 01:07 Pururut: 算了
2014-04-27 01:07 Pururut: NC一下
2014-04-27 01:07 OblivioN: 感觉是一个长音
2014-04-27 01:07 Pururut: 让别人来摸吧
2014-04-27 01:07 OblivioN: 嗯
2014-04-27 01:08 Pururut: 其实哇
2014-04-27 01:08 Pururut: 我觉得
2014-04-27 01:08 Pururut: 你红线位置错了
2014-04-27 01:09 OblivioN: 嗯?
2014-04-27 01:09 Pururut: 你没发现很多重音都在红线上吗....
2014-04-27 01:09 Pururut: 本来应该实在长白线和白线上的
2014-04-27 01:09 OblivioN: 没有诶【。】
2014-04-27 01:09 Pururut: 不管啦
2014-04-27 01:09 OblivioN: 感觉在白线上的哇【。】
2014-04-27 01:10 Pururut: 00:20:226 (3,4) -
2014-04-27 01:10 Pururut: 这个跳太突然辣
2014-04-27 01:11 Pururut: 00:17:499 (2) - 没叠好
2014-04-27 01:11 OblivioN: 猴
2014-04-27 01:12 Pururut: 00:33:408 (1) - finish
2014-04-27 01:12 OblivioN: 00:20:453 (4,1) - 这两个换个位置怎么样?
2014-04-27 01:12 Pururut: 00:29:771 (1) - ^
2014-04-27 01:12 OblivioN: 猴
2014-04-27 01:12 Pururut: 不用换
2014-04-27 01:12 OblivioN: 可是那样太跳了哇……
2014-04-27 01:13 Pururut: 哦可以换
2014-04-27 01:13 Pururut: 2 和4再换一下
2014-04-27 01:13 Pururut: 就可以了
2014-04-27 01:13 OblivioN: 猴
2014-04-27 01:14 Pururut: 00:56:362 (3) - 没叠好
2014-04-27 01:14 OblivioN: 说起来我也觉得红线的位置不对;w;
2014-04-27 01:15 OblivioN: 猴
2014-04-27 01:16 OblivioN: 对又不对#¥%@&……&%不知道啦
2014-04-27 01:16 Pururut: 对了
2014-04-27 01:16 Pururut: 我看错了
2014-04-27 01:16 Pururut: 01:19:316
2014-04-27 01:16 OblivioN: 囧
2014-04-27 01:16 Pururut: 这个break没必要
2014-04-27 01:16 Pururut: 删掉
2014-04-27 01:16 OblivioN: 猴
2014-04-27 01:17 Pururut: 应该会要改一波NC
2014-04-27 01:17 Pururut: 我也不太清楚NC的标准
2014-04-27 01:17 OblivioN: 嗯
2014-04-27 01:17 OblivioN: 据说是长白线nc
2014-04-27 01:17 Pururut: 没别的问题了
2014-04-27 01:18 OblivioN: 但是insane我也不懂【。】
2014-04-27 01:18 OblivioN: 好的
2014-04-27 01:18 Pururut: 我是除了辅助读图都是长白NC
2014-04-27 01:18 OblivioN: 感谢p总www
2014-04-27 01:18 Pururut: 我po上去了
2014-04-27 01:18 OblivioN: 读图的话【。】我比较奇葩
2014-04-27 01:18 OblivioN: 猴
Topic Starter
OblivioN

4anke wrote:

normal
00:21:135 (1,2) - 这两个开头叠起来的滑条对新手来说不好读图
00:30:681 (2,3) -
00:32:953 (1,2) -
00:51:362 (1,2) -
01:00:226 (4,1) -
01:05:681 (3,1) - 理由同上好像EZNM滑条不允许叠
all done
hard
01:20:567 (1,1) - 转盘之后出现note有点突然,中间又不是break,中间建议加点note
insane
00:30:453 (2,3,4,5,6) - 这串东西不好,后面的串不在节奏上,而且也不应该放串在这
01:27:726 (1) - 转盘后的note放中间比较好吧
remap哩
感谢modding!
Topic Starter
OblivioN

Regraz wrote:

微博上群众hhhhh
占位~Sorry for so long waiting!
新手modder见谅!

==================================
[General]
1. Remove letterbox during breaks because you don't have break times in this mapset.(EZ NM HD)删掉啦
2. Wide Screen Support option conflict in Insane diff.
[Easy]
Rhythm issues:
00:38:408 (4,1) - 这之间 为啥空了?QwQ-感觉可以空,不然ez就3星以上了
01:20:453 (1) - 把前面的vocal补一下,在这里开始转盘-好
Layout issues:
00:07:044 (3,1) - http://puu.sh/8lmxe.jpg
类似的还有一些,譬如 00:15:681 (2,3) - 00:12:499 (4,5) - 做blanket的时候可以用AR圈检查一下~~-改好啦
00:27:044 (2,4) - 用坐标确保2的尾部和4的头部叠放整齐-改好啦
00:45:681 (4,6) - 做成一样的,对称美观-改好啦
01:05:226 (4,1,2) - 他们做成一样的,并且让他们的尾巴连起来是一个正三角形,美观的pattern-改好啦
01:10:226 (2,5) - 把5和2放隔开一些-好
Hitsound issues:
觉得kiai用osu自带的clap不太好听
00:03:635 (2) - 用whistle或者是其他的强调一下这个-改好啦
00:04:317 (3) - 这个大白线finish多好-猴
00:22:044 (3) - 尾巴加finish-猴
[Normal]
3.5星以上了,NM最好做成3.5以下的
CS4好吓人
Rhythm issues:
00:51:362 (1) - 这个不对节奏,跟vocal也感觉怪怪的,建议改一下-改回原来的折返惹
00:07:044 (2) - 这个NM最好不要弄,折返太快了-再留一下;w;
00:28:862 (5) - 这个折返不太对得上音乐 00:29:771 这里加一个note-猴
Layout issues:
00:13:408 (1,2) - 弄成平滑的-还不造怎么改……
00:22:953 (2,3) - 没有blanket好,像这样稍微调一下http://puu.sh/8mv1c.jpg-猴
00:24:771 (1,2) - http://puu.sh/8mv3Y.jpg同样是blanket问题-修啦
00:30:226 (1,2) - 这样包一下:http://puu.sh/8mv7a.jpg-猴
00:16:590 (1) - 检查一下坐标,没有叠好-修好啦
00:35:681 (1,2) - 这样的stack还是不要弄比较好-再看看
01:06:135 (1,2) - 试试这样:http://puu.sh/8mvk4.jpg-棒!
Overlap很不美观比如:00:02:726 (1,2) - 00:21:135 (1,2) -
DS调成1.1就不会overlap啦 :3~;w;先不改啦……不然要remap……orz
[Melt's Hard]
:3
Very nice!
[Insane]

新人不太会Insane,简单看看吧w
00:04:317 (1) - 头加finish
00:05:908 (3) - ^
00:18:862 (1,2) - http://puu.sh/8p9ro.jpg 形状弄好一点,最好包好
00:21:590 (5,6,7,8,9) - 跟着鼓声可以加上clap
00:55:226 (1,2) - 包好 http://puu.sh/8p9B2.jpg
00:56:362 (3,5) - 5的尾巴没有完全叠好哦!
00:58:862 (1,2) - 挪开一些,重叠的太近了
01:09:317 (5,7) - 没有完全叠好,检查一下坐标
01:11:590 (1,3) - ^
01:20:681 (1,2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,4) - 我觉得在 01:21:362 (4) - 01:22:271 (3) - 01:23:181 (3) - 01:24:090 (3) - 01:24:771 (3) - 下whistle好一些。
-全改啦!
========================END==================================================
If you have any questions, feel free to ask me in-game!
Good luck!
感谢modding!XD 帮大忙啦!
Jemmmmy
irc
2014-05-01 22:22 Jemmmmy: 00:01:817 (5) - nc
2014-05-01 22:23 OblivioN: 要走rank是不是比较没戏【。】 ;w;
2014-05-01 22:23 OblivioN: 猴
2014-05-01 22:23 Jemmmmy: 改改还是可以
2014-05-01 22:23 OblivioN: 噢噢!ww
2014-05-01 22:23 Jemmmmy: 调换nc
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:24 OblivioN: 00:01:817 (1) - 这里改了
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里调换nc
2014-05-01 22:24 Jemmmmy: 不对
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里//
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: orz
2014-05-01 22:24 Jemmmmy: 你等等
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:25 Jemmmmy: 00:04:317 (5,1) - 好了这里调换nc
2014-05-01 22:25 OblivioN: 猴
2014-05-01 22:25 Jemmmmy: 00:04:999 (6,1) - 这两个间距小了, 误以为是隔着半拍
2014-05-01 22:25 OblivioN: soga
2014-05-01 22:26 Jemmmmy: 00:07:840 - 这里可以加个note
2014-05-01 22:26 OblivioN: 好
2014-05-01 22:27 Jemmmmy: 00:10:226 - http://puu.sh/8uHrV.jpg
2014-05-01 22:27 OblivioN: OK~
2014-05-01 22:27 Jemmmmy: 节奏贴歌声
2014-05-01 22:27 OblivioN: 好的w
2014-05-01 22:28 Jemmmmy: 00:18:862 (1,2) - 这些不要贴紧在一起
2014-05-01 22:28 Jemmmmy: 留些缝隙
2014-05-01 22:28 OblivioN: 好
2014-05-01 22:28 Jemmmmy: 像00:17:726 (3,5) -
2014-05-01 22:28 OblivioN: 嗯啊
2014-05-01 22:29 Jemmmmy: 00:22:499 (1,2) - 分开点?
2014-05-01 22:30 OblivioN: 好
2014-05-01 22:30 Jemmmmy: 00:24:544 (2,3,4) - 这里三连不怎么贴节奏
2014-05-01 22:30 OblivioN: 嗯……
2014-05-01 22:30 Jemmmmy: 但是00:25:908 (9,10,1) -
2014-05-01 22:30 Jemmmmy: 这种就可以用用
2014-05-01 22:31 OblivioN: 好
2014-05-01 22:31 OblivioN: 00:24:771 (4,5) - 这两个地方的音拉成slider?
2014-05-01 22:31 Jemmmmy: 00:26:817 (2,4) - 这种重叠最好不要用
2014-05-01 22:31 OblivioN: 噢!好
2014-05-01 22:32 Jemmmmy: 可以拉成滑条
2014-05-01 22:32 OblivioN: 猴
2014-05-01 22:34 Jemmmmy: 00:34:999 - 这里节奏http://puu.sh/8uHQ8.jpg
2014-05-01 22:35 OblivioN: 好
2014-05-01 22:35 Jemmmmy: 折返滑条没用的必要
2014-05-01 22:35 OblivioN: 猴
2014-05-01 22:35 Jemmmmy: 00:38:862 (1) - note
2014-05-01 22:36 Jemmmmy: 做了
2014-05-01 22:36 Jemmmmy: 错了
2014-05-01 22:36 Jemmmmy: 00:37:271 - 这里 note 因为你后面都是跟乐器
2014-05-01 22:36 OblivioN: 嗯……
2014-05-01 22:37 Jemmmmy: 交换nc00:51:362 (10,1) -
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:37 OblivioN: 00:37:271这里是加一个吗?
2014-05-01 22:37 OblivioN: 00:37:271
2014-05-01 22:37 Jemmmmy: 嗯
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:38 Jemmmmy: 00:57:953 (7,1,2) - 这里太挤了 高潮送很多都行
2014-05-01 22:38 OblivioN: 好
2014-05-01 22:38 OblivioN: 就是分开放吧?
2014-05-01 22:40 Jemmmmy: 差不多
2014-05-01 22:40 Jemmmmy: 重新组合一下
2014-05-01 22:40 OblivioN: 猴w
2014-05-01 22:40 OblivioN: 嗯啊
2014-05-01 22:40 Jemmmmy: 01:00:681 (7) - nc
2014-05-01 22:40 OblivioN: get~
2014-05-01 22:40 Jemmmmy: 01:05:226 (7,8,9,10) - 这里没摆好?
2014-05-01 22:41 Jemmmmy: 连打 摆成标准弧线
2014-05-01 22:41 OblivioN: 好像是的;w;
2014-05-01 22:41 OblivioN: 嗯啊
2014-05-01 22:41 Jemmmmy: 01:05:681 (11) - 这可以分为两个短滑条
2014-05-01 22:41 OblivioN: 好的
2014-05-01 22:43 Jemmmmy: 01:09:544 - 节奏http://puu.sh/8uIjD.jpg
2014-05-01 22:43 OblivioN: get~
2014-05-01 22:44 Jemmmmy: 01:15:226 - 可以用http://puu.sh/8uIpa.jpg
2014-05-01 22:45 Jemmmmy: 然后再摆的整齐点
2014-05-01 22:45 OblivioN: 好w
2014-05-01 22:45 Jemmmmy: 01:15:226 (1) - nc
2014-05-01 22:45 OblivioN: 猴
2014-05-01 22:46 Jemmmmy: 01:23:635 (1,2,3,1,2,3,4) - 这里用多边形工具来摆
2014-05-01 22:46 Jemmmmy: ctrl+shift+d
2014-05-01 22:47 OblivioN: 好【是用多边形摆的来着的>< ;w;可能歪了
加油 :D
Topic Starter
OblivioN

Jemmmmy wrote:

irc
2014-05-01 22:22 Jemmmmy: 00:01:817 (5) - nc
2014-05-01 22:23 OblivioN: 要走rank是不是比较没戏【。】 ;w;
2014-05-01 22:23 OblivioN: 猴
2014-05-01 22:23 Jemmmmy: 改改还是可以
2014-05-01 22:23 OblivioN: 噢噢!ww
2014-05-01 22:23 Jemmmmy: 调换nc
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:24 OblivioN: 00:01:817 (1) - 这里改了
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里调换nc
2014-05-01 22:24 Jemmmmy: 不对
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里//
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: orz
2014-05-01 22:24 Jemmmmy: 你等等
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:25 Jemmmmy: 00:04:317 (5,1) - 好了这里调换nc
2014-05-01 22:25 OblivioN: 猴
2014-05-01 22:25 Jemmmmy: 00:04:999 (6,1) - 这两个间距小了, 误以为是隔着半拍
2014-05-01 22:25 OblivioN: soga
2014-05-01 22:26 Jemmmmy: 00:07:840 - 这里可以加个note
2014-05-01 22:26 OblivioN: 好
2014-05-01 22:27 Jemmmmy: 00:10:226 - http://puu.sh/8uHrV.jpg
2014-05-01 22:27 OblivioN: OK~
2014-05-01 22:27 Jemmmmy: 节奏贴歌声
2014-05-01 22:27 OblivioN: 好的w
2014-05-01 22:28 Jemmmmy: 00:18:862 (1,2) - 这些不要贴紧在一起
2014-05-01 22:28 Jemmmmy: 留些缝隙
2014-05-01 22:28 OblivioN: 好
2014-05-01 22:28 Jemmmmy: 像00:17:726 (3,5) -
2014-05-01 22:28 OblivioN: 嗯啊
2014-05-01 22:29 Jemmmmy: 00:22:499 (1,2) - 分开点?
2014-05-01 22:30 OblivioN: 好
2014-05-01 22:30 Jemmmmy: 00:24:544 (2,3,4) - 这里三连不怎么贴节奏
2014-05-01 22:30 OblivioN: 嗯……
2014-05-01 22:30 Jemmmmy: 但是00:25:908 (9,10,1) -
2014-05-01 22:30 Jemmmmy: 这种就可以用用
2014-05-01 22:31 OblivioN: 好
2014-05-01 22:31 OblivioN: 00:24:771 (4,5) - 这两个地方的音拉成slider?
2014-05-01 22:31 Jemmmmy: 00:26:817 (2,4) - 这种重叠最好不要用
2014-05-01 22:31 OblivioN: 噢!好
2014-05-01 22:32 Jemmmmy: 可以拉成滑条
2014-05-01 22:32 OblivioN: 猴
2014-05-01 22:34 Jemmmmy: 00:34:999 - 这里节奏http://puu.sh/8uHQ8.jpg
2014-05-01 22:35 OblivioN: 好
2014-05-01 22:35 Jemmmmy: 折返滑条没用的必要
2014-05-01 22:35 OblivioN: 猴
2014-05-01 22:35 Jemmmmy: 00:38:862 (1) - note
2014-05-01 22:36 Jemmmmy: 做了
2014-05-01 22:36 Jemmmmy: 错了
2014-05-01 22:36 Jemmmmy: 00:37:271 - 这里 note 因为你后面都是跟乐器
2014-05-01 22:36 OblivioN: 嗯……
2014-05-01 22:37 Jemmmmy: 交换nc00:51:362 (10,1) -
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:37 OblivioN: 00:37:271这里是加一个吗?
2014-05-01 22:37 OblivioN: 00:37:271
2014-05-01 22:37 Jemmmmy: 嗯
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:38 Jemmmmy: 00:57:953 (7,1,2) - 这里太挤了 高潮送很多都行
2014-05-01 22:38 OblivioN: 好
2014-05-01 22:38 OblivioN: 就是分开放吧?
2014-05-01 22:40 Jemmmmy: 差不多
2014-05-01 22:40 Jemmmmy: 重新组合一下
2014-05-01 22:40 OblivioN: 猴w
2014-05-01 22:40 OblivioN: 嗯啊
2014-05-01 22:40 Jemmmmy: 01:00:681 (7) - nc
2014-05-01 22:40 OblivioN: get~
2014-05-01 22:40 Jemmmmy: 01:05:226 (7,8,9,10) - 这里没摆好?
2014-05-01 22:41 Jemmmmy: 连打 摆成标准弧线
2014-05-01 22:41 OblivioN: 好像是的;w;
2014-05-01 22:41 OblivioN: 嗯啊
2014-05-01 22:41 Jemmmmy: 01:05:681 (11) - 这可以分为两个短滑条
2014-05-01 22:41 OblivioN: 好的
2014-05-01 22:43 Jemmmmy: 01:09:544 - 节奏http://puu.sh/8uIjD.jpg
2014-05-01 22:43 OblivioN: get~
2014-05-01 22:44 Jemmmmy: 01:15:226 - 可以用http://puu.sh/8uIpa.jpg
2014-05-01 22:45 Jemmmmy: 然后再摆的整齐点
2014-05-01 22:45 OblivioN: 好w
2014-05-01 22:45 Jemmmmy: 01:15:226 (1) - nc
2014-05-01 22:45 OblivioN: 猴
2014-05-01 22:46 Jemmmmy: 01:23:635 (1,2,3,1,2,3,4) - 这里用多边形工具来摆
2014-05-01 22:46 Jemmmmy: ctrl+shift+d
2014-05-01 22:47 OblivioN: 好【是用多边形摆的来着的>< ;w;可能歪了
加油 :D
感谢黑子:DDDD
HabiHolic
Hmm as your reqs

wait. Please~ tommorw mod~^^
Topic Starter
OblivioN

HabiHolic wrote:

Hmm as your reqs

wait. Please~ tommorw mod~^^
you are soooooooo kind~Thank you!<3
sjoy
写了半小时的MOD没了坑爹,只能通过PUUSHH截图找残留了
[Insane]
01:05:908 (12) - 建议http://puu.sh/8xqcS.jpg
00:49:544 (7) - 这样感觉更爽http://puu.sh/8xq9b.jpg
00:38:635 (1,2) - 试试这样? http://puu.sh/8xq4w.jpg
http://puu.sh/8xpZ7.png
00:24:544 (2,3) - 觉得莫名跳这么远
00:25:453 (5,6) - CTRL+G
00:04:317 (1) - 感觉没必要拉到蓝线
00:09:771 (1) - 太远没必要,感觉在00:08:862 (5) - 的尾就好了
00:11:362 (6) - CTRL+G
00:14:090 (7) - http://puu.sh/8xpQa.jpg
00:17:044 (1) - CTRL+g,2记得换位置
00:34:090 (3) - http://puu.sh/8xpZ7.png
01:15:908 (3,4,5) -3到4感觉挺不顺的 ,建议4CTRL+G 记得5也变
01:25:453 (1) - 建议放中间感觉比较好
原谅我其他DIFF不想重新写了 :o 赔个星
感觉第一个张图做成这样还行,节奏没啥大问题多注意FLOW和图的感觉
祝早日RANK :D
Topic Starter
OblivioN

sjoy wrote:

写了半小时的MOD没了坑爹,只能通过PUUSHH截图找残留了
[Insane]
01:05:908 (12) - 建议http://puu.sh/8xqcS.jpg
00:49:544 (7) - 这样感觉更爽http://puu.sh/8xq9b.jpg
00:38:635 (1,2) - 试试这样? http://puu.sh/8xq4w.jpg
http://puu.sh/8xpZ7.png
00:24:544 (2,3) - 觉得莫名跳这么远
00:25:453 (5,6) - CTRL+G
00:04:317 (1) - 感觉没必要拉到蓝线
00:09:771 (1) - 太远没必要,感觉在00:08:862 (5) - 的尾就好了
00:11:362 (6) - CTRL+G
00:14:090 (7) - http://puu.sh/8xpQa.jpg
00:17:044 (1) - CTRL+g,2记得换位置
00:34:090 (3) - http://puu.sh/8xpZ7.png
01:15:908 (3,4,5) -3到4感觉挺不顺的 ,建议4CTRL+G 记得5也变
01:25:453 (1) - 建议放中间感觉比较好
原谅我其他DIFF不想重新写了 :o 赔个星
感觉第一个张图做成这样还行,节奏没啥大问题多注意FLOW和图的感觉
祝早日RANK :D
All fixed
谢谢sjoy的mod和star~ :)
kanpakyin
請問接Taiko diff麼? 我會和climbb一起collab
Topic Starter
OblivioN

kanpakyin wrote:

請問接Taiko diff麼? 我會和climbb一起collab
好好好~谢谢~~~ :)
Melt
4anke
01:20:567 (1,1) - 转盘之后出现note有点突然,中间又不是break,中间建议加点note 感觉这么远没什么问题的样子 o.o

Akemi_Homura
Hi~ from your request in game~!

  • [Melt's Hard]
  1. AR -1 ar8 is fine for me
  2. Slider Velocity 1.54 -> 1.60
  3. 00:05:226 - add note~?
  4. 01:04:317 (1,2,3,4,5,6,7,8) - This jump is too hard I think..(just suggestion)reduced the distance here

GL to Rank~!

code
osu file format v12

[General]
AudioFilename: OP &amp ED tv.size720POP[P1][av1048938]fd.mp3
AudioLeadIn: 2000
PreviewTime: 681
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.56

[Metadata]
Title:Niji no Kakera
TitleUnicode:虹のかけら
Artist:Kon Natsumi
ArtistUnicode:昆夏美
Creator:OblivioN
Version:Melt's Hard
Source:Isshuukan friends.
Tags:一週間フレンズ。 Melt
BeatmapID:406529
BeatmapSetID:166240

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.54
SliderTickRate:1

[Events]
//Background and Video events
0,0,"41202124.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
681,454.545454545455,4,2,0,40,1,0
681,-117.647058823529,4,2,0,40,0,0
4317,-117.647058823529,4,1,0,40,0,0
7953,-100,4,2,0,55,0,0
22499,-100,4,1,0,40,0,0
29544,-100,4,1,0,50,0,0
51590,-86.9565217391304,4,1,0,65,0,1
79544,-86.9565217391304,4,1,0,45,0,1
80567,-86.9565217391304,4,1,0,30,0,1
80681,-117.647058823529,4,2,0,40,0,0
86021,-117.647058823529,4,2,0,30,0,0
87044,-117.647058823529,4,2,0,27,0,0
87953,-117.647058823529,4,2,0,23,0,0
89090,-117.647058823529,4,2,0,20,0,0


[Colours]
Combo1 : 243,167,167
Combo2 : 255,196,255
Combo3 : 255,255,193
Combo4 : 187,243,153

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118,208,51590,38,0,P|106:164|128:112,1,88.5500016889573,4|0,0:0|0:0,0:0:0:0:
235,48,52044,1,8,0:0:0:0:
340,162,52271,2,0,L|345:259,1,88.5500016889573
250,56,52726,1,0,0:0:0:0:
355,170,52953,2,0,L|360:267,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
464,325,53408,6,0,P|505:246|465:167,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
412,61,54090,1,0,0:0:0:0:
289,76,54317,2,0,P|241:38|131:71,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
42,146,54999,1,0,0:0:0:0:
40,181,55112,1,0,0:0:0:0:
37,216,55226,6,0,P|28:266|47:303,1,88.5500016889573,0|0,0:0|0:0,0:0:0:0:
154,354,55681,1,8,0:0:0:0:
270,313,55908,2,0,L|274:215,1,88.5500016889573
345,123,56362,2,0,L|348:34,2,88.5500016889573,0|8|0,0:0|0:0|0:0,0:0:0:0:
414,199,57044,6,0,P|369:161|254:209,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
161,237,57726,1,0,0:0:0:0:
259,293,57953,2,0,P|304:331|419:283,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
512,255,58635,1,0,0:0:0:0:
423,186,58862,6,0,P|399:137|432:58,1,132.825002533436
453,11,59317,2,0,L|359:20,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
250,67,59771,1,0,0:0:0:0:
165,157,59999,2,0,L|169:253,1,88.5500016889573,0|8,0:0|0:0,0:0:0:0:
261,327,60453,1,0,0:0:0:0:
379,289,60681,6,0,P|398:228|352:167,1,132.825002533436
318,129,61135,1,8,0:0:0:0:
204,177,61362,2,0,P|138:226|45:193,1,177.100003377915
1,88,62044,1,8,0:0:0:0:
102,16,62271,1,0,0:0:0:0:
134,31,62385,1,0,0:0:0:0:
166,44,62499,6,0,L|279:38,1,88.5500016889573
374,69,62953,1,8,0:0:0:0:
286,157,63181,2,0,P|246:229|311:319,1,177.100003377915
399,356,63862,2,0,L|499:349,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
503,226,64317,5,8,0:0:0:0:
286,157,64544,1,0,0:0:0:0:
418,270,64771,1,8,0:0:0:0:
418,54,64999,1,0,0:0:0:0:
332,237,65226,1,8,0:0:0:0:
512,110,65453,1,8,0:0:0:0:
327,74,65681,1,8,0:0:0:0:
183,83,65908,1,8,0:0:0:0:
178,117,66021,1,0,0:0:0:0:
173,152,66135,6,0,P|134:138|76:165,1,88.5500016889573,4|0,0:0|0:0,0:0:0:0:
20,254,66590,1,8,0:0:0:0:
139,300,66817,2,0,L|131:211,1,88.5500016889573
60,110,67271,2,0,L|52:21,2,88.5500016889573,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,212,67953,6,0,P|217:241|294:181,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
292,72,68635,1,0,0:0:0:0:
414,88,68862,2,0,P|465:166|423:259,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
476,360,69544,1,0,0:0:0:0:
440,365,69658,1,0,0:0:0:0:
404,368,69771,6,0,P|359:379|318:366,1,88.5500016889573
195,380,70226,1,8,0:0:0:0:
134,271,70453,2,0,L|150:180,1,88.5500016889573
182,370,70908,1,0,0:0:0:0:
121,261,71135,2,0,L|137:170,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
114,51,71590,6,0,P|206:17|290:71,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
252,171,72271,1,0,0:0:0:0:
370,209,72499,2,0,P|360:313|444:364,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
481,256,73181,1,0,0:0:0:0:
494,223,73294,1,0,0:0:0:0:
512,192,73408,6,0,L|496:96,1,88.5500016889573
394,25,73862,2,0,L|408:112,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
324,204,74317,1,0,0:0:0:0:
213,260,74544,2,0,P|166:273|121:253,1,88.5500016889573,0|8,0:0|0:0,0:0:0:0:
53,162,74999,1,0,0:0:0:0:
7,277,75226,5,0,0:0:0:0:
130,261,75453,1,0,0:0:0:0:
53,162,75681,2,0,B|61:69,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
451,73,76590,6,0,B|459:162,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
373,251,77044,2,0,P|359:330|406:378,2,132.825002533436,4|8|8,0:0|0:0|0:0,0:0:0:0:
158,121,78408,6,0,P|146:73|168:27,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
352,37,78862,2,0,P|366:79|354:121,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
256,352,79544,2,0,P|219:289|269:191,1,177.100003377915
256,199,80226,1,0,0:0:0:0:
256,199,80453,1,0,0:0:0:0:
256,192,80567,12,0,82499,0:0:0:0:
256,48,84317,5,0,0:0:0:0:
256,80,84544,1,0,0:0:0:0:
256,112,84771,1,2,0:0:0:0:
256,144,84999,1,0,0:0:0:0:
256,272,85453,5,0,0:0:0:0:
208,352,85681,1,2,0:0:0:0:
304,352,85908,1,0,0:0:0:0:
256,192,86021,12,0,89090,0:0:0:0:

thanks for modding :3
kanpakyin
OFFSET should be 672
captin1
hi

[General]
  1. Inconsistent combo colors, your lower two diffs don't have custom colors set
[Easy]
Placement/Rhythm/Nazi Patterning
  1. 00:00:681 (1,2) - I think this is tricky for a beginner, especially for a calm song like this. I would do this instead
  2. 00:02:726 (1) - Remove NC?
  3. 00:04:317 (3,1) - Swap NC?
  4. I think you made a mistake on your NC pattern, it should be every two large white ticks from 00:07:953 - , correct? So remove the NC from 00:10:226 (1) - and put it on 00:11:590 (3) - instead, and then fix from there. (If you would like help with this, ask me sometime)
  5. 00:22:044 (4) - I think this rhythm could be better, since the strong beat on 00:22:499 - does not have a click. Try this instead
  6. 00:33:862 (1,2) - Try this rhythm, so that you can map the finish on 00:34:090 -
  7. 00:41:135 (1,2) - I think this looks odd, try placing like this instead
  8. 00:52:953 (3) - Try this rhythm, so that the strong beat on 00:53:408 - has a click
  9. 00:58:408 (1,2) - Swap NC?
  10. 01:01:135 (5,1) - This might be confusing, since 1 is very close to the head of 5. I would move 1 up so that it is clearer
  11. 01:03:408 (3,4) - Blanket could be improved
  12. 01:11:590 (1,2) - Swap NC?
  13. 01:13:862 (3) - I think x168 y324 would be better placement for this note
  14. 01:17:499 (2,4) - Try to avoid this overlap
  15. 01:20:453 (6) - Move the red point to the right two grids, will help make the shape more neat
Hitsounding
  1. 00:01:817 (2,3) - Whistles on end of both sliders?
  2. 00:58:408 (1) - Finish on end of slider?
  3. 01:06:135 (1) - Finish on start of slider?
  4. 01:27:044 - green lines not needed in this diff
[Normal]
I think you should use 1.1x DS for this map, it will help fix many of your messy overlaps. Like 00:22:953 (2,3) - could look like this http://puu.sh/8ywaW.jpg
Placement/Rhythm/Nazi Patterning
  1. 00:04:317 (4,1) - Swap NC?
  2. 00:19:317 (1) - try to make this slider curve more even, like this
  3. 00:29:771 (6,1) - Swap NC?
  4. 00:51:362 (1) - Try this rhythm, so that the start of the kiai has a click
  5. 00:54:090 (5,1) - Try this rhythm, I think it follows the music better
  6. 01:25:453 (1) - Try starting spinner at 01:25:908 - instead, since the last guitar note is here
Hitsounding
  1. 00:24:771 (4) - Clap should be on start and end, not repeat
  2. 00:56:590 (3,4) - Both missing clap on head
[Melt's Hard]
Placement/Rhythm/Nazi Patterning
  1. 00:20:908 (2,4) - I think you should move these two closer to 00:20:681 (1,3) - , so that the jumps aren't quite so large, and the 00:21:135 (3,4,5) - spacing isn't as uneven
  2. 00:52:044 (2,3,4,5) - Might be confusing to read, consider unstacking a little more like this
  3. 01:10:226 (2,3,4,5) - same as ^
  4. 01:13:181 (4,5,1) - Make sure these are in a straight line like your other streams
Hitsounding
  1. 00:17:726 (3) - Whistle on start?
  2. 01:15:681 (3) - Finish on end?
don't want to mess with your style too much, but definitely tricky jumps on this map

[Insane]
Placement/Rhythm/Nazi Patterning
  1. 00:12:499 (1) - It seems like this note is placed so far just to increase difficulty, I don't think that is a good choice though. I think x44 y64 will be a nicer placement
  2. 00:23:181 (2,3) - I think this rhythm feels and sounds odd, I think a triple here like this would fit better
  3. 00:39:544 (2,3,4) - seems odd, with the beats in the music on the ends of sliders. Try using circles here instead.
  4. 00:49:544 (7) - NC would fit here
Hitsounding
  1. 00:25:453 (5,6) - Clap on 6, not 5
  2. 00:28:408 (3,4) - Clap on 3, not 4
good luck!
Topic Starter
OblivioN

kanpakyin wrote:

OFFSET should be 672
改好啦~
Topic Starter
OblivioN

captin1 wrote:

hi

[General]
  1. Inconsistent combo colors, your lower two diffs don't have custom colors set-oh, I'm sorry forgot it. Fixed./w\
[Easy]
Placement/Rhythm/Nazi Patterning
  1. 00:00:681 (1,2) - I think this is tricky for a beginner, especially for a calm song like this. I would do this instead
  2. 00:02:726 (1) - Remove NC?
  3. 00:04:317 (3,1) - Swap NC?
  4. I think you made a mistake on your NC pattern, it should be every two large white ticks from 00:07:953 - , correct? So remove the NC from 00:10:226 (1) - and put it on 00:11:590 (3) - instead, and then fix from there. (If you would like help with this, ask me sometime)
  5. 00:22:044 (4) - I think this rhythm could be better, since the strong beat on 00:22:499 - does not have a click. Try this instead
  6. 00:33:862 (1,2) - Try this rhythm, so that you can map the finish on 00:34:090 -
  7. 00:41:135 (1,2) - I think this looks odd, try placing like this instead
  8. 00:52:953 (3) - Try this rhythm, so that the strong beat on 00:53:408 - has a click
  9. 00:58:408 (1,2) - Swap NC?
  10. 01:01:135 (5,1) - This might be confusing, since 1 is very close to the head of 5. I would move 1 up so that it is clearer
  11. 01:03:408 (3,4) - Blanket could be improved
  12. 01:11:590 (1,2) - Swap NC?
  13. 01:13:862 (3) - I think x168 y324 would be better placement for this note
  14. 01:17:499 (2,4) - Try to avoid this overlap
  15. 01:20:453 (6) - Move the red point to the right two grids, will help make the shape more neat
Hitsounding
  1. 00:01:817 (2,3) - Whistles on end of both sliders?
  2. 00:58:408 (1) - Finish on end of slider?
  3. 01:06:135 (1) - Finish on start of slider?
  4. 01:27:044 - green lines not needed in this diff
[Normal]
I think you should use 1.1x DS for this map, it will help fix many of your messy overlaps. Like 00:22:953 (2,3) - could look like this http://puu.sh/8ywaW.jpg
Placement/Rhythm/Nazi Patterning
  1. 00:04:317 (4,1) - Swap NC?
  2. 00:19:317 (1) - try to make this slider curve more even, like this
  3. 00:29:771 (6,1) - Swap NC?
  4. 00:51:362 (1) - Try this rhythm, so that the start of the kiai has a click
  5. 00:54:090 (5,1) - Try this rhythm, I think it follows the music better
  6. 01:25:453 (1) - Try starting spinner at 01:25:908 - instead, since the last guitar note is here
Hitsounding
  1. 00:24:771 (4) - Clap should be on start and end, not repeat
  2. 00:56:590 (3,4) - Both missing clap on head
[Insane]
Placement/Rhythm/Nazi Patterning
  1. 00:12:499 (1) - It seems like this note is placed so far just to increase difficulty, I don't think that is a good choice though. I think x44 y64 will be a nicer placement
  2. 00:23:181 (2,3) - I think this rhythm feels and sounds odd, I think a triple here like this would fit better
  3. 00:39:544 (2,3,4) - seems odd, with the beats in the music on the ends of sliders. Try using circles here instead.
  4. 00:49:544 (7) - NC would fit here
Hitsounding
  1. 00:25:453 (5,6) - Clap on 6, not 5
  2. 00:28:408 (3,4) - Clap on 3, not 4
good luck!
suggestions for my diffs all had done!
Thank you~captin~
:)
moonlightleaf
M4M form in-game reqs >w<

[General]

怎么感觉Normal更空一些 而Easy基本放满了= =.

[Easy]

AR+1?

00:07:035 (4,5) - 建议吧后面的1复制过来blanket

00:23:399 (3) - 拉走 中心旋转 -30°大致样子

00:27:035 (5,2) - 可以完全重叠

00:34:081 (4) - 从00:33:853开始滑

00:38:399 (4) - 有点空= = 试试这节奏

00:52:944 (3,1) - easy就没必要叠了 新手会233的

01:19:535 (1,2,3) - 试试

其实01:19:156有音 1/3拍

[Normal]

00:05:217 (2) - 有点奇怪 试试拉到00:05:444

00:16:126 (3) - 直滑条

00:34:990 (5) - 试试

00:38:853 (1) - 折返

00:45:217 (4) - 卖萌吗= =放到(116,312)试试

00:54:308 (6,2) - 挨着了 分开点

01:13:853 (3,4,1) - blanket

01:19:194 加note

01:25:444 加滑条

[妹儿贴]

00:20:899 (1,2,3,4) - DS有点远了

00:33:853 note

00:40:672 (1) - 反方向弯会更好 ctrl+j那种样子

00:55:217 (1) - 直滑条吧

01:04:308 (1,2,3,4,5,6) - flow不好 也不是正多边形

01:09:762 (1) - 直滑条

[Insane]

00:11:126 (5) - 放3上面

00:16:581 (5,6) - ctrl+g

00:25:444 (5,6) - ^

00:38:626 加note放5上面

00:38:853 (1) - 折返

00:43:853 (5,6,1,2,3) - 试试用一笔画五角星的flow顺序

00:53:853 (2) - ctrl+g会顺flow

00:59:762 (3,5) - ctrl+g

01:05:331 (8,10) - 删

01:08:626 (3) - 试试

01:09:762 (1,2,3) - 叠好,还有我是觉得这种形状更顺点 因为4号滑条的角度。。

01:15:672 (3) - 放在6尾巴更好

01:18:967 开始转盘 01:20:217这结束,或者难一点01:20:444这结束

01:23:626 (1,2,3,1,2,3,4) - 试试这么摆

good luck
Topic Starter
OblivioN

moonlightleaf wrote:

M4M form in-game reqs >w<

[General]

怎么感觉Normal更空一些 而Easy基本放满了= =.

[Easy]

AR+1?-好

00:07:035 (4,5) - 建议吧后面的1复制过来blanket-感觉没必要,不改了

00:23:399 (3) - 拉走 中心旋转 -30°大致样子-好

00:27:035 (5,2) - 可以完全重叠-好

00:34:081 (4) - 从00:33:853开始滑

00:38:399 (4) - 有点空= = 试试这节奏-不了,故意空的

00:52:944 (3,1) - easy就没必要叠了 新手会233的-好

01:19:535 (1,2,3) - 试试-好

其实01:19:156有音 1/3拍-觉得ez没必要1/3了这里……

[Normal]

00:05:217 (2) - 有点奇怪 试试拉到00:05:444-看看后面有没有人说

00:16:126 (3) - 直滑条-不了,blanket的

00:34:990 (5) - 试试-好

00:38:853 (1) - 折返-好

00:45:217 (4) - 卖萌吗= =放到(116,312)试试-和后面的2重叠了就不了

00:54:308 (6,2) - 挨着了 分开点-好

01:13:853 (3,4,1) - blanket-好

01:19:194 加note-没必要啊……

01:25:444 加滑条-好

[妹儿贴]

00:20:899 (1,2,3,4) - DS有点远了

00:33:853 note

00:40:672 (1) - 反方向弯会更好 ctrl+j那种样子

00:55:217 (1) - 直滑条吧

01:04:308 (1,2,3,4,5,6) - flow不好 也不是正多边形

01:09:762 (1) - 直滑条

[Insane]

00:11:126 (5) - 放3上面-不了

00:16:581 (5,6) - ctrl+g-好

00:25:444 (5,6) - ^-好

00:38:626 加note放5上面-没必要吧……

00:38:853 (1) - 折返-好

00:43:853 (5,6,1,2,3) - 试试用一笔画五角星的flow顺序-换了另一个flow虽然不是五角星

00:53:853 (2) - ctrl+g会顺flow-好

00:59:762 (3,5) - ctrl+g-好

01:05:331 (8,10) - 删-这个……为啥

01:08:626 (3) - 试试-好

01:09:762 (1,2,3) - 叠好,还有我是觉得这种形状更顺点 因为4号滑条的角度。。-叠好了,形状没改

01:15:672 (3) - 放在6尾巴更好-这个……我觉得在start不错……

01:18:967 开始转盘 01:20:217这结束,或者难一点01:20:444这结束-没必要转盘啦……

01:23:626 (1,2,3,1,2,3,4) - 试试这么摆-后面挺平静的……所以没必要再跳了

good luck
谢谢www
kanpakyin
Topic Starter
OblivioN

kanpakyin wrote:

http://puu.sh/8E2ls

We've done!
谢谢www已经update
我爱你们> <
Zero__wind
tags里连opening都不写 creator's words也没有 我看到还得思考一下这是个啥
Topic Starter
OblivioN

Zero__wind wrote:

tags里连opening都不写 creator's words也没有 我看到还得思考一下这是个啥
Added.Thank you
Kagami Yuki
Mod as you requested.
Just a quickly check >.<

[General]
  1. I recommend you change your offset to 682,this one may be a correct one.
  2. I would prefer N-70% for this song. <volume set>
Follow my mod after change your offset.

[Climbb & KPY's Taiko Oni]
  1. 00:03:636 (11,12,13,14) - there use d k k D would be better.
  2. 00:19:545 (77,78,79) - how about kkk?for a high-pitch feel
  3. 00:52:727 (7,8,9,10,11) - ddkdk?take a try
  4. 01:24:318 (6) - k for a high sound.
[Muzukashii]
  1. 00:38:636 (7) - del.
  2. 00:55:000 (70) - ^
  3. 01:25:909 (76) - add a finisher?
  4. 其实可以在必要的地方断开来增强段落感,不过这样也可以啦
Good luck~
lkx_Shore
[Insane]
  1. 00:02:717 (1,4) - 拉开点比较好吧...
  2. 00:10:444 (3,4) - 不合适的节奏,(3)换成1/1那种就好
  3. 00:09:762 (1) - 这一小部分的大白线都可以换成Normal的底音,很简单。选中大白线部分切成Normal-sampleset就好(shift+W)
  4. 00:30:444 (2,3,4) - 折返以后连打打起来很卡手的
  5. 00:52:717 (6) - 换红线3连打接滑条,然后把00:53:399 (1) - 拉长到1/1
  6. 00:53:853 (2) - 这跟的是啥?
  7. 00:55:217 (1) - 结束在蓝线更好
  8. 01:09:762 (1) - 太扭曲了

    ---------------------
    图不行...全程几乎都在随机跳而且节奏抓得很莫名...

    当然我的意思不是说不能放随机跳,只是现在看来你对随机跳并不理解,胡乱的放跳是无法表现出音乐的感觉的...
    缓和的时候在跳,有张力的时候也在跳,而且这个不同时候的都在跳...那打起来还有区别吗?这又怎样表现音乐呢?...
    所以我希望你可以根据音乐的氛围来控制物件之间的间距,这样表现出来才更出色...
    就比如说这里01:16:581 (6,1) - 这是一个阶段结束然后送进下一个更有张力的阶段...但你却用了低间距...
    反而缓和部分的间距却上面的间距还要大(00:15:672 (2,3,4,5,6) -)你觉得这样好吗?...

    节奏抓不到重点,无论是跟人声还是跟鼓点都很混乱。
    在下节奏前先确认你要跟的音轨,然后找到音轨里的重音。分清楚哪些音要打下去,哪些音起来不好得带过去。
    反例是这个00:31:808 (6) - ,滑条尾巴的音打下去会比带过去的感觉更好,但你却选择了带过去...等等等等
[Melt's Hard]
  1. 00:05:331 (3,4) - 在hard里还是缩小点间距比较好
  2. 00:08:627 (4) - 这里作为vocal的开始,最好从这里换成新梗来表现出音乐的变化
  3. 00:11:581 (5) - 同insane,这一小部分的大白线都可以换成Normal-sampleset。另外我觉得自带clap不太适合这曲子
  4. 00:20:672 (1,2,3,4) - 这里跳?没啥理由啊?我觉得不太好
  5. 00:38:626 (1) - 这部分的这种要加finish的地方,用Normal-sampleset Soft-Additions然后加Finish的效果比较好
  6. 00:42:944 (3) - 换成note接滑条不是更好
  7. 00:47:490 (4) - 这个换成1/1滑条推送到大白线,然后接两个note。效果更佳
  8. 01:18:463 - 加note?有点空,这里可以跟下鼓点
  9. 01:19:081 (3) - Another style → http://puu.sh/8GqxZ.jpg
[Normal]
  1. AR我觉得得+1...但加了就爆了
  2. SV太高,造成了松散的感觉。下次还是选低点
  3. 00:12:490 (5) - 头跟的什么音轨?
  4. 00:16:126 (3) - 这应该是个长音
  5. 00:16:581 (1) - 换note接1/1滑条,然后把00:17:490 (2) - 往后拉1/2
  6. 00:18:399 (3) - 换note接1/1滑条
  7. 00:21:126 (1,2) - 这两物件快碰到一起了...拉开点?
  8. 00:22:490 (1) - 这部分怎么突然这么奔放狂跟鼓点不跟人声
  9. 00:34:081 (3,5) - 加finish
  10. 00:51:581 (2,3) - 太怪异了这跟得...大白线那应该是一个1/1滑条然后接红线1/1滑条
  11. 00:55:217 (1) - 嗯..然后你又跟鼓点了?...切来切去太混乱了
  12. 01:15:217 (1) - 仔细听仔细听仔细听
[Easy]
  1. HP-1
  2. AR-1
  3. 00:22:490 (1) - 这应该是个1/1长音
  4. 00:29:081 (2) - 换note,然后在00:29:535 - 加一个1/2滑条
  5. 00:33:853 (4) - 怎么可以漏掉00:34:081 - 里的重音
  6. 00:36:581 (1) - 这部分....你可以空出来。然后再在00:38:853 - 和00:39:081 - 加两个note,然后继续空。
  7. 00:40:899 - 加note
  8. 01:01:126 (2) - 间距,尾巴加finish
  9. 01:20:444 (3) - wow,不过我觉得easy里这么放不太好。其实你放到高难度里去会比较好。
[At last]
  • 虽然我不知道你做这图的时候花了多少心思...不过我觉得这图还是挺随便的...
    很多地方明明一听就知道节奏有问题却没有修改...
    不过呢,还是再接再厉。加油
Genkishi
Hi sorry for the delay :(

Anyways

[General]
-I think your BG should be 1366x768 when it comes to size, I am not sure about this one though
-Put the preview point in this place? 00:51:353
-Put a timing point on this place 01:05:217 without kiai then put another timing point here with kiai time, apply this for all diffs imo

[Easy]

00:06:581 (3) - How about a new combo here?
00:22:490 (1) - Add a finish on this note
00:51:581 (1) - Add finish here as well
01:15:217 (1) - Remove new combo here then add the new combo here 01:16:581 (3), much better
01:17:717 (x) - I don't see what's the use of this timing point so i guess remove it instead?
01:20:444 (3) - Move the red dot of this slider 1 grid to the right

[Normal]

00:05:217 (2) - This slider sounds off imo, try moving it on the blue tick then adjust it's size like this, http://puu.sh/8HveK.jpg
00:12:262 (4) - How about removing this note and put the slider 00:12:490 (5) on this place instead then make it longer like this, http://puu.sh/8Hvtn.jpg sounds better for me
00:35:672 (1) - Remove new combo then add one on this slider 00:37:035 (2)
01:07:035 (2) - Move the last dot of this slider 1 grid to the left so it aligns with slider (3)
01:19:535 (1) - Add whistle on this spinner

[Melt's Hard]

00:07:490 (5) - Remove clap so the drum part can be heard
00:33:399 (1) - Add new combo here?
00:33:853 (x) - Add a note on this place right here? http://puu.sh/8Hw85.jpg It feels empty though without a note there for me

[Insane]

00:40:672 (7) - Add new combo
00:40:672 (7) - Stack this note properly to slider (9)
00:45:217 (5) - Not stacked properly to circle (4)
01:15:444 (2) - Not stacked properly to slider (3)
01:17:035 (1,2,3,4,1) - I think it's better if you make the pattern of the sliders and note like this? http://puu.sh/8HwEN.jpg http://puu.sh/8HwH3.jpg


That's all i can see

GoodLuck :D
KanaRin
Nice map.
Just few suggestions here.

General

  1. I will say SV 1.6
  2. Volume of hitsound is a bit too high.
  3. both diffs: some notes aren't snapped
Oni

  1. 00:22:885 (2) - As we can hear the bass drum is here, so it's better to do don.
  2. 00:26:872 (1,2) - No finisher to support here, I will suggest you to remove finish.
  3. 00:30:290 (1) - ^ same reason, yeah i know it doesn't much matter, but finish here sounds useless.
  4. 00:47:948 (18) - k d d d sounds like a don spam, better to delete this note.
  5. 01:18:897 - missed a don here.
Muzukashii looks good

:)
kanpakyin
Basically fixed all.

http://puu.sh/8M6xQ
Topic Starter
OblivioN
最近submit无能orz
Topic Starter
OblivioN

lkx_Shore wrote:

[Insane]
  1. 00:02:717 (1,4) - 拉开点比较好吧...
  2. 00:10:444 (3,4) - 不合适的节奏,(3)换成1/1那种就好
  3. 00:09:762 (1) - 这一小部分的大白线都可以换成Normal的底音,很简单。选中大白线部分切成Normal-sampleset就好(shift+W)
  4. 00:30:444 (2,3,4) - 折返以后连打打起来很卡手的
  5. 00:52:717 (6) - 换红线3连打接滑条,然后把00:53:399 (1) - 拉长到1/1
  6. 00:53:853 (2) - 这跟的是啥?
  7. 00:55:217 (1) - 结束在蓝线更好
  8. 01:09:762 (1) - 太扭曲了

    ---------------------
    图不行...全程几乎都在随机跳而且节奏抓得很莫名...

    当然我的意思不是说不能放随机跳,只是现在看来你对随机跳并不理解,胡乱的放跳是无法表现出音乐的感觉的...
    缓和的时候在跳,有张力的时候也在跳,而且这个不同时候的都在跳...那打起来还有区别吗?这又怎样表现音乐呢?...
    所以我希望你可以根据音乐的氛围来控制物件之间的间距,这样表现出来才更出色...
    就比如说这里01:16:581 (6,1) - 这是一个阶段结束然后送进下一个更有张力的阶段...但你却用了低间距...
    反而缓和部分的间距却上面的间距还要大(00:15:672 (2,3,4,5,6) -)你觉得这样好吗?...

    节奏抓不到重点,无论是跟人声还是跟鼓点都很混乱。
    在下节奏前先确认你要跟的音轨,然后找到音轨里的重音。分清楚哪些音要打下去,哪些音起来不好得带过去。
    反例是这个00:31:808 (6) - ,滑条尾巴的音打下去会比带过去的感觉更好,但你却选择了带过去...等等等等
[Melt's Hard]
  1. 00:05:331 (3,4) - 在hard里还是缩小点间距比较好
  2. 00:08:627 (4) - 这里作为vocal的开始,最好从这里换成新梗来表现出音乐的变化
  3. 00:11:581 (5) - 同insane,这一小部分的大白线都可以换成Normal-sampleset。另外我觉得自带clap不太适合这曲子
  4. 00:20:672 (1,2,3,4) - 这里跳?没啥理由啊?我觉得不太好
  5. 00:38:626 (1) - 这部分的这种要加finish的地方,用Normal-sampleset Soft-Additions然后加Finish的效果比较好
  6. 00:42:944 (3) - 换成note接滑条不是更好
  7. 00:47:490 (4) - 这个换成1/1滑条推送到大白线,然后接两个note。效果更佳
  8. 01:18:463 - 加note?有点空,这里可以跟下鼓点
  9. 01:19:081 (3) - Another style → http://puu.sh/8GqxZ.jpg
[Normal]
  1. AR我觉得得+1...但加了就爆了
  2. SV太高,造成了松散的感觉。下次还是选低点
  3. 00:12:490 (5) - 头跟的什么音轨?
  4. 00:16:126 (3) - 这应该是个长音
  5. 00:16:581 (1) - 换note接1/1滑条,然后把00:17:490 (2) - 往后拉1/2
  6. 00:18:399 (3) - 换note接1/1滑条
  7. 00:21:126 (1,2) - 这两物件快碰到一起了...拉开点?
  8. 00:22:490 (1) - 这部分怎么突然这么奔放狂跟鼓点不跟人声
  9. 00:34:081 (3,5) - 加finish
  10. 00:51:581 (2,3) - 太怪异了这跟得...大白线那应该是一个1/1滑条然后接红线1/1滑条
  11. 00:55:217 (1) - 嗯..然后你又跟鼓点了?...切来切去太混乱了
  12. 01:15:217 (1) - 仔细听仔细听仔细听
[Easy]
  1. HP-1
  2. AR-1
  3. 00:22:490 (1) - 这应该是个1/1长音
  4. 00:29:081 (2) - 换note,然后在00:29:535 - 加一个1/2滑条
  5. 00:33:853 (4) - 怎么可以漏掉00:34:081 - 里的重音
  6. 00:36:581 (1) - 这部分....你可以空出来。然后再在00:38:853 - 和00:39:081 - 加两个note,然后继续空。
  7. 00:40:899 - 加note
  8. 01:01:126 (2) - 间距,尾巴加finish
  9. 01:20:444 (3) - wow,不过我觉得easy里这么放不太好。其实你放到高难度里去会比较好。
全部改好啦

[At last]
  • 虽然我不知道你做这图的时候花了多少心思...不过我觉得这图还是挺随便的...
    很多地方明明一听就知道节奏有问题却没有修改...
    不过呢,还是再接再厉。加油

谢谢拉可修的mod和指导 :) 涨了不少姿势
insane remap哩,normal diff感觉太蛋疼于是删了……希望能过吧
Topic Starter
OblivioN

Genkishi wrote:

Hi sorry for the delay :(

Anyways

[General]
-I think your BG should be 1366x768 when it comes to size, I am not sure about this one though
-Put the preview point in this place? 00:51:353
-Put a timing point on this place 01:05:217 without kiai then put another timing point here with kiai time, apply this for all diffs imo

[Easy]

00:06:581 (3) - How about a new combo here?-OK
00:22:490 (1) - Add a finish on this note-done
00:51:581 (1) - Add finish here as well-OK
01:15:217 (1) - Remove new combo here then add the new combo here 01:16:581 (3), much better-done
01:17:717 (x) - I don't see what's the use of this timing point so i guess remove it instead?-OK
01:20:444 (3) - Move the red dot of this slider 1 grid to the right -OK

[Normal]

00:05:217 (2) - This slider sounds off imo, try moving it on the blue tick then adjust it's size like this, http://puu.sh/8HveK.jpg
00:12:262 (4) - How about removing this note and put the slider 00:12:490 (5) on this place instead then make it longer like this, http://puu.sh/8Hvtn.jpg sounds better for me
00:35:672 (1) - Remove new combo then add one on this slider 00:37:035 (2)
01:07:035 (2) - Move the last dot of this slider 1 grid to the left so it aligns with slider (3)
01:19:535 (1) - Add whistle on this spinner

-I decided delete the diff :o
[Melt's Hard]

00:07:490 (5) - Remove clap so the drum part can be heard
00:33:399 (1) - Add new combo here?
00:33:853 (x) - Add a note on this place right here? http://puu.sh/8Hw85.jpg It feels empty though without a note there for me

[Insane]

00:40:672 (7) - Add new combo
00:40:672 (7) - Stack this note properly to slider (9)
00:45:217 (5) - Not stacked properly to circle (4)
01:15:444 (2) - Not stacked properly to slider (3)
01:17:035 (1,2,3,4,1) - I think it's better if you make the pattern of the sliders and note like this? http://puu.sh/8HwEN.jpg http://puu.sh/8HwH3.jpg
I'd remap /w\

That's all i can see

GoodLuck :D
Thank you !
Nymph
[General]
把你normal和Insane的KIAI统一一下?

Insane的Video丢了


[Insane]
00:22:490 (1) - 这里开始伴奏声音变大了 按理说hitsound声音应该也变大才对 而不应该是变小的

00:33:853 这里有鼓点的 建议加个note

00:37:035 (1) - 其实从这开始这一小段我建议不要摆这么满的 跟着鼓稍微留一点节奏缝隙会更舒服一些 虽然现在这样也没什么错 比方说删了00:37:490 (2) 00:41:126 (2) - 然后 00:38:853 (1) - 这个删转折 这样就感觉跟音乐更联系了起来 也不会太单调

(其实我还想建议那2个串间距再小一点 更人性化一点 因为其他梗真的都非常简单)


[Hard]
00:05:217 有点建议加note 跟后面节奏同步 也更好打一点
Topic Starter
OblivioN

Nymph wrote:

[General]
把你normal和Insane的KIAI统一一下?-统一好啦~

Insane的Video丢了-orz记得第一个放的就是insane来着,结果居然美丽,现在又加上了


[Insane]
00:22:490 (1) - 这里开始伴奏声音变大了 按理说hitsound声音应该也变大才对 而不应该是变小的-改成渐大啦

00:33:853 这里有鼓点的 建议加个note-added~

00:37:035 (1) - 其实从这开始这一小段我建议不要摆这么满的 跟着鼓稍微留一点节奏缝隙会更舒服一些 虽然现在这样也没什么错 比方说删了00:37:490 (2) 00:41:126 (2) - 然后 00:38:853 (1) - 这个删转折 这样就感觉跟音乐更联系了起来 也不会太单调 -照这样改啦,节奏很棒www

(其实我还想建议那2个串间距再小一点 更人性化一点 因为其他梗真的都非常简单)


[Hard]
00:05:217 有点建议加note 跟后面节奏同步 也更好打一点

谢谢妮妮的mod !> <
KuroSenpai112
Hi from modding queue!

[Normal]
00:13:853 (4) - Shorten this repeater, and add a note so it looks like this: http://gyazo.com/51123c3b8a3a1df60b7fd767fd66be50 , it sounds more accurate to the music.

[Melt's Hard]
Seems ok.

[Insane]
00:35:672 (6) - NC
00:50:444 (1) - I don't think you need a NC here.
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Muzukashii

00:04:990 (9) - change k
00:24:081 (58,59) - ctrl + g (be better?)
00:34:081 (97) - change d
00:42:262 (21) - change d
00:46:126 (36) - change D
00:47:944 (43) - change D
01:22:944 (65) - change d
01:23:399 (67) - delete
01:23:626 - add d


Climbb & KPY's Taiko Oni

00:04:990 (15) - change d
00:08:967 (32) - delete
00:09:204 - add k
00:15:096 - add d

It is a great overall

Good luck
Topic Starter
OblivioN

TheForgotten5 wrote:

Hi from modding queue!

[Normal]
00:13:853 (4) - Shorten this repeater, and add a note so it looks like this: http://gyazo.com/51123c3b8a3a1df60b7fd767fd66be50 , it sounds more accurate to the music.-OK~good idea

[Melt's Hard]
Seems ok.

[Insane]
00:35:672 (6) - NC-fixed
00:50:444 (1) - I don't think you need a NC here.-deleted NC
Thank you for mod!
Neku Okazaki


[Oni]
00:03:626 (11) - d
00:20:444 (81) - k
00:32:717 (55,56) - delete, less is more
01:20:899 - d
01:21:126 - d
01:21:808 - d
01:22:035 - d
01:22:717 - d
01:22:944 - d
01:23:172 - k
01:23:399 (11) - delete
01:23:626 - d

[Muzukashii]
00:00:672 (1) - d
00:01:808 - d
00:02:717 - d
00:30:217 (81) - delete
00:31:126 (84) - delete
00:38:399 (6) - delete
00:45:444 (32) - delete
00:47:262 (38) - delete
00:57:490 (79) - d Unrankeable
00:57:717 (80) - k
01:09:762 (17) - k Unrankeable
01:14:762 (35) - d Unrankeable
01:17:944 (48,49) - delete
yf_bmp
Hi. As you requested~

[General]
No problem 除了音效需要加强

Insane & Normal的IRC MOD:
SPOILER
12:48 OblivioN: yf哇
12:49 yf_bmp: a
12:49 yf_bmp: 你带会有时间哇
12:49 yf_bmp: 我现在在改bat的mod
12:49 OblivioN: 猴哇
13:02 yf_bmp: 好了...
13:02 OblivioN: 恩恩
13:02 *OblivioN is editing [http://osu.ppy.sh/b/424192 Kon Natsumi - Niji no Kakera [Insane]]
13:04 *yf_bmp is listening to [http://osu.ppy.sh/b/424192 Kon Natsumi - Niji no Kakera]
13:04 yf_bmp: test
13:07 yf_bmp: 总体挺好啊
13:07 OblivioN: soga ;w;
13:07 *yf_bmp is editing [http://osu.ppy.sh/b/424192 Kon Natsumi - Niji no Kakera [Insane]]
13:08 OblivioN: 跳的地方,不太能把握
13:08 yf_bmp: http://puu.sh/99YdT/26618780f6.png
13:08 yf_bmp: t你懂的
13:08 OblivioN: 咦
13:08 OblivioN: 我记得我fix了的
13:09 yf_bmp: ..
13:09 yf_bmp: 我没更新
13:09 OblivioN: orz
13:09 yf_bmp: 回来更新了一下ok
13:10 yf_bmp: 00:05:899 (7) - nc
13:10 OblivioN: 好
13:11 yf_bmp: 00:05:899 (7,1) - 我觉得这两个有点近了 或者说 可以再近一点
13:12 OblivioN: ok
13:12 yf_bmp: 后者的提议因为这是一种梗 一般用在空拍上
13:12 yf_bmp: 跟重叠差不多
13:12 yf_bmp: 前者就是更DS有关啦
13:13 OblivioN: soga,这样啊
13:13 yf_bmp: 00:13:399 (1,2) - 有点近
13:14 OblivioN: 嗯……的确
13:14 yf_bmp: 00:14:990 (6,1) - 这两个做成跳的感觉或许会更好
13:14 OblivioN: 猴
13:14 yf_bmp: 00:14:762 (5,6) - 可以尝试这俩ctrl+g
13:15 yf_bmp: 不影响flow 而且可以成跳
13:15 OblivioN: 好的
13:15 OblivioN: 那00:15:672 (2) - 的开头和00:14:990 (6) - stack可以不?
13:16 OblivioN: 就是说ctrl g以后
13:17 yf_bmp: 这样flow不太好 imo
13:17 OblivioN: soga……
13:17 yf_bmp: 和后面的 00:16:126 (3) -
13:17 yf_bmp: 不过从另一种角度看
13:17 yf_bmp: 这个梗不需要考虑啥flow
13:17 OblivioN: 唔;w;
13:18 OblivioN: 感觉还是一会test看看
13:19 yf_bmp: 00:21:581 (1,2,3,4,1,2,3,4) - orz
13:19 yf_bmp: 距离缩短点会好看些吧应该
13:19 yf_bmp: 00:22:490 (1) - 最后这个头没有达到整体弧形
13:19 OblivioN: soga,那我一会修一下~
13:19 yf_bmp: 往左3格
13:19 OblivioN: 猴
13:20 yf_bmp: 00:23:172 (2,3,4) - 修了的话别忘了这里blanket
13:20 OblivioN: 好,修了
13:21 yf_bmp: 00:26:126 (1,3) - 这里的blanket太近了
13:21 yf_bmp: 00:24:762 (3,5) - 保持这种距离差不多
13:21 OblivioN: 好
13:22 yf_bmp: 00:31:581 (1,2,3) - flow不太好感觉
13:22 OblivioN: 唔……
13:23 yf_bmp: 00:30:217 (3,4,5) - 这个也有点不顺感觉
13:23 yf_bmp: 00:30:672 (5) - 朝右弯的感觉差不多
13:23 OblivioN: 00:32:035 (2) - 放到512 92 和00:32:262 (3) - blanket?
13:23 OblivioN: 猴
13:24 yf_bmp: 可以
13:24 OblivioN: 嗯
13:24 yf_bmp: 00:31:581 (1) - 但是这个尾更加朝下会更好
13:24 yf_bmp: 如果你那么改
13:24 OblivioN: 好的
13:25 yf_bmp: 00:33:285 - 有音 考虑加上好了
13:25 OblivioN: 好
13:25 yf_bmp: 鼓点*
13:25 yf_bmp: 00:40:899 (2) - 这个圈出现的有点突兀..
13:26 OblivioN: 唔
13:26 yf_bmp: 00:39:308 - 因为
13:26 yf_bmp: 这里你没加
13:26 yf_bmp: 00:37:490 - 这里也没加
13:26 OblivioN: 那就空着?
13:26 yf_bmp: 所以后面那个最好也不加
13:26 OblivioN: 嗯
13:28 yf_bmp: 00:42:262 (6,7) - 我建议这俩弄成一个slider
13:28 yf_bmp: 这个3/4不太适合
13:28 OblivioN: 这个……我再想想w
13:29 OblivioN: 搞成slider有点不知道怎么放
13:29 yf_bmp: 00:43:172 (9,10) - 这个也是这种感觉
13:29 OblivioN: 嗯,有一些
13:29 yf_bmp: 00:44:308 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 这里音量渐强试试
13:29 OblivioN: 好的
13:30 yf_bmp: 00:51:581 (3,4,5,6,7,8,9) - 这些距离都太普通啦 对于insane和kiai来说
13:30 OblivioN: 再丧尸一点么?;w;
13:31 yf_bmp: 不是丧尸
13:31 yf_bmp: 要合理的难度却要表达出更好的感觉
13:31 OblivioN: ds再大一些?
13:32 yf_bmp: 00:51:581 (3) - 可以延长到3/4
13:32 yf_bmp: 00:55:217 (1) - 这个你是3/4的
13:32 OblivioN: 啊,可以
13:32 yf_bmp: 嗯 节奏改了的话也会好一些
13:32 OblivioN: 嗯
13:33 yf_bmp: 01:02:262 (5,1) - 可以做成跳
13:33 OblivioN: 好的
13:35 OblivioN: ;
13:37 OblivioN: 你刚刚掉了;w;
13:37 yf_bmp: http://puu.sh/99ZIJ/2d845e84d3.png
13:37 yf_bmp: 哦哦
13:37 yf_bmp: 我忘记savelog了..
13:37 yf_bmp: 待会最后求帮忙一下~~
13:38 OblivioN: 猴w
13:38 yf_bmp: 01:11:126 (5) - 这个ctrl+g试试
13:38 OblivioN: 好
13:38 yf_bmp: flow会和前面的更好
13:39 OblivioN: 好的
13:41 yf_bmp: 别的没啥了
13:41 OblivioN: 好的,谢谢modding www
13:41 yf_bmp: 难度一些小距离的还可以难一些
13:42 OblivioN: 嗯;w;
13:42 OblivioN: 会考虑一下的w
13:42 yf_bmp: 别的难度?
13:42 OblivioN: 别的难度只有nm了,看看?
13:44 yf_bmp: 00:35:217 - why break
13:44 OblivioN: 拉克修建议的【。】
13:44 OblivioN: 还是填上比较好?
13:44 yf_bmp: 不好
13:44 OblivioN: 诶;w;
13:44 yf_bmp: 这里又不算很安静
13:44 yf_bmp: 不过
13:45 yf_bmp: 可以空拍
13:45 OblivioN: soga
13:45 yf_bmp: http://puu.sh/9a0br/65e80a6fd3.png可以下这样的节奏
13:46 yf_bmp: http://puu.sh/9a0dk/828e1a87a5.png这里就这样空着可以
13:46 OblivioN: 好的
13:47 yf_bmp: 00:42:262 - 这里继续,map上
13:47 OblivioN: 绿色的1是在00:37:035
13:47 OblivioN: ?
13:47 OblivioN: 绿色的1是在00:37:035 ?
13:47 yf_bmp: yes
13:47 OblivioN: 好的
13:49 yf_bmp: 01:15:899 (5,1) - 这读图梗对新手不友好a
13:49 yf_bmp: 01:20:444 (3) - 噗..可以再对称一点的
13:49 OblivioN: 嗯^有些
13:49 OblivioN: 啊;w;还是有些没对称 啊
13:50 yf_bmp: 你ctrl+H一下就知道了
13:50 OblivioN: 嗯
13:50 yf_bmp: 这种最好水平对称
13:50 OblivioN: orz
13:50 OblivioN: 挑战强迫症w
13:51 yf_bmp: 不要偏太小的角度 要么偏大一点
13:51 OblivioN: 好
13:51 yf_bmp: 没啥了
13:51 OblivioN: 谢谢www
13:51 yf_bmp: 求log 我把hardmod一起发上去...
13:51 OblivioN: 好

[Hard]
说实话这难度我觉得比insane超出一点...

00:10:444 (3) - 这里3/4不好 换成1/2你感受一下
00:17:035 (1,2) - ^ 改成1/1感受下
00:20:444 (4,1,2) - 直线跳对于hard有点难了啊 建议换梗或顺序
00:31:353 (6) - 不好的节奏 00:31:581 - 这里是有重音的 而且这里00:31:808 - 也是有音的 00:31:922 - 这里什么都没有 可以改成1/2+note
00:33:853 - 00:34:762 - add notes? 这里是有鼓点的
00:42:262 (1,2) - 同理, 1/1
01:13:172 (4,5,1) - 直着好点..或者向右下弯一点
01:17:944 - 01:18:172 - 渐强的鼓点在这里 我建议map上
01:20:558 (1) - 提前1/2结束
01:29:081 - 不静音?

Ok. GL~
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