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Kon Natsumi - Niji no Kakera-TV size ver.- [Taiko|Osu]

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4anke
normal
00:21:135 (1,2) - 这两个开头叠起来的滑条对新手来说不好读图
00:30:681 (2,3) -
00:32:953 (1,2) -
00:51:362 (1,2) -
01:00:226 (4,1) -
01:05:681 (3,1) - 理由同上好像EZNM滑条不允许叠
hard
01:20:567 (1,1) - 转盘之后出现note有点突然,中间又不是break,中间建议加点note
insane
00:30:453 (2,3,4,5,6) - 这串东西不好,后面的串不在节奏上,而且也不应该放串在这
01:27:726 (1) - 转盘后的note放中间比较好吧
gxytcgxytc
[general]
ai mod says
妹儿的hard preview time 和其他的不一致
tag countdown (321go) 不一致 (最好加mapper ID


Insane和melt hard的artist 中间有个空格 窝不知道应该有还是没有=A=至少统一一下 然后问个霓虹人怎么搞
[Easy]
摸不出来
[Normal]
00:01:817 (3) - 少whistle么
01:01:362 (2) - DS奇特 move to 56,256
[hard]
不会摸;_;
[Insane]
ar-1
00:04:317 (1) - 貌似失去了什么 head加个finish应该不错w
00:00:681 (1,2,3,4) - 这是正方型吧没错吧..
01:05:226 (3,4,5,6) - 整体左移点
可以不看/.\
果然clap还是违和=-= 按你喜好来吧 00:10:226 (2,5) - 00:15:681 (2,3) - 01:27:726 (1) -
Edit do some irc 其实是因为上面看着太寒酸勒QAQ
IIRRCC
20:52 gxytcgxytc: =A=
20:53 OblivioN: ;w;
20:53 OblivioN: 怎么啦?
20:53 gxytcgxytc: 00:08:181 (2,3) - 这种滑条个人来讲是不推荐大量使用
20:53 gxytcgxytc: 偶尔一个没啥
20:53 gxytcgxytc: 最好是重音在滑条头
20:53 OblivioN: normal里的?
20:54 gxytcgxytc: 在看I
20:54 gxytcgxytc: 这个啦啦之前看我图也总说我
20:54 OblivioN: soga
20:54 OblivioN: 发个po吧;w;
20:54 gxytcgxytc: 还有感觉你把I难度看的太重;w;
20:54 gxytcgxytc: 不自然
20:55 OblivioN: soga……
20:55 gxytcgxytc: 刚做的话大概都是这样?= =梗太多根本停不下来什么的
20:55 OblivioN: 好吧/w\
20:56 gxytcgxytc: 132 ar9丧失大怪兽
20:56 OblivioN: /w\
20:56 OblivioN: 其实是因为ar8 这个我打不好;w;
20:56 gxytcgxytc: 美丽
20:56 gxytcgxytc: 我摸图经验不多也不会提啥节奏上的修改
20:57 OblivioN: 00:27:953 (1,2,3) -
20:57 OblivioN: 这种的可以吧?0.0
20:58 gxytcgxytc: 没事啊..
20:58 gxytcgxytc: 然后就是这种nazi00:30:794 (3,4,5,6) -
20:58 gxytcgxytc: 00:00:681 (1,2,3,4) -
20:59 gxytcgxytc: po里说过
20:59 gxytcgxytc: 00:26:135 (1,2,3,4,5) - 然后这类连打间距强烈建议要一致
20:59 OblivioN: OK
20:59 gxytcgxytc: 本串肯定要一致的除非你做梗
21:00 OblivioN: 猴
21:00 gxytcgxytc: 其他串也最好统一一下 速度变了什么的可以适量增加或者减少
21:00 OblivioN: 嗯呐
21:01 gxytcgxytc: 比如"平常串都是0.5 然后想表现一下高潮感觉的可以0.8甚至1.0
21:01 gxytcgxytc: 这些就随心了
21:01 gxytcgxytc: 要怂
21:01 OblivioN: 好的ww
21:02 OblivioN: 怂的意思?
21:02 OblivioN: 规规矩矩作图?;w;
21:02 gxytcgxytc: 追随内心._.
21:02 gxytcgxytc: @贾斯丁比伯
21:02 OblivioN: ;w;
恩果然摸不出来啥..
lnyphoenix
Easy
抱歉看不懂easy
Normal
00:00:681 (1,2) - 1、2顺序对调,和后面统一
00:01:817 (3,4) - ds 3.82,你的insane都没出现这么大的跳跃……可以和00:03:181 (2)重叠放
00:38:862 (1) - 改成00:38:635 - 00:39:090,和00:40:226 (3)相应
Melt's hard
也是不敢摸,妹儿水太深
Insane
AR=8,这bpm和这难度都感觉不需要9原来已经改了
00:57:044 (1,2) - 这个滑条接往返滑条节奏没听出来,改成往返滑条接滑条可能会比较好
01:21:817 (1,2,3) - ctrl+g
01:23:635 (1,2,3,4,5,6,7) - ctrl+g,ctrl+h 这里4组多边形全是顺时针,可以加一点变化
01:27:726 (1) - 转圈之后这个note的位置很不顺手,建议放在正中
整体来说节奏上空档不少,ds也比较保守(我只看到一处3.2超过了3,超过2的都是屈指可数),也没有什么遮挡或者别的难点,难度名建议改成hard
我是萌萌的新人酱,如果摸的不好请好好调教教导我 DA☆ZE
Akemi_Homura
Hi~ from your request in game~!

  • [General]
  1. BG is 1055x768, which differs from the recommended size of 1024x768.
  2. Add audioLeadin 1500~2000ms
  3. Uncheck 'Letterbox during breaks'
  4. Inconsistency in combo colours:
    - [Insane] : Combo1 : 243,167,167 Combo2 : 255,196,255 Combo3 : 255,255,193 Combo4 : 187,243,153
    - [Melt's Hard] : Combo1 : 206,167,254 Combo2 : 239,223,75 Combo3 : 81,225,251 Combo4 : 233,90,90


  • [Easy]
  1. HP +1 , OD +1
  2. 00:41:362 (1) - move this 00:41:135 and end is 00:41:817
  3. 00:43:862 - add note~?
  4. 01:03:408 (3) - I think This is more fit to music.
  5. 01:07:953 (3) - same as 01:03:408
  6. 01:11:590 (5) - same~!
  7. 01:16:590 (1,2,3) - You can make this triangle shape.
    ***Here is code~
    288,248,76590,6,0,P|344:224|368:192,1,100,8|0,0:0|0:0,0:0:0:0:
    428,128,77499,2,0,P|383:103|333:111,1,100,8|0,0:0|0:0,0:0:0:0:
    259,163,78408,2,0,P|243:111|252:64,1,100,8|4,0:0|0:0,0:0:0:0:

  • [Normal]
  1. HP +2 , OD +1
  2. 00:51:362 (1) - delete reverse.just one slider is more follow vocal.
  3. 01:15:226 (1) - This slider is well follow vocal.but awkward I think.So try this.

  • [Melt's Hard]
  1. AR -1
  2. Slider Velocity 1.54 -> 1.60
  3. 00:05:226 - add note~?
  4. 01:04:317 (1,2,3,4,5,6,7,8) - This jump is too hard I think..(just suggestion)

  • [Insane]
  1. 00:05:226 - add note~?(I think it's more comfortable)
  2. 01:17:271 (2) - x:256, y:192
  3. 01:18:862 (1) - //
  4. 01:26:021 (1) - I think this spin end is 01:29:090 and delete 01:27:726 (1) this note.like other diffs.

Nice Map and song~! ><
GL to Rank~!
Mafumafu
微博上群众hhhhh
占位~Sorry for so long waiting!
新手modder见谅!

==================================
[General]
1. Remove letterbox during breaks because you don't have break times in this mapset.(EZ NM HD)
2. Wide Screen Support option conflict in Insane diff.
[Easy]
Rhythm issues:
00:38:408 (4,1) - 这之间 为啥空了?QwQ
01:20:453 (1) - 把前面的vocal补一下,在这里开始转盘
Layout issues:
00:07:044 (3,1) - http://puu.sh/8lmxe.jpg
类似的还有一些,譬如 00:15:681 (2,3) - 00:12:499 (4,5) - 做blanket的时候可以用AR圈检查一下~~
00:27:044 (2,4) - 用坐标确保2的尾部和4的头部叠放整齐
00:45:681 (4,6) - 做成一样的,对称美观
01:05:226 (4,1,2) - 他们做成一样的,并且让他们的尾巴连起来是一个正三角形,美观的pattern
01:10:226 (2,5) - 把5和2放隔开一些
Hitsound issues:
觉得kiai用osu自带的clap不太好听
00:03:635 (2) - 用whistle或者是其他的强调一下这个
00:04:317 (3) - 这个大白线finish多好
00:22:044 (3) - 尾巴加finish
[Normal]
3.5星以上了,NM最好做成3.5以下的
CS4好吓人
Rhythm issues:
00:51:362 (1) - 这个不对节奏,跟vocal也感觉怪怪的,建议改一下
00:07:044 (2) - 这个NM最好不要弄,折返太快了
00:28:862 (5) - 这个折返不太对得上音乐 00:29:771 这里加一个note
Layout issues:
00:13:408 (1,2) - 弄成平滑的
00:22:953 (2,3) - 没有blanket好,像这样稍微调一下http://puu.sh/8mv1c.jpg
00:24:771 (1,2) - http://puu.sh/8mv3Y.jpg同样是blanket问题
00:30:226 (1,2) - 这样包一下:http://puu.sh/8mv7a.jpg
00:16:590 (1) - 检查一下坐标,没有叠好
00:35:681 (1,2) - 这样的stack还是不要弄比较好
01:06:135 (1,2) - 试试这样:http://puu.sh/8mvk4.jpg
Overlap很不美观比如:00:02:726 (1,2) - 00:21:135 (1,2) -
DS调成1.1就不会overlap啦 :3~
[Melt's Hard]
:3
Very nice!
[Insane]

新人不太会Insane,简单看看吧w
00:04:317 (1) - 头加finish
00:05:908 (3) - ^
00:18:862 (1,2) - http://puu.sh/8p9ro.jpg 形状弄好一点,最好包好
00:21:590 (5,6,7,8,9) - 跟着鼓声可以加上clap
00:55:226 (1,2) - 包好 http://puu.sh/8p9B2.jpg
00:56:362 (3,5) - 5的尾巴没有完全叠好哦!
00:58:862 (1,2) - 挪开一些,重叠的太近了
01:09:317 (5,7) - 没有完全叠好,检查一下坐标
01:11:590 (1,3) - ^
01:20:681 (1,2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,4) - 我觉得在 01:21:362 (4) - 01:22:271 (3) - 01:23:181 (3) - 01:24:090 (3) - 01:24:771 (3) - 下whistle好一些。

========================END==================================================
If you have any questions, feel free to ask me in-game!
Good luck!
Topic Starter
OblivioN

Akemi_Homura wrote:

Hi~ from your request in game~!

  • [General]
  1. BG is 1055x768, which differs from the recommended size of 1024x768.-fixed
  2. Add audioLeadin 1500~2000ms-fixed
  3. Uncheck 'Letterbox during breaks'-fixed
  4. Inconsistency in combo colours:
    - [Insane] : Combo1 : 243,167,167 Combo2 : 255,196,255 Combo3 : 255,255,193 Combo4 : 187,243,153
    - [Melt's Hard] : Combo1 : 206,167,254 Combo2 : 239,223,75 Combo3 : 81,225,251 Combo4 : 233,90,90


  • [Easy]
  1. HP +1 , OD +1-fixed
  2. 00:41:362 (1) - move this 00:41:135 and end is 00:41:817
    -fixed
  3. 00:43:862 - add note~?-add
  4. 01:03:408 (3) - I think This is more fit to music.
    -I kept it and think of some time(ˊ・ω・ˋ ;)
  5. 01:07:953 (3) - same as 01:03:408-^
  6. 01:11:590 (5) - same~!-^
  7. 01:16:590 (1,2,3) - You can make this triangle shape.-good! thank you!
    ***Here is code~
    288,248,76590,6,0,P|344:224|368:192,1,100,8|0,0:0|0:0,0:0:0:0:
    428,128,77499,2,0,P|383:103|333:111,1,100,8|0,0:0|0:0,0:0:0:0:
    259,163,78408,2,0,P|243:111|252:64,1,100,8|4,0:0|0:0,0:0:0:0:

  • [Normal]
  1. HP +2 , OD +1-fixed
  2. 00:51:362 (1) - delete reverse.just one slider is more follow vocal.-fixed
  3. 01:15:226 (1) - This slider is well follow vocal.but awkward I think.So try this.-fixed

  • [Melt's Hard]
  1. AR -1
  2. Slider Velocity 1.54 -> 1.60
  3. 00:05:226 - add note~?
  4. 01:04:317 (1,2,3,4,5,6,7,8) - This jump is too hard I think..(just suggestion)

  • [Insane]
  1. 00:05:226 - add note~?(I think it's more comfortable)-sounds uncomfortable……
  2. 01:17:271 (2) - x:256, y:192-fixed
  3. 01:18:862 (1) - //-fixed
  4. 01:26:021 (1) - I think this spin end is 01:29:090 and delete 01:27:726 (1) this note.like other diffs.-fixed

Nice Map and song~! ><
GL to Rank~!
Thank you for modding~ :)
Toycat_old
良い :3
Topic Starter
OblivioN

gxytcgxytc wrote:

[general]
ai mod says
妹儿的hard preview time 和其他的不一致-fixed
tag countdown (321go) 不一致 (最好加mapper ID -fixed


Insane和melt hard的artist 中间有个空格 窝不知道应该有还是没有=A=至少统一一下 然后问个霓虹人怎么搞-fixed
[Easy]
摸不出来
[Normal]
00:01:817 (3) - 少whistle么-fixed
01:01:362 (2) - DS奇特 move to 56,256-fixed
[hard]
不会摸;_;
[Insane]
ar-1
00:04:317 (1) - 貌似失去了什么 head加个finish应该不错w
00:00:681 (1,2,3,4) - 这是正方型吧没错吧..
01:05:226 (3,4,5,6) - 整体左移点
可以不看/.\
果然clap还是违和=-= 按你喜好来吧 00:10:226 (2,5) - 00:15:681 (2,3) - 01:27:726 (1) -
remap惹,谢谢白雪:D
Edit do some irc 其实是因为上面看着太寒酸勒QAQ
IIRRCC
20:52 gxytcgxytc: =A=
20:53 OblivioN: ;w;
20:53 OblivioN: 怎么啦?
20:53 gxytcgxytc: 00:08:181 (2,3) - 这种滑条个人来讲是不推荐大量使用
20:53 gxytcgxytc: 偶尔一个没啥
20:53 gxytcgxytc: 最好是重音在滑条头
20:53 OblivioN: normal里的?
20:54 gxytcgxytc: 在看I
20:54 gxytcgxytc: 这个啦啦之前看我图也总说我
20:54 OblivioN: soga
20:54 OblivioN: 发个po吧;w;
20:54 gxytcgxytc: 还有感觉你把I难度看的太重;w;
20:54 gxytcgxytc: 不自然
20:55 OblivioN: soga……
20:55 gxytcgxytc: 刚做的话大概都是这样?= =梗太多根本停不下来什么的
20:55 OblivioN: 好吧/w\
20:56 gxytcgxytc: 132 ar9丧失大怪兽
20:56 OblivioN: /w\
20:56 OblivioN: 其实是因为ar8 这个我打不好;w;
20:56 gxytcgxytc: 美丽
20:56 gxytcgxytc: 我摸图经验不多也不会提啥节奏上的修改
20:57 OblivioN: 00:27:953 (1,2,3) -
20:57 OblivioN: 这种的可以吧?0.0
20:58 gxytcgxytc: 没事啊..
20:58 gxytcgxytc: 然后就是这种nazi00:30:794 (3,4,5,6) -
20:58 gxytcgxytc: 00:00:681 (1,2,3,4) -
20:59 gxytcgxytc: po里说过
20:59 gxytcgxytc: 00:26:135 (1,2,3,4,5) - 然后这类连打间距强烈建议要一致
20:59 OblivioN: OK
20:59 gxytcgxytc: 本串肯定要一致的除非你做梗
21:00 OblivioN: 猴
21:00 gxytcgxytc: 其他串也最好统一一下 速度变了什么的可以适量增加或者减少
21:00 OblivioN: 嗯呐
21:01 gxytcgxytc: 比如"平常串都是0.5 然后想表现一下高潮感觉的可以0.8甚至1.0
21:01 gxytcgxytc: 这些就随心了
21:01 gxytcgxytc: 要怂
21:01 OblivioN: 好的ww
21:02 OblivioN: 怂的意思?
21:02 OblivioN: 规规矩矩作图?;w;
21:02 gxytcgxytc: 追随内心._.
21:02 gxytcgxytc: @贾斯丁比伯
21:02 OblivioN: ;w;
恩果然摸不出来啥..
Topic Starter
OblivioN

lnyphoenix wrote:

Easy
抱歉看不懂easy
Normal
00:00:681 (1,2) - 1、2顺序对调,和后面统一
00:01:817 (3,4) - ds 3.82,你的insane都没出现这么大的跳跃……可以和00:03:181 (2)重叠放-fixed
00:38:862 (1) - 改成00:38:635 - 00:39:090,和00:40:226 (3)相应-好像改了:3
Melt's hard
也是不敢摸,妹儿水太深
Insane
AR=8,这bpm和这难度都感觉不需要9原来已经改了
00:57:044 (1,2) - 这个滑条接往返滑条节奏没听出来,改成往返滑条接滑条可能会比较好改哩
01:21:817 (1,2,3) - ctrl+g-get
01:23:635 (1,2,3,4,5,6,7) - ctrl+g,ctrl+h 这里4组多边形全是顺时针,可以加一点变化-get√
01:27:726 (1) - 转圈之后这个note的位置很不顺手,建议放在正中-del
整体来说节奏上空档不少,ds也比较保守(我只看到一处3.2超过了3,超过2的都是屈指可数),也没有什么遮挡或者别的难点,难度名建议改成hard已经remap
我是萌萌的新人酱,如果摸的不好请好好调教教导我 DA☆ZE
感谢绯红桑:D
WinglessAsura
[list]here's my mod :)

General


first, i want to say. your map is almost perfect for ranked. no need for more object modding.
just, your hitsound is should be increase slightly. at some point, your hitsound goes silent while song playing it beats.
as for hard and above, it will be more challenging if you adding some jumps to the map or maybe there's a jump on your map but its too few, try to increase more jumps. usually hard/insane diff player likes jumps :)

hope my mod will be useful for you. i'm sorry if there's any inconvenience in my words :) :D
Topic Starter
OblivioN

WinglessAsura wrote:

[list]here's my mod :)

General


first, i want to say. your map is almost perfect for ranked. no need for more object modding.
just, your hitsound is should be increase slightly. at some point, your hitsound goes silent while song playing it beats.
as for hard and above, it will be more challenging if you adding some jumps to the map or maybe there's a jump on your map but its too few, try to increase more jumps. usually hard/insane diff player likes jumps :)

hope my mod will be useful for you. i'm sorry if there's any inconvenience in my words :) :D
Thank you!Changed hitsound :) I love you
Pururut
irc
2014-04-27 00:45 Pururut: 先来EZ
2014-04-27 00:45 OblivioN: 猴
2014-04-27 00:45 Pururut: 00:12:953 (5) - blanket 修一下
2014-04-27 00:45 Pururut: 00:13:862 (1) -
2014-04-27 00:45 Pururut: ^
2014-04-27 00:45 OblivioN: 猴
2014-04-27 00:46 Pururut: 可以用上一个note的approach circle检查
2014-04-27 00:46 OblivioN: 嗯……
2014-04-27 00:47 OblivioN: 话说刚刚你agree什么啊:3
2014-04-27 00:47 Pururut: 00:29:090 (4) - 把GS关了 然后和00:27:044 (2) - 尾巴叠好
2014-04-27 00:47 Pururut: 什么agree
2014-04-27 00:47 OblivioN: 猴
2014-04-27 00:48 OblivioN: 看群;w;
2014-04-27 00:49 Pururut: 01:11:590 (5) - nc
2014-04-27 00:49 Pururut: 01:13:408 (2) - 删掉nc
2014-04-27 00:49 OblivioN: 嗯
2014-04-27 00:49 Pururut: 01:15:226 (5) - nc
2014-04-27 00:50 OblivioN: 猴
2014-04-27 00:50 Pururut: 啊你这个好多滑条尾巴都压着长白线了啊
2014-04-27 00:50 Pururut: 这样就不好NC了
2014-04-27 00:50 OblivioN: 【是的】
2014-04-27 00:51 Pururut: 倒数第二个转盘啊
2014-04-27 00:52 OblivioN: 怎么改?
2014-04-27 00:52 Pururut: 01:19:544 (4) -
2014-04-27 00:52 Pururut: 01:19:999 (5) -
2014-04-27 00:52 Pururut: 放两个note
2014-04-27 00:53 Pururut: 01:20:453 (6) - 然后这里一个滑条
2014-04-27 00:53 Pururut: 可以画个桃心
2014-04-27 00:53 OblivioN: 猴
2014-04-27 00:53 Pururut: 01:20:453 (6) - 滑条到这结束
2014-04-27 00:54 OblivioN: 咦,两个是同一个时间点;w;
2014-04-27 00:54 Pururut: 01:22:271
2014-04-27 00:54 Pururut: 这
2014-04-27 00:54 OblivioN: 猴
2014-04-27 00:54 Pururut: 01:22:271 (6) -
2014-04-27 00:55 Pururut: 然后我觉得后面那个转盘就可以删了
2014-04-27 00:55 OblivioN: 嗯
2014-04-27 00:56 Pururut: ez就这样了
2014-04-27 00:57 Pururut: 桃心滑条你自己研究一下吧
2014-04-27 00:57 Pururut: 也不一定要桃心啦
2014-04-27 00:57 OblivioN: 猴~
2014-04-27 00:57 Pururut: 转盘删了的话记得后面的绿线也删掉
2014-04-27 00:57 OblivioN: 好的
2014-04-27 01:00 Pururut: 00:30:681 (2,3) -
2014-04-27 01:00 Pururut: normal的
2014-04-27 01:00 Pururut: 这里那个3滑条
2014-04-27 01:00 Pururut: flow不是很好
2014-04-27 01:00 Pururut: 建议3的话可以下去一点
2014-04-27 01:00 OblivioN: 嗯……
2014-04-27 01:00 Pururut: 00:52:953 (3,4) - 这里同理
2014-04-27 01:00 OblivioN: 猴
2014-04-27 01:01 Pururut: 01:05:681 (3,1) - 这里也是
2014-04-27 01:01 Pururut: 不过都是一改就都要休整
2014-04-27 01:01 Pururut: 也是麻烦
2014-04-27 01:01 Pururut: easy normal就这点最烦人了
2014-04-27 01:01 OblivioN: 是的;w;
2014-04-27 01:02 Pururut: 01:25:453 (1) - 这个转盘啊
2014-04-27 01:02 Pururut: 01:26:135 (1) - 从这开始
2014-04-27 01:03 Pururut: 01:29:090 (1) - 到这结束
2014-04-27 01:03 OblivioN: 猴
2014-04-27 01:03 Pururut: 不对
2014-04-27 01:03 Pururut: 01:25:908 (1) - 从这开始
2014-04-27 01:03 OblivioN: 咦?
2014-04-27 01:03 Pururut: 前面那根红线
2014-04-27 01:04 Pururut: 你再补两个note就行了
2014-04-27 01:04 OblivioN: 猴
2014-04-27 01:04 OblivioN: 嗯
2014-04-27 01:04 Pururut: 妹儿的跳过了
2014-04-27 01:04 Pururut: irc摸不了GD
2014-04-27 01:04 OblivioN: 猴
2014-04-27 01:05 Pururut: 请AR8
2014-04-27 01:05 OblivioN: 好的:3只是自己试图的时候是ar9【。】
2014-04-27 01:05 Pururut: 00:00:681 (1,2,3,4) - 这里你是要摆四方吗
2014-04-27 01:05 Pururut: 你这个好像歪了
2014-04-27 01:05 OblivioN: 好像是的【。】
2014-04-27 01:06 OblivioN: 我一会修一下
2014-04-27 01:06 Pururut: 上面菜单
2014-04-27 01:06 Pururut: compose
2014-04-27 01:06 Pururut: 有个多边形工具
2014-04-27 01:06 Pururut: 第4个
2014-04-27 01:06 OblivioN: 嗯
2014-04-27 01:07 OblivioN: 会用
2014-04-27 01:07 OblivioN: 之前这里忘了用【。】
2014-04-27 01:07 Pururut: 00:04:317 (5) - 减速滑条NC
2014-04-27 01:07 Pururut: 而且我感觉这里好像没必要减速.
2014-04-27 01:07 OblivioN: soga
2014-04-27 01:07 Pururut: 算了
2014-04-27 01:07 Pururut: NC一下
2014-04-27 01:07 OblivioN: 感觉是一个长音
2014-04-27 01:07 Pururut: 让别人来摸吧
2014-04-27 01:07 OblivioN: 嗯
2014-04-27 01:08 Pururut: 其实哇
2014-04-27 01:08 Pururut: 我觉得
2014-04-27 01:08 Pururut: 你红线位置错了
2014-04-27 01:09 OblivioN: 嗯?
2014-04-27 01:09 Pururut: 你没发现很多重音都在红线上吗....
2014-04-27 01:09 Pururut: 本来应该实在长白线和白线上的
2014-04-27 01:09 OblivioN: 没有诶【。】
2014-04-27 01:09 Pururut: 不管啦
2014-04-27 01:09 OblivioN: 感觉在白线上的哇【。】
2014-04-27 01:10 Pururut: 00:20:226 (3,4) -
2014-04-27 01:10 Pururut: 这个跳太突然辣
2014-04-27 01:11 Pururut: 00:17:499 (2) - 没叠好
2014-04-27 01:11 OblivioN: 猴
2014-04-27 01:12 Pururut: 00:33:408 (1) - finish
2014-04-27 01:12 OblivioN: 00:20:453 (4,1) - 这两个换个位置怎么样?
2014-04-27 01:12 Pururut: 00:29:771 (1) - ^
2014-04-27 01:12 OblivioN: 猴
2014-04-27 01:12 Pururut: 不用换
2014-04-27 01:12 OblivioN: 可是那样太跳了哇……
2014-04-27 01:13 Pururut: 哦可以换
2014-04-27 01:13 Pururut: 2 和4再换一下
2014-04-27 01:13 Pururut: 就可以了
2014-04-27 01:13 OblivioN: 猴
2014-04-27 01:14 Pururut: 00:56:362 (3) - 没叠好
2014-04-27 01:14 OblivioN: 说起来我也觉得红线的位置不对;w;
2014-04-27 01:15 OblivioN: 猴
2014-04-27 01:16 OblivioN: 对又不对#¥%@&……&%不知道啦
2014-04-27 01:16 Pururut: 对了
2014-04-27 01:16 Pururut: 我看错了
2014-04-27 01:16 Pururut: 01:19:316
2014-04-27 01:16 OblivioN: 囧
2014-04-27 01:16 Pururut: 这个break没必要
2014-04-27 01:16 Pururut: 删掉
2014-04-27 01:16 OblivioN: 猴
2014-04-27 01:17 Pururut: 应该会要改一波NC
2014-04-27 01:17 Pururut: 我也不太清楚NC的标准
2014-04-27 01:17 OblivioN: 嗯
2014-04-27 01:17 OblivioN: 据说是长白线nc
2014-04-27 01:17 Pururut: 没别的问题了
2014-04-27 01:18 OblivioN: 但是insane我也不懂【。】
2014-04-27 01:18 OblivioN: 好的
2014-04-27 01:18 Pururut: 我是除了辅助读图都是长白NC
2014-04-27 01:18 OblivioN: 感谢p总www
2014-04-27 01:18 Pururut: 我po上去了
2014-04-27 01:18 OblivioN: 读图的话【。】我比较奇葩
2014-04-27 01:18 OblivioN: 猴
Topic Starter
OblivioN

4anke wrote:

normal
00:21:135 (1,2) - 这两个开头叠起来的滑条对新手来说不好读图
00:30:681 (2,3) -
00:32:953 (1,2) -
00:51:362 (1,2) -
01:00:226 (4,1) -
01:05:681 (3,1) - 理由同上好像EZNM滑条不允许叠
all done
hard
01:20:567 (1,1) - 转盘之后出现note有点突然,中间又不是break,中间建议加点note
insane
00:30:453 (2,3,4,5,6) - 这串东西不好,后面的串不在节奏上,而且也不应该放串在这
01:27:726 (1) - 转盘后的note放中间比较好吧
remap哩
感谢modding!
Topic Starter
OblivioN

Regraz wrote:

微博上群众hhhhh
占位~Sorry for so long waiting!
新手modder见谅!

==================================
[General]
1. Remove letterbox during breaks because you don't have break times in this mapset.(EZ NM HD)删掉啦
2. Wide Screen Support option conflict in Insane diff.
[Easy]
Rhythm issues:
00:38:408 (4,1) - 这之间 为啥空了?QwQ-感觉可以空,不然ez就3星以上了
01:20:453 (1) - 把前面的vocal补一下,在这里开始转盘-好
Layout issues:
00:07:044 (3,1) - http://puu.sh/8lmxe.jpg
类似的还有一些,譬如 00:15:681 (2,3) - 00:12:499 (4,5) - 做blanket的时候可以用AR圈检查一下~~-改好啦
00:27:044 (2,4) - 用坐标确保2的尾部和4的头部叠放整齐-改好啦
00:45:681 (4,6) - 做成一样的,对称美观-改好啦
01:05:226 (4,1,2) - 他们做成一样的,并且让他们的尾巴连起来是一个正三角形,美观的pattern-改好啦
01:10:226 (2,5) - 把5和2放隔开一些-好
Hitsound issues:
觉得kiai用osu自带的clap不太好听
00:03:635 (2) - 用whistle或者是其他的强调一下这个-改好啦
00:04:317 (3) - 这个大白线finish多好-猴
00:22:044 (3) - 尾巴加finish-猴
[Normal]
3.5星以上了,NM最好做成3.5以下的
CS4好吓人
Rhythm issues:
00:51:362 (1) - 这个不对节奏,跟vocal也感觉怪怪的,建议改一下-改回原来的折返惹
00:07:044 (2) - 这个NM最好不要弄,折返太快了-再留一下;w;
00:28:862 (5) - 这个折返不太对得上音乐 00:29:771 这里加一个note-猴
Layout issues:
00:13:408 (1,2) - 弄成平滑的-还不造怎么改……
00:22:953 (2,3) - 没有blanket好,像这样稍微调一下http://puu.sh/8mv1c.jpg-猴
00:24:771 (1,2) - http://puu.sh/8mv3Y.jpg同样是blanket问题-修啦
00:30:226 (1,2) - 这样包一下:http://puu.sh/8mv7a.jpg-猴
00:16:590 (1) - 检查一下坐标,没有叠好-修好啦
00:35:681 (1,2) - 这样的stack还是不要弄比较好-再看看
01:06:135 (1,2) - 试试这样:http://puu.sh/8mvk4.jpg-棒!
Overlap很不美观比如:00:02:726 (1,2) - 00:21:135 (1,2) -
DS调成1.1就不会overlap啦 :3~;w;先不改啦……不然要remap……orz
[Melt's Hard]
:3
Very nice!
[Insane]

新人不太会Insane,简单看看吧w
00:04:317 (1) - 头加finish
00:05:908 (3) - ^
00:18:862 (1,2) - http://puu.sh/8p9ro.jpg 形状弄好一点,最好包好
00:21:590 (5,6,7,8,9) - 跟着鼓声可以加上clap
00:55:226 (1,2) - 包好 http://puu.sh/8p9B2.jpg
00:56:362 (3,5) - 5的尾巴没有完全叠好哦!
00:58:862 (1,2) - 挪开一些,重叠的太近了
01:09:317 (5,7) - 没有完全叠好,检查一下坐标
01:11:590 (1,3) - ^
01:20:681 (1,2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,4) - 我觉得在 01:21:362 (4) - 01:22:271 (3) - 01:23:181 (3) - 01:24:090 (3) - 01:24:771 (3) - 下whistle好一些。
-全改啦!
========================END==================================================
If you have any questions, feel free to ask me in-game!
Good luck!
感谢modding!XD 帮大忙啦!
Jemmmmy
irc
2014-05-01 22:22 Jemmmmy: 00:01:817 (5) - nc
2014-05-01 22:23 OblivioN: 要走rank是不是比较没戏【。】 ;w;
2014-05-01 22:23 OblivioN: 猴
2014-05-01 22:23 Jemmmmy: 改改还是可以
2014-05-01 22:23 OblivioN: 噢噢!ww
2014-05-01 22:23 Jemmmmy: 调换nc
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:24 OblivioN: 00:01:817 (1) - 这里改了
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里调换nc
2014-05-01 22:24 Jemmmmy: 不对
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里//
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: orz
2014-05-01 22:24 Jemmmmy: 你等等
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:25 Jemmmmy: 00:04:317 (5,1) - 好了这里调换nc
2014-05-01 22:25 OblivioN: 猴
2014-05-01 22:25 Jemmmmy: 00:04:999 (6,1) - 这两个间距小了, 误以为是隔着半拍
2014-05-01 22:25 OblivioN: soga
2014-05-01 22:26 Jemmmmy: 00:07:840 - 这里可以加个note
2014-05-01 22:26 OblivioN: 好
2014-05-01 22:27 Jemmmmy: 00:10:226 - http://puu.sh/8uHrV.jpg
2014-05-01 22:27 OblivioN: OK~
2014-05-01 22:27 Jemmmmy: 节奏贴歌声
2014-05-01 22:27 OblivioN: 好的w
2014-05-01 22:28 Jemmmmy: 00:18:862 (1,2) - 这些不要贴紧在一起
2014-05-01 22:28 Jemmmmy: 留些缝隙
2014-05-01 22:28 OblivioN: 好
2014-05-01 22:28 Jemmmmy: 像00:17:726 (3,5) -
2014-05-01 22:28 OblivioN: 嗯啊
2014-05-01 22:29 Jemmmmy: 00:22:499 (1,2) - 分开点?
2014-05-01 22:30 OblivioN: 好
2014-05-01 22:30 Jemmmmy: 00:24:544 (2,3,4) - 这里三连不怎么贴节奏
2014-05-01 22:30 OblivioN: 嗯……
2014-05-01 22:30 Jemmmmy: 但是00:25:908 (9,10,1) -
2014-05-01 22:30 Jemmmmy: 这种就可以用用
2014-05-01 22:31 OblivioN: 好
2014-05-01 22:31 OblivioN: 00:24:771 (4,5) - 这两个地方的音拉成slider?
2014-05-01 22:31 Jemmmmy: 00:26:817 (2,4) - 这种重叠最好不要用
2014-05-01 22:31 OblivioN: 噢!好
2014-05-01 22:32 Jemmmmy: 可以拉成滑条
2014-05-01 22:32 OblivioN: 猴
2014-05-01 22:34 Jemmmmy: 00:34:999 - 这里节奏http://puu.sh/8uHQ8.jpg
2014-05-01 22:35 OblivioN: 好
2014-05-01 22:35 Jemmmmy: 折返滑条没用的必要
2014-05-01 22:35 OblivioN: 猴
2014-05-01 22:35 Jemmmmy: 00:38:862 (1) - note
2014-05-01 22:36 Jemmmmy: 做了
2014-05-01 22:36 Jemmmmy: 错了
2014-05-01 22:36 Jemmmmy: 00:37:271 - 这里 note 因为你后面都是跟乐器
2014-05-01 22:36 OblivioN: 嗯……
2014-05-01 22:37 Jemmmmy: 交换nc00:51:362 (10,1) -
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:37 OblivioN: 00:37:271这里是加一个吗?
2014-05-01 22:37 OblivioN: 00:37:271
2014-05-01 22:37 Jemmmmy: 嗯
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:38 Jemmmmy: 00:57:953 (7,1,2) - 这里太挤了 高潮送很多都行
2014-05-01 22:38 OblivioN: 好
2014-05-01 22:38 OblivioN: 就是分开放吧?
2014-05-01 22:40 Jemmmmy: 差不多
2014-05-01 22:40 Jemmmmy: 重新组合一下
2014-05-01 22:40 OblivioN: 猴w
2014-05-01 22:40 OblivioN: 嗯啊
2014-05-01 22:40 Jemmmmy: 01:00:681 (7) - nc
2014-05-01 22:40 OblivioN: get~
2014-05-01 22:40 Jemmmmy: 01:05:226 (7,8,9,10) - 这里没摆好?
2014-05-01 22:41 Jemmmmy: 连打 摆成标准弧线
2014-05-01 22:41 OblivioN: 好像是的;w;
2014-05-01 22:41 OblivioN: 嗯啊
2014-05-01 22:41 Jemmmmy: 01:05:681 (11) - 这可以分为两个短滑条
2014-05-01 22:41 OblivioN: 好的
2014-05-01 22:43 Jemmmmy: 01:09:544 - 节奏http://puu.sh/8uIjD.jpg
2014-05-01 22:43 OblivioN: get~
2014-05-01 22:44 Jemmmmy: 01:15:226 - 可以用http://puu.sh/8uIpa.jpg
2014-05-01 22:45 Jemmmmy: 然后再摆的整齐点
2014-05-01 22:45 OblivioN: 好w
2014-05-01 22:45 Jemmmmy: 01:15:226 (1) - nc
2014-05-01 22:45 OblivioN: 猴
2014-05-01 22:46 Jemmmmy: 01:23:635 (1,2,3,1,2,3,4) - 这里用多边形工具来摆
2014-05-01 22:46 Jemmmmy: ctrl+shift+d
2014-05-01 22:47 OblivioN: 好【是用多边形摆的来着的>< ;w;可能歪了
加油 :D
Topic Starter
OblivioN

Jemmmmy wrote:

irc
2014-05-01 22:22 Jemmmmy: 00:01:817 (5) - nc
2014-05-01 22:23 OblivioN: 要走rank是不是比较没戏【。】 ;w;
2014-05-01 22:23 OblivioN: 猴
2014-05-01 22:23 Jemmmmy: 改改还是可以
2014-05-01 22:23 OblivioN: 噢噢!ww
2014-05-01 22:23 Jemmmmy: 调换nc
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:24 OblivioN: 00:01:817 (1) - 这里改了
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里调换nc
2014-05-01 22:24 Jemmmmy: 不对
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: 这里//
2014-05-01 22:24 Jemmmmy: 00:04:999 (6,1) -
2014-05-01 22:24 Jemmmmy: orz
2014-05-01 22:24 Jemmmmy: 你等等
2014-05-01 22:24 OblivioN: 嗯
2014-05-01 22:25 Jemmmmy: 00:04:317 (5,1) - 好了这里调换nc
2014-05-01 22:25 OblivioN: 猴
2014-05-01 22:25 Jemmmmy: 00:04:999 (6,1) - 这两个间距小了, 误以为是隔着半拍
2014-05-01 22:25 OblivioN: soga
2014-05-01 22:26 Jemmmmy: 00:07:840 - 这里可以加个note
2014-05-01 22:26 OblivioN: 好
2014-05-01 22:27 Jemmmmy: 00:10:226 - http://puu.sh/8uHrV.jpg
2014-05-01 22:27 OblivioN: OK~
2014-05-01 22:27 Jemmmmy: 节奏贴歌声
2014-05-01 22:27 OblivioN: 好的w
2014-05-01 22:28 Jemmmmy: 00:18:862 (1,2) - 这些不要贴紧在一起
2014-05-01 22:28 Jemmmmy: 留些缝隙
2014-05-01 22:28 OblivioN: 好
2014-05-01 22:28 Jemmmmy: 像00:17:726 (3,5) -
2014-05-01 22:28 OblivioN: 嗯啊
2014-05-01 22:29 Jemmmmy: 00:22:499 (1,2) - 分开点?
2014-05-01 22:30 OblivioN: 好
2014-05-01 22:30 Jemmmmy: 00:24:544 (2,3,4) - 这里三连不怎么贴节奏
2014-05-01 22:30 OblivioN: 嗯……
2014-05-01 22:30 Jemmmmy: 但是00:25:908 (9,10,1) -
2014-05-01 22:30 Jemmmmy: 这种就可以用用
2014-05-01 22:31 OblivioN: 好
2014-05-01 22:31 OblivioN: 00:24:771 (4,5) - 这两个地方的音拉成slider?
2014-05-01 22:31 Jemmmmy: 00:26:817 (2,4) - 这种重叠最好不要用
2014-05-01 22:31 OblivioN: 噢!好
2014-05-01 22:32 Jemmmmy: 可以拉成滑条
2014-05-01 22:32 OblivioN: 猴
2014-05-01 22:34 Jemmmmy: 00:34:999 - 这里节奏http://puu.sh/8uHQ8.jpg
2014-05-01 22:35 OblivioN: 好
2014-05-01 22:35 Jemmmmy: 折返滑条没用的必要
2014-05-01 22:35 OblivioN: 猴
2014-05-01 22:35 Jemmmmy: 00:38:862 (1) - note
2014-05-01 22:36 Jemmmmy: 做了
2014-05-01 22:36 Jemmmmy: 错了
2014-05-01 22:36 Jemmmmy: 00:37:271 - 这里 note 因为你后面都是跟乐器
2014-05-01 22:36 OblivioN: 嗯……
2014-05-01 22:37 Jemmmmy: 交换nc00:51:362 (10,1) -
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:37 OblivioN: 00:37:271这里是加一个吗?
2014-05-01 22:37 OblivioN: 00:37:271
2014-05-01 22:37 Jemmmmy: 嗯
2014-05-01 22:37 OblivioN: 好
2014-05-01 22:38 Jemmmmy: 00:57:953 (7,1,2) - 这里太挤了 高潮送很多都行
2014-05-01 22:38 OblivioN: 好
2014-05-01 22:38 OblivioN: 就是分开放吧?
2014-05-01 22:40 Jemmmmy: 差不多
2014-05-01 22:40 Jemmmmy: 重新组合一下
2014-05-01 22:40 OblivioN: 猴w
2014-05-01 22:40 OblivioN: 嗯啊
2014-05-01 22:40 Jemmmmy: 01:00:681 (7) - nc
2014-05-01 22:40 OblivioN: get~
2014-05-01 22:40 Jemmmmy: 01:05:226 (7,8,9,10) - 这里没摆好?
2014-05-01 22:41 Jemmmmy: 连打 摆成标准弧线
2014-05-01 22:41 OblivioN: 好像是的;w;
2014-05-01 22:41 OblivioN: 嗯啊
2014-05-01 22:41 Jemmmmy: 01:05:681 (11) - 这可以分为两个短滑条
2014-05-01 22:41 OblivioN: 好的
2014-05-01 22:43 Jemmmmy: 01:09:544 - 节奏http://puu.sh/8uIjD.jpg
2014-05-01 22:43 OblivioN: get~
2014-05-01 22:44 Jemmmmy: 01:15:226 - 可以用http://puu.sh/8uIpa.jpg
2014-05-01 22:45 Jemmmmy: 然后再摆的整齐点
2014-05-01 22:45 OblivioN: 好w
2014-05-01 22:45 Jemmmmy: 01:15:226 (1) - nc
2014-05-01 22:45 OblivioN: 猴
2014-05-01 22:46 Jemmmmy: 01:23:635 (1,2,3,1,2,3,4) - 这里用多边形工具来摆
2014-05-01 22:46 Jemmmmy: ctrl+shift+d
2014-05-01 22:47 OblivioN: 好【是用多边形摆的来着的>< ;w;可能歪了
加油 :D
感谢黑子:DDDD
HabiHolic
Hmm as your reqs

wait. Please~ tommorw mod~^^
Topic Starter
OblivioN

HabiHolic wrote:

Hmm as your reqs

wait. Please~ tommorw mod~^^
you are soooooooo kind~Thank you!<3
sjoy
写了半小时的MOD没了坑爹,只能通过PUUSHH截图找残留了
[Insane]
01:05:908 (12) - 建议http://puu.sh/8xqcS.jpg
00:49:544 (7) - 这样感觉更爽http://puu.sh/8xq9b.jpg
00:38:635 (1,2) - 试试这样? http://puu.sh/8xq4w.jpg
http://puu.sh/8xpZ7.png
00:24:544 (2,3) - 觉得莫名跳这么远
00:25:453 (5,6) - CTRL+G
00:04:317 (1) - 感觉没必要拉到蓝线
00:09:771 (1) - 太远没必要,感觉在00:08:862 (5) - 的尾就好了
00:11:362 (6) - CTRL+G
00:14:090 (7) - http://puu.sh/8xpQa.jpg
00:17:044 (1) - CTRL+g,2记得换位置
00:34:090 (3) - http://puu.sh/8xpZ7.png
01:15:908 (3,4,5) -3到4感觉挺不顺的 ,建议4CTRL+G 记得5也变
01:25:453 (1) - 建议放中间感觉比较好
原谅我其他DIFF不想重新写了 :o 赔个星
感觉第一个张图做成这样还行,节奏没啥大问题多注意FLOW和图的感觉
祝早日RANK :D
Topic Starter
OblivioN

sjoy wrote:

写了半小时的MOD没了坑爹,只能通过PUUSHH截图找残留了
[Insane]
01:05:908 (12) - 建议http://puu.sh/8xqcS.jpg
00:49:544 (7) - 这样感觉更爽http://puu.sh/8xq9b.jpg
00:38:635 (1,2) - 试试这样? http://puu.sh/8xq4w.jpg
http://puu.sh/8xpZ7.png
00:24:544 (2,3) - 觉得莫名跳这么远
00:25:453 (5,6) - CTRL+G
00:04:317 (1) - 感觉没必要拉到蓝线
00:09:771 (1) - 太远没必要,感觉在00:08:862 (5) - 的尾就好了
00:11:362 (6) - CTRL+G
00:14:090 (7) - http://puu.sh/8xpQa.jpg
00:17:044 (1) - CTRL+g,2记得换位置
00:34:090 (3) - http://puu.sh/8xpZ7.png
01:15:908 (3,4,5) -3到4感觉挺不顺的 ,建议4CTRL+G 记得5也变
01:25:453 (1) - 建议放中间感觉比较好
原谅我其他DIFF不想重新写了 :o 赔个星
感觉第一个张图做成这样还行,节奏没啥大问题多注意FLOW和图的感觉
祝早日RANK :D
All fixed
谢谢sjoy的mod和star~ :)
kanpakyin
請問接Taiko diff麼? 我會和climbb一起collab
Topic Starter
OblivioN

kanpakyin wrote:

請問接Taiko diff麼? 我會和climbb一起collab
好好好~谢谢~~~ :)
Melt
4anke
01:20:567 (1,1) - 转盘之后出现note有点突然,中间又不是break,中间建议加点note 感觉这么远没什么问题的样子 o.o

Akemi_Homura
Hi~ from your request in game~!

  • [Melt's Hard]
  1. AR -1 ar8 is fine for me
  2. Slider Velocity 1.54 -> 1.60
  3. 00:05:226 - add note~?
  4. 01:04:317 (1,2,3,4,5,6,7,8) - This jump is too hard I think..(just suggestion)reduced the distance here

GL to Rank~!

code
osu file format v12

[General]
AudioFilename: OP &amp ED tv.size720POP[P1][av1048938]fd.mp3
AudioLeadIn: 2000
PreviewTime: 681
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.56

[Metadata]
Title:Niji no Kakera
TitleUnicode:虹のかけら
Artist:Kon Natsumi
ArtistUnicode:昆夏美
Creator:OblivioN
Version:Melt's Hard
Source:Isshuukan friends.
Tags:一週間フレンズ。 Melt
BeatmapID:406529
BeatmapSetID:166240

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.54
SliderTickRate:1

[Events]
//Background and Video events
0,0,"41202124.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
681,454.545454545455,4,2,0,40,1,0
681,-117.647058823529,4,2,0,40,0,0
4317,-117.647058823529,4,1,0,40,0,0
7953,-100,4,2,0,55,0,0
22499,-100,4,1,0,40,0,0
29544,-100,4,1,0,50,0,0
51590,-86.9565217391304,4,1,0,65,0,1
79544,-86.9565217391304,4,1,0,45,0,1
80567,-86.9565217391304,4,1,0,30,0,1
80681,-117.647058823529,4,2,0,40,0,0
86021,-117.647058823529,4,2,0,30,0,0
87044,-117.647058823529,4,2,0,27,0,0
87953,-117.647058823529,4,2,0,23,0,0
89090,-117.647058823529,4,2,0,20,0,0


[Colours]
Combo1 : 243,167,167
Combo2 : 255,196,255
Combo3 : 255,255,193
Combo4 : 187,243,153

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178,117,66021,1,0,0:0:0:0:
173,152,66135,6,0,P|134:138|76:165,1,88.5500016889573,4|0,0:0|0:0,0:0:0:0:
20,254,66590,1,8,0:0:0:0:
139,300,66817,2,0,L|131:211,1,88.5500016889573
60,110,67271,2,0,L|52:21,2,88.5500016889573,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,212,67953,6,0,P|217:241|294:181,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
292,72,68635,1,0,0:0:0:0:
414,88,68862,2,0,P|465:166|423:259,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
476,360,69544,1,0,0:0:0:0:
440,365,69658,1,0,0:0:0:0:
404,368,69771,6,0,P|359:379|318:366,1,88.5500016889573
195,380,70226,1,8,0:0:0:0:
134,271,70453,2,0,L|150:180,1,88.5500016889573
182,370,70908,1,0,0:0:0:0:
121,261,71135,2,0,L|137:170,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
114,51,71590,6,0,P|206:17|290:71,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
252,171,72271,1,0,0:0:0:0:
370,209,72499,2,0,P|360:313|444:364,1,177.100003377915,0|8,0:0|0:0,0:0:0:0:
481,256,73181,1,0,0:0:0:0:
494,223,73294,1,0,0:0:0:0:
512,192,73408,6,0,L|496:96,1,88.5500016889573
394,25,73862,2,0,L|408:112,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
324,204,74317,1,0,0:0:0:0:
213,260,74544,2,0,P|166:273|121:253,1,88.5500016889573,0|8,0:0|0:0,0:0:0:0:
53,162,74999,1,0,0:0:0:0:
7,277,75226,5,0,0:0:0:0:
130,261,75453,1,0,0:0:0:0:
53,162,75681,2,0,B|61:69,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
451,73,76590,6,0,B|459:162,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
373,251,77044,2,0,P|359:330|406:378,2,132.825002533436,4|8|8,0:0|0:0|0:0,0:0:0:0:
158,121,78408,6,0,P|146:73|168:27,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
352,37,78862,2,0,P|366:79|354:121,1,88.5500016889573,8|0,0:0|0:0,0:0:0:0:
256,352,79544,2,0,P|219:289|269:191,1,177.100003377915
256,199,80226,1,0,0:0:0:0:
256,199,80453,1,0,0:0:0:0:
256,192,80567,12,0,82499,0:0:0:0:
256,48,84317,5,0,0:0:0:0:
256,80,84544,1,0,0:0:0:0:
256,112,84771,1,2,0:0:0:0:
256,144,84999,1,0,0:0:0:0:
256,272,85453,5,0,0:0:0:0:
208,352,85681,1,2,0:0:0:0:
304,352,85908,1,0,0:0:0:0:
256,192,86021,12,0,89090,0:0:0:0:

thanks for modding :3
kanpakyin
OFFSET should be 672
captin1
hi

[General]
  1. Inconsistent combo colors, your lower two diffs don't have custom colors set
[Easy]
Placement/Rhythm/Nazi Patterning
  1. 00:00:681 (1,2) - I think this is tricky for a beginner, especially for a calm song like this. I would do this instead
  2. 00:02:726 (1) - Remove NC?
  3. 00:04:317 (3,1) - Swap NC?
  4. I think you made a mistake on your NC pattern, it should be every two large white ticks from 00:07:953 - , correct? So remove the NC from 00:10:226 (1) - and put it on 00:11:590 (3) - instead, and then fix from there. (If you would like help with this, ask me sometime)
  5. 00:22:044 (4) - I think this rhythm could be better, since the strong beat on 00:22:499 - does not have a click. Try this instead
  6. 00:33:862 (1,2) - Try this rhythm, so that you can map the finish on 00:34:090 -
  7. 00:41:135 (1,2) - I think this looks odd, try placing like this instead
  8. 00:52:953 (3) - Try this rhythm, so that the strong beat on 00:53:408 - has a click
  9. 00:58:408 (1,2) - Swap NC?
  10. 01:01:135 (5,1) - This might be confusing, since 1 is very close to the head of 5. I would move 1 up so that it is clearer
  11. 01:03:408 (3,4) - Blanket could be improved
  12. 01:11:590 (1,2) - Swap NC?
  13. 01:13:862 (3) - I think x168 y324 would be better placement for this note
  14. 01:17:499 (2,4) - Try to avoid this overlap
  15. 01:20:453 (6) - Move the red point to the right two grids, will help make the shape more neat
Hitsounding
  1. 00:01:817 (2,3) - Whistles on end of both sliders?
  2. 00:58:408 (1) - Finish on end of slider?
  3. 01:06:135 (1) - Finish on start of slider?
  4. 01:27:044 - green lines not needed in this diff
[Normal]
I think you should use 1.1x DS for this map, it will help fix many of your messy overlaps. Like 00:22:953 (2,3) - could look like this http://puu.sh/8ywaW.jpg
Placement/Rhythm/Nazi Patterning
  1. 00:04:317 (4,1) - Swap NC?
  2. 00:19:317 (1) - try to make this slider curve more even, like this
  3. 00:29:771 (6,1) - Swap NC?
  4. 00:51:362 (1) - Try this rhythm, so that the start of the kiai has a click
  5. 00:54:090 (5,1) - Try this rhythm, I think it follows the music better
  6. 01:25:453 (1) - Try starting spinner at 01:25:908 - instead, since the last guitar note is here
Hitsounding
  1. 00:24:771 (4) - Clap should be on start and end, not repeat
  2. 00:56:590 (3,4) - Both missing clap on head
[Melt's Hard]
Placement/Rhythm/Nazi Patterning
  1. 00:20:908 (2,4) - I think you should move these two closer to 00:20:681 (1,3) - , so that the jumps aren't quite so large, and the 00:21:135 (3,4,5) - spacing isn't as uneven
  2. 00:52:044 (2,3,4,5) - Might be confusing to read, consider unstacking a little more like this
  3. 01:10:226 (2,3,4,5) - same as ^
  4. 01:13:181 (4,5,1) - Make sure these are in a straight line like your other streams
Hitsounding
  1. 00:17:726 (3) - Whistle on start?
  2. 01:15:681 (3) - Finish on end?
don't want to mess with your style too much, but definitely tricky jumps on this map

[Insane]
Placement/Rhythm/Nazi Patterning
  1. 00:12:499 (1) - It seems like this note is placed so far just to increase difficulty, I don't think that is a good choice though. I think x44 y64 will be a nicer placement
  2. 00:23:181 (2,3) - I think this rhythm feels and sounds odd, I think a triple here like this would fit better
  3. 00:39:544 (2,3,4) - seems odd, with the beats in the music on the ends of sliders. Try using circles here instead.
  4. 00:49:544 (7) - NC would fit here
Hitsounding
  1. 00:25:453 (5,6) - Clap on 6, not 5
  2. 00:28:408 (3,4) - Clap on 3, not 4
good luck!
Topic Starter
OblivioN

kanpakyin wrote:

OFFSET should be 672
改好啦~
Topic Starter
OblivioN

captin1 wrote:

hi

[General]
  1. Inconsistent combo colors, your lower two diffs don't have custom colors set-oh, I'm sorry forgot it. Fixed./w\
[Easy]
Placement/Rhythm/Nazi Patterning
  1. 00:00:681 (1,2) - I think this is tricky for a beginner, especially for a calm song like this. I would do this instead
  2. 00:02:726 (1) - Remove NC?
  3. 00:04:317 (3,1) - Swap NC?
  4. I think you made a mistake on your NC pattern, it should be every two large white ticks from 00:07:953 - , correct? So remove the NC from 00:10:226 (1) - and put it on 00:11:590 (3) - instead, and then fix from there. (If you would like help with this, ask me sometime)
  5. 00:22:044 (4) - I think this rhythm could be better, since the strong beat on 00:22:499 - does not have a click. Try this instead
  6. 00:33:862 (1,2) - Try this rhythm, so that you can map the finish on 00:34:090 -
  7. 00:41:135 (1,2) - I think this looks odd, try placing like this instead
  8. 00:52:953 (3) - Try this rhythm, so that the strong beat on 00:53:408 - has a click
  9. 00:58:408 (1,2) - Swap NC?
  10. 01:01:135 (5,1) - This might be confusing, since 1 is very close to the head of 5. I would move 1 up so that it is clearer
  11. 01:03:408 (3,4) - Blanket could be improved
  12. 01:11:590 (1,2) - Swap NC?
  13. 01:13:862 (3) - I think x168 y324 would be better placement for this note
  14. 01:17:499 (2,4) - Try to avoid this overlap
  15. 01:20:453 (6) - Move the red point to the right two grids, will help make the shape more neat
Hitsounding
  1. 00:01:817 (2,3) - Whistles on end of both sliders?
  2. 00:58:408 (1) - Finish on end of slider?
  3. 01:06:135 (1) - Finish on start of slider?
  4. 01:27:044 - green lines not needed in this diff
[Normal]
I think you should use 1.1x DS for this map, it will help fix many of your messy overlaps. Like 00:22:953 (2,3) - could look like this http://puu.sh/8ywaW.jpg
Placement/Rhythm/Nazi Patterning
  1. 00:04:317 (4,1) - Swap NC?
  2. 00:19:317 (1) - try to make this slider curve more even, like this
  3. 00:29:771 (6,1) - Swap NC?
  4. 00:51:362 (1) - Try this rhythm, so that the start of the kiai has a click
  5. 00:54:090 (5,1) - Try this rhythm, I think it follows the music better
  6. 01:25:453 (1) - Try starting spinner at 01:25:908 - instead, since the last guitar note is here
Hitsounding
  1. 00:24:771 (4) - Clap should be on start and end, not repeat
  2. 00:56:590 (3,4) - Both missing clap on head
[Insane]
Placement/Rhythm/Nazi Patterning
  1. 00:12:499 (1) - It seems like this note is placed so far just to increase difficulty, I don't think that is a good choice though. I think x44 y64 will be a nicer placement
  2. 00:23:181 (2,3) - I think this rhythm feels and sounds odd, I think a triple here like this would fit better
  3. 00:39:544 (2,3,4) - seems odd, with the beats in the music on the ends of sliders. Try using circles here instead.
  4. 00:49:544 (7) - NC would fit here
Hitsounding
  1. 00:25:453 (5,6) - Clap on 6, not 5
  2. 00:28:408 (3,4) - Clap on 3, not 4
good luck!
suggestions for my diffs all had done!
Thank you~captin~
:)
moonlightleaf
M4M form in-game reqs >w<

[General]

怎么感觉Normal更空一些 而Easy基本放满了= =.

[Easy]

AR+1?

00:07:035 (4,5) - 建议吧后面的1复制过来blanket

00:23:399 (3) - 拉走 中心旋转 -30°大致样子

00:27:035 (5,2) - 可以完全重叠

00:34:081 (4) - 从00:33:853开始滑

00:38:399 (4) - 有点空= = 试试这节奏

00:52:944 (3,1) - easy就没必要叠了 新手会233的

01:19:535 (1,2,3) - 试试

其实01:19:156有音 1/3拍

[Normal]

00:05:217 (2) - 有点奇怪 试试拉到00:05:444

00:16:126 (3) - 直滑条

00:34:990 (5) - 试试

00:38:853 (1) - 折返

00:45:217 (4) - 卖萌吗= =放到(116,312)试试

00:54:308 (6,2) - 挨着了 分开点

01:13:853 (3,4,1) - blanket

01:19:194 加note

01:25:444 加滑条

[妹儿贴]

00:20:899 (1,2,3,4) - DS有点远了

00:33:853 note

00:40:672 (1) - 反方向弯会更好 ctrl+j那种样子

00:55:217 (1) - 直滑条吧

01:04:308 (1,2,3,4,5,6) - flow不好 也不是正多边形

01:09:762 (1) - 直滑条

[Insane]

00:11:126 (5) - 放3上面

00:16:581 (5,6) - ctrl+g

00:25:444 (5,6) - ^

00:38:626 加note放5上面

00:38:853 (1) - 折返

00:43:853 (5,6,1,2,3) - 试试用一笔画五角星的flow顺序

00:53:853 (2) - ctrl+g会顺flow

00:59:762 (3,5) - ctrl+g

01:05:331 (8,10) - 删

01:08:626 (3) - 试试

01:09:762 (1,2,3) - 叠好,还有我是觉得这种形状更顺点 因为4号滑条的角度。。

01:15:672 (3) - 放在6尾巴更好

01:18:967 开始转盘 01:20:217这结束,或者难一点01:20:444这结束

01:23:626 (1,2,3,1,2,3,4) - 试试这么摆

good luck
Topic Starter
OblivioN

moonlightleaf wrote:

M4M form in-game reqs >w<

[General]

怎么感觉Normal更空一些 而Easy基本放满了= =.

[Easy]

AR+1?-好

00:07:035 (4,5) - 建议吧后面的1复制过来blanket-感觉没必要,不改了

00:23:399 (3) - 拉走 中心旋转 -30°大致样子-好

00:27:035 (5,2) - 可以完全重叠-好

00:34:081 (4) - 从00:33:853开始滑

00:38:399 (4) - 有点空= = 试试这节奏-不了,故意空的

00:52:944 (3,1) - easy就没必要叠了 新手会233的-好

01:19:535 (1,2,3) - 试试-好

其实01:19:156有音 1/3拍-觉得ez没必要1/3了这里……

[Normal]

00:05:217 (2) - 有点奇怪 试试拉到00:05:444-看看后面有没有人说

00:16:126 (3) - 直滑条-不了,blanket的

00:34:990 (5) - 试试-好

00:38:853 (1) - 折返-好

00:45:217 (4) - 卖萌吗= =放到(116,312)试试-和后面的2重叠了就不了

00:54:308 (6,2) - 挨着了 分开点-好

01:13:853 (3,4,1) - blanket-好

01:19:194 加note-没必要啊……

01:25:444 加滑条-好

[妹儿贴]

00:20:899 (1,2,3,4) - DS有点远了

00:33:853 note

00:40:672 (1) - 反方向弯会更好 ctrl+j那种样子

00:55:217 (1) - 直滑条吧

01:04:308 (1,2,3,4,5,6) - flow不好 也不是正多边形

01:09:762 (1) - 直滑条

[Insane]

00:11:126 (5) - 放3上面-不了

00:16:581 (5,6) - ctrl+g-好

00:25:444 (5,6) - ^-好

00:38:626 加note放5上面-没必要吧……

00:38:853 (1) - 折返-好

00:43:853 (5,6,1,2,3) - 试试用一笔画五角星的flow顺序-换了另一个flow虽然不是五角星

00:53:853 (2) - ctrl+g会顺flow-好

00:59:762 (3,5) - ctrl+g-好

01:05:331 (8,10) - 删-这个……为啥

01:08:626 (3) - 试试-好

01:09:762 (1,2,3) - 叠好,还有我是觉得这种形状更顺点 因为4号滑条的角度。。-叠好了,形状没改

01:15:672 (3) - 放在6尾巴更好-这个……我觉得在start不错……

01:18:967 开始转盘 01:20:217这结束,或者难一点01:20:444这结束-没必要转盘啦……

01:23:626 (1,2,3,1,2,3,4) - 试试这么摆-后面挺平静的……所以没必要再跳了

good luck
谢谢www
kanpakyin
Topic Starter
OblivioN

kanpakyin wrote:

http://puu.sh/8E2ls

We've done!
谢谢www已经update
我爱你们> <
Zero__wind
tags里连opening都不写 creator's words也没有 我看到还得思考一下这是个啥
Topic Starter
OblivioN

Zero__wind wrote:

tags里连opening都不写 creator's words也没有 我看到还得思考一下这是个啥
Added.Thank you
Kagami Yuki
Mod as you requested.
Just a quickly check >.<

[General]
  1. I recommend you change your offset to 682,this one may be a correct one.
  2. I would prefer N-70% for this song. <volume set>
Follow my mod after change your offset.

[Climbb & KPY's Taiko Oni]
  1. 00:03:636 (11,12,13,14) - there use d k k D would be better.
  2. 00:19:545 (77,78,79) - how about kkk?for a high-pitch feel
  3. 00:52:727 (7,8,9,10,11) - ddkdk?take a try
  4. 01:24:318 (6) - k for a high sound.
[Muzukashii]
  1. 00:38:636 (7) - del.
  2. 00:55:000 (70) - ^
  3. 01:25:909 (76) - add a finisher?
  4. 其实可以在必要的地方断开来增强段落感,不过这样也可以啦
Good luck~
lkx_Shore
[Insane]
  1. 00:02:717 (1,4) - 拉开点比较好吧...
  2. 00:10:444 (3,4) - 不合适的节奏,(3)换成1/1那种就好
  3. 00:09:762 (1) - 这一小部分的大白线都可以换成Normal的底音,很简单。选中大白线部分切成Normal-sampleset就好(shift+W)
  4. 00:30:444 (2,3,4) - 折返以后连打打起来很卡手的
  5. 00:52:717 (6) - 换红线3连打接滑条,然后把00:53:399 (1) - 拉长到1/1
  6. 00:53:853 (2) - 这跟的是啥?
  7. 00:55:217 (1) - 结束在蓝线更好
  8. 01:09:762 (1) - 太扭曲了

    ---------------------
    图不行...全程几乎都在随机跳而且节奏抓得很莫名...

    当然我的意思不是说不能放随机跳,只是现在看来你对随机跳并不理解,胡乱的放跳是无法表现出音乐的感觉的...
    缓和的时候在跳,有张力的时候也在跳,而且这个不同时候的都在跳...那打起来还有区别吗?这又怎样表现音乐呢?...
    所以我希望你可以根据音乐的氛围来控制物件之间的间距,这样表现出来才更出色...
    就比如说这里01:16:581 (6,1) - 这是一个阶段结束然后送进下一个更有张力的阶段...但你却用了低间距...
    反而缓和部分的间距却上面的间距还要大(00:15:672 (2,3,4,5,6) -)你觉得这样好吗?...

    节奏抓不到重点,无论是跟人声还是跟鼓点都很混乱。
    在下节奏前先确认你要跟的音轨,然后找到音轨里的重音。分清楚哪些音要打下去,哪些音起来不好得带过去。
    反例是这个00:31:808 (6) - ,滑条尾巴的音打下去会比带过去的感觉更好,但你却选择了带过去...等等等等
[Melt's Hard]
  1. 00:05:331 (3,4) - 在hard里还是缩小点间距比较好
  2. 00:08:627 (4) - 这里作为vocal的开始,最好从这里换成新梗来表现出音乐的变化
  3. 00:11:581 (5) - 同insane,这一小部分的大白线都可以换成Normal-sampleset。另外我觉得自带clap不太适合这曲子
  4. 00:20:672 (1,2,3,4) - 这里跳?没啥理由啊?我觉得不太好
  5. 00:38:626 (1) - 这部分的这种要加finish的地方,用Normal-sampleset Soft-Additions然后加Finish的效果比较好
  6. 00:42:944 (3) - 换成note接滑条不是更好
  7. 00:47:490 (4) - 这个换成1/1滑条推送到大白线,然后接两个note。效果更佳
  8. 01:18:463 - 加note?有点空,这里可以跟下鼓点
  9. 01:19:081 (3) - Another style → http://puu.sh/8GqxZ.jpg
[Normal]
  1. AR我觉得得+1...但加了就爆了
  2. SV太高,造成了松散的感觉。下次还是选低点
  3. 00:12:490 (5) - 头跟的什么音轨?
  4. 00:16:126 (3) - 这应该是个长音
  5. 00:16:581 (1) - 换note接1/1滑条,然后把00:17:490 (2) - 往后拉1/2
  6. 00:18:399 (3) - 换note接1/1滑条
  7. 00:21:126 (1,2) - 这两物件快碰到一起了...拉开点?
  8. 00:22:490 (1) - 这部分怎么突然这么奔放狂跟鼓点不跟人声
  9. 00:34:081 (3,5) - 加finish
  10. 00:51:581 (2,3) - 太怪异了这跟得...大白线那应该是一个1/1滑条然后接红线1/1滑条
  11. 00:55:217 (1) - 嗯..然后你又跟鼓点了?...切来切去太混乱了
  12. 01:15:217 (1) - 仔细听仔细听仔细听
[Easy]
  1. HP-1
  2. AR-1
  3. 00:22:490 (1) - 这应该是个1/1长音
  4. 00:29:081 (2) - 换note,然后在00:29:535 - 加一个1/2滑条
  5. 00:33:853 (4) - 怎么可以漏掉00:34:081 - 里的重音
  6. 00:36:581 (1) - 这部分....你可以空出来。然后再在00:38:853 - 和00:39:081 - 加两个note,然后继续空。
  7. 00:40:899 - 加note
  8. 01:01:126 (2) - 间距,尾巴加finish
  9. 01:20:444 (3) - wow,不过我觉得easy里这么放不太好。其实你放到高难度里去会比较好。
[At last]
  • 虽然我不知道你做这图的时候花了多少心思...不过我觉得这图还是挺随便的...
    很多地方明明一听就知道节奏有问题却没有修改...
    不过呢,还是再接再厉。加油
Genkishi
Hi sorry for the delay :(

Anyways

[General]
-I think your BG should be 1366x768 when it comes to size, I am not sure about this one though
-Put the preview point in this place? 00:51:353
-Put a timing point on this place 01:05:217 without kiai then put another timing point here with kiai time, apply this for all diffs imo

[Easy]

00:06:581 (3) - How about a new combo here?
00:22:490 (1) - Add a finish on this note
00:51:581 (1) - Add finish here as well
01:15:217 (1) - Remove new combo here then add the new combo here 01:16:581 (3), much better
01:17:717 (x) - I don't see what's the use of this timing point so i guess remove it instead?
01:20:444 (3) - Move the red dot of this slider 1 grid to the right

[Normal]

00:05:217 (2) - This slider sounds off imo, try moving it on the blue tick then adjust it's size like this, http://puu.sh/8HveK.jpg
00:12:262 (4) - How about removing this note and put the slider 00:12:490 (5) on this place instead then make it longer like this, http://puu.sh/8Hvtn.jpg sounds better for me
00:35:672 (1) - Remove new combo then add one on this slider 00:37:035 (2)
01:07:035 (2) - Move the last dot of this slider 1 grid to the left so it aligns with slider (3)
01:19:535 (1) - Add whistle on this spinner

[Melt's Hard]

00:07:490 (5) - Remove clap so the drum part can be heard
00:33:399 (1) - Add new combo here?
00:33:853 (x) - Add a note on this place right here? http://puu.sh/8Hw85.jpg It feels empty though without a note there for me

[Insane]

00:40:672 (7) - Add new combo
00:40:672 (7) - Stack this note properly to slider (9)
00:45:217 (5) - Not stacked properly to circle (4)
01:15:444 (2) - Not stacked properly to slider (3)
01:17:035 (1,2,3,4,1) - I think it's better if you make the pattern of the sliders and note like this? http://puu.sh/8HwEN.jpg http://puu.sh/8HwH3.jpg


That's all i can see

GoodLuck :D
KanaRin
Nice map.
Just few suggestions here.

General

  1. I will say SV 1.6
  2. Volume of hitsound is a bit too high.
  3. both diffs: some notes aren't snapped
Oni

  1. 00:22:885 (2) - As we can hear the bass drum is here, so it's better to do don.
  2. 00:26:872 (1,2) - No finisher to support here, I will suggest you to remove finish.
  3. 00:30:290 (1) - ^ same reason, yeah i know it doesn't much matter, but finish here sounds useless.
  4. 00:47:948 (18) - k d d d sounds like a don spam, better to delete this note.
  5. 01:18:897 - missed a don here.
Muzukashii looks good

:)
kanpakyin
Basically fixed all.

http://puu.sh/8M6xQ
Topic Starter
OblivioN
最近submit无能orz
Topic Starter
OblivioN

lkx_Shore wrote:

[Insane]
  1. 00:02:717 (1,4) - 拉开点比较好吧...
  2. 00:10:444 (3,4) - 不合适的节奏,(3)换成1/1那种就好
  3. 00:09:762 (1) - 这一小部分的大白线都可以换成Normal的底音,很简单。选中大白线部分切成Normal-sampleset就好(shift+W)
  4. 00:30:444 (2,3,4) - 折返以后连打打起来很卡手的
  5. 00:52:717 (6) - 换红线3连打接滑条,然后把00:53:399 (1) - 拉长到1/1
  6. 00:53:853 (2) - 这跟的是啥?
  7. 00:55:217 (1) - 结束在蓝线更好
  8. 01:09:762 (1) - 太扭曲了

    ---------------------
    图不行...全程几乎都在随机跳而且节奏抓得很莫名...

    当然我的意思不是说不能放随机跳,只是现在看来你对随机跳并不理解,胡乱的放跳是无法表现出音乐的感觉的...
    缓和的时候在跳,有张力的时候也在跳,而且这个不同时候的都在跳...那打起来还有区别吗?这又怎样表现音乐呢?...
    所以我希望你可以根据音乐的氛围来控制物件之间的间距,这样表现出来才更出色...
    就比如说这里01:16:581 (6,1) - 这是一个阶段结束然后送进下一个更有张力的阶段...但你却用了低间距...
    反而缓和部分的间距却上面的间距还要大(00:15:672 (2,3,4,5,6) -)你觉得这样好吗?...

    节奏抓不到重点,无论是跟人声还是跟鼓点都很混乱。
    在下节奏前先确认你要跟的音轨,然后找到音轨里的重音。分清楚哪些音要打下去,哪些音起来不好得带过去。
    反例是这个00:31:808 (6) - ,滑条尾巴的音打下去会比带过去的感觉更好,但你却选择了带过去...等等等等
[Melt's Hard]
  1. 00:05:331 (3,4) - 在hard里还是缩小点间距比较好
  2. 00:08:627 (4) - 这里作为vocal的开始,最好从这里换成新梗来表现出音乐的变化
  3. 00:11:581 (5) - 同insane,这一小部分的大白线都可以换成Normal-sampleset。另外我觉得自带clap不太适合这曲子
  4. 00:20:672 (1,2,3,4) - 这里跳?没啥理由啊?我觉得不太好
  5. 00:38:626 (1) - 这部分的这种要加finish的地方,用Normal-sampleset Soft-Additions然后加Finish的效果比较好
  6. 00:42:944 (3) - 换成note接滑条不是更好
  7. 00:47:490 (4) - 这个换成1/1滑条推送到大白线,然后接两个note。效果更佳
  8. 01:18:463 - 加note?有点空,这里可以跟下鼓点
  9. 01:19:081 (3) - Another style → http://puu.sh/8GqxZ.jpg
[Normal]
  1. AR我觉得得+1...但加了就爆了
  2. SV太高,造成了松散的感觉。下次还是选低点
  3. 00:12:490 (5) - 头跟的什么音轨?
  4. 00:16:126 (3) - 这应该是个长音
  5. 00:16:581 (1) - 换note接1/1滑条,然后把00:17:490 (2) - 往后拉1/2
  6. 00:18:399 (3) - 换note接1/1滑条
  7. 00:21:126 (1,2) - 这两物件快碰到一起了...拉开点?
  8. 00:22:490 (1) - 这部分怎么突然这么奔放狂跟鼓点不跟人声
  9. 00:34:081 (3,5) - 加finish
  10. 00:51:581 (2,3) - 太怪异了这跟得...大白线那应该是一个1/1滑条然后接红线1/1滑条
  11. 00:55:217 (1) - 嗯..然后你又跟鼓点了?...切来切去太混乱了
  12. 01:15:217 (1) - 仔细听仔细听仔细听
[Easy]
  1. HP-1
  2. AR-1
  3. 00:22:490 (1) - 这应该是个1/1长音
  4. 00:29:081 (2) - 换note,然后在00:29:535 - 加一个1/2滑条
  5. 00:33:853 (4) - 怎么可以漏掉00:34:081 - 里的重音
  6. 00:36:581 (1) - 这部分....你可以空出来。然后再在00:38:853 - 和00:39:081 - 加两个note,然后继续空。
  7. 00:40:899 - 加note
  8. 01:01:126 (2) - 间距,尾巴加finish
  9. 01:20:444 (3) - wow,不过我觉得easy里这么放不太好。其实你放到高难度里去会比较好。
全部改好啦

[At last]
  • 虽然我不知道你做这图的时候花了多少心思...不过我觉得这图还是挺随便的...
    很多地方明明一听就知道节奏有问题却没有修改...
    不过呢,还是再接再厉。加油

谢谢拉可修的mod和指导 :) 涨了不少姿势
insane remap哩,normal diff感觉太蛋疼于是删了……希望能过吧
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