Lyawi wrote:
For me personally, I literally "grew up" with stable, joined when I was 15. It's hard to fully move to lazer, especially while it's still in progress. It just feels different.
My thoughts exactly; I've spent a decade on stable, so the hurdle for switching to lazer is pretty massive. Learning where everything I need is in the new UI, unlearning the tiny but numerous habits I've formed around stable's quirks, not to mention relearning all of my mapping muscle memory... All of that adds up to an exhausting amount of stuff to take in at once.
That said, I
have given lazer a couple of serious tries earlier this year, but learning the UI as well as the small difference in how gameplay feels compared to stable made the first several days a chore. Then, when my playing motivation waned in favour of mapping motivation, back to stable I went. What's more, after testplaying my maps on stable for the sake of convenience, and eventually getting carried away and just transitioning into a full playing session a few times, my new lazer muscle memory was in a pretty bad state. Didn't start quite from zero the next time I tried lazer, thankfully, but it was pretty discouraging nonetheless.
All in all, I don't know when I'll be able to find it in me to really get used to lazer. Maybe one day I'll just have such a long stretch of playing the game consistently that I switch to lazer in the middle and have the time to actually get comfortable with it? Or maybe we'll reach a point where per-object CS/AR/OD becomes a worthwhile feature to put dev hours into? Only time will tell.