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How is this business still afloat?

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Topic Starter
Ymir


No clue what keeps possessing people to support Triple A studios like this, especially when they underdeliver.
I can't think of any base game I'd willingly spend 3 digits for. Inflation is real.
Patatitta
yeah honestly I don't think the days of COD being the most popular game on the planet is ever going to come back, the name and brand currently don't have nearly the same reputation and appeal
npc_BeaniCraft
Don't forget the 350GB that the game is going to take up as well.
Topic Starter
Ymir
Winnyace
AAA game studios have been pushing for higher prices too. While they might under-deliver, I imagine that not everybody who plays games necessarily spends time in gaming circles online, thus, to them, this game is probably awesome.
Kids are also a big pull, although COD has more and fiercer competition than ever these days.
Fanboys are also a thing too.
Duck o-o

Winnyace wrote:

AAA game studios have been pushing for higher prices too. While they might under-deliver, I imagine that not everybody who plays games necessarily spends time in gaming circles online, thus, to them, this game is probably awesome.
Kids are also a big pull, although COD has more and fiercer competition than ever these days.
Fanboys are also a thing too.
Its mainly the 1st thing

Like most normal people are just like "wow new call of duty released" and buy the thing as long as they can afford it

Also some of the issues people have with the franchise are just talked about by likeee terminally online people or le epic gamers so they may be overlooked by people who arent part of that

(Btw considering they still prob make a profit per cod game maybe activision is right to price it like that all along ;-;
Da sad reality of modern gayming...)
Winnyace

Duck o-o wrote:

Winnyace wrote:

AAA game studios have been pushing for higher prices too. While they might under-deliver, I imagine that not everybody who plays games necessarily spends time in gaming circles online, thus, to them, this game is probably awesome.
Kids are also a big pull, although COD has more and fiercer competition than ever these days.
Fanboys are also a thing too.
Its mainly the 1st thing

Like most normal people are just like "wow new call of duty released" and buy the thing as long as they can afford it

Also some of the issues people have with the franchise are just talked about by likeee terminally online people or le epic gamers so they may be overlooked by people who arent part of that

(Btw considering they still prob make a profit per cod game maybe activision is right to price it like that all along ;-;
Da sad reality of modern gayming...)
Indeed. Most people aren't very deep into the online gaming community. They just play whatever tickles their fancy and that's usually Call of Duty and other mainstream franchises. Not a bad thing, honestly. If they enjoy those games, you can't argue against that.
Duck o-o

Winnyace wrote:

Duck o-o wrote:

Winnyace wrote:

AAA game studios have been pushing for higher prices too. While they might under-deliver, I imagine that not everybody who plays games necessarily spends time in gaming circles online, thus, to them, this game is probably awesome.
Kids are also a big pull, although COD has more and fiercer competition than ever these days.
Fanboys are also a thing too.
Its mainly the 1st thing

Like most normal people are just like "wow new call of duty released" and buy the thing as long as they can afford it

Also some of the issues people have with the franchise are just talked about by likeee terminally online people or le epic gamers so they may be overlooked by people who arent part of that

(Btw considering they still prob make a profit per cod game maybe activision is right to price it like that all along ;-;
Da sad reality of modern gayming...)
Indeed. Most people aren't very deep into the online gaming community. They just play whatever tickles their fancy and that's usually Call of Duty and other mainstream franchises. Not a bad thing, honestly. If they enjoy those games, you can't argue against that.
Yea id say if they haf fun and think its a good purchase then you cant really argue with it considering theyre the target audience a lot of the time anyway
B0ii
Jesus fucking christ
Topic Starter
Ymir

Winny wrote:

Im too lazy to actually quote this
Thing with Call Of Duty is, the playercount seems to die quite quickly on these yearly releases. Even with the casual playerbase, it interests me how they're still making money.

Also it's laughable how they've completely given up on actually trying to make a good game, despite the years of feedback.
Patatitta

Ymir wrote:

Winny wrote:

Im too lazy to actually quote this
Thing with Call Of Duty is, the playercount seems to die quite quickly on these yearly releases. Even with the casual playerbase, it interests me how they're still making money.

Also it's laughable how they've completely given up on actually trying to make a good game, despite the years of feedback.
I feel that is by design tho, they don't want a competitive scene for each game, as they want for them to buy and discard every release, it's not supposed to last, given that COD has a box price, and a big one at that, it makes sense that they make money
Winnyace

Ymir wrote:

Thing with Call Of Duty is, the playercount seems to die quite quickly on these yearly releases. Even with the casual playerbase, it interests me how they're still making money.
I imagine probably whales? Maybe they somehow conditioned their players to jump ship after a new release?

Ymir wrote:

Also it's laughable how they've completely given up on actually trying to make a good game, despite the years of feedback.
AAA slop, you know.
[-Omni-]
game isn’t even that good to be triple digits huhh
Topic Starter
Ymir
I'd argue that there's no base version of a game out there that I'd buy for 3 digits. In fact I've never spent over 25 Australian on a videogame.

Collecting physical copies of old or rare games dont count,
I could see myself spending 3 digits on those if I was well off.
MusicRitman

Ymir wrote:

Winny wrote:

Im too lazy to actually quote this
...it interests me how they're still making money.
Mostly investors (like being bought by Microsoft, who basically give them money to do things).

But other studios are just straight up having a sugar daddy called Tencent.
Winnyace

MusicRitman wrote:

Ymir wrote:

Winny wrote:

Im too lazy to actually quote this
...it interests me how they're still making money.
Mostly investors (like being bought by Microsoft, who basically give them money to do things).

But other studios are just straight up having a sugar daddy called Tencent.
Investors want to their money back usually. Ymir's question is how they get consumers to pay for the game and play it enough to get the developer and publisher the money spent back.
[-Omni-]

Ymir wrote:

I'd argue that there's no base version of a game out there that I'd buy for 3 digits. In fact I've never spent over 25 Australian on a videogame.

Collecting physical copies of old or rare games dont count,
I could see myself spending 3 digits on those if I was well off.
what game would even be worth that much??
Topic Starter
Ymir
Usually unreleased versions of games (such as developer modes) go for a pretty penny. Not really familiar with gaming as a whole to comment on what kind of games do inflate to that price, but there is a Scott The Woz video which explains it a little.

Patatitta

[-Omni-] wrote:

Ymir wrote:

I'd argue that there's no base version of a game out there that I'd buy for 3 digits. In fact I've never spent over 25 Australian on a videogame.

Collecting physical copies of old or rare games dont count,
I could see myself spending 3 digits on those if I was well off.
what game would even be worth that much??
how much are you willing to pay for a videogame is personal, so IMO, no game is worth over 100
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