EasyGeneralI think the soft sampleset for your hitsounds would be better.
Ah, that's how you do that. Done. Please stick to distance spacing like it's some sort of deity.
Yes, sir!Timing-specific mods00:03:684 (1,2) - Spacing between these two notes is inconsistent and hard to read, especially for an easy. Consider spacing these two away a bit like
http://puu.sh/88T6T.jpg Changed00:06:363 (4) - This slider is a bit too long. Sloppy!
Huh? It sounds right to me. But I'll change it00:06:363 (4,2) - The overlap between those two sliders can really make it hard to read.
Fixed00:08:506 (2) - This slider overlaps! I have no idea how to remap this.
Fixed00:12:256 (1,3) - Your blanket isn't correct. I won't mention it again, speaks for itself
Not really sure what's meant with blanket, so no But I think I fixed it anyway00:23:506 (2,1) - Distance spacing! This is hard to read, especially for a beginner.
Fixed00:25:917 (2,1) - These sliders overlap, and so do 00:29:934 (3,1)
Didn't think that would be a problem, fixed00:34:220 (2) - You could use some red slider markers to make the shape a little bit better
Done00:35:827 (3) - Slight overlap
Fixed00:51:631 (4) - This overlap is very ugly. You might want to consider moving it a little bit down.
Fixed, can't believe I made it like that00:55:649 (3) - This overlaps a bit! Try making the slider just correct.
I think it's better now00:57:524 (1,2) - These two overlap because of low AR. Consider remapping this.
Fixed01:01:809 (1,1) - Minor nitpick, please make distance spacing a little more correct.
Remaped this entire part, is still a bit off but can't really get it working exactly here01:05:827 (1) - Ouch! This is easy, remember distance spacing!
Fixed01:06:363 (1,2) - This overlap isn't nice, I feel. Try remapping this a bit.
Some changes, there's still a little overlap in the end part but I think the sync with the background here is worth that detailNormalGeneralPlease consider using distance snap as well for your normal! It makes your map a little better. The flow in this map is pretty mediocre most of the time. You might want to reconsider a lot of note placements so that the cursor movement feels more natural
Looked through the map, including some places not listed here and fixed a fewTiming-specific mods00:06:363 (2) - This slider doesn't fit with the song at all, because of the back tick. Please consider making it a round slider like
http://puu.sh/88UQy.jpg (except good looking
)
Huh? There's a ding-dong ding-dong there and it fits perfectly with them to my ears00:08:506 (4,5) - These two sliders aren't perfect mirrors. To mirror, select an object and press control g.
Changed this area a bit00:09:577 (6) - Consider moving this to (184,104)
Changed this area a bit00:14:934 (2) - Same as before, round slider would fit better!
I really think it fits rather well with the dingdongs00:20:827 (1,2,3,4) - Four finishes are pretty uncommon, and are usually used as accents. Don't use four finishes in a row.
Hmm yeah, it sounded better when I hit my mod on, forgot to test that here00:25:113 (1,1) - Remove NC
Ok00:27:792 (1) - Round sliders!
I refuse!00:29:399 (1) - Remove NC
Ok00:32:077 (1) - Remove NC
Ok00:32:077 (1,2) - Even when not using distance snap, distance spacing should mostly be consistent, except perhaps for harder difficulties. Please consider spreading them out.
Changed00:34:220 (1) - Remove NC
Ok00:38:506 (1) - Remove NC
Ok00:40:917 (3) - Distance spacing! This is uninituitive to read.
Changed00:47:345 (1) - Remove NC
Ok00:48:149 (1,1) - This spacing is way too big!
Changed00:54:042 (4) - I feel like these sliders are too hard to read for a normal. Perhaps change the SV for this part?
Done, but ot sure if it's much better00:57:524 (1,2,3) - This is very unintuitive to play because of distance spacing. You might want to reconsider this
Done01:05:292 (1) - Remove NC
Done01:07:970 (1) - Remove NC
Think it fits better like this01:08:506 (1,1,1) - Remove NC of all of this!
Did it for readability and prettiness mostly01:08:506 (1,2,1,2,1,2,1,1,2,3,4) - I have no idea what you're trying to do here. I suggest deleting this and reconsidering this entire segment
Supposed to be the interesting/challenging/main attraction part of the map, a sort of simple tornado that matches the sound and background. Keeping it, but I'll change it slightly to make it a little easier. 01:14:667 (1) - Remove NC
Ok01:14:399 (1,1) - Distance spacing is very unintuitive.
Changed01:23:506 (1) - Remove NC
Ok01:25:649 (2,3,1,2,3,4,1) - These notes feel very random. Please have another shot at mapping this.
RemappedHardGeneralSPACING!
Changed a lot of it. But it's still supposed to be a map filled with challenging jumps, so only eased it a bit on most of them. Most of these problems were not bugs but features. It's supposed to be on the harder side of hards, perhaps a name change to reflect it would be better?Timing-specific mods00:01:542 (1,2,3) - Very inconsistent spacing which in turn makes it very hard to read.
Changed00:04:756 (5,6,7) - Once again, check your spacing!
Changed00:06:363 (3) - This stack doesn't really feel nice with a short slider.
Changed00:08:774 (3,4) - The stacks really mess up the flow I feel.
Changed it up a bit00:10:113 (1) - The spacing of this note is waaaaaaaay too harsh.
Changed00:12:256 (1) - Again, this is too spaced, and not really needed.
Changed it a little, but it's still supposed to be a jumpy map00:15:202 (11) - 5x spacing is quite a lot. It should be around 1.2x.
Lowered it, but kept a jump here00:17:077 (2,3,4,5,6,7,8) - Once again, the spacing is way too big here.
Remapped, but I think you'd consider the result even worse 00:23:506 (4) - Once again, spacing is too big.
Keeping this00:25:113 (1,2,3) - This plays very weird. The spacing is inconsistent.
Changed a bit00:25:917 (4) - Too far away.
jump!00:26:452 (6,7,8,9) - Perhaps some sawtooth jumps?
Yeah that sounds good00:32:345 (8) - Waaaaay too much inconsistent spacing.
Changed it somewhat00:34:488 (1,2,3,4,5) - I like how much velocity you give this. This would feel better for an insane, though, because this is insanely difficult.
Put it together a bit closer to help with the difficulty, I hope this is enough? A few challenging parts in a hard should be allowed right?00:37:434 (1) - Too much spacing, again!
Changed00:38:506 (1) - This note is in a very weird position.
Changed00:39:309 (4) - This is something we call an anti-jump. This can be fun, but not in a hard map. Spacing is very important to keep most of the time!
Changed00:39:577 (5,6,1) - As you can see, 5>6 is a great jump where 6>1 is very small. This is very strange to play.
Hope this is better00:40:381 (1,2,3) - Once again, very inconsistent spacing.
Changed some parts00:42:524 (2,1) - Both very inconsistently spaced.
Changed some parts00:43:595 (3,4) - This is weirdly placed and kind of messes up the flow, because the player has to move the mouse down and then immediately in the other direction.
Hmm, was intended, but i can see how it messes up the flow a bit. Will change00:44:131 (5) - You make a beautiful blanket here!
Yay! Self esteem restored!00:47:077 (6,1) - Please remember to keep your spacing consistent!
Done00:57:524 (2,3,4) - Please consider spacing out this stack
Done00:58:327 (5,6,7) - What about making two small sliders?
Sounds great00:59:399 (1,2,3) - Wow, this spacing is really weird. Try keeping it consistent!
Yeah not sure what happened there01:01:274 (5,1) - The spacing here doesn't really make sense.
Jump!01:01:542 (1,2,3,4,5,6,7) - This could have been a perfect pentagon. It isn't.
You dissin' ma geometry skills? (changed)01:01:809 (2,3) - Once again, try to keep spacing consistent.
It has been pentagonized01:06:363 (1,2,3,4,5) - This pattern is too hard for the difficulty. You do it better the combo after.
Moved it all slightly closer, good enough?01:15:872 (7) - This slider is too long to fit the music
You're right01:17:345 (2,1) - Spacing once again!
Intended01:18:417 (4,5) - Too much space!
Jump! But moved a bit closer01:23:506 (2,3,4,5) - This doesn't play well, consider spacing these out.
Not really having any problems myself here01:25:649 (1,2,3,4,5,6,1) - Fun pattern, way too hard for a hard, though.
Grand finale! Did move it quite a bit closer together, I hope that's enoughInsaneGeneralThis map flows quite poorly.
Let's hope the changes fix it a bitIn general though, this map was supposed to fill a nice of insanes that are challenging for the cursorhand while not really being all that difficult for reading and for the clicking hand. I find that very few maps have that (yours sort of does actually, but I was hoping to take it a little further). I was thinking of making it an extra at the start, but found that the music didn't really offer enough to make it challenging enough for one. The sort of choppy singing does lend itself well to jumps though.
It's sort of a light version of an extra now. I'm willing to consider a namechange from insane to better signal that but for the most part, I'd like to stick to the extreme long distance jumps and jumpy patterns. Although I'll change lots of bits based on your advice to help with the flow.
I think I'll keep 2.0 spacing for the majority, then use 3.2 for challenge jumps and ~4.5 for slider challenge jumps because you usually leave the slider a bit before it ends anyway. More consistency could help with that flow. Timing-specific mods00:02:077 (3) - Perhaps make this into a curved slider?
I think the backtick fits better with the music00:03:684 (1) - This is an antijump that doesn't fit well. Consider giving this 2x spacing.
Remapped this area00:03:952 (2,3) - This is a very harsh jump.
Remapped this area00:05:024 (2) - Perhaps rotate?
http://puu.sh/88ZqG.jpg Done00:05:827 (1,2) - This stack feels like it breaks flow.
Removed00:06:095 (3,4) - 3x spacing is a lot!
It sure is!00:07:970 (1) - 3.6x spacing is even more!
Remapped area00:08:774 (1,2,3) - This is quite hard. I would not do this, except if this were an extra.
Since it's half intended to be one I'm keeping it00:09:845 (5) - Try flipping this note and moving it closer to 4.
Done00:10:649 (3) - Ouch! That's a lot of space.
Remapped this for better flow along with music00:11:720 (7) - Perhaps rotate?
http://puu.sh/88ZDp.jpg Yeah, that looks a little better00:12:256 (1) - Veeeeery harsh spacing again.
Put it closer. Oversight here from when I changed the previous note into the repeaitng slider00:12:256 (1,2) - This flows poorly and is not fun to play.
I feel the same way, tried fixing it, still feels a little off00:12:256 (1,2,4,5,6,7) - A lot of anti-flow again which I feel doesn't fit the song.
I hope this is better00:16:542 (3) - Try highening the spacing a bit (lol)
Not enough place on the map! I'd put it in Verweggistan if I could.00:17:077 (1,2,3,4,5,6,7) - This just feels all over the place for the sake of difficulty.
That is pretty accurate00:20:359 (4) - Too far, consider moving this down a bit.
Ok00:21:363 (7) - Give this slider some control g love.
Aight baby girl00:22:167 (1) - Control g me!
Moved it around00:22:970 (3) - This note feels unnatural. Perhaps place it a little higher. Another anti-flow thing.
Mostly intended00:22:903 (3,4) - Place 4 on a white tick
Yeah I was wondering about this one. In the music they hit the yellow tick, while you sort of expect the white one00:25:113 (1,2) - This flows quite poorly
Changed00:27:792 (1,2,3) - Very inconsistent spacing.
Changed it a little, seems ok now00:30:202 (3) - Too far away.
Moved closer00:30:738 (4,5,6,7,8) - This doesn't make sense to me. Think of something different! I can't give you any pointers, though.
Can't figure this bit out, remapped three times already, still crap. Will go for a fourth00:32:077 (1) - This belongs on a white tick
Ok00:32:881 (3) - Make the spacing a little bigger.
Ok00:33:149 (1,2) - Make these two sliders white > red and red >blue to let the timing make sense
Done00:34:488 (1,2,3,4,5) - Too much spacing, unneededly hard.
Intended. These kind of patterns are still easily doable for me and I was trying to aim for slightly better players anyway.00:37:702 (4) - This slider should have looked like
http://puu.sh/890kw.jpg Changed00:43:595 (4,5,6) - 5 should be in the middle.
Ok00:47:345 (1) - Control g
Would rather not00:47:613 (2) - Rotate this slider?
http://puu.sh/890r8.jpg Done00:48:149 (4) - Control g
Ok00:49:488 (7) - Way too much unneeded spacing.
Changed00:51:899 (8) - This note flows really poorly because of the slider's direction.
Changed00:54:042 (1,2,3,4,5,6,7) - Please consider a remap of this.
Remapped00:56:050 (4) - Too much unneccessary spacing.
Area remapped00:57:256 (3) - This note is too far away. 6x. Wow.
Come on daddy, why won't you let me have any fun? Fine, fine, I'll go to my room again00:59:399 (1,2) - Control g (1), place (2) somewhere in the middle
Changed it a little01:00:470 (1) - Inconsistent spacing.
Changed01:01:006 (4) - This feels too spaced.
Changed01:06:899 (4) - Too much spacing! This would have been okay with normal notes or shorter sliders but this right now feels a little too harsh..
Keeping this01:08:908 (7,8,9,10,11) - The spacing is too much, ESPECIALLY 10 and 11.
Keeping this, I know it's very out of line, but it's supposed to be very difficult (and i can still play it anyway, so others should be able to as well)01:12:792 (2,3) - Move these two closer to the middle
Done01:13:193 (4) - Too much unneccessary spacing.
01:16:542 (2) - Should be a normal note
Changed01:17:077 (3,4) - This doesn't flow too well.
Changed01:17:881 (6,7,8) - Consider something like
http://puu.sh/890NO.jpg I think I like my version more01:19:756 (1,2,3) - Very, VERY harsh spacing.
Changed slightly01:21:363 (5,6) - Please refrain from anti-flow.
I really like playing anti-flow actually, I don't know why you have such a big problem with it01:23:573 (6) - Make this start on white tick and 2x as long
Ok01:25:649 (1,2,3,4,5,6,7) - Unnecessary hard.
Intended01:27:524 (1,2,3) - Doesn't really fit with the music
It seems to fit to me01:28:327 (2,3,1) - Watch your spacing! It should be somewhere in the middle.
MovedSorry dat ik wat hard ben geweest. Mocht je hulp nodig hebben of meer vragen hebben dan wil ik je graag helpen! =)