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Sayonara Ponytail - Shinsekai Koukyougaku [Osu|Taiko]

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TKS
Topic Starter
GugUCorn

TKSalt wrote:

thank you for waiting!

https://dl.dropboxusercontent.com/u/263 ... ougaku.rar
ありがと!
(づ ̄ ³ ̄)づ~♡
lolia

TaMul wrote:

카리아님께서 그부분 힛사 쓰실 때 소프트 5로 쓰셨던데 거기 슬라이더틱을 제가 쓰고있어서 그부분 지적한거에요
소프트 3으로 고쳤으니까 재 다운하시고 확인해주세요 ^^ 아하..ㅋㅋㅋ 재다운을 안해놔서 몰랐었네요 ㅋㅋ
+하드 난이도 하나 더 추가 ;)

Mako Sakata wrote:

[Karia's Hard]
00:09:884 - Add circle there? for better rhythm I want the blank here,,sorry
00:12:488 - Add circle there? for better rhythm Current rhythm is better to me, sorry
00:12:592 (3) - Delete finish on head? It's too loud and not fit imo Well, here is finish in music,,
00:13:842 (7) - NC? This need not NC IMO, sorry
00:37:800 (3,4) - Delete finish on both of them? I don't know why,,Sorry
00:41:967 (1) - Add whistle on head? About whistle, I followed the only music almost. Sorry
00:56:550 (4) - Add whistle on head? ^
00:58:009 (3) - 00:59:675 (3) - Add whistle on repeat? ^
01:01:550 (3) - Add whistle? ^
01:04:884 (2) - Add whistle? ^
01:06:342 (3) - 01:09:467 (3) - Add whistle on tail? ^
01:14:467 (2) - Add whistle on tail? ^
01:18:217 (4) - Add whistle on head? ^
01:18:321 - Change sample sound on green line from S:C7 to S:C5? Sure
01:19:467 (3) - Add whistle on tail? Same reason as above
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
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CircleSize:4
OverallDifficulty:6
ApproachRate:7
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SliderTickRate:2

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Topic Starter
GugUCorn
o('-'o) Updated! (o'-')o
P o M u T a
Hi!

[General]
  1. add tag 'ed'
  2. Sourse is 'キルラキル' move tag'KILL la KILL' better imo. But, if you not accept, try add tag 'キルラキル'
[Easy]
  1. 00:28:842 (3) - add whistle slider head?
  2. 01:14:467 (3) - this is vocal rythm sure? i think take drum sound more easily and fit this diff imo.
  3. 01:23:842 (2) - add finish . i can hear symbals.
[Normal]
  1. Normal AR6... i don't recommend. i suggest 5.
  2. 00:17:175 (1) - move (x:304 y:107). 1.06x → 1.00 more good DS imo.
  3. 00:26:342 (2,3) - use 1/4 rhythm here... remove (3) and (2) is 1/1 slider better imo.
  4. 00:34:675 (2) - add whistle slider head?
  5. 00:37:175 (1,2) - 1/4 rhythm again here..
  6. 00:46:342 (4) - add finish.
  7. 00:55:509 (1) - add finish slider head.
[Hard]
  1. 00:07:175 (1) - symbal part. add finish slider head.
  2. 00:12:592 (2) - try more beautiful blanket. end point move (x:279 y:54)
  3. 00:25:509 (2) - add finish slider reverse.
[Hard]
  1. 00:07:175 (1) - symbal part. add finish slider head.
  2. 00:12:592 (2) - try more beautiful blanket. end point move (x:279 y:54)
  3. 00:25:509 (2) - add finish slider reverse.
[Karia's Hard]

  • Nothing.

[Insane]
  1. 00:45:925 (2) - i don't like touch HP bar.
[TKSalt's Oni]
  1. 00:45:509 (225) - このスライダーエンドは1/16を使用してるみたいだけど、00:46:342 - ここを普通にエンドにしてみてはどうかな?曖昧なので何とも言えませんorz
good luck!!!
TKS

P o M u T a wrote:

Hi!
[TKSalt's Oni]
  1. 00:45:509 (225) - このスライダーエンドは1/16を使用してるみたいだけど、00:46:342 - ここを普通にエンドにしてみてはどうかな?曖昧なので何とも言えませんorz
good luck!!!
意図的なものです。
00:46:342 - を終点にした場合、通常9打となるスライダーがバグ(仕様)で8打になるので1/16で伸ばしてます(;_;)

00:46:342 - end : http://puu.sh/7Bele.jpg
00:46:368 - end : http://puu.sh/7BemT.jpg

ご指摘ありがとうございます!!
Topic Starter
GugUCorn

P o M u T a wrote:

Hi!

[General]
  1. add tag 'ed' added!
  2. Sourse is 'キルラキル' move tag'KILL la KILL' better imo. But, if you not accept, try add tag 'キルラキル' I added it on tag
[Easy]
  1. 00:28:842 (3) - add whistle slider head? oh forgot xD
  2. 01:14:467 (3) - this is vocal rythm sure? i think take drum sound more easily and fit this diff imo. think about that.. :P
  3. 01:23:842 (2) - add finish . i can hear symbals.added!
[Normal]
  1. Normal AR6... i don't recommend. i suggest 5. ok, got it!
  2. 00:17:175 (1) - move (x:304 y:107). 1.06x → 1.00 more good DS imo. .....ok!
  3. 00:26:342 (2,3) - use 1/4 rhythm here... remove (3) and (2) is 1/1 slider better imo. think about that.. :P
  4. 00:34:675 (2) - add whistle slider head? oh, added!
  5. 00:37:175 (1,2) - 1/4 rhythm again here..i thought it's not bad, too. consider it!
  6. 00:46:342 (4) - add finish.oh, added!
  7. 00:55:509 (1) - add finish slider head.oh, added!
[Hard]
  1. 00:07:175 (1) - symbal part. add finish slider head. oh, added!
  2. 00:12:592 (2) - try more beautiful blanket. end point move (x:279 y:54) ok, fixed!
  3. 00:25:509 (2) - add finish slider reverse. ok, fixed!
[Insane]
  1. 00:45:925 (2) - i don't like touch HP bar.
[/list]

good luck!!!
Thanks mod! ;)
Rakuen
Hi~

M4M request~
My map: Rurutia - Shinai

[General]
Tag are different with Karia's Hard

[Easy]
00:03:842 (1) - Scale to 0.994 for perfect symmetry
00:05:925 (2,1) - Move to X:115 Y:178 for blanket (include (1) together)
00:20:509 (1) - The point of the tail move to X:330 Y:296
00:22:175 (2) - ^ Apply mirror for that
00:29:675 (4) - X:154 Y:245 (blanket)
00:30:509 (1) - ^ X:209 Y:175
00:42:175 (3) - Point of the slider move to X:176 Y:139 (better blanket)
00:52:800 (2,3) - Try slider cuz this is Easy diff :3
01:10:092 (2) - Scale to 0.995
01:12:592 (1,2) - Try perfect blanket here

[Normal]
00:03:842 (1) - Scale to 0.997
00:23:425 - Missing clap
^ 00:22:800 - Try this pattern
00:26:759 (3) - This is a little hard, try this?
00:37:175 (1,2,3) - If want to keep the pattern, try to unstack it like:
00:58:217 (5) - Missed DS here tho, I prefer full DS for normal if possible
00:58:217 (5,1) - Try this blanket:

[Hard]
00:05:613 - Add a note, feels better for leading from 00:04:988 (4,5) - and the previous music
00:36:134 (2,3,4,5) - Move to X:229 Y:115 (blanket)
00:37:384 (1,2,3,4,1) - X:167 Y:232
00:39:675 (3) - Try same shape as 00:39:259 (2) - ? Makes it feel more balanced
00:41:342 (3) - Move the tail 1 tiny grid to the left coz not straight with 00:40:509 (1,2) -
00:44:675 (3) - X:48 Y:218
00:44:884 (4) - X:38 Y:292
00:56:967 (1) - Try Ctrl+G, looks fun!
00:56:342 (3) - Move tail to X:288 Y:40
01:02:175 (1) - Try perfect blanket with 01:01:550 (4) -
01:15:092 (3) - X:39 Y:262
01:17:592 (6) - X:490 Y:140
01:18:425 (2) - X:133 Y:93
01:18:842 (1) - X:207 Y:224

[Karia's Hard]
00:09:884 - Add a circle, maybe try to place at right side of 00:10:092 (5) -
00:29:259 (2) - Move the tail by 1 tiny grid up to match straight line with 00:28:842 (1) -
00:32:800 - Add a note here and place at here:
01:11:342 (3,4,5,6) - Can try this pattern to make the number visible
01:12:592 (2) - Ctrl+G
01:22:592 (2,3,4,5) - Try something like this (rotate 15* clockwise):
Image
[img]http://puu.sh/7DMOc.jpg/img]

[Insane]
AR9 is too fast, try AR8 since note density isn't very close and less big jumps
00:03:842 (1) - X:36 Y:355
00:05:613 - Add circle, fits the rhythm too!
00:06:446 - ^ Insane!
00:48:425 (4) - X:236 Y:228 to stack on 00:46:967 (6) - and adjust the blanket like this:
01:12:175 (1) - Try this blanket:
01:23:634 (2,1) - Blanket:

Omg...can't find anymore...
I'll throw a star!

Good luck on ranking it >w<
lolia

Rakuen wrote:

Hi~

[General]
Tag are different with Karia's Hard

[Karia's Hard]
00:09:884 - Add a circle, maybe try to place at right side of 00:10:092 (5) - I want to keep this, sorry
00:29:259 (2) - Move the tail by 1 tiny grid up to match straight line with 00:28:842 (1) - fixed
00:32:800 - Add a note here and place at here: Same, I want to keep this,,
01:11:342 (3,4,5,6) - Can try this pattern to make the number visible Keep current pattern for DS. And well...the visible number in this pattern is unmeaning IMO. Sorry
01:12:592 (2) - Ctrl+G Keep current one for DS and current flow is better IMO, sorry
01:22:592 (2,3,4,5) - Try something like this (rotate 15* clockwise): fixed in myself
Image
[img]http://puu.sh/7DMOc.jpg/img]

Good luck on ranking it >w<
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending ed キルラキル
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.64
SliderTickRate:2

[Events]
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Video,0,"video.flv"
//Break Periods
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//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Topic Starter
GugUCorn

Rakuen wrote:

Hi~

M4M request~
My map: Rurutia - Shinai

[General]
Tag are different with Karia's Hard

[Easy]
00:03:842 (1) - Scale to 0.994 for perfect symmetry
00:05:925 (2,1) - Move to X:115 Y:178 for blanket (include (1) together)
00:20:509 (1) - The point of the tail move to X:330 Y:296
00:22:175 (2) - ^ Apply mirror for that
00:29:675 (4) - X:154 Y:245 (blanket)
00:30:509 (1) - ^ X:209 Y:175
00:42:175 (3) - Point of the slider move to X:176 Y:139 (better blanket)
00:52:800 (2,3) - Try slider cuz this is Easy diff :3
01:10:092 (2) - Scale to 0.995
01:12:592 (1,2) - Try perfect blanket here

[Normal]
00:03:842 (1) - Scale to 0.997
00:23:425 - Missing clap
^ 00:22:800 - Try this pattern
00:26:759 (3) - This is a little hard, try this?
00:37:175 (1,2,3) - If want to keep the pattern, try to unstack it like:
00:58:217 (5) - Missed DS here tho, I prefer full DS for normal if possible
00:58:217 (5,1) - Try this blanket:

[Hard]
00:05:613 - Add a note, feels better for leading from 00:04:988 (4,5) - and the previous music
00:36:134 (2,3,4,5) - Move to X:229 Y:115 (blanket)
00:37:384 (1,2,3,4,1) - X:167 Y:232
00:39:675 (3) - Try same shape as 00:39:259 (2) - ? Makes it feel more balanced
00:41:342 (3) - Move the tail 1 tiny grid to the left coz not straight with 00:40:509 (1,2) -
00:44:675 (3) - X:48 Y:218
00:44:884 (4) - X:38 Y:292
00:56:967 (1) - Try Ctrl+G, looks fun!
00:56:342 (3) - Move tail to X:288 Y:40
01:02:175 (1) - Try perfect blanket with 01:01:550 (4) -
01:15:092 (3) - X:39 Y:262
01:17:592 (6) - X:490 Y:140
01:18:425 (2) - X:133 Y:93
01:18:842 (1) - X:207 Y:224

[Insane]
AR9 is too fast, try AR8 since note density isn't very close and less big jumps
00:03:842 (1) - X:36 Y:355
00:05:613 - Add circle, fits the rhythm too!
00:06:446 - ^ Insane!
00:48:425 (4) - X:236 Y:228 to stack on 00:46:967 (6) - and adjust the blanket like this:
01:12:175 (1) - Try this blanket:
01:23:634 (2,1) - Blanket:

Omg...can't find anymore...
I'll throw a star!

Good luck on ranking it >w<
almost fixed!
┗( ̄▽ ̄ㆀ)┓=33
@Karia:Updated!
Leader
M4M, sorry for being late but I had serious troubles and I had to delay

[Easy]
  1. 00:11:342 (2) - Well, nothing really wrong with this slider, but I just point its shape out, it looks a bit too curvy and compressed, would be better if you make the curve smoother and cleaner
  2. 00:16:342 (2) - Actually, would be better if you split this slider into two different ones, since the sound in 00:17:175 - really reminds to a new slider. The best solution would be a 1/1 + 2/1 sliders instead of a single slider (Anyway, the 00:14:675 (1,2) - pattern doesn't look so great, why these straight long sliders? You should use curved as you mostly did in the entire difficulty)
  3. 00:30:509 (1,2) - The second slider isn't really followed by music and looks added there just to fill the break between 00:30:509 (1,3) - . The best idea would be to start a 2/1 slider with repeat from 00:31:342 - (00:30:509 (1) - will be shortened to 1/1), since vocals are really strong there and would fit more in a slider's head than in a tail
  4. 00:41:342 (2,3) - The blanket here could be better ;w;
  5. 00:47:592 - / 00:48:425 - Personal opinion: I highly suggest to add notes here, new players will catch the rhtyhm immediately and will be great to play!
  6. 00:49:675 (2) - You could bend on the other side to make the flow easier to understand
  7. 01:14:467 (3) - A bit hard to understand, you should just follow the instrument and make it start and end on white ticks (Vocals will start on 01:14:259 - anyway, so you could just fix the beginning of this slider)
[Normal]
  1. 00:05:092 - You could add a beat here, nothing wrong with it.
  2. 00:22:800 (4,1) - Blanket could be made better here!
  3. 00:36:342 (4) - Well, it would be better if you stack only 1/4 circles under slider's tail and move the 1/2 circles elsewhere in order to be consistent. There are some in the whole diff, remember to check all of them Probably not, since you updated the map when I was modding this diff, but a further check doesn't hurt
[Hard]
  1. 00:22:175 (1,2) - Not so great since they're not similar, that's a pity but I'd rather change their shapes
  2. 00:51:134 (2) - Can't you avoid this overlap?
  3. 01:08:738 (4) - Personally, I'd move it downwards, just my opinion though :3
  4. 01:10:925 (2) - In order to avoid so many sliders going in this part, you can replace this kickslider into a triplet, doesn't matter if stacked or not, would play well since it's between two sliders
  5. 01:16:134 (2) - Why don't you try a straight one slider? This fake symmetry with 01:15:509 (1) - bothers me a little. Just like this:
  6. 01:19:467 (2) - x:36 y:88 should be the correct position to make a symmetric pattern, fix if it wasn't intended.
  7. 01:23:842 (1) - Since the most relevant sound you can hear in this slider currently stands on the repeat (vocals), you could emphasize it by splitting this slider into a circle + a 1/1 slider starting from 01:24:259 - (well, you have to apply the same on 00:25:509 (2) - )
  8. 01:24:988 (2,3) - Actuallly, it plays a bit weird ;w;
[Karia's Hard]
  1. 00:09:675 (4,5) - Weird stack since the music keep going on the same level as before, consider adding a note between them
  2. 00:56:342 (3,4) - Why don't you swap them? Really sounds better and follows the song correctly. You can also use this pattern, if you like it:
  3. 01:11:550 (5) - You can simply replace this slider with two circles, a 4 notes stream doesn't hurt anyone, it's a [Hard] diff, afterall.
[Insane]

  • Please, consider changing current AR to 8. This is just 144bpm and AR9 doesn't even flow properly, don't get easily distracted by the fact that higher AR usually flows better (personally, anything below 180bpm and without a specific mapping style, should have AR<9, unless it's really intended and the song is full of 1/4 notes, like http://osu.ppy.sh/b/183460). I believe AR8 would improve the whole map, even if it's already on a high-level. You can surely keep OD8 for a nice challenge.
  1. 00:06:550 (1,2,3) - I would follow the 1/4 rhythm, more intuitive than the 1/6 one. However, it's your choice and this also plays fine, I am just suggesting!
  2. 00:49:467 (2) - This slider would look better if you move the white points closer to the middle of the slider, just look a bit awful now..
  3. 01:11:342 (1,2,3,4) - Honestly, there's no need to make such big jumps since the music doesn't suggest anything strong enough to fill these sliders jumps. Making something a bit harder than what you or Karia did in your respective Hards would be nicer
  4. 01:18:634 (5,6) - Uh.. they really look awkward to me, it just may be my perspective of aesthetic or something else, but I'd stack them on the next slider (I'm referring to 01:20:300 (4,5) - and 01:21:342 (3,4) - as well)
  5. 01:25:300 (6) - You should try to make the last slider flow like the previous stream. Here's my try, I think it just plays and looks better than the current one:
Great job, good luck!
lolia

Leader wrote:

[Karia's Hard]
  1. 00:09:675 (4,5) - Weird stack since the music keep going on the same level as before, consider adding a note between them Many moddings about this,,fixed ;w;
  2. 00:56:342 (3,4) - Why don't you swap them? Really sounds better and follows the song correctly. You can also use this pattern, if you like it: fixed
  3. 01:11:550 (5) - You can simply replace this slider with two circles, a 4 notes stream doesn't hurt anyone, it's a [Hard] diff, afterall. Good idea but I want to keep the current slider. Sorry
Great job, good luck!
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending ed キルラキル
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.64
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
GugUCorn

Leader wrote:

M4M, sorry for being late but I had serious troubles and I had to delay

[Easy]
  1. 00:11:342 (2) - Well, nothing really wrong with this slider, but I just point its shape out, it looks a bit too curvy and compressed, would be better if you make the curve smoother and cleaner
  2. 00:16:342 (2) - Actually, would be better if you split this slider into two different ones, since the sound in 00:17:175 - really reminds to a new slider. The best solution would be a 1/1 + 2/1 sliders instead of a single slider (Anyway, the 00:14:675 (1,2) - pattern doesn't look so great, why these straight long sliders? You should use curved as you mostly did in the entire difficulty)
  3. 00:30:509 (1,2) - The second slider isn't really followed by music and looks added there just to fill the break between 00:30:509 (1,3) - . The best idea would be to start a 2/1 slider with repeat from 00:31:342 - (00:30:509 (1) - will be shortened to 1/1), since vocals are really strong there and would fit more in a slider's head than in a tail
  4. 00:41:342 (2,3) - The blanket here could be better ;w;
  5. 00:47:592 - / 00:48:425 - Personal opinion: I highly suggest to add notes here, new players will catch the rhtyhm immediately and will be great to play!
  6. 00:49:675 (2) - You could bend on the other side to make the flow easier to understand
  7. 01:14:467 (3) - A bit hard to understand, you should just follow the instrument and make it start and end on white ticks (Vocals will start on 01:14:259 - anyway, so you could just fix the beginning of this slider)
[Normal]
  1. 00:05:092 - You could add a beat here, nothing wrong with it.
  2. 00:22:800 (4,1) - Blanket could be made better here!
  3. 00:36:342 (4) - Well, it would be better if you stack only 1/4 circles under slider's tail and move the 1/2 circles elsewhere in order to be consistent. There are some in the whole diff, remember to check all of them Probably not, since you updated the map when I was modding this diff, but a further check doesn't hurt
[Hard]
  1. 00:22:175 (1,2) - Not so great since they're not similar, that's a pity but I'd rather change their shapes
  2. 00:51:134 (2) - Can't you avoid this overlap?
  3. 01:08:738 (4) - Personally, I'd move it downwards, just my opinion though :3
  4. 01:10:925 (2) - In order to avoid so many sliders going in this part, you can replace this kickslider into a triplet, doesn't matter if stacked or not, would play well since it's between two sliders
  5. 01:16:134 (2) - Why don't you try a straight one slider? This fake symmetry with 01:15:509 (1) - bothers me a little. Just like this:
  6. 01:19:467 (2) - x:36 y:88 should be the correct position to make a symmetric pattern, fix if it wasn't intended.
  7. 01:23:842 (1) - Since the most relevant sound you can hear in this slider currently stands on the repeat (vocals), you could emphasize it by splitting this slider into a circle + a 1/1 slider starting from 01:24:259 - (well, you have to apply the same on 00:25:509 (2) - )
  8. 01:24:988 (2,3) - Actuallly, it plays a bit weird ;w;
[Insane]

  • Please, consider changing current AR to 8. This is just 144bpm and AR9 doesn't even flow properly, don't get easily distracted by the fact that higher AR usually flows better (personally, anything below 180bpm and without a specific mapping style, should have AR<9, unless it's really intended and the song is full of 1/4 notes, like http://osu.ppy.sh/b/183460). I believe AR8 would improve the whole map, even if it's already on a high-level. You can surely keep OD8 for a nice challenge.
  1. 00:06:550 (1,2,3) - I would follow the 1/4 rhythm, more intuitive than the 1/6 one. However, it's your choice and this also plays fine, I am just suggesting!
  2. 00:49:467 (2) - This slider would look better if you move the white points closer to the middle of the slider, just look a bit awful now..
  3. 01:11:342 (1,2,3,4) - Honestly, there's no need to make such big jumps since the music doesn't suggest anything strong enough to fill these sliders jumps. Making something a bit harder than what you or Karia did in your respective Hards would be nicer
  4. 01:18:634 (5,6) - Uh.. they really look awkward to me, it just may be my perspective of aesthetic or something else, but I'd stack them on the next slider (I'm referring to 01:20:300 (4,5) - and 01:21:342 (3,4) - as well)
  5. 01:25:300 (6) - You should try to make the last slider flow like the previous stream. Here's my try, I think it just plays and looks better than the current one:
Great job, good luck!
Thanks mod!
without fixing rhythm and some stacking, almost fixed!
DakeDekaane
Hi, I like this song and your map so take a free mod :)

[General]
Nothing looks wrong.

[Insane]
00:03:842 (1,2) - This one doesn't play bad, but it somehow breaks your spacing consistency you used for previous patterns, maybe fix it?
00:06:550 (1,2,3,4) - This 1/6 isn't very intuitive, better keeping the 1/4.
00:26:134 (2,3) - Maybe use a rhythm like this instead, this 3/4 spacing could be a bit tricky.

00:43:425 (5,6,1) - The circle there kills a bit the flow given by the first slider, maybe make this a bit smooth?
01:00:092 (6,7,1) - ^
01:16:759 (3,4,1) - ^
01:23:634 (2) - I'd suggest to use a 1/2 slider here, the sound in 01:23:842 feels a bit weird being ignored.

[Karia's Hard]
00:18:842 (1) - I really don't get what are you following with this slider, try something like this?

01:11:342 (3,4,5,6) - This is a bit harsh imo, I agree with Leader, a 5-note stream here would fit better with the build-up in the music.

[Hard]
00:00:821 (2) - This drum sample doesn't fit too much here, remove it, you don't have it in Insane. This applies for similar spots when you used the drum sample.
00:25:509 (2,3,4) - Maybe use something like this, the 3/4 may be a bit tricky here.

00:27:175 (1,2,3) - Maybe align the triple, it'd look better.
00:28:842 (1) - Ctrl+G, improves the flow :3
00:38:425 (2,1) - Why don't you use a slider-circle-slider pattern, it'd fit better, the custom tick is a bit misleading imo.
00:46:550 (4,5,1) - Maybe do this a bit more smooth?
00:55:509 (1) - Remove NC?
00:55:925 (2) - A 1/2 slider would fit more here imo.
01:06:342 (1) - Remove NC.
01:08:425 (3,4,1) - Maybe align the triple.
01:16:759 (3,4,1) - Maybe do this a bit more smooth?
01:24:988 (2,3) - I'd suggest to use the 1/4 slider for the 4 notes, the 3/4 may be a bit tricky so a circle wouldn't be hit accurately.

[Normal]
The spot where you begin the diff feels a bit weird as it's in the middle of the intro, I'd suggest you to begin the map either in 00:00:509 or 00:07:175.
00:35:509 (3) - I'd suggest to make this a 1/1 slider, it'd fit with vocals better, or using 2 circles in 1/1, that works too.
00:37:175 (1) - whoa, I' really suggest you to end this in the red tick, this would throw off many players, also this would fit better with vocals.
00:51:550 (5) - This slider feels a bit off, maybe try a rhythm like this, it's more intuitive imo, you could add a reverse to the last slider.


[Easy]
Same suggestion about beginning the map either in 00:00:509 or 00:07:175.
00:53:425 (3,1) - I'd suggest you to delete this circle and beginning the spinner here. This spinner would end in 00:54:675. Then add a note in 00:55:509. This way would play better as the player would hit along with the beginning of the kiai, which feels good :)
01:23:425 (6) - It looks like you forgot a NC here, also you should try a rhythm like this, fits better with vocals.


[TK's Muzukashii]
00:00:509 (1,2,3,4,5,6) - This rhythm is a bit confusing ;~; Maybe try something like this? This goes for the patterns after this too.

00:39:884 (142) - Remove this, the drums are only 2 hits in 1/4.
00:41:967 (150) - It's better to start the spinner along with the vocals, so remove this and begin the spinner here.
00:45:300 (9) - As above. Aditionally, you could move 00:44:884 (7) 1/2 beat forward to fit vocals more in this part.

[TK's Oni]
00:00:509 (1,2,3,4,5,6,7,8,9) - This doesn't follow the song nicely ;~; Try this. This goes for the next similart parts too.

00:17:800 (91) - Maybe put a don here, it plays better imo.
00:26:550 (132) - Maybe remove, it'd be better to strictly follow drums in this part, 2 hits in 1/4.
00:41:967 (211) - It's better to start the slider along with the vocals, so remove this and begin the slider here.
00:45:300 (224) - ^

Nice job TK-sama, but please fix at least the start and the spinners/sliders ;~;

That'd be all from my part good luck \o/
lolia

DakeDekaane wrote:

[Karia's Hard]
00:18:842 (1) - I really don't get what are you following with this slider, try something like this? Well, current rhythm is better IMO,,I followed the just music..Sorry

01:11:342 (3,4,5,6) - This is a bit harsh imo, I agree with Leader, a 5-note stream here would fit better with the build-up in the music. I prefer the current slider, sorry

That'd be all from my part good luck \o/
Thanks for modding~
Topic Starter
GugUCorn

DakeDekaane wrote:

Hi, I like this song and your map so take a free mod :) lol Thank you so Much!!

[General]
Nothing looks wrong.

[Insane]
00:03:842 (1,2) - This one doesn't play bad, but it somehow breaks your spacing consistency you used for previous patterns, maybe fix it? it's intention. :P
00:06:550 (1,2,3,4) - This 1/6 isn't very intuitive, better keeping the 1/4. consider it. but i want to keep to 1/6
00:26:134 (2,3) - Maybe use a rhythm like this instead, this 3/4 spacing could be a bit tricky. good, fixed

00:43:425 (5,6,1) - The circle there kills a bit the flow given by the first slider, maybe make this a bit smooth?
01:00:092 (6,7,1) - ^
01:16:759 (3,4,1) - ^ no, sorry :P
01:23:634 (2) - I'd suggest to use a 1/2 slider here, the sound in 01:23:842 feels a bit weird being ignored. ok,fixed!

[Hard]
00:00:821 (2) - This drum sample doesn't fit too much here, remove it, you don't have it in Insane. This applies for similar spots when you used the drum sample. no,i want to add drum sound like staccato. and added drum sound in Insane,too.
00:25:509 (2,3,4) - Maybe use something like this, the 3/4 may be a bit tricky here. Not bad sound. but i want to keep.i consider it.

00:27:175 (1,2,3) - Maybe align the triple, it'd look better. no,sorry. :P
00:28:842 (1) - Ctrl+G, improves the flow :3 fixed!
00:38:425 (2,1) - Why don't you use a slider-circle-slider pattern, it'd fit better, the custom tick is a bit misleading imo. consider it. not bad!
00:46:550 (4,5,1) - Maybe do this a bit more smooth? no, sorry :P
00:55:509 (1) - Remove NC? no
00:55:925 (2) - A 1/2 slider would fit more here imo. no vocal here xD
01:06:342 (1) - Remove NC. ok
01:08:425 (3,4,1) - Maybe align the triple. hmm..no!
01:16:759 (3,4,1) - Maybe do this a bit more smooth? little fixed!
01:24:988 (2,3) - I'd suggest to use the 1/4 slider for the 4 notes, the 3/4 may be a bit tricky so a circle wouldn't be hit accurately. using only 1/4 slider is little constant. so i swaped it

[Normal]
The spot where you begin the diff feels a bit weird as it's in the middle of the intro, I'd suggest you to begin the map either in 00:00:509 or 00:07:175. fixed!
00:35:509 (3) - I'd suggest to make this a 1/1 slider, it'd fit with vocals better, or using 2 circles in 1/1, that works too. ok,fixed to 2 circles!
00:37:175 (1) - whoa, I' really suggest you to end this in the red tick, this would throw off many players, also this would fit better with vocals. no,i want to follow drum sound. :p
00:51:550 (5) - This slider feels a bit off, maybe try a rhythm like this, it's more intuitive imo, you could add a reverse to the last slider. i thought it is not bad. my rhythm is good! suggestion thanks!


[Easy]
Same suggestion about beginning the map either in 00:00:509 or 00:07:175. ok. add spin starting 00:00:509
00:53:425 (3,1) - I'd suggest you to delete this circle and beginning the spinner here. This spinner would end in 00:54:675. Then add a note in 00:55:509. This way would play better as the player would hit along with the beginning of the kiai, which feels good :) not bad sound. but i followed guiter sound. and after spinner,hit circle is so close.
01:23:425 (6) - It looks like you forgot a NC here, also you should try a rhythm like this, fits better with vocals. good, fixed!


That'd be all from my part good luck \o/
Thanks mod! (づ'0')づ
TKS

DakeDekaane wrote:

Hi, I like this song and your map so take a free mod :)
[TK's Muzukashii]
00:00:509 (1,2,3,4,5,6) - This rhythm is a bit confusing ;~; Maybe try something like this? This goes for the patterns after this too. - i following the hi-hat drum sound. but that is a bit confusing pattern indeed. i deleted some notes.

00:39:884 (142) - Remove this, the drums are only 2 hits in 1/4. - youre right. but i have used the simple triplet intentionally for Muzukashii.
00:41:967 (150) - It's better to start the spinner along with the vocals, so remove this and begin the spinner here. - ummnnnn, i dont think so. i prefer that the spinner and slider is start from the 1/1 line.
00:45:300 (9) - As above. Aditionally, you could move 00:44:884 (7) 1/2 beat forward to fit vocals more in this part.

[TK's Oni]
00:00:509 (1,2,3,4,5,6,7,8,9) - This doesn't follow the song nicely ;~; Try this. This goes for the next similart parts too. - i have improved it thanks to your great idea!

00:17:800 (91) - Maybe put a don here, it plays better imo. - fixed.
00:26:550 (132) - Maybe remove, it'd be better to strictly follow drums in this part, 2 hits in 1/4. - kept. i want to use a triplet here.
00:41:967 (211) - It's better to start the slider along with the vocals, so remove this and begin the slider here. - same reason as the Muzu. i prefer the slider of simple rhythm.
00:45:300 (224) - ^

Nice job TK-sama, but please fix at least the start and the spinners/sliders ;~; - gomen nasai ;~;

That'd be all from my part good luck \o/
thanks for mod! (灬ºωº灬)
https://dl.dropboxusercontent.com/u/263 ... ougaku.rar
Topic Starter
GugUCorn
Updated! (づ'0')づ
Neta
안녕하세요~ 모딩큐에서 왔습니다

[General]
  1. 하드만 와이드 스크린 서폿 체크 되있습니다!
[Easy]
  1. 01:13:009 (2) - 480, 276 으로 옮겨주세요 ( 블랭킷 )
  2. 으.. 딱히 잡을게 없네요

[Normal]
  1. 00:23:634 (1) - 이거도 184, 16 으로 하시면 00:22:800 (4) 하고 배치가 잘 맞을꺼같네요
  2. 01:07:592 (2) - 376 320 으로 옮겨보세요. 지금 prev 랑 next랑 0.02 차이나는데 옮기시면 거리가 같아질듯 하네요
  3. 01:20:509 (3) - 모양새가 1번하고 약간 안맞는 느낌인데 슬라이더 중앙 포인트를 280, 268 으로 옮겨보세요!

[Hard]
  1. 01:17:071 (4) - 모양 약간 이상한 느낌인데 424 , 160 추천드려요~ 만약 고치셧다면 뒤쪽2개 노트 디스턴스 약간 고치시면됨
  2. 01:24:988 (2,3) - 플레이 할때 약간 이상한 느낌인데 차라리 3번을 지우고 2번 슬라를 한번더 반복하게 하는게 어떨까 싶네요
[Karia's Hard]
  1. 01:23:217 (1) - NC?

[Insane]
  1. 딱히 찾을수가 없네요

맵 너무 잘만드셧음 ㅠㅠ

별 하나 드리고 갈게요 도움은 별로 못됬네요
HabiHolic
[Easy]

00:08:425 - 노트를 추가하시는게 어떠신가요 없으니까 허전하기도 하네요
00:19:259 - 휘슬 추가

[Normal]

서클크기 왜 작나요 이지랑 똑같은크기가 좋을것같아요

00:26:654 (3) - 리듬 다르게 바꾸시는게 좋을것같아요
00:30:509 (1) - 잘 감싸지지 않않네요

00:32:175 (3) - 위에꺼 수정시 대칭되게 똑같은 모양으로.. 복붙해주세요
00:37:175 (1,2) - 이런 리듬이 왜 있는지 모르겠네요 리듬 쉽게 바꾸세여
00:42:800 (4) - 제안입니다

[Hard]

00:55:509 (1) - 뉴콤보 삭제
00:58:425 (4) - ctri + g?
01:11:342 (3,4,5,6) - 그냥 반복슬라로 부탁드립니다.
01:13:425 (5) - ctri + g

[Karia's Hard]

Fine~

good luck
Topic Starter
GugUCorn

Neta wrote:

안녕하세요~ 모딩큐에서 왔습니다

[General]
  1. 하드만 와이드 스크린 서폿 체크 되있습니다!
[Easy]
  1. 01:13:009 (2) - 480, 276 으로 옮겨주세요 ( 블랭킷 )
  2. 으.. 딱히 잡을게 없네요

[Normal]
  1. 00:23:634 (1) - 이거도 184, 16 으로 하시면 00:22:800 (4) 하고 배치가 잘 맞을꺼같네요
  2. 01:07:592 (2) - 376 320 으로 옮겨보세요. 지금 prev 랑 next랑 0.02 차이나는데 옮기시면 거리가 같아질듯 하네요
  3. 01:20:509 (3) - 모양새가 1번하고 약간 안맞는 느낌인데 슬라이더 중앙 포인트를 280, 268 으로 옮겨보세요!

[Hard]
  1. 01:17:071 (4) - 모양 약간 이상한 느낌인데 424 , 160 추천드려요~ 만약 고치셧다면 뒤쪽2개 노트 디스턴스 약간 고치시면됨
  2. 01:24:988 (2,3) - 플레이 할때 약간 이상한 느낌인데 차라리 3번을 지우고 2번 슬라를 한번더 반복하게 하는게 어떨까 싶네요
[Karia's Hard]
  1. 01:23:217 (1) - NC?

[Insane]
  1. 딱히 찾을수가 없네요

맵 너무 잘만드셧음 ㅠㅠ

별 하나 드리고 갈게요 도움은 별로 못됬네요
하드 배치 모딩 빼고 수정!
Thanks!
Topic Starter
GugUCorn

HabiHolic wrote:

[Easy]

00:08:425 - 노트를 추가하시는게 어떠신가요 없으니까 허전하기도 하네요 NO
00:19:259 - 휘슬 추가 2번 노트에 휘슬 들어가있는데요? :?

[Normal]

서클크기 왜 작나요 이지랑 똑같은크기가 좋을것같아요 제 마음!

00:26:654 (3) - 리듬 다르게 바꾸시는게 좋을것같아요 제 마음!
00:30:509 (1) - 잘 감싸지지 않않네요 수정!

00:32:175 (3) - 위에꺼 수정시 대칭되게 똑같은 모양으로.. 복붙해주세요 수정!
00:37:175 (1,2) - 이런 리듬이 왜 있는지 모르겠네요 리듬 쉽게 바꾸세여 제 마음이고요, 드럼 사운드있잖아요
00:42:800 (4) - 제안입니다 패스

[Hard]

00:55:509 (1) - 뉴콤보 삭제 전 모딩에서도 제안받은 사항인데, 일단 패스함
00:58:425 (4) - ctri + g? 패스
01:11:342 (3,4,5,6) - 그냥 반복슬라로 부탁드립니다. 패스
01:13:425 (5) - ctri + g 패스

[Karia's Hard]

Fine~

good luck
Cancel
M4M~

[General]
  1. Maybe usethisas your background?
[Easy]

  1. 00:10:509 (1) - Make it a good blanket
Thats it really. Nice diff

[Normal]

  1. 00:23:634 (1) - The whistle sounds off. Maybe place a custom slidertick on the first slidertick?
  2. 00:26:654 (3) - Move ending point to x=348 y=132
  3. 00:28:009 (2,4) - Maybe curve these two sliders, so that 00:29:675 (4) - fits with 00:30:509 (1) - ?
  4. 00:31:759 (2) - Move to x=256 y=232
  5. 00:33:842 (1) - Move to x=156 y=272
  6. 00:38:009 (2) - Doesn't really fit in a normal diff. Maybe extend 00:37:175 (1) - to this beat?
Nice diff, and I like the flow. But for a normal diff its kinda Hard...

[Hard]

  1. 00:17:592 (5) - Make a better blanket with the slider end of 00:16:759 (3) - .
  2. 00:39:675 (3) - Replace slider with a slightly adjusted 00:39:259 (2) - ?
Nice diff~!

[Karia's Hard]

  1. 00:10:925 (2) - Copy and paste this slider 00:10:509 (1) - in order to make it look better, and then Ctrl+J and Ctrl+G it.
  2. 00:20:509 (1,2) - Ugly overlap. Maybe clean it up a little?
  3. 00:40:925 (2) - Make this slider a good blanket with the slider end of 00:41:342 (3) - .
  4. 00:45:300 (1) - Make it a better blanket by bending the last two points a little.
  5. 00:48:842 (1) - ^
  6. 00:53:425 (1) - Maybe move the spinner to 00:53:529 - and place a beat at 00:53:425 - ? The spinner just doesn't feel right where it currently is.
Nice diff, but needs work on the sliders and blankets.

[Insane]

Well, I couldn't play it, so its hard to make a mod about it. But it looks really nice ^^

Thats it! Good luck~
Topic Starter
GugUCorn

Cancel wrote:

M4M~

[General]
  1. Maybe usethisas your background?
[Easy]

  1. 00:10:509 (1) - Make it a good blanket checked!
Thats it really. Nice diff

[Normal]

  1. 00:23:634 (1) - The whistle sounds off. Maybe place a custom slidertick on the first slidertick? checked!
  2. 00:26:654 (3) - Move ending point to x=348 y=132 checked!
  3. 00:28:009 (2,4) - Maybe curve these two sliders, so that 00:29:675 (4) - fits with 00:30:509 (1) - ? checked!
  4. 00:31:759 (2) - Move to x=256 y=232 checked!
  5. 00:33:842 (1) - Move to x=156 y=272 checked!
  6. 00:38:009 (2) - Doesn't really fit in a normal diff. Maybe extend 00:37:175 (1) - to this beat? sorry, i followed drum sound.
Nice diff, and I like the flow. But for a normal diff its kinda Hard...

[Hard]

  1. 00:17:592 (5) - Make a better blanket with the slider end of 00:16:759 (3) - .checked!
  2. 00:39:675 (3) - Replace slider with a slightly adjusted 00:39:259 (2) - ?checked!
Nice diff~!

Thats it! Good luck~
Thanks! i'll check yours later :D
Cosmolade
Random Mod o3o)/

[General]

  1. So cute song! :)
  2. Add Mankanshoku Mako to the tags?
[Easy]

Good.

  1. 01:23:217 (1,2,3) - How about this?
[Normal]

Nice.
CS -1

  1. 00:37:175 (1) - End the slider in > 00:37:592
  2. 01:23:009 (1) - Move to > 01:23:217 - and end the slider in white tick.
  3. 01:24:259 (2) - Move to > 01:24:675 - end the slider in white tick, and add a circle in > 01:24:259
[Hard]

Wow, perfect for me :)


[Karia's Hard]

Nice! :)

  1. 01:23:217 (3) - Move further away? (only a suggestion, the diff is so beatiful, btw)
[Insane]
Cool (っ´▽`)っ

  1. 00:20:509 (1) - Very straight, maybe curving slightly the shape of the slider?
  2. 00:33:425 (1) - How about this?
  3. 00:49:467 (2) - Move to > 00:49:675 -end the slider in the white tick, and add a note in > 00:49:467
-------

that's all ( ouo)/
Good luck with the map! ٩( ᐛ )و
Ringating
from my bg modding queue:

Well, you have since found a new bg from the one you asked me to mod (which was probably a good idea, the bg you had at the time wasn't nearly as good as the one you now have), but i still went ahead and changed the old one.
Topic Starter
GugUCorn

Cosmolade wrote:

Random Mod o3o)/

[General]

  1. So cute song! :)
  2. Add Mankanshoku Mako to the tags?
[Easy]

Good.

  1. 01:23:217 (1,2,3) - How about this?
[Normal]

Nice.
CS -1

  1. 00:37:175 (1) - End the slider in > 00:37:592
  2. 01:23:009 (1) - Move to > 01:23:217 - and end the slider in white tick.
  3. 01:24:259 (2) - Move to > 01:24:675 - end the slider in white tick, and add a circle in > 01:24:259
[Insane]
Cool (っ´▽`)っ

  1. 00:20:509 (1) - Very straight, maybe curving slightly the shape of the slider?
  2. 00:33:425 (1) - How about this?
  3. 00:49:467 (2) - Move to > 00:49:675 -end the slider in the white tick, and add a note in > 00:49:467
-------

that's all ( ouo)/
Good luck with the map! ٩( ᐛ )و
sorry,i don't want to change my rhythm. added mankanshoku mako!
Topic Starter
GugUCorn

Ringating wrote:

from my bg modding queue:

Well, you have since found a new bg from the one you asked me to mod (which was probably a good idea, the bg you had at the time wasn't nearly as good as the one you now have), but i still went ahead and changed the old one.
thanks and sorry ┗( ̄▽ ̄ㆀ)┓=33
Mei
Hihihi this is for m4m

[insane]
  1. 00:02:175 (1,2,3,4,5,6) - since you missed an obvious sounds there 00:02:592 , I suggest you to try this
  2. 00:06:550 (1,2,3,4) - ummm....1/6 stream fits there....but I think change it to repeated silder will be better since no much people can do 1/6 streams really well when there's 1/4 before
  3. 00:07:175 (1,2,3,4,5,6) - you missed a drum in 00:08:113 ,....although there is also a tune in 00:08:217 ... I think change to this way will sounds better
  4. 00:08:842 (1,2,3,4) - how about this
  5. 00:09:675 (5,6,7) - something heard strange there... try this rhythmn
  6. 00:12:175 (1,2,3,4,5) - i find this fit better. try it
  7. 00:51:112 (4,5) - what happened....
  8. 00:56:550 (5) - move to x240 y300
  9. 01:22:175 (1,2) - ctrl+g better flow for me


[Karia's Hard]
  1. 00:16:967 (3) - according to you donot put a note in 00:16:134 , I think you followed vocal. so maybe remove this note cuz it is kind overmapped
  2. 00:44:467 (4) - move to x44 y96?
  3. 00:51:112 (4,5) - same problem with insane... what happened
  4. 01:11:342 (3,4,5) - maybe kind too hard for a hard diff?


[hard]
  1. 00:33:009 (1,2,3) - how about this

    umm others are fine... but one thing is that you use to many 1/4 rhythm , like what you did in insane. If you reduce the useage of 1/4 I think the difficulty spread will be better, such as 00:10:404 (5,6) - 00:15:821 (5) - 00:21:238 (3) - 00:23:738 (5) - 00:27:488 (2) - they are all not really correspond to the music. Ummm this is just a suggestion anyway and the reason I put this is because some BAT really care these issues


[normal]
  1. 00:22:592 (3,4,1) - how about this
  2. 00:42:800 (4) - replace this by a note on 00:43:009
  3. 00:51:550 (5) - how about change this to a 1/2 slider


[easy]
  1. 00:11:342 (2) - replace this by a 1/2 slider or a note
  2. 00:48:842 (1,2) - for better flow , try this
  3. 01:03:842 (2) - kind weired.... use 1/1 slider and a note on 01:05:092 ?
  4. 01:19:259 (2,3,4) - try this?

all diff are neat. this song is also good. so star☆~
good luck
lolia

Neta wrote:

[Karia's Hard]
  1. 01:23:217 (1) - NC? 여긴 뉴콤이 없어도 문제되진 않을것같아요

Cancel wrote:

[Karia's Hard]

  1. 00:10:925 (2) - Copy and paste this slider 00:10:509 (1) - in order to make it look better, and then Ctrl+J and Ctrl+G it. I want to keep current placement, sorry
  2. 00:20:509 (1,2) - Ugly overlap. Maybe clean it up a little? I like this overlap, sorry
  3. 00:40:925 (2) - Make this slider a good blanket with the slider end of 00:41:342 (3) - . Well, current one is better to me, sorry
  4. 00:45:300 (1) - Make it a better blanket by bending the last two points a little. fixed
  5. 00:48:842 (1) - ^ np IMO, sorry
  6. 00:53:425 (1) - Maybe move the spinner to 00:53:529 - and place a beat at 00:53:425 - ? The spinner just doesn't feel right where it currently is. I prefer current time,,sorry
Nice diff, but needs work on the sliders and blankets.

Cosmolade wrote:

[Karia's Hard]

Nice! :)

  1. 01:23:217 (3) - Move further away? (only a suggestion, the diff is so beatiful, btw) Sorry, I want the current placement.

Mei wrote:

[Karia's Hard]
  1. 00:16:967 (3) - according to you donot put a note in 00:16:134 , I think you followed vocal. so maybe remove this note cuz it is kind overmapped Well, I don't understand why this is overmapping..
  2. 00:44:467 (4) - move to x44 y96? Sorry, I like current jump
  3. 00:51:112 (4,5) - same problem with insane... what happened fixed
  4. 01:11:342 (3,4,5) - maybe kind too hard for a hard diff? Not so hard IMO. Cuz bpm is low..
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

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DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending ed キルラキル mankanshoku mako
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.64
SliderTickRate:2

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246,121,52071,1,8,0:0:0:0:
228,132,52175,6,0,L|141:126,2,82,2|8|4,0:0|0:3|0:3,0:0:0:0:
315,218,52800,2,0,L|422:212,2,82,8|2|4,0:0|0:0|0:3,0:0:0:0:
256,192,53425,12,8,55092,0:0:0:0:
388,112,55509,6,0,L|392:200,1,82,6|0,0:0|0:0,0:0:0:0:
284,104,55925,2,0,L|280:185,1,82,8|0,0:0|0:0,0:0:0:0:
176,92,56342,2,0,L|168:188,1,82,2|0,0:0|0:0,0:0:0:0:
92,56,56759,1,8,0:0:0:0:
60,132,56967,1,0,0:0:0:0:
92,208,57175,6,0,P|160:256|236:228,1,164,2|8,0:0|0:0,0:0:0:0:
284,104,57800,1,0,0:0:0:0:
231,232,58009,2,0,L|240:340,2,82,2|0|8,0:0|0:0|0:0,0:0:0:0:
148,120,58634,1,0,0:0:0:0:
248,24,58842,6,0,P|328:28|368:120,1,164,2|8,0:0|0:0,0:0:0:0:
336,168,59467,1,0,0:0:0:0:
320,248,59675,2,0,L|329:356,2,82,2|0|8,0:0|0:0|0:0,0:0:0:0:
336,168,60300,1,0,0:0:0:0:
400,220,60509,6,0,L|496:216,1,82,2|0,0:0|0:0,0:0:0:0:
468,136,60925,2,0,L|304:144,1,164,8|2,0:0|0:0,0:0:0:0:
228,176,61550,1,0,0:0:0:0:
152,208,61759,2,0,L|64:216,1,82,8|0,0:0|0:0,0:0:0:0:
228,176,62175,6,0,L|324:184,1,82,6|0,0:0|0:0,0:0:0:0:
288,304,62592,2,0,L|206:297,1,82,8|0,0:0|0:0,0:0:0:0:
140,192,63009,2,0,P|140:148|148:108,1,82,2|0,0:0|0:0,0:0:0:0:
266,137,63425,2,0,P|266:181|258:221,1,82,8|0,0:0|0:0,0:0:0:0:
372,268,63842,6,0,L|380:100,2,164,2|8|2,0:0|0:0|0:0,0:0:0:0:
272,340,64884,1,0,0:0:0:0:
160,288,65092,2,0,P|116:288|68:308,1,82,8|0,0:0|0:0,0:0:0:0:
184,368,65509,6,0,P|240:311|220:230,1,164,2|8,0:0|0:0,0:0:0:0:
148,204,66134,1,0,0:0:0:0:
224,234,66342,2,0,L|320:228,1,82,2|0,0:0|0:0,0:0:0:0:
296,148,66759,2,0,L|214:153,1,82,8|0,0:0|0:0,0:0:0:0:
140,120,67175,6,0,B|96:88|36:100|36:100|-4:144,1,164,2|8,0:0|0:0,0:0:0:0:
32,216,67800,1,0,0:0:0:0:
0,292,68009,2,0,B|36:332|36:332|96:344|140:312,1,164,2|8,0:0|0:0,0:0:0:0:
216,276,68634,2,0,L|272:280,1,41,8|8,0:0|0:0,0:0:0:0:
198,258,68842,6,0,L|196:164,1,82,6|0,0:0|0:0,0:0:0:0:
280,84,69259,1,8,0:0:0:0:
400,64,69467,2,0,P|440:68|479:86,2,82,0|2|0,0:0|0:0|0:0,0:0:0:0:
276,68,70092,2,0,L|180:72,1,82,8|0,0:0|0:0,0:0:0:0:
72,92,70509,6,0,L|28:88,2,41,8|8|8,0:0|0:0|0:0,0:0:0:0:
56,212,70925,2,0,L|12:216,2,41,8|8|8,0:0|0:0|0:0,0:0:0:0:
170,166,71342,1,8,0:0:0:0:
190,168,71446,1,8,0:0:0:0:
210,171,71550,2,0,L|271:165,1,41,8|8,0:0|0:0,0:0:0:0:
271,166,71759,2,0,L|324:171,3,41,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
332,171,72175,6,0,L|426:166,1,82,6|0,0:0|0:0,0:0:0:0:
415,248,72592,2,0,L|333:252,1,82,8|0,0:0|0:0,0:0:0:0:
256,281,73009,2,0,L|90:273,1,164,2|8,0:0|0:0,0:0:0:0:
138,205,73634,1,0,0:0:0:0:
138,205,73842,6,0,P|170:279|105:357,1,164,2|8,0:0|0:0,0:0:0:0:
48,343,74467,2,0,P|16:269|81:191,1,164,0|0,0:0|0:0,0:0:0:0:
135,183,75092,2,0,L|228:186,1,82,8|0,0:0|0:0,0:0:0:0:
339,169,75509,6,0,P|366:135|379:79,2,82,2|0|8,0:0|0:0|0:0,0:0:0:0:
216,185,76134,1,0,0:0:0:0:
339,169,76342,2,0,L|435:175,1,82,2|0,0:0|0:0,0:0:0:0:
393,294,76759,2,0,L|311:288,1,82,8|0,0:0|0:0,0:0:0:0:
190,264,77175,6,0,B|141:252|141:252|90:291|15:265,1,164,2|8,0:0|0:0,0:0:0:0:
70,152,77800,1,0,0:0:0:0:
37,33,78009,1,2,0:0:0:0:
70,152,78217,2,0,L|234:196,1,164
303,227,78842,6,0,P|345:232|400:218,1,82,6|0,0:0|0:0,0:0:0:0:
340,154,79259,1,8,0:0:0:0:
303,227,79467,2,0,L|307:319,2,82,0|2|0,0:0|0:0|0:0,0:0:0:0:
340,154,80092,2,0,L|335:53,1,82,8|0,0:0|0:0,0:0:0:0:
275,16,80509,5,2,0:0:0:0:
193,8,80717,1,0,0:0:0:0:
115,35,80925,1,8,0:0:0:0:
79,109,81134,1,0,0:0:0:0:
91,189,81342,2,0,L|87:242,2,41,8|8|2,0:0|0:0|0:0,0:0:0:0:
156,138,81759,2,0,P|197:133|246:144,1,82,4|0,0:3|0:0,0:0:0:0:
312,171,82175,6,4,L|385:165,1,61.5000023460389,4|0,0:0|0:0,0:0:0:0:
453,174,82592,2,0,P|469:200|482:233,1,61.5000023460389
476,252,83217,1,0,0:0:0:0:
413,305,83425,1,8,0:3:0:0:
349,356,83634,1,0,0:0:0:0:
279,315,83842,6,0,L|273:247,1,61.5000023460389,4|0,0:0|0:0,0:0:0:0:
206,206,84259,2,0,P|146:199|69:229,2,123.000004692078,0|2|8,0:0|0:0|0:0,0:0:0:0:
206,206,85196,1,8,0:0:0:0:
206,206,85300,1,8,0:3:0:0:
256,192,85509,12,2,88634,0:0:0:0:
Topic Starter
GugUCorn

Mei wrote:

Hihihi this is for m4m

[insane]
  1. 00:02:175 (1,2,3,4,5,6) - since you missed an obvious sounds there 00:02:592 , I suggest you to try this no,there is no rhythm.
  2. 00:06:550 (1,2,3,4) - ummm....1/6 stream fits there....but I think change it to repeated silder will be better since no much people can do 1/6 streams really well when there's 1/4 before no,sorry
  3. 00:07:175 (1,2,3,4,5,6) - you missed a drum in 00:08:113 ,....although there is also a tune in 00:08:217 ... I think change to this way will sounds better
    no,sorry

  4. 00:08:842 (1,2,3,4) - how about this no,sorry
  5. 00:09:675 (5,6,7) - something heard strange there... try this rhythmn no,sorry
  6. 00:12:175 (1,2,3,4,5) - i find this fit better. try it no,sorry
  7. 00:51:112 (4,5) - what happened....god! thanks!
  8. 00:56:550 (5) - move to x240 y300 blanket checked!
  9. 01:22:175 (1,2) - ctrl+g better flow for me no,keep anticlockwise


[hard]
  1. 00:33:009 (1,2,3) - how about this blanket checked!

    umm others are fine... but one thing is that you use to many 1/4 rhythm , like what you did in insane. If you reduce the useage of 1/4 I think the difficulty spread will be better, such as 00:10:404 (5,6) - 00:15:821 (5) - 00:21:238 (3) - 00:23:738 (5) - 00:27:488 (2) - they are all not really correspond to the music. Ummm this is just a suggestion anyway and the reason I put this is because some BAT really care these issues
    i want to keep.sorry :P


[normal]
  1. 00:22:592 (3,4,1) - how about this no,following vocal
  2. 00:42:800 (4) - replace this by a note on 00:43:009 no
  3. 00:51:550 (5) - how about change this to a 1/2 slider no


[easy]
  1. 00:11:342 (2) - replace this by a 1/2 slider or a note no
  2. 00:48:842 (1,2) - for better flow , try this no
  3. 01:03:842 (2) - kind weired.... use 1/1 slider and a note on 01:05:092 ? no
  4. 01:19:259 (2,3,4) - try this? no

all diff are neat. this song is also good. so star☆~
good luck
Thanks mod and star ;)
yurunneram


From Lion's Modding Queue :3

EASY

00:47:592 (2,3,4) - Try this arrangement. It seems neater with (1) and the previous (2)


NORMAL

00:23:634 (1) - I don't find this jump very decent. After all it's still a normal diff

00:38:009 (2) - Not very nice to hit for normal

00:42:800 (4,5) - Symmetry would be nicer


HARD

00:48:321 (4) - I find this overmap

I'm not very good at modding hards sry :P

That's all OwO)/ Not bad desu

You have been modded out by Yurun Ceroia Neram~
Topic Starter
GugUCorn

yurunneram wrote:



From Lion's Modding Queue :3

EASY

00:47:592 (2,3,4) - Try this arrangement. It seems neater with (1) and the previous (2) no, because of overlaping, it looks like bad


NORMAL

00:23:634 (1) - I don't find this jump very decent. After all it's still a normal diff Distance 1.4x is not bad in normal. it's not huge jump.

00:38:009 (2) - Not very nice to hit for normal hmm..no

00:42:800 (4,5) - Symmetry would be nicer i don't want to make symmetry.. :P


HARD

00:48:321 (4) - I find this overmap ok,fixed

I'm not very good at modding hards sry :P

That's all OwO)/ Not bad desu

You have been modded out by Yurun Ceroia Neram~
thanks mod!
10crystalmask01
Hey, testplay from my queue 8-)

Easy


Cool.

Normal


Circle size -1? There doesn't seem to be any conflict with spacing or overlapswhatsoever, so show mercy for the noobs :cry:

Hard


Uhh didja know that the spacing in Normal diff is way bigger then this diff? O~O

Anyways it's not bad either, it's just that how the objects are tightly placed together makes me uncomfortable.


Karia's Hard


I like it!

Insane
No pass...as usual :cry:

Oh, and it's because of this part:
00:50:925 (3,4,5) - Inconsistent spacing here Nope it's the flow. The flow here is really awkward, because you're either tricked to thinking that 00:51:029 (4) - is actually 3, or that it's 1/2 beat away from 00:50:925 (3) - I couldn't figure out the rhythm here eat all. Couldn't you just go for something more simple like this?

Good luck.
Coro
From Lions' Modding Queue~
All are suggestions unless in red.

[TK's Muzu]
01:25:300 - add k, there's a drumbeat here

[TK's Oni]
00:06:863 (37) - maybe move to 00:06:967 ? I think mapping rhythmically here will play better than mapping strictly to the synthesizer...

that's all I can find orz, nice map~
good luck for rank~
Topic Starter
GugUCorn

10crystalmask01 wrote:

Hey, testplay from my queue 8-)

Easy


Cool.

Normal


Circle size -1? There doesn't seem to be any conflict with spacing or overlapswhatsoever, so show mercy for the noobs :cry:

Hard


Uhh didja know that the spacing in Normal diff is way bigger then this diff? O~O

Anyways it's not bad either, it's just that how the objects are tightly placed together makes me uncomfortable.


Karia's Hard


I like it!

Insane
No pass...as usual :cry:

Oh, and it's because of this part:
00:50:925 (3,4,5) - Inconsistent spacing here Nope it's the flow. The flow here is really awkward, because you're either tricked to thinking that 00:51:029 (4) - is actually 3, or that it's 1/2 beat away from 00:50:925 (3) - I couldn't figure out the rhythm here eat all. Couldn't you just go for something more simple like this?

Good luck.
Thanks you for playing! and i don't want to change that. :P
TKS

CoroQuetz wrote:

From Lions' Modding Queue~
All are suggestions unless in red.

[TK's Muzu]
01:25:300 - add k, there's a drumbeat here - i dont follow it.

[TK's Oni]
00:06:863 (37) - maybe move to 00:06:967 ? I think mapping rhythmically here will play better than mapping strictly to the synthesizer... - no. i want to respect this song.

that's all I can find orz, nice map~
good luck for rank~
thanks for mod!
Evening
Mod request from my Queue and Lion's Modding Queue i guess?

[TK's Oni]

00:04:050 - The mapped pattern here conflicts with note 2-18 | I'm not sure if this is intended or not, the previous pattern you used is mapping towards the synths while this pattern here is different
00:34:884 (180,181,182,189,190,191) - These 2 triplets do not loop in a pattern, again, I'm not stating this is wrong, I'm pointing it out so that I can confirm that this is intended

[TK's Muzu]

01:15:091 (106) - d > k | Ending the kat rhythm on 105 feels incomplete I suggest to add a kat here to finish the rhythm on a white line

No other problems I can find

Good luck o/
-Neipezi
hi owo

[General]
Source of "Kill la Kill" and "キルラキル" change.

[Easy]
01:06:759 - 서클 추가?
01:10:092 (2,3,4) - 이렇게 변경..?
01:24:259 - 클랩 삭제

[Normal]
00:37:175 (1,2) - 1/4...?
01:01:759 (4) - 슬라이드 뒤에 가립니다.

[Karia's Hard]
00:56:967 (5,1) - ctrl + g 보컬패턴으로 바꿔주세요.
00:57:800 (2,3) - ^
01:11:342 (3,4,5) - 패턴 수정바랍니다..

[Insane]
00:00:509 (1,2,1,2,3,1,2,3,4,5,6,1,2,1,2) - 드럼힛트 말고 소프트 휘슬 사용하는게 좋을꺼 같네요. 드럼히트소리구간도 아닌데 사용하신건가요?
00:06:759 (4) - 자세히 들어보니 1/2슬라이드네요.
00:09:050 (2,3,4) - 패턴 변경해보는 것이 어떨까요?
00:25:509 (1) - ctrl + g?
01:02:800 (2) - x256 y224쪽으로 이동했으면 좋겠네요. 위에 있으면 뭔가 이상한..

맵은 잘 만들으셨는데, 이동패턴이 뭔가 이상한 느낌이네요..
그리고 하드 하나는 빼도 될꺼 같아요

Edit : 스타 드릴려고 했는데 쿠도스가 없네요 orz (잡을게 없네요 굇)
Topic Starter
GugUCorn

-Neipezi wrote:

hi owo

[General]
Source of "Kill la Kill" and "キルラキル" change.

[Easy]
01:06:759 - 서클 추가? 보컬에 맞춰서 서클 안 넣었습니다
01:10:092 (2,3,4) - 이렇게 변경..? 체크!
01:24:259 - 클랩 삭제 클랩이 들어가야될것같아요.

[Normal]
00:37:175 (1,2) - 1/4...? 고치라고 많이 듣긴했지만...패스
01:01:759 (4) - 슬라이드 뒤에 가립니다. 고려사항으로 둘께요 패스

[Insane]
00:00:509 (1,2,1,2,3,1,2,3,4,5,6,1,2,1,2) - 드럼힛트 말고 소프트 휘슬 사용하는게 좋을꺼 같네요. 드럼히트소리구간도 아닌데 사용하신건가요? 드럼 노멀에 짧은 히트음을 썻어요.
00:06:759 (4) - 자세히 들어보니 1/2슬라이드네요. 패스
00:09:050 (2,3,4) - 패턴 변경해보는 것이 어떨까요?
00:25:509 (1) - ctrl + g? 좋네요 수정
01:02:800 (2) - x256 y224쪽으로 이동했으면 좋겠네요. 위에 있으면 뭔가 이상한..수정

맵은 잘 만들으셨는데, 이동패턴이 뭔가 이상한 느낌이네요..
그리고 하드 하나는 빼도 될꺼 같아요

Edit : 스타 드릴려고 했는데 쿠도스가 없네요 orz (잡을게 없네요 굇)
모딩 감사합니다 :D
lolia

-Neipezi wrote:

[Karia's Hard]
00:56:967 (5,1) - ctrl + g 보컬패턴으로 바꿔주세요. 보컬만 따라가는것보다는 지금이 전 더 맘에드네요..일부러 안따라간거라..
00:57:800 (2,3) - ^ 전 보통 보컬보단 비트를 중십으로 리듬을 짜서.. 이것도 일부러 이렇게 한거라 일단 패스할게요
01:11:342 (3,4,5) - 패턴 수정바랍니다.. 음..비피엠이 꽤 낮아서 그렇게 어렵진 않다고 생각하네요..
Thanks for modding!
Sonnyc
Easy:

00:05:925 (2) - 시작에 휘슬?
01:24:675 (2) - (1)이랑 완벽한 평행이 아닌 느낌입니다.

Normal:

00:20:509 (1) - 머리에 휘슬이 빠졌습니다. 리버스에도 없는거 같네요.
00:26:654 (3) - 노말에 1/4을 살리는게 좋을지는 모르겠습니다. 가사 따라 일반적으로 00:26:759에만 노트 넣는게 안전할것 같긴 합니다.
00:37:175 (1,2) - 이거는 꼭 고쳐주세요. 노말에서 1/4 연타는 무리입니다.
00:50:925 (4) - 뉴콤? 좀 콤보가 길어지는 기분이..

Hard:

00:15:717 (4,5,1) - 게임상 00:15:092 (3)와 겹치는데 조절 바랍니다.
00:27:488 (2) - 모양 별로 같은데 그냥 무난하게 (108,278)에 놓는게 어때요?
00:55:509 (1) - 개인적으로 키아이 시작이라는 이유로 뉴콤한거는 연타에 묻혀서 효과가 별로인것 같습니다.
01:11:342 (3,4,5,6) - 하드 치고 어려운 패턴이 아닌가 생각해봅니다.

Insane:

00:25:092 (8) - 휘슬 잘 안어울린거 같은데 빼거나 머리로 옮겨주세요?
00:49:467 (2) - 노트-1/2슬라이더로 끊는게 박자상 나을거 같아요. 이거 슬라이더 모양 조금 아쉽기도 하고..
01:24:884 (2) - 클랩 대신 피니시가 어울릴듯요.
Topic Starter
GugUCorn

Sonnyc wrote:

Easy:

00:05:925 (2) - 시작에 휘슬? checked!
01:24:675 (2) - (1)이랑 완벽한 평행이 아닌 느낌입니다. 잉...평행으로 만든거같은데...체크했어요

Normal:

00:20:509 (1) - 머리에 휘슬이 빠졌습니다. 리버스에도 없는거 같네요. 머리 휘슬 추가. 리버스는 의도적인거구요.
00:26:654 (3) - 노말에 1/4을 살리는게 좋을지는 모르겠습니다. 가사 따라 일반적으로 00:26:759에만 노트 넣는게 안전할것 같긴 합니다. 일단은 고려해볼께요
00:37:175 (1,2) - 이거는 꼭 고쳐주세요. 노말에서 1/4 연타는 무리입니다. 연타는 아니잖아요 Z키 누르고있다가 X키만 딱! 누르면 되는 건데..어렵지 않아보여요...^^;
00:50:925 (4) - 뉴콤? 좀 콤보가 길어지는 기분이..ok!

Hard:

00:15:717 (4,5,1) - 게임상 00:15:092 (3)와 겹치는데 조절 바랍니다. 체크!
00:27:488 (2) - 모양 별로 같은데 그냥 무난하게 (108,278)에 놓는게 어때요? 체크!
00:55:509 (1) - 개인적으로 키아이 시작이라는 이유로 뉴콤한거는 연타에 묻혀서 효과가 별로인것 같습니다. 체크!
01:11:342 (3,4,5,6) - 하드 치고 어려운 패턴이 아닌가 생각해봅니다. 일단은 고려사항으로 둘께요

Insane:

00:25:092 (8) - 휘슬 잘 안어울린거 같은데 빼거나 머리로 옮겨주세요? 체크!
00:49:467 (2) - 노트-1/2슬라이더로 끊는게 박자상 나을거 같아요. 이거 슬라이더 모양 조금 아쉽기도 하고..이 부분도 많이 들었어요 수정..ㅠ
01:24:884 (2) - 클랩 대신 피니시가 어울릴듯요.체크!
감사합니다!

@.@
10nya
hi! from my ugokunai super lazy queue :D

[General]
  1. offset 514 is better better.. current one is a bit early ><
[Easy]
  1. 00:37:175 (1)- : remove whistle? it'll fit to music better
[Normal]
  1. 00:22:800 (4)- : extend this slider until 00:23:425 and rearrange? It was bad to let the white tick empty.. orz
  2. 00:26:654 (3)- : a bit hard to catch for beginner >< (specially when DT and the circle was small so HR it will be a bit hard for beginner) so perhaps rearrange like this?
  3. 00:37:175 (1,2)- : no no this is too hard for normal player ;_; please change them
[Hard]
  1. 00:30:404 (5)- : a bit overmapped (I hear nothing at here) remove them please
  2. 00:53:425 (1)- : why dont you add circle here and start spinner at next blue tick? more fit imo
  3. 01:23:425 (4)- : change drum-clap to drum-finish? more fit
[Karia's Hard]
  1. 00:53:425 (1)- : same suggestion as TaMuL's Hard
  2. 01:23:425 (4)- : ^
[Insane]
  1. 00:36:967 (5)- : to follow previous whistle pattern, add whistle here?
  2. 00:56:967 (1)- : it will better to ctrl+g this one, it make the jump flow more good imo~ also add slidertick4 here?
  3. 01:05:509 (1)- : whistle more fit imo
good luck!
lolia

10nya wrote:

[Karia's Hard]
  1. 00:53:425 (1)- : same suggestion as TaMuL's Hard I prefer current time, sorry
  2. 01:23:425 (4)- : ^ sure
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending ed キルラキル mankanshoku mako
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.64
SliderTickRate:2

[Events]
//Background and Video events
0,0,"koroke.jpg",0,0
Video,0,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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140,192,63009,2,0,P|140:148|148:108,1,82,2|0,0:0|0:0,0:0:0:0:
266,137,63425,2,0,P|266:181|258:221,1,82,8|0,0:0|0:0,0:0:0:0:
372,268,63842,6,0,L|380:100,2,164,2|8|2,0:0|0:0|0:0,0:0:0:0:
272,340,64884,1,0,0:0:0:0:
160,288,65092,2,0,P|116:288|68:308,1,82,8|0,0:0|0:0,0:0:0:0:
184,368,65509,6,0,P|240:311|220:230,1,164,2|8,0:0|0:0,0:0:0:0:
148,204,66134,1,0,0:0:0:0:
224,234,66342,2,0,L|320:228,1,82,2|0,0:0|0:0,0:0:0:0:
296,148,66759,2,0,L|214:153,1,82,8|0,0:0|0:0,0:0:0:0:
140,120,67175,6,0,B|96:88|36:100|36:100|-4:144,1,164,2|8,0:0|0:0,0:0:0:0:
32,216,67800,1,0,0:0:0:0:
0,292,68009,2,0,B|36:332|36:332|96:344|140:312,1,164,2|8,0:0|0:0,0:0:0:0:
216,276,68634,2,0,L|272:280,1,41,8|8,0:0|0:0,0:0:0:0:
198,258,68842,6,0,L|196:164,1,82,6|0,0:0|0:0,0:0:0:0:
280,84,69259,1,8,0:0:0:0:
400,64,69467,2,0,P|440:68|479:86,2,82,0|2|0,0:0|0:0|0:0,0:0:0:0:
276,68,70092,2,0,L|180:72,1,82,8|0,0:0|0:0,0:0:0:0:
72,92,70509,6,0,L|28:88,2,41,8|8|8,0:0|0:0|0:0,0:0:0:0:
56,212,70925,2,0,L|12:216,2,41,8|8|8,0:0|0:0|0:0,0:0:0:0:
170,166,71342,1,8,0:0:0:0:
190,168,71446,1,8,0:0:0:0:
210,171,71550,2,0,L|271:165,1,41,8|8,0:0|0:0,0:0:0:0:
271,166,71759,2,0,L|324:171,3,41,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
332,171,72175,6,0,L|426:166,1,82,6|0,0:0|0:0,0:0:0:0:
415,248,72592,2,0,L|333:252,1,82,8|0,0:0|0:0,0:0:0:0:
256,281,73009,2,0,L|90:273,1,164,2|8,0:0|0:0,0:0:0:0:
138,205,73634,1,0,0:0:0:0:
138,205,73842,6,0,P|170:279|105:357,1,164,2|8,0:0|0:0,0:0:0:0:
48,343,74467,2,0,P|16:269|81:191,1,164,0|0,0:0|0:0,0:0:0:0:
135,183,75092,2,0,L|228:186,1,82,8|0,0:0|0:0,0:0:0:0:
339,169,75509,6,0,P|366:135|379:79,2,82,2|0|8,0:0|0:0|0:0,0:0:0:0:
216,185,76134,1,0,0:0:0:0:
339,169,76342,2,0,L|435:175,1,82,2|0,0:0|0:0,0:0:0:0:
393,294,76759,2,0,L|311:288,1,82,8|0,0:0|0:0,0:0:0:0:
190,264,77175,6,0,B|141:252|141:252|90:291|15:265,1,164,2|8,0:0|0:0,0:0:0:0:
70,152,77800,1,0,0:0:0:0:
37,33,78009,1,2,0:0:0:0:
70,152,78217,2,0,L|234:196,1,164
303,227,78842,6,0,P|345:232|400:218,1,82,6|0,0:0|0:0,0:0:0:0:
340,154,79259,1,8,0:0:0:0:
303,227,79467,2,0,L|307:319,2,82,0|2|0,0:0|0:0|0:0,0:0:0:0:
340,154,80092,2,0,L|335:53,1,82,8|0,0:0|0:0,0:0:0:0:
275,16,80509,5,2,0:0:0:0:
193,8,80717,1,0,0:0:0:0:
115,35,80925,1,8,0:0:0:0:
79,109,81134,1,0,0:0:0:0:
91,189,81342,2,0,L|87:242,2,41,8|8|2,0:0|0:0|0:0,0:0:0:0:
156,138,81759,2,0,P|197:133|246:144,1,82,4|0,0:3|0:0,0:0:0:0:
312,171,82175,6,4,L|385:165,1,61.5000023460389,4|0,0:0|0:0,0:0:0:0:
453,174,82592,2,0,P|469:200|482:233,1,61.5000023460389
476,252,83217,1,0,0:0:0:0:
413,305,83425,1,8,0:3:0:0:
349,356,83634,1,0,0:0:0:0:
279,315,83842,6,0,L|273:247,1,61.5000023460389,4|0,0:0|0:0,0:0:0:0:
206,206,84259,2,0,P|146:199|69:229,2,123.000004692078,0|2|8,0:0|0:0|0:0,0:0:0:0:
206,206,85196,1,8,0:0:0:0:
206,206,85300,1,4,0:3:0:0:
256,192,85509,12,2,88634,0:0:0:0:
Sonnyc
00:37:175 (1,2) - 이거는 꼭 고쳐주세요. 노말에서 1/4 연타는 무리입니다. 연타는 아니잖아요 Z키 누르고있다가 X키만 딱! 누르면 되는 건데..어렵지 않아보여요...^^;
(보통 이런걸 연타라고 하지 않나요?) runs
Topic Starter
GugUCorn

10nya wrote:

hi! from my ugokunai super lazy queue :D

[General]
  1. offset 514 is better better.. current one is a bit early ><
[Easy]
  1. 00:37:175 (1)- : remove whistle? it'll fit to music better no
[Normal]
  1. 00:22:800 (4)- : extend this slider until 00:23:425 and rearrange? It was bad to let the white tick empty.. orz no, sorry
  2. 00:26:654 (3)- : a bit hard to catch for beginner >< (specially when DT and the circle was small so HR it will be a bit hard for beginner) so perhaps rearrange like this? not bad. but no
  3. 00:37:175 (1,2)- : no no this is too hard for normal player ;_; please change them i heard it like you. i think about it.
[Hard]
  1. 00:30:404 (5)- : a bit overmapped (I hear nothing at here) remove them please i don't think so. no
  2. 00:53:425 (1)- : why dont you add circle here and start spinner at next blue tick? more fit imo hmm..no
  3. 01:23:425 (4)- : change drum-clap to drum-finish? more fit clap than finish is fit :P
[Insane]
  1. 00:36:967 (5)- : to follow previous whistle pattern, add whistle here? no
  2. 00:56:967 (1)- : it will better to ctrl+g this one, it make the jump flow more good imo~ also add slidertick4 here? no ctrlG/added slidertick
  3. 01:05:509 (1)- : whistle more fit imo ok,fixed!
good luck!
Thanks mod :D
Topic Starter
GugUCorn

Sonnyc wrote:

00:37:175 (1,2) - 이거는 꼭 고쳐주세요. 노말에서 1/4 연타는 무리입니다. 연타는 아니잖아요 Z키 누르고있다가 X키만 딱! 누르면 되는 건데..어렵지 않아보여요...^^;
(보통 이런걸 연타라고 하지 않나요?) runs
역시 그냥 겹쳐져있는 노트들 처리했습니다. I fixed stacking notes.
TKS

lZenxl wrote:

Mod request from my Queue and Lion's Modding Queue i guess?

[TK's Oni]

00:04:050 - The mapped pattern here conflicts with note 2-18 | I'm not sure if this is intended or not, the previous pattern you used is mapping towards the synths while this pattern here is different - of course, these are intentional. i want to follow the hi-hat sound a bit.
00:34:884 (180,181,182,189,190,191) - These 2 triplets do not loop in a pattern, again, I'm not stating this is wrong, I'm pointing it out so that I can confirm that this is intended - same as above. these are intentional.

[TK's Muzu]

01:15:091 (106) - d > k | Ending the kat rhythm on 105 feels incomplete I suggest to add a kat here to finish the rhythm on a white line - indeed. i changed to kkddk.

No other problems I can find

Good luck o/
thanks for mod!
i was able to improve some points thanks to your mod.

:) https://dl.dropboxusercontent.com/u/263 ... ougaku.rar
Topic Starter
GugUCorn
updated! Thanks ;)
Nofool
Hi' hoping for m4m n_n
I tried my best on both taiko diffs (I'm a bit unexperienced ,_,)
So I hope it'll be a bit usefull :c
both diffs were pretty good already, nothing really important to say, it's all suggestions

[Muzukashii]
00:12:800 (46) remove this d and then add a k at 00:12:904 (47) ? ‘cause I don’t really hear something that could be d at 00:12:800 while there’s a low sound at 00:12:904 - ox xxo might be too hard for a muzu tho ,_,
00:13:842 (51) K instead of D ? sounds like at 00:12:592 (45)
00:33:842 (120) ^ and then change 00:33:634 (119) to d ? ^ same reasons
00:52:384 add k ?
01:07:800 (74) move this d to 01:07:384 ?

[Oni]
00:09:154 (49) k instead of d ?
00:13:842 (76) K instead of D ? (as in the muzu)
00:19:154 add k ? to do like you did at 00:17:488 (93)
00:30:821 add d ? as you did at 00:27:488 (141) - 00:29:154 (150) - 00:34:154 (176) to stay constant
00:33:842 (175) as in the muzu
00:38:321 (196) remove ? or maybe add something at 00:37:800 ?
Remove 00:55:821 (273) and 00:57:488 (284) ? a bit more nested and comfortable to play
01:01:134 (305) k instead of d ?
01:12:488 (363) remove ? or maybe do something like at the 00:55:821 part if you accepted my previous suggestion about it
TKS

Nofool wrote:

Hi' hoping for m4m n_n
I tried my best on both taiko diffs (I'm a bit unexperienced ,_,)
So I hope it'll be a bit usefull :c
both diffs were pretty good already, nothing really important to say, it's all suggestions

[Muzukashii]
00:12:800 (46) remove this d and then add a k at 00:12:904 (47) ? ‘cause I don’t really hear something that could be d at 00:12:800 while there’s a low sound at 00:12:904 - ox xxo might be too hard for a muzu tho ,_, - that pattern is sounds weird to me.
00:13:842 (51) K instead of D ? sounds like at 00:12:592 (45) - the D fits better than K imo
00:33:842 (120) ^ and then change 00:33:634 (119) to d ? ^ same reasons - following the vocal.
00:52:384 add k ? - same reason as above.
01:07:800 (74) move this d to 01:07:384 ? - that pattern is not fit a flow. i shoukd make a break here 01:07:384 -

[Oni]
00:09:154 (49) k instead of d ? - what for? sorry but im not sure.
00:13:842 (76) K instead of D ? (as in the muzu) - nope.
00:19:154 add k ? to do like you did at 00:17:488 (93) - following the tink sound a bit on 00:17:488
00:30:821 add d ? as you did at 00:27:488 (141) - 00:29:154 (150) - 00:34:154 (176) to stay constant - that pattern is not fit a flow. instead, i made a long pattern at 00:30:925 ~ 00:33:842 already
00:33:842 (175) as in the muzu - nope.
00:38:321 (196) remove ? or maybe add something at 00:37:800 ? - nope. its working well already.
Remove 00:55:821 (273) and 00:57:488 (284) ? a bit more nested and comfortable to play - got it.
01:01:134 (305) k instead of d ? - i like the current pattern.
01:12:488 (363) remove ? or maybe do something like at the 00:55:821 part if you accepted my previous suggestion about it - no changed for fun
thanks for mod!!

sorry for late ._. https://dl.dropboxusercontent.com/u/263 ... Oni%5D.rar
Dark Fang
퇴물님 이거 해드려야함?
BeatofIke
Modding this map soon. Stay tuned!
Topic Starter
GugUCorn

BeatofIke wrote:

Modding this map soon. Stay tuned!
lol..ok! :oops:
BeatofIke
Okay, just a few things to mention before I circle!
Sorry for the delay btw!


[General]
  1. Please revive and re-upload your map. Your map is currently on Graveyard!
  2. On your Oni (Taiko) difficulty, you have an unsnapped slider at 00:45:509 (228).
  3. In addition, I personally prefer 0 stack leniency for your Hard difficulty, but.....yeah not rankable!
[Insane]
  1. 00:02:488 (3,4) - You can blanket this slider slightly better!
  2. 00:06:550 (1,2,3,4) - I don't know if it's just me, but this 1/6 stream always gets me every time I test-played this part! >.<
  3. 00:56:967 (1) - Reverse select this slider would improve the circular flow here!
TKS

BeatofIke wrote:

[General]
  1. On your Oni (Taiko) difficulty, you have an unsnapped slider at 00:45:509 (228).
its snapped on 1/16.
Topic Starter
GugUCorn

BeatofIke wrote:

Okay, just a few things to mention before I circle!
Sorry for the delay btw!


[General]
  1. Please revive and re-upload your map. Your map is currently on Graveyard! ok
  2. On your Oni (Taiko) difficulty, you have an unsnapped slider at 00:45:509 (228). it's snapped on 1/16. that may be intentional.
  3. In addition, I personally prefer 0 stack leniency for your Hard difficulty, but.....yeah not rankable![b] ok, fixed stack leniency to 2.(its minimum is 2!)
[Insane]
  1. 00:02:488 (3,4) - You can blanket this slider slightly better! fixed!
  2. 00:06:550 (1,2,3,4) - I don't know if it's just me, but this 1/6 stream always gets me every time I test-played this part! >.< i got comment about that. but i want to use 1/6! >x<
  3. 00:56:967 (1) - Reverse select this slider would improve the circular flow here!fixed!
Thank you! ;)
BeatofIke
Circled!
Topic Starter
GugUCorn

BeatofIke wrote:

Circled!
OnosakiHito
Taiko check.

Muzukashii

SPOILER
Some notes doesn't seem to be snapped right. Move some of them and you will see it. AIMod doesn't show them at all.

00:07:488 (24,25) - I would suggest something easier, but I guess on BPM 144 it can be accepted.
00:13:217 (48,49,50) - Unsure about the ddk if you ask me. Yeah, doesn't sound bad, but I'm still the oppinion that we should avoid ddk in most cases. I saw in your maps now several times these kind of patterns and I'm kinda worried aboutit. Recommending a kkk or something easier.
00:38:634 (135,136,137) - Same here. This one is even harder since you have to start with kat. The 1/2 kat makes it a bit harder as well. Please try something easier. Maybe a ddd ?
00:37:592 (131,132,133) - How about deleting (131) and changing (132) to kat? I think you mapped beat-vocal based, so this might fit well. Maybe you like it (would also make it more alternate instead of having 3 times k d kdd).
00:51:967 (15,16,17) - Oh, look. Here you used kkk, not kkd.
01:08:634 (77,78,79) - Same as before.

Muzu is so far okay pattern technically, but I find it still pretty hard if you ask me. You have barley any breaks, patterns go through the map nearly without a pause. Also, when considering this map with your other Muzukashii's, I see no difference in difficulty. High BPM maps have kinda the same amount, while I'm rather expecting in a slow BPM song to have less notes. Please keep that in mind next time. All at one, good map anyway.

Oni

SPOILER
Some notes doesn't seem to be snapped right. Move some of them and you will see it. AIMod doesn't show them at all.

01:02:175 (307) - This finisher stands pretty much alone. Suggesting to add at following points a finishers as well:
01:03:842 (312) -
And maybe at
01:05:509 (320) -
01:06:342 (323) -
and
01:07:175 (327) - if you are able to delete somehow the notes...?
01:20:509 (403) - Another finisher would be good if you ask me. Before and after this note there is one as well. Would fit good to the pattern. Without it has less effect.
01:16:238 (383) - Kat seems to be good here to emphasize the high pitch at 01:16:133 (382) - and the "saa". Plays also nice and acts as abekobe pattern of upcoming ddk.

Nothing to say here anymore. Good job.
Recall me afterwards. :)
TKS

OnosakiHito wrote:

Taiko check.

Muzukashii

SPOILER
Some notes doesn't seem to be snapped right. Move some of them and you will see it. AIMod doesn't show them at all.

00:07:488 (24,25) - I would suggest something easier, but I guess on BPM 144 it can be accepted. - i want to keep this one!
00:13:217 (48,49,50) - Unsure about the ddk if you ask me. Yeah, doesn't sound bad, but I'm still the oppinion that we should avoid ddk in most cases. I saw in your maps now several times these kind of patterns and I'm kinda worried aboutit. Recommending a kkk or something easier. - well generally agree. but there is enough rest point after the ddk. just like you said, this pattern would work on bpm144.
00:38:634 (135,136,137) - Same here. This one is even harder since you have to start with kat. The 1/2 kat makes it a bit harder as well. Please try something easier. Maybe a ddd ? - basically the same as above. but ddd sounds/looks better to me. so changed >.>
00:37:592 (131,132,133) - How about deleting (131) and changing (132) to kat? I think you mapped beat-vocal based, so this might fit well. Maybe you like it (would also make it more alternate instead of having 3 times k d kdd). - mapped on the drum/vocal sound. so 00:37:592 (131) - has the snaredrum sound. i want to follow that.
00:51:967 (15,16,17) - Oh, look. Here you used kkk, not kkd.
01:08:634 (77,78,79) - Same as before. - i will keep this one. the same reason as before. also, should be fine on KIAI.

Muzu is so far okay pattern technically, but I find it still pretty hard if you ask me. You have barley any breaks, patterns go through the map nearly without a pause. Also, when considering this map with your other Muzukashii's, I see no difference in difficulty. High BPM maps have kinda the same amount, while I'm rather expecting in a slow BPM song to have less notes. Please keep that in mind next time. All at one, good map anyway. - BPM of the map is below average maybe. moreover, the rhythm is really simple. well as i said, these patterns would work on the song imo.

Oni

SPOILER
Some notes doesn't seem to be snapped right. Move some of them and you will see it. AIMod doesn't show them at all.

01:02:175 (307) - This finisher stands pretty much alone. Suggesting to add at following points a finishers as well:
01:03:842 (312) -
And maybe at
01:05:509 (320) -
01:06:342 (323) -
and
01:07:175 (327) - if you are able to delete somehow the notes...?
01:20:509 (403) - Another finisher would be good if you ask me. Before and after this note there is one as well. Would fit good to the pattern. Without it has less effect. - current finishers must be fine imo ;_; it fits really well the cymbal sound/flow of my style.
01:16:238 (383) - Kat seems to be good here to emphasize the high pitch at 01:16:133 (382) - and the "saa". Plays also nice and acts as abekobe pattern of upcoming ddk. - cool, applied!

Nothing to say here anymore. Good job.
Recall me afterwards. :)
also, resnapped all notes. thanks for checking! :)
https://dl.dropboxusercontent.com/u/263 ... ougaku.rar
Topic Starter
GugUCorn
↑Updated!

MMzz
Taking the initiative to bubble this because of Ono's absence. I confirmed that the map has been updated properly according to Ono's mod and TKS' updates.

But first.
Oni:
00:45:509 (228) - Unsnapped slider tail.

Fix that and I can bubble! :)


nvm that. Turns out to be a strange bug with sliders.
Here is a bubble.
Topic Starter
GugUCorn

MMzz wrote:

Taking the initiative to bubble this because of Ono's absence. I confirmed that the map has been updated properly according to Ono's mod and TKS' updates.

But first.
Oni:
00:45:509 (228) - Unsnapped slider tail.

Fix that and I can bubble! :)


nvm that. Turns out to be a strange bug with sliders.
Here is a bubble.
Thank you! ;)
DakeDekaane
Dunno why I feel the old BG fit more the song, but well, I'm not going to complain about it.

[Insane]
00:18:842 (1) - A 1/2 slider would fit better here imo, as the sound is stronger there.

[Hard]
00:32:592 (2) - A 1/2 slider would fit better here imo, as the sound is stronger there.
00:55:925 (4) - ^

Also wondering why you have stack leniency 2 in Hard but not in the other difficulties, I think I get why, but you still get some ugly overlaps because stacking.
00:05:092 (5,1,2,3) - Suggestion: http://puu.sh/9hZXP/e94f2b5db7.png
00:11:342 (4,5,6,7) - Suggestion: http://puu.sh/9i05v/86242b1d49.png
00:20:509 (1,2,3,1) - Suggestion: http://puu.sh/9i08f/3d05b6bcf8.png
01:12:175 (1,2,3,4) - Suggestion: http://puu.sh/9i0jo/37fd4ae0b8.png
Either you space the triples a bit, like 00:15:717 (4,5,1), manual stack them like I put on the screenshots (everything is snapped to the grid), or increase the spacing a bit there to avoid the overlaps.

Not a big issue, just something that bothered me a bit, so feel free to do it or not. After that maybe put stack leniency back to 7 for consistency.

[Karia's Hard]
01:18:217 (4) - This slider feels a bit weird passing over a strong beat (01:18:425 - ) consider a circle + 1/2 slider here?

Poke me back.
Topic Starter
GugUCorn

DakeDekaane wrote:

Dunno why I feel the old BG fit more the song, but well, I'm not going to complain about it. i changed another BG. it will be fine! ;)
[Insane]
00:18:842 (1) - A 1/2 slider would fit better here imo, as the sound is stronger there. no, i followed guitar sound.

[Hard]
00:32:592 (2) - A 1/2 slider would fit better here imo, as the sound is stronger there. hmm? although the sound is stronger there, i want to use that rhythm. maybe i want to emphasize next circle note.
00:55:925 (4) - ^ same..

Also wondering why you have stack leniency 2 in Hard but not in the other difficulties, I think I get why, but you still get some ugly overlaps because stacking. that is beatofIke's opinion. maybe because of stacking. but i changed stack leniency 2 to 7 because i can't check difference... :? and i don't know how to resolve that ugly stacking on test.. :(
00:05:092 (5,1,2,3) - Suggestion: http://puu.sh/9hZXP/e94f2b5db7.png ok, fixed
00:11:342 (4,5,6,7) - Suggestion: http://puu.sh/9i05v/86242b1d49.png i changed circle to slider.
00:20:509 (1,2,3,1) - Suggestion: http://puu.sh/9i08f/3d05b6bcf8.png fixed
01:12:175 (1,2,3,4) - Suggestion: http://puu.sh/9i0jo/37fd4ae0b8.png http://puu.sh/9i0jo/37fd4ae0b8.png
Either you space the triples a bit, like 00:15:717 (4,5,1), manual stack them like I put on the screenshots (everything is snapped to the grid), or increase the spacing a bit there to avoid the overlaps.

Not a big issue, just something that bothered me a bit, so feel free to do it or not. After that maybe put stack leniency back to 7 for consistency. alright, fixed

Poke me back.
lolia

DakeDekaane wrote:

[Karia's Hard]
01:18:217 (4) - This slider feels a bit weird passing over a strong beat (01:18:425 - ) consider a circle + 1/2 slider here? sure

Poke me back.
Thanks!

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending ed キルラキル mankanshoku mako
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.64
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
GugUCorn

Karia wrote:

DakeDekaane wrote:

[Karia's Hard]
01:18:217 (4) - This slider feels a bit weird passing over a strong beat (01:18:425 - ) consider a circle + 1/2 slider here? sure

Poke me back.
Thanks!

SPOILER
osu file format v12

[General]
AudioFilename: mankanshoku.mp3
AudioLeadIn: 0
PreviewTime: 54675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Shinsekai Koukyougaku
TitleUnicode:新世界交響楽
Artist:Sayonara Ponytail
ArtistUnicode:さよならポニーテール
Creator:TaMul
Version:Karia's Hard
Source:Kill la Kill
Tags:TV Size Karia TKSalt Ending ed キルラキル mankanshoku mako
BeatmapID:385249
BeatmapSetID:157246

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.64
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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271,166,71759,2,0,L|324:171,3,41,10|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
332,171,72175,6,0,L|426:166,1,82,6|0,0:0|0:0,0:0:0:0:
415,248,72592,2,0,L|333:252,1,82,8|0,0:0|0:0,0:0:0:0:
256,281,73009,2,0,L|90:273,1,164,2|8,0:0|0:0,0:0:0:0:
138,205,73634,1,0,0:0:0:0:
138,205,73842,6,0,P|170:279|105:357,1,164,2|8,0:0|0:0,0:0:0:0:
48,343,74467,2,0,P|16:269|81:191,1,164,0|0,0:0|0:0,0:0:0:0:
135,183,75092,2,0,L|228:186,1,82,8|0,0:0|0:0,0:0:0:0:
339,169,75509,6,0,P|366:135|379:79,2,82,2|0|8,0:0|0:0|0:0,0:0:0:0:
216,185,76134,1,0,0:0:0:0:
339,169,76342,2,0,L|435:175,1,82,2|0,0:0|0:0,0:0:0:0:
393,294,76759,2,0,L|311:288,1,82,8|0,0:0|0:0,0:0:0:0:
190,264,77175,6,0,B|141:252|141:252|90:291|15:265,1,164,2|8,0:0|0:0,0:0:0:0:
70,152,77800,1,0,0:0:0:0:
37,33,78009,1,2,0:0:0:0:
48,164,78217,1,0,0:0:0:0:
168,140,78425,2,0,P|207:150|242:172,1,82,8|0,0:0|0:0,0:0:0:0:
303,227,78842,6,0,P|345:232|400:218,1,82
340,154,79259,1,8,0:0:0:0:
303,227,79467,2,0,L|307:319,2,82,0|2|0,0:0|0:0|0:0,0:0:0:0:
340,154,80092,2,0,L|335:53,1,82,8|0,0:0|0:0,0:0:0:0:
275,16,80509,5,2,0:0:0:0:
193,8,80717,1,0,0:0:0:0:
115,35,80925,1,8,0:0:0:0:
79,109,81134,1,0,0:0:0:0:
91,189,81342,2,0,L|87:242,2,41,8|8|2,0:0|0:0|0:0,0:0:0:0:
156,138,81759,2,0,P|197:133|246:144,1,82,4|0,0:3|0:0,0:0:0:0:
312,171,82175,6,4,L|385:165,1,61.5000023460389,4|0,0:0|0:0,0:0:0:0:
453,174,82592,2,0,P|469:200|482:233,1,61.5000023460389
476,252,83217,1,0,0:0:0:0:
413,305,83425,1,8,0:3:0:0:
349,356,83634,1,0,0:0:0:0:
279,315,83842,6,0,L|273:247,1,61.5000023460389,4|0,0:0|0:0,0:0:0:0:
206,206,84259,2,0,P|146:199|69:229,2,123.000004692078,0|2|8,0:0|0:0|0:0,0:0:0:0:
206,206,85196,1,8,0:0:0:0:
206,206,85300,1,4,0:3:0:0:
256,192,85509,12,2,88634,0:0:0:0:
updated! :)
DakeDekaane
Okay, changed a bit the combo colors so they doesn't blend with the new BG.

This song is awesome, as well as the mapset.

Ranked!
Topic Starter
GugUCorn

DakeDekaane wrote:

Okay, changed a bit the combo colors so they doesn't blend with the new BG.

This song is awesome, as well as the mapset.

Ranked!
TKS
omedetou!
Topic Starter
GugUCorn

TKS wrote:

omedetou!
arigatou!
HabiHolic
축하드려요~
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Grats TaMul!
Mao
Gratz ;b
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