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Sakakibara Yui - share the thoughts (OP size)

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Total Posts
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Topic Starter
Hinsvar
This beatmap was submitted using in-game submission on Saturday, July 26, 2014 at 8:46:49 AM

Artist: Sakakibara Yui
Title: share the thoughts (OP size)
Source: きみと僕との騎士の日々 -楽園のシュバリエ-
Tags: Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
BPM: 165
Filesize: 19949kb
Play Time: 01:14
Difficulties Available:
  1. Easy (1.68 stars, 90 notes)
  2. Hard (3.18 stars, 178 notes)
  3. Knights (3.89 stars, 217 notes)
  4. Konei's Insane (3.42 stars, 193 notes)
  5. Xinely's Normal (1.91 stars, 111 notes)
Download: Sakakibara Yui - share the thoughts (OP size)
Download: Sakakibara Yui - share the thoughts (OP size) (no video)
Information: Scores/Beatmap Listing
---------------
I'M NOT JOKING.

I SWEAR.

RIP Extra. (Download link for the curious.)

No, don't ask me why I'm going out of my type. I'm not sure either.

full ver where
Konei
Done~

http://puu.sh/7D7eu.rar

Please add all the files, they won't bother your hitsounding.
Topic Starter
Hinsvar
Added and uploaded everything.

Thanks for the guest diff!

Gotta make Easy and Hard ASAP.

Easy, Hard, and another Insane are all done!

Flying to Pending now \:D/
Andrea
Good luck with this :)
Topic Starter
Hinsvar

Andrea wrote:

Good luck with this :)
Thanks for the support :D
Squichu
hi there!
mod from qour req. :3
I guess there won't be much to say, tho, so I'll just make some suggestions. ;n;

[Easy]
  1. 00:01:802 (2,3) - might look better if the inner borders form a perfect circle, not an oval?
  2. 00:04:347 (1,2) - if you're trying to blanket start of 1 with first part of 2 - it's off by a bit, fix? .o.
    if that wasn't your intention - blanket? :3
  3. 00:07:256 (1) - curve similar to 00:09:438 (2) - ? (just opposite direction) they don't look connected atm
  4. 00:23:256 (2) - move to 96|84 for better 'symmetry' with 00:21:802 (1) - yes, I am nitppicking, sorry. orz
  5. 00:43:620 (3) - increase curve slightly to match better with 00:42:165 (1) -
  6. 00:45:984 (2) - rotate by 36° (sel centre) to get a better movement from here to the next object
    it goes against the previous one, but since you don't really have to move the cursor to hit this, it's okay either way. (but looks better if rotated, imo)
  7. 01:06:893 (3) - symmetry is off here, fix? (DS doesn't match 100% either)
[Xinely's Normal]
  1. check your audio lead-in, AIMod is angry :c
  2. 00:02:711 (3) - looks okay as it is, but you could refine the shape a bit
    so it blankets start of 2 better and blankets start of 1 as well
  3. 00:08:347 (2) - fix DS
  4. 00:17:438 (2) - move to 344|88 for better movement
  5. 00:22:165 (2) - blanket 00:21:438 (5) - better
  6. 00:23:802 (4) - place further up, it overlaps with 00:22:165 (2) -
  7. 01:05:438 (1) - this shape is kinda.. unexpected. '-'
  8. 01:11:802 (2) - move 3rd anchor a bit to the right to blanket start of 01:10:529 (4) -
[Hard]
  1. 00:03:256 (2,3) - this part feels bit awkward to play, cause you follow the beat while the vocals are more dominant here
    you can think about changing that up, but it's totally fine atm
  2. 00:05:620 (1) - increase curve a bit (2nd anchor 1-2 grids up). it looks more dynamic (which matches the song better imo)
  3. 00:10:165 (1) - similarity to 00:08:347 (1) - feels a bit boring, you could change it up
  4. 00:33:438 (1,2) - symmetry is sliiightly off here, you have to disable grid snap to fix this ;n;
  5. 00:35:438 (1) - ctrl+g - movement feels nicer from 1-2-this, imo, breaks the following pattern, but that could work out as well
  6. 01:03:074 (2,3) - blanket better pls? x:
[Insane]
not much to say here. ;n;
  1. 00:11:256 (1) - compared to the other long slider this looks rather boring, maybe you can think of a different shape?
  2. 00:13:620 (2) - rotate by 21°? the overlap with 00:13:074 (1) - looks better that way and it's symmetrical to 00:13:620 (2) - then
  3. 00:25:802 (4,1) - use same shape for both?
  4. 00:41:074 (2) - move one/two grids to the left for better blanket with previous
skipping Extra, cause I can't mod what I can't play in the slightest. sorry. Dx

[Konei's Insane]
  1. 00:03:074 (2) - increase curve a bit? or blanket start of 00:01:984 (3) -
    side note: overall your sliders are kinda straight and not as curvy as they could be.
    you might wanna change some up cause this is a happy, dynamic song which fits better to more lively patterns imo
  2. 00:11:256 (3) - move to 303|244 for triangle pattern
otherwise this diff is nice. .w.

well, what a nitpicky mod, sorry. orz
and good luck. ;w;
*squee*
Topic Starter
Hinsvar

Squirrel wrote:

hi there!
mod from qour req. :3
I guess there won't be much to say, tho, so I'll just make some suggestions. ;n;

[Easy]
  1. 00:01:802 (2,3) - might look better if the inner borders form a perfect circle, not an oval? Sure.
  2. 00:04:347 (1,2) - if you're trying to blanket start of 1 with first part of 2 - it's off by a bit, fix? .o. ^
    if that wasn't your intention - blanket? :3
  3. 00:07:256 (1) - curve similar to 00:09:438 (2) - ? (just opposite direction) they don't look connected atm ^
  4. 00:23:256 (2) - move to 96|84 for better 'symmetry' with 00:21:802 (1) - yes, I am nitppicking, sorry. orz ^. Also, I don't really mind nitpicking, so yeah.
  5. 00:43:620 (3) - increase curve slightly to match better with 00:42:165 (1) - ^
  6. 00:45:984 (2) - rotate by 36° (sel centre) to get a better movement from here to the next object
    it goes against the previous one, but since you don't really have to move the cursor to hit this, it's okay either way. (but looks better if rotated, imo) Did stuff by myself, I think.
  7. 01:06:893 (3) - symmetry is off here, fix? (DS doesn't match 100% either) Done.
[Hard]
  1. 00:03:256 (2,3) - this part feels bit awkward to play, cause you follow the beat while the vocals are more dominant here
    you can think about changing that up, but it's totally fine atm I'm honestly very confused about what should I do with the rhythm here, too...
  2. 00:05:620 (1) - increase curve a bit (2nd anchor 1-2 grids up). it looks more dynamic (which matches the song better imo) Done.
  3. 00:10:165 (1) - similarity to 00:08:347 (1) - feels a bit boring, you could change it up This is for a better flow.
  4. 00:33:438 (1,2) - symmetry is sliiightly off here, you have to disable grid snap to fix this ;n; I never wanted a strict symmetry in the first place, and making them too symmetrical wouldn't really be a good idea, IMO...
  5. 00:35:438 (1) - ctrl+g - movement feels nicer from 1-2-this, imo, breaks the following pattern, but that could work out as well Are you sure? I'm actually feeling the opposite...
  6. 01:03:074 (2,3) - blanket better pls? x: Nah, this was never meant to be a blanket lol
[Insane]
not much to say here. ;n;
  1. 00:11:256 (1) - compared to the other long slider this looks rather boring, maybe you can think of a different shape? Sure!
  2. 00:13:620 (2) - rotate by 21°? the overlap with 00:13:074 (1) - looks better that way and it's symmetrical to 00:13:620 (2) - then It will cause a spacing inconsistency, and the overlap looks pretty okay as is, IMO.
  3. 00:25:802 (4,1) - use same shape for both? Intentional to make them flow better (again).
  4. 00:41:074 (2) - move one/two grids to the left for better blanket with previous Just played with the node.
skipping Extra, cause I can't mod what I can't play in the slightest. sorry. Dx

well, what a nitpicky mod, sorry. orz
and good luck. ;w;
*squee*
Will finish checking in a few days (I'm feeling so freaking lazy right now).

Thanks for the mod!
Xinely

Squirrel wrote:

hi there!

[Xinely's Normal]
  1. check your audio lead-in, AIMod is angry :c blame aimod or hinsvar
  2. 00:02:711 (3) - looks okay as it is, but you could refine the shape a bit oki
    so it blankets start of 2 better and blankets start of 1 as well
  3. 00:08:347 (2) - fix DS no, it's allowed for normal
  4. 00:17:438 (2) - move to 344|88 for better movement nope, a little bit unlike flow as my taste
  5. 00:22:165 (2) - blanket 00:21:438 (5) - better ye
  6. 00:23:802 (4) - place further up, it overlaps with 00:22:165 (2) - consistency ds. it won't be big trouble
  7. 01:05:438 (1) - this shape is kinda.. unexpected. '-' '-'
  8. 01:11:802 (2) - move 3rd anchor a bit to the right to blanket start of 01:10:529 (4) - ye
*squee*
ty ~

~
osu file format v12

[General]
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AudioLeadIn: 1500
PreviewTime: 46893
Countdown: 0
SampleSet: Soft
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LetterboxInBreaks: 0
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[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9999998

[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:Sakakibara Yui
Creator:Hinsvar
Version:Xinely's Normal
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
BeatmapID:385161
BeatmapSetID:156688

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Konei
Thanks! Fixed the triangle.

As for the Slider changes; they're done like this intentionally, I dislike them too curved.

Update
osu file format v12

[General]
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PreviewTime: 46893
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[Editor]
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[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:Sakakibara Yui
Creator:Hinsvar
Version:Konei's Insane
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
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BeatmapSetID:156688

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"kimikishi.jpg",0,0
Video,0,"Kimikishi OP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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7620,-100,4,2,8,20,0,0
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59620,-83.3333333333333,4,1,8,70,0,1
71256,-90.9090909090909,4,1,8,70,0,0


[Colours]
Combo1 : 0,128,255
Combo2 : 206,206,255
Combo3 : 255,0,128
Combo4 : 255,128,255

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Topic Starter
Hinsvar
Updated every guest's diff!

Now waiting for more mods...
eironeia
M4M incoming!
Hinsvar et al. sori, kykny ga bakal terlalu banyak yg saya bisa mod. Your experience dwarfs mine by a landslide.
Tapi ya sebisa mungkin, mari saya mod~
General
Di semua difficulty kecuali Kohei's insane, sliderslide ada bunyinya--saya lebih prefer kalo silent sih, lebih elegan, apalagi spt di 00:47:256 (1) di [Hard] jadi kedengerannya terlalu berisik, tp ga masalah juga kalau intentional.
EDIT:Sakakibara Yui pny artist name buat yang running prefer non-English metadata dibikin 榊原ゆい.
Easy
00:30:165 (4) - Disini kedengeran agak kosong. saran tambah circle disini, plus kalo masih mau ada slight break, delete 00:28:711 (2) instead.
Selain ini, bener" not much to say.
Xinely's Normal
00:45:620 (2) - Agak asimetris kalo dibanding ama 00:45:074 (1) so move to x:208 y:216. sedikit ga konsisten memang spacingnya, tp emang notnya hampir overlap anyway, jadi harusnya ga masalah.
Juga not much to say di diff ini.
Hard
General: slider tick menurut saya 1 aja.
00:36:347 (1) - Finish sound.
00:46:347 (4) - Finish di tail slider ini agak aneh, lebih bagus dilepas.
Itu saja... sptnya :/
Insane
General: slider tick menurut saya kebanyakan. 1 aja gpp.
00:19:802 (3) - Whistlenya ketinggalan? atau intentional?
00:28:893 (6) - Di sini clapnya kedengeran agak aneh.
00:53:802 (1,2,3,4,5) - Stream di sini kykny ga klop ama lagunya--overmapping imo. Lebih mantap taro di 00:58:893 (2) aja pas transisi ke chorus bagian kedua.
Konei's Insane
00:03:984 (4) - I think it's better for you to not put a whistle in here, and not on the tail of 00:04:529 (1) either. It doesn't sound right, a bit distracting from the piano-only music imo.
00:05:620 (1,2,3) - Put whistles on all of these 3 circles and none on the 00:06:711 (4) slider to better introduce players to the 1-2-3 00:07:256 (1,2,3) section.
00:15:984 (1) - I think that drum sound at the head doesn't go with the flow. Try taking it off, and add one on the tail instead.
00:18:893 (1) - Same issue as above.
00:19:620 (3,4) - The two drum sounds in here are also really disruptive. If you listen to the music without the beatmap from 00:13:074 to 00:24:711 (1) it's just a 4-beat bass drum line anyway, so I strongly recommend you not to be overly fancy with the hitsounds during this section.
From 00:24:711 (1) to 00:36:347 (1) - The hi-hats and snare start to come during this section so I believe it is better for you to start adding mini-streams here similar to 00:39:074 (5,6,1) to spice things up.
00:47:984 (3) - NC here
00:47:984 (3) and similar places - This is a prime example of whistle abuse. For example, whistles would sound much better if they were only put in 00:49:802 (2), 00:49:074 (6), 00:49:802 (2) and so on instead of everything in between--it is very distracting. Stick to the whistles in the section from 00:47:984 (3) up till the end, except for emphasis such as on 00:58:893 (1,2) to the second and fourth beats in each bar only.
00:51:438 (4,1) - The gap between these two objects feel so empty with the music having already gone into kiai, so please add a slider or two hit circles here.
00:51:984 (1,2,3,4,5) - Having all straight sliders here is a bit boring imo, so spice it up with a few circles here and there.
Extra
00:54:165 (2,3,4,5,6) - it is an Extra diff, jadi kykny klo stream di sini masih ok, tapi yg di Insane jangan. plus supaya lebih kerasa buildup dari streamnya, coba lepas clap di 00:54:165 (2) supaya ga berisik di awal dan terasa lebih ada climax di belakang streamnya.
00:58:893 (4,5,6) - taro stream disini!!!! 8D bakal lebih nyatu daripada kalo taro stream di tempat yg diatas.
I'm sorry I can't say too much about all the diffs, tapi harusnya bakal ada modder yang jauh lebih kompeten bisa lihat kesalahan" yg lebih minor. Itu dulu dari saya, good luck :3
Konei

eironeia wrote:

Konei's Insane
00:03:984 (4) - I think it's better for you to not put a whistle in here, and not on the tail of 00:04:529 (1) either. It doesn't sound right, a bit distracting from the piano-only music imo. Following the vocals with the whistles, so no.
00:05:620 (1,2,3) - Put whistles on all of these 3 circles and none on the 00:06:711 (4) slider to better introduce players to the 1-2-3 00:07:256 (1,2,3) section. Same as above.
00:15:984 (1) - I think that drum sound at the head doesn't go with the flow. Try taking it off, and add one on the tail instead. Missed the one at the end, but kept the one on the start.
00:18:893 (1) - Same issue as above. Same here.
00:19:620 (3,4) - The two drum sounds in here are also really disruptive. If you listen to the music without the beatmap from 00:13:074 to 00:24:711 (1) it's just a 4-beat bass drum line anyway, so I strongly recommend you not to be overly fancy with the hitsounds during this section. I follow the background's beat with the hitnormals, that's fine I guess.
From 00:24:711 (1) to 00:36:347 (1) - The hi-hats and snare start to come during this section so I believe it is better for you to start adding mini-streams here similar to 00:39:074 (5,6,1) to spice things up. No, I'm following vocals in this difficulty.
00:47:984 (3) - NC here Would be unneeded.
00:47:984 (3) and similar places - This is a prime example of whistle abuse. For example, whistles would sound much better if they were only put in 00:49:802 (2), 00:49:074 (6), 00:49:802 (2) and so on instead of everything in between--it is very distracting. Stick to the whistles in the section from 00:47:984 (3) up till the end, except for emphasis such as on 00:58:893 (1,2) to the second and fourth beats in each bar only. I'm following the vocals with the whistles, if it's really too much of a problem I'll have to make the Normal hitwhistle more quite.
00:51:438 (4,1) - The gap between these two objects feel so empty with the music having already gone into kiai, so please add a slider or two hit circles here. This is to emphasize the vocals.
00:51:984 (1,2,3,4,5) - Having all straight sliders here is a bit boring imo, so spice it up with a few circles here and there. I don't think so, they are sticking to every vocal line.

Thank you!
Update
osu file format v12

[General]
AudioFilename: share the thoughts.mp3
AudioLeadIn: 2500
PreviewTime: 46893
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

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BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.3

[Metadata]
Title:share the thoughts (OP size)
TitleUnicode:share the thoughts (OP size)
Artist:Sakakibara Yui
ArtistUnicode:Sakakibara Yui
Creator:Hinsvar
Version:Konei's Insane
Source:きみと僕との騎士の日々 -楽園のシュバリエ-
Tags:Kimi to Boku to no Kishi no Hibi -Rakuen no Chevalier- piriri! visual novel eroge theme song Project Knights Le chevalier no paradis KimiKishi きみきし Xinely Konei
BeatmapID:388441
BeatmapSetID:156688

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OverallDifficulty:7
ApproachRate:9
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149,181,63984,2,0,P|154:234|183:280,1,107.999996704102,4|2,0:3|0:0,0:0:0:0:
257,155,64347,2,0,B|226:105|226:105|177:73,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
255,301,64711,2,0,B|286:351|286:351|335:383,1,107.999996704102,0|2,0:0|0:0,0:0:0:0:
433,335,65074,1,10,0:0:0:0:
448,215,65256,1,2,0:0:0:0:
257,155,65438,6,0,P|199:95|67:89,1,215.999993408203,4|8,0:0|0:0,0:0:0:0:
149,182,65984,1,0,0:0:0:0:
255,301,66165,2,0,P|292:335|349:362,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
186,258,66529,2,0,P|152:295|125:352,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
255,301,66893,6,0,P|312:249|363:106,1,215.999993408203,2|10,0:0|0:0,0:0:0:0:
257,155,67438,1,2,0:0:0:0:
257,155,67802,2,0,P|201:164|146:155,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
296,87,68165,6,0,P|352:78|407:87,1,107.999996704102,2|4,0:0|0:3,0:0:0:0:
219,89,68529,1,2,0:0:0:0:
315,218,68711,2,0,B|350:320|350:320|452:380,1,215.999993408203,10|0,0:0|0:0,0:0:0:0:
410,272,69256,2,0,L|374:163,1,107.999996704102,2|10,0:0|0:0,0:0:0:0:
219,89,69620,6,0,P|129:97|27:169,1,215.999993408203,6|2,0:0|0:2,0:0:0:0:
41,319,70165,1,8,0:0:0:0:
178,307,70347,1,2,0:2:0:0:
256,165,70529,5,2,0:0:0:0:
453,90,70893,1,2,0:0:0:0:
411,271,71256,1,6,0:0:0:0:
256,192,71347,12,4,72529,0:0:0:0:
eironeia
Hi Konei,
It just occurred to me that you were following the vocals with the whistles. Apologies.
May I suggest to you then to override the normal-hitwhistle8 to be the same as soft-hitwhistle because I just think that would sound less overbearing on the vocals in my opinion.
Cheers, and good luck again :D
Topic Starter
Hinsvar

eironeia wrote:

M4M incoming!
Hinsvar et al. sori, kykny ga bakal terlalu banyak yg saya bisa mod. Your experience dwarfs mine by a landslide. Santai aja \o\
Tapi ya sebisa mungkin, mari saya mod~
General
Di semua difficulty kecuali Kohei's insane, sliderslide ada bunyinya--saya lebih prefer kalo silent sih, lebih elegan, apalagi spt di 00:47:256 (1) di [Hard] jadi kedengerannya terlalu berisik, tp ga masalah juga kalau intentional. Silenced.
EDIT:Sakakibara Yui pny artist name buat yang running prefer non-English metadata dibikin 榊原ゆい. Ups.
Easy
00:30:165 (4) - Disini kedengeran agak kosong. saran tambah circle disini, plus kalo masih mau ada slight bced.reak, delete 00:28:711 (2) instead. Done.
Selain ini, bener" not much to say.
Hard
General: slider tick menurut saya 1 aja. Sure.
00:36:347 (1) - Finish sound. Oops.
00:46:347 (4) - Finish di tail slider ini agak aneh, lebih bagus dilepas. Tapi di sana ada bunyi cymbal yang cukup nyaring, loh...
Itu saja... sptnya :/
Insane
General: slider tick menurut saya kebanyakan. 1 aja gpp. Done.
00:19:802 (3) - Whistlenya ketinggalan? atau intentional? Intentional karena gak didukung musiknya.
00:28:893 (6) - Di sini clapnya kedengeran agak aneh. Ups.
00:53:802 (1,2,3,4,5) - Stream di sini kykny ga klop ama lagunya--overmapping imo. Lebih mantap taro di 00:58:893 (2) aja pas transisi ke chorus bagian kedua. Gak overmapped kok; didukung sama instrumen di sini dan enak-enak aja.
Extra
00:54:165 (2,3,4,5,6) - it is an Extra diff, jadi kykny klo stream di sini masih ok, tapi yg di Insane jangan. plus supaya lebih kerasa buildup dari streamnya, coba lepas clap di 00:54:165 (2) supaya ga berisik di awal dan terasa lebih ada climax di belakang streamnya. Hmm idk... Gak hilangin clap deh; rasanya kosong banget.
00:58:893 (4,5,6) - taro stream disini!!!! 8D bakal lebih nyatu daripada kalo taro stream di tempat yg diatas. Masalahnya gak ada tick yang bisa di-map lagi lol
I'm sorry I can't say too much about all the diffs, tapi harusnya bakal ada modder yang jauh lebih kompeten bisa lihat kesalahan" yg lebih minor. Itu dulu dari saya, good luck :3
Thanks buat mod-nya! o/
WinglessAsura
hey ka! ini mod aku yaa :)

Easy


  • 1. 00:13:438 tambahin circle object disini, buat ngikutin ritme lagunya.
    2. 00:16:347 disini juga tambahin circle object.
    3. 00:30:165 tambahin circle object.
    4. 00:50:529 tambahin circle object.
    5. 00:52:347 slidernya panjangin lagi sampe 00:53:438
    6. 01:03:620 tambahin circle object disini.
Xinely's Normal


  • 1. 00:01:804 slider pertama hitsound akhiran slidernya diganti soft, masuk slider ke 2 (00:01:984) diganti ke normal lagi.
    2. 00:05:526 akhiran slidernya juga diganti soft hitsound masuk slider ke 3 (00:05:620) balikin lagi hitsoundnya ke normal.
    3. 00:20:137 slidernya diulang skali lagi ampe 00:20:165, terus circle object nomer 3nya di ilangin.
    4. 01:02:529 slidernya dipanjangin lagi sampe 01:03:256 , slider yang nomer 2 di ganti sama object taro di 01:03:620
    example :
Insane


gak tau mau mod apa :? , udah bagus sih kayaknya.

Hard


  • 1. 00:09:620 tambahin circle object disini.
    2. 00:09:984 disini juga tambahin circle object.
    3. 00:15:620 circle objectnya ganti slider sampe 00:15:802
Konei's Insane


ini juga udah bagus :)

Extra


gak bisa mod yang ini ka :( , belum pengalaman di diff yang insane.

ini mod aku :) semoga berguna ya !!!
Topic Starter
Hinsvar

WinglessAsura wrote:

hey ka! ini mod aku yaa :)

Easy


  • 1. 00:13:438 tambahin circle object disini, buat ngikutin ritme lagunya. Err nggak deh, ini munculnya terlalu cepat habis spinner. Yang dikhawatirin itu, pemain bakal susah nge-hit circle-nya, apalagi ini Easy.
    2. 00:16:347 disini juga tambahin circle object. Ah oke.
    3. 00:30:165 tambahin circle object. Udah ada kok.
    4. 00:50:529 tambahin circle object. Done.
    5. 00:52:347 slidernya panjangin lagi sampe 00:53:438 Rasanya aneh karena harus nge-skip 00:53:074... Gak dulu deh.
    6. 01:03:620 tambahin circle object disini. Mainin ritme di sini aja ah...
Hard


  • 1. 00:09:620 tambahin circle object disini. Kenapa? Gak ada bunyi apapun yang bisa di-map di sini.
    2. 00:09:984 disini juga tambahin circle object. ^
    3. 00:15:620 circle objectnya ganti slider sampe 00:15:802 Tambah circle aja deh.
Thanks buat mod-nya :D/

Also BSS pls

EDIT: Konei wins +1 point of epicness today!
Konei

WinglessAsura wrote:

Konei's Insane


ini juga udah bagus :) terima kasih!
arviejhay
hi Hinsvar
From my modding queue
[General]
non

[Easy]
00:07:802(1) - Remove whistle because it the piano part goes a little low If you want. I don't know if that goes low i think i have a ear problem

[Insane]
00:17:438 - make this a perfect star http://puu.sh/8s4oM.PNG

awww it's too good.
Good luck mapping
STAR!! ;)
luxoDeh
hI! M4M requested by Xinley in my queue :)

EASY

00:50:893 (1) - maybe make this with the same curve of 00:52:347 (3) - ?
01:14:165 - maybe reduce the volume a bit more, like to 30%? or maybe to 5% like in Xinley's diff.

XINLEY'S NORMAL

00:07:256 (1) - what do you think of blancketing it with 00:06:893 (5) - too? (only suggestion) like in this way: 00:20:710 (4,5) - blancket can be a bit better
01:02:529 (1,2,3,4) - what do you think of this pattern here? (also flow with 01:04:893 (4) - is a bit helped imo)
HARD

00:04:711 (2,3) - move them to x:416 y:16 it's better to look if you try this little symmetry (and of caurse fix the spacing after)
00:38:711 (4,1) - blancket can be better
00:44:165 (3,4) - ^
00:37:438 (4,1) - this jump is too much, I keep missing it :/
00:40:347 (3,1) - this too maybe
00:47:984 (1) - here too, it's too far (high recomand to reduce here)
01:10:165 (2,1) - ^

INSANE

00:36:893 (4,5) - flolw is not the best here... maybe try to move 00:37:438 (5) - a bit after 00:36:893 (4) - 's tail... or maybe you can try changing the slider's shape...

Other diffs are ok O.o
Good map! and good luck for rank :)
Topic Starter
Hinsvar

arviejhay wrote:

hi Hinsvar
From my modding queue
[General]
non

[Easy]
00:07:802(1) - Remove whistle because it the piano part goes a little low If you want. I don't know if that goes low i think i have a ear problem Actually, I'm sure enough it stays the same...

[Insane]
00:17:438 - make this a perfect star http://puu.sh/8s4oM.PNG Sure.

awww it's too good.
Good luck mapping
STAR!! ;)

luxoDeh wrote:

EASY

00:50:893 (1) - maybe make this with the same curve of 00:52:347 (3) - ? Did it the other way around.
01:14:165 - maybe reduce the volume a bit more, like to 30%? or maybe to 5% like in Xinley's diff. I personally think that this part is still strong enough to warrant 40% volume. Also, it's Xinely lol

HARD

00:04:711 (2,3) - move them to x:416 y:16 it's better to look if you try this little symmetry (and of caurse fix the spacing after) Played around the pattern by my own.
00:38:711 (4,1) - blancket can be better I did my best.
00:44:165 (3,4) - ^ It looks good while playing.
00:37:438 (4,1) - this jump is too much, I keep missing it :/ Eh idk; I don't find this overly difficult.
00:40:347 (3,1) - this too maybe Tweaked.
00:47:984 (1) - here too, it's too far (high recomand to reduce here) Nope; this shouldn't be too crazy.
01:10:165 (2,1) - ^ Reduced.

INSANE

00:36:893 (4,5) - flolw is not the best here... maybe try to move 00:37:438 (5) - a bit after 00:36:893 (4) - 's tail... or maybe you can try changing the slider's shape... Played with the slider.
Thanks guys!
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