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a billion lions CLEARS one of each pokemon easily

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Topic Starter
Patatitta
under the videogame logic, all pokemon can be defeated by a pidgey trained by a 7yo, and a lion is stronger than that, not only that, but pokemon need time to act, before they cast more than 2 moves a lion is already ripping their insides out, + a billion is a lot
Karmine
You should publish a research paper on that.
WitherMite
counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

Topic Starter
Patatitta

WitherMite wrote:

counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

counterpoint, there are a lot of lions
Reyalp51
Kobold84

Patatitta wrote:

WitherMite wrote:

counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

counterpoint, there are a lot of lions
That's actually a bad thing. You can't really feed that many lions. Most of them are going to starve out. Others will fight for the little food they have available. All in all, it's possible to wait them out.
Topic Starter
Patatitta

Kobold84 wrote:

Patatitta wrote:

WitherMite wrote:

counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

counterpoint, there are a lot of lions
That's actually a bad thing. You can't really feed that many lions. Most of them are going to starve out. Others will fight for the little food they have available. All in all, it's possible to wait them out.
a billion is a really big number
ColdTooth
lions cannot fly nor deep swim, nor burrow underground

a single nuclear bomb can clear out those lions
MangaGrumpy
Different franchise but GER solos.
Behrauder

Karmine wrote:

You should publish a research paper on that.
As I knew no one would do it, I decided to ask ChatGPT to do it, just for the meme.


The Hypothetical Scenario of a Billion Lions Versus All Pokémon: An Analytical Exploration


Abstract


This paper explores the hypothetical scenario of a battle between one billion lions and all Pokémon, analyzing the factors that could influence the outcome. While seemingly whimsical, this thought experiment leverages logic from both Pokémon video game mechanics and real-world biology to draw conclusions. The analysis includes an examination of Pokémon battle mechanics, the physical capabilities of lions, and the influence of sheer numbers. The aim is to treat this scenario with the utmost seriousness, providing a comprehensive discussion that considers both the fantastical elements of Pokémon and the real-world attributes of lions.

Introduction


The debate over who would win in a battle between one billion lions and all Pokémon has sparked considerable interest and discussion within online communities. While it may initially appear to be a frivolous topic, it provides an intriguing intersection between fantasy and reality, inviting a detailed examination of the mechanics and attributes involved. This paper aims to provide a thorough analysis, treating the scenario with a level of seriousness typically reserved for more conventional topics.

Background: Pokémon Mechanics and Capabilities


Pokémon Attributes and Abilities


Pokémon are fictional creatures with a variety of powers and abilities, each possessing unique types, strengths, and weaknesses. The Pokémon universe, as established by the video game series, includes elemental types such as Fire, Water, Electric, and Psychic, among others. Each Pokémon can learn a variety of moves, with some being able to harness legendary or mythical powers.

Example: Pikachu
Pikachu, an Electric-type Pokémon, can use moves like Thunderbolt and Quick Attack. In the game mechanics, Pikachu's effectiveness is determined by its speed, attack power, and the type match-up against its opponent.

Example: Charizard
Charizard, a Fire/Flying-type Pokémon, can use moves like Flamethrower and Fly. Its strengths lie in its high attack power and ability to exploit the weaknesses of certain types like Grass and Bug.

Battle Mechanics


In the Pokémon games, battles are turn-based, with each Pokémon taking turns to execute moves. This mechanic inherently involves a delay between actions, allowing for strategic play. The effectiveness of moves is influenced by factors such as speed, type advantages, and stat boosts.

Real-World Capabilities of Lions


Physical Attributes


Lions (Panthera leo) are apex predators with significant physical prowess. An adult male lion can weigh between 330 to 550 pounds and can run at speeds up to 50 miles per hour for short bursts. Their primary weapons are their powerful jaws and sharp claws, capable of inflicting severe damage to their prey.

Hunting and Combat Behavior


Lions are social animals that hunt in prides, typically targeting large herbivores. Their hunting strategy involves coordinated attacks and ambushes, relying on their strength and teamwork to bring down prey. In combat, lions are known for their ferocity and ability to engage in physical confrontations with other large predators.

Analytical Comparison: Pokémon Versus Lions


Speed and Reaction Time

Pokémon battles, as portrayed in the video games, involve a turn-based system where each participant has the opportunity to execute a move. In contrast, real-world combat involving lions is far more dynamic and rapid. A lion's ability to react and attack quickly would likely outpace the turn-based execution of Pokémon moves, especially given the billion-lion scenario where overwhelming numbers would come into play.

Strength and Durability


While many Pokémon possess extraordinary powers, the sheer physical strength and durability of lions cannot be underestimated. For instance, even if a powerful Pokémon like Charizard could unleash a Flamethrower, the logistics of targeting and incapacitating a billion lions would present an insurmountable challenge. Moreover, the durability of lions, combined with their numbers, would likely allow them to endure and overwhelm Pokémon through sheer persistence.

Numbers and Coordination


The scenario of one billion lions introduces a scale that is difficult to contend with, even for the most powerful Pokémon. The coordination and teamwork exhibited by lions in the wild would be magnified exponentially in such numbers. While some Pokémon possess area-of-effect moves capable of targeting multiple opponents, the sheer volume of lions would likely nullify these advantages over time.

Theoretical Simulations and Case Studies


Scenario: Pikachu Versus a Lion


In a direct confrontation, Pikachu's Thunderbolt could potentially incapacitate a single lion. However, given the turn-based nature of Pokémon battles, Pikachu would be vulnerable to immediate retaliation. The physical strength of a lion's attack would likely result in Pikachu's defeat before it could execute multiple moves.

Scenario: Charizard Versus Multiple Lions


Charizard's flight ability and powerful fire-based attacks could give it an initial advantage. However, the requirement to land and execute moves would expose it to coordinated attacks from multiple lions. Over time, the sheer number of lions would likely overwhelm Charizard, despite its formidable powers.

Conclusion


The hypothetical battle between one billion lions and all Pokémon, when analyzed with serious consideration, reveals significant challenges for the Pokémon. The turn-based mechanics of Pokémon battles, combined with the overwhelming numbers and physical capabilities of lions, suggest that lions would have a distinct advantage. While individual Pokémon possess extraordinary powers, the logistical and strategic realities of combating a billion coordinated lions present an insurmountable obstacle.

This analysis underscores the importance of considering both the fantastical and the practical elements in such thought experiments. While Pokémon are designed to be powerful within their fictional universe, the real-world attributes of lions, especially in such overwhelming numbers, create a scenario where the lions would likely emerge victorious.

References


  1. Game Freak. (1996). Pokémon Red and Blue. Nintendo.
  2. Pokémon Company. (2020). Pokémon Sword and Shield. Nintendo.
  3. Smith, J. L., & McComb, K. (1993). "The Role of Communication in Lion Social Behavior." Animal Behaviour, 45(4), 797-810.
  4. Schaller, G. B. (1972). The Serengeti Lion: A Study of Predator-Prey Relations. University of Chicago Press.
Topic Starter
Patatitta
fake, people HAVE done it, there are like 40 youtube videos on this topic

MaxIsABigKaiju wrote:

Different franchise be GER solos.
speak english
BluePyTheWDeer_
kek
WitherMite

Patatitta wrote:

Kobold84 wrote:

Patatitta wrote:

WitherMite wrote:

counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

counterpoint, there are a lot of lions
That's actually a bad thing. You can't really feed that many lions. Most of them are going to starve out. Others will fight for the little food they have available. All in all, it's possible to wait them out.
a billion is a really big number
for a thing thats immortal and literally drains lifeforce, its just a matter of time

but I guess if you are only going off the turn based game mechanics and not in universe canon the lions might win. Though whos to say if they could even do anything to ghost types (or be extra funny and give them move typing - their bites do nothing to psychic pokemon).
DM FOR MUTUAL

WitherMite wrote:

Patatitta wrote:

Kobold84 wrote:

Patatitta wrote:

WitherMite wrote:

counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

counterpoint, there are a lot of lions
That's actually a bad thing. You can't really feed that many lions. Most of them are going to starve out. Others will fight for the little food they have available. All in all, it's possible to wait them out.
a billion is a really big number
for a thing thats immortal and literally drains lifeforce, its just a matter of time

but I guess if you are only going off the turn based game mechanics and not in universe canon the lions might win. Though whos to say if they could even do anything to ghost types (or be extra funny and give them move typing - their bites do nothing to psychic pokemon).
Nah this is how pokemon win (assuming this is a really long singles battle):

1. Send out copperajah, dynamax it into gigantamax copperajah and use g-max steelsurge. This sets up an entry hazard that assuming the lions are normal type does 1/8 of their max hp as damage every time they switch in.
2. Send out cinderace and use court change. This switches the entry hazard to your side, and now all of your pokemon take damage when they enter. Keep cinderace alive, we'll need it later.
3. Send out a pokemon with toxic spikes and use it, this creates an entry hazard on the lion's side which poisons every lion that enters the field.
4. Use pokemon with stat boosting moves and the move baton pass. Baton pass allows you to switch your current pokemon out to another pokemon while keeping all stat changes. Do this until you get a pokemon with all it's stats maxed.
5. Baton pass to a pokemon with aqua ring and to a pokemon with ingrain. Both these moves restore a pokemon by 1/16 of their max hp every turn. There are plenty of pokemon with aqua ring and baton pass, but the only pokemon with ingrain and baton pass is bellossom.
6. Baton pass to cinderace, who uses court change which moves the toxic spike to your side of the field, meaning that all your pokemon will be poisoned now instead of the lions, and the steel spikes are back on the lion's side. Baton pass out
7. Baton pass to gliscor with the ability poison heal, and use skill swap, spikes 3 times, and stealth rock. Skill swap gives the opposing lion poison heal. Make sure not to kill this lion. Stealth rock and spikes are entry hazards that assuming the lion is a normal type will do 1/2 of it's hp in damage every time one switches in.
8. Baton pass to a pokemon that knows skill swap and can be poisoned by the toxic spike. I think calyrex-ice is the best pokemon for this, because it has high defensive stats as well as 165 base attack. Make sure the skill swap move only has 1pp remaining and it is holding leftovers, and it's other moves either have 0 pp or won't ruin this strategy if you are forced to use them.
9. Use skill swap to move poison heal onto calyrex-ice. Now it is healing 1/8th of it's hp every turn instead of taking poison damage from the toxic spike. From aqua ring and ingrain it's healing an additional 1/8th of it's hp every turn, and finally leftovers is healing 1/16th of it's hp every turn. This means you are healing 5/16ths of your max hp every turn.
10. Once calyrex-ice runs out of pp, it will be forced to use the move struggle, a 50 base power normal type physical move that does 1/4 of your hp as recoil damage. However, because you heal 5/16ths of your hp every turn, you can outheal the recoil damage from struggle. Because your stats are maxed, specifically speed and attack, you can reliably outspeed and hopefully 1hko every lion from half health, even a billion in a row.

There's lots of holes with this strategy though, this mostly assumes that the lions are dumb as well and have no way of countering this strategy. There's also the problem with struggle not being a 1hko even at 1/2 hp (I can't be bothered to run calcs to see what type of stats the lions would need to have to live this), and if this is the case it is likely that calyrex-ice will have to take a hit for every lion it kills. Hopefully it can dodge (max evasion from baton pass) and outheal it, but with a billion lions, chances are at some point a bunch of them will land critical hits, eventually killing calyrex-ice. There's tonnes of other things the lions could do to be annyoing as well, specifically moves like rapid spin or defog which gets rid of entry hazards (but I guess we could use a pokemon with toxic spikes + baton pass to help counter this), priority moves which can crit, moves like taunt or haze which can annoy this whole baton pass chain, and theres probably a ton of abilities that can give this strategy trouble, off the top of my head unaware makes it so lions ignore stat changes which probably makes this strategy invalid. Heavy duty boots is also an item the lions could have equipped which prevents them from taking entry hazard damage so they effectively end up with double the hp to work through.

update: Assuming the 1 billion lions are basically 1 billion pyroars, lions win. This is because with focus band or quick claw + entrainment, they can take off poison heal from calyrex-ice so it can't outheal struggle and make it die eventually. It also has taunt and endeavor which can do a lot to jeopardise the set up portion of the strategy. instead of 1 billion pyroars if it was 1 billion luxray, they also win because they have confuse ray so calyrex-ice hurts itself in confusion.

I think a better strategy might be baton passing into a mon with recycle + leppa berry so it never runs out of pp, but pyroar can counter this with unnerve and/or incinerate, and I think statistically trying to kill a billion lions in a row, good chance that eventually enough jank will occur that you just lose. Especially with moves like confuse ray. Then again, this is dependant on the lion's movepool, eg in an extreme example if it only knows splash then pokemon will win easy.
Topic Starter
Patatitta
mf wrote an entire guide on competitive pokemon to try to debunk that a billion is a really big number
sametdze

Patatitta wrote:

mf wrote an entire guide on competitive pokemon to try to debunk that a billion is a really big number
Bridget Enjoyer

WitherMite wrote:

counterpoint: lions cant fly

thinking this guy might be able to solo a billion lions tbh, would just need to stay above them and drain their lives away:

I raise Yveltal will ADHD, it will get bored after the 7th lion and do something else
B0ii

Patatitta wrote:

mf wrote an entire guide on competitive pokemon to try to debunk that a billion is a really big number
you started it tho
Topic Starter
Patatitta

B0ii wrote:

Patatitta wrote:

mf wrote an entire guide on competitive pokemon to try to debunk that a billion is a really big number
you started it tho
no i'm not trying to debunk that a billion is a really big number i'm claiming that it is (i'm right)
B0ii

Patatitta wrote:

B0ii wrote:

Patatitta wrote:

mf wrote an entire guide on competitive pokemon to try to debunk that a billion is a really big number
you started it tho
no i'm not trying to debunk that a billion is a really big number i'm claiming that it is (i'm right)
well yeah?

will it matter when the universe dies? probably not
Duck o-o
wot if arceus just kinda creates a billion of any other pokemon
then da numbers wouldnt matter
Topic Starter
Patatitta

Dementedduck wrote:

wot if arceus just kinda creates a billion of any other pokemon
then da numbers wouldnt matter
if arceus can be beaten by a 7yo a billion lions can win too
Duck o-o

Patatitta wrote:

Dementedduck wrote:

wot if arceus just kinda creates a billion of any other pokemon
then da numbers wouldnt matter
if arceus can be beaten by a 7yo a billion lions can win too
a 7 year old can beat 1 billion lions
itd just have to be eaten, then all other lions would fight until death
Hydreigon
nah i'd win

-


WitherMite wrote:

would just need to stay above them and drain their lives away:

funny thing is, even if the lions win and kills it, the moment it dies, it kills everyone and all the lions with it too

-

so i guess for yvetal's case... it would be a draw...?
MangaGrumpy

Patatitta wrote:

MaxIsABigKaiju wrote:

Different franchise be GER solos.
speak english
i meant to say but I MEANT TO SAY BUT
note: GER is Gold Experience Requiem
Topic Starter
Patatitta

MaxIsABigKaiju wrote:

Patatitta wrote:

MaxIsABigKaiju wrote:

Different franchise be GER solos.
speak english
i meant to say but I MEANT TO SAY BUT
note: GER is Gold Experience Requiem
idk powerscaling sucks all my homies hate powerscaling
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