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DECO*27 - Kisou Honnou feat. Yuuki Aoi

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Total Posts
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Topic Starter
Kibbleru
This beatmap was submitted using in-game submission on April-15-14 at 7:49:36 PM

Artist: DECO*27
Title: Kisou Honnou feat. Yuuki Aoi
Tags: LOVE CALENDER so18140621 Ryosuke Dr.R Sakai pkmnyab HEART'S HOMING INSTINCT Vocaloid Hatsune Miku
BPM: 145
Filesize: 16008kb
Play Time: 03:36
Difficulties Available:
  1. Easy (3.2 stars, 240 notes)
  2. Hard (4.77 stars, 454 notes)
  3. Insane (4.94 stars, 583 notes)
  4. pkmnyab's Normal (4.02 stars, 297 notes)
Download: DECO*27 - Kisou Honnou feat. Yuuki Aoi
Download: DECO*27 - Kisou Honnou feat. Yuuki Aoi (no video)
Information: Scores/Beatmap Listing
---------------
♥♥♥♥

Finished!... finaly lol.
Took me forever to find a good song to map.
Anyway, enjoy!

First ranked map!~

Zero__wind's Alternate Difficulty




Credits
  1. Credits to NoDap for finding BG for me <3
  2. Credits to FlowHomie for getting the vid for me thanks (finaly got his name)
  3. Thanks to iNickel for finding me a better soundtrack
  4. Credits to pc123321123 (paul) for finding me a song!~
  5. Big thanks to Zero__Wind for spending such a long time to IRC mod and basically teach me how to Rhythm ♥
  6. TY BeatofIke for constantly keeping an eye on this map xD
  7. And thanks to all the other BATs and mappers who have modded this map!








[Progress]
  1. Easy [100%] KK MODS NOW PLZ!
  2. pkmnyab's Normal [Done] Mod this too :3
  3. Hard [Done] PLEASE MOD!
  4. Insane [Done] ^Mod this too please <3


    Just did some pretty big changes to improve flow lol :P
    More flow improvement :o - 20/02/2014
    ^ 27/02/2014
    Added some linear sliders n stuff 28/02/2014
    Improving rhythm :o super big changes so gunna need more mods xD 09/03/2014
    umm, TRIED to do some NC stuff, but truthfully, i had no idea what i was doing haha... ^^' 11/03/2014
    Changed up some ugly patterns on easy 21/03/2014
    23/03/2014 more flow stuff ._. (damn dis stuff is hard)
    Rearranged objects for first section of Insane and rearranged some jumps 04/04/2014
    Rearranged objects for insane 05/04/2014
    Repositioned easy 08/04/2014
Kibbleru inc.™
pkk
[Hard]
00:11:375 (2) - slider is shaped a bit weird, I think you should make it simple here, like this:

I'm not sure how to explain it, but it feels smoother this way compared to the original slider.

00:22:961 (1) - distance snap this, it will throw people off since it is so close to (5). If you distance snap (1) you will also have to snap (2), etc

01:55:651 (1) - distance snap this as well, it's a bit too close to (5)

02:08:892 - why not have the (1) slider like this so it matches the vocal? (it's moved earlier and extended, the shape and orientation of the slider is up to you) :

02:16:134 - I think it would sound better if you extended the (1) slider by one tick. This also applies to 02:17:789. This is what it would look like:

As for the storyboard, I'm not sure where you got the picture of the butterfly from but IF there is one with the wings open, you can switch between the two pictures when the butterfly changes directions, which makes it look like it's flapping (sort of).

[Insane]
00:26:272 (1) - (3) and (1) are too close together considering the spacing before. Maybe try to space it out, kind of like this? :

01:57:720 (7) - spacing of the jumps is inconsistent. Pro tip: while holding alt, you can change the distance snap multiplier in the top right corner. This is useful in your case for the jumps, just set the multiplier somewhere near 2.0 x and rearrange the circles.

---

I didn't find anything else wrong with the map. Overall it feels right when you play it, the song is also nice :)
Since you are open for guest difficulties, I guess I can do an easy version sometime this week. If you need any other mods don't hesitate to ask :?
Topic Starter
Kibbleru

pkmnyab wrote:

[Hard]
00:11:375 (2) - slider is shaped a bit weird, I think you should make it simple here, like this: fixd, made a blanket

I'm not sure how to explain it, but it feels smoother this way compared to the original slider.

00:22:961 (1) - distance snap this, it will throw people off since it is so close to (5). If you distance snap (1) you will also have to snap (2), etc
fixd (sorta), mostly at least

01:55:651 (1) - distance snap this as well, it's a bit too close to (5) fixd

02:08:892 - why not have the (1) slider like this so it matches the vocal? (it's moved earlier and extended, the shape and orientation of the slider is up to you) : k done

02:16:134 - I think it would sound better if you extended the (1) slider by one tick. This also applies to 02:17:789. This is what it would look like:
im not really a fan of having things start or end in the off beats

As for the storyboard, I'm not sure where you got the picture of the butterfly from but IF there is one with the wings open, you can switch between the two pictures when the butterfly changes directions, which makes it look like it's flapping (sort of). hmm that's a good idea i'll do so if i get the pictures

[Insane]
00:26:272 (1) - (3) and (1) are too close together considering the spacing before. Maybe try to space it out, kind of like this? : hmm i think this part is fine, the difference isnt too big

01:57:720 (7) - spacing of the jumps is inconsistent. Pro tip: while holding alt, you can change the distance snap multiplier in the top right corner. This is useful in your case for the jumps, just set the multiplier somewhere near 2.0 x and rearrange the circles. alright i will do this

---

I didn't find anything else wrong with the map. Overall it feels right when you play it, the song is also nice :)
Since you are open for guest difficulties, I guess I can do an easy version sometime this week. If you need any other mods don't hesitate to ask :?
alright ill get ur GD whenever ur finished
Mismagius
[General]
  1. Useless stuff, but current BG is 1365x768, might want to fix it for sake of having it right :P
  2. Set a preview point for all diffs
  3. I'm pretty sure offset is really late.. I'm not a timing expert myself, but 2257 sounds much better for me (don't forget to resnap notes and timing sections)
[Hard]
  1. 00:07:237 (1,2,3) - Aren't these overlapping too much?
  2. 00:10:547 (1,2) - This almost-overlap looks pretty ugly to be honest
  3. 00:49:030 (1,2) - Same as before, these overlaps are just ew
  4. 00:51:099 (5,1) - Spacing plays pretty much awkward here, consider adding a note at 00:51:720
  5. 01:11:582 (2) - Making this slider's curve like this would improve flow
  6. 01:36:616 (1,2) - Spacing is a bit wrong
  7. 01:47:789 (2) - Finish hitsound at the end?
  8. 01:56:478 (2,3,4,5,6,7,8,9) - Ehm... pretty unpredictable and plays awkwardly
  9. 02:08:065 (4,5) - Not a big fan of this jump, but I don't see how to fix it
  10. 02:13:858 (4,1) - osu!'s spacing system when there's a slowdown is a bit fucked up. In this case, it becomes really confusing. I'd move (1) and its pattern further away from the previous note
  11. 02:42:409 (4) - Move to x200 y124 so it doesn't overlap with the previous note?
  12. 02:45:099 (3) - I'm pretty sure this isn't allowed, especially in a Hard diff. For a simple fix, ctrl+g this slider.
  13. 03:01:030 (1,1) - No need for 2 new combos here :P
  14. 03:07:651 (1) - Maybe use a normal-hitnormal in this spinner?
[Insane]

  1. 00:33:705 (3,4,5) - Flow doesn't really make much sense here. I'd stack (4,5), but dunno about you
  2. 00:36:188 (3,4) - Spacing between these seems a bit too short... Ctrl+G'ing (3) would solve the problem and flow would be nice as well
  3. 00:48:601 (4) - Finish hitsound?
  4. 01:44:481 (7) - Move to x104 y212 so they're blanketing?
  5. 01:50:895 (3,4) - Not a big fan of the flow here, but dunno how it'd work
  6. 02:17:378 (4,1) - why such a big jump? o_o you didn't really do this anywhere else in the diff
That's it, good luck!
Topic Starter
Kibbleru

Blue Dragon wrote:

[General]
  1. Useless stuff, but current BG is 1365x768, might want to fix it for sake of having it right :P hmm what dimensions should the image be? fixed... i think
  2. Set a preview point for all diffs done
  3. I'm pretty sure offset is really late.. I'm not a timing expert myself, but 2257 sounds much better for me (don't forget to resnap notes and timing sections) hmm that seems better thanks!
[Hard]
  1. 00:07:237 (1,2,3) - Aren't these overlapping too much? k spaced out a bit
  2. 00:10:547 (1,2) - This almost-overlap looks pretty ugly to be honest oops i think i forgot to update map after the previous mod, owo
  3. 00:49:030 (1,2) - Same as before, these overlaps are just ew ^
  4. 00:51:099 (5,1) - Spacing plays pretty much awkward here, consider adding a note at 00:51:720 fixd
  5. 01:11:582 (2) - Making this slider's curve like this would improve flow fixd
  6. 01:36:616 (1,2) - Spacing is a bit wrong fixd
  7. 01:47:789 (2) - Finish hitsound at the end? fixd
  8. 01:56:478 (2,3,4,5,6,7,8,9) - Ehm... pretty unpredictable and plays awkwardly changed a little
  9. 02:08:065 (4,5) - Not a big fan of this jump, but I don't see how to fix it hmm, how bout now?
  10. 02:13:858 (4,1) - osu!'s spacing system when there's a slowdown is a bit fucked up. In this case, it becomes really confusing. I'd move (1) and its pattern further away from the previous note fixd
  11. 02:42:409 (4) - Move to x200 y124 so it doesn't overlap with the previous note? fixd
  12. 02:45:099 (3) - I'm pretty sure this isn't allowed, especially in a Hard diff. For a simple fix, ctrl+g this slider. fixd, ty for suggestion
  13. 03:01:030 (1,1) - No need for 2 new combos here :P fixd
  14. 03:07:651 (1) - Maybe use a normal-hitnormal in this spinner?
done.. i think

[Insane]

  1. 00:33:705 (3,4,5) - Flow doesn't really make much sense here. I'd stack (4,5), but dunno about you k did that
  2. 00:36:188 (3,4) - Spacing between these seems a bit too short... Ctrl+G'ing (3) would solve the problem and flow would be nice as well k did that
  3. 00:48:601 (4) - Finish hitsound? done
  4. 01:44:481 (7) - Move to x104 y212 so they're blanketing? ^
  5. 01:50:895 (3,4) - Not a big fan of the flow here, but dunno how it'd work changed it up a little
  6. 02:17:378 (4,1) - why such a big jump? o_o you didn't really do this anywhere else in the diff
ok moved it down a bit

That's it, good luck!
Mismagius

Kibbleru wrote:

hmm what dimensions should the image be?
1366x768 (16:9)
Tsumetaku
awesome DECOOOOO
:)
( ゚д゚)ノ☆

EDIT:
I wonder whether you seen my in game PMww so i stick it here too

drum for clap~
http://puu.sh/6DeBe.wav
Mira-san
Sorry for the late mod! :<

Also you get a ticket for guessing where my name was based from (actually old IGN).

[Easy]
00:23:775 (3) - This isn't stacked to (4)'s end properly.
00:48:602 (3) - Fix this blanket, if possible.
01:06:395 (2) - Move this to x:200 y:156 so it creates a smoother flow within the sliders.
01:53:154 (1) - The position of this slider can cause confusion to other players, probably. Maybe try to put it above 01:51:499 (1) since there's still available space.

[Normal]
01:21:722 (4) - Move this to y:215 so it's collinear with (3).
01:36:602 (3) - Is it intended to be not aligned to (2)? If it's not then I suggest to move it to y:80.
03:06:395 (2) - Not stacked properly to (3).

[Hard]
01:11:567 (2) - It seems that you're following vocals and the beat. If you're going to follow the vocals, change this to a 1/1 slider, if not, then keep the current one.
01:22:325 (2) - Fix this blanket.
01:58:946 (3,1,2) - Kinda weird how the distance between these three are different. Especially (3) and (1) lol.
02:03:084 (4,5,6) - Make this one similar to this: 00:45:291 (1,2,3)

[Insane]
00:22:532 (1,2,3,4) - This kind of pattern is inconsistent. Try making this a trapezoid or something. There are similar inconsistencies within the map as well.
00:53:567 (1,2,3,4,5) - Make this a perfect pentagon.
00:56:463 (5) - This one isn't stacked properly.
01:20:463 (2) - You could try making some of these into triples. >>suggestion only<<

[SB suggestions]

From 02:14:670 - 02:27:912: I suggest putting a dark BG when it's on this part, so it emphasizes the slowness.
From 02:27:912 - 02:41:050: I suggest putting a dark BG but LIGHTER from the previous one, this part is like when 'everything is going to be restored ' or something. (I hope you can get my point here lol).


Good luck! Sorry for the late mod.
Autumn
Hi!
From my queue

[General]
Display epilepsy warning (Song setup-design-misc-toggles)

Easy is fine to me.

[pkmnyab's Normal]
some jumps like 00:56:464 (3) - are bit too far imo.

[Hard]
00:32:257 (3) - Distance: http://puu.sh/6IqRi.jpg
01:08:877 - Add a circle? Stack with 01:09:084 (1) -
01:09:084 (1) - ^
01:57:705 - Clap

[Insane]
00:19:636 - Add a circle? There's a drum sound here.
00:22:532 (1) - Too close to 00:22:119 (6) - move right a little
02:11:774 (3) - Try Ctrl+G to get a better distance.

GL~
Topic Starter
Kibbleru
will check all the mods when i get back home ><
[still on vacation ^^]
Topic Starter
Kibbleru

Mira-san wrote:

Sorry for the late mod! :<

Also you get a ticket for guessing where my name was based from (actually old IGN).

[Easy]
00:23:775 (3) - This isn't stacked to (4)'s end properly. can u explain? o-o nm got it
00:48:602 (3) - Fix this blanket, if possible. k
01:06:395 (2) - Move this to x:200 y:156 so it creates a smoother flow within the sliders. k
01:53:154 (1) - The position of this slider can cause confusion to other players, probably. Maybe try to put it above 01:51:499 (1) since there's still available space. k

[Normal]
01:21:722 (4) - Move this to y:215 so it's collinear with (3). k
01:36:602 (3) - Is it intended to be not aligned to (2)? If it's not then I suggest to move it to y:80. k
03:06:395 (2) - Not stacked properly to (3). i don't really get what you mean. should i stack (2) and (3)? nm got it

[Hard]
01:11:567 (2) - It seems that you're following vocals and the beat. If you're going to follow the vocals, change this to a 1/1 slider, if not, then keep the current one. i like the current 1
01:22:325 (2) - Fix this blanket. ok
01:58:946 (3,1,2) - Kinda weird how the distance between these three are different. Especially (3) and (1) lol. i c what u mean. ill try to do something about it
02:03:084 (4,5,6) - Make this one similar to this: 00:45:291 (1,2,3) ok

[Insane]
00:22:532 (1,2,3,4) - This kind of pattern is inconsistent. Try making this a trapezoid or something. There are similar inconsistencies within the map as well. k
00:53:567 (1,2,3,4,5) - Make this a perfect pentagon. trying ><
00:56:463 (5) - This one isn't stacked properly. can u explain ><? nm got it
01:20:463 (2) - You could try making some of these into triples. >>suggestion only<< hmm triples won't really work here

[SB suggestions]

From 02:14:670 - 02:27:912: I suggest putting a dark BG when it's on this part, so it emphasizes the slowness.
From 02:27:912 - 02:41:050: I suggest putting a dark BG but LIGHTER from the previous one, this part is like when 'everything is going to be restored ' or something. (I hope you can get my point here lol).

ill test them out, ty
Good luck! Sorry for the late mod.



Autumn wrote:

Hi!
From my queue

[General]
Display epilepsy warning (Song setup-design-misc-toggles)

Easy is fine to me.

[pkmnyab's Normal]
some jumps like 00:56:464 (3) - are bit too far imo. fixd

[Hard]
00:32:257 (3) - Distance: http://puu.sh/6IqRi.jpg fixd
01:08:877 - Add a circle? Stack with 01:09:084 (1) - fixd
01:09:084 (1) - ^ ?
01:57:705 - Clap fixd

[Insane]
00:19:636 - Add a circle? There's a drum sound here. fixd
00:22:532 (1) - Too close to 00:22:119 (6) - move right a little fixd
02:11:774 (3) - Try Ctrl+G to get a better distance. fixd

GL~


Tsumetaku wrote:

awesome DECOOOOO
:)
( ゚д゚)ノ☆

EDIT:
I wonder whether you seen my in game PMww so i stick it here too

drum for clap~
http://puu.sh/6DeBe.wav
i tried it and it sounded weird lol
DeletedUser_3044645
Hi M4M from modding Q~~

Very good song!! I love it <3

[General]
looking good

[Easy]
AR +1 OD+1
00:08:050 (1) - delete NC
00:08:878 (2) - NC
00:17:981 (5) - NC
00:20:050 (1) - NC
00:20:464 (2) - delete NC
00:22:947 (1) - delete clap
00:23:361 (2) - add clap
00:28:740 (5) - delete NC
00:29:154 (1) - NC
00:29:775 (3) - This sounds more fun 00:46:947 (1) - delete NC
00:48:602 (7) - NC
00:49:430 (1) - NC
00:49:430 (2,3,4,5,6,7) - too many circles all of sudden!? consider substituting sliders
00:54:809 (5) - delete NC
00:55:223 (1) - NC
01:02:257 (3) - NC
01:12:602 (2,3,1,2,3,4) - Too many circles, and ugly flow.
01:16:740 (2,3) - blanket properly
01:20:878 (3,4) - convert to slider
01:38:257 (6) - NC
01:39:499 (1) - delete NC
01:42:395 (7) - delete NC
01:42:809 (1) - NC
01:43:223 (3,1) blanket
01:47:775 (6) - stack this on 4 and move the rest accordingly..
01:55:637 (1,2) - blanket properly
02:01:016 (4) - delete NC
02:01:430 (1) - NC
02:07:223 (5) - NC
02:08:464 (1) - delete NC
02:27:912 (1,2) - blanket
02:29:154 (3,1) - blanket
02:34:947 (1,2) - blanket
02:44:464 (1,2) - blanket
02:46:947 (5,6) - you have stacked notes on easy and hidden notes too.
02:57:706 (1) - move these around so 02:57:706 (1) can stack on 02:55:637 (3)

[Normal]
HP+1 AR+2 OD+1
00:06:395 (2,3) - blanket properly
00:08:050 (5,1) - why not fill in notes?
00:18:395 (7) - no hidden note
00:22:119 (1) - remove curve, make it like the previous slider
00:29:154 (2,3,4) - unify rhythm like this one 00:32:050 (4,5) 00:36:188 (2,3) ~~
00:31:016 (2,3) - no hidden note
00:34:326 (2,3) - ^
00:53:154 (2) - its up in the sky and looks awkward :3 change 00:51:912 (1) so you can move it to somewhere else
00:55:844 (2,3) - spacing
00:56:671 (4,1) - they overlapped
00:57:498 (5,6) - spacing
00:59:154 (2,3) - spacing
01:08:464 (1,4) - overlapped
01:09:912 (4,1) - overlapped
01:11:567 (1,3,1) - overlapped. Blanket properly
01:12:395 (2,3) - spacing
01:39:912 (1) - delete NC
01:42:395 (7) - NC
01:43:223 (1) - delete NC
01:48:602 (2,3) - spacing
01:50:464 (6,7) - hidden note
01:51:706 (2,1) - fill in notes
01:58:947 (2,3) - spacing
02:06:809 (4,5) - spacing
02:09:499 (4,5) - spacing
02:14:671 (7) - add finish
02:34:533 (1,2,3,4,1,2,3,4) - this is a heck of a jump for normal diff
02:41:775 (2,3) - spacing
02:43:430 (5,6) - spacing
02:45:085 (2,3) - spacing
02:49:844 (4,1) - blanket
02:51:499 (3,4) - spacing
02:53:982 (1,3) - overlapped
02:54:603 (2,3) - spacing
02:56:878 (5,6) - spacing
02:58:326 (1) - delete NC
02:58:326 (1,2) - spacing
02:59:153 (1) - NC
03:04:326 (1,2) - spacing

Sorry I have to finish up now... got something to do

[Hard]
HP+1 AR+1

[Insane]
HP+1

Hope my mod helped >~<

Good map and really good song!! good luck~~
Topic Starter
Kibbleru

No Dap wrote:

Hi M4M from modding Q~~

Very good song!! I love it <3

[General]
looking good

[Easy]
fixed all the nc and hitsound stuff
AR +1 OD+1
00:08:050 (1) - delete NC
00:08:878 (2) - NC
00:17:981 (5) - NC
00:20:050 (1) - NC
00:20:464 (2) - delete NC
00:22:947 (1) - delete clap
00:23:361 (2) - add clap
00:28:740 (5) - delete NC
00:29:154 (1) - NC
00:29:775 (3) - This sounds more fun im still a bit confused to where to put that at lol 00:46:947 (1) - delete NC
00:48:602 (7) - NC
00:49:430 (1) - NC
00:49:430 (2,3,4,5,6,7) - too many circles all of sudden!? consider substituting sliders k
00:54:809 (5) - delete NC
00:55:223 (1) - NC
01:02:257 (3) - NC
01:12:602 (2,3,1,2,3,4) - Too many circles, and ugly flow. k
01:16:740 (2,3) - blanket properly
01:20:878 (3,4) - convert to slider k. i tried but the slider looks a bit weird lol
01:38:257 (6) - NC
01:39:499 (1) - delete NC
01:42:395 (7) - delete NC
01:42:809 (1) - NC
01:43:223 (3,1) blanket
01:47:775 (6) - stack this on 4 and move the rest accordingly.. k
01:55:637 (1,2) - blanket properly
02:01:016 (4) - delete NC
02:01:430 (1) - NC
02:07:223 (5) - NC
02:08:464 (1) - delete NC
02:27:912 (1,2) - blanket
02:29:154 (3,1) - blanket
02:34:947 (1,2) - blanket
02:44:464 (1,2) - blanket
02:46:947 (5,6) - you have stacked notes on easy and hidden notes too. i dont get what u mean here lol but i stacked it better
02:57:706 (1) - move these around so 02:57:706 (1) can stack on 02:55:637 (3) k

[Normal]
fixed everything here except the hidden notes; since osu automatically shifts them over when playing, i think they're fine
HP+1 AR+2 OD+1
00:06:395 (2,3) - blanket properly
00:08:050 (5,1) - why not fill in notes? ill do that later when i feel like it lol xD
00:18:395 (7) - no hidden note
00:22:119 (1) - remove curve, make it like the previous slider
00:29:154 (2,3,4) - unify rhythm like this one 00:32:050 (4,5) 00:36:188 (2,3) ~~ im not exactly sure what u mean here lol ewe
00:31:016 (2,3) - no hidden note
00:34:326 (2,3) - ^
00:53:154 (2) - its up in the sky and looks awkward :3 change 00:51:912 (1) so you can move it to somewhere else
00:55:844 (2,3) - spacing
00:56:671 (4,1) - they overlapped
00:57:498 (5,6) - spacing
00:59:154 (2,3) - spacing
01:08:464 (1,4) - overlapped
01:09:912 (4,1) - overlapped
01:11:567 (1,3,1) - overlapped. Blanket properly
01:12:395 (2,3) - spacing
01:39:912 (1) - delete NC
01:42:395 (7) - NC
01:43:223 (1) - delete NC
01:48:602 (2,3) - spacing
01:50:464 (6,7) - hidden note
01:51:706 (2,1) - fill in notes
01:58:947 (2,3) - spacing
02:06:809 (4,5) - spacing
02:09:499 (4,5) - spacing
02:14:671 (7) - add finish
02:34:533 (1,2,3,4,1,2,3,4) - this is a heck of a jump for normal diff fixd
02:41:775 (2,3) - spacing
02:43:430 (5,6) - spacing
02:45:085 (2,3) - spacing
02:49:844 (4,1) - blanket
02:51:499 (3,4) - spacing
02:53:982 (1,3) - overlapped
02:54:603 (2,3) - spacing
02:56:878 (5,6) - spacing
02:58:326 (1) - delete NC
02:58:326 (1,2) - spacing
02:59:153 (1) - NC
03:04:326 (1,2) - spacing

Sorry I have to finish up now... got something to do

[Hard]
HP+1 AR+1 k

[Insane]
HP+1 k

Hope my mod helped >~< thanks, it was a big help!

Good map and really good song!! good luck~~
Pappy
m4m here
[insane]
00:03:084 (3,4,5,6) - What about square?
00:15:498 (5) - Spacinggg
00:23:360 (1,2) - Make it so that 1 looks the part of the other.
00:28:739 (1,2) - Blanket?
00:50:257 (3) - This slider can be reverse of 1 and mirror-edge of 5 XD
00:58:119 (4) - Blanket of 00:59:153 (1) ?

I can't see more, it's perfect ;w;

[hard]
AR-
OD-
00:05:153 (4) - This slider can be less curve
00:43:636 (1) - Spin this more
01:47:774 (2) - Blank this XD
01:58:946 (3) - Ugly :/
02:16:946 (2,3,4) - It isn't triangle
02:45:912 (1,2,3,4) - I think it's too hard to hard

Sorry for short mod, it's too high level of making to mod by me XD
Topic Starter
Kibbleru

Papcio wrote:

m4m here
[insane]
00:03:084 (3,4,5,6) - What about square? nah i like it how it is now
00:15:498 (5) - Spacinggg wow cant believe i didnt see this o-o
00:23:360 (1,2) - Make it so that 1 looks the part of the other. design changed
00:28:739 (1,2) - Blanket? good idea
00:50:257 (3) - This slider can be reverse of 1 and mirror-edge of 5 XD i dont quite understand :/
00:58:119 (4) - Blanket of 00:59:153 (1) ? i dont see a good way of making this working so no for now

I can't see more, it's perfect ;w; ty :3

[hard]
AR- ill change if more ppl tell me to
OD-
00:05:153 (4) - This slider can be less curve hmm k i agree
00:43:636 (1) - Spin this more kk
01:47:774 (2) - Blank this XD fixed? maybe?
01:58:946 (3) - Ugly :/ i tried to make it fit with 01:58:119 (1) ;-;
02:16:946 (2,3,4) - It isn't triangle nice catch
02:45:912 (1,2,3,4) - I think it's too hard to hard i think its ok tbh

Sorry for short mod, it's too high level of making to mod by me XD np ty for mod~
Selisi
Hi M4M from my queue~
sry for late~
[General]
  1. plz control Eazy star rating below 3 or near 3
  2. spacing should be same in easy and normal diff. I’ll check it out
  3. add source "Rabukarenda" (ラブカレンダー )
  4. add "so18140621 Ryosuke "Dr.R" Sakai " in tags
[SB]
  1. plz reduce your SB load and it is very very high(over 5X) after 02:54:395 -
[Easy]
  1. ar-1
  2. 01:17:568 (3,4) - spcaing
  3. 00:12:188 (1,2) - spacing
  4. 00:27:912 (4,5) - spacing
  5. 00:59:361 (2) - spacing
  6. 01:15:085 - add circle? and clap at 01:13:430 (1,2) - slider's tail
  7. move break time to 02:14:671 - ( just for perfect )
[Normal]
  1. 00:31:637 (3,4) - spacing
  2. 00:18:809 (1) - ^
  3. 00:25:430 (1,2,3) - ^ and etc
  4. different spacing may make new player confused, keep your distance open as you map easy and normal diff
[Hard]
  1. 00:10:532 (1,2) - why not keep the same rhythm as 00:07:222 (1,2,3,4) -
  2. 00:33:291 (1,2) - this overlap looks bad
  3. 00:27:912 (5) - remove the clap on the tail
  4. 00:44:463 - add something here?
  5. 00:47:774 - add something here?
  6. 01:01:843 - lose a necessary object
  7. 01:15:084 - ^
  8. 03:07:636 (1) - turn down the spinner volume
[Insane]
  1. 00:13:636 (6,1) - too close
  2. 00:16:532 (2,4) - ctrl+G
  3. 00:22:532 (1,3) - ctrl+G
  4. 00:23:153 (4) - keep the same spacing plz, P:1X N:1.1X now
  5. 00:29:774 (3,4,5) - ctrl+G
  6. 00:40:532 - add something?
  7. 01:10:325 (6,1) - ctrl+G make a flow
  8. 01:17:774 (4,6) - ctrl+G and you may not put these two so close
  9. 02:17:360 (4,1) - this jump a "bit" big 5X and 02:15:705 (4,1) - only 0.83X
  10. 02:29:153 (4,5) - too close (it may disorder your map
  11. 02:33:084 (3,4) - blanket better
  12. 02:37:429 - I suggest put a hit point at long white tick (like this
  13. 02:39:291 (1) - use two circle plz, a slider is kinda confusing (try this
  14. 03:00:601 (8,9,1) - keep the same spacing
that's all, good luck :)
pkk

Sweet Vanilla wrote:

Hi M4M from my queue~
sry for late~

[Normal]
  1. 00:31:637 (3,4) - spacing fixed
  2. 00:18:809 (1) - ^
  3. 00:25:430 (1,2,3) - ^ and etc
  4. different spacing may make new player confused, keep your distance open as you map easy and normal diff
looked over the map and resnapped most objects.
Thanks for the mod!
Selisi

pkmnyab wrote:

Sweet Vanilla wrote:

Hi M4M from my queue~
sry for late~

[Normal]
  1. 00:31:637 (3,4) - spacing fixed
  2. 00:18:809 (1) - ^
  3. 00:25:430 (1,2,3) - ^ and etc
  4. different spacing may make new player confused, keep your distance open as you map easy and normal diff
looked over the map and resnapped most objects.
Thanks for the mod!
you should change diff name to " pkmnyab's Normal " ;) Good luck
NO KD plz
Topic Starter
Kibbleru

Sweet Vanilla wrote:

Hi M4M from my queue~
sry for late~
[General]
  1. plz control Eazy star rating below 3 or near 3 i think its pretty close to 3 .-. not quite sure >< uhg i hate osu's star system
  2. spacing should be same in easy and normal diff. I’ll check it out
  3. add source "Rabukarenda" (ラブカレンダー ) should only do this if the source made this song famous or came from it
  4. add "so18140621 Ryosuke "Dr.R" Sakai " in tags
k
[SB]
  1. plz reduce your SB load and it is very very high(over 5X) after 02:54:395 -
explain this a bit more pls? like how and what is a SB load lol Edit: it doesnt get over 5x o-o? Edit Edit: took out SB
[Easy]
  1. ar-1 k
  2. 01:17:568 (3,4) - spcaing k
  3. 00:12:188 (1,2) - spacing k
  4. 00:27:912 (4,5) - spacing k
  5. 00:59:361 (2) - spacing k
  6. 01:15:085 - add circle? and clap at 01:13:430 (1,2) - slider's tail k
  7. move break time to 02:14:671 - ( just for perfect )
k
[Normal]
  1. 00:31:637 (3,4) - spacing
  2. 00:18:809 (1) - ^
  3. 00:25:430 (1,2,3) - ^ and etc
  4. different spacing may make new player confused, keep your distance open as you map easy and normal diff
[Hard]
  1. 00:10:532 (1,2) - why not keep the same rhythm as 00:07:222 (1,2,3,4) - i like some variety
  2. 00:33:291 (1,2) - this overlap looks bad hmm k i tried to fix
  3. 00:27:912 (5) - remove the clap on the tail k
  4. 00:44:463 - add something here? doesn't fit music
  5. 00:47:774 - add something here? k
  6. 01:01:843 - lose a necessary object k
  7. 01:15:084 - ^ k
  8. 03:07:636 (1) - turn down the spinner volume
did i do it right?
[Insane]
  1. 00:13:636 (6,1) - too close k
  2. 00:16:532 (2,4) - ctrl+G k
  3. 00:22:532 (1,3) - ctrl+G k
  4. 00:23:153 (4) - keep the same spacing plz, P:1X N:1.1X now k
  5. 00:29:774 (3,4,5) - ctrl+G k
  6. 00:40:532 - add something? k
  7. 01:10:325 (6,1) - ctrl+G make a flow k
  8. 01:17:774 (4,6) - ctrl+G and you may not put these two so close k
  9. 02:17:360 (4,1) - this jump a "bit" big 5X and 02:15:705 (4,1) - only 0.83X k
  10. 02:29:153 (4,5) - too close (it may disorder your map k
  11. 02:33:084 (3,4) - blanket better k
  12. 02:37:429 - I suggest put a hit point at long white tick (like this k
  13. 02:39:291 (1) - use two circle plz, a slider is kinda confusing (try this i like the slider, fits better with vocals
  14. 03:00:601 (8,9,1) - keep the same spacing
k
that's all, good luck :)
TYVM FOR MOD!
Xiaolin
From my queue. (I don't think I can mod alot, your map is good T^T)
[pkmnyab's Normal]
00:08:464 -Finish, because of the break.

Sorry~~ >o<'' And GL and take 2 stars because my mod was short. D:
10crystalmask01
Ello, M4M mod o̿ ̭ o̿
[Easy]
00:12:188 (1) - The tail would look neater if it was stacked under 00:10:119 (2) - properly.
00:29:568 (2,3) - Just make them both the same slider shape.
00:36:188 (6) - NC instead of 00:36:188 (1) -
00:40:326 (4,2) - Very confusing overlap, this is can obviously be easily seen with the slow AR. Please try to remodel objects so they're less crowded together.
00:49:430 (1) - Remove NC?
01:20:878 (3) - Forgot to add a clap on the tail here.
02:07:223 (1) - Change clap on the tail to finish.

[pkmnyab's Normal]
00:55:223 (1) - Finish on the head.
00:47:775 (4,5) - Wrong Distance snap
01:08:464 (1) - Finish on the head.
02:54:603 (2,3) - Wrong Distance snap
01:34:947 - Sounds very unfinished, I feel as though the objects itself comes in too late after. Try adding a note here with a finish hotsound.
01:48:188 (1) - Add finish?
02:01:430 (1) - ^ On the head
02:08:050 (1) - ^
02:27:912 (1) - ^
02:41:154 (1) - ^
02:53:981 - 02:56:671 New rhythm suggestion:


[Hard]
00:10:532 (1,2) - I know it isn't necessary to use DS in hard diffs 24/7, but these objects are just appearing too close to each other!
00:28:739 (1) - Finish on the head.
00:29:567 (3,4) - Also looks to close to each other.
00:40:325 (4,5) - Should be stacked the same way as 00:38:670 (1,2) -
00:55:222 (2) - Finish on the head. And first object appearing in Kai time should also be a NC
02:01:429 (1) - Forgot to add a finish here.
02:08:050 (4) - ^ On the head.

[Insane]
00:02:256 (1) - Finish on the head
00:55:222 (2) - ^

Colorful SB you made there :P Hope this helps!
Topic Starter
Kibbleru

10crystalmask01 wrote:

Ello, M4M mod o̿ ̭ o̿
[Easy]
00:12:188 (1) - The tail would look neater if it was stacked under 00:10:119 (2) - properly. k did my best
00:29:568 (2,3) - Just make them both the same slider shape. i like the current one '^'
00:36:188 (6) - NC instead of 00:36:188 (1) - hmm ok? i think? can u recheck this? cuz you have 2 of the same timestamps
00:40:326 (4,2) - Very confusing overlap, this is can obviously be easily seen with the slow AR. Please try to remodel objects so they're less crowded together. made overlap look better
00:49:430 (1) - Remove NC? k
01:20:878 (3) - Forgot to add a clap on the tail here. oh ty
02:07:223 (1) - Change clap on the tail to finish. kk

[Hard]
00:10:532 (1,2) - I know it isn't necessary to use DS in hard diffs 24/7, but these objects are just appearing too close to each other! alright fixed, got a lot of people complaining about this part anyways lol
00:28:739 (1) - Finish on the head. damn i need to pay attention to my hitsounds more lol. all of them are fixed
00:29:567 (3,4) - Also looks to close to each other. i spaced them out a bit, not completely fixed though nevermind fixed
00:40:325 (4,5) - Should be stacked the same way as 00:38:670 (1,2) - k done
00:55:222 (2) - Finish on the head. And first object appearing in Kai time should also be a NC fixed
02:01:429 (1) - Forgot to add a finish here.
02:08:050 (4) - ^ On the head.

[Insane]
00:02:256 (1) - Finish on the head
00:55:222 (2) - ^

Colorful SB you made there :P Hope this helps!
pkk

10crystalmask01 wrote:

[pkmnyab's Normal]
00:55:223 (1) - Finish on the head. removed clap and added finish
00:47:775 (4,5) - Wrong Distance snap fixed
01:08:464 (1) - Finish on the head.removed clap and added finish
02:54:603 (2,3) - Wrong Distance snapfixed
01:34:947 - Sounds very unfinished, I feel as though the objects itself comes in too late after. Try adding a note here with a finish hotsound. fixed, note with hitsound added
01:48:188 (1) - Add finish?removed clap and added finish
02:01:430 (1) - ^ On the headremoved clap and added finish
02:08:050 (1) - ^removed clap and added finish
02:27:912 (1) - ^removed clap and added finish
02:41:154 (1) - ^removed clap and added finish
02:53:981 - 02:56:671 New rhythm suggestion:
changed this in both kiai times
Thanks for the mod~
arviejhay
Hi from my modding queue
Easy

There are two timing points so please remove one of them
01:01:860(2) - slider end - Add finish
01:15:096(3) - Add finish
02:47:768(6) - Add finish
03:01:055 - Add circle and Add finish

pkmnyab's Normal
00:08:885 - Add a circle and add finish then add break next to the circle

Sorry for the short mod
good lucky mapping
Topic Starter
Kibbleru
ty for mod!
DeletedUser_3044645
where my credit for finding BG lol JK
RandF
From my queue~
thank you for M4M!

[General]
  1. Airtist: DECO*27 feat. 悠木碧  (according to ranked maps of DECO*27)
    http://osu.ppy.sh/p/beatmaplist?l=1&r=0 ... co*27&m=-1
  2. remove "Display epilepsy warning" because you don't use Storyboading
  3. remove your name "Kibbleru" from tags
  4. tags suggetion:
    LOVE CALENDER
  5. outro is too long. I recommend to cut and adjust mp3 file
[Easy]
  1. 00:42:809 (2,3) - I recommend to make blanket for smoother cursor moving
  2. 00:52:740 (2) - how about stack on 00:51:085 (4) - ?
  3. 01:20:050 (1,2) - for easy, stack of DS 0.0x should be avoided
  4. 01:34:947 (1,2) - ^
  5. 01:44:878 (1,2,3,4) - ^
  6. 02:06:395 (3,4) - ^
  7. 02:14:257 (7,1) - ^
  8. 02:32:878 (1,2) - make DS 1.0x
  9. 02:46:947 (5,6) - same as 01:20:050 (1,2) -
  10. 03:04:326 (3,4,5,6) - ^
[Hard]
  1. I suggest to increase DS more than 1.0x in SV 1.0x part
  2. 00:07:222 (1) - I prefer the same curved slider as 00:07:636 (2,3,4) -
  3. 01:45:912 (2) - x:317 y:259
  4. 01:47:567- add a note
  5. 02:12:601 (3) - I prefer the following
  6. 02:59:981 (6,7,8) - blanket?
[Insane]
  1. i recommend to increase SV more than hard diff
  2. 00:53:567 (1,2,3,4,5) - it looks awkward. how about this?
    SPOILER

    132,76,53567,5,0,0:0:0:0:
    236,180,53774,1,0,0:0:0:0:
    213,34,53981,1,8,0:0:0:0:
    146,166,54188,1,0,0:0:0:0:
    277,98,54394,1,0,0:0:0:0:
  3. 01:42:394 (1,2) - I prefer to exchange positions
  4. 02:53:981 (5) - end at 02:54:188
[pkmnyab's Normal]
  1. 00:38:671 (3,4) - symmetric sliders are better
  2. 00:41:981- add a note and finish
  3. 00:55:637- shift finish to 00:55:223
  4. 00:56:464 (3) - delete?
  5. 01:10:119- shift clap to 01:09:706
  6. 01:51:912- why no hitsound at this position?
  7. 02:05:568 (2) - x:429 y:66 (stack correctly)
  8. 02:07:223 (6) - I prefer this
  9. 02:28:326- clap
  10. 02:54:809- ^
  11. 02:55:637- ^
  12. 02:56:464- ^
  13. 03:06:395 (2) - x:308 y:126
I like this song :)
good choice!
~Good Luck~
Topic Starter
Kibbleru

RandomEffect wrote:

From my queue~
thank you for M4M!

[General]
  1. Airtist: DECO*27 feat. 悠木碧  (according to ranked maps of DECO*27) k added
    http://osu.ppy.sh/p/beatmaplist?l=1&r=0 ... co*27&m=-1
  2. remove "Display epilepsy warning" because you don't use Storyboading oops forgot to get rid of it after i removed my SB
  3. remove your name "Kibbleru" from tags k
  4. tags suggetion:
    LOVE CALENDER added
  5. outro is too long. I recommend to cut and adjust mp3 file
ill look into it
[Easy]
  1. 00:42:809 (2,3) - I recommend to make blanket for smoother cursor moving k
  2. 00:52:740 (2) - how about stack on 00:51:085 (4) - ? k
  3. 01:20:050 (1,2) - for easy, stack of DS 0.0x should be avoided fixed all
  4. 01:34:947 (1,2) - ^
  5. 01:44:878 (1,2,3,4) - ^
  6. 02:06:395 (3,4) - ^
  7. 02:14:257 (7,1) - ^
  8. 02:32:878 (1,2) - make DS 1.0x nice catch
  9. 02:46:947 (5,6) - same as 01:20:050 (1,2) - not sure what you mean by same but i unstacked them
  10. 03:04:326 (3,4,5,6) - ^
[Hard]
  1. I suggest to increase DS more than 1.0x in SV 1.0x part ill look into it
  2. 00:07:222 (1) - I prefer the same curved slider as 00:07:636 (2,3,4) - nah i like it like this
  3. 01:45:912 (2) - x:317 y:259 nazi :o lol k
  4. 01:47:567- add a note done
  5. 02:12:601 (3) - I prefer the following changed but can you check if this is rankable?
  6. 02:59:981 (6,7,8) - blanket? hm i'd agree too
[Insane]
  1. i recommend to increase SV more than hard diff well it is increased a bit, just through the timing points cuz i was dumb to use the actual slider velocity changer :/
  2. 00:53:567 (1,2,3,4,5) - it looks awkward. how about this? umm thats what i have?
    SPOILER

    132,76,53567,5,0,0:0:0:0:
    236,180,53774,1,0,0:0:0:0:
    213,34,53981,1,8,0:0:0:0:
    146,166,54188,1,0,0:0:0:0:
    277,98,54394,1,0,0:0:0:0:
  3. 01:42:394 (1,2) - I prefer to exchange positions hmm i agree
  4. 02:53:981 (5) - end at 02:54:188 k done
I like this song :) ty for modding!
good choice!
~Good Luck~
Shiranai
Hi M4M~

[General]
Remove Aoi Yuki from tags? It's already on artist name
Video not played on pkmnyab's Normal fix that

[Easy]
SV 1.0 on BPM 145 is pretty fast imo for an Easy
00:20:050 (1,2) - (1) is almost touch (2) slider body, maybe you can re-arrange that to avoid It
00:29:568 (3) - Maybe change into curve one? to match the next slider shape and make It more symetric
00:53:568 (3) - Add clap on head? I hear a drum sound there
01:20:878 (3) - That kind of slider is tricky for an Easy diff, maybe you can change that into something simple like curve
02:34:947 (1,2) - Almost touching each other, maybe you can re-arrange that
02:51:085 (1,2) - Move both to x:476 y:232 to make a perfect blanket for slider (2) and circle (4), like this don't forget to re-arrange the rest of notes after that

Everything looks fine, except stars rating 3.5 for an Easy, I think you should re-consider about this diff :P

[pkmnyab's Normal]
00:40:326 (5,1,2) - Try this rhythm? sound better imo
00:41:981 - Add circle there? you missed the cymbal sound
00:55:223 (1) - The finish sound should be on slider head, not on the tail and change finish sound on slider tail with clap instead
01:08:878 (2) - Add clap on head
01:09:706 (3) - Clap sund should be on slider head not on the tail
01:10:533 (4) - Add clap on head
01:21:706 (4) - Add finish
01:48:809 (1) - NC?
02:41:154 (1) - 02:44:257 (1) - 02:55:223 (3) - 02:56:050 (4) - Clap on tail
02:54:395 (2) - Add finish on head and add clap on tail
02:55:533 - and 02:55:740 - Useless green lines, you can remove that

This diff still needs extra work on hitsounding and rhythm imo

[Hard]
Maybe you can you 1.1 or 1.2 Distance Spacing for default spacing and make sure each notes not touching each others
00:53:153 (5) - Add clap on tail then 00:53:774 (1) - Add clap then Add clap on head, because I hear drum sound that part
02:13:015 (1,2,3,4) - Add clap on them and 02:13:843 (5) - On head same reason as above
03:01:429 (1,2,3,4,5) - Maybe you can make the star shape better

[Insane]
Maybe you can you 1.1 or 1.2 Distance Spacing for default spacing and make sure each notes not touching each others
00:53:360 (4,1,2,3,4,5,6) - I think you can make this star jump larger, since It's Insane
00:53:567 (1,2,3,4,5) - Add clap on them, I hear the drum sound there
01:34:946 (1) - Add finish on head
02:03:084 (6,7,8) - Maybe you can arrange It beter like this
Sorry late, that's all :)
pkk

RandomEffect wrote:

[pkmnyab's Normal]
  1. 00:38:671 (3,4) - symmetric sliders are better fixed
  2. 00:41:981- add a note and finish fixed
  3. 00:55:637- shift finish to 00:55:223 fixed
  4. 00:56:464 (3) - delete? deleted
  5. 01:10:119- shift clap to 01:09:706 fixed
  6. 01:51:912- why no hitsound at this position? fixed
  7. 02:05:568 (2) - x:429 y:66 (stack correctly) fixed
  8. 02:07:223 (6) - I prefer this fixed
  9. 02:28:326- clap all fixed
  10. 02:54:809- ^
  11. 02:55:637- ^
  12. 02:56:464- ^
  13. 03:06:395 (2) - x:308 y:126
stacked

Mako Sakata wrote:

[pkmnyab's Normal]
00:40:326 (5,1,2) - Try this rhythm? sound better imo fixed
00:41:981 - Add circle there? you missed the cymbal sound fixed
00:55:223 (1) - The finish sound should be on slider head, not on the tail and change finish sound on slider tail with clap instead fixed
01:08:878 (2) - Add clap on head fixed
01:09:706 (3) - Clap sund should be on slider head not on the tail fixed
01:10:533 (4) - Add clap on head fixed
01:21:706 (4) - Add finish fixed
01:48:809 (1) - NC? fixed
02:41:154 (1) - 02:44:257 (1) - 02:55:223 (3) - 02:56:050 (4) - Clap on tail fixed all
02:54:395 (2) - Add finish on head and add clap on tail fixed
02:55:533 - and 02:55:740 - Useless green lines, you can remove that fixed

This diff still needs extra work on hitsounding and rhythm imo
Thank you for your mods~! ^^
Topic Starter
Kibbleru

Mako Sakata wrote:

Hi M4M~

[General]
Remove Aoi Yuki from tags? It's already on artist name k
Video not played on pkmnyab's Normal fix that

fixed all unless else said

[Easy]
SV 1.0 on BPM 145 is pretty fast imo for an Easy i agree, i made this map when i didn't realize you could adjust sv through the actual timing panel lol
00:20:050 (1,2) - (1) is almost touch (2) slider body, maybe you can re-arrange that to avoid It
00:29:568 (3) - Maybe change into curve one? to match the next slider shape and make It more symetric
00:53:568 (3) - Add clap on head? I hear a drum sound there
01:20:878 (3) - That kind of slider is tricky for an Easy diff, maybe you can change that into something simple like curve
02:34:947 (1,2) - Almost touching each other, maybe you can re-arrange that
02:51:085 (1,2) - Move both to x:476 y:232 to make a perfect blanket for slider (2) and circle (4), like this don't forget to re-arrange the rest of notes after that

Everything looks fine, except stars rating 3.5 for an Easy, I think you should re-consider about this diff :P would lowering SV lower the difficulty?

[pkmnyab's Normal]
00:40:326 (5,1,2) - Try this rhythm? sound better imo
00:41:981 - Add circle there? you missed the cymbal sound
00:55:223 (1) - The finish sound should be on slider head, not on the tail and change finish sound on slider tail with clap instead
01:08:878 (2) - Add clap on head
01:09:706 (3) - Clap sund should be on slider head not on the tail
01:10:533 (4) - Add clap on head
01:21:706 (4) - Add finish
01:48:809 (1) - NC?
02:41:154 (1) - 02:44:257 (1) - 02:55:223 (3) - 02:56:050 (4) - Clap on tail
02:54:395 (2) - Add finish on head and add clap on tail
02:55:533 - and 02:55:740 - Useless green lines, you can remove that

This diff still needs extra work on hitsounding and rhythm imo

[Hard]
Maybe you can you 1.1 or 1.2 Distance Spacing for default spacing and make sure each notes not touching each others hmm i went through the map and fixed the almost touching sliders
00:53:153 (5) - Add clap on tail then 00:53:774 (1) - Add clap then Add clap on head, because I hear drum sound that part
02:13:015 (1,2,3,4) - Add clap on them and 02:13:843 (5) - On head same reason as above
03:01:429 (1,2,3,4,5) - Maybe you can make the star shape better i tried :<

[Insane]
Maybe you can you 1.1 or 1.2 Distance Spacing for default spacing and make sure each notes not touching each others
00:53:360 (4,1,2,3,4,5,6) - I think you can make this star jump larger, since It's Insane ehh nah i think its fine
00:53:567 (1,2,3,4,5) - Add clap on them, I hear the drum sound there
01:34:946 (1) - Add finish on head
02:03:084 (6,7,8) - Maybe you can arrange It beter like this i like mine

Sorry late, that's all :)
Shiranai

Kibbleru wrote:

Everything looks fine, except stars rating 3.5 for an Easy, I think you should re-consider about this diff :P would lowering SV lower the difficulty?
I'm sure It will lowerng the difficulty
Topic Starter
Kibbleru

Mako Sakata wrote:

Kibbleru wrote:

Everything looks fine, except stars rating 3.5 for an Easy, I think you should re-consider about this diff :P would lowering SV lower the difficulty?
I'm sure It will lowerng the difficulty
i mean like the difficulty rating o-o
with the stars and stuff
Nickelony


[General]


- You need an diff. with 3 stars or lower. Just set in easy HD and OD to 0 if you don't want to re-map it.
- You should map this to 03:34:119

[Easy]


01:03:499 (2,3,4,5) - Too many circles here!
02:03:085 (3,4,5,6) - ^
00:45:292 (1,2,3,4) - ^
01:44:878 (1,2,3,4) - ^
02:13:430 (5,6,7,1) - ^
02:39:499 (3,4,5,6) - ^
02:49:430 (2,3,4,5) - ^
02:52:740 (3,4,5,6) - ^
03:04:326 (3,4,5,6) - ^

HD - 0
OD - 0

[Normal]


00:41:981 - add a circle here (With a finish hitsound)!
01:34:947 (1) - Don't place this circle here please!
00:56:464 (3) - Remove this circle and do it like this: http://puu.sh/70Pap.jpg
00:30:395 (1) - Make a softer curve here, like this: http://puu.sh/70P4h.jpg
00:45:292 (1) - Make a softer curve here, like this: http://puu.sh/70P7j.jpg
00:49:430 (1) - ^
01:10:533 (4) - ^
01:43:223 (3,4) - ^
01:45:706 (3) - ^
01:50:464 (5) - ^
01:56:464 (3) - ^
01:59:775 (3) - ^
02:04:327 (1) - ^
02:12:188 (4) - ^
02:34:533 (1,2,3,4,1,2,3,4) - Not recommended in a normal diff.
01:51:292 (6) - Fix the blanket, Like this: http://puu.sh/70Pfy.jpg

* Don't do so many straight lines

[Hard]


Looks very good, but the flow is a bit bad.. :(

That's all!

Good Luck :)
pkk

iNickel wrote:



[Normal]


00:41:981 - add a circle here (With a finish hitsound)! fixed from previous mod
01:34:947 (1) - Don't place this circle here please! fixed
00:56:464 (3) - Remove this circle and do it like this: http://puu.sh/70Pap.jpg fixed
00:30:395 (1) - Make a softer curve here, like this: http://puu.sh/70P4h.jpg fixed
00:45:292 (1) - Make a softer curve here, like this: http://puu.sh/70P7j.jpg fixed all
00:49:430 (1) - ^
01:10:533 (4) - ^
01:43:223 (3,4) - ^
01:45:706 (3) - ^
01:50:464 (5) - ^
01:56:464 (3) - ^
01:59:775 (3) - ^
02:04:327 (1) - ^
02:12:188 (4) - ^
02:34:533 (1,2,3,4,1,2,3,4) - Not recommended in a normal diff.
01:51:292 (6) - Fix the blanket, Like this: http://puu.sh/70Pfy.jpg fixed

* Don't do so many straight lines
Thank you for the mod!
Nickelony
Here is a much better mp3 for you: http://puu.sh/71320.mp3 (Right Click -> Save As...)

Offset: 2209 (Not 100% Sure)

If you still can't download it, here is a zip file of the mp3: http://puu.sh/713UG.zip

Good Luck!
Topic Starter
Kibbleru
;)

iNickel wrote:



[General]


- You need an diff. with 3 stars or lower. Just set in easy HD and OD to 0 if you don't want to re-map it.
- You should map this to 03:34:119

[Easy]


01:03:499 (2,3,4,5) - Too many circles here!
02:03:085 (3,4,5,6) - ^
00:45:292 (1,2,3,4) - ^
01:44:878 (1,2,3,4) - ^
02:13:430 (5,6,7,1) - ^
02:39:499 (3,4,5,6) - ^
02:49:430 (2,3,4,5) - ^
02:52:740 (3,4,5,6) - ^
03:04:326 (3,4,5,6) - ^

HD - 0
OD - 0

[Normal]


00:41:981 - add a circle here (With a finish hitsound)!
01:34:947 (1) - Don't place this circle here please!
00:56:464 (3) - Remove this circle and do it like this: http://puu.sh/70Pap.jpg
00:30:395 (1) - Make a softer curve here, like this: http://puu.sh/70P4h.jpg
00:45:292 (1) - Make a softer curve here, like this: http://puu.sh/70P7j.jpg
00:49:430 (1) - ^
01:10:533 (4) - ^
01:43:223 (3,4) - ^
01:45:706 (3) - ^
01:50:464 (5) - ^
01:56:464 (3) - ^
01:59:775 (3) - ^
02:04:327 (1) - ^
02:12:188 (4) - ^
02:34:533 (1,2,3,4,1,2,3,4) - Not recommended in a normal diff.
01:51:292 (6) - Fix the blanket, Like this: http://puu.sh/70Pfy.jpg

* Don't do so many straight lines

[Hard]


Looks very good, but the flow is a bit bad.. :(

That's all!

Good Luck :)
TY for mod, fixed all but i couldn't get the music to work :/
also did some big changes to improve flow
DeletedUser_3044645
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▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
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Good luck :D Can't wait to see this beautiful song get ranked
RatedNC17
Hello~

[Easy]
Nice job keeping hitsounds consistent
00:07:637 (4) - move this to x:308 y:100 to create a proper blanket if thats what you were going for
00:15:499 (1) - move this one grid down to align with 3 without messing up with distance
00:15:912 (2) - move 1 grid to right or at x:152 y:148 to make a nicer blanket. looked off a bit to the left
00:54:395 (4,5) - how about adding a clap to 4 and removing the clap for 5. At 4 there is still one more beat that can justify putting a clap here and on 5 the vocalist is the only thing here being heard so adding a silent part or taking out clap sounds better and doesn't sound too loud.
01:10:119 (1) - ctrl +J and H then move it to x:164 y:116 then ctrl +G then space the next notes (2,3) accordingly.
01:51:499 (1) - move your 2nd slider point two grids to the left to curve a bit more to make the blanket neater
02:51:085 (1,2) - how about tilting the sliders to the right or left and align 2 with it. it seems pretty bland here

[pkmnyab's Normal]
Not sure if it's just my laptop but wheres the video?
Also there are a number of straight sliders that make this look bland. maybe curve some of them or tilt to add more spice to the map
Another is try to make your hitsounds consistent. There are some parts that turn me off in terms of sound
00:08:878 (6) - move to x:180 y:224
00:09:085 - the break here is pretty useless and unneeded. you should map it to keep the unexpected stop from happening
01:15:912 (3,4) - how about making 3 the same shape as 4. 3 has a sharp curve and plays weirdly to me. maybe delete it and copy 4 onto 3 and space it accordingly so that it plays smoothly

[Hard]
Can't really say anything since stuff has been pointed out by previous modders but i agree with iNickel and flow could use some work but diff overall is actually pretty great and nicely made

[Insane]
01:09:912 (5,6,7) - i don't think a jump this huge is necessary here. perhaps make them a bit closer
02:47:153 (5,6) - another big jump here isn't necessary either.

Flow could use just a small bit of work here as well but overall really great. I like how you kept the hitsounds consistent throughout the whole map :D
pkk

RatedNC17 wrote:

Hello~

[pkmnyab's Normal]
Not sure if it's just my laptop but wheres the video? hmm still need to fix this xD
Also there are a number of straight sliders that make this look bland. maybe curve some of them or tilt to add more spice to the map made some straight sliders curved, might make some more curved later
Another is try to make your hitsounds consistent. There are some parts that turn me off in terms of sound will look into this
00:08:878 (6) - move to x:180 y:224 done
00:09:085 - the break here is pretty useless and unneeded. you should map it to keep the unexpected stop from happening mapped
01:15:912 (3,4) - how about making 3 the same shape as 4. 3 has a sharp curve and plays weirdly to me. maybe delete it and copy 4 onto 3 and space it accordingly so that it plays smoothly fixed
Thank you for your mod!
Nickelony

Kibbleru wrote:

TY for mod, fixed all but i couldn't get the music to work :/
also did some big changes to improve flow
Try this MP3 (This should work 100%): http://puu.sh/72aln.zip

I really like this song, but the quality is terrible :|
Topic Starter
Kibbleru

RatedNC17 wrote:

Hello~

[Easy]
Nice job keeping hitsounds consistent
00:07:637 (4) - move this to x:308 y:100 to create a proper blanket if thats what you were going for uhmm that doesn't help?
00:15:499 (1) - move this one grid down to align with 3 without messing up with distance k
00:15:912 (2) - move 1 grid to right or at x:152 y:148 to make a nicer blanket. looked off a bit to the left ^
00:54:395 (4,5) - how about adding a clap to 4 and removing the clap for 5. At 4 there is still one more beat that can justify putting a clap here and on 5 the vocalist is the only thing here being heard so adding a silent part or taking out clap sounds better and doesn't sound too loud.hmm k
01:10:119 (1) - ctrl +J and H then move it to x:164 y:116 then ctrl +G then space the next notes (2,3) accordingly. k
01:51:499 (1) - move your 2nd slider point two grids to the left to curve a bit more to make the blanket neater k
02:51:085 (1,2) - how about tilting the sliders to the right or left and align 2 with it. it seems pretty bland here i like, fixed

[pkmnyab's Normal]
Not sure if it's just my laptop but wheres the video?
Also there are a number of straight sliders that make this look bland. maybe curve some of them or tilt to add more spice to the map
Another is try to make your hitsounds consistent. There are some parts that turn me off in terms of sound
00:08:878 (6) - move to x:180 y:224
00:09:085 - the break here is pretty useless and unneeded. you should map it to keep the unexpected stop from happening
01:15:912 (3,4) - how about making 3 the same shape as 4. 3 has a sharp curve and plays weirdly to me. maybe delete it and copy 4 onto 3 and space it accordingly so that it plays smoothly

[Hard]
Can't really say anything since stuff has been pointed out by previous modders but i agree with iNickel and flow could use some work but diff overall is actually pretty great and nicely made

[Insane]
01:09:912 (5,6,7) - i don't think a jump this huge is necessary here. perhaps make them a bit closer made it closer
02:47:153 (5,6) - another big jump here isn't necessary either. changed design a bit for better flow

Flow could use just a small bit of work here as well but overall really great. I like how you kept the hitsounds consistent throughout the whole map :D yah i already tried to fix it once q-q
Topic Starter
Kibbleru

iNickel wrote:

Kibbleru wrote:

TY for mod, fixed all but i couldn't get the music to work :/
also did some big changes to improve flow
Try this MP3 (This should work 100%): http://puu.sh/72aln.zip

I really like this song, but the quality is terrible :|
K got it working! thx for the soundtrack!
Tsumetaku

iNickel wrote:

- You need an diff. with 3 stars or lower. Just set in easy HD and OD to 0 if you don't want to re-map it.
Actually,it only needs to limit the lowest Diff in 3.25 stars now, just purpose to let it display at 3 Stars for newbies not to be scared

/me runs
DeletedUser_3044645
I just saw this



Congratzzzzzz
Zero__wind

No Dap wrote:

I just saw this



Congratzzzzzz
yo so interesting, that's also what I'm about to say
I found this map when seeing ike modding it
;w;
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▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
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BeatofIke

No Dap wrote:

I just saw this



Congratzzzzzz
No Dap you stalker! o.o Anyways, mod request via modding queue. Here's what I found! Enjoy!
[General]

[Easy]
  1. Why it the Drain Rate and Overall Difficulty 0? At least increase them by 1 or 2 to give novice players some challenge.
  2. 00:02:260 (1) - Move this slider at 00:02:208. This slider is currently off-beat.
  3. 00:20:415 (2) - You can improve flow by re-angling this slider. You can either make this slider curved or straight. Here are two examples:
    Example #2

    428,208,20415,2,0,P|444:156|440:104,1,100,0|8,0:0|0:0,0:0:0:0:
  4. 00:44:415 (5,1,2) - This spacing is inconsistent. You going to have to re-arrange these notes somehow. You can try moving 00:45:657 (1) at 28|348 and 00:46:484 (2) at 228|328.
  5. 00:45:243 (6) - Add a new combo here. You don't want your combos too much for easier difficulties. Try to keep the combo count 6 or less.
  6. 00:46:898 (3) - Flow feels weird on this slider. Try re-arranging this slider like this:
    Image and Code

    216,228,46898,2,0,B|300:248|300:248|312:296|348:328|408:332,1,225
  7. 00:54:346 (4) - I'll probably remove this clap since there is a instrumental pause in the music with only the vocals playing. If suggested, you can also remove the clap at 02:14:209 (5).
  8. 01:52:691 (2) - Spacing is slightly off. Move this note at 112|100 to fix the spacing.
[pkmnyab's Normal]
  1. Try increasing the overall difficulty a bit (preferably to 4). OD2 is just too easy for a Normal difficulty. Normal difficulty should typically have a OD and HP Drain range of 3 - 5.
  2. 00:53:519 (1,1) - the spinner appears too suddenly for a novice player to react. I recommend changing this somehow.
  3. 01:11:312 (1,2) - These notes are not perfectly stacked. Try again. Also, the notes at 02:06:760 (4,5,6) and 02:40:277 (4,1) are not perfectly stacked as well.
  4. 01:56:415 (3,4) - You have inconsistent spacing between these notes. You can try re-arranging the slider like this:
  5. 02:50:622 (5,1) - You for got to add claps on these notes. For the slider, add a clap at the end of the slider and delete the clap at the start. Do the same thing for 02:51:864 (3) as well.
[Hard]
  1. 00:40:898 (6,7) - The spacing between these notes is awkward and it just makes these notes confusing. You can try moving this slider at 420|84 and blanket this slider with 00:41:933 (1). Here is an example:
    Image and Code

    420,84,41312,2,0,P|448:104|464:136,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
  2. 00:43:588 (1,2,3) - The way you arrange these notes is pretty awkward imo. I would try re-arranging the rhythm like this (I would also fix the spacing as well):
  3. 00:47:933 (5) - I guess you can fix this spacing as well, unless you like it that way.
  4. 00:57:243 (2,3,4) - Same suggestion as above: "I guess you can fix this spacing as well, unless you like it that way."
  5. 01:39:450 (2) - Another awkward spacing issue. Try replacing this slider with 2 hit circles (stacking the first circle with 01:39:036 and moving the second circle at 292|16. Here is an example:
  6. 01:50:209 (2) - Is the drum-sampleset on the head of this slider intentional? If not, please remove the drum-sampleset.
  7. 02:12:553 (3,1) - These notes are confusing to read. Why not just delete the note at 02:12:967 (1) and add a reverse on slider 3? o.o
  8. 02:13:174 (4,5,6,7) - In addition to the last suggestion, please consider stacking 4 with 5 and 6 with the head of 02:13:795 (7).
I'll stop from here. Please get more mods for this difficulty.
[Insane]
  1. 00:17:105 (7) - The end of this slider is off-grid (325|-4). Please move this slider down.You should also fix these following sliders as well: ]01:02:622 (3) - 02:48:553 (2) - 02:50:208 (6).
  2. 00:33:657 (3) - Careful, this slider is almost off-grid, but passable. Just a precaution.
I'll stop from here. Please fix these sliders and get more mods on insane.


Not a bad map, but there there are some work to be done. I recommend a few more mods on Hard and Insane before I'm comfortable enough to star/bubble this map. Once you do that, you can call me back for a re-check. Good luck with this map! :D
pkk

BeatofIke wrote:

[pkmnyab's Normal]
  1. Try increasing the overall difficulty a bit (preferably to 4). OD2 is just too easy for a Normal difficulty. Normal difficulty should typically have a OD and HP Drain range of 3 - 5. increased OD to 4
  2. 00:53:519 (1,1) - the spinner appears too suddenly for a novice player to react. I recommend changing this somehow. removed note before spinner to give more time for players to react
  3. 01:11:312 (1,2) - These notes are not perfectly stacked. Try again. Also, the notes at 02:06:760 (4,5,6) and 02:40:277 (4,1) are not perfectly stacked as well. fixed
  4. 01:56:415 (3,4) - You have inconsistent spacing between these notes. You can try re-arranging the slider like this: fixed
  5. 02:50:622 (5,1) - You for got to add claps on these notes. For the slider, add a clap at the end of the slider and delete the clap at the start. Do the same thing for 02:51:864 (3) as well. fixed
Thank you for your mod! :)
Topic Starter
Kibbleru

BeatofIke wrote:

No Dap wrote:

I just saw this



Congratzzzzzz
No Dap you stalker! o.o Anyways, mod request via modding queue. Here's what I found! Enjoy!
[General]

Thx for modding! fixed everything unless else said

[Easy]
  1. Why it the Drain Rate and Overall Difficulty 0? At least increase them by 1 or 2 to give novice players some challenge. bleh problem right now is my easy is 3.5 stars .-. meh fixed
  2. 00:02:260 (1) - Move this slider at 00:02:208. This slider is currently off-beat. oops forgot to snap this when i changed the offset
  3. 00:20:415 (2) - You can improve flow by re-angling this slider. You can either make this slider curved or straight. Here are two examples:
    Example #2

    428,208,20415,2,0,P|444:156|440:104,1,100,0|8,0:0|0:0,0:0:0:0:
  4. 00:44:415 (5,1,2) - This spacing is inconsistent. You going to have to re-arrange these notes somehow. You can try moving 00:45:657 (1) at 28|348 and 00:46:484 (2) at 228|328.
  5. 00:45:243 (6) - Add a new combo here. You don't want your combos too much for easier difficulties. Try to keep the combo count 6 or less.
  6. 00:46:898 (3) - Flow feels weird on this slider. Try re-arranging this slider like this:
    Image and Code

    216,228,46898,2,0,B|300:248|300:248|312:296|348:328|408:332,1,225
  7. 00:54:346 (4) - I'll probably remove this clap since there is a instrumental pause in the music with only the vocals playing. If suggested, you can also remove the clap at 02:14:209 (5).
  8. 01:52:691 (2) - Spacing is slightly off. Move this note at 112|100 to fix the spacing.

[Hard]
  1. 00:40:898 (6,7) - The spacing between these notes is awkward and it just makes these notes confusing. You can try moving this slider at 420|84 and blanket this slider with 00:41:933 (1). Here is an example:
    Image and Code

    420,84,41312,2,0,P|448:104|464:136,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
  2. 00:43:588 (1,2,3) - The way you arrange these notes is pretty awkward imo. I would try re-arranging the rhythm like this (I would also fix the spacing as well):
  3. 00:47:933 (5) - I guess you can fix this spacing as well, unless you like it that way. i kinda like this one, but will change if any1 else mentions it
  4. 00:57:243 (2,3,4) - Same suggestion as above: "I guess you can fix this spacing as well, unless you like it that way." fixed this one
  5. 01:39:450 (2) - Another awkward spacing issue. Try replacing this slider with 2 hit circles (stacking the first circle with 01:39:036 and moving the second circle at 292|16. Here is an example:
  6. 01:50:209 (2) - Is the drum-sampleset on the head of this slider intentional? If not, please remove the drum-sampleset. oops o-o how did that get there
  7. 02:12:553 (3,1) - These notes are confusing to read. Why not just delete the note at 02:12:967 (1) and add a reverse on slider 3? o.o
  8. 02:13:174 (4,5,6,7) - In addition to the last suggestion, please consider stacking 4 with 5 and 6 with the head of 02:13:795 (7).
I'll stop from here. Please get more mods for this difficulty.
[Insane]
  1. 00:17:105 (7) - The end of this slider is off-grid (325|-4). Please move this slider down.You should also fix these following sliders as well: ]01:02:622 (3) - 02:48:553 (2) - 02:50:208 (6).
  2. 00:33:657 (3) - Careful, this slider is almost off-grid, but passable. Just a precaution.
ahh fixed all including the warning
I'll stop from here. Please fix these sliders and get more mods on insane.


Not a bad map, but there there are some work to be done. I recommend a few more mods on Hard and Insane before I'm comfortable enough to star/bubble this map. Once you do that, you can call me back for a re-check. Good luck with this map! :D
bleh having trouble finding ppl to mod my hard and insane lol
pkk
Just tried insane with DT. oh my god, so much fun~ well, insane by itself is lots of fun already because the flow is really good, but it's even more fun with DT. DT testplay below: You should suggest playing insane on DT/NC in your description or something~
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