good map
Thanks for modding :3 Kudosu deserved.Teara wrote:
[Normal]
02:49:60 (2) - < normal whistle sounds sound awful for this beatmap, and doesn't fit IMO. Id suggest you keep them soft I changed one whistle before these, but I dont want to change these.
[Hard]
Fast/slow sliders. This is also just personal hate towards sliders that change speed. Sometimes they are nice, but I dont think they fit in this song, and lowers overall fun ability of the diff.. Hell no. I dont agree at all.
00:46:90 (4,5,6) & 02:03:57 (1,2,3) - :/
01:01:78 (4,5) - took me 3 tries to get this right, this will piss off a lot of people. ( Probably :s ) : ))) Since you're the second person to complain about this, it shallt be changedhoo!
01:27:76 (*) - ? Place a note maybe, no hit sounds. ? It sounds great with it but I wanna keep it the way it is.
Other then that, an ok diff.
[Iqnore's Insane]
00:39:72 (1,2,3,4,5,6,7,8) - Ugly~ Stream, compared to rest of the map. I moved 1,2,3,4 a bit closer but I dont want to change anything major here without ignore's approval.
01:38:23 (11) - Move to white tick, and make spinner shorter ? It doesnt sound right on the red tick nor does it play fluildly like the rest of the map, it feels out of place. To me, it didnt feel out of place at all. Actually, I think it fits the song VERY well :o
02:54:90 (7) - ^ ^
Nice Beatmap! I can see lots of effort was put into all the diffs, Have a star
Thanks for modding :DXgor wrote:
[Overall]
Please add some tags to the map. (Like Castlevania :) I guess it makes sense. Done even though it says Castlevania in the source.
Also add a preview point (I suggest at 01:12:00)
And a Easy would be nice...(but thats no big thing)
[Normal]
Can't find anything :)
[Hard]
There was some 1/4 that sounded a bit odd but i guess they are ok....
02:00:42 (1) - This slider is quite high up... Fixed
02:40:27 (1,2,3,4,1,2,3) - This part seems a bit odd due how easy it is..... Its okay, since I didnt originally even try to make it hard. Its more of a pattern question.
[Insane]
:D
Solid map :)
Couldn't find much so here is a star :)
*star*
NormalMan, I would fill this with clapping...but that's personal taste. At least, please add some few claps. The song needs it.
0:36 - Somehow, it looks like it miss a note here ( after [4], I mean) ...tried it, and yeah, it's missing a note here, add it if you consider this an error.
1:25:117 (5)- Clap this, pl0x.
Man, I would fill this with clapping...but that's personal taste. At least, please add some few claps. The song needs it.FuukoLover wrote:
Fuuko's mod DEKIMASHITA <33'NormalClapped the ending, and thanks to this, I came up with an awesome new hitsounding to the combo
0:36 - Somehow, it looks like it miss a note here ( after [4], I mean) ...tried it, and yeah, it's missing a note here, add it if you consider this an error.
1:25:117 (5)- Clap this, pl0x.
Thank you alotly!Nakata Yuji wrote:
Alright buddy. Let's work.
Normal:
02:35:048 (2,3,4) - Very tough to read. I would consider changing this just because it's normal. Agreed. Fixed
Damn near flawless.
Hard:
02:00:004 (6) - I think it would sound better if you removed this. Moved 1/4 tick further. Makes perfect sense now
02:31:057 (2,3,4,5) - I don't like this, maybe spread them out? I refuse :D
Again, nothing really wrong.
ignore's Insane:
This is fine.
Naturally, you should be seeking a bubble. This map is great.
DoneRandomJibberish wrote:
General:
The breaks seem oddly spaced on normal and hard. I suppose it doesn't really matter though.
Normal:
00:57:037 (1,2,3) - I think these could be in a rounder shape to look a little better. Idk though :P Roundiated!
Hard:
00:37:045 (4,5,6,7) - Doesn't seem to fit the music as well as it could. Then again, those fast doubles tend to confuse me anyway for some reason, so it could just be me XD
02:20:035 (1,2,3) - It's hard to tell at first glance which beat is the slider.
Insane:
Seems fine to me.
Great map, Star~
Thanks for mod&star :3haisha_ wrote:
hey mukku
Normal:
02:16:063 [3]move it up one small square? Two small squares actually would seem to fit :D
02:24:638 [1] move it down one ^ Well, it does fix the gap between this and the previous slider but it wrecks the later pattern and goes too close to next circle
yeah the others are fine in my eyes ^^
Fixed all I didnt comment onAzure_Kyte wrote:
Here's my mod
Blue = Suggestion Red = Check this
[Normal]
00:35:93 (4,1) - Sounds completely wierd. Probably better moving these back 1/2 a beat, then adding a beat at 00:36:69. Of course make sure you re-distance snap these beats afterwards
00:36:069 (2,3) - Spacing here is NO for the easiest map of the song.
02:54:90 (1) - Move forward 1/4 beat, place a note here, then shorten the spinner by 1/4 beat
You do know that if I move it 1/4 beat forward, it will start on a blue tick and will sound VERY weird?
[Hard]
No problems found :)
[ignore's Insane]
01:59:041 (2,3,4) - Match the spacing with 4,5 and 6
02:54:90 (1) - Move forward 1/4 beat, place a note here, then shorten the spinner by 1/4 beat The comment before
No problems found :)
Good job with this beatmap. Starred
Great modding. Thank youGens wrote:
[General]
- I believe "and" in the artist field should be replaced with "&". peppy unranked a map once with this reason. Will change
- Countdown sounds weird, since when it starts, there's basically no music. But I kinda like it :o
[Normal]
01:59:067 (3) - This is the only short slider with more than one repeat. Maybe reduce them to one? It can get confusing and frustrating for new players. Done :3
[Hard]
02:14:004 (3,4,1,2,3) - Looks kinda screwed due to stacking. Fixed
02:36:036 (5) - Maybe change this slider to a circle? Just to be consistent. Done
02:53:089 (1) - In [Normal] this spinner wasn't silenced. Please be consistent with both difficulties. lol
[ignore's Insane]
01:06:095 (1,2,3) - Looks weird, and can be easily fixed. It was kind of trippy while playing, that's why I'm saying it. Fixed
~ ~ ~
ignorethis, as cool as always. Pretty good beatmap, overall. :)
Yeah, shame that you had the old version of the maps. Im flattered since you had them though :Dxxheroxx wrote:
Mod Infos:
Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.
Starts Suggestions:
Set preview point.
[Normal]
Add kiai. Where? And I dont think adding kiai to every map is a must :D
02:18:711 - Add break There already is one... Right? Atleast there is one in my edit mode
02:54:090 (1) - End -> 02:58:938 The organ sound, that the spinner is following, ends at the current position. The end you suggested ends when a next possible combo would begin. I think I'll keep it the way it is.
[Hard]
Add kiai.
00:47:016 (5,6) - LOLWUT Okay, I realized just now, that you have the old version of my map. The one where the slider 4 is slow and 5 and 6 begin before 4 ends.
02:54:090 (1) - End -> 02:58:938 Same as normal's
[ignore's Insane]
Add kiai.
00:52:083 (6) - New combo Makes sense
00:56:087 (6) - ^ ^
01:01:091 (8) - ^ Makes alot of sense
02:54:090 (1) - End -> 02:58:938
Starred~
Awesome modding. Its weird how all others overlooked the spacing in ignore's difficulty. I would say you deserve more kudosu than most of the modders that earned one.Kytoxid wrote:
[General]
Consider changing the background colour to black. What?! What is wrong with the current one? I wont even consider changing it to plain black.. It would look horrible
You might want an Easy. Im kinda lazy and Im currently supposed to make an easy to whole lot of my maps. Dunno if it'll ever happen here
[Normal]
00:44:026 (2) - Adjust this a bit to line up properly with 3, 4, 5. Thanks
00:46:027 (2) - ^ ^
00:48:080 (2) - Turn off grid snap to nicely line this up with 1. Oh yeah.. That nice addition wasnt in the edit mode when I made this map. Fixed
01:43:027 (1) - Replace this with a reversed copy of 2. Vertically or horizontally reversed? I did both.
01:58:091 (2,3,4,1) - Looks weird, slightly off being a straight line. Curved it more.
[Hard]
00:37:045 (4,5,6,7) - Didn't think these sounded/played very well.
00:42:099 (5,6) - Quite surprising, lol. (also for these you could turn off grid snap and align them better) I had a BAT confirm these sliders and he said they are okay. Aligned better though.
00:54:060 (5,6,7,8) - Not the greatest part. Also, slant them a bit more so that 1-2-5 and 5-7-9 become nicer triangles? Dont know what you mean by slant and dictionary didnt help either. But it looks like a good triangle now
02:14:004 (3) - Move this around a bit so that the endpoint lines up better with the stack. Fixed. Again.
02:18:033 (1,2,3) - Looks a bit weird; either adjust them so that 1 can fall on the endpoint of 3, or just don't put it horizontal like that. Adjusted so that the sliders end would be as far from the 1 as the 1 is from 2.
02:37:075 (4,5,6,7) - Still don't really like this pattern. Well, I love it
02:40:027 (1) - Maybe replace this slider and the area around it with a few notes; it's slightly hard to predict when it'll fall. fall?
[ignore's Insane]
01:37:098 (11) - Note sounds a bit weird by itself, maybe add 1 or 2 notes after it. (on the 1/4s) Ignore told me not to change the combo number 666. So this is a no-no
02:06:098 (4,6) - A bit misaligned, intentional? Intentional
02:16:069 (9,10,11,12) - Curve this a bit smoother? Fixed
02:28:067 (1,2,3) - Spacing's off by a bit, turn off grid snap and respace the 2. Done
02:29:043 (5,6,7) - ^ ^
02:30:018 (9,1,2,3) - ^ ^
02:31:044 (5,6,7) - ^ ^
Nice overall, star~
EEeee wrote:
Overall
In all diffs, make the last spinner end on the next white tick, sounds better imo.
Normal
01:27:089 (6) - make this look like this http://osu.ppy.sh/ss/795
add finish to the very last slider, and probably change it to a soft sound (like ignore's Insane) Done
Hard
nothing :P
do the same thing to the very last spinner
ignore's Insane
nothing :P
*star,
nice song selection
GREAT modding :3 Appreciatedarken1015 wrote:
[Normal]
00:39:19(3) - [Suggestion] How about move 1 grid up and left? Done
00:58:38(2) - [Suggestion] How about move a little right? Done
02:28:67(1) - [Suggestion] How about move a little left? Cant do it. It goes either too left or too up or too much down. My mouse is sensitive
02:30:69(1) - [Suggestion] How about move 1 grid right? I moved the next combo a little bit left instead.
[Hard]
01:24:90(5,6,7,8,9) - [Suggestion] How about make same (5,6,8) and (7,9)??? No
02:38:25(7,8,9) - Distance seems different... Fixed
[ignore's Insane]
01:15:53(9,10) - [Suggestion] How about move 3 grid left and 2 grid up? [Nazi?] Makes sense but I'll leave it as it is
01:22:59(2) - [Suggestion] How about make (2)'s end to cover (4) Done
01:32:43(2,3,4) - Move 1 grid left Done
02:00:17(7) - Move 1 grid up Makes sense
02:33:21(4) - Move 2 grid down Makes sense
Good map :3
I hope that will be ranked soon :3
Here's my star XD
Thank youu :3whymeman wrote:
[Hard]
00:58:000 (2,3,4,1,2,3,4) - This stack looks really wacky in playmode. Make sure to look into this. Changed so that the stack begins under the previous slider's ending in the playmode
[ignore's Insane]
The only issue I noticed was that the darkred combo color really fades into the map which is not neat. Please make sure to look into this. Color changed o/ Should be no problem now.