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Michiru Yamane & Yuzo Koshiro - The Gears Go Awry

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dkey
good map :)
Xgor
[Overall]
Please add some tags to the map. (Like Castlevania :)
Also add a preview point (I suggest at 01:12:00)
And a Easy would be nice...(but thats no big thing)

[Normal]

Can't find anything :)

[Hard]

There was some 1/4 that sounded a bit odd but i guess they are ok....
02:00:42 (1) - This slider is quite high up...
02:40:27 (1,2,3,4,1,2,3) - This part seems a bit odd due how easy it is.....

[Insane]

:D

Solid map :)
Couldn't find much so here is a star :)
*star*
Teara
[Normal]

02:49:60 (2) - < normal whistle sounds sound awful for this beatmap, and doesn't fit IMO. Id suggest you keep them soft

[Hard]

Fast/slow sliders. This is also just personal hate towards sliders that change speed. Sometimes they are nice, but I dont think they fit in this song, and lowers overall fun ability of the diff..

00:46:90 (4,5,6) & 02:03:57 (1,2,3) - :/
01:01:78 (4,5) - took me 3 tries to get this right, this will piss off a lot of people. ( Probably :s ) : )))
01:27:76 (*) - ? Place a note maybe, no hit sounds. ?

Other then that, an ok diff.

[Iqnore's Insane]

00:39:72 (1,2,3,4,5,6,7,8) - Ugly~ Stream, compared to rest of the map.

01:38:23 (11) - Move to white tick, and make spinner shorter ? It doesnt sound right on the red tick nor does it play fluildly like the rest of the map, it feels out of place.
02:54:90 (7) - ^

Nice Beatmap! I can see lots of effort was put into all the diffs, Have a star
Topic Starter
Mukku

Teara wrote:

[Normal]

02:49:60 (2) - < normal whistle sounds sound awful for this beatmap, and doesn't fit IMO. Id suggest you keep them soft I changed one whistle before these, but I dont want to change these.

[Hard]

Fast/slow sliders. This is also just personal hate towards sliders that change speed. Sometimes they are nice, but I dont think they fit in this song, and lowers overall fun ability of the diff.. Hell no. I dont agree at all.

00:46:90 (4,5,6) & 02:03:57 (1,2,3) - :/
01:01:78 (4,5) - took me 3 tries to get this right, this will piss off a lot of people. ( Probably :s ) : ))) Since you're the second person to complain about this, it shallt be changedhoo!
01:27:76 (*) - ? Place a note maybe, no hit sounds. ? It sounds great with it but I wanna keep it the way it is.

Other then that, an ok diff.

[Iqnore's Insane]

00:39:72 (1,2,3,4,5,6,7,8) - Ugly~ Stream, compared to rest of the map. I moved 1,2,3,4 a bit closer but I dont want to change anything major here without ignore's approval.

01:38:23 (11) - Move to white tick, and make spinner shorter ? It doesnt sound right on the red tick nor does it play fluildly like the rest of the map, it feels out of place. To me, it didnt feel out of place at all. Actually, I think it fits the song VERY well :o
02:54:90 (7) - ^ ^

Nice Beatmap! I can see lots of effort was put into all the diffs, Have a star
Thanks for modding :3 Kudosu deserved.


Xgor wrote:

[Overall]
Please add some tags to the map. (Like Castlevania :) I guess it makes sense. Done even though it says Castlevania in the source.
Also add a preview point (I suggest at 01:12:00)
And a Easy would be nice...(but thats no big thing)

[Normal]

Can't find anything :)

[Hard]

There was some 1/4 that sounded a bit odd but i guess they are ok....
02:00:42 (1) - This slider is quite high up... Fixed
02:40:27 (1,2,3,4,1,2,3) - This part seems a bit odd due how easy it is..... Its okay, since I didnt originally even try to make it hard. Its more of a pattern question.

[Insane]

:D

Solid map :)
Couldn't find much so here is a star :)
*star*
Thanks for modding :D
ignorethis
This map has been deleted on the request of its creator. It is no longer available.
Fuuko
Fuuko's mod DEKIMASHITA <33'

Normal

0:36 - Somehow, it looks like it miss a note here ( after [4], I mean) ...tried it, and yeah, it's missing a note here, add it if you consider this an error.
1:25:117 (5)- Clap this, pl0x.
Man, I would fill this with clapping...but that's personal taste. At least, please add some few claps. The song needs it.

I didn't find errors within hard and insane. Pretty good mapping skills, nice song. Star for you, and keep up the good work. ;)

*Fuuko poofs*
Topic Starter
Mukku

FuukoLover wrote:

Fuuko's mod DEKIMASHITA <33'

Normal

0:36 - Somehow, it looks like it miss a note here ( after [4], I mean) ...tried it, and yeah, it's missing a note here, add it if you consider this an error.
1:25:117 (5)- Clap this, pl0x.
Clapped the ending, and thanks to this, I came up with an awesome new hitsounding to the combo
Man, I would fill this with clapping...but that's personal taste. At least, please add some few claps. The song needs it.

I didn't find errors within hard and insane. Pretty good mapping skills, nice song. Star for you, and keep up the good work. ;)

*Fuuko poofs*[/color]
Nakata Yuji
Alright buddy. Let's work.

Normal:

02:35:048 (2,3,4) - Very tough to read. I would consider changing this just because it's normal.
Damn near flawless.
Hard:
02:00:004 (6) - I think it would sound better if you removed this.
02:31:057 (2,3,4,5) - I don't like this, maybe spread them out?
Again, nothing really wrong.
ignore's Insane:
This is fine.

Naturally, you should be seeking a bubble. This map is great.
Topic Starter
Mukku

Nakata Yuji wrote:

Alright buddy. Let's work.

Normal:

02:35:048 (2,3,4) - Very tough to read. I would consider changing this just because it's normal. Agreed. Fixed
Damn near flawless.
Hard:
02:00:004 (6) - I think it would sound better if you removed this. Moved 1/4 tick further. Makes perfect sense now
02:31:057 (2,3,4,5) - I don't like this, maybe spread them out? I refuse :D
Again, nothing really wrong.
ignore's Insane:
This is fine.

Naturally, you should be seeking a bubble. This map is great.
Thank you alotly!

Kudosu deserved
RandomJibberish
General:
The breaks seem oddly spaced on normal and hard. I suppose it doesn't really matter though.

Normal:
00:57:037 (1,2,3) - I think these could be in a rounder shape to look a little better. Idk though :P

Hard:
00:37:045 (4,5,6,7) - Doesn't seem to fit the music as well as it could. Then again, those fast doubles tend to confuse me anyway for some reason, so it could just be me XD
02:20:035 (1,2,3) - It's hard to tell at first glance which beat is the slider.

Insane:
Seems fine to me.

Great map, Star~
Topic Starter
Mukku

RandomJibberish wrote:

General:
The breaks seem oddly spaced on normal and hard. I suppose it doesn't really matter though.

Normal:
00:57:037 (1,2,3) - I think these could be in a rounder shape to look a little better. Idk though :P Roundiated!

Hard:
00:37:045 (4,5,6,7) - Doesn't seem to fit the music as well as it could. Then again, those fast doubles tend to confuse me anyway for some reason, so it could just be me XD
02:20:035 (1,2,3) - It's hard to tell at first glance which beat is the slider.

Insane:
Seems fine to me.

Great map, Star~
Done
Kerensa
hey mukku

Normal:
02:16:063 [3]move it up one small square?
02:24:638 [1] move it down one ^

yeah the others are fine in my eyes ^^
Topic Starter
Mukku

haisha_ wrote:

hey mukku

Normal:
02:16:063 [3]move it up one small square? Two small squares actually would seem to fit :D
02:24:638 [1] move it down one ^ Well, it does fix the gap between this and the previous slider but it wrecks the later pattern and goes too close to next circle

yeah the others are fine in my eyes ^^
Thanks for mod&star :3
Jinxy
[Hard]
02:53:89 (1) - The timing point in this spinner makes it that the later part will be softer that the eariler part when you get the 1k extra points. If that is not what you want, move the final timing point to the start or end of the spinner.

Starred!
Andrea
New "Detailed" modding style for help maps <3

You don't have to follow my post, remember there are not directions, but suggestions!

[File Checking...]

Video: No.
Storyboard: No.
Custom Skin: No.
Background: Yes.
Source: Yes.
Tags: Yes. (Capitalize the tags please.)
File Size: 5,29MB/24,00MB

[Overall]

Timing looks fine. Good job.

[Difficulties]

[Normal]

This difficulty is a bit hard. I suggest to make an easier difficulty.

02:08:049 (5) - New combo.
02:14:004 (1) - Remove new combo.

02:17:007 (1) - Add a break after this spinner.

[Hard]

Some unexpected change of BPM can confuse players. You have to add some storyboard warnings.

00:42:099 (5,6) - You need a storyboard warning due to BPM change.
00:45:001 (5,6) - ^
00:46:090 (4,5,6) - ^
02:03:057 (1,2,3) - ^
02:27:066 (3) - Slider repeat is partially hidden.
02:50:086 (1,1,1) - Same as 00:42:099.


[ignore's Insane]

02:13:003 (10) - New combo.
Aakiha
a so good map !
gj~ hope it will be ranked soon~
Topic Starter
Mukku
Okay fixed Jinxyjem's suggestions and osuplayer's except for the red ones. I dont know how to do that storyboarding.

I need help :D
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Mukku

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Normal]

00:35:93 (4,1) - Sounds completely wierd. Probably better moving these back 1/2 a beat, then adding a beat at 00:36:69. Of course make sure you re-distance snap these beats afterwards
00:36:069 (2,3) - Spacing here is NO for the easiest map of the song.

02:54:90 (1) - Move forward 1/4 beat, place a note here, then shorten the spinner by 1/4 beat
You do know that if I move it 1/4 beat forward, it will start on a blue tick and will sound VERY weird?


[Hard]
No problems found :)

[ignore's Insane]
01:59:041 (2,3,4) - Match the spacing with 4,5 and 6
02:54:90 (1) - Move forward 1/4 beat, place a note here, then shorten the spinner by 1/4 beat The comment before
No problems found :)

Good job with this beatmap. Starred
Fixed all I didnt comment on
Gens
[General]
  1. I believe "and" in the artist field should be replaced with "&". peppy unranked a map once with this reason.
  2. Countdown sounds weird, since when it starts, there's basically no music.
[Normal]

01:59:067 (3) - This is the only short slider with more than one repeat. Maybe reduce them to one? It can get confusing and frustrating for new players.

[Hard]

02:14:004 (3,4,1,2,3) - Looks kinda screwed due to stacking.
02:36:036 (5) - Maybe change this slider to a circle? Just to be consistent.
02:53:089 (1) - In [Normal] this spinner wasn't silenced. Please be consistent with both difficulties.

[ignore's Insane]

01:06:095 (1,2,3) - Looks weird, and can be easily fixed. It was kind of trippy while playing, that's why I'm saying it.

~ ~ ~

ignorethis, as cool as always. Pretty good beatmap, overall. :)
Topic Starter
Mukku

Gens wrote:

[General]
  1. I believe "and" in the artist field should be replaced with "&". peppy unranked a map once with this reason. Will change
  2. Countdown sounds weird, since when it starts, there's basically no music. But I kinda like it :o

[Normal]

01:59:067 (3) - This is the only short slider with more than one repeat. Maybe reduce them to one? It can get confusing and frustrating for new players. Done :3

[Hard]

02:14:004 (3,4,1,2,3) - Looks kinda screwed due to stacking. Fixed
02:36:036 (5) - Maybe change this slider to a circle? Just to be consistent. Done
02:53:089 (1) - In [Normal] this spinner wasn't silenced. Please be consistent with both difficulties. lol

[ignore's Insane]

01:06:095 (1,2,3) - Looks weird, and can be easily fixed. It was kind of trippy while playing, that's why I'm saying it. Fixed

~ ~ ~

ignorethis, as cool as always. Pretty good beatmap, overall. :)
Great modding. Thank you
Diasios
Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

Set preview point.

[Normal]

Add kiai.
02:18:711 - Add break
02:54:090 (1) - End -> 02:58:938

[Hard]


Add kiai.
00:47:016 (5,6) - LOLWUT
02:54:090 (1) - End -> 02:58:938

[ignore's Insane]

Add kiai.
00:52:083 (6) - New combo
00:56:087 (6) - ^
01:01:091 (8) - ^

02:54:090 (1) - End -> 02:58:938

Starred~
Topic Starter
Mukku

xxheroxx wrote:

Mod Infos:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

Set preview point.

[Normal]

Add kiai. Where? And I dont think adding kiai to every map is a must :D
02:18:711 - Add break There already is one... Right? Atleast there is one in my edit mode
02:54:090 (1) - End -> 02:58:938 The organ sound, that the spinner is following, ends at the current position. The end you suggested ends when a next possible combo would begin. I think I'll keep it the way it is.

[Hard]


Add kiai.
00:47:016 (5,6) - LOLWUT Okay, I realized just now, that you have the old version of my map. The one where the slider 4 is slow and 5 and 6 begin before 4 ends.
02:54:090 (1) - End -> 02:58:938 Same as normal's

[ignore's Insane]

Add kiai.
00:52:083 (6) - New combo Makes sense
00:56:087 (6) - ^ ^
01:01:091 (8) - ^ Makes alot of sense
02:54:090 (1) - End -> 02:58:938

Starred~
Yeah, shame that you had the old version of the maps. Im flattered since you had them though :D

Spinners did begin at the time you suggested for them to begin though.

Thanks for modding
Kytoxid
[General]

Consider changing the background colour to black.
You might want an Easy.

[Normal]

00:44:026 (2) - Adjust this a bit to line up properly with 3, 4, 5.
00:46:027 (2) - ^
00:48:080 (2) - Turn off grid snap to nicely line this up with 1.
01:43:027 (1) - Replace this with a reversed copy of 2.
01:58:091 (2,3,4,1) - Looks weird, slightly off being a straight line.

[Hard]

00:37:045 (4,5,6,7) - Didn't think these sounded/played very well.
00:42:099 (5,6) - Quite surprising, lol. (also for these you could turn off grid snap and align them better)
00:54:060 (5,6,7,8) - Not the greatest part. Also, slant them a bit more so that 1-2-5 and 5-7-9 become nicer triangles?
02:14:004 (3) - Move this around a bit so that the endpoint lines up better with the stack.
02:18:033 (1,2,3) - Looks a bit weird; either adjust them so that 1 can fall on the endpoint of 3, or just don't put it horizontal like that.
02:37:075 (4,5,6,7) - Still don't really like this pattern.
02:40:027 (1) - Maybe replace this slider and the area around it with a few notes; it's slightly hard to predict when it'll fall.

[ignore's Insane]

01:37:098 (11) - Note sounds a bit weird by itself, maybe add 1 or 2 notes after it. (on the 1/4s)
02:06:098 (4,6) - A bit misaligned, intentional?
02:16:069 (9,10,11,12) - Curve this a bit smoother?
02:28:067 (1,2,3) - Spacing's off by a bit, turn off grid snap and respace the 2.
02:29:043 (5,6,7) - ^
02:30:018 (9,1,2,3) - ^
02:31:044 (5,6,7) - ^

Nice overall, star~
Topic Starter
Mukku

Kytoxid wrote:

[General]

Consider changing the background colour to black. What?! What is wrong with the current one? I wont even consider changing it to plain black.. It would look horrible
You might want an Easy. Im kinda lazy and Im currently supposed to make an easy to whole lot of my maps. Dunno if it'll ever happen here

[Normal]

00:44:026 (2) - Adjust this a bit to line up properly with 3, 4, 5. Thanks
00:46:027 (2) - ^ ^
00:48:080 (2) - Turn off grid snap to nicely line this up with 1. Oh yeah.. That nice addition wasnt in the edit mode when I made this map. Fixed
01:43:027 (1) - Replace this with a reversed copy of 2. Vertically or horizontally reversed? I did both.
01:58:091 (2,3,4,1) - Looks weird, slightly off being a straight line. Curved it more.

[Hard]

00:37:045 (4,5,6,7) - Didn't think these sounded/played very well.
00:42:099 (5,6) - Quite surprising, lol. (also for these you could turn off grid snap and align them better) I had a BAT confirm these sliders and he said they are okay. Aligned better though.
00:54:060 (5,6,7,8) - Not the greatest part. Also, slant them a bit more so that 1-2-5 and 5-7-9 become nicer triangles? Dont know what you mean by slant and dictionary didnt help either. But it looks like a good triangle now
02:14:004 (3) - Move this around a bit so that the endpoint lines up better with the stack. Fixed. Again.
02:18:033 (1,2,3) - Looks a bit weird; either adjust them so that 1 can fall on the endpoint of 3, or just don't put it horizontal like that. Adjusted so that the sliders end would be as far from the 1 as the 1 is from 2.
02:37:075 (4,5,6,7) - Still don't really like this pattern. Well, I love it
02:40:027 (1) - Maybe replace this slider and the area around it with a few notes; it's slightly hard to predict when it'll fall. fall?

[ignore's Insane]

01:37:098 (11) - Note sounds a bit weird by itself, maybe add 1 or 2 notes after it. (on the 1/4s) Ignore told me not to change the combo number 666. So this is a no-no
02:06:098 (4,6) - A bit misaligned, intentional? Intentional
02:16:069 (9,10,11,12) - Curve this a bit smoother? Fixed
02:28:067 (1,2,3) - Spacing's off by a bit, turn off grid snap and respace the 2. Done
02:29:043 (5,6,7) - ^ ^
02:30:018 (9,1,2,3) - ^ ^
02:31:044 (5,6,7) - ^ ^

Nice overall, star~
Awesome modding. Its weird how all others overlooked the spacing in ignore's difficulty. I would say you deserve more kudosu than most of the modders that earned one.
EEeee
Overall
In all diffs, make the last spinner end on the next white tick, sounds better imo.

Normal
01:27:089 (6) - make this look like this http://osu.ppy.sh/ss/795
add finish to the very last slider, and probably change it to a soft sound (like ignore's Insane)


Hard
nothing :P
do the same thing to the very last spinner

ignore's Insane
nothing :P

*star,
nice song selection
Topic Starter
Mukku

EEeee wrote:

Overall
In all diffs, make the last spinner end on the next white tick, sounds better imo.

Normal
01:27:089 (6) - make this look like this http://osu.ppy.sh/ss/795
add finish to the very last slider, and probably change it to a soft sound (like ignore's Insane) Done


Hard
nothing :P
do the same thing to the very last spinner

ignore's Insane
nothing :P

*star,
nice song selection
arien666
[Normal]
00:39:19(3) - [Suggestion] How about move 1 grid up and left?
00:58:38(2) - [Suggestion] How about move a little right?
02:28:67(1) - [Suggestion] How about move a little left?
02:30:69(1) - [Suggestion] How about move 1 grid right?

[Hard]
01:24:90(5,6,7,8,9) - [Suggestion] How about make same (5,6,8) and (7,9)???
02:38:25(7,8,9) - Distance seems different...

[ignore's Insane]
01:15:53(9,10) - [Suggestion] How about move 3 grid left and 2 grid up? [Nazi?]
01:22:59(2) - [Suggestion] How about make (2)'s end to cover (4)
01:32:43(2,3,4) - Move 1 grid left
02:00:17(7) - Move 1 grid up
02:33:21(4) - Move 2 grid down

Good map :3
I hope that will be ranked soon :3

Here's my star XD
Topic Starter
Mukku

arken1015 wrote:

[Normal]
00:39:19(3) - [Suggestion] How about move 1 grid up and left? Done
00:58:38(2) - [Suggestion] How about move a little right? Done
02:28:67(1) - [Suggestion] How about move a little left? Cant do it. It goes either too left or too up or too much down. My mouse is sensitive
02:30:69(1) - [Suggestion] How about move 1 grid right? I moved the next combo a little bit left instead.

[Hard]
01:24:90(5,6,7,8,9) - [Suggestion] How about make same (5,6,8) and (7,9)??? No
02:38:25(7,8,9) - Distance seems different... Fixed

[ignore's Insane]
01:15:53(9,10) - [Suggestion] How about move 3 grid left and 2 grid up? [Nazi?] Makes sense but I'll leave it as it is
01:22:59(2) - [Suggestion] How about make (2)'s end to cover (4) Done
01:32:43(2,3,4) - Move 1 grid left Done
02:00:17(7) - Move 1 grid up Makes sense
02:33:21(4) - Move 2 grid down Makes sense

Good map :3
I hope that will be ranked soon :3

Here's my star XD
GREAT modding :3 Appreciated
XepherX3
Don't see anything wrong

maybe add this as background to Ignore's Insane
Sashinosuke
Very fun map but never finished it on ignores diff;_;
Hanyuu
Star :)
whymeman
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Mukku

whymeman wrote:

[Hard]

00:58:000 (2,3,4,1,2,3,4) - This stack looks really wacky in playmode. Make sure to look into this. Changed so that the stack begins under the previous slider's ending in the playmode

[ignore's Insane]

The only issue I noticed was that the darkred combo color really fades into the map which is not neat. Please make sure to look into this. Color changed o/ Should be no problem now.
Thank youu :3
whymeman
Alright, looking good so far. Bubbled.
ztrot
This map has been deleted on the request of its creator. It is no longer available.
Cyclone
This map has been deleted on the request of its creator. It is no longer available.
Ephemeral
Unrank pending, slider overlapping spinner in timeframe on normal.
Cyclone
Unranked, scores deleted.

Fix the BPM and the slider. 2 completely seperate BATs must rank it.
Topic Starter
Mukku
Everything fixed
Dusty
This map has been deleted on the request of its creator. It is no longer available.
Takuma
Hard:
00:46:903 (4,5) - conjoined sliders lalala

this map is quite messy at times! >O>; x2 sliders are hard to follow etc.

starred
Topic Starter
Mukku
Fixed T_T
arien666
Okay. Everything seems great now.



Proto-bubbled :3
Larto
edit: nvm
Topic Starter
Mukku
This map has been deleted on the request of its creator. It is no longer available.
kingcobra52
Hard

00:42:995 (5) - New combo for the fast sliders
00:45:012 (5) - ^
00:46:903 (4) - ^
00:47:786 (4) - New combo for the slow sliders.
02:10:745 (10) - New combo?

*pop*
Topic Starter
Mukku
Fixed
kingcobra52
Great. Rebubbled.
Starrodkirby86
I would try and say something, but I haven't played PoR, so just have this rerank and heart instead. Maybe you can use this for a subweapon or something. :cry:
Topic Starter
Mukku
Oh my god.. I can't belive how long it took for me to understand what you said ;_;

And I really have played lots of Castlevania, believe or not :D

Thanks
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