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Hanatan - glow

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Total Posts
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Topic Starter
Xiaolin
This beatmap was submitted using in-game submission on Thursday, July 17, 2014 at 8:40:45 PM

Artist: Hanatan
Title: glow
Tags: VOCALOID Hatsune Miku -Neipezi -Kirito keeno
BPM: 85
Filesize: 4862kb
Play Time: 01:47
Difficulties Available:
  1. -Neipezi's Hard (3.02 stars, 230 notes)
  2. Normal (1.75 stars, 153 notes)
Download: Hanatan - glow
Information: Scores/Beatmap Listing
---------------
花たん - glow
First Map and first rank ~ !! ~ ^ω^
Hope you enjoy it ~ ^・ω・^
BeatofIke kanpakyin 2nd Asphyxia
Modders
FantasticMiku
CrashBattle
leon1341414
Feverie Hair
- Melody
minyeob
Bonch0
_AI
AlexaBM
Winek
Rakuen
Yoeri
Sieg
baraatje123
Kibbleru
Mako Sakata
10crystalmask01
Navy NavyYa
ts8zs
Neta
Aka
HanzeR
Fluttershy03
Jemmmmy
GrayKaiser82 Gray Veyron
jonathanlfj
Samah
Flask
wcx19911123
Raose
No Dap
Gexigamma
waxman
Sonico Makaron
Mao
BeatofIke
kanpakyin
[FantasticMiku]
Hard can you change the Overall Diff. to 6?

Love, Miku
Topic Starter
Xiaolin

[FantasticMiku] wrote:

Hard can you change the Overall Diff. to 6?

Love, Miku
Okie~ Updated.
The OD is better if it was 7. :3
[FantasticMiku]
Ehm :3 00:11:611 Fix the Slider, pay attention to the rhythm :3

Love, Miku :3
Topic Starter
Xiaolin

[FantasticMiku] wrote:

Ehm :3 00:11:611 Fix the Slider, pay attention to the rhythm :3

Love, Miku :3
In which diff? o.o''
[FantasticMiku]
Oh Sorry :O In Hard :)

Make it so. :3

CrashBattle
[Normal] Slow bit more from 04.00s - 14.00s listen at rhythm, less one at slider 3rd at 12.00s and i don't understand about the hitsound when going up to 14s @.@

oh when i try this beatmap, music sound kill the hitsound ._. hitsound volume is too low than music sound, i don't know when i must click if i do hidden mods

Keep Fighting!! ;)
Xinchii
Hi ~
Just pass by a awesome Hanatan's song and take a look <3

Btw , I think the timing of this song should be :

  1. BPM : 85 (or 170)
  2. offest : 00:03:013 -

you can try to set on this timing and listen , it will be better fit with rhythm

also , you can reference some ranked map with miku original ver. here

Good luck ~ :)
Topic Starter
Xiaolin

[FantasticMiku] wrote:

Oh Sorry :O In Hard :)

Make it so. :3

The slider was at that timing when the overall 5. xD But fixed~
Thanks for modding~
Topic Starter
Xiaolin

CrashBattle wrote:

[Normal] Slow bit more from 04.00s - 14.00s listen at rhythm, less one at slider 3rd at 12.00s and i don't understand about the hitsound when going up to 14s @.@ I don't get it.. More information please.
oh when i try this beatmap, music sound kill the hitsound ._. hitsound volume is too low than music sound, i don't know when i must click if i do hidden mods I'm not really good at making hitsounds. >.<'' But thanks for the information. c: Fixed~

Keep Fighting!! ;)
Thanks for modding~
Topic Starter
Xiaolin

leon1341414 wrote:

Hi ~
Just pass by a awesome Hanatan's song and take a look <3

Btw , I think the timing of this song should be :

  1. BPM : 85 (or 170) Fixed~
  2. offest : 00:03:013 -
Fixed~
Well, a big problem happen after I changed the timing. >.<'' Do I have to re-map it?

you can try to set on this timing and listen , it will be better fit with rhythm

also , you can reference some ranked map with miku original ver. here

Good luck ~ :)
Thanks for modding~
Xinchii

Lapis Aoki wrote:

Well, a big problem happen after I changed the timing. >.<'' Do I have to re-map it?
Well , change BPM is a most major changing

so seems you need to do some adjustment or really re-map ;_;

but you will get a map with better correct timing , I think maybe it will be worth :3

Hope don't give up , you can do it :)
CrashBattle
[Easy & Normal] i've fix some timing, well i can't say it perfect cause i just human i'm worst i know it.. :) the problem is timing when [Normal] 00.01.19 - 00.01.21 i don't know to deal with it :( sorry
here is DL link for normal http://www.mediafire.com/view/mdmyvo4ykad6y04/Hanatan%20-%20glow%20(Lapis%20Aoki)%20%5BNormal%5D.osu
here is DL link for easy http://www.mediafire.com/view/l254yld7yjk3chu/Hanatan%20-%20glow%20(Lapis%20Aoki)%20%5BEasy%5D.osu
i just deal with timing, so for range i depend on u :) i've try to play it really worst when use HR mod XD
u can try it, hope this's can help
BigWilly
[Easy]

As this is Easy Increase the Circle Size

00:03:013 (1,1,1,1) - Look over the Timing of these Sliders. They are slightly off
00:40:071 (4) - Put the Repeat at the First Slider Tick
00:45:189 (4,5,6) - Please Check the Timing here
00:51:012 (1) - Put the Repeat arrow at the 2nd Slider Tick
00:57:718 (2) - Make this Slider more symmetrical
01:03:365 (6) - Bump is not in the Middle. Consider Changing
01:27:189 (1) - Put the Repeat arrow at the 2nd Slider Tick

Please Look over your Timing

Good Luck
Topic Starter
Xiaolin

CrashBattle wrote:

[Easy & Normal] i've fix some timing, well i can't say it perfect cause i just human i'm worst i know it.. :) the problem is timing when [Normal] 00.01.19 - 00.01.21 i don't know to deal with it :( sorry
here is DL link for normal http://www.mediafire.com/view/mdmyvo4ykad6y04/Hanatan%20-%20glow%20(Lapis%20Aoki)%20%5BNormal%5D.osu
here is DL link for easy http://www.mediafire.com/view/l254yld7yjk3chu/Hanatan%20-%20glow%20(Lapis%20Aoki)%20%5BEasy%5D.osu
i just deal with timing, so for range i depend on u :) i've try to play it really worst when use HR mod XD
u can try it, hope this's can help
Thank you very much ~ ! >w<

Updated~
Lust
oh its this song :3

ganbatte, maybe ill finish my set sooner or later
CrashBattle

Lapis Aoki wrote:

Thank you very much ~ ! >w<
Urwell but i'm just help less than 3% ._.

well 頑張ってね
Topic Starter
Xiaolin

Feverie wrote:

[Easy]

As this is Easy Increase the Circle Size Nope, the CS is already fine, and if I increased it, I think its gonna be hard for the new players.

00:03:013 (1,1,1,1) - Look over the Timing of these Sliders. They are slightly off Ok~
00:40:071 (4) - Put the Repeat at the First Slider Tick Already added.
00:45:189 (4,5,6) - Please Check the Timing here Checked. :3
00:51:012 (1) - Put the Repeat arrow at the 2nd Slider Tick Already added.
00:57:718 (2) - Make this Slider more symmetrical Hmm, good idea.
01:03:365 (6) - Bump is not in the Middle. Consider Changing Ok.
01:27:189 (1) - Put the Repeat arrow at the 2nd Slider Tick Already added.

Please Look over your Timing

Good Luck
Thanks for modding!
Topic Starter
Xiaolin
Updated every mod. c:
Topic Starter
Xiaolin
Alright, map is ready to go for ranked and ready to have more mods~ o/
Topic Starter
Xiaolin

Lust wrote:

oh its this song :3

ganbatte, maybe ill finish my set sooner or later
Remind me to mod it after you finish it~ :3 GL ~ !
CrashBattle
[Easy & Normal]
i've update some part, i think this's more better than before. ._.

Easy : http://www.mediafire.com/view/n523il56mjdi9vq/Hanatan%20-%20glow%20%28Lapis%20Aoki%29%20%5BEasy%5D.osu
Normal : http://www.mediafire.com/view/2c1nvv2g2mm7gm6/Hanatan%20-%20glow%20%28Lapis%20Aoki%29%20%5BNormal%5D.osu

i forget part i was edit ._. but just fix timing, my conversation is bad so just can mod like this
Topic Starter
Xiaolin

CrashBattle wrote:

[Easy & Normal]
i've update some part, i think this's more better than before. ._.

Easy : http://www.mediafire.com/view/n523il56mjdi9vq/Hanatan%20-%20glow%20%28Lapis%20Aoki%29%20%5BEasy%5D.osu
Normal : http://www.mediafire.com/view/2c1nvv2g2mm7gm6/Hanatan%20-%20glow%20%28Lapis%20Aoki%29%20%5BNormal%5D.osu

i forget part i was edit ._. but just fix timing, my conversation is bad so just can mod like this
Thanks Crash~ c: Updated.
- Melody
IRC-Mod ~

13:35 Lapis Aoki: Did you finish the IRC?
13:35 - Melody: Hm?
13:36 Lapis Aoki: The IRC mod wich you did ysterday.
13:36 Lapis Aoki: Yesterday*
13:36 - Melody: Did you fixed the spacings?
13:43 Lapis Aoki: What spacing? o.o''
13:43 Lapis Aoki: I forgot it I guess. >.<'' Sorry.
13:43 - Melody: The Distance Snap.
13:43 Lapis Aoki: Oh.
13:43 Lapis Aoki: Yes I did.
13:44 *- Melody is editing [http://osu.ppy.sh/b/351970 Hanatan - glow [Easy]]
13:44 Lapis Aoki: Let's begin again.
13:44 - Melody: 00:56:483 (1) - Slider or Circles at blue ticks are difficult to hit for newbies
13:45 - Melody: 00:56:483 (1,2) - And also they have not the right Distance Snap
13:46 - Melody: Do it like this
13:46 - Melody: http://puu.sh/6Hfqo.jpg
13:46 - Melody: wait
13:46 - Melody: 00:57:616 -
13:46 - Melody: http://puu.sh/6HfsP.jpg *
13:47 Lapis Aoki: Gonna fix them.
13:47 - Melody: ok
13:49 - Melody: 00:59:483 (3,4,5,6,7) - Make them like this :
13:49 - Melody: 1. http://puu.sh/6HfAk.jpg
13:49 - Melody: 2. http://puu.sh/6HfBA.jpg
13:50 - Melody: 3. http://puu.sh/6HfCW.jpg
13:51 - Melody: 01:14:307 (5) - Why is this not snapped?
13:51 - Melody: Snap it on 01:15:718 -
13:52 - Melody: 01:16:424 (1,2,3,4,5,6,7) - Distance Snap !
13:53 - Melody: http://puu.sh/6HfK0.jpg
13:53 - Melody: 01:20:307 (1) - Let it end on the red tick 01:21:718 -
13:54 - Melody: 01:32:660 (1) - Ctrl + H
13:55 Lapis Aoki: http://tinypic.com/r/2ugz3n4/8 Is it fine if I did it like this.
13:55 Lapis Aoki: And I'll try to get all these modes together.
13:55 - Melody: 01:23:483 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2) - Distance !
13:55 - Melody: Yes, its fine
13:55 - Melody: Tell me if you do it, then we can continue with normal.
13:56 Lapis Aoki: Ok, I'll start fixing them.
13:56 - Melody: Okay.
14:03 Lapis Aoki: https://osu.ppy.sh/ss/1303090
14:04 - Melody: Let it end on the white tick.
14:04 Lapis Aoki: Okay.
14:14 Lapis Aoki: Okay, done~
14:14 Lapis Aoki: We can now start with normal.
14:14 - Melody: Yes.
14:15 - Melody: 00:04:424 (1,2) - Do it like this ;
14:15 - Melody: http://puu.sh/6HgVo.jpg
14:15 - Melody: Looks better
14:16 - Melody: 00:05:836 (1,2) -
14:16 - Melody: http://puu.sh/6HgWR.jpg
14:16 - Melody: 00:07:248 (1,2) -
14:16 - Melody: http://puu.sh/6HgZt.jpg
14:17 - Melody: 00:08:660 (1,2) -
14:17 - Melody: http://puu.sh/6Hh09.jpg
14:17 - Melody: 00:10:071 (1,2) -
14:17 - Melody: http://puu.sh/6Hh1G.jpg
14:17 - Melody: ~ When you do this, it looks more beautiful and not messed up (:
14:18 - Melody: 00:11:483 (1,2,3) -
14:18 - Melody: http://puu.sh/6Hh5h.jpg
14:19 - Melody: 00:20:307 (2,3,4,1,2,3) - Use Distance Snap, player will think, that these are streams
14:20 - Melody: 00:43:954 (2,3,4) - ^
14:20 - Melody: http://puu.sh/6Hha8.jpg
14:21 - Melody: 01:02:307 (5) - Ctrl + J
14:21 - Melody: 01:04:071 (6) - Roate by +45°
14:22 - Melody: http://puu.sh/6Hhej.jpg
14:22 - Melody: It's better for the flow
14:22 - Melody: 01:04:777 (1,2,3) - They are not exactly stacked, fix it.
14:23 - Melody: 01:18:189 (2,3,4,5) - I dont like this shape, this looks better : http://puu.sh/6Hhhm.jpg
14:24 - Melody: Because of the curve.
14:24 - Melody: 01:19:777 (1) - Delete this, it doesn't fit in there & it's hard to hit a Circle on a blue tick for newbies.
14:24 - Melody: 01:22:071 (4) - Add Finish
14:25 - Melody: 01:28:071 (1) - Move it to the red tick at 01:28:071 - it's fit more in there
14:25 - Melody: 01:33:895 (3) - ^ (red tick!)
14:26 - Melody: 01:39:365 (1) - ^
14:26 - Melody: That was it with normal, call me back so we can continue with Hard
14:39 Lapis Aoki: Okay, ready for hard~ c:
14:42 Lapis Aoki: We can start now~
14:42 - Melody: Good.
14:43 - Melody: 00:03:365 (2,3,4) - Copy them
14:43 - Melody: & paste it to 00:04:777 -
14:43 - Melody: and make ctrl + h
14:43 - Melody: So it'll be similar
14:43 - Melody: 00:10:424 (1,2,3) - ctrl + g
14:43 - Melody: 00:07:601 (1,2,3) - ^
14:44 - Melody: 00:11:836 (1,2,3,4) - This looks ugly
14:44 - Melody: http://puu.sh/6Hij1.jpg
14:44 - Melody: This have more shape.
14:45 - Melody: 00:13:424 (1) - Cut this until this 00:13:777 - point
14:45 - Melody: and add a Circle here
14:45 - Melody: 00:13:954 -
14:46 - Melody: http://puu.sh/6Hin9.jpg
14:46 - Melody: 00:15:895 (7,1) - Move them to : x288 y272, for a blanket
14:47 - Melody: 00:16:071 (1) - Copy this and paste it at 00:17:130 -
14:47 - Melody: and make Ctrl + h
14:48 - Melody: http://puu.sh/6Hisy.jpg
14:48 - Melody: 00:16:954 (2) - is stacked with 00:18:012 (2) - in the screen
14:48 - Melody: http://puu.sh/6HiuM.jpg
14:50 - Melody: 00:32:483 (4) - make it like this for a better flow : http://puu.sh/6Hizw.jpg
14:51 - Melody: 00:43:954 (5,6,7,1,2,3) - Fix the Distance Snap here
14:52 - Melody: http://puu.sh/6HiEH.jpg
14:52 - Melody: http://puu.sh/6HiFb.jpg
14:52 - Melody: 00:44:836 (7) - is stacked with 00:45:895 (2) -
14:52 - Melody: 00:50:307 (6,7) - Make them a little bit round to keep the flow to the next slider
14:53 - Melody: http://puu.sh/6HiJk.jpg
14:54 - Melody: 00:49:601 (5) - Make it like this, to have a good transition : http://puu.sh/6HiLL.jpg
14:54 - Melody: 00:51:189 (2) - ctrl + h
14:55 - Melody: And rotate it to +18°
14:55 - Melody: 00:51:718 (3,4) - Make here a curve to for the slider flow
14:55 - Melody: http://puu.sh/6HiQf.jpg
14:56 - Melody: 00:53:130 (6,7) - Curve http://puu.sh/6HiRQ.jpg
14:57 - Melody: 01:22:071 (5) - Stack this with 01:19:954 (3) -
14:57 - Melody: 01:22:071 (5) - Add Finish
14:57 - Melody: 01:25:071 (1) - NC
14:58 - Melody: 01:25:071 (1,2) - This doesn't flow with the previous Slider
14:58 - Melody: http://puu.sh/6HiYr.jpg
14:58 - Melody: That's much better
14:58 - Melody: 01:28:248 (7) - x336 y216 , same reason as above.
14:59 - Melody: 01:38:307 (5) - Cut this Slider : http://puu.sh/6Hj28.jpg


~Good Luck !
Topic Starter
Xiaolin

- Melody wrote:

IRC-Mod ~

13:35 Lapis Aoki: Did you finish the IRC?
13:35 - Melody: Hm?
13:36 Lapis Aoki: The IRC mod wich you did ysterday.
13:36 Lapis Aoki: Yesterday*
13:36 - Melody: Did you fixed the spacings?
13:43 Lapis Aoki: What spacing? o.o''
13:43 Lapis Aoki: I forgot it I guess. >.<'' Sorry.
13:43 - Melody: The Distance Snap.
13:43 Lapis Aoki: Oh.
13:43 Lapis Aoki: Yes I did.
13:44 *- Melody is editing [http://osu.ppy.sh/b/351970 Hanatan - glow [Easy]]
13:44 Lapis Aoki: Let's begin again.
13:44 - Melody: 00:56:483 (1) - Slider or Circles at blue ticks are difficult to hit for newbies
13:45 - Melody: 00:56:483 (1,2) - And also they have not the right Distance Snap
13:46 - Melody: Do it like this
13:46 - Melody: http://puu.sh/6Hfqo.jpg
13:46 - Melody: wait
13:46 - Melody: 00:57:616 -
13:46 - Melody: http://puu.sh/6HfsP.jpg *
13:47 Lapis Aoki: Gonna fix them.
13:47 - Melody: ok
13:49 - Melody: 00:59:483 (3,4,5,6,7) - Make them like this :
13:49 - Melody: 1. http://puu.sh/6HfAk.jpg
13:49 - Melody: 2. http://puu.sh/6HfBA.jpg
13:50 - Melody: 3. http://puu.sh/6HfCW.jpg
13:51 - Melody: 01:14:307 (5) - Why is this not snapped?
13:51 - Melody: Snap it on 01:15:718 -
13:52 - Melody: 01:16:424 (1,2,3,4,5,6,7) - Distance Snap !
13:53 - Melody: http://puu.sh/6HfK0.jpg
13:53 - Melody: 01:20:307 (1) - Let it end on the red tick 01:21:718 -
13:54 - Melody: 01:32:660 (1) - Ctrl + H
13:55 Lapis Aoki: http://tinypic.com/r/2ugz3n4/8 Is it fine if I did it like this.
13:55 Lapis Aoki: And I'll try to get all these modes together.
13:55 - Melody: 01:23:483 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2) - Distance !
13:55 - Melody: Yes, its fine
13:55 - Melody: Tell me if you do it, then we can continue with normal.
13:56 Lapis Aoki: Ok, I'll start fixing them.
13:56 - Melody: Okay.
14:03 Lapis Aoki: https://osu.ppy.sh/ss/1303090
14:04 - Melody: Let it end on the white tick.
14:04 Lapis Aoki: Okay.
14:14 Lapis Aoki: Okay, done~
14:14 Lapis Aoki: We can now start with normal.
14:14 - Melody: Yes.
14:15 - Melody: 00:04:424 (1,2) - Do it like this ;
14:15 - Melody: http://puu.sh/6HgVo.jpg
14:15 - Melody: Looks better
14:16 - Melody: 00:05:836 (1,2) -
14:16 - Melody: http://puu.sh/6HgWR.jpg
14:16 - Melody: 00:07:248 (1,2) -
14:16 - Melody: http://puu.sh/6HgZt.jpg
14:17 - Melody: 00:08:660 (1,2) -
14:17 - Melody: http://puu.sh/6Hh09.jpg
14:17 - Melody: 00:10:071 (1,2) -
14:17 - Melody: http://puu.sh/6Hh1G.jpg
14:17 - Melody: ~ When you do this, it looks more beautiful and not messed up (:
14:18 - Melody: 00:11:483 (1,2,3) -
14:18 - Melody: http://puu.sh/6Hh5h.jpg
14:19 - Melody: 00:20:307 (2,3,4,1,2,3) - Use Distance Snap, player will think, that these are streams
14:20 - Melody: 00:43:954 (2,3,4) - ^
14:20 - Melody: http://puu.sh/6Hha8.jpg
14:21 - Melody: 01:02:307 (5) - Ctrl + J
14:21 - Melody: 01:04:071 (6) - Roate by +45°
14:22 - Melody: http://puu.sh/6Hhej.jpg
14:22 - Melody: It's better for the flow
14:22 - Melody: 01:04:777 (1,2,3) - They are not exactly stacked, fix it.
14:23 - Melody: 01:18:189 (2,3,4,5) - I dont like this shape, this looks better : http://puu.sh/6Hhhm.jpg
14:24 - Melody: Because of the curve.
14:24 - Melody: 01:19:777 (1) - Delete this, it doesn't fit in there & it's hard to hit a Circle on a blue tick for newbies.
14:24 - Melody: 01:22:071 (4) - Add Finish
14:25 - Melody: 01:28:071 (1) - Move it to the red tick at 01:28:071 - it's fit more in there
14:25 - Melody: 01:33:895 (3) - ^ (red tick!)
14:26 - Melody: 01:39:365 (1) - ^
14:26 - Melody: That was it with normal, call me back so we can continue with Hard
14:39 Lapis Aoki: Okay, ready for hard~ c:
14:42 Lapis Aoki: We can start now~
14:42 - Melody: Good.
14:43 - Melody: 00:03:365 (2,3,4) - Copy them
14:43 - Melody: & paste it to 00:04:777 -
14:43 - Melody: and make ctrl + h
14:43 - Melody: So it'll be similar
14:43 - Melody: 00:10:424 (1,2,3) - ctrl + g
14:43 - Melody: 00:07:601 (1,2,3) - ^
14:44 - Melody: 00:11:836 (1,2,3,4) - This looks ugly
14:44 - Melody: http://puu.sh/6Hij1.jpg
14:44 - Melody: This have more shape.
14:45 - Melody: 00:13:424 (1) - Cut this until this 00:13:777 - point
14:45 - Melody: and add a Circle here
14:45 - Melody: 00:13:954 -
14:46 - Melody: http://puu.sh/6Hin9.jpg
14:46 - Melody: 00:15:895 (7,1) - Move them to : x288 y272, for a blanket
14:47 - Melody: 00:16:071 (1) - Copy this and paste it at 00:17:130 -
14:47 - Melody: and make Ctrl + h
14:48 - Melody: http://puu.sh/6Hisy.jpg
14:48 - Melody: 00:16:954 (2) - is stacked with 00:18:012 (2) - in the screen
14:48 - Melody: http://puu.sh/6HiuM.jpg
14:50 - Melody: 00:32:483 (4) - make it like this for a better flow : http://puu.sh/6Hizw.jpg
14:51 - Melody: 00:43:954 (5,6,7,1,2,3) - Fix the Distance Snap here
14:52 - Melody: http://puu.sh/6HiEH.jpg
14:52 - Melody: http://puu.sh/6HiFb.jpg
14:52 - Melody: 00:44:836 (7) - is stacked with 00:45:895 (2) -
14:52 - Melody: 00:50:307 (6,7) - Make them a little bit round to keep the flow to the next slider
14:53 - Melody: http://puu.sh/6HiJk.jpg
14:54 - Melody: 00:49:601 (5) - Make it like this, to have a good transition : http://puu.sh/6HiLL.jpg
14:54 - Melody: 00:51:189 (2) - ctrl + h
14:55 - Melody: And rotate it to +18°
14:55 - Melody: 00:51:718 (3,4) - Make here a curve to for the slider flow
14:55 - Melody: http://puu.sh/6HiQf.jpg
14:56 - Melody: 00:53:130 (6,7) - Curve http://puu.sh/6HiRQ.jpg
14:57 - Melody: 01:22:071 (5) - Stack this with 01:19:954 (3) -
14:57 - Melody: 01:22:071 (5) - Add Finish
14:57 - Melody: 01:25:071 (1) - NC
14:58 - Melody: 01:25:071 (1,2) - This doesn't flow with the previous Slider
14:58 - Melody: http://puu.sh/6HiYr.jpg
14:58 - Melody: That's much better
14:58 - Melody: 01:28:248 (7) - x336 y216 , same reason as above.
14:59 - Melody: 01:38:307 (5) - Cut this Slider : http://puu.sh/6Hj28.jpg
06:36 Lapis Aoki: Done hard~
~Good Luck !
Thanks - Melody! I fixed some of your mod. :3 It was really helpful.

Updated~
minyeob
Hanatan rocks~~

[Easy]
01:23:483 (3) - I think you should add New combo on here :p

[Hard]
00:14:307 (3) - Maybe New combo on here. (Suggestion)
01:27:012 (8) - Timing is wrong I think D: I sugeest making this 1/4 beat longer. It should be end on 1:28:424
01:28:248 (9) - Delete this if you extended 01:27:012 (8) :D and add a note on 01:28:777

Good luck
Boncho
Hey, from my Queue~

Easy


00:14:307 (5,1,2,3) - use Distance Snap!
00:47:483 add a circle
00:47:836 add a circle
00:47:836 (1,2,3,4) - place them on 00:48:189
00:46:424 (6) - extend slider till 00:47:483
00:53:130 (3) - shorten slider till 00:53:660
00:54:189 (4,5) - there are many messy parts on your beatmap like this part. I would recommend you to do this and the same parts like this:


Normal


Change Circle Size to 3!
00:38:307 (2,3,4) - Distance Snap!
01:26:660 (5,1) - ^
01:32:307 (2,3) - ^
01:32:307 (2,3) - ^
01:39:365 (1) - remove NC
01:40:424 (3) - NC
please set kiai time at 01:24:895
please end kiai time at 01:47:483
Fix all your timing Sections!

good luck!~
Topic Starter
Xiaolin

minyeob wrote:

Hanatan rocks~~

[Easy]
01:23:483 (3) - I think you should add New combo on here :p Umm.. Sorry but nope.

[Hard]
00:14:307 (3) - Maybe New combo on here. (Suggestion) Nope.
01:27:012 (8) - Timing is wrong I think D: I sugeest making this 1/4 beat longer. It should be end on 1:28:424 Fixed.
01:28:248 (9) - Delete this if you extended 01:27:012 (8) :D and add a note on 01:28:777 Fixed.

Good luck
Thanks for modding min~ ! c:
Topic Starter
Xiaolin

Bonch0 wrote:

Hey, from my Queue~

Easy


00:14:307 (5,1,2,3) - use Distance Snap! Ok.
00:47:483 add a circle Ok.
00:47:836 add a circle Here is already a slider, so no.
00:47:836 (1,2,3,4) - place them on 00:48:189 Nope, its looks fine like this.
00:46:424 (6) - extend slider till 00:47:483 Sorry, but no.
00:53:130 (3) - shorten slider till 00:53:660 Fixed.
00:54:189 (4,5) - there are many messy parts on your beatmap like this part. I would recommend you to do this and the same parts like this:

Fixed.

Normal


Change Circle Size to 3! Nah. Its already fine like that. :3
00:38:307 (2,3,4) - Distance Snap! Okay~
01:26:660 (5,1) - ^ ^
01:32:307 (2,3) - ^ ^
01:32:307 (2,3) - ^ ^
01:39:365 (1) - remove NC Fixed.
01:40:424 (3) - NC Fixed.
please set kiai time at 01:24:895 Nope.
please end kiai time at 01:47:483 The finish dosen't start at that time, so no.
Fix all your timing Sections! Okay, I'll try my best~ ^^

good luck!~
Thanks for modding~
_AI
y u no poke me earlier ;w;;;i won't bite

[Kirito's Hard]
00:04:071 (4,1) - You could make a jump here to represent the heavier beat
00:05:483 (2,1) - ^
00:07:954 (4,1) - ^Yup, this is what I am talking about
00:09:718 (4,5) - ^
00:11:483 (1) - ^
00:13:954 (4) - http://puu.sh/6JFcd.jpg This could help the flow, (4) Copied from 00:13:601 (3) -
00:23:483 (3,1) - You could make the distance smaller as it is a 1/2 beat but the origin distance is same as previous 1/1 beat >00:22:777 (1,2,3) -
00:28:424 (1,2,3,4) - Some creative pattern would be nice :) Suggest: http://puu.sh/6JFj3.jpg
00:31:601 (2) - Maybe you should consider adding a note here, the missing beat is just tricking players
00:39:365 (5,1) - This isn't nice to play :(. but I don't think anything is wrong tho, just forget about it
00:45:365 (1,2) - Copy and Paste the same curve slider
00:49:954 (4,5) - I don't think pattern like this fit slow song... but... nevermind :p nothing wrong too just imo
00:57:718 (1,2,3,4,1) - Suggest something like this, you should follow the NC in it tho, http://puu.sh/6JFsn.jpg
00:59:307 (8) - A normal triple will do well here
01:07:954 (1) - Suggest you put it below 01:07:248 (5) - rather on upper level of it http://puu.sh/6JFw7.jpg
01:13:601 (1,2,3,4,5) - Suggest something like this, could be better to play http://puu.sh/6JFy2.jpg
01:16:071 (6) - Stacking on 01:16:424 (1) - would be nicer :)
01:17:836 (1) - Remove NC
01:18:365 (2) - NC as the distance of notes increased
01:34:071 (2) - CTRL G to match 01:34:601 (1)
01:36:895 (2,3) - Avoid contact, bigger spacing will help

[Normal]
00:03:013 (1) - Why not? :D http://puu.sh/6JFKB.jpg
00:04:424 (1,2) - Blanket could be improved
00:05:836 (1,2,1) - ^
00:07:248 (1,2) - ^
00:10:424 (2,1,2) - doesn't look nice tho, use 00:10:071 (1) as a centre circle, 00:10:071 (1,2) - Increase the distance between them same as 00:11:836 (2) - , then make a big bracket , best if you could avoid any overlapping on sliders Suggest: http://puu.sh/6JFTD.jpg
00:13:424 (3) - NC, CTRL G, Remove 1 repeat
00:13:954 (4) - Add a note stacking 00:14:307 (5) -
00:16:777 (3) - You could Copy and Paste 00:14:660 (1) - , then CTRL H > CTRL G to make the slider match each other like a pair
00:17:836 (4,5,6) - Suggest this http://puu.sh/6JFZc.jpg
00:31:248 (1) - You should start your map here as this is the first beat of the rhythm, adding a note will do well
00:33:012 (2) - A larger distance will help alot here, its a 1/1 but the distance is just same as 1/2 00:34:071 (3,4) -
00:34:071 (3) - NC
00:38:307 (2,3) - Same as 00:33:012 (2)
00:39:718 (3) - NC
00:42:189 (1) - This will really confuse player...
00:45:012 (1) - Change the slider curve to down as to match the angel you cut in from previous note http://puu.sh/6JG6Q.jpg
00:47:836 (4) - NC
00:49:601 (5) - Spacing problem like the previous I noticed
01:04:071 (6,1) - Bad flow
01:05:483 (3,5) - Why don't just copy and paste one and another?
01:11:130 (2,4) - Avoid any overlap between sliders
01:13:601 (5) - NC
01:21:718 (2) - Suggest not to stack
01:23:483 (1,2) - Better blanket could be apply
01:24:895 (3) - NC for Kiai Time
01:26:660 (5) - 2x repeat doesn't fit
01:30:542 (5) - NC here instead of 01:31:601 (1) - here
01:32:307 (2) - Same as the previous slider I said, 2x repeat doesn't fit
01:37:954 (5) -
01:40:424 (1) - NC
01:41:836 (1) - NC

hanatan <33 huhu
Topic Starter
Xiaolin

_AI wrote:

y u no poke me earlier ;w;;;i won't bite

[Normal]
00:03:013 (1) - Why not? :D http://puu.sh/6JFKB.jpg Ok, fixed. :3
00:04:424 (1,2) - Blanket could be improved Nope.
00:05:836 (1,2,1) - ^ ^
00:07:248 (1,2) - ^ ^
00:10:424 (2,1,2) - doesn't look nice tho, use 00:10:071 (1) as a centre circle, 00:10:071 (1,2) - Increase the distance between them same as 00:11:836 (2) - , then make a big bracket , best if you could avoid any overlapping on sliders Suggest: http://puu.sh/6JFTD.jpg Ok.
00:13:424 (3) - NC, CTRL G, Remove 1 repeat I prefer it with 2 repeat.
00:13:954 (4) - Add a note stacking 00:14:307 (5) - Its gonna be hard for the people who just started playing normal.
00:16:777 (3) - You could Copy and Paste 00:14:660 (1) - , then CTRL H > CTRL G to make the slider match each other like a pair Fixed.
00:17:836 (4,5,6) - Suggest this http://puu.sh/6JFZc.jpg Fixed.
00:31:248 (1) - You should start your map here as this is the first beat of the rhythm, adding a note will do well Added.
00:33:012 (2) - A larger distance will help alot here, its a 1/1 but the distance is just same as 1/2 00:34:071 (3,4) - Ok.
00:34:071 (3) - NC Ok.
00:38:307 (2,3) - Same as 00:33:012 (2) Fixed.
00:39:718 (3) - NC Ok.
00:42:189 (1) - This will really confuse player... Ok, I fixed that part. :3
00:45:012 (1) - Change the slider curve to down as to match the angel you cut in from previous note http://puu.sh/6JG6Q.jpg Fixed.
00:47:836 (4) - NC Ok.
00:49:601 (5) - Spacing problem like the previous I noticed Fixed the problem. x3
01:04:071 (6,1) - Bad flow Seems perfect to me, if people complained about it, I'll try to deal with it.
01:05:483 (3,5) - Why don't just copy and paste one and another? Ok, I fixed it. >o<
01:11:130 (2,4) - Avoid any overlap between sliders Ok.
01:13:601 (5) - NC Ok.
01:21:718 (2) - Suggest not to stack The stack is fine in this part. :/

01:23:483 (1,2) - Better blanket could be apply Ok.
01:24:895 (3) - NC for Kiai Time Ok.
01:26:660 (5) - 2x repeat doesn't fit It fits.
01:30:542 (5) - NC here instead of 01:31:601 (1) - here Ok.
01:32:307 (2) - Same as the previous slider I said, 2x repeat doesn't fit It does fit. >w>''
01:37:954 (5) - ..
01:40:424 (1) - NC Ok.
01:41:836 (1) - NC ^

hanatan <33 huhu
Thanks AI~! I'll tell Kirito-kun to fix his diff. c:
-Neipezi
_AI

_AI wrote:

y u no poke me earlier ;w;;;i won't bite

[Kirito's Hard]
00:04:071 (4,1) - You could make a jump here to represent the heavier beat :arrow: ok
00:05:483 (2,1) - ^ :arrow: ^
00:07:954 (4,1) - ^Yup, this is what I am talking about :arrow: ^
00:09:718 (4,5) - ^ :arrow: ^
00:11:483 (1) - ^ :arrow: ^
00:13:954 (4) - http://puu.sh/6JFcd.jpg This could help the flow, (4) Copied from 00:13:601 (3) - :arrow: ^
00:23:483 (3,1) - You could make the distance smaller as it is a 1/2 beat but the origin distance is same as previous 1/1 beat >00:22:777 (1,2,3) - :arrow: it sounds like a drum and clap sounds.
00:28:424 (1,2,3,4) - Some creative pattern would be nice :) Suggest: http://puu.sh/6JFj3.jpg :arrow: change
00:31:601 (2) - Maybe you should consider adding a note here, the missing beat is just tricking players :arrow: 00:31:601 - circle add
00:39:365 (5,1) - This isn't nice to play :(. but I don't think anything is wrong tho, just forget about it :arrow: hmm, ok
00:45:365 (1,2) - Copy and Paste the same curve slider :arrow: nope..
00:49:954 (4,5) - I don't think pattern like this fit slow song... but... nevermind :p nothing wrong too just imo :arrow: change the circle
00:57:718 (1,2,3,4,1) - Suggest something like this, you should follow the NC in it tho, http://puu.sh/6JFsn.jpg :arrow: Fixed!
00:59:307 (8) - A normal triple will do well here :arrow: nope
01:07:954 (1) - Suggest you put it below 01:07:248 (5) - rather on upper level of it http://puu.sh/6JFw7.jpg :arrow: oh, so good
01:13:601 (1,2,3,4,5) - Suggest something like this, could be better to play http://puu.sh/6JFy2.jpg :arrow: ^
01:16:071 (6) - Stacking on 01:16:424 (1) - would be nicer :)
01:17:836 (1) - Remove NC :arrow: nope
01:18:365 (2) - NC as the distance of notes increased :arrow: nope
01:34:071 (2) - CTRL G to match 01:34:601 (1) :arrow: fixed
01:36:895 (2,3) - Avoid contact, bigger spacing will help :arrow: x1.2 change


hanatan <33 huhu

thank you for modding

change code
osu file format v12

[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 83566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 36895,59483,76424,84895,96189
DistanceSpacing: 1.2
BeatDivisor: 8
GridSize: 4

[Metadata]
Title:glow
TitleUnicode:glow
Artist:Hanatan
ArtistUnicode:Hanatan
Creator:Lapis Aoki
Version:-Kirito's Hard
Source:
Tags:VOCALOID Hatsune Miku -Kirito
BeatmapID:365757
BeatmapSetID:141048

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 0,177,198
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24,172,48012,1,0,1:0:0:0:
56,104,48189,6,0,P|148:92|200:184,1,210,4|0,3:0|1:0,0:0:0:0:
176,288,49248,1,0,0:0:0:0:
272,336,49601,1,4,3:0:0:0:
328,248,49954,1,4,3:0:0:0:
328,248,50130,1,2,0:0:0:0:
328,248,50307,2,0,P|384:248|432:260,1,105,0|0,1:0|0:0,0:0:0:0:
472,256,50836,1,0,0:0:0:0:
500,228,51012,5,4,3:0:0:0:
424,156,51365,2,0,P|419:130|420:104,1,52.5,2|2,0:0|0:0,0:0:0:0:
456,64,51718,2,0,P|408:72|348:68,1,105,0|2,1:0|0:0,0:0:0:0:
284,28,52248,1,0,0:0:0:0:
232,88,52424,2,0,L|240:196,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
84,32,53483,1,4,3:0:0:0:
64,108,53660,1,0,1:0:0:0:
108,172,53836,6,0,P|164:176|216:160,1,105,4|2,3:0|0:0,0:0:0:0:
244,64,54542,2,0,P|356:56|440:104,1,210,0|4,1:0|3:0,0:0:0:0:
384,192,55601,1,2,0:0:0:0:
384,192,55777,1,2,0:0:0:0:
384,192,55954,1,0,1:0:0:0:
440,280,56307,1,2,0:0:0:0:
364,352,56660,6,0,L|252:344,1,105,4|2,3:0|0:0,0:0:0:0:
196,260,57365,1,0,1:0:0:0:
248,168,57718,5,4,3:0:0:0:
248,168,57895,2,0,L|304:160,1,52.5,0|4,1:0|3:0,0:0:0:0:
192,104,58248,1,8,3:0:0:0:
120,132,58424,1,4,3:0:0:0:
120,212,58601,5,0,3:0:0:0:
120,212,58689,1,0,3:0:0:0:
120,212,58777,1,0,1:0:0:0:
196,236,58954,1,4,3:0:0:0:
172,312,59130,1,0,1:0:0:0:
232,364,59307,2,0,L|272:356,1,26.25,4|0,3:0|1:0,0:0:0:0:
296,368,59483,6,0,P|352:364|400:344,1,105,2|2,0:3|0:0,0:0:0:0:
452,256,60189,1,0,1:0:0:0:
452,256,60542,1,2,0:0:0:0:
376,184,60895,2,0,L|384:72,1,105,4|4,3:0|3:0,0:0:0:0:
272,176,61601,2,0,L|276:228,1,52.5,0|2,1:0|0:0,0:0:0:0:
204,288,61954,2,0,L|208:340,1,52.5,4|2,3:0|0:0,0:0:0:0:
336,384,62307,6,0,L|344:272,1,105,4|2,3:0|0:0,0:0:0:0:
272,176,63012,2,0,L|280:64,1,105,0|2,1:0|0:0,0:0:0:0:
220,20,63542,1,0,1:0:0:0:
156,64,63718,2,0,P|100:56|56:28,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
156,64,64777,1,2,0:0:0:0:
188,136,64954,1,2,0:0:0:0:
168,212,65130,6,0,L|64:228,1,105,4|0,3:0|0:0,0:0:0:0:
156,64,65836,2,0,P|208:56|260:56,1,105,0|0,1:0|0:0,0:0:0:0:
332,136,66542,1,2,0:0:0:0:
284,228,66895,1,2,0:0:0:0:
364,296,67248,2,0,L|416:292,1,52.5,0|0,1:0|0:0,0:0:0:0:
488,164,67601,2,0,L|436:168,1,52.5,2|0,0:0|0:0,0:0:0:0:
356,308,67954,6,0,L|464:300,1,105,4|0,3:0|0:0,0:0:0:0:
316,124,68660,2,0,P|304:172|300:228,1,105,0|0,1:0|0:0,0:0:0:0:
144,344,69365,2,0,P|200:344|260:328,1,105,2|2,0:0|0:0,0:0:0:0:
276,172,70071,1,0,1:0:0:0:
276,172,70424,1,2,0:0:0:0:
200,156,70601,1,0,1:0:0:0:
156,220,70777,6,0,P|76:244|0:152,1,210,4|0,3:0|1:0,0:0:0:0:
48,64,71836,1,2,0:0:0:0:
48,64,72012,1,2,0:0:0:0:
48,64,72189,2,0,L|152:68,1,105,4|2,3:0|0:0,0:0:0:0:
208,128,72718,1,2,0:0:0:0:
276,84,72895,2,0,P|282:55|284:28,1,52.5,0|2,1:0|0:0,0:0:0:0:
208,128,73248,2,0,L|216:180,1,52.5,4|2,3:0|0:0,0:0:0:0:
244,272,73601,6,0,B|200:280|160:260|160:260|152:284,1,105,4|2,3:0|0:0,0:0:0:0:
316,336,74130,2,0,P|332:288|324:228,1,105,2|2,0:0|0:0,0:0:0:0:
256,192,74660,1,4,3:0:0:0:
256,192,74836,1,0,1:0:0:0:
300,120,75012,2,0,B|336:116|336:116|368:108|368:108|404:104,2,105,2|2|0,0:0|0:0|1:0,0:0:0:0:
300,120,76071,1,2,0:0:0:0:
144,136,76424,5,2,3:0:0:0:
84,280,76777,1,2,0:0:0:0:
240,260,77130,1,0,0:0:0:0:
240,260,77483,1,2,0:0:0:0:
304,304,77836,6,0,P|348:303|384:296,1,78.7500030040742
428,232,78365,1,0,3:0:0:0:
428,232,78454,1,0,3:0:0:0:
428,232,78542,1,0,1:0:0:0:
392,160,78718,1,4,3:0:0:0:
424,88,78895,1,0,3:0:0:0:
392,160,79071,1,8,3:0:0:0:
312,160,79248,6,0,B|236:168|196:128|196:128|196:168|160:200,1,188.999994232178
76,224,80660,1,4,3:0:0:0:
48,100,81012,1,0,1:0:0:0:
48,100,81365,1,0,3:0:0:0:
124,76,81542,1,4,3:0:0:0:
192,124,81718,1,4,3:0:0:0:
276,128,81895,1,4,3:0:0:0:
336,72,82071,6,0,B|352:40|352:40|372:112|444:100|444:100|448:128|444:156,1,210,4|0,0:1|0:0,0:0:0:0:
360,216,83836,6,0,B|348:232|348:232|360:272|348:316,1,105
200,368,84895,6,0,L|208:252,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
48,128,85601,2,0,L|40:244,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
200,368,86307,2,0,P|268:348|308:200,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
160,100,87365,2,0,B|260:92|260:92|288:72|288:72|384:64,1,231.000007049561,2|2,0:0|0:0,0:0:0:0:
480,228,88424,2,0,L|363:238,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
292,64,89130,2,0,P|356:68|416:80,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
360,244,89836,1,0,1:0:0:0:
260,168,90189,1,0,0:0:0:0:
180,204,90365,1,0,1:0:0:0:
188,292,90542,6,0,P|256:300|304:296,1,115.50000352478,4|0,3:0|0:0,0:0:0:0:
192,116,91248,2,0,P|124:108|76:112,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
28,184,91777,1,2,0:0:0:0:
64,264,91954,2,0,B|120:280|176:264|176:264|240:248|296:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
364,352,93012,1,2,0:0:0:0:
468,300,93365,6,0,P|468:244|460:184,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
439,80,94071,2,0,L|324:88,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
280,184,94601,6,0,L|340:180,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
292,296,94954,2,0,L|232:292,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
152,212,95307,1,0,3:0:0:0:
152,212,95395,1,0,3:0:0:0:
152,212,95483,1,0,1:0:0:0:
80,260,95660,1,8,3:0:0:0:
8,212,95836,1,4,3:0:0:0:
36,128,96012,1,0,1:0:0:0:
124,128,96189,6,0,P|191:124|240:112,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
336,16,96895,2,0,P|318:73|316:132,1,115.50000352478,0|4,1:0|3:0,0:0:0:0:
352,264,97601,2,0,P|312:220|256:192,1,115.50000352478,2|4,0:0|3:0,0:0:0:0:
184,352,98307,1,0,1:0:0:0:
184,352,98660,6,0,B|240:368|296:352|296:352|360:336|416:352,1,231.000007049561,4|2,3:0|0:0,0:0:0:0:
480,188,99718,2,0,P|432:200|364:200,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
224,48,100424,2,0,L|340:40,1,115.50000352478,4|4,3:0|3:0,0:0:0:0:
280,216,101130,1,0,1:0:0:0:
280,216,101483,1,2,0:0:0:0:
196,196,101660,1,0,1:0:0:0:
192,108,101836,6,0,P|136:36|4:44,2,231.000007049561,4|0|4,3:0|1:0|3:0,0:0:0:0:
144,212,103601,1,4,3:0:0:0:
216,304,103954,2,0,L|336:292,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
380,132,104660,5,4,3:0:0:0:
380,132,105012,1,4,3:0:0:0:
300,44,105365,1,0,1:0:0:0:
180,68,105718,1,0,3:0:0:0:
164,60,105807,1,0,3:0:0:0:
148,52,105895,6,0,L|80:56,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
224,232,106248,2,0,P|232:204|236:172,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
100,200,106601,5,0,3:0:0:0:
100,200,106689,1,0,3:0:0:0:
100,200,106777,1,0,1:0:0:0:
104,337,106954,1,0,1:0:0:0:
21,228,107130,1,0,1:0:0:0:
152,267,107307,1,0,1:0:0:0:
24,312,107483,5,4,1:0:0:0:
Topic Starter
Xiaolin
Updated.
AlexaBM
Your mod was't very helpful, so fast check
[Easy]
00:03:013 (1) - It's unreadable for newbies, make it like 00:04:777 (1) -
00:04:777 (1,1,1) - remove NCs
00:11:836 (1) - delete, it's too hard for newbies
00:14:307 (5,1) - you should you DS in ALL diff
00:34:424 (3) - keep the same Slider Velocity in all diff, remove this green point and remap that moment/slider
00:45:012 (4) - DS again.check the whole diff, you should use DS
00:57:718 (2) - I already told about this, it's unreadable
01:16:424 (1,2,3,4,5) - too hard
01:32:660 (1) - unreadable
01:40:424 (2) - I already told about this, it's unreadable
and again.. check all diff. if you don't use DS in some moments, you should fix it

[Normal]
00:39:718 (3) - Should I say you about DS again?
00:42:189 (1) - same as in Easy
01:41:836 (5) - ^

You have a lot of unreadable and unrankable things, I listed it up. now check your diffs and fix it

[Hard]
no problems
Topic Starter
Xiaolin

AlexaBM wrote:

Your mod was't very helpful, so fast check
[Easy]
00:03:013 (1) - It's unreadable for newbies, make it like 00:04:777 (1) - If I made it like that, it won't fit the timing.
00:04:777 (1,1,1) - remove NCs Ok.
00:11:836 (1) - delete, it's too hard for newbies I don't think its gonna be hard..
00:14:307 (5,1) - you should you DS in ALL diff I already did it before.
00:34:424 (3) - keep the same Slider Velocity in all diff, remove this green point and remap that moment/slider Nah, its fine like that, and if I did it, the slider will be so long, and also, if I did it I have to add short sliders and it'll be harder
00:45:012 (4) - DS again.check the whole diff, you should use DS Ok, fixed.
00:57:718 (2) - I already told about this, it's unreadable It seems fine, maybe I'll change it if there's another person complained about it. >.<
01:16:424 (1,2,3,4,5) - too hard I dunno, but I checked the nano ver. and it was the same thing.
01:32:660 (1) - unreadable I'll try to fix.
01:40:424 (2) - I already told about this, it's unreadable Its fine.
and again.. check all diff. if you don't use DS in some moments, you should fix it I checked all the DS with Melody when we were doing the IRC mod.

[Normal]
00:39:718 (3) - Should I say you about DS again? I'll see what I can do.. >.<''
00:42:189 (1) - same as in Easy Ok.
01:41:836 (5) - ^ It will be a long slider. D:

You have a lot of unreadable and unrankable things, I listed it up. now check your diffs and fix it

[Hard]
no problems
Thanks Alexa! I'll try me best to fix everything. :)
Winek
Yeah my first map out of 25

IRC mod :3
16:24 Winek: Wanna IRC?
16:25 Lapis Aoki: Maybe yes.
16:25 Winek: awright :3
16:25 Lapis Aoki: If your modding hard, please do it with -Kirito
16:25 Winek: awright
16:25 Winek: then let's start with Easy.
16:26 Winek: That's what im the best for .-.
16:26 Lapis Aoki: Same here~ :o
16:27 Winek: 00:06:189 (1) - This note could start like at 00:05:836 and add a reverse arrow. What do you think about it?
16:27 Lapis Aoki: Let's test it.
16:27 Winek: I would make a little like the first note 00:03:013 (1) -
16:29 Winek: how's it?
16:36 Winek: gosh my internet ><
16:37 Winek: are you der
16:38 Winek: gosh my internet
16:38 Winek: sorry, it crapped >///////<
16:38 Lapis Aoki: Gtg, but keep your IRC mod.
16:39 Winek: awright ._.
16:39 Winek: 00:08:660 - don't know if it's on purpose, but this blank space is kinda wrong..
16:40 Winek: 00:09:365 (1,2) - You should really use DS ><
16:41 Winek: 00:17:483 (1,2,3) - At this part, the 3 circle get repetitive. Why not change 1 or 2 into 1/2 slider + reverse arrow, or even 1/1 slider.
16:42 Winek: 00:38:307 (2,3) - Here you let a little space between the 2 and 3.
16:42 Winek: 00:43:954 (3,4) - Do the same here? Just remove the reverse arrow and move it.
16:43 Winek: 00:47:836 (1) - Same here. Also, something that disgust me is when a downbeat is inside a slider >< Sorry if i look rude
16:44 Winek: You should just make it 1/3
16:44 Winek: Oops, i mean 1/2.
16:45 Winek: 00:53:130 (3) - This one shouldn't be following the drums. the best is to expend it to the next downbeat.
16:47 Winek: As if you don't expend, 00:54:189 (4) - will look kind of weird, and confusing.
16:48 Winek: 01:24:542 (4,5) - While you have opportunities, blanket. It make the map prettier, and more adept to be Modded by BATS.
16:49 Winek: oh btw the "Glow" at the end.
16:49 Winek: Center it, it's a bit off.
16:49 Winek: I mean, i think. Not sure.
16:50 Winek: Wait, drop it. It just look different in "Desing" Tab..
16:50 Winek: Now For -Normal-
16:51 Winek: 00:04:424 (1) - I think ya should remove New combo.
16:51 Winek: At least 4 notes should be in the same combo for the start.. i think.
16:52 Winek: 00:13:424 (3,4) - This get a bit hard for Normal players, you know.
16:52 Winek: Just remove 4 and add a reverse arrow, it shoulda be fine
16:53 Winek: 00:31:601 (1) - I really do not think this need a NC
16:53 Winek: 00:34:777 (5) - Not sure, but you could make this form prettier
16:54 Winek: 00:38:307 (2,3,4) - Wrong spacing like that can confuse player
16:55 Winek: You don't use DS enough... It's somehow consfusing. I also see many mod telling you about that..
16:55 Winek: 01:26:660 (5) - Think it deserve only 1 reverse arrow, and a circle to finish downbeat.
16:56 Winek: Well, I'll post the Hard in the thread.

For me i checked Hard, It look clean. So good luck about it! Btw *star* since i don't give a crap about kudosu Your map is really great
Rakuen
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

Sorry for the late mod

[Easy]
Spacing and DS should be remained constant, also try arrange them with Tiny grid size
00:03:013 (1,1) - Confusing pattern, they overlapped too
00:04:777 (1,1,1) - Remove their NC
00:09:012 - Missed note here (guitar)
00:10:424 - ^
00:12:895 (4) - Make it stop at 00:13:601 -
00:14:660 (1) - As usual, no jumps for Easy and Normal
00:16:071 (1) - Inconsistency DS
00:17:483 (1) - ^
00:20:307 (1) - ^ Use Grid size: Tiny and then arrange them properly
00:20:660 (2) - This can be at middle line if you agree with it
00:31:954 (1,2,3) - Suggest to remove them
^ If you insist to keep them make 00:34:424 (3) - spaced properly at 1.0x DS before turning it into 0.5x, and also NC it
I personally don't suggest slowed down SV for Easy
00:36:895 (1) - Same point as mods above on the spacing
00:45:012 (4) - No jump
00:47:836 (1) - Inconsistency DS, space it with Tiny grid size
00:53:836 - Missing note
00:54:542 - Missing beat and vocal
00:57:718 (2) - Not suggesting slowed down DS, if you insist NC it and DS it in 1.0x SV
00:59:483 (3,4) - No jump
01:03:012 (7) - ^
01:05:130 (1) - Remain the same DS which is 1.0x from the beginning
01:18:189 - Extra hit at here
01:19:601 - Missing vocal
01:24:895 (5) - NC for KIAI
01:36:542 (4) - NC
01:40:424 (2) - No point slowing down here tho, NC it for SV change

[Normal]
Spacing and flow is important, take a close look at them
Try to make no jumps and constant DS for Normal diff, means remain 0.96x - 1.04x DS if you're using 1.0x DS
00:13:424 (3) - NC for constant
00:13:954 (4) - There's a jump here
00:14:307 (5) - NC here, remove NC at 00:14:660 (1) -
00:31:601 (1) - Remove NC
00:34:071 (3) - NC here
00:37:601 - Missing beat and vocal
00:40:071 - Vocal
00:42:189 (1) - Bad flow
00:47:483 (3) - DS
00:57:895 (2) - ^
01:04:777 (1) - Remove NC
01:05:130 (2) - NC here
00:39:718 (3) - DS is important
01:12:542 (4) - A part of the slider border overlapped with 01:11:130 (2) -
01:16:424 (1) - No jump
01:19:601 - Missing vocal
01:20:307 - Vocal should be at here
01:21:012 - ^
01:23:483 (1,2) - Suggest to remove
01:24:895 (3) - NC for KIAI
01:26:660 (5) - Bad flow, I dont like many reverses
01:28:071 (1) - No jump
01:29:130 (3) - ^
01:33:718 (3) - ^
01:34:777 (1) - ^ Applies
01:36:189 (3) - NC
01:37:954 (5) - Prevent overlapping with 01:36:189 (3) -
01:39:365 (1) - No jump
01:40:424 (3,4,5) - This isn't symmetry, try at center like and make them reflected
01:41:836 (5) - No point slowing down but, NC it if you want to

[-Kirito's Hard]
Good and ok to play, maybe there can be more creative? >.<? Not sure, keep it if you want to, it's nice
00:16:777 (5) - Unstack this, place above 00:17:130 (1) - might make better flow
00:21:718 (4) - Place at tail of 00:20:660 (2) -
00:24:718 (3,4,5) - I prefer to switch their place with 00:25:071 (6) -
00:25:248 (7,8) - ^ If you do, swap them too
00:47:130 (4) - Place below 00:47:483 (5) -
01:05:660 - Missing vocal?
01:06:365 - Note here
01:07:071 - Vocal
01:17:483 (4) - Stack with 01:16:424 (1) - (optional)

Hope they helped
Topic Starter
Xiaolin

Rakuen wrote:

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

Sorry for the late mod

[Easy]
Spacing and DS should be remained constant, also try arrange them with Tiny grid size Alright~ :3
00:03:013 (1,1) - Confusing pattern, they overlapped too Okay, I'll try to fix.
00:04:777 (1,1,1) - Remove their NC Ok.
00:09:012 - Missed note here (guitar) I don't get it.
00:10:424 - ^ ^
00:12:895 (4) - Make it stop at 00:13:601 - Fixed.
00:14:660 (1) - As usual, no jumps for Easy and Normal I'll try to make it a slider.
00:16:071 (1) - Inconsistency DS Fixed.
00:17:483 (1) - ^ ^
00:20:307 (1) - ^ Use Grid size: Tiny and then arrange them properly ^
00:20:660 (2) - This can be at middle line if you agree with it Ok.
00:31:954 (1,2,3) - Suggest to remove them Why? Its seems perfect.
^ If you insist to keep them make 00:34:424 (3) - spaced properly at 1.0x DS before turning it into 0.5x, and also NC it Ok.
I personally don't suggest slowed down SV for Easy Ok.
00:36:895 (1) - Same point as mods above on the spacing Ok.
00:45:012 (4) - No jump Nope.
00:47:836 (1) - Inconsistency DS, space it with Tiny grid size Ok.
00:53:836 - Missing note I'll just make the slider long till that time. :3
00:54:542 - Missing beat and vocal Trying to fix.
00:57:718 (2) - Not suggesting slowed down DS, if you insist NC it and DS it in 1.0x SV Ok.
00:59:483 (3,4) - No jump Its seems fine like that.
01:03:012 (7) - ^ ^
01:05:130 (1) - Remain the same DS which is 1.0x from the beginning Ok.
01:18:189 - Extra hit at here Nope.
01:19:601 - Missing vocal Trying to fix.
01:24:895 (5) - NC for KIAI Ok.
01:36:542 (4) - NC ^
01:40:424 (2) - No point slowing down here tho, NC it for SV change Ok.

[Normal]
Spacing and flow is important, take a close look at them
Try to make no jumps and constant DS for Normal diff, means remain 0.96x - 1.04x DS if you're using 1.0x DS
00:13:424 (3) - NC for constant Ok.
00:13:954 (4) - There's a jump here Nope, seems fine to me.
00:14:307 (5) - NC here, remove NC at 00:14:660 (1) - Ok.
00:31:601 (1) - Remove NC ^
00:34:071 (3) - NC here ^
00:37:601 - Missing beat and vocal Ok.
00:40:071 - Vocal ^
00:42:189 (1) - Bad flow Gonna try to fix.
00:47:483 (3) - DS Fixed.
00:57:895 (2) - ^ ^
01:04:777 (1) - Remove NC Ok.
01:05:130 (2) - NC here Ok.
00:39:718 (3) - DS is important Just like what Alexa said,fixed.
01:12:542 (4) - A part of the slider border overlapped with 01:11:130 (2) - Ok.
01:16:424 (1) - No jump Nope.
01:19:601 - Missing vocal Ok.
01:20:307 - Vocal should be at here Ok.
01:21:012 - ^ ^
01:23:483 (1,2) - Suggest to remove Nope, It'll be a long space.
01:24:895 (3) - NC for KIAI Ok.
01:26:660 (5) - Bad flow, I dont like many reverses Ok.
01:28:071 (1) - No jump Nope.
01:29:130 (3) - ^ ^
01:33:718 (3) - ^ ^
01:34:777 (1) - ^ Applies ^
01:36:189 (3) - NC Ok.
01:37:954 (5) - Prevent overlapping with 01:36:189 (3) - Ok.
01:39:365 (1) - No jump Nope.
01:40:424 (3,4,5) - This isn't symmetry, try at center like and make them reflected Ok.
01:41:836 (5) - No point slowing down but, NC it if you want to Ok.

Hope they helped
Thanks Rakuen ~ ! It helped alot. :3
Yoeri
[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno.
01:24:895 - Unsnapped section.
01:34:424 - Remove section.
01:36:189 - ^
01:40:071 - ^
01:47:483 - Unsnapped section.

[Easy]
You should probably get rid of the slider velocity changes in this diff.
00:03:013 (1) - Make this a circle followed by a slider with one return.
00:14:307 (5,1) - Fix spacing.
00:21:365 (1) - If you're going to have a spinner, you should probably start it at 00:22:777.
00:33:365 (3) - Doesn't feel very fitting to have a slider of this length here.
00:43:954 (3,4) - Fix spacing. Maybe by putting the sliderend on (5).
00:47:483 (7,1) - Fix spacing a bit.
00:53:130 (3) - Doesn't play well.
00:55:601 (6,1) - Fix spacing.
00:59:483 (3) - New combo probably. Also spacing is very inconsistent in this part.
00:59:836 (4,5,6) - Fix spacing?
01:06:189 (2,3) - Not a very good blanket.
01:14:307 (5) - Fix spacing.
01:24:895 (5,6) - Blanket the end of (5)?
01:27:012 (1) - Try making this a symmetrical wave slider.
01:32:660 (1) - Please avoid using using kicksliders in an Easy. It's not very fitting either.
01:40:424 (2) - Slider should start at 01:41:483.
01:43:777 (1) - Start spinner at 01:43:954.

[Normal]
AR 4 please.
00:04:424 (1,2,1,2,1,2) - Blankets here could be better.
00:10:071 (1,2) - ^
00:13:424 (3,4) - Very confusing. Point (3) upwards and fix the spacing.
00:13:954 (4,5,1) - Fix spacing.
00:31:601 (1) - Remove new combo.
00:33:012 (2,3) - Pretty bad blanket.
00:34:777 (5) - Not sure what to say about this slider. You could patch up the curves a bit. http://puu.sh/6MjaM.jpg
00:38:307 (2,3,4) - Fix spacing.
00:42:189 (1) - Unfitting kickslider.
00:47:836 (4) - Make this more symmetrical.
00:50:660 (1,2) - Kind of bad blanket.
00:53:483 (3,5) - Make symmetrical.
00:56:660 (1) - This just looks bad. Just use a round slider or something.
00:59:836 (2,4,5) - ^
01:05:483 (3,5) - ^
01:11:130 (2) - Try making the curve more round.
01:12:542 (4) - ^ Also avoid the overlap.
01:13:601 (5) - Again, try a symmetrical wave slider.
01:14:660 (6,1) - Fix spacing.
01:19:954 (1) - Start slider at 01:20:660.
01:23:483 (1,2) - Try blanketing (2).
01:25:954 (4,5) - Blanket looks kind of bad. (5) being a kickslider is also rather unfitting.
01:26:660 (5,2,3) - Fix spacing.
01:29:130 (3,4) - Could be a blanket.
01:31:601 (1,2) - Also bad blankets, and (2) is another unfitting kickslider.
01:34:071 (4,1) - Fix spacing.
01:37:248 (4,5) - Same as before. Bad blankets and unfitting kickslider.
01:39:718 (2,3) - This blanket could be better as well.
01:43:777 (1) - Spinner should start at 01:43:954.

[-Kirito's Hard]
Great map.
Storyboard still says "Map: Lapis Aoki". Should be -Kirito, I'd assume.
00:43:954 (3,4,5) - Increase distance maybe. They're easily confused for a 1/4 triple.
00:45:012 (6,7,1) - ^
01:13:248 (7) - Remove whistle from sliderend.
01:13:601 (1,2) - Should be a blanket.
01:16:424 (1) - Soft finish sound better.
Sieg
Hallo

General:

-Kirito's Hard:
well didn't really understand idea of that spacing changes 00:50:307 (6,7,1) - and 00:53:483 (6,7,1) - or 00:51:718 (3,4,5) - and all over
everything else seems fine

Normal:
inconsistency in nc, just put then every white tick or by pattern but not 00:03:013 (1,1,1) - so often
00:39:718 (3,4) - blanket? http://puu.sh/6N6Xk.jpg
00:42:189 (1) - consider to change this, 3 repeat slider is not really suitable for normal imo
01:26:660 (5) - ^
01:32:307 (2) - ^
01:37:954 (5) - ^
00:58:777 (3,4,5) - maybe put slider on 00:58:601 (3) - http://puu.sh/6N6SH.jpg
01:11:130 (2,4) - remove overlap

Easy:
00:03:013 (1) - try http://puu.sh/6N6Zl.jpg
00:43:954 (3,4) - DS?
00:53:130 (3) - http://puu.sh/6N725.jpg finish on 00:53:836
00:59:483 (3) - well it's recommended to keep DS constant on easy diff, check over diff you have many of this
that's all

Good Luck!
-Neipezi
Rakuen

Rakuen wrote:

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

Sorry for the late mod

[-Kirito's Hard]
Good and ok to play, maybe there can be more creative? >.<? Not sure, keep it if you want to, it's nice :arrow: :oops:
00:16:777 (5) - Unstack this, place above 00:17:130 (1) - might make better flow :arrow: okay
00:21:718 (4) - Place at tail of 00:20:660 (2) - :arrow: fixed
00:24:718 (3,4,5) - I prefer to switch their place with 00:25:071 (6) - :arrow: nope
00:25:248 (7,8) - ^ If you do, swap them too :arrow: ^
00:47:130 (4) - Place below 00:47:483 (5) -
01:05:660 - Missing vocal?
01:06:365 - Note here
01:07:071 - Vocal >:(
01:17:483 (4) - Stack with 01:16:424 (1) - (optional)

Hope they helped

Yoeri

Yoeri wrote:

[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno.

[-Kirito's Hard]
Great map.
Storyboard still says "Map: Lapis Aoki". Should be -Kirito, I'd assume.
00:43:954 (3,4,5) - Increase distance maybe. They're easily confused for a 1/4 triple.
00:45:012 (6,7,1) - ^
01:13:248 (7) - Remove whistle from sliderend.
01:13:601 (1,2) - Should be a blanket.
01:16:424 (1) - Soft finish sound better.

Sieg

Sieg wrote:

Hallo

General:

-Kirito's Hard:
well didn't really understand idea of that spacing changes 00:50:307 (6,7,1) - and 00:53:483 (6,7,1) - or 00:51:718 (3,4,5) - and all over
everything else seems fine :arrow: nope :(

Good Luck!

thank you for modding:D/

upload

lapis aoki~
"lapis aoki.png" the difficulty easy, normal, please add a separate file. :oops:
1.Edit :
code
Sprite,Foreground,Centre,"SB\lapis aoki.png",320,240
M,0,30542,,320,240
S,0,30542,,0.6
F,0,30542,31248,0,1
F,0,31248,35483,1
F,0,35483,36895,1,0
M,0,36895,,320,240

2.Edit : 花たん add
Topic Starter
Xiaolin

Yoeri wrote:

[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno
Okay, I'll change it after I get photoshop, and also in ''-Kirito's Hard'' it says ''Map: Lapis Aoki'' cause I didn't knew that he'll make hard, and before he makes hard, there was another hard diff made by me, so that's why.
[Easy]
You should probably get rid of the slider velocity changes in this diff. Ok.
00:03:013 (1) - Make this a circle followed by a slider with one return. Nope.
00:14:307 (5,1) - Fix spacing. Ok.
00:21:365 (1) - If you're going to have a spinner, you should probably start it at 00:22:777. Decided to remove spinner instead. :3
00:33:365 (3) - Doesn't feel very fitting to have a slider of this length here. Nope, I like it better with a slider.
00:43:954 (3,4) - Fix spacing. Maybe by putting the sliderend on (5). Ok.
00:47:483 (7,1) - Fix spacing a bit. Ok.
00:53:130 (3) - Doesn't play well. Nope.
00:55:601 (6,1) - Fix spacing. Ok.
00:59:483 (3) - New combo probably. Also spacing is very inconsistent in this part. New combo no.But sapcing fixed. :3
00:59:836 (4,5,6) - Fix spacing? Sure, why not.
01:06:189 (2,3) - Not a very good blanket. Seems fine.
01:14:307 (5) - Fix spacing. Ok.
01:24:895 (5,6) - Blanket the end of (5)? Ok.
01:27:012 (1) - Try making this a symmetrical wave slider. Ok.
01:32:660 (1) - Please avoid using using kicksliders in an Easy. It's not very fitting either. Ok.
01:40:424 (2) - Slider should start at 01:41:483. Fixed.
01:43:777 (1) - Start spinner at 01:43:954. Nope.

[Normal]
AR 4 please. Nope.
00:04:424 (1,2,1,2,1,2) - Blankets here could be better. Nope.
00:10:071 (1,2) - ^ ^
00:13:424 (3,4) - Very confusing. Point (3) upwards and fix the spacing. Ok.
00:13:954 (4,5,1) - Fix spacing. Ok.
00:31:601 (1) - Remove new combo. Ok.
00:33:012 (2,3) - Pretty bad blanket. Fixed blanket. :3
00:34:777 (5) - Not sure what to say about this slider. You could patch up the curves a bit. http://puu.sh/6MjaM.jpg People just complain about the slider when it was like that, so no.
00:38:307 (2,3,4) - Fix spacing. Ok.
00:42:189 (1) - Unfitting kickslider. Ok.
00:47:836 (4) - Make this more symmetrical. Ok.
00:50:660 (1,2) - Kind of bad blanket. Fixed.
00:53:483 (3,5) - Make symmetrical. Ok.
00:56:660 (1) - This just looks bad. Just use a round slider or something. Fixed.
00:59:836 (2,4,5) - ^ ^
01:05:483 (3,5) - ^ ^
01:11:130 (2) - Try making the curve more round. Fixed.
01:12:542 (4) - ^ Also avoid the overlap. ^
01:13:601 (5) - Again, try a symmetrical wave slider. Ok.
01:14:660 (6,1) - Fix spacing. Ok.
01:19:954 (1) - Start slider at 01:20:660. Nope.
01:23:483 (1,2) - Try blanketing (2). Ok.
01:25:954 (4,5) - Blanket looks kind of bad. (5) being a kickslider is also rather unfitting. Ok.
01:26:660 (5,2,3) - Fix spacing. Ok.
01:29:130 (3,4) - Could be a blanket. Ok.
01:31:601 (1,2) - Also bad blankets, and (2) is another unfitting kickslider. Ok.
01:34:071 (4,1) - Fix spacing. Nope.
01:37:248 (4,5) - Same as before. Bad blankets and unfitting kickslider. Ok.
01:39:718 (2,3) - This blanket could be better as well. Its already fine. o.o
01:43:777 (1) - Spinner should start at 01:43:954. Nope.
Thanks Yoeri ~ ! :)
Topic Starter
Xiaolin

Sieg wrote:

Hallo

Normal:
inconsistency in nc, just put then every white tick or by pattern but not 00:03:013 (1,1,1) - so often Ok.
00:39:718 (3,4) - blanket? http://puu.sh/6N6Xk.jpg Nope.
00:42:189 (1) - consider to change this, 3 repeat slider is not really suitable for normal imo Fixed. :3
01:26:660 (5) - ^ ^
01:32:307 (2) - ^ ^
01:37:954 (5) - ^ ^
00:58:777 (3,4,5) - maybe put slider on 00:58:601 (3) - http://puu.sh/6N6SH.jpg I test it but it was hard for new normal players. :/
01:11:130 (2,4) - remove overlap Ok.

Easy:
00:03:013 (1) - try http://puu.sh/6N6Zl.jpg Its already the same as now.
00:43:954 (3,4) - DS? Sure, why not.
00:53:130 (3) - http://puu.sh/6N725.jpg finish on 00:53:836 Nope.
00:59:483 (3) - well it's recommended to keep DS constant on easy diff, check over diff you have many of this Ok.
that's all

Good Luck!
Thanks Sieg ~ ! :D
Topic Starter
Xiaolin

-Kirito wrote:

Rakuen

Rakuen wrote:

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

Sorry for the late mod

[-Kirito's Hard]
Good and ok to play, maybe there can be more creative? >.<? Not sure, keep it if you want to, it's nice :arrow: :oops:
00:16:777 (5) - Unstack this, place above 00:17:130 (1) - might make better flow :arrow: okay
00:21:718 (4) - Place at tail of 00:20:660 (2) - :arrow: fixed
00:24:718 (3,4,5) - I prefer to switch their place with 00:25:071 (6) - :arrow: nope
00:25:248 (7,8) - ^ If you do, swap them too :arrow: ^
00:47:130 (4) - Place below 00:47:483 (5) -
01:05:660 - Missing vocal?
01:06:365 - Note here
01:07:071 - Vocal >:(
01:17:483 (4) - Stack with 01:16:424 (1) - (optional)

Hope they helped

Yoeri

Yoeri wrote:

[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno.

[-Kirito's Hard]
Great map.
Storyboard still says "Map: Lapis Aoki". Should be -Kirito, I'd assume.
00:43:954 (3,4,5) - Increase distance maybe. They're easily confused for a 1/4 triple.
00:45:012 (6,7,1) - ^
01:13:248 (7) - Remove whistle from sliderend.
01:13:601 (1,2) - Should be a blanket.
01:16:424 (1) - Soft finish sound better.

Sieg

Sieg wrote:

Hallo

General:

-Kirito's Hard:
well didn't really understand idea of that spacing changes 00:50:307 (6,7,1) - and 00:53:483 (6,7,1) - or 00:51:718 (3,4,5) - and all over
everything else seems fine :arrow: nope :(

Good Luck!

thank you for modding:D/

upload

lapis aoki~
"lapis aoki.png" the difficulty easy, normal, please add a separate file. :oops:
Edit :
code
Sprite,Foreground,Centre,"SB\lapis aoki.png",320,240
M,0,30542,,320,240
S,0,30542,,0.6
F,0,30542,31248,0,1
F,0,31248,35483,1
F,0,35483,36895,1,0
M,0,36895,,320,240
Gonna update after I fix the lyrics. x.x Need help.
Bara-
Hi, M4M

[Easy]

00:04:071 (2) - Overlap
00:14:307 (5) - NC
00:17:483 (1) - Don't use 3/4 in Easy, make it 1/2
00:24:189 (2) - Make it a 1/1, then add a note at 00:25:248
00:34:424 (3) - Overlap + Try to avoid speed-ups and Slow-Downs in Easy
00:36:895 (1) - OVerlap
00:39:718 (3) - Too far away. Keep using Distance snap at 0.8, and NEVER change it in Easy, except in the kiai
00:57:718 (2) - Overlap + Speed
01:08:660 (5) - Weird Slider, change appearance
01:12:189 (3) - Move 1 grid up
01:14:307 (5) - Overlap + Speed
01:14:307 (5) - Overlap
01:20:307 (1,2) - Make a spinner, to 01:22:777
01:24:895 (4) - NC
01:32:660 (1) - Too many reverses

[Normal]

00:09:012 (3) - NC
00:24:895 (6) - Don't use 1/4 in Normal
00:31:601 (2) - make it 1/2
00:57:895 (2,3,4,5) - Don't use 1/4
01:32:307 (2) - No 3/4, use 1/2
01:37:954 (5) - ^^

[Kirito's Hard]

Rename to insane, feels better

00:57:718 (1,2) - Don't know which one is slider
01:13:601 (1) - Ctrl G For smaller jump
01:41:836 (1) - Make it a spinner
01:45:895 (1) - Why NC?, it should be on 01:45:718 (4)

Good map, and Good lcuk!
Kibbleru
m4m hereee

[Easy]

00:03:013 (1,2) - rather than having the slider first, how bout put the circle first? http://gyazo.com/495c1e5dab92429e6bedc6fca53a0012

00:09:012 (2) - nc here instead of 00:09:365 (1)?

00:14:307 (5) - nc here instead of 00:14:660 (1)?

00:22:424 (5,2) - this overlap ;-; looks bad

00:17:483 (1) - the problem with this is that the reverse is on a blue line... which doesn't really follow the music

00:21:012 (3,4) - why does spacing get smaller here?

00:24:189 (2) - adjust blanket at little

00:34:424 (3) - avoid these kind of velocity changes
01:14:307 (5) - ^

00:43:954 (3,4) - spacing
00:42:542 (1,2) - ^

00:47:483 (7) - could you maybe somehow fit this right below 00:48:895 (2)

00:54:189 (4,6) - ugly. imo, if you want to make something like this, either make it like perfectly circular or don't make them at all
00:59:836 (4,5) - same here

01:01:954 (6,7) - these need to connect a bit better

01:10:424 (6,3) - not stacked properly



[Normal]

00:04:424 (1,2) - how come these are spaced differently than 00:03:013 (1,2)? suggestion: just copy and paste one set and do ctrl + h
00:07:248 (1,2) - ^

00:10:424 (2) - this blanket needs fixing
01:31:601 (1) - ^
01:34:777 (1) - ^

00:18:895 (1) - curve the middle section a bit

00:22:777 (4,5) - blanket?

00:31:601 (2) - same issue as the one in easy

00:33:012 (3) - not stacked properly
01:37:248 (4,1) - ^

00:50:660 (1,2) - blanket

00:56:660 (1) - why does this end on a blue?

01:05:130 (1,2) - how bout blanket
01:29:130 (3) - ^

01:18:189 (2,3,4,5) - fix up this curve

01:41:836 (5) - again, avoid these



[Kirito's Hard]

01:13:601 (1) - fix blanket (finaly found something t-t)
01:14:130 (2) - ^

01:19:248 (1) - same issues as in easy and normal
01:22:071 (1) - ^

yahh... this difficulty is pretty much good



sry if my mod sucks. not very good at modding :/
Shiranai
Hi M4M from your queue~

[General]
Is the SB not done yet? I don't see any lyric I just see the background effect and text on the begin and ending the song, how about you make the text a bit bigger and add effect on it?

[Easy]
My personal opinion, you can spread the notes more, you can use 1.1 Distance Spacing, It'll looks neater and not look so crowded
00:03:013 (1,1,1,1) - Delete the whistle sound on slider body?
00:09:012 (2,1,2,3) - Not fit the song, if you follow the main guitar sound you can follow this rhythm instead 00:03:013 (1,2,1,1,1) - or you can try this rhythm based on secondary guitar sound
00:17:483 (1) - Not fit the song, why not change into 1/2 slider with repeat?
00:21:012 (3,4) - Change the rhythm into this?
00:21:365 (4,5,1,2,3) - Too corwded here and bad overlap for this notes 00:22:424 (5,1,2) -
00:31:248 - Add circle here?
Please be aware, in Easy and Normal diff is not allowed to have diffrent slider velocity multiplier, like this one e.g. 00:34:424 (3) -
Please wisely use Distance Spacing properly in Easy and Normal diff, or least your Distance Spacing must be consistent, because new player still learning
01:16:424 (1,2,3,4,5) - Use this rhythm instead?
01:32:660 (1) - Too many repeat, you can reduce that though like this
Don't you think 100% volume is too loud? maybe you can lower it to 60~80%
Some green lines on kiai time is not snaped, please fix that


[Normal]
00:08:660 - Add a circle here?
I think a note on blue tick is a bit hard, so you can delete this 00:13:424 (3,4) -
00:14:307 (5) - Add New Combo
00:14:307 (5,1) - Inconcistent Distance Spacing
00:23:836 (5,6,7) - Bad overlap
00:31:601 (2) - Not fit the song, why not change into 1/2 slider with repeat? and add circle here 00:32:660 -
00:34:777 (6,1) - Bad overlap, not looks so good while playing, or you can move that up a bit and delete this 00:36:895 (7) - and use this rhythm instead
00:42:189 (1) - Not fit the song, you can follow the singer or the drum sound
00:47:483 (3,4) - Use this rhythm
00:48:189 (5) - New Combo
00:50:660 (1) - Not fit the song, you can follow the singer or the drum sound
00:53:483 (3,4) - Use this rhythm
00:53:837 (4) - New Combo
00:54:895 (5) - Not fit the song, you can follow the singer or the drum sound
00:56:660 (1) - Not fit the song, Use 1/1 slider
00:57:895 (2,3,4,5) - Use this rhythm instead
01:14:660 (6,1) - Wow a jump, you should avoid a big jump like this on Easy and Normal diff
01:24:542 (2) - Delete?
01:26:660 (4) - 01:32:307 (2) - 01:37:954 (5) - Use 1/1 slider with repeat and add a circle after that
Please be aware, in Easy and Normal diff is not allowed to have diffrent slider velocity multiplier, like this one e.g. 01:41:836 (5) -
Some green lines on kiai time is not snaped, please fix that
Don't you think 100% volume is too loud? maybe you can lower it to 60~80%

[Hard]
00:14:307 (1) - 00:25:601 (1) - Hit-finish on head a bit loud, maybe you can lower it?
01:18:542 (4) - Change into drum hit-clap for better sounding
01:18:718 (5) - Change into drum hit-clap for better sounding
01:19:071 (7) - Change into drum hit-finish? the "bump" sound a bit not fit
01:19:248 (1) - Add drum hit-whistle on head? a hear a "ting" sound there
01:35:836 (7) - Change into into drum hit-clap for better sounding
01:46:777 (3) - Add drum hit-clap?
01:46:954 (4) - Add drum hit-clap?

The Easy and Normal diff need a little work on rhythm, spacing, and SV
That's all :)
-Neipezi
baraatje123

baraatje123 wrote:

Hi, M4M

[Kirito's Hard]

Rename to insane, feels better

00:57:718 (1,2) - Don't know which one is slider
01:13:601 (1) - Ctrl G For smaller jump :arrow: okay fixed
01:41:836 (1) - Make it a spinner
01:45:895 (1) - Why NC?, it should be on 01:45:718 (4) :arrow: fixed

Good map, and Good lcuk!

Kibbleru

Kibbleru wrote:

m4m hereee

[Kirito's Hard]

01:13:601 (1) - fix blanket (finaly found something t-t) :arrow: fixed
01:14:130 (2) - ^ :arrow: ^

01:19:248 (1) - same issues as in easy and normal :arrow: sry._.
01:22:071 (1) - ^ :arrow: ^

yahh... this difficulty is pretty much good



sry if my mod sucks. not very good at modding :/

Mako Sakata

Mako Sakata wrote:

Hi M4M from your queue~

[General]
Is the SB not done yet? I don't see any lyric I just see the background effect and text on the begin and ending the song, how about you make the text a bit bigger and add effect on it? :arrow: i have completed the storyboard is about. :oops:

[Hard]
00:14:307 (1) - 00:25:601 (1) - Hit-finish on head a bit loud, maybe you can lower it? :arrow:
01:18:542 (4) - Change into drum hit-clap for better sounding :arrow: fixed
01:18:718 (5) - Change into drum hit-clap for better sounding :arrow: sry
01:19:071 (7) - Change into drum hit-finish? the "bump" sound a bit not fit :arrow: strange sound :(
01:19:248 (1) - Add drum hit-whistle on head? a hear a "ting" sound there :arrow: ^
01:35:836 (7) - Change into into drum hit-clap for better sounding :arrow: ^
01:46:777 (3) - Add drum hit-clap? :arrow: ^
01:46:954 (4) - Add drum hit-clap? :arrow: ^

The Easy and Normal diff need a little work on rhythm, spacing, and SV
That's all :)

minasan thanks:D/
Topic Starter
Xiaolin
Okay, here are the mods which I got.
baraatje123

baraatje123 wrote:

Hi, M4M

[Easy]

00:04:071 (2) - Overlap Ok.
00:14:307 (5) - NC Ok.
00:17:483 (1) - Don't use 3/4 in Easy, make it 1/2 Okie~
00:24:189 (2) - Make it a 1/1, then add a note at 00:25:248 Nope.
00:34:424 (3) - Overlap + Try to avoid speed-ups and Slow-Downs in Easy Ok.
00:36:895 (1) - OVerlap ^
00:39:718 (3) - Too far away. Keep using Distance snap at 0.8, and NEVER change it in Easy, except in the kiai Ok.
00:57:718 (2) - Overlap + Speed Nope.
01:08:660 (5) - Weird Slider, change appearance Nope.
01:12:189 (3) - Move 1 grid up Fixed.
01:14:307 (5) - Overlap + Speed Nope.
01:14:307 (5) - Overlap Ok.
01:20:307 (1,2) - Make a spinner, to 01:22:777 Nope, the spinner will be short btw.
01:24:895 (4) - NC Ok.
01:32:660 (1) - Too many reverses I ran out of ideas. ;-;

[Normal]

00:09:012 (3) - NC Ok.
00:24:895 (6) - Don't use 1/4 in Normal Why? It looks fine.
00:31:601 (2) - make it 1/2 Ok.
00:57:895 (2,3,4,5) - Don't use 1/4 Ok.
01:32:307 (2) - No 3/4, use 1/2 Ok.
01:37:954 (5) - ^^ ^^

Good map, and Good lcuk!
Kibbleru

Kibbleru wrote:

m4m hereee

[Easy]

00:03:013 (1,2) - rather than having the slider first, how bout put the circle first? http://gyazo.com/495c1e5dab92429e6bedc6fca53a0012
Nah, its fine like that

00:09:012 (2) - nc here instead of 00:09:365 (1)? Ok.

00:14:307 (5) - nc here instead of 00:14:660 (1)? ^

00:22:424 (5,2) - this overlap ;-; looks bad I'll try to fix. c:

00:17:483 (1) - the problem with this is that the reverse is on a blue line... which doesn't really follow the music I see it fine.

00:21:012 (3,4) - why does spacing get smaller here? Well try to fix.

00:24:189 (2) - adjust blanket at little Ok.

00:34:424 (3) - avoid these kind of velocity changes I dunno how do I deal with this one. ;_;
01:14:307 (5) - ^ ^

00:43:954 (3,4) - spacing Ok.
00:42:542 (1,2) - ^ ^

00:47:483 (7) - could you maybe somehow fit this right below 00:48:895 (2) Ok.

00:54:189 (4,6) - ugly. imo, if you want to make something like this, either make it like perfectly circular or don't make them at all Looks fine.
00:59:836 (4,5) - same here ^

01:01:954 (6,7) - these need to connect a bit better Fixed.

01:10:424 (6,3) - not stacked properly Ok.



[Normal]

00:04:424 (1,2) - how come these are spaced differently than 00:03:013 (1,2)? suggestion: just copy and paste one set and do ctrl + h Ok.
00:07:248 (1,2) - ^ Ok.

00:10:424 (2) - this blanket needs fixing Nope.
01:31:601 (1) - ^ ^
01:34:777 (1) - ^ ^

00:18:895 (1) - curve the middle section a bit Fixed.

00:22:777 (4,5) - blanket? Ok.

00:31:601 (2) - same issue as the one in easy Ok.

00:33:012 (3) - not stacked properly Ok.
01:37:248 (4,1) - ^ ^

00:50:660 (1,2) - blanket Ok.

00:56:660 (1) - why does this end on a blue? Because of the next slider.

01:05:130 (1,2) - how bout blanket Ok.
01:29:130 (3) - ^ ^

01:18:189 (2,3,4,5) - fix up this curve Nope.

01:41:836 (5) - again, avoid these Nope.

sry if my mod sucks. not very good at modding :/
Mako Sakata

Mako Sakata wrote:

Hi M4M from your queue~

[General]
Is the SB not done yet? I don't see any lyric I just see the background effect and text on the begin and ending the song, how about you make the text a bit bigger and add effect on it? The SB is now done.

[Easy]
My personal opinion, you can spread the notes more, you can use 1.1 Distance Spacing, It'll looks neater and not look so crowded Sure.
00:03:013 (1,1,1,1) - Delete the whistle sound on slider body? Nope.
00:09:012 (2,1,2,3) - Not fit the song, if you follow the main guitar sound you can follow this rhythm instead 00:03:013 (1,2,1,1,1) - or you can try this
rhythm based on secondary guitar sound Nope.
00:17:483 (1) - Not fit the song, why not change into 1/2 slider with repeat? Ok.
00:21:012 (3,4) - Change the rhythm into this? Fixed.
00:21:365 (4,5,1,2,3) - Too corwded here and bad overlap for this notes 00:22:424 (5,1,2) - Ok.
00:31:248 - Add circle here? Added.
Please be aware, in Easy and Normal diff is not allowed to have diffrent slider velocity multiplier, like this one e.g. 00:34:424 (3) -
Please wisely use Distance Spacing properly in Easy and Normal diff, or least your Distance Spacing must be consistent, because new player still learning
01:16:424 (1,2,3,4,5) - Use this rhythm instead? Nope.
01:32:660 (1) - Too many repeat, you can reduce that though like this Fixed.
Don't you think 100% volume is too loud? maybe you can lower it to 60~80% Nope.
Some green lines on kiai time is not snaped, please fix that


[Normal]
00:08:660 - Add a circle here? Added.
I think a note on blue tick is a bit hard, so you can delete this 00:13:424 (3,4) - Nope.
00:14:307 (5) - Add New Combo Nope.
00:14:307 (5,1) - Inconcistent Distance Spacing Ok.
00:23:836 (5,6,7) - Bad overlap Gonna fix.
00:31:601 (2) - Not fit the song, why not change into 1/2 slider with repeat? and add circle here 00:32:660 - Nope.
00:34:777 (6,1) - Bad overlap, not looks so good while playing, or you can move that up a bit and delete this 00:36:895 (7) - and use this rhythm instead Nope.
00:42:189 (1) - Not fit the song, you can follow the singer or the drum sound Ok.
00:47:483 (3,4) - Use this rhythm Nope.
00:48:189 (5) - New Combo Nope.
00:50:660 (1) - Not fit the song, you can follow the singer or the drum sound Ok.
00:53:483 (3,4) - Use this rhythm Nope.
00:53:837 (4) - New Combo Nope.
00:54:895 (5) - Not fit the song, you can follow the singer or the drum sound Ok.
00:56:660 (1) - Not fit the song, Use 1/1 slider Ok.
00:57:895 (2,3,4,5) - Use this rhythm instead Nope.
01:14:660 (6,1) - Wow a jump, you should avoid a big jump like this on Easy and Normal diff Ok.
01:24:542 (2) - Delete? Nope.
01:26:660 (4) - 01:32:307 (2) - 01:37:954 (5) - Use 1/1 slider with repeat and add a circle after that Ok.
Please be aware, in Easy and Normal diff is not allowed to have diffrent slider velocity multiplier, like this one e.g. 01:41:836 (5) -
Some green lines on kiai time is not snaped, please fix that
Don't you think 100% volume is too loud? maybe you can lower it to 60~80% Nope.

The Easy and Normal diff need a little work on rhythm, spacing, and SV I'll try my best. c:
That's all :)
10crystalmask01
Ello, mod via PM request o̿ ̭ o̿
[General]
*Remember, BG should have the dimensions 1336x768 or 1024x768

Easy

OD +1 (because 0 is just weird O~O)
Did you use Distance Snap? It's Crucial that you use DS in Easy & Normal diffs.
I checked AiMod, and it appears that many of your objects are not distanced correctly.


00:12:895 (4) - A hitsound suggestion, the tail's default hitsound can be changed to normal-hitsound to match the drum hit heard here. Simply double click the tail (00:13:601) and change the audio settings seen on the top left of the board, to this:


00:54:189 (4) - Move to 00:54:542 instead, and remove 00:55:248 (5) - . This part sounds over mapped because clearly you don't hear the vocal, or the beat between 00:53:836 - 00:54:542.
00:57:718 (2) - New combo for the slider speed change.
00:59:483 (3) - NC
01:14:307 (5) - Instead put a hit circle here, and move the slider to 01:14:660. That way, the slider will hit the vocals long hold on the 'to' on 01:14:660. Also New combo on the slider.
01:22:071 (2) - Add finish
01:24:895 (4) - ^ And first object appearing in Kai time should always be NC
01:36:542 (5) - NC

This diff still looks messy in general, but apart from the incorrect DS, I'd say it looks ok.

Normal

*Some objects are still unsnapped. Check AiMod (Ctrl + Shift + A)
00:14:307 (5) - Add finish
00:23:836 (5,6,7) - Ooh, a funky slider :P However,I don't think that style works well here, especially since it can't really blanket 00:22:777 (4) - ... Here, try this suggestion:

368,232,23836,2,0,B|352:280|312:280|312:280|312:336|248:360,1,160
192,352,24895,2,0,L|144:352|120:352,2,40
232,280,25601,1,4,0:0:0:0:
00:47:836 (4) - Move slider to 00:48:189, and shrink its tail to 00:48:895. That way, the slider will hit the vocals long hold on the 'su' in Mitsuka
00:53:483 (3) - Shrink its tail to 00:53:836 so it hits the vocals saying 'me' in sume properly.
01:24:895 (3) - Add finish on the head, and NC
01:36:189 (1) - Add finish on the head, and NC
01:41:836 (5) - NC for the slider speed change.

-Kirito's Hard

00:14:130 - There only needs to be 1 hit circle here, with the normal hitsound.

Nice diff :)

Hope this helps!
CrashBattle
[Easy]

00:17:483 (1) - this's feels weird, less this slider http://puu.sh/6RbWG.jpg
00:24:189 (2) - ^same, then add circle here 00:25:248 http://puu.sh/6Rcfh

[Normal]

00:31:601 (2) - less this slider too http://puu.sh/6RcBa.jpg
00:56:660 (1) - increase this slider length http://puu.sh/6Rd0E
01:26:660 (5) - less this slider http://puu.sh/6Rdfo.jpg
01:32:307 (2) - ^same http://puu.sh/6Rdmx.jpg
01:37:954 (5) - ^same http://puu.sh/6Rdtv.jpg

Suggest : you can add circle here 00:32:660 http://puu.sh/6RdHc, 01:27:718 http://puu.sh/6RdS7.jpg, 01:33:365 http://puu.sh/6RdYi, 01:39:012 http://puu.sh/6Re8A.jpg
NavyYa
Hello~ from your M4M Queue!

I'm not good at mod and English.sorry ><

But I'll try my best

[General]

There are no whistle hitsound in this map. add it plz
(And I recommend using whistle at the slider's head or tail.

Decisively, Easy must keep same distance spacing. open Aimod and fix it please. (Normal diff,too)



[Easy]

00:11:836 (1,2) - how about changing to slider?

00:14:307 (5,1,2,3) - four consecutive circle don't fit Easy diff..but just my thought :D
2 of 4 circles >> change to 1 slider

00:17:483 (1) - doesn't fit music (Osu! doesn't recommend using blue ticks)
How about set bpm >>180?

slider ends at 00:18:189


00:24:189 (2,3) - ^ (blue tick) I recommend spinner !

01:43:777 (1) - ^


00:47:483 (7,1,2,3,4) - strange rhythm.. drag to 00:47:836 and so many

I respect your preference


01:12:189 (3) - avoid 01:10:424 (6) this note


01:35:130 (4,5,6) - wrap (5) with sliders


[Normal]

※ except blue tick mod

00:10:071 (1) - stack completely

01:05:483 (2) - wrap (1)

Most map usually starts New combo at Big white tick.


[Kirito's Hard]

00:31:248 (1,2,3) - move (2) for more fun :) (maybe (1)'s right side?)

Wow good diff




Hanatan >w<


Good Luck~
Topic Starter
Xiaolin
10crystalmask01

10crystalmask01 wrote:

Ello, mod via PM request o̿ ̭ o̿
[General]
*Remember, BG should have the dimensions 1336x768 or 1024x768 Thanks for reminding~ :3

Easy

OD +1 (because 0 is just weird O~O) The nano version is also 0 OD, so I decided to make it 0 OD. ._.
Did you use Distance Snap? It's Crucial that you use DS in Easy & Normal diffs. Now I fixed all the DS, finally finished the hard work. >w<
I checked AiMod, and it appears that many of your objects are not distanced correctly.


00:12:895 (4) - A hitsound suggestion, the tail's default hitsound can be changed to normal-hitsound to match the drum hit heard here. Simply double click the tail (00:13:601) and change the audio settings seen on the top left of the board, to this:

Fixed.

00:54:189 (4) - Move to 00:54:542 instead, and remove 00:55:248 (5) - . This part sounds over mapped because clearly you don't hear the vocal, or the beat between 00:53:836 - 00:54:542. Fixed.
00:57:718 (2) - New combo for the slider speed change. Changed.
00:59:483 (3) - NC Ok.
01:14:307 (5) - Instead put a hit circle here, and move the slider to 01:14:660. That way, the slider will hit the vocals long hold on the 'to' on 01:14:660. Also New combo on the slider. Fixed.
01:22:071 (2) - Add finish Added.
01:24:895 (4) - ^ And first object appearing in Kai time should always be NC ^
01:36:542 (5) - NC ^

This diff still looks messy in general, but apart from the incorrect DS, I'd say it looks ok.

Normal

*Some objects are still unsnapped. Check AiMod (Ctrl + Shift + A)
00:14:307 (5) - Add finish Added.
00:23:836 (5,6,7) - Ooh, a funky slider :P However,I don't think that style works well here, especially since it can't really blanket 00:22:777 (4) - ... Here, try this suggestion:

Fixed.
368,232,23836,2,0,B|352:280|312:280|312:280|312:336|248:360,1,160
192,352,24895,2,0,L|144:352|120:352,2,40
232,280,25601,1,4,0:0:0:0:
00:47:836 (4) - Move slider to 00:48:189, and shrink its tail to 00:48:895. That way, the slider will hit the vocals long hold on the 'su' in Mitsuka Fixed.
00:53:483 (3) - Shrink its tail to 00:53:836 so it hits the vocals saying 'me' in sume properly. Fixed.
01:24:895 (3) - Add finish on the head, and NC Added.
01:36:189 (1) - Add finish on the head, and NC ^
01:41:836 (5) - NC for the slider speed change. Added.


Hope this helps!
Thanks crystal ! It was very helpful~ c:
CrashBattle

CrashBattle wrote:

[Easy]

00:17:483 (1) - this's feels weird, less this slider http://puu.sh/6RbWG.jpg Nope.
00:24:189 (2) - ^same, then add circle here 00:25:248 http://puu.sh/6Rcfh Finish is not at that timing.

[Normal]

00:31:601 (2) - less this slider too http://puu.sh/6RcBa.jpg Nope.
00:56:660 (1) - increase this slider length http://puu.sh/6Rd0E It'll be hard for new normal players.
01:26:660 (5) - less this slider http://puu.sh/6Rdfo.jpg
01:32:307 (2) - ^same http://puu.sh/6Rdmx.jpg
01:37:954 (5) - ^same http://puu.sh/6Rdtv.jpg

Suggest : you can add circle here 00:32:660 http://puu.sh/6RdHc, 01:27:718 http://puu.sh/6RdS7.jpg, 01:33:365 http://puu.sh/6RdYi, 01:39:012 http://puu.sh/6Re8A.jpg
Navy

[Navy] wrote:

Hello~ from your M4M Queue!

I'm not good at mod and English.sorry ><

But I'll try my best

[General]

There are no whistle hitsound in this map. add it plz
(And I recommend using whistle at the slider's head or tail.

Decisively, Easy must keep same distance spacing. open Aimod and fix it please. (Normal diff,too)



[Easy]

00:11:836 (1,2) - how about changing to slider? Nope, seems fine like that. :3

00:14:307 (5,1,2,3) - four consecutive circle don't fit Easy diff..but just my thought :D
2 of 4 circles >> change to 1 slider Ok.

00:17:483 (1) - doesn't fit music (Osu! doesn't recommend using blue ticks)
How about set bpm >>180? Sure, why not. =3=

slider ends at 00:18:189 Umm.. Which slider ends at that timing.. ? o.o


00:24:189 (2,3) - ^ (blue tick) I recommend spinner ! I don't really want to add too many spinners.

01:43:777 (1) - ^ ^


00:47:483 (7,1,2,3,4) - strange rhythm.. drag to 00:47:836 and so many

I respect your preference Ohh.. xD


01:12:189 (3) - avoid 01:10:424 (6) this note Fixed.


01:35:130 (4,5,6) - wrap (5) with sliders Ok.


[Normal]

※ except blue tick mod

00:10:071 (1) - stack completely Fixed.

01:05:483 (2) - wrap (1) Ok.

Most map usually starts New combo at Big white tick.


Hanatan >w<


Good Luck~
Thanks for modding ~ >w<
Updated every mod, thanks everyone ! :)
ts8zs
[Hard]
00:10:071 (5) - NC
00:18:895 (5) - ^
00:21:718 (4) - ^
00:29:483 (4) - copy from 00:30:189 (5) -
01:05:130 (1) - copy from 01:05:836 (2) -
01:10:424 (5,1) - swap NC
[Normal]
00:10:424 (2) - blanket
00:13:424 (3) - NC
00:24:895 (6) - NC
Need more NC,Try to divide by sentence
00:31:601 (2) - 3/4Not fit
00:33:012 (3) - Blanket
01:37:954 (5) - 3/4Not fit
01:41:836 (5) - SV change needs NC
[Easy]
00:34:424 (4) - SV change needs NC
This diff have too many overlap,Fix them or del this diff,NH is enough:3
when fixed ask me to recheck
Neta
HI~ i saw your M4M Queue

[Easy]
  1. 00:17:483 (1) - 00:24:189 (2) - http://puu.sh/73xGi.jpg this will be better
  2. 00:38:307 (2) - move to x=416 y=180
  3. 00:41:130 (5) - If there is no meaning on this slider, better change clearly
  4. 00:47:836 (1) - move to x=156 y=216
  5. 00:53:130 (3) - ^ 220, 272
  6. 01:36:895 (6,7) - make there slider's shape same plz
  7. 01:47:527 - move inherited point to 01:47:483

[Normal]
  1. 00:21:012 (4) - move to 200, 64 or 216, 56
  2. 00:48:189 (4) - If there is no meaning on this slider, better change clearly
  3. 00:56:660 (1) - http://puu.sh/73y94.jpg this will be better
  4. 01:07:954 (5,6) - make these slider's shape same
  5. 01:16:424 (1,2,3) - this pattern will be better http://puu.sh/73ycY.jpg
  6. 01:47:483 - inherited point~

[-Kirito's Hard]
  1. used 1/8?
  2. 01:05:130 (1,2) - make same shape please
  3. 01:07:954 (1,2) - ^
  4. 01:30:189 (8) - distance snap check plz
  5. I think you'd better pick one of the two 1/4 or 1/8

NICE Story Board and i love this song

Pretty nice map good luck :)
-Neipezi
ts8zs

ts8zs wrote:

[Hard]
00:10:071 (5) - NC
00:18:895 (5) - ^
00:21:718 (4) - ^
00:29:483 (4) - copy from 00:30:189 (5) -
01:05:130 (1) - copy from 01:05:836 (2) -
01:10:424 (5,1) - swap NC

This diff have too many overlap,Fix them or del this diff,NH is enough:3
when fixed ask me to recheck

Neta

Neta wrote:

HI~ i saw your M4M Queue


[-Kirito's Hard]
  1. used 1/8?
  2. 01:05:130 (1,2) - make same shape please
  3. 01:07:954 (1,2) - ^
  4. 01:30:189 (8) - distance snap check plz
  5. I think you'd better pick one of the two 1/4 or 1/8

NICE Story Board and i love this song

Pretty nice map good luck :)

thank you for modding:3/

Lapis Aoki, artist is "花たん" add please~ ;)

hard
osu file format v12

[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 83566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 36895,59483,76424,84895,96189
DistanceSpacing: 1.2
BeatDivisor: 8
GridSize: 4

[Metadata]
Title:glow
TitleUnicode:glow
Artist:Hanatan
ArtistUnicode:花たん
Creator:Lapis Aoki
Version:-Kirito's Hard
Source:
Tags:VOCALOID Hatsune Miku -Kirito
BeatmapID:365757
BeatmapSetID:141048

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\-kirito.png",320,240
F,0,30542,31248,0,1
M,0,31248,,320,240
S,0,31248,,0.6
F,0,31248,35483,1
F,0,35483,36895,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
3013,705.882352941176,4,2,1,40,1,0
3013,-133.333333333333,4,2,1,40,0,0
12895,-200,4,2,1,40,0,0
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Topic Starter
Xiaolin
ts8zs

ts8zs wrote:

[Normal]
00:10:424 (2) - blanket Ok.
00:13:424 (3) - NC Fixed.
00:24:895 (6) - NC ^
Need more NC,Try to divide by sentence I fixed them right now~ =w=
00:31:601 (2) - 3/4Not fit I'll see what I can do..
00:33:012 (3) - Blanket Okie~
01:37:954 (5) - 3/4Not fit Trying to fix this.
01:41:836 (5) - SV change needs NC Fixo~~ :3
[Easy]
00:34:424 (4) - SV change needs NC ^
This diff have too many overlap,Fix them or del this diff,NH is enough:3 Nope, but I'll just see if I can fix some stuff instead of re-mapping.
when fixed ask me to recheck
Thanks for modding~ :3
Neta

Neta wrote:

HI~ i saw your M4M Queue

[Easy]
  1. 00:17:483 (1) - 00:24:189 (2) - http://puu.sh/73xGi.jpg this will be better Um.. I'll think I'll keep this one better~ >w<''
  2. 00:38:307 (2) - move to x=416 y=180 As you say, fixed! :3
  3. 00:41:130 (5) - If there is no meaning on this slider, better change clearly Gonna try to find a better one~ =w=
  4. 00:47:836 (1) - move to x=156 y=216 Nope~ o/
  5. 00:53:130 (3) - ^ 220, 272 Fixed~ o/
  6. 01:36:895 (6,7) - make there slider's shape same plz Fixed~ owo
  7. 01:47:527 - move inherited point to 01:47:483 Sure~

[Normal]
  1. 00:21:012 (4) - move to 200, 64 or 216, 56 I moved it to 216,104 if that was ok. : o
  2. 00:48:189 (4) - If there is no meaning on this slider, better change clearly I'll keep it~ >o<''
  3. 00:56:660 (1) - http://puu.sh/73y94.jpg this will be better Noooo, its gonna be hard for normal players~ >.<''
  4. 01:07:954 (5,6) - make these slider's shape same Fixed ofc~ :3
  5. 01:16:424 (1,2,3) - this pattern will be better http://puu.sh/73ycY.jpg Sure, fixed~ c:
  6. 01:47:483 - inherited point~ Fixed~

NICE Story Board and i love this song

Pretty nice map good luck :)
Thanks for modding and support~ o3o
Aka
h! my part, sorry for the delay ;ω;


easy

well it's gonna be some general stuff heh
・i'd really recommend you to use ~1,2 Distance Spacing. 0.8 makes the difficulty not easier but harder because of overlaps. bpm is slow tho, 1,2 is ok
oh, futhermore: if you have started to map an Easy with 0.8 DS - use it from the beginning to the end; avoid making jumps and vice versa, it's an Easy, Easiest diff after all! imagine that you just downloaded the game and don't know anything at all - try to simplify some pattrens to make it easier for newbies~ :р
・i'd like to say "OD2 at least please, OD0 is bad" but you had already denied.. well, overall difficutly makes sence. how could it be 0 when it has sliders, circles, spinners? it is hard in a some way! but it is relative.. for Easy diff most of time people are using OD2 and OD3. look through in-game at ranked Easy diffs, view them and look on OD
・also better not to do slider velocity changes in the Easy diff as well like you have made on several vocal parts. slowing the velocity is okay when you have really long(!) calm and slow part, when the music really asking for this. slowing just 1 slider is a bit confusing
・00:11:836 (1,2,3,4) - , 00:14:660 (1,2,3) - , 00:16:071 (1,2,3) - , 00:17:483 (1,1,2,3) - , 00:20:307 (1,2,3,4,5,1,2) - , 00:42:542 (1,2,3,4,5,6,7,1,2,3,4) - , 01:16:424 (1,2,3,4,5,6,7) - , 01:40:071 (1,2,3,4,5) - and more next, patterns like these are really hard for and easiest difficutly. try to keep the rhythm more 1/1, the 1/2 circles shouldn't be 3 or more, this is just reeeeally hard! you have Normal difficulty for such stuff because its Normal, it requires some skill while Easy is for newly beginners. just look through the diff and look what could you simplify yet.
for example you can replace these 01:40:071 (1,2,3,4) - as 2 sliders. simple and readable. this will not ruin anything because the spinner goes after this patt~ told you about the velocity changes above btw
SPOILER
(sv 1,2)
・00:24:189 (2) - make the end of this slider be on white (00:24:895 -) tick or on a red (00:25:248 - ) one. on a blue tick, where it ends atm is no beat. also this slider is hidden and i have nothing to say as you just SHOULD place it somewhere else and not hidden it. hide stuff in easy is really eeeew /w\;;
・00:43:954 (3,4,5) - as for patterns like these (exactly 4,5) - (5) is hidden under the ending of (3) and there is actually not enough time to see the (5). i see that there is no another way to place (5) and next and thats why i wrote about about how bad 0.8 DS is. you have less oppportunities to place the subjects in a way you want to. with 1.2 you can make just something like this and it would be simple and more readable
・00:53:130 (3,4) - told you above as well: if you started to map an Easy with 0.8 DS - start and finish it with 0.8, jumps like these are bad. you had 0,8 and suddenly 1.2. 00:52:777 (2,3) - there is the same rhythm, i mean look, there you have 1/2 rhythm but after (3) the spacing is different. you know what i am talking about
・01:16:424 (1,2,3,4,5,6,7) - like i linked above, the things like these are hard, try to simplify a lot of circles to slider-circle/slider-slider. for example like this:
SPOILER
you have long "mataaaaa~ " so its a nice chance to place a long slider
well, the second part of song where you were using 1.2 DS, haha
・01:32:660 (1) - talking about the reverse sliders - 2 and more reverses even in hard/insane is oftenly hard to read because you can't expect how many reverces you will see next after you saw 2nd. for an Easy diff better not to do 2 or more reverses. keep it simple and use only 1, this is kinda hard for newbies
・ah, almost forgot. about the comboing. in the Easy diff better to keep the comboing like 1-2, 1-4. long combos can get make new players fail faster, because when they missed once, missed twice, missed trice and keep missing - their health bar is shortening faster and faster. new combo (1) gives a bit of health actually. examples where better to place NC in my opinion:
00:39:718 (3) - a new phrase in the vocal part
00:45:012 (4) -
00:53:836 - also better to start an object here instead of finishing the slider there. a new phrase there as well, emphasize it~ and if yes - NC on it : D
00:59:483 (3) -

.. jeez, i can't feel the rhythm in some parts. you have placed almost all your slidesr on red ticks, where no actual bit or vocal part. its confusing:
01:13:248 (4) - shold be better
00:47:836 (1,2,3,4) -
listen to the song one time and you will see that there are a lot of parts like these which could be improved~


overall it is nice but yeah, a bit messy. you have really good ideas and i believe that you can make the difficulty much better. highly recommended from me - 1.2 distance snap, no slider speed changes, not more than 1 reverse on reverse slider


normal

this difficulty look much solid but still i have some strong recommendations :P
・i didn't notice claps in this difficutly, wow. the calm part is till 00:12:895 - and you have placed whistles, yeah. but after this calm part you have drums and stuff. listen to sound like this 00:17:836 (4) - , 00:20:660 (3) - , 00:22:071 (2) - , 00:41:483 (5) - (end of slider), 00:44:660 (4) - etc. there you could place a normal sample set ~
actually your guest Hard diff is hitsounded really good, you could take it as a example and place hitsounds like there. empty diff is bad and not good ;w;

・00:23:836 (5,6,7) - aaaaaaah, really not much time to see (7). even in hard diffs things like these are rare because notes like these are hardly visible
・00:56:660 (1) - the hard beat is on white tick, let it end on this one
・01:16:424 (1) - huge spacing after (6). jump in normal are okay but they are consistent. 1,0 ds and then suddenly 2,8. for Normal this is huuuuge. you could make ~1,4 in some places in which it is suitable but not sooooo big
・01:26:660 (5) - no actualy beat on blue tick, listen a bit carefully and place on a right way~
・01:32:307 (2) - , 01:37:954 (5) - same for these one
・00:47:836 (4) - better to place a note on a red tick (where your slider starts now) and start slider on 00:48:189 - white tick, end on next 00:48:895 - white tick.

nice nice nice, keep in mind my pre-last suggestion on Easy about sliders on red ticks as well, hehe

hard

a decent interesting diff k~

and im done i guess, good luck <З
Topic Starter
Xiaolin

Aka wrote:

h! my part, sorry for the delay ;ω;


easy

well it's gonna be some general stuff heh
・i'd really recommend you to use ~1,2 Distance Spacing. 0.8 makes the difficulty not easier but harder because of overlaps. bpm is slow tho, 1,2 is ok
oh, futhermore: if you have started to map an Easy with 0.8 DS - use it from the beginning to the end; avoid making jumps and vice versa, it's an Easy, Easiest diff after all! imagine that you just downloaded the game and don't know anything at all - try to simplify some pattrens to make it easier for newbies~ :р
・i'd like to say "OD2 at least please, OD0 is bad" but you had already denied.. well, overall difficutly makes sence. how could it be 0 when it has sliders, circles, spinners? it is hard in a some way! but it is relative.. for Easy diff most of time people are using OD2 and OD3. look through in-game at ranked Easy diffs, view them and look on OD
・also better not to do slider velocity changes in the Easy diff as well like you have made on several vocal parts. slowing the velocity is okay when you have really long(!) calm and slow part, when the music really asking for this. slowing just 1 slider is a bit confusing
・00:11:836 (1,2,3,4) - , 00:14:660 (1,2,3) - , 00:16:071 (1,2,3) - , 00:17:483 (1,1,2,3) - , 00:20:307 (1,2,3,4,5,1,2) - , 00:42:542 (1,2,3,4,5,6,7,1,2,3,4) - , 01:16:424 (1,2,3,4,5,6,7) - , 01:40:071 (1,2,3,4,5) - and more next, patterns like these are really hard for and easiest difficutly. try to keep the rhythm more 1/1, the 1/2 circles shouldn't be 3 or more, this is just reeeeally hard! you have Normal difficulty for such stuff because its Normal, it requires some skill while Easy is for newly beginners. just look through the diff and look what could you simplify yet.
for example you can replace these 01:40:071 (1,2,3,4) - as 2 sliders. simple and readable. this will not ruin anything because the spinner goes after this patt~ told you about the velocity changes above btw
SPOILER
(sv 1,2)
・00:24:189 (2) - make the end of this slider be on white (00:24:895 -) tick or on a red (00:25:248 - ) one. on a blue tick, where it ends atm is no beat. also this slider is hidden and i have nothing to say as you just SHOULD place it somewhere else and not hidden it. hide stuff in easy is really eeeew /w\;;
・00:43:954 (3,4,5) - as for patterns like these (exactly 4,5) - (5) is hidden under the ending of (3) and there is actually not enough time to see the (5). i see that there is no another way to place (5) and next and thats why i wrote about about how bad 0.8 DS is. you have less oppportunities to place the subjects in a way you want to. with 1.2 you can make just something like this and it would be simple and more readable
・00:53:130 (3,4) - told you above as well: if you started to map an Easy with 0.8 DS - start and finish it with 0.8, jumps like these are bad. you had 0,8 and suddenly 1.2. 00:52:777 (2,3) - there is the same rhythm, i mean look, there you have 1/2 rhythm but after (3) the spacing is different. you know what i am talking about
・01:16:424 (1,2,3,4,5,6,7) - like i linked above, the things like these are hard, try to simplify a lot of circles to slider-circle/slider-slider. for example like this:
SPOILER
you have long "mataaaaa~ " so its a nice chance to place a long slider
well, the second part of song where you were using 1.2 DS, haha
・01:32:660 (1) - talking about the reverse sliders - 2 and more reverses even in hard/insane is oftenly hard to read because you can't expect how many reverces you will see next after you saw 2nd. for an Easy diff better not to do 2 or more reverses. keep it simple and use only 1, this is kinda hard for newbies
・ah, almost forgot. about the comboing. in the Easy diff better to keep the comboing like 1-2, 1-4. long combos can get make new players fail faster, because when they missed once, missed twice, missed trice and keep missing - their health bar is shortening faster and faster. new combo (1) gives a bit of health actually. examples where better to place NC in my opinion:
00:39:718 (3) - a new phrase in the vocal part
00:45:012 (4) -
00:53:836 - also better to start an object here instead of finishing the slider there. a new phrase there as well, emphasize it~ and if yes - NC on it : D
00:59:483 (3) -

.. jeez, i can't feel the rhythm in some parts. you have placed almost all your slidesr on red ticks, where no actual bit or vocal part. its confusing:
01:13:248 (4) - shold be better
00:47:836 (1,2,3,4) -
listen to the song one time and you will see that there are a lot of parts like these which could be improved~


overall it is nice but yeah, a bit messy. you have really good ideas and i believe that you can make the difficulty much better. highly recommended from me - 1.2 distance snap, no slider speed changes, not more than 1 reverse on reverse slider


normal

this difficulty look much solid but still i have some strong recommendations :P
・i didn't notice claps in this difficutly, wow. the calm part is till 00:12:895 - and you have placed whistles, yeah. but after this calm part you have drums and stuff. listen to sound like this 00:17:836 (4) - , 00:20:660 (3) - , 00:22:071 (2) - , 00:41:483 (5) - (end of slider), 00:44:660 (4) - etc. there you could place a normal sample set ~
actually your guest Hard diff is hitsounded really good, you could take it as a example and place hitsounds like there. empty diff is bad and not good ;w;

・00:23:836 (5,6,7) - aaaaaaah, really not much time to see (7). even in hard diffs things like these are rare because notes like these are hardly visible
・00:56:660 (1) - the hard beat is on white tick, let it end on this one
・01:16:424 (1) - huge spacing after (6). jump in normal are okay but they are consistent. 1,0 ds and then suddenly 2,8. for Normal this is huuuuge. you could make ~1,4 in some places in which it is suitable but not sooooo big
・01:26:660 (5) - no actualy beat on blue tick, listen a bit carefully and place on a right way~
・01:32:307 (2) - , 01:37:954 (5) - same for these one
・00:47:836 (4) - better to place a note on a red tick (where your slider starts now) and start slider on 00:48:189 - white tick, end on next 00:48:895 - white tick.

nice nice nice, keep in mind my pre-last suggestion on Easy about sliders on red ticks as well, hehe


and im done i guess, good luck <З
Fixed some stuff and thanks for modding~ :3
HanzeR
m4m yayyy

keeno is the best!!! Thank you so much for mapping this song <33333

[General]
You must enable epilepsy warning for the storyboard on ALL diffs

Background images should be 800x600, 1024x768 OR 1366x768(widescreen)
You will need to scale your images to an acceptable size
AIBat

AIBat v3.1 wrote:

Kiai
Inconsistency in Kiai Times:

- [-Kirito's Hard] :
Kiai #1: Starts on 01:24:895, ends on 01:34:777
Kiai #2: Starts on 01:36:189, ends on 01:47:483

- [Easy] :
Kiai #1: Starts on 01:24:895, ends on 01:34:424
Kiai #2: Starts on 01:36:189, ends on 01:47:483

- [Normal] :
Kiai #1: Starts on 01:24:895, ends on 01:34:424
Kiai #2: Starts on 01:36:189, ends on 01:47:483

AIBat v3.1 wrote:

Missing Skin Files
approachcircle.png

AIBat v3.1 wrote:

Skin Dimensions
hit0.png's dimensions must be exactly 256x256 (currently 236x156).
hit50.png's dimensions must be exactly 256x256 (currently 236x156).
hit100.png's dimensions must be exactly 256x256 (currently 236x156).
hit100k.png's dimensions must be exactly 256x256 (currently 236x156).
hit300.png's dimensions must be exactly 256x256 (currently 236x156).
hit300k.png's dimensions must be exactly 256x256 (currently 236x156).
hit300g.png's dimensions must be exactly 256x256 (currently 236x156).

AIBat v3.1 wrote:

Unused Image Files
lyrics\12-ep.png
lyrics\5-ep.png

[Kirito's hard]
00:30:189 (5) - It would look better if you just copied +ctrl h j 00:29:483 (4) -
01:05:836 (2) - ^
01:13:601 (1,2,3) - try to curve 2 more for a nicer blanket like this
01:23:836 (1) - It would look more polished if you curved a bit more and made both ends parallel
01:29:130 (6) - again just copy and rotate 01:28:424 (5) - to look more polished
01:29:836 (7) - move to (365, 238) to stack under 01:28:424 (5) -
01:31:954 (4) - make the wave more apparent and make sure both sides are symmetrical like this
code
60,264,91954,2,0,B|112:300|172:264|172:264|232:228|284:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
01:33:365 (1) - it would flow better if you curved this more
01:38:660 (1) - make a nicer wave again please
01:39:718 (2) - move to (480, 208) so that 01:41:130 (4,5,6) - flows naturally off the end
01:40:424 (3) - rotating 01:39:718 (2) - would look alot better again

[Normal]
00:03:013 (1,2,1,2,1,2,1,2,3) - the spacing between these is not consistent. Switch to Grid Level 4 and resnap these all to 1.0x
00:08:660 (3) - missing nc
00:14:307 (1) - nc
00:14:660 (2) - remove nc
00:17:836 (1) - nc
00:25:601 - makes no sense to have a break here, breaks should be consistent across all diffs :c
00:31:601 (2) - I really dont like this :V
00:34:071 (1) - nc
00:39:718 (1) - nc
01:11:130 (2) - goes offscreen and is unrankable
01:26:660 (5) - pls no ><
01:32:307 (2) - again
01:43:954 - spinner should start here

[Easy]
00:25:601 (3) - overlapped by the health bar and is unrankable
00:39:718 (3) - nc
00:46:071 (5) - nc
01:13:248 (1) - nc
01:18:189 (6) - nc
01:20:307 (1) - overlapped by the health bar and is unrankable
01:30:189 (4) - nc
01:32:660 (3) - remove nc
01:33:718 (1) - nc
01:36:542 (2) - nc
01:43:954 - spinner needs to start here

Good map, the hard was really nice. Easy and normal need a bit more work in regards to consistency with combos and unrankable note placements but with a few more mods this should be ready for rank! GL!! Star~ (ノ´ヮ´)ノ*:・゚✧
Topic Starter
Xiaolin
m4m yayyy

keeno is the best!!! Thank you so much for mapping this song <33333 Welcome ~ <3

[General]
You must enable epilepsy warning for the storyboard on ALL diffs

Background images should be 800x600, 1024x768 OR 1366x768(widescreen)
You will need to scale your images to an acceptable size
AIBat

AIBat v3.1 wrote:

Kiai
Inconsistency in Kiai Times:

- [-Kirito's Hard] :
Kiai #1: Starts on 01:24:895, ends on 01:34:777
Kiai #2: Starts on 01:36:189, ends on 01:47:483

- [Easy] :
Kiai #1: Starts on 01:24:895, ends on 01:34:424
Kiai #2: Starts on 01:36:189, ends on 01:47:483

- [Normal] :
Kiai #1: Starts on 01:24:895, ends on 01:34:424
Kiai #2: Starts on 01:36:189, ends on 01:47:483

AIBat v3.1 wrote:

Missing Skin Files
approachcircle.png

AIBat v3.1 wrote:

Skin Dimensions
hit0.png's dimensions must be exactly 256x256 (currently 236x156).
hit50.png's dimensions must be exactly 256x256 (currently 236x156).
hit100.png's dimensions must be exactly 256x256 (currently 236x156).
hit100k.png's dimensions must be exactly 256x256 (currently 236x156).
hit300.png's dimensions must be exactly 256x256 (currently 236x156).
hit300k.png's dimensions must be exactly 256x256 (currently 236x156).
hit300g.png's dimensions must be exactly 256x256 (currently 236x156).

AIBat v3.1 wrote:

Unused Image Files
lyrics\12-ep.png
lyrics\5-ep.png

[Kirito's hard]
00:30:189 (5) - It would look better if you just copied +ctrl h j 00:29:483 (4) -
01:05:836 (2) - ^
01:13:601 (1,2,3) - try to curve 2 more for a nicer blanket like this
01:23:836 (1) - It would look more polished if you curved a bit more and made both ends parallel
01:29:130 (6) - again just copy and rotate 01:28:424 (5) - to look more polished
01:29:836 (7) - move to (365, 238) to stack under 01:28:424 (5) -
01:31:954 (4) - make the wave more apparent and make sure both sides are symmetrical like this
code
60,264,91954,2,0,B|112:300|172:264|172:264|232:228|284:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
01:33:365 (1) - it would flow better if you curved this more
01:38:660 (1) - make a nicer wave again please
01:39:718 (2) - move to (480, 208) so that 01:41:130 (4,5,6) - flows naturally off the end
01:40:424 (3) - rotating 01:39:718 (2) - would look alot better again

[Normal]
00:03:013 (1,2,1,2,1,2,1,2,3) - the spacing between these is not consistent. Switch to Grid Level 4 and resnap these all to 1.0x Nope, they seem to be fine like that~
00:08:660 (3) - missing nc Fixed ~
00:14:307 (1) - nc Nope ~
00:14:660 (2) - remove nc Nope~
00:17:836 (1) - nc Fixed ~ :3
00:25:601 - makes no sense to have a break here, breaks should be consistent across all diffs :c Okay, I removed break in Normal ~ c:
00:31:601 (2) - I really dont like this :V I did my best to fix it, fixed ~ ! : D
00:34:071 (1) - nc Why not ~ ? :3
00:39:718 (1) - nc ^
01:11:130 (2) - goes offscreen and is unrankable Didn't relize it, :O fixed ~ B )
01:26:660 (5) - pls no >< .. ?
01:32:307 (2) - again ^
01:43:954 - spinner should start here Nope~

[Easy]
00:25:601 (3) - overlapped by the health bar and is unrankable I did my best, fixed.
00:39:718 (3) - nc Oh, I simply forgot to add NC at that part, thanks for reminding meh~ xD Fixed~
00:46:071 (5) - nc ^
01:13:248 (1) - nc ^
01:18:189 (6) - nc ^
01:20:307 (1) - overlapped by the health bar and is unrankable x.x ~
01:30:189 (4) - nc Fixed~
01:32:660 (3) - remove nc Fixed~
01:33:718 (1) - nc Fixed~
01:36:542 (2) - nc ^
01:43:954 - spinner needs to start here Nope ~

Good map, the hard was really nice. Easy and normal need a bit more work in regards to consistency with combos and unrankable note placements but with a few more mods this should be ready for rank! GL!! Star~ (ノ´ヮ´)ノ*:・゚✧

Thanks got modding ~ ! owo
Phos-
Hey there o/ Modding this because you modded mine :>

General

Missing Files :<

Easy

Might be a bit late to tell you this, but it's better to make your easy's so the objects don't overlap each other (beginners have a hard time reading overlapping hit objects) :/
00:09:365 (1,2,3,1) - Try this and blanket the combo after with 00:10:777 (3) - because I find that it is better for flow and visuals.
00:17:483 (1) - This slider is very confusing and does not go with the music. Consider reducing it to a 1/2 slider and fix the spacing accordingly.
00:20:307 (1,2,3,4,5) - Try this instead because it flows much better imo
00:45:012 (4) - Rotate by 45 degrees anti clockwise from the selection centre to improve flow.
00:50:660 (5) - You should really add a note here to fill the awkward gap.
01:05:130 (1,2,3) - Try this instead, looks and feels better imo
01:22:071 (2) - Move this to x:144 y:43 so it stacks properly making it look more visually appealing and readable.
01:25:248 (3) - Again, add note here because there is clearly an audible sound here, so not adding a note would leave an awkward gap which feels really weird to play on.
01:27:012 (1) - Rotate 45 degrees anticlockwise from the selection centre for better flow and visuals.
01:41:307 (5) - I really hope you move this to 01:41:483 (5) - because at the state it's in now, it plays horrible and is not readable at all. Causing someone to think the object is 1/2 away when it's actually 1/4 away, causing them to miss or get a 50. It is also much more fitting to the music.
01:43:777 (1) - Move spinner to 01:44:307 (1) - because that's when the main long note starts.
01:43:777 (1) - You also might want to make it a double spinner by adding another spinner at 01:45:718 (1) - and removing the finish on 01:43:777 (1) - .

Normal

00:03:013 (1) - to 00:11:836 (2) - there is way to many whistles in this section, which ruins the music and hurts my ears ;w;
00:11:483 (1,2) - Try to blanket these for better visuals.
00:18:895 (4) - This slider looks quite ugly in my opinion, so consider changing it to this
00:20:307 (1,2,3,1,2,3) - For these, you could try doing more ambitious shapes with these notes. Such as two triangle patterns.
00:31:601 (2) - As mentioned in the easy diff, please change it so it's a 1/2 slider making it easier to read and sound a lot better on the ears.
00:39:718 (1,2) - You really should try blanketing these for better visuals.
00:50:660 (1,2) - Here, you can see that 00:52:424 (2) - is way to close to 00:50:660 (1) - that it looks like it's 1/4 away. So please fix this spacing error by moving 00:52:424 (2) - further away.
01:26:660 (5) - Again, we have another one of these bad blue tick sliders. Please change it to 1/2 for reasons stated before.
01:37:954 (5) - ^
01:41:483 (4,1) - Spacing issue here, please move 01:41:836 (1) - further away from 01:41:483 (4) - because players might mistake it for 1/4
01:43:777 (1) - Move spinner to 01:44:307 (1) - because that's when the main long note starts.
01:43:777 (1) - You also might want to make it a double spinner by adding another spinner at 01:45:718 (1) - and removing the finish on 01:43:777 (1) - .

-Kirito's Hard

Nice diff

00:29:483 (4) - Curve this slider as well?
01:29:130 (6) - Make this slider straight so it looks nice with 01:28:424 (5) -

That's all I could spot there ;w;

That's all from me, happy mapping and good luck~
Topic Starter
Xiaolin

Fluttershy03 wrote:

Hey there o/ Modding this because you modded mine :>

General

Missing Files :<

Easy

Might be a bit late to tell you this, but it's better to make your easy's so the objects don't overlap each other (beginners have a hard time reading overlapping hit objects) :/
00:09:365 (1,2,3,1) - Try this and blanket the combo after with 00:10:777 (3) - because I find that it is better for flow and visuals.
00:17:483 (1) - This slider is very confusing and does not go with the music. Consider reducing it to a 1/2 slider and fix the spacing accordingly.
00:20:307 (1,2,3,4,5) - Try this instead because it flows much better imo
00:45:012 (4) - Rotate by 45 degrees anti clockwise from the selection centre to improve flow.
00:50:660 (5) - You should really add a note here to fill the awkward gap.
01:05:130 (1,2,3) - Try this instead, looks and feels better imo
01:22:071 (2) - Move this to x:144 y:43 so it stacks properly making it look more visually appealing and readable.
01:25:248 (3) - Again, add note here because there is clearly an audible sound here, so not adding a note would leave an awkward gap which feels really weird to play on.
01:27:012 (1) - Rotate 45 degrees anticlockwise from the selection centre for better flow and visuals.
01:41:307 (5) - I really hope you move this to 01:41:483 (5) - because at the state it's in now, it plays horrible and is not readable at all. Causing someone to think the object is 1/2 away when it's actually 1/4 away, causing them to miss or get a 50. It is also much more fitting to the music.
01:43:777 (1) - Move spinner to 01:44:307 (1) - because that's when the main long note starts.
01:43:777 (1) - You also might want to make it a double spinner by adding another spinner at 01:45:718 (1) - and removing the finish on 01:43:777 (1) - .

Normal

00:03:013 (1) - to 00:11:836 (2) - there is way to many whistles in this section, which ruins the music and hurts my ears ;w;
00:11:483 (1,2) - Try to blanket these for better visuals.
00:18:895 (4) - This slider looks quite ugly in my opinion, so consider changing it to this
00:20:307 (1,2,3,1,2,3) - For these, you could try doing more ambitious shapes with these notes. Such as two triangle patterns.
00:31:601 (2) - As mentioned in the easy diff, please change it so it's a 1/2 slider making it easier to read and sound a lot better on the ears.
00:39:718 (1,2) - You really should try blanketing these for better visuals.
00:50:660 (1,2) - Here, you can see that 00:52:424 (2) - is way to close to 00:50:660 (1) - that it looks like it's 1/4 away. So please fix this spacing error by moving 00:52:424 (2) - further away.
01:26:660 (5) - Again, we have another one of these bad blue tick sliders. Please change it to 1/2 for reasons stated before.
01:37:954 (5) - ^
01:41:483 (4,1) - Spacing issue here, please move 01:41:836 (1) - further away from 01:41:483 (4) - because players might mistake it for 1/4
01:43:777 (1) - Move spinner to 01:44:307 (1) - because that's when the main long note starts.
01:43:777 (1) - You also might want to make it a double spinner by adding another spinner at 01:45:718 (1) - and removing the finish on 01:43:777 (1) - .

-Kirito's Hard

Nice diff

00:29:483 (4) - Curve this slider as well?
01:29:130 (6) - Make this slider straight so it looks nice with 01:28:424 (5) -

That's all I could spot there ;w;

That's all from me, happy mapping and good luck~
Thanks for modding ~ !
-Neipezi
HanzeR

HanzeR wrote:

m4m yayyy

keeno is the best!!! Thank you so much for mapping this song <33333

[General]
You must enable epilepsy warning for the storyboard on ALL diffs :arrow: i have no problem:<

Background images should be 800x600, 1024x768 OR 1366x768(widescreen)
You will need to scale your images to an acceptable size :arrow: 1366x768 size change

[Kirito's hard]
00:30:189 (5) - It would look better if you just copied +ctrl h j 00:29:483 (4) - :arrow: fixed
01:05:836 (2) - ^ :arrow: ^
01:13:601 (1,2,3) - try to curve 2 more for a nicer blanket like this :arrow: ^

01:23:836 (1) - It would look more polished if you curved a bit more and made both ends parallel
01:29:130 (6) - again just copy and rotate 01:28:424 (5) - to look more polished
01:29:836 (7) - move to (365, 238) to stack under 01:28:424 (5) -
01:31:954 (4) - make the wave more apparent and make sure both sides are symmetrical like this

60,264,91954,2,0,B|112:300|172:264|172:264|232:228|284:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
01:33:365 (1) - it would flow better if you curved this more

01:38:660 (1) - make a nicer wave again please :arrow: yada!
01:39:718 (2) - move to (480, 208) so that 01:41:130 (4,5,6) - flows naturally off the end
01:40:424 (3) - rotating 01:39:718 (2) - would look alot better again

Good map, the hard was really nice. Easy and normal need a bit more work in regards to consistency with combos and unrankable note placements but with a few more mods this should be ready for rank! GL!! Star~ (ノ´ヮ´)ノ*:・゚✧

Fluttershy03

Fluttershy03 wrote:

Hey there o/ Modding this because you modded mine :>

General

Missing Files :< :arrow: i have no problem:<

-Kirito's Hard

Nice diff

00:29:483 (4) - Curve this slider as well? :arrow: sorry, already received advice. :cry:
01:29:130 (6) - Make this slider straight so it looks nice with 01:28:424 (5) - :arrow: sorry

That's all I could spot there ;w;

That's all from me, happy mapping and good luck~

thank you for modding:3
Topic Starter
Xiaolin

-Kirito wrote:

HanzeR

HanzeR wrote:

m4m yayyy

keeno is the best!!! Thank you so much for mapping this song <33333

[General]
You must enable epilepsy warning for the storyboard on ALL diffs :arrow: i have no problem:<

Background images should be 800x600, 1024x768 OR 1366x768(widescreen)
You will need to scale your images to an acceptable size :arrow: 1366x768 size change

[Kirito's hard]
00:30:189 (5) - It would look better if you just copied +ctrl h j 00:29:483 (4) - :arrow: fixed
01:05:836 (2) - ^ :arrow: ^
01:13:601 (1,2,3) - try to curve 2 more for a nicer blanket like this :arrow: ^

01:23:836 (1) - It would look more polished if you curved a bit more and made both ends parallel
01:29:130 (6) - again just copy and rotate 01:28:424 (5) - to look more polished
01:29:836 (7) - move to (365, 238) to stack under 01:28:424 (5) -
01:31:954 (4) - make the wave more apparent and make sure both sides are symmetrical like this

60,264,91954,2,0,B|112:300|172:264|172:264|232:228|284:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
01:33:365 (1) - it would flow better if you curved this more

01:38:660 (1) - make a nicer wave again please :arrow: yada!
01:39:718 (2) - move to (480, 208) so that 01:41:130 (4,5,6) - flows naturally off the end
01:40:424 (3) - rotating 01:39:718 (2) - would look alot better again

Good map, the hard was really nice. Easy and normal need a bit more work in regards to consistency with combos and unrankable note placements but with a few more mods this should be ready for rank! GL!! Star~ (ノ´ヮ´)ノ*:・゚✧

Fluttershy03

Fluttershy03 wrote:

Hey there o/ Modding this because you modded mine :>

General

Missing Files :< :arrow: i have no problem:<

-Kirito's Hard

Nice diff

00:29:483 (4) - Curve this slider as well? :arrow: sorry, already received advice. :cry:
01:29:130 (6) - Make this slider straight so it looks nice with 01:28:424 (5) - :arrow: sorry

That's all I could spot there ;w;

That's all from me, happy mapping and good luck~

thank you for modding:3
Where's the your moe diff~? ;w;
-Neipezi

Lapis Aoki wrote:

Where's the your moe diff~? ;w;
my difficulty is been attached as a compressed file x.x (irc)
Jemmmmy
M4M from my queue
[easy]
check the aimod 01:06:542 (3,4,5) - distance difference
00:09:012 (2,1) - distance, toooooo far
00:16:071 - use the same rhythm as you did beforehttp://puu.sh/7L7u6.jpg
00:22:777 (1,2) - distance 0.8x
00:34:424 (1) - finish at 00:35:483 -
00:54:543 (5) - nc
00:56:660 (1) - cancel nc
01:41:307 (5) - start at 01:41:483 -
[normal]
01:16:424 (1,2,3,4,5) -
01:24:542 (2,4) - bad overlap
01:30:189 (4,1) - ^
01:35:836 (2,3) - ^
Topic Starter
Xiaolin

Jemmmmy wrote:

M4M from my queue
[easy]
check the aimod 01:06:542 (3,4,5) - distance difference I checked it, but I didn't see it~
00:09:012 (2,1) - distance, toooooo far Can't deal with it, removed.
00:16:071 - use the same rhythm as you did beforehttp://puu.sh/7L7u6.jpg Fixed.
00:22:777 (1,2) - distance 0.8x Fixed.
00:34:424 (1) - finish at 00:35:483 - Fixed.
00:54:543 (5) - nc Oops, forgot to do that, fixed~ :3
00:56:660 (1) - cancel nc Fixed~
01:41:307 (5) - start at 01:41:483 - Fixed.
[normal]
01:16:424 (1,2,3,4,5) - Fixed~
01:24:542 (2,4) - bad overlap Gonna try to fix. Fixed.
01:30:189 (4,1) - ^ ^
01:35:836 (2,3) - ^ ^
Thanks for modding ~ ! Really helpful~ c:
Cerulean Veyron
Hi, from my Modreqs Form
Am i late? no? okay~ :3

[General]
  • - This two missing files won't help you rank your map, consider adding them to your file.
    - Your Easy Diff's combo colors are unbalanced with the other diffs, mind changing them?
[Easy]
  • 00:04:777 (1,1,1) - Spamming NCs looks bad to me, remove some. Plus, The flow is bad.
    00:16:071 (1,1) - ^
    00:17:483 (1,1,2,3) - DS is far enough for an Easy diff, use ONE DSpacing at the time.
    00:18:895 (1,2,3,1,2,3) - Looks a bit flappy, try making a symmetry at least. > http://puu.sh/7MqQ1/cb9491facc.png
    00:39:718 (1,2,3) - The flow is a little bit of "Okay". But kinda overmapped to me.
    00:43:954 (3,4,1,2,3,1,2,3) - I don't really like a map when a part of the music is mapped on one specific place, Remap these.
    00:51:012 (2) - Make this slider a little curve like the next slider to be well-flowed.
    00:53:130 (4,1) - Blanket slider (1) on slider (4)'s end?
    01:06:542 (3,4) - Check AIMod, and this was the DS which is a little far, shorten the distance.
    01:20:307 (1,2) - Any circles or sliders under the health bar is Unrankable, Consider moving it down.
    01:24:895 (2,3,4,5,1) - I don't really like the flow here... remap it a little.
    01:31:248 (2) - I think you might need a better slider then that. > http://puu.sh/7MryV/6ce0062952.png
    01:32:660 (3,2) - Stack them.
    01:40:071 (1,2,3,4,5) - The rhythm in here doesn't make sense at all. Try this > http://puu.sh/7MrHU/582892e11e.png - Give a little space for players nearby the spinner.
  1. This diff looks bad for beginners to play. I'm not telling you to remap them all, remap some parts that inconsists the flow.
[Normal]
  • 00:04:777 (2,1) - Fix DS.
    00:10:424 (2,1) - ^
    00:14:660 (1,2,3) - These sliders must be more curver to avoid overmapping, Symmetry at least.
    00:21:718 (1,2,3,4) - What a sharp flow... smoothen it a little.
    00:30:189 (2,2) - Hiding the slider's repeat arrow is Unrankable. change it a bit.
    01:11:130 (2,3,4) - The broken flow just started here, Change the position.
    01:24:895 (3,5) - Same as 00:30:189 (2,2) -
    01:32:307 (2,3) - Fix DS.
  1. Pretty nice diff! but some sliders are having a bad distance between their circles. The flowing looks great, but not all.
[-Neipezi's Hard]
  • Perfect Diff! So i'll make it as a testplay for it.
    My Replay
  1. I really like the headstart on this Diff, later on, It gets harder in the end. Doesn't look like a hard diff when jumps comes up, but it's really fun to play~ Nice work!

Easy diff needs more work than Normal diff. I'm suggesting you to rework on it. Since it's a 1:40+ minute song, you might finish it in an hour or less.
Good Luck, Aoki~
Topic Starter
Xiaolin

GrayKaiser82 wrote:

Hi, from my Modreqs Form
Am i late? no? okay~ :3

[General]
  • - This two missing files won't help you rank your map, consider adding them to your file. I talked to -Neipezi about it.
    - Your Easy Diff's combo colors are unbalanced with the other diffs, mind changing them? Oops, I forgot to do that, fixed~ :3

  1. This diff looks bad for beginners to play. I'm not telling you to remap them all, remap some parts that inconsists the flow.
[Normal]
  • 00:04:777 (2,1) - Fix DS. Fixed~ owo
    00:10:424 (2,1) - ^ ^
    00:14:660 (1,2,3) - These sliders must be more curver to avoid overmapping, Symmetry at least. Fixed.
    00:21:718 (1,2,3,4) - What a sharp flow... smoothen it a little. Fixed.
    00:30:189 (2,2) - Hiding the slider's repeat arrow is Unrankable. change it a bit. I don't get it~
    01:11:130 (2,3,4) - The broken flow just started here, Change the position. Fixed.
    01:24:895 (3,5) - Same as 00:30:189 (2,2) - I don't get it~ B l
    01:32:307 (2,3) - Fix DS. Nope, I don't wanna overlap notes~ >.>''
  1. Pretty nice diff! but some sliders are having a bad distance between their circles. The flowing looks great, but not all.
[/i][/list]

Easy diff needs more work than Normal diff. I'm suggesting you to rework on it. Since it's a 1:40+ minute song, you might finish it in an hour or less.
Good Luck, Aoki~
Thanks for modding~ owo

Edit: Removed easy diff

ts8zs wrote:

[Easy]
This diff have too many overlap,Fix them or del this diff,NH is enough:3
dkun
I would love to mod this, but I seem to be getting a corrupt beatmap error from downloading both from direct and from the site.

Could you possibly update again, please?
Topic Starter
Xiaolin

dkun wrote:

I would love to mod this, but I seem to be getting a corrupt beatmap error from downloading both from direct and from the site.

Could you possibly update again, please?
Ehh ~ ? I never knew there was an error, but thanks for telling me and modding this~ ^^

Edit: Update
wcx19911123
I'm going to mod your map but the .osz file can't be decompressed successfully after downloading..
hope you can check it by yourself and re-update it if the .osz was broken
Flask
Same issue as wcx. Can't download your map :<
Topic Starter
Xiaolin
Ahh, thought that I fixed the problem but it seems that I didn't, but I'll fix the problem soon, and I'll remind you guys after I update. C:
nanda2009
Just a bit check while waiting for you to re-upload it.

00:59:307 (4) on -Neipezi's Hard (and -Kirito's Hard? It also included on the .osz which is a carbon copy of -Neipezi's), don't you think this too hard? I tried to sight-read this and I missed on this one. imho 2 circle stacked on 00:59:483 (1) is better, or something like this which also use 2 circles :

also from 00:59:483 - 01:15:718 on Normal, I don't know what is this pattern following, it doesn't follow the vocal well. You'll probably like to put sliders on downbeat-upbeat instead, so it'll follow cymbal instead. And because the cymbal is consistent, it is easier.
You can put it like this :
Don't mind the combo colors, I'm lazy to put it.
Kibbleru
sais the file is corrupted for me when i try to dl
Topic Starter
Xiaolin

Kibbleru wrote:

sais the file is corrupted for me when i try to dl
I'll fix it~
-Neipezi
hard
osu file format v12

[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 83566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 14307,25601,36895,59483,76424,84895,96189
DistanceSpacing: 1.6
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:glow
TitleUnicode:glow
Artist:Hanatan
ArtistUnicode:花たん
Creator:Lapis Aoki
Version:-Neipezi's Hard
Source:
Tags:VOCALOID Hatsune Miku -Kirito -Neipezi keeno
BeatmapID:392235
BeatmapSetID:141048

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\-kirito.png",320,240
F,0,30542,31248,0,1
M,0,31248,,320,240
S,0,31248,,0.6
F,0,31248,35483,1
F,0,35483,36895,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
3013,705.882352941176,4,2,1,40,1,0
3013,-133.333333333333,4,2,1,40,0,0
12895,-200,4,2,1,40,0,0
13601,-117.647058823529,4,2,1,40,0,0
14307,-100,4,2,1,80,0,0
76424,-133.333333333333,4,2,1,80,0,0
79248,-166.666666666667,4,2,1,80,0,0
81365,-166.666666666667,4,2,1,40,0,0
81542,-166.666666666667,4,2,1,50,0,0
81718,-166.666666666667,4,2,1,60,0,0
81895,-166.666666666667,4,2,1,70,0,0
82071,-200,4,2,1,80,0,0
84895,-90.9090909090909,4,2,1,80,0,1
94777,-90.9090909090909,4,2,1,80,0,0
96189,-90.9090909090909,4,2,1,80,0,1
107483,-90.9090909090909,4,2,1,80,0,0


[Colours]
Combo1 : 128,128,0
Combo2 : 255,128,64
Combo3 : 255,128,128
Combo4 : 64,0,0
Combo5 : 128,0,0

[HitObjects]
16,192,3013,5,0,0:0:0:0:
84,156,3365,1,2,0:0:0:0:
148,200,3718,1,0,0:0:0:0:
228,200,4071,1,2,0:0:0:0:
292,92,4424,6,0,L|304:12,2,78.7500030040742,0|2|0,0:0|0:0|0:0,0:0:0:0:
312,168,5483,1,2,0:0:0:0:
412,232,5836,6,0,L|496:228,2,78.7500030040742,0|2|0,0:0|0:0|0:0,0:0:0:0:
344,272,6895,2,0,P|336:308|336:352,1,78.7500030040742,2|0,0:0|0:0,0:0:0:0:
256,380,7601,1,2,0:0:0:0:
176,349,7954,2,0,P|176:310|168:272,1,78.7500030040742,0|2,0:0|0:0,0:0:0:0:
32,180,8660,5,0,0:0:0:0:
28,260,9012,1,2,0:0:0:0:
100,228,9365,1,0,0:0:0:0:
180,236,9718,1,2,0:0:0:0:
244,284,10071,6,0,P|280:308|316:312,2,78.7500030040742,0|2|0,0:0|0:0|0:0,0:0:0:0:
252,204,11130,1,2,0:0:0:0:
348,144,11483,6,0,L|364:64,1,78.7500030040742,0|2,0:0|0:0,0:0:0:0:
200,32,12189,2,0,L|204:112,1,78.7500030040742,0|2,0:0|0:0,0:0:0:0:
252,204,12895,6,0,L|240:288,1,78.75,0|4,0:0|3:0,0:0:0:0:
220,300,13512,1,0,1:0:0:0:
192,308,13601,2,0,P|164:308|148:304,1,44.6250008511543,0|4,1:0|3:0,0:0:0:0:
64,216,13954,2,0,P|60:188|62:171,1,44.6250008511543,4|0,3:0|1:0,0:0:0:0:
132,56,14307,6,0,L|236:64,1,105,4|2,0:1|0:0,0:0:0:0:
292,156,15012,1,0,1:0:0:0:
212,224,15365,2,0,P|124:204|44:288,1,210,4|4,3:0|3:0,0:0:0:0:
84,380,16424,1,0,1:0:0:0:
84,380,16777,1,2,0:0:0:0:
212,324,17130,6,0,P|264:324|324:332,1,105,4|2,3:0|0:0,0:0:0:0:
416,364,17836,2,0,P|408:312|404:256,1,105,0|2,1:0|0:0,0:0:0:0:
424,212,18365,1,0,1:0:0:0:
464,180,18542,1,4,3:0:0:0:
464,180,18895,5,4,3:0:0:0:
492,80,19248,1,0,1:0:0:0:
408,16,19601,1,2,0:0:0:0:
324,80,19954,6,0,L|216:72,1,105,4|2,3:0|0:0,0:0:0:0:
288,216,20660,2,0,P|344:212|396:196,1,105,0|2,1:0|0:0,0:0:0:0:
440,104,21365,1,4,3:0:0:0:
440,104,21718,1,4,3:0:0:0:
496,192,22071,2,0,L|488:308,1,105,0|2,1:0|0:0,0:0:0:0:
400,352,22777,5,4,3:0:0:0:
316,288,23130,1,2,0:0:0:0:
228,344,23483,2,0,L|116:336,1,105,0|2,1:0|0:0,0:0:0:0:
32,252,24012,6,0,L|28:200,1,52.5,0|4,1:0|3:0,0:0:0:0:
160,108,24365,2,0,L|156:160,1,52.5,0|4,1:0|3:0,0:0:0:0:
64,36,24718,2,0,L|68:0,2,26.25,0|0|0,3:0|3:0|1:0,0:0:0:0:
8,112,25071,1,0,1:0:0:0:
64,188,25248,1,4,3:0:0:0:
156,160,25424,1,0,1:0:0:0:
160,64,25601,6,0,B|168:44|168:44|208:48|252:24,2,105,4|2|0,0:1|0:0|1:0,0:0:0:0:
156,160,26660,2,0,P|204:256|300:264,1,210,2|2,0:0|0:0,0:0:0:0:
364,184,27718,2,0,L|348:80,1,105,0|0,1:0|0:0,0:0:0:0:
488,160,28424,5,4,3:0:0:0:
468,316,28777,1,2,0:0:0:0:
348,212,29130,1,0,1:0:0:0:
296,360,29483,2,0,L|184:352,1,105,2|4,0:0|3:0,0:0:0:0:
108,200,30189,2,0,L|220:208,1,105,4|0,3:0|1:0,0:0:0:0:
280,284,30895,1,2,0:0:0:0:
336,148,31248,5,4,3:0:0:0:
336,148,31601,1,2,0:0:0:0:
336,148,31954,2,0,L|356:256,1,105,0|0,1:0|0:0,0:0:0:0:
276,320,32660,2,0,L|164:312,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
364,376,33718,1,2,0:0:0:0:
448,312,34071,5,4,3:0:0:0:
412,212,34424,2,0,P|424:188|424:160,1,52.5
336,160,34777,2,0,P|340:132|336:104,1,52.5,0|0,1:0|0:0,0:0:0:0:
268,52,35130,1,0,0:0:0:0:
176,144,35307,6,0,L|124:140,1,52.5,0|4,1:0|3:0,0:0:0:0:
44,256,35660,2,0,L|96:248,1,52.5,0|4,1:0|3:0,0:0:0:0:
176,316,36012,2,0,L|172:352,2,26.25,0|0|0,3:0|3:0|1:0,0:0:0:0:
268,268,36365,1,0,3:0:0:0:
372,292,36542,1,0,3:0:0:0:
456,228,36718,1,0,3:0:0:0:
456,228,36895,6,0,L|464:124,1,105,4|2,3:0|0:0,0:0:0:0:
396,44,37601,2,0,P|304:40|252:100,1,157.5,0|2,1:0|0:0,0:0:0:0:
264,136,38307,2,0,L|376:152,1,105,4|4,3:0|3:0,0:0:0:0:
396,252,39012,1,0,1:0:0:0:
316,320,39365,2,0,P|317:351|320:372,1,52.5,2|2,0:0|0:0,0:0:0:0:
316,320,39718,5,4,3:0:0:0:
228,260,40071,1,2,0:0:0:0:
140,320,40424,2,0,P|92:320|32:308,1,105,0|2,1:0|0:0,0:0:0:0:
20,232,40954,1,2,0:0:0:0:
60,164,41130,2,0,P|56:112|44:60,2,105,4|2|0,3:0|0:0|1:0,0:0:0:0:
32,264,42189,1,2,0:0:0:0:
108,336,42542,6,0,P|204:328|256:236,1,210,4|0,3:0|1:0,0:0:0:0:
212,140,43601,1,2,0:0:0:0:
288,68,43954,2,0,L|396:76,1,105,4|4,3:0|3:0,0:0:0:0:
408,96,44483,1,2,0:0:0:0:
424,116,44660,1,0,1:0:0:0:
428,216,45012,1,0,0:0:0:0:
420,240,45189,1,0,0:0:0:0:
416,264,45365,6,0,P|416:320|424:368,1,105,4|4,3:0|3:0,0:0:0:0:
280,380,46071,2,0,P|288:328|288:275,1,105,0|2,1:0|0:0,0:0:0:0:
236,184,46777,1,0,0:0:0:0:
236,184,47130,1,4,3:0:0:0:
152,248,47483,2,0,P|96:252|48:240,1,105,0|2,1:0|0:0,0:0:0:0:
24,172,48012,1,0,1:0:0:0:
56,104,48189,6,0,P|148:92|200:184,1,210,4|0,3:0|1:0,0:0:0:0:
176,288,49248,1,0,0:0:0:0:
272,336,49601,1,4,3:0:0:0:
328,248,49954,1,4,3:0:0:0:
328,248,50130,1,2,0:0:0:0:
328,248,50307,2,0,P|384:248|432:260,1,105,0|0,1:0|0:0,0:0:0:0:
472,256,50836,1,0,0:0:0:0:
500,228,51012,5,4,3:0:0:0:
424,156,51365,2,0,P|419:130|420:104,1,52.5,2|2,0:0|0:0,0:0:0:0:
456,64,51718,2,0,P|408:72|348:68,1,105,0|2,1:0|0:0,0:0:0:0:
284,28,52248,1,0,0:0:0:0:
232,88,52424,2,0,L|240:196,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
84,32,53483,1,4,3:0:0:0:
64,108,53660,1,0,1:0:0:0:
108,172,53836,6,0,P|164:176|216:160,1,105,4|2,3:0|0:0,0:0:0:0:
244,64,54542,2,0,P|356:56|440:104,1,210,0|4,1:0|3:0,0:0:0:0:
384,192,55601,1,2,0:0:0:0:
384,192,55777,1,2,0:0:0:0:
384,192,55954,1,0,1:0:0:0:
440,280,56307,1,2,0:0:0:0:
364,352,56660,6,0,L|252:344,1,105,4|2,3:0|0:0,0:0:0:0:
196,260,57365,1,0,1:0:0:0:
248,168,57718,5,4,3:0:0:0:
248,168,57895,2,0,L|304:160,1,52.5,0|4,1:0|3:0,0:0:0:0:
192,104,58248,1,8,3:0:0:0:
120,132,58424,1,4,3:0:0:0:
120,212,58601,6,0,L|92:228,2,26.25,0|0|0,3:0|3:0|1:0,0:0:0:0:
196,236,58954,1,4,3:0:0:0:
172,312,59130,1,0,1:0:0:0:
232,364,59307,1,4,3:0:0:0:
264,368,59395,1,0,1:0:0:0:
296,372,59483,6,0,P|352:368|400:348,1,105,2|2,0:3|0:0,0:0:0:0:
452,256,60189,1,0,1:0:0:0:
452,256,60542,1,2,0:0:0:0:
376,184,60895,2,0,L|384:72,1,105,4|4,3:0|3:0,0:0:0:0:
272,176,61601,2,0,L|276:228,1,52.5,0|2,1:0|0:0,0:0:0:0:
204,288,61954,2,0,L|208:340,1,52.5,4|2,3:0|0:0,0:0:0:0:
352,384,62307,6,0,L|360:272,1,105,4|2,3:0|0:0,0:0:0:0:
340,208,62836,1,2,0:0:0:0:
272,176,63012,2,0,L|280:64,1,105,0|2,1:0|0:0,0:0:0:0:
220,20,63542,1,0,1:0:0:0:
156,64,63718,2,0,P|100:56|56:28,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
156,64,64777,1,2,0:0:0:0:
188,136,64954,1,2,0:0:0:0:
168,212,65130,6,0,L|64:220,1,105,4|0,3:0|0:0,0:0:0:0:
156,64,65836,2,0,L|260:56,1,105,0|0,1:0|0:0,0:0:0:0:
332,136,66542,1,2,0:0:0:0:
284,228,66895,1,2,0:0:0:0:
364,296,67248,2,0,L|416:292,1,52.5,0|0,1:0|0:0,0:0:0:0:
488,164,67601,2,0,L|436:168,1,52.5,2|0,0:0|0:0,0:0:0:0:
356,308,67954,6,0,L|464:300,1,105,4|0,3:0|0:0,0:0:0:0:
316,124,68660,2,0,P|304:172|300:228,1,105,0|0,1:0|0:0,0:0:0:0:
144,344,69365,2,0,P|200:344|260:328,1,105,2|2,0:0|0:0,0:0:0:0:
276,172,70071,1,0,1:0:0:0:
276,172,70424,5,2,0:0:0:0:
200,156,70601,1,0,1:0:0:0:
156,220,70777,6,0,P|76:244|0:152,1,210,4|0,3:0|1:0,0:0:0:0:
48,64,71836,1,2,0:0:0:0:
48,64,72012,1,2,0:0:0:0:
48,64,72189,2,0,L|152:68,1,105,4|2,3:0|0:0,0:0:0:0:
208,128,72718,1,2,0:0:0:0:
276,84,72895,2,0,P|282:55|284:28,1,52.5,0|2,1:0|0:0,0:0:0:0:
208,128,73248,2,0,L|216:180,1,52.5,4|2,3:0|0:0,0:0:0:0:
154,277,73601,6,0,B|160:260|160:260|200:288|248:272,1,105,4|2,3:0|0:0,0:0:0:0:
312,344,74130,2,0,P|332:296|324:240,1,105,2|2,0:0|0:0,0:0:0:0:
256,192,74660,1,4,3:0:0:0:
256,192,74836,1,0,1:0:0:0:
300,120,75012,2,0,B|336:116|336:116|368:108|368:108|404:104,2,105,2|2|0,0:0|0:0|1:0,0:0:0:0:
300,120,76071,1,2,0:0:0:0:
144,136,76424,5,2,3:0:0:0:
84,280,76777,1,2,0:0:0:0:
240,260,77130,1,0,0:0:0:0:
240,260,77483,1,2,0:0:0:0:
304,304,77836,6,0,P|348:303|384:296,1,78.7500030040742
428,232,78365,2,0,L|460:236,2,19.6875007510186,4|0|8,3:0|0:0|3:0,0:0:0:0:
392,160,78718,1,4,3:0:0:0:
424,88,78895,1,0,3:0:0:0:
392,160,79071,1,8,3:0:0:0:
312,160,79248,6,0,B|236:168|196:128|196:128|196:168|160:200,1,188.999994232178
76,224,80660,1,4,3:0:0:0:
48,100,81012,1,0,1:0:0:0:
48,100,81365,1,0,3:0:0:0:
124,76,81542,1,4,3:0:0:0:
192,124,81718,1,4,3:0:0:0:
276,128,81895,1,4,3:0:0:0:
336,72,82071,6,0,B|352:40|352:40|372:112|444:100|444:100|448:128|444:156,1,210,4|0,0:1|0:0,0:0:0:0:
360,216,83836,6,0,B|348:232|348:232|360:272|348:316,1,105
200,368,84895,6,0,L|208:252,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
48,128,85601,2,0,L|40:244,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
200,368,86307,2,0,P|268:348|308:200,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
160,100,87365,2,0,B|260:92|260:92|288:72|288:72|384:64,1,231.000007049561,2|2,0:0|0:0,0:0:0:0:
480,228,88424,2,0,L|363:238,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
292,64,89130,2,0,P|356:68|416:80,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
365,238,89836,1,0,1:0:0:0:
232,180,90189,1,0,0:0:0:0:
180,224,90365,1,0,1:0:0:0:
188,292,90542,6,0,P|256:300|304:296,1,115.50000352478,4|0,3:0|0:0,0:0:0:0:
192,116,91248,2,0,P|124:108|76:112,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
28,184,91777,1,2,0:0:0:0:
64,264,91954,2,0,B|120:280|176:264|176:264|240:248|296:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
364,352,93012,1,2,0:0:0:0:
468,300,93365,6,0,P|484:244|460:184,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
439,80,94071,2,0,L|324:88,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
280,184,94601,6,0,L|340:180,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
272,292,94954,2,0,L|212:288,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
152,212,95307,2,0,L|164:172,2,28.8750008811951,0|0|0,3:0|3:0|1:0,0:0:0:0:
80,264,95660,1,8,3:0:0:0:
8,216,95836,1,4,3:0:0:0:
36,132,96012,1,0,1:0:0:0:
124,128,96189,6,0,P|191:124|240:112,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
336,16,96895,2,0,P|318:73|316:132,1,115.50000352478,0|4,1:0|3:0,0:0:0:0:
352,264,97601,2,0,P|312:220|256:192,1,115.50000352478,2|4,0:0|3:0,0:0:0:0:
184,352,98307,1,0,1:0:0:0:
184,352,98660,6,0,B|240:368|296:352|296:352|360:336|416:352,1,231.000007049561,4|2,3:0|0:0,0:0:0:0:
480,208,99718,2,0,P|432:220|364:220,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
224,48,100424,2,0,P|272:36|340:36,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
280,216,101130,1,0,1:0:0:0:
280,216,101483,1,2,0:0:0:0:
196,196,101660,1,0,1:0:0:0:
192,108,101836,6,0,P|136:36|4:44,2,231.000007049561,4|0|4,3:0|1:0|3:0,0:0:0:0:
144,212,103601,1,4,3:0:0:0:
216,304,103954,2,0,L|336:292,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
380,132,104660,5,4,3:0:0:0:
380,132,105012,1,4,3:0:0:0:
300,44,105365,1,0,1:0:0:0:
180,68,105718,1,0,3:0:0:0:
164,60,105807,1,0,3:0:0:0:
148,52,105895,2,0,L|80:56,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
224,232,106248,2,0,P|232:204|236:172,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
100,200,106601,5,0,3:0:0:0:
100,200,106689,1,0,3:0:0:0:
100,200,106777,1,0,1:0:0:0:
104,337,106954,1,0,1:0:0:0:
21,228,107130,1,0,1:0:0:0:
152,267,107307,1,0,1:0:0:0:
24,312,107483,5,4,1:0:0:0:
tags -Kirito is delete plz
Topic Starter
Xiaolin
;w; R.I.P -Kirito

Update~ ;w;
jonathanlfj
finally got time to mod! here is your m4m ticket

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
I could not import the map due to a corrupt osz. I managed to find another way to import it but make sure nothing is broken later (check with other people to see if they can import properly)

offset +10 (mod based on your current timing)

you are missing approachcircle.png for your hitcircle skin set, make sure to include it
hitbursts must be 256*256 pixels, right now they are all 236*156
also the 'Glow" for the title in the sb should be "glow" with a lower case g to match with the actual title

also make sure to clean up your sb folder, there are a lot of repetitive files (and a .rar wut)
the soft sampleset hitsounds should not have the 2 at the end, since you are using S:C1 instead of S:C2

01:23:483 - preview time should be here

[Normal]
HP-1, do this so the star rating is reduced below 3.25, or else its unrankable
00:07:601 (2) - this is almost touching the lower border, move it up a bit
00:10:424 (2) - blanket this properly around 00:10:071 (1)
00:13:424 (1) - should be a clap at the end, and remove this NC
00:22:777 (4) - fix the spacing here, shouldnt have jumps like this in a Normal. Also consider a NC on this
00:30:189 (2) - move this to 00:30:542 makes more sense imo
00:31:248 (1,2,3,4,5,6) - clap is being overused here, reduce to only the white lines
00:50:660 (1) - forgot a clap on the repeat
00:58:777 (6) - change this to a 1/2 slider instead, so the beat at 00:59:130 could be covered
01:12:189 (4,1) - try to avoid the overlap here
01:24:895 (3) - NC here to indicate the beginning of kiai
01:26:660 (5) - this rhythm is not appropriate for a normal; do something like this instead:
01:32:307 (2) - similar problem here, and all the other repeat sliders that lands on a blue tick
01:36:189 (3) - NC
01:40:083 - unsnapped green line, snap to 01:40:071 (make sure its snapped under the new timing as well)

[-Neipezi's Hard]
00:31:248 (1,2,3) - the stack here is a bit unexciting to play, would be better if you only stacked one note and moved the other one somewhere else so its more flowy
00:45:012 (6) - whistle this for the guitar sound
01:10:424 (1) - not really necessary NC imo, the stack is less confusing to read if its the same colour
01:16:424 (1,2,3,4,1) - try a formation like this, would play pretty cool: 01:27:365 (4) - NC here, combo is a bit long
01:35:307 (3,4,5) - not a big fan of the way this is stacked, placing 01:35:307 (3) at x: 148 y:208 is both better looking and easier to play

There are a lot of hitsound inconsistencies in the Normal difficulty, i'd advise you to get more mods that specifically focuses on hitsounding (and NC). Call me back when you think its better.
-Neipezi

jonathanlfj wrote:

finally got time to mod! here is your m4m ticket

Black is suggestion
Blue is highly recommended
Red is unrankable

also the 'Glow" for the title in the sb should be "glow" with a lower case g to match with the actual title :arrow: Fixed

also make sure to clean up your sb folder, there are a lot of repetitive files (and a .rar wut)
the soft sampleset hitsounds should not have the 2 at the end, since you are using S:C1 instead of S:C2

[-Neipezi's Hard]
00:31:248 (1,2,3) - the stack here is a bit unexciting to play, would be better if you only stacked one note and moved the other one somewhere else so its more flowy
00:45:012 (6) - whistle this for the guitar sound
01:10:424 (1) - not really necessary NC imo, the stack is less confusing to read if its the same colour
01:16:424 (1,2,3,4,1) - try a formation like this, would play pretty cool: 01:27:365 (4) - NC here, combo is a bit long
01:35:307 (3,4,5) - not a big fan of the way this is stacked, placing 01:35:307 (3) at x: 148 y:208 is both better looking and easier to play

There are a lot of hitsound inconsistencies in the Normal difficulty, i'd advise you to get more mods that specifically focuses on hitsounding (and NC). Call me back when you think its better.
:arrow: all Fixed

thanks:D/
here, download
Topic Starter
Xiaolin

jonathanlfj wrote:

finally got time to mod! here is your m4m ticket

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
I could not import the map due to a corrupt osz. I managed to find another way to import it but make sure nothing is broken later (check with other people to see if they can import properly)

offset +10 (mod based on your current timing)

you are missing approachcircle.png for your hitcircle skin set, make sure to include it
hitbursts must be 256*256 pixels, right now they are all 236*156
also the 'Glow" for the title in the sb should be "glow" with a lower case g to match with the actual title

also make sure to clean up your sb folder, there are a lot of repetitive files (and a .rar wut)
the soft sampleset hitsounds should not have the 2 at the end, since you are using S:C1 instead of S:C2

01:23:483 - preview time should be here

[Normal]
HP-1, do this so the star rating is reduced below 3.25, or else its unrankable
00:07:601 (2) - this is almost touching the lower border, move it up a bit
00:10:424 (2) - blanket this properly around 00:10:071 (1)
00:13:424 (1) - should be a clap at the end, and remove this NC
00:22:777 (4) - fix the spacing here, shouldnt have jumps like this in a Normal. Also consider a NC on this
00:30:189 (2) - move this to 00:30:542 makes more sense imo
00:31:248 (1,2,3,4,5,6) - clap is being overused here, reduce to only the white lines
00:50:660 (1) - forgot a clap on the repeat
00:58:777 (6) - change this to a 1/2 slider instead, so the beat at 00:59:130 could be covered
01:12:189 (4,1) - try to avoid the overlap here
01:24:895 (3) - NC here to indicate the beginning of kiai
01:26:660 (5) - this rhythm is not appropriate for a normal; do something like this instead:
01:32:307 (2) - similar problem here, and all the other repeat sliders that lands on a blue tick
01:36:189 (3) - NC
01:40:083 - unsnapped green line, snap to 01:40:071 (make sure its snapped under the new timing as well)

There are a lot of hitsound inconsistencies in the Normal difficulty, i'd advise you to get more mods that specifically focuses on hitsounding (and NC). Call me back when you think its better.
All fixed ~
Thanks ~ :3
@-Neipezi added
Samah
From queue:

[General]
Check AiMod. There's a missing storyboard file, and the audio preview time is not the same for both diffs.

[Normal]
Yeah I redid your blankets and hitsounds, sorry. :)
00:03:365 (2) - http://puu.sh/8V3jz.jpg
88,104,3365,2,2,P|47:73|38:24,2,80
00:04:777 (2) - http://puu.sh/8V3lm.jpg
168,216,4777,2,2,P|216:192|238:137,2,80
00:06:189 (2) - Fix this blanket: http://puu.sh/8V3si.jpg
00:08:660 (1) - ...move this to 231,232
00:10:071 (1) - ...also stack this at 231,232
00:10:424 (2) - ...and blanket this: http://puu.sh/8V3AR.jpg
72,312,6189,2,2,P|32:280|24:216,2,80
152,312,7248,5,2,0:0:0:0:
232,313,7601,2,2,P|219:358|192:380,2,80
231,232,8660,5,2,0:0:0:0:
152,224,9012,2,2,P|112:192|96:144,2,80
231,232,10071,5,2,0:0:0:0:
304,264,10424,2,2,P|308:208|277:168,2,80
00:13:954 (1) - Add whistle?
00:20:307 (2) - http://puu.sh/8V3L2.jpg
296,183,20307,2,0,P|266:227|265:259,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
00:22:777 (1) - Change the repeat clap to a whistle and add clap to the end.
00:23:836 (2) - Change both claps to whistles.
00:24:895 (1) - Remove NC. Remove the repeat clap and possibly replace it with a whistle. The triple clap thing is a bit jarring.
00:25:601 (2) - Add NC.
00:25:954 (1) - Remove NC. Change clap to whistle and add whistle to the end. Try to keep the claps on white ticks and whistles on red.
00:27:365 (3) - Add whistle to the start.
00:28:071 (4) - Remove clap.
00:28:424 (1) - Add whistle to the end.
00:31:248 (1) - Add finish to the start, change the repeat to a whistle, and add a clap to the end.
00:32:307 (2) - Add whistle.
00:32:660 (3) - http://puu.sh/8V4cg.jpg Also maybe change repeat clap to a whistle, and add clap to the end.
120,180,32660,2,0,P|95:149|44:136,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
00:33:718 (4) - Add whistle.
00:34:777 (6) - http://puu.sh/8V4fY.jpg
348,230,34777,2,0,P|370:311|294:368,2,160,8|8|8,0:0|0:0|0:0,0:0:0:0:
00:36:895 - Add a green point here to drop the hitsound volume to 60%.
00:37:248 (2) - Remove whistle from the start.
00:38:307 (4) - Add clap to the end.
00:39:718 (2) - Remove whistle from repeat.
00:40:777 (3) - Add whistle to start, remove whistle from end.
00:41:483 (4) - Change clap to a whistle.
00:42:189 (1) - Add whistle to start, remove whistle from end.
00:42:895 (2) - Whistle.
00:43:248 (3) - Add whistle to end.
00:43:954 (4) - Remove clap from start.
00:45:365 (2) - Remove clap.
00:46:424 (4) - Remove clap from end.
00:47:836 (1) - http://puu.sh/8V5tw.jpg Add whistle to start, remove whistle from end.
164,284,47836,6,0,P|172:242|219:205,1,80,0|2,0:0|0:0,0:0:0:0:
00:49:601 (4) - Remove clap.
00:50:660 (1) - Add whistle to start and end, remove clap from repeat.
00:52:071 (3) - http://puu.sh/8V5wg.jpg Remove clap from the end.
424,336,52071,2,0,P|434:286|413:241,1,80,2|8,0:0|0:0,0:0:0:0:
00:53:483 (1) - http://puu.sh/8V5Ae.jpg Remove clap from the end.
340,52,53483,6,0,P|291:64|261:110,1,80,2|8,0:0|0:0,0:0:0:0:
00:54:189 (2) - Add whistle.
00:54:895 (4) - Add whistle to start and remove from end.
00:56:307 (1) - Remove clap from the end.
00:58:071 (5) - Remove repeat clap or replace it with a whistle.
00:59:483 - Change the volume back to 100%.
01:04:071 (6) - Change end whistle to a clap.
01:05:130 (2) - Change start whistle to a finish.
01:08:660 (6) - Change end whistle to a clap.
01:10:777 (2) - Add finish to start.
01:24:895 (1,2,3) - Change to this rhythm: http://puu.sh/8V5cD.jpg
01:28:424 (1) - Add clap to start.
01:29:130 (2) - Add whistle to start, clap to end.
01:30:542 (4,1,2) - Same as 01:24:895 (1,2,3).
01:36:189 (3,4,5) - ^
01:39:718 (1) - Add clap to start.
01:40:424 (2) - http://puu.sh/8V5Ge.jpg Add whistle to start, clap to end.
431,297,100424,2,0,P|382:359|292:347,1,160
01:43:954 (1) - Add clap to start.
01:44:660 (2) - Add whistle to start.
01:45:365 (3) - Add clap to start.
01:46:777 (1) - Add clap.
01:40:071, 01:40:083, 01:41:836, 01:43:248 - What are all these timing points for? They don't do anything.

[-Neipezi's Hard]
00:24:375 (2,1) - It'd be nice if you could get these to stack somehow (1 is the slider in the next combo).
00:31:258 (1) - I think it would play better to move this out from the stack.
00:49:258 (2) - Whistle.
00:58:611 (1) - Move the repeat handle down a bit so that it's more in line with the center of the pentagon.
120,212,58611,6,0,L|92:233,2,26.25,0|0|0,3:0|3:0|1:0,0:0:0:0:
01:05:140 (1,2) - Add whistle to the end of these.
01:06:552 (3) - Change whistle to drum finish?
01:14:140 (2) - http://puu.sh/8V6hJ.jpg
303,339,74140,2,0,P|329:297|324:240,1,105,2|2,0:0|0:0,0:0:0:0:
01:30:199 (5,6,1) - Space these out a bit. It's the only place in the map with cramped circles and it looks a bit icky.

Nice maps, have a star. o/
Topic Starter
Xiaolin

Samah wrote:

From queue:

[General]
Check AiMod. There's a missing storyboard file, and the audio preview time is not the same for both diffs.

[Normal]
Yeah I redid your blankets and hitsounds, sorry. :)
00:03:365 (2) - http://puu.sh/8V3jz.jpg
88,104,3365,2,2,P|47:73|38:24,2,80
00:04:777 (2) - http://puu.sh/8V3lm.jpg
168,216,4777,2,2,P|216:192|238:137,2,80
00:06:189 (2) - Fix this blanket: http://puu.sh/8V3si.jpg
00:08:660 (1) - ...move this to 231,232
00:10:071 (1) - ...also stack this at 231,232
00:10:424 (2) - ...and blanket this: http://puu.sh/8V3AR.jpg
72,312,6189,2,2,P|32:280|24:216,2,80
152,312,7248,5,2,0:0:0:0:
232,313,7601,2,2,P|219:358|192:380,2,80
231,232,8660,5,2,0:0:0:0:
152,224,9012,2,2,P|112:192|96:144,2,80
231,232,10071,5,2,0:0:0:0:
304,264,10424,2,2,P|308:208|277:168,2,80
00:13:954 (1) - Add whistle?
00:20:307 (2) - http://puu.sh/8V3L2.jpg
296,183,20307,2,0,P|266:227|265:259,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
00:22:777 (1) - Change the repeat clap to a whistle and add clap to the end.
00:23:836 (2) - Change both claps to whistles.
00:24:895 (1) - Remove NC. Remove the repeat clap and possibly replace it with a whistle. The triple clap thing is a bit jarring.
00:25:601 (2) - Add NC.
00:25:954 (1) - Remove NC. Change clap to whistle and add whistle to the end. Try to keep the claps on white ticks and whistles on red.
00:27:365 (3) - Add whistle to the start.
00:28:071 (4) - Remove clap.
00:28:424 (1) - Add whistle to the end.
00:31:248 (1) - Add finish to the start, change the repeat to a whistle, and add a clap to the end.
00:32:307 (2) - Add whistle.
00:32:660 (3) - http://puu.sh/8V4cg.jpg Also maybe change repeat clap to a whistle, and add clap to the end.
120,180,32660,2,0,P|95:149|44:136,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
00:33:718 (4) - Add whistle.
00:34:777 (6) - http://puu.sh/8V4fY.jpg
348,230,34777,2,0,P|370:311|294:368,2,160,8|8|8,0:0|0:0|0:0,0:0:0:0:
00:36:895 - Add a green point here to drop the hitsound volume to 60%.
00:37:248 (2) - Remove whistle from the start.
00:38:307 (4) - Add clap to the end.
00:39:718 (2) - Remove whistle from repeat.
00:40:777 (3) - Add whistle to start, remove whistle from end.
00:41:483 (4) - Change clap to a whistle.
00:42:189 (1) - Add whistle to start, remove whistle from end.
00:42:895 (2) - Whistle.
00:43:248 (3) - Add whistle to end.
00:43:954 (4) - Remove clap from start.
00:45:365 (2) - Remove clap.
00:46:424 (4) - Remove clap from end.
00:47:836 (1) - http://puu.sh/8V5tw.jpg Add whistle to start, remove whistle from end.
164,284,47836,6,0,P|172:242|219:205,1,80,0|2,0:0|0:0,0:0:0:0:
00:49:601 (4) - Remove clap.
00:50:660 (1) - Add whistle to start and end, remove clap from repeat.
00:52:071 (3) - http://puu.sh/8V5wg.jpg Remove clap from the end.
424,336,52071,2,0,P|434:286|413:241,1,80,2|8,0:0|0:0,0:0:0:0:
00:53:483 (1) - http://puu.sh/8V5Ae.jpg Remove clap from the end.
340,52,53483,6,0,P|291:64|261:110,1,80,2|8,0:0|0:0,0:0:0:0:
00:54:189 (2) - Add whistle.
00:54:895 (4) - Add whistle to start and remove from end.
00:56:307 (1) - Remove clap from the end.
00:58:071 (5) - Remove repeat clap or replace it with a whistle.
00:59:483 - Change the volume back to 100%.
01:04:071 (6) - Change end whistle to a clap.
01:05:130 (2) - Change start whistle to a finish.
01:08:660 (6) - Change end whistle to a clap.
01:10:777 (2) - Add finish to start.
01:24:895 (1,2,3) - Change to this rhythm: http://puu.sh/8V5cD.jpg
01:28:424 (1) - Add clap to start.
01:29:130 (2) - Add whistle to start, clap to end.
01:30:542 (4,1,2) - Same as 01:24:895 (1,2,3).
01:36:189 (3,4,5) - ^
01:39:718 (1) - Add clap to start.
01:40:424 (2) - http://puu.sh/8V5Ge.jpg Add whistle to start, clap to end.
431,297,100424,2,0,P|382:359|292:347,1,160
01:43:954 (1) - Add clap to start.
01:44:660 (2) - Add whistle to start.
01:45:365 (3) - Add clap to start.
01:46:777 (1) - Add clap.
01:40:071, 01:40:083, 01:41:836, 01:43:248 - What are all these timing points for? They don't do anything.

[-Neipezi's Hard]
00:24:375 (2,1) - It'd be nice if you could get these to stack somehow (1 is the slider in the next combo).
00:31:258 (1) - I think it would play better to move this out from the stack.
00:49:258 (2) - Whistle.
00:58:611 (1) - Move the repeat handle down a bit so that it's more in line with the center of the pentagon.
120,212,58611,6,0,L|92:233,2,26.25,0|0|0,3:0|3:0|1:0,0:0:0:0:
01:05:140 (1,2) - Add whistle to the end of these.
01:06:552 (3) - Change whistle to drum finish?
01:14:140 (2) - http://puu.sh/8V6hJ.jpg
303,339,74140,2,0,P|329:297|324:240,1,105,2|2,0:0|0:0,0:0:0:0:
01:30:199 (5,6,1) - Space these out a bit. It's the only place in the map with cramped circles and it looks a bit icky.

Nice maps, have a star. o/
I fixed some stuff, and thanks for mod and star ~ ^^
Flask
so finally I'm here \o\

[General]
  1. You'll need to add the sliderborder since you've added hitcircle.png in your mapset. This should be added under the [colour] part in your notepad in each diffs.
  2. Actually I'm not sure about this, but @neipezi you sure you don't want the mapper add "-kirito" to tags? It's your previous name and you've ranked some maps when you have that name. People usually add their previous name if they do something like this, so... well, I'll respect your decision, but you may think about it.
[-Neipezi's Hard]
  1. 00:03:728 (3,4) - Personally think that you should add whistle at both these two objects cuz the position of the background sounds higher than others near this area. Also to (00:05:140 - / 00:05:493 (2) - ) (00:06:552 - / 00:06:905 - ) etc... I think you'll get that.
  2. 01:22:081 (1,1) - I'd prefer this actually, it's hard to say why, I'd say it's the feeling that music gives me.

    Nothing much about this diff, but some of the spacing on 1/4s during 00:36:905 - to 00:59:493 - are kind of tricky. Sometimes they're in a really tiny way, sometimes they just separate like a simple 1/2. Well, that's still okay for the player who will play this diff I think!
[Normal]
  1. Due to your hitsound mess a bit, I mean, it mess a lot actually, I do the hitsounding for you (but I only add claps and a few whistles), perhaps you can learn something from it. (Like how to add claps regularly, how to avoid awful hitsounds...etc) Please do try something well in your future map lol.
    The code
    osu file format v12

    [General]
    AudioFilename: glow.mp3
    AudioLeadIn: 0
    PreviewTime: 83483
    Countdown: 0
    SampleSet: Soft
    StackLeniency: 0.7
    Mode: 0
    LetterboxInBreaks: 1
    EpilepsyWarning: 1
    WidescreenStoryboard: 1

    [Editor]
    Bookmarks: 3013,83483,84895,94424,96189,107483
    DistanceSpacing: 1
    BeatDivisor: 4
    GridSize: 4
    TimelineZoom: 1

    [Metadata]
    Title:glow
    TitleUnicode:glow
    Artist:Hanatan
    ArtistUnicode:花たん
    Creator:Lapis Aoki
    Version:Normal
    Source:
    Tags:VOCALOID Hatsune Miku -Neipezi -Kirito keeno
    BeatmapID:351972
    BeatmapSetID:141048

    [Difficulty]
    HPDrainRate:4
    CircleSize:4
    OverallDifficulty:4
    ApproachRate:5
    SliderMultiplier:1.6
    SliderTickRate:2

    [Events]
    //Background and Video events
    0,0,"bg.png",0,0
    //Break Periods
    //Storyboard Layer 0 (Background)
    //Storyboard Layer 1 (Fail)
    //Storyboard Layer 2 (Pass)
    //Storyboard Layer 3 (Foreground)
    Sprite,Foreground,Centre,"SB\lapis aoki.png",320,240
    F,0,30542,31248,0,1
    M,0,31248,,320,240
    S,0,31248,,0.6
    F,0,31248,35483,1
    F,0,35483,36895,1,0
    //Storyboard Sound Samples
    //Background Colour Transformations
    3,100,163,162,255

    [TimingPoints]
    3013,705.882352941176,4,2,1,40,1,0
    14307,-100,4,2,1,80,0,0
    14660,-100,4,2,1,100,0,0
    25601,-100,4,2,1,80,0,0
    31248,-100,4,2,1,100,0,0
    59483,-100,4,2,1,40,0,0
    76424,-100,4,3,1,40,0,0
    79248,-100,4,2,1,100,0,0
    79424,-100,4,2,1,50,0,0
    83483,-100,4,2,1,100,0,0
    84895,-100,4,2,1,50,0,1
    94424,-100,4,2,1,50,0,0
    96189,-100,4,2,1,50,0,1
    100071,-100,4,2,1,50,0,1
    100083,-100,4,2,1,50,0,1
    101836,-100,4,2,1,50,0,1
    103248,-100,4,2,1,50,0,1
    107483,-100,4,2,1,100,0,0


    [Colours]
    Combo1 : 128,128,0
    Combo2 : 255,128,64
    Combo3 : 255,128,128
    Combo4 : 64,0,0
    Combo5 : 128,0,0

    [HitObjects]
    112,32,3013,5,2,0:0:0:0:
    88,104,3365,2,0,P|48:72|40:24,2,80,0|2|2,0:0|0:0|0:0,0:0:0:0:
    160,136,4424,5,0,0:0:0:0:
    168,216,4777,2,0,P|216:192|232:136,2,80,0|2|2,0:0|0:0|0:0,0:0:0:0:
    96,240,5836,5,0,0:0:0:0:
    72,312,6189,2,0,P|32:280|24:216,2,80,0|2|2,0:0|0:0|0:0,0:0:0:0:
    152,312,7248,5,0,0:0:0:0:
    232,328,7601,2,0,P|208:368|168:384,2,80,0|2|2,0:0|0:0|0:0,0:0:0:0:
    228,248,8660,5,0,0:0:0:0:
    152,224,9012,2,0,P|112:192|96:144,2,80,0|2|2,0:0|0:0|0:0,0:0:0:0:
    228,248,10071,5,0,0:0:0:0:
    308,252,10424,2,0,P|292:196|252:172,2,80,0|2|2,0:0|0:0|0:0,0:0:0:0:
    280,328,11483,5,0,0:0:0:0:
    200,340,11836,2,0,P|160:332|172:160,1,240,2|2,0:0|0:0,0:0:0:0:
    268,192,13424,2,0,L|316:216,1,40
    380,240,13954,5,0,0:0:0:0:
    452,200,14307,1,4,0:0:0:0:
    480,124,14660,6,0,P|456:92|336:68,1,160,0|0,0:0|0:0,0:0:0:0:
    328,144,15718,2,0,P|256:168|168:136,1,160,0|0,0:0|1:0,0:0:0:0:
    156,68,16777,2,0,P|96:60|4:120,1,160
    4,188,17836,5,0,1:0:0:0:
    24,264,18189,1,0,0:0:0:0:
    80,320,18542,2,0,P|132:348|188:352,1,80
    232,352,19248,1,0,1:0:0:0:
    344,248,19954,5,0,0:0:0:0:
    292,188,20307,2,0,P|268:232|268:264,2,80,0|0|0,0:0|1:0|0:0,0:0:0:0:
    412,80,21718,2,0,P|368:48|336:44,2,80
    476,168,22777,6,0,P|516:172|556:160,2,80,0|0|0,0:0|0:0|1:0,0:0:0:0:
    396,176,23836,2,0,B|355:205|315:205|315:205|315:245|267:293,1,160
    220,316,24895,6,0,L|148:316,2,40,0|0|0,1:0|1:0|0:0,0:0:0:0:
    280,264,25601,1,0,0:0:0:0:
    356,244,25954,6,0,P|316:196|212:220,1,160
    152,240,27012,1,0,0:0:0:0:
    152,240,27365,2,0,P|120:200|128:136,1,80,0|0,0:0|1:0,0:0:0:0:
    132,96,28071,1,0,0:0:0:0:
    204,68,28424,6,0,B|252:44|316:84|372:52,2,160,0|0|0,0:0|1:0|0:0,0:0:0:0:
    56,132,30542,1,0,1:0:0:0:
    48,216,30895,1,0,0:0:0:0:
    36,296,31248,6,0,P|-12:352|-32:360,2,80,0|0|0,0:0|0:0|1:0,0:0:0:0:
    48,216,32307,1,0,0:0:0:0:
    120,180,32660,2,0,P|92:152|40:140,2,80,0|0|0,0:0|0:0|1:0,0:0:0:0:
    140,256,33718,1,0,0:0:0:0:
    292,288,34424,1,0,0:0:0:0:
    348,232,34777,2,0,P|372:272|296:368,2,160,0|0|0,1:0|0:0|1:0,0:0:0:0:
    296,172,36542,1,0,0:0:0:0:
    256,104,36895,5,0,0:0:0:0:
    180,76,37248,2,0,P|125:118|112:152,1,80,0|0,0:0|1:0,0:0:0:0:
    108,204,37954,1,0,0:0:0:0:
    76,276,38307,2,0,P|120:312|220:304,1,160,0|0,0:0|1:0,0:0:0:0:
    260,236,39365,5,0,0:0:0:0:
    208,176,39718,2,0,L|128:176,2,80,0|0|0,0:0|0:0|1:0,0:0:0:0:
    260,236,40777,2,0,P|312:268|344:272,1,80
    408,292,41483,1,0,0:0:0:0:
    476,252,41836,1,0,1:0:0:0:
    480,172,42189,6,0,P|424:116|396:112,1,80
    348,100,42895,1,0,0:0:0:0:
    276,132,43248,2,0,P|240:156|192:164,1,80,0|0,1:0|0:0,0:0:0:0:
    136,208,43954,2,0,L|136:296,2,80,0|0|0,0:0|0:0|1:0,0:0:0:0:
    148,128,45012,5,0,0:0:0:0:
    212,84,45365,1,0,0:0:0:0:
    280,128,45718,2,0,P|324:156|368:152,1,80,0|0,0:0|1:0,0:0:0:0:
    428,172,46424,2,0,P|420:212|372:264,1,80
    324,276,47130,1,0,0:0:0:0:
    244,280,47483,1,0,1:0:0:0:
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  2. 00:21:718 (3,1) - This spacing :C
Good luck~
wcx19911123
long time ago

[General]
since you used hitcircle skins, you should add sliderborder code into every .osu files
red timing sections are not the same in both diffs, please fix them and don't forget to snap all things(sections, obects, sb codes)
aimod said you missed a sb material, I don't know sb but I think it need to be pointed out
your hitsounds files are named into S:C2, but you're using only S:C1 for mapping, I don't know why..(so I ignored hitsounds modding this time, if you need, call me back after fixed them)

[Normal]
00:21:718 (3,1) - wrong spacing? if you want to add a small jump, I suggest jump between 00:22:777 (1,2) - , would fit here better
00:45:718 (3,4) - try to blanket them? would looks better imo
01:14:307 (2,1) - wrong spacing?
01:25:954 (2,3) - the rhythm here is not that fit the song here, try this? http://puu.sh/8WE48.jpg
01:26:660 (3,1) - this anti-jump is really too confusing to read imo, I suggest to use normal spacing here
01:31:601 (1,2) - same as 01:25:954 (2,3) -
01:37:954 (5) - ^

[-Neipezi's Hard]
01:14:140 (2) - how about changeing it to a 1/4 repeat slider? it can follow the vocal and drum at 01:14:317 - , would fit the song better imo
I can't say anything more, this diff is really nice, wonderful spacing control :3

the Normal diff still has much works to do imo
and I'm a bit worry about the diff spread, the difficulty gap between the 2 diffs is a bit large
anyway good luck
Topic Starter
Xiaolin
Flask

Flask wrote:

so finally I'm here \o\

[General]
  1. You'll need to add the sliderborder since you've added hitcircle.png in your mapset. This should be added under the [colour] part in your notepad in each diffs.
  2. Actually I'm not sure about this, but @neipezi you sure you don't want the mapper add "-kirito" to tags? It's your previous name and you've ranked some maps when you have that name. People usually add their previous name if they do something like this, so... well, I'll respect your decision, but you may think about it.
[Normal]
  1. Due to your hitsound mess a bit, I mean, it mess a lot actually, I do the hitsounding for you (but I only add claps and a few whistles), perhaps you can learn something from it. (Like how to add claps regularly, how to avoid awful hitsounds...etc) Please do try something well in your future map lol.
    [box=The code]
    osu file format v12

    [General]
    AudioFilename: glow.mp3
    AudioLeadIn: 0
    PreviewTime: 83483
    Countdown: 0
    SampleSet: Soft
    StackLeniency: 0.7
    Mode: 0
    LetterboxInBreaks: 1
    EpilepsyWarning: 1
    WidescreenStoryboard: 1

    [Editor]
    Bookmarks: 3013,83483,84895,94424,96189,107483
    DistanceSpacing: 1
    BeatDivisor: 4
    GridSize: 4
    TimelineZoom: 1

    [Metadata]
    Title:glow
    TitleUnicode:glow
    Artist:Hanatan
    ArtistUnicode:花たん
    Creator:Lapis Aoki
    Version:Normal
    Source:
    Tags:VOCALOID Hatsune Miku -Neipezi -Kirito keeno
    BeatmapID:351972
    BeatmapSetID:141048

    [Difficulty]
    HPDrainRate:4
    CircleSize:4
    OverallDifficulty:4
    ApproachRate:5
    SliderMultiplier:1.6
    SliderTickRate:2

    [Events]
    //Background and Video events
    0,0,"bg.png",0,0
    //Break Periods
    //Storyboard Layer 0 (Background)
    //Storyboard Layer 1 (Fail)
    //Storyboard Layer 2 (Pass)
    //Storyboard Layer 3 (Foreground)
    Sprite,Foreground,Centre,"SB\lapis aoki.png",320,240
    F,0,30542,31248,0,1
    M,0,31248,,320,240
    S,0,31248,,0.6
    F,0,31248,35483,1
    F,0,35483,36895,1,0
    //Storyboard Sound Samples
    //Background Colour Transformations
    3,100,163,162,255

    [TimingPoints]
    3013,705.882352941176,4,2,1,40,1,0
    14307,-100,4,2,1,80,0,0
    14660,-100,4,2,1,100,0,0
    25601,-100,4,2,1,80,0,0
    31248,-100,4,2,1,100,0,0
    59483,-100,4,2,1,40,0,0
    76424,-100,4,3,1,40,0,0
    79248,-100,4,2,1,100,0,0
    79424,-100,4,2,1,50,0,0
    83483,-100,4,2,1,100,0,0
    84895,-100,4,2,1,50,0,1
    94424,-100,4,2,1,50,0,0
    96189,-100,4,2,1,50,0,1
    100071,-100,4,2,1,50,0,1
    100083,-100,4,2,1,50,0,1
    101836,-100,4,2,1,50,0,1
    103248,-100,4,2,1,50,0,1
    107483,-100,4,2,1,100,0,0


    [Colours]
    Combo1 : 128,128,0
    Combo2 : 255,128,64
    Combo3 : 255,128,128
    Combo4 : 64,0,0
    Combo5 : 128,0,0

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    296,256,91601,6,0,P|286:209|231:175,1,80,0|0,0:0|1:0,0:0:0:0:
    216,256,92307,2,0,P|240:312|296:336,2,120
    192,88,94071,2,0,P|152:122|146:157,1,80,0|0,1:0|0:0,0:0:0:0:
    160,224,94777,6,0,P|225:262|313:212,1,160
    288,152,95836,1,0,0:0:0:0:
    264,80,96189,2,0,L|264:-9,2,80,0|0|0,0:0|0:0|1:0,0:0:0:0:
    288,152,97248,2,0,P|349:176|396:159,1,80
    344,96,97954,2,0,P|288:72|224:112,2,120
    288,248,99718,6,0,P|339:287|370:283,1,80,0|0,1:0|0:0,0:0:0:0:
    432,300,100424,2,0,P|381:361|292:355,1,160
    172,360,101836,2,0,P|87:354|39:298,2,160,0|0|0,0:0|1:0|0:0,0:0:0:0:
    288,248,103954,6,0,P|292:200|276:152,1,80,0|0,1:0|0:0,0:0:0:0:
    216,128,104660,2,0,P|164:144|116:136,1,80
    68,180,105365,2,0,P|68:224|104:280,1,80,0|0,1:0|0:0,0:0:0:0:
    284,164,106777,5,0,0:0:0:0:
    312,88,107130,1,0,0:0:0:0:
    375,40,107483,1,4,0:0:0:0:
  2. 00:21:718 (3,1) - This spacing :C Fixed ~ C:
Good luck~

wcx19911123

wcx19911123 wrote:

long time ago

[General]
since you used hitcircle skins, you should add sliderborder code into every .osu files
red timing sections are not the same in both diffs, please fix them and don't forget to snap all things(sections, obects, sb codes)
aimod said you missed a sb material, I don't know sb but I think it need to be pointed out
your hitsounds files are named into S:C2, but you're using only S:C1 for mapping, I don't know why..(so I ignored hitsounds modding this time, if you need, call me back after fixed them)

[Normal]
00:21:718 (3,1) - wrong spacing? if you want to add a small jump, I suggest jump between 00:22:777 (1,2) - , would fit here better Same as Flask, fixed ~
00:45:718 (3,4) - try to blanket them? would looks better imo Sure ~
01:14:307 (2,1) - wrong spacing? Re-mapped ~
01:25:954 (2,3) - the rhythm here is not that fit the song here, try this? http://puu.sh/8WE48.jpg Re-mapped
01:26:660 (3,1) - this anti-jump is really too confusing to read imo, I suggest to use normal spacing here ^
01:31:601 (1,2) - same as 01:25:954 (2,3) - ^
01:37:954 (5) - ^ ^

the Normal diff still has much works to do imo
and I'm a bit worry about the diff spread, the difficulty gap between the 2 diffs is a bit large
anyway good luck
Thanks for modding ~ ! o3o/
Raose
hello! =w= you requested from our queue

[General]

According to AiMod, the file \sb\lyrics\5.png is missing D:
Both diffs have a different red line, Hard has +10 offset :(

[-Neipezi's Hard]
  1. 00:03:023 (1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,1,2) - - i think the whistles should be on the white ticks instead of red ticks because the sounds are stronger and louder... for example, 00:03:023 (1) is louder than 00:03:375 (2) and at a higher pitch
  2. 00:15:375 (3) - maybe break this up into a circle and 1/2 slider to catch the beat at 00:15:728?
  3. 00:26:670 (2) - ^
  4. 00:56:493 - add a note to match vocals?
good map! I really like how you hitsounded the diff

[Normal]

  1. 00:21:718 (3) - add normal sampleset on repeat for hitsound consistency
  2. 00:34:424 (5) - NC here? Seems suitable to have one here since there's a pause, and it's how you've NCed your diff so far
  3. 00:52:777 (4,5,1) - maybe adjust like this so it doesn't look so linear? http://puu.sh/8YMHg.jpg
  4. 00:54:542 (3,4) - switch these on timeline so that the slider matches the long drawn out vocal?
  5. 01:07:601 (5) - i think it would match vocals better if you broke this up into a circle then 1/2 slider, either way NC here to maintain your NC pattern
  6. 01:12:189 (4,5,1) - - how about this rhythm instead to better match singing? http://puu.sh/8YMU8.jpg
  7. 01:19:601 (1) - it would flow better from the circle curve if you angle this slider: http://puu.sh/8YMZv.jpg
  8. 01:29:836 (1,2,3) - the rhythm here sounds really off to me, try putting a circle at 01:29:836 and shifting the sliders over to the right 1/1 and change
  9. 01:34:071 (4) into a circle maybe
  10. 01:35:483 (2,1,2) - same situation here D:
  11. 01:40:071 (1) - remove NC and put it on 01:41:836 (3) for consistency
  12. 01:45:365 (3) - i think this rhythm would better fit vocals here: http://puu.sh/8YNgB.jpg
rhythm needs a bit work imo, but nice set overall! gl :D
Topic Starter
Xiaolin

Raose wrote:

hello! =w= you requested from our queue

[General]

According to AiMod, the file \sb\lyrics\5.png is missing D: I'll have to wait for -Neipezi, cause he's the one who made the SB,but he doesn't come online ~ ;-;
Both diffs have a different red line, Hard has +10 offset :( Damn, I forgot to change the offset ~ >.<''


[Normal]

  1. 00:21:718 (3) - add normal sampleset on repeat for hitsound consistency Fixed ~
  2. 00:34:424 (5) - NC here? Seems suitable to have one here since there's a pause, and it's how you've NCed your diff so far Fixed ~
  3. 00:52:777 (4,5,1) - maybe adjust like this so it doesn't look so linear? http://puu.sh/8YMHg.jpg Fixed ~
  4. 00:54:542 (3,4) - switch these on timeline so that the slider matches the long drawn out vocal? Nope ~ They sound better like this ~ :3
  5. 01:07:601 (5) - i think it would match vocals better if you broke this up into a circle then 1/2 slider, either way NC here to maintain your NC pattern Fixed them ~ c:
  6. 01:12:189 (4,5,1) - - how about this rhythm instead to better match singing? http://puu.sh/8YMU8.jpg Fixed ~
  7. 01:19:601 (1) - it would flow better from the circle curve if you angle this slider: http://puu.sh/8YMZv.jpg Fixed ~
  8. 01:29:836 (1,2,3) - the rhythm here sounds really off to me, try putting a circle at 01:29:836 and shifting the sliders over to the right 1/1 and change Why? It sounded fine like that, but if another modder told me to change it, I'll change it ~ owo
  9. 01:34:071 (4) into a circle maybe Nope I dunno :c
  10. 01:35:483 (2,1,2) - same situation here D: ^ :c
  11. 01:40:071 (1) - remove NC and put it on 01:41:836 (3) for consistency Fixed ~
  12. 01:45:365 (3) - i think this rhythm would better fit vocals here: http://puu.sh/8YNgB.jpg Fixed ~
rhythm needs a bit work imo, but nice set overall! gl :D
Thanks for modding ~ c:
DeletedUser_3044645
I thought I could do a random mod cuz I'm bored :3333333333333333333333333333333333333333333333333333333333333333333333333

[Normal]
  1. 00:03:023 (1,2) - check DS here, it's pretty noticeable because the next pattern is the same
  2. 00:07:258 (1,2) - could use a better blanket
  3. 00:37:964 (3) - move to 80:196 for a better circular shape?
  4. 00:54:552 (3) - you could align better by moving this a bit to the left
  5. 01:02:317 (5) - shouldn't there be NC here according to NC pattern?
  6. 01:05:140 (2) - NC should start here instead of previous note
  7. 00:59:493 - The volume here is really small, and everything including normal sample is barely audible. Consider increasing volume
  8. 01:24:905 - I don't understand why KIAI has 50% volume and other parts are 100% :3
  9. I think KIAI should have more notes. It's supposed to be the climax and is easier than any part of this diff.

[-Neipezi's Hard]
  • 맥으로 한글 치는법 드디어 찾았네요.. 근대도 오스에서는 네모상자로 뜨는 ㅠㅠ
  1. 00:13:522 (2) - 여기 뉴콤 넣으셔서 SV변속을 분별 가능하게 하는게 좋을거같습니다.
  2. 00:18:905 (1) - 여기 뉴콤 없어야 하는거 아닌가요?
  3. 01:06:905 (4) - 여기 드럼 에디션 피니쉬 놓치신거같네요
  4. 01:14:670 (3,4) - 여기 드럼소리때문에 스택보다는 언스택하셔서 계속 무빙하는게 훨씬더 부드러운 플레이같네요 저는
  5. 01:34:081 (2,2) - 이거 두개 컨트롤 g 하는것도 어울리고 재밌는 플레이가 될듯

Good luck~~~~
Topic Starter
Xiaolin

No Dap wrote:

I thought I could do a random mod cuz I'm bored :3333333333333333333333333333333333333333333333333333333333333333333333333

[Normal]
  1. 00:03:023 (1,2) - check DS here, it's pretty noticeable because the next pattern is the same I didn't realize that ~ : O Fixed btw ~ :33
  2. 00:07:258 (1,2) - could use a better blanket Moved it a little bit up if that was okay ~
  3. 00:37:964 (3) - move to 80:196 for a better circular shape? Wow nice, fixed ~ >w<
  4. 00:54:552 (3) - you could align better by moving this a bit to the left Ok, moved ~
  5. 01:02:317 (5) - shouldn't there be NC here according to NC pattern? Nope, NC is not suitable in this part ~
  6. 01:05:140 (2) - NC should start here instead of previous note k, fixed ~
  7. 00:59:493 - The volume here is really small, and everything including normal sample is barely audible. Consider increasing volume Okay, fixed, 80%
  8. 01:24:905 - I don't understand why KIAI has 50% volume and other parts are 100% :3 LOL, I didn't even knew that KIAI have 50% volume ~ xDD Fxed anyways lol ~
  9. I think KIAI should have more notes. It's supposed to be the climax and is easier than any part of this diff. Okay, I added some notes ~

Good luck~~~~
Thankchu for random mod ~ >w< Senpai ~ :33
-Neipezi
o3o
done
osu file format v13

[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 83493
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 14307,25611,36895,59483,76424,84895,96189
DistanceSpacing: 2
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:glow
TitleUnicode:glow
Artist:Hanatan
ArtistUnicode:花たん
Creator:Lapis Aoki
Version:-Neipezi's Hard
Source:
Tags:VOCALOID Hatsune Miku -Neipezi -Kirito keeno
BeatmapID:392235
BeatmapSetID:141048

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\-kirito.png",320,240
F,0,30552,31258,0,1
M,0,31258,,320,240
S,0,31258,,0.6
F,0,31258,35493,1
F,0,35493,36905,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
3023,705.882352941176,4,2,1,40,1,0
3023,-133.333333333333,4,2,1,40,0,0
12905,-200,4,2,1,40,0,0
13611,-117.647058823529,4,2,1,40,0,0
14317,-100,4,2,1,80,0,0
76434,-133.333333333333,4,2,1,80,0,0
79258,-166.666666666667,4,2,1,80,0,0
81375,-166.666666666667,4,2,1,40,0,0
81552,-166.666666666667,4,2,1,50,0,0
81728,-166.666666666667,4,2,1,60,0,0
81905,-166.666666666667,4,2,1,70,0,0
82081,-200,4,2,1,80,0,0
84905,-90.9090909090909,4,2,1,80,0,1
94787,-90.9090909090909,4,2,1,80,0,0
96199,-90.9090909090909,4,2,1,80,0,1
107493,-90.9090909090909,4,2,1,80,0,0


[Colours]
Combo1 : 128,128,0
Combo2 : 255,128,64
Combo3 : 255,128,128
Combo4 : 64,0,0
Combo5 : 128,0,0

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64,108,53670,1,0,1:0:0:0:
108,172,53846,6,0,P|164:176|216:160,1,105,4|2,3:0|0:0,0:0:0:0:
244,64,54552,2,0,P|356:56|440:104,1,210,0|4,1:0|3:0,0:0:0:0:
384,192,55611,1,2,0:0:0:0:
384,192,55787,1,2,0:0:0:0:
384,192,55964,1,0,1:0:0:0:
440,280,56317,1,2,0:0:0:0:
364,352,56670,6,0,L|252:344,1,105,4|2,3:0|0:0,0:0:0:0:
196,260,57375,1,0,1:0:0:0:
248,168,57728,5,4,3:0:0:0:
248,168,57905,2,0,L|304:160,1,52.5,0|4,1:0|3:0,0:0:0:0:
192,104,58258,1,8,3:0:0:0:
120,132,58434,1,4,3:0:0:0:
120,212,58611,6,0,L|92:228,2,26.25,0|0|0,3:0|3:0|1:0,0:0:0:0:
196,236,58964,1,4,3:0:0:0:
172,312,59140,1,0,1:0:0:0:
232,364,59317,2,0,L|272:356,1,26.25,4|0,3:0|1:0,0:0:0:0:
296,368,59493,6,0,P|352:364|400:344,1,105,2|2,0:3|0:0,0:0:0:0:
452,256,60199,1,0,1:0:0:0:
452,256,60552,1,2,0:0:0:0:
376,184,60905,2,0,L|384:72,1,105,4|4,3:0|3:0,0:0:0:0:
272,176,61611,2,0,L|276:228,1,52.5,0|2,1:0|0:0,0:0:0:0:
204,288,61964,2,0,L|208:340,1,52.5,4|2,3:0|0:0,0:0:0:0:
336,384,62317,6,0,L|344:272,1,105,4|2,3:0|0:0,0:0:0:0:
272,176,63022,2,0,L|280:64,1,105,0|2,1:0|0:0,0:0:0:0:
220,20,63552,1,0,1:0:0:0:
156,64,63728,2,0,P|100:56|56:28,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
156,64,64787,1,2,0:0:0:0:
188,136,64964,1,2,0:0:0:0:
168,212,65140,6,0,L|64:220,1,105,4|0,3:0|0:0,0:0:0:0:
156,64,65846,2,0,L|260:56,1,105,0|0,1:0|0:0,0:0:0:0:
332,136,66552,1,2,0:0:0:0:
284,228,66905,1,2,0:0:0:0:
364,296,67258,2,0,L|416:292,1,52.5,0|0,1:0|0:0,0:0:0:0:
488,164,67611,2,0,L|436:168,1,52.5,2|0,0:0|0:0,0:0:0:0:
356,308,67964,6,0,L|464:300,1,105,4|0,3:0|0:0,0:0:0:0:
316,124,68670,2,0,P|304:172|300:228,1,105,0|0,1:0|0:0,0:0:0:0:
144,344,69375,2,0,P|200:344|260:328,1,105,2|2,0:0|0:0,0:0:0:0:
276,172,70081,1,0,1:0:0:0:
276,172,70434,1,2,0:0:0:0:
200,156,70611,1,0,1:0:0:0:
156,220,70787,6,0,P|76:244|0:152,1,210,4|0,3:0|1:0,0:0:0:0:
48,64,71846,1,2,0:0:0:0:
48,64,72022,1,2,0:0:0:0:
48,64,72199,2,0,L|152:68,1,105,4|2,3:0|0:0,0:0:0:0:
208,128,72728,1,2,0:0:0:0:
276,84,72905,2,0,P|282:55|284:28,1,52.5,0|2,1:0|0:0,0:0:0:0:
208,128,73258,2,0,L|216:180,1,52.5,4|2,3:0|0:0,0:0:0:0:
154,277,73611,6,0,B|160:260|160:260|200:288|248:272,1,105,4|2,3:0|0:0,0:0:0:0:
324,248,74140,2,0,L|382:251,2,52.5,2|0|2,0:0|1:0|0:0,0:0:0:0:
256,192,74670,1,4,3:0:0:0:
256,192,74846,1,0,1:0:0:0:
300,120,75022,2,0,B|336:116|336:116|368:108|368:108|404:104,2,105,2|2|0,0:0|0:0|1:0,0:0:0:0:
300,120,76081,1,2,0:0:0:0:
144,136,76434,5,2,3:0:0:0:
112,276,76787,1,2,0:0:0:0:
248,236,77140,1,0,0:0:0:0:
168,216,77493,1,2,0:0:0:0:
296,304,77846,6,0,P|340:303|376:296,1,78.7500030040742
428,232,78375,2,0,L|460:236,2,19.6875007510186,4|0|8,3:0|0:0|3:0,0:0:0:0:
392,160,78728,1,4,3:0:0:0:
424,88,78905,1,0,3:0:0:0:
392,160,79081,1,8,3:0:0:0:
312,160,79258,6,0,B|236:168|196:128|196:128|196:168|160:200,1,188.999994232178
76,224,80670,1,4,3:0:0:0:
48,100,81022,1,0,1:0:0:0:
48,100,81375,1,0,3:0:0:0:
124,76,81552,1,4,3:0:0:0:
192,124,81728,1,4,3:0:0:0:
276,128,81905,1,4,3:0:0:0:
356,96,82081,6,0,B|372:64|372:64|392:136|464:124|464:124|468:152|464:180,1,210,4|0,0:1|0:0,0:0:0:0:
360,216,83846,6,0,B|348:232|348:232|360:272|348:316,1,105
200,368,84905,6,0,L|208:252,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
48,128,85611,2,0,L|40:244,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
200,368,86317,2,0,P|268:348|308:200,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
160,100,87375,6,0,B|260:92|260:92|288:72|288:72|384:64,1,231.000007049561,2|2,0:0|0:0,0:0:0:0:
480,228,88434,2,0,L|363:238,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
292,64,89140,2,0,P|356:68|416:80,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
365,238,89846,1,0,1:0:0:0:
232,180,90199,1,0,0:0:0:0:
180,224,90375,1,0,1:0:0:0:
188,292,90552,6,0,P|256:300|304:296,1,115.50000352478,4|0,3:0|0:0,0:0:0:0:
192,116,91258,2,0,P|124:108|76:112,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
28,184,91787,1,2,0:0:0:0:
64,264,91964,2,0,B|120:280|176:264|176:264|240:248|296:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
364,352,93022,1,2,0:0:0:0:
468,300,93375,6,0,P|484:244|460:184,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
324,88,94081,2,0,L|439:80,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
304,200,94611,6,0,L|364:196,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
234,292,94964,2,0,L|292:296,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
172,232,95317,2,0,L|176:204,2,28.8750008811951,0|0|0,3:0|3:0|1:0,0:0:0:0:
100,280,95670,1,8,3:0:0:0:
28,236,95846,1,4,3:0:0:0:
52,152,96022,1,0,1:0:0:0:
140,148,96199,6,0,P|207:144|256:132,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
352,36,96905,2,0,P|334:93|332:152,1,115.50000352478,0|4,1:0|3:0,0:0:0:0:
368,284,97611,2,0,P|328:240|272:212,1,115.50000352478,2|4,0:0|3:0,0:0:0:0:
184,352,98317,1,0,1:0:0:0:
184,352,98670,6,0,B|240:368|296:352|296:352|360:336|416:352,1,231.000007049561,4|2,3:0|0:0,0:0:0:0:
480,208,99728,2,0,P|432:220|364:220,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
224,48,100434,2,0,P|272:36|340:36,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
280,216,101140,1,0,1:0:0:0:
280,216,101493,1,2,0:0:0:0:
196,196,101670,1,0,1:0:0:0:
192,108,101846,6,0,P|136:36|4:44,2,231.000007049561,4|0|4,3:0|1:0|3:0,0:0:0:0:
144,212,103611,1,4,3:0:0:0:
216,304,103964,2,0,L|336:292,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
380,132,104670,5,4,3:0:0:0:
380,132,105022,1,4,3:0:0:0:
300,44,105375,1,0,1:0:0:0:
180,68,105728,1,0,3:0:0:0:
164,60,105817,1,0,3:0:0:0:
148,52,105905,2,0,L|80:56,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
224,232,106258,2,0,P|232:204|236:172,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
100,200,106611,5,0,3:0:0:0:
100,200,106699,1,0,3:0:0:0:
100,200,106787,1,0,1:0:0:0:
104,337,106964,1,0,1:0:0:0:
21,228,107140,1,0,1:0:0:0:
152,267,107317,1,0,1:0:0:0:
24,312,107493,5,4,1:0:0:0:
Gexigamma
Heeeeeeey!~ Random guy doing random mod for the normal diff

  1. AiMod detected some problems :/
  2. 00:07:611 (2,1) - These notes are really close and not following the DS.
  3. 00:16:787 (3) - It would be prettier if you copy 00:14:670 (1) and flip it horizontally here for better aesthetics.
  4. 00:59:846 (2,4,5) - These sliders are different. Try to use the exact same shape. I would use the (5) imo.
I can't found anything wrong in the hard, sry :S

GL :3
Topic Starter
Xiaolin

Gexigamma wrote:

Heeeeeeey!~ Random guy doing random mod for the normal diff

  1. AiMod detected some problems :/
  2. 00:07:611 (2,1) - These notes are really close and not following the DS. Woops, I didn't realize it, fixed ~ :3 (Damn, this happens always to me Dx)
  3. 00:16:787 (3) - It would be prettier if you copy 00:14:670 (1) and flip it horizontally here for better aesthetics. Sure, fixed ~
  4. 00:59:846 (2,4,5) - These sliders are different. Try to use the exact same shape. I would use the (5) imo. I also used (5) :3
I can't found anything wrong in the hard, sry :S

GL :3
Thankchu for random mod ~ :D
waxman
QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ



[-Neipezi's Hard]
00:13:522 (2) - NC? because of SV
00:23:493 (3,1,2,3) - overmapped, isn't it? 3.05x XD But this is cool tho.
01:30:199 (5,6,1) - 1.5x is better? According to 01:31:258 (2,3,4) - 01:35:317 (3,4,5,6,1) -

[Normal]
:!: Green lines are not placed properly. choose all green lines, then move by +10 ms.
:!: Kiai time is not snapped!

00:34:434 (1) - change it to 1/2 slider
01:01:258 (4) - change it to slider and circle. then place slider first.
01:19:611 (1) - just look at time zone
01:24:905 (1) - :!: add sound(Sampleset Normal) I added hit sounds ↓ code is here ↓ I BLAME No Dap XD
hitsound
28,208,84905,6,0,P|36:264|140:308,1,160,0|0,0:0|1:0,0:0:0:0:
200,292,85964,1,0,0:0:0:0:
268,332,86317,2,0,L|444:332,1,160,0|0,0:0|1:0,0:0:0:0:
476,264,87375,1,0,0:0:0:0:
440,192,87728,6,0,L|264:192,1,160,0|0,0:0|1:0,0:0:0:0:
136,96,89140,1,0,0:0:0:0:
44,224,89846,6,0,P|84:256|200:240,1,160,0|0,1:0|0:0,0:0:0:0:
224,176,90905,1,0,0:0:0:0:
268,112,91258,2,0,P|316:92|432:120,1,160,0|0,1:0|0:0,0:0:0:0:
448,184,92317,1,0,0:0:0:0:
428,260,92670,2,0,P|352:281|276:258,1,160,0|0,1:0|0:0,1:0:0:0:
176,144,94081,2,0,P|136:178|130:213,1,80,0|0,1:0|0:0,0:0:0:0:
208,220,94787,5,0,0:0:0:0:
280,188,95140,1,0,0:0:0:0:
360,196,95493,2,0,P|368:244|284:324,1,160,0|0,1:0|0:0,0:0:0:0:
224,296,96552,1,0,0:0:0:0:
148,320,96905,6,0,P|87:271|87:194,1,160,0|0,1:0|0:0,0:0:0:0:
172,64,98317,2,0,P|260:40|336:68,1,160,0|0,1:0|0:0,0:0:0:0:
396,204,99728,1,0,1:0:0:0:
476,212,100081,2,0,P|456:260|404:280,1,80
276,260,101140,1,0,1:0:0:0:
132,328,101846,6,0,P|47:322|-1:266,2,160,0|0|0,0:0|1:0|0:0,0:0:0:0:
276,256,103964,6,0,P|280:208|264:160,1,80,0|0,1:0|0:0,0:0:0:0:
212,124,104670,2,0,P|160:140|112:132,1,80
80,196,105375,1,0,1:0:0:0:
56,272,105728,2,0,P|96:300|212:280,1,160
248,224,106787,5,0,1:0:0:0:
260,144,107140,1,0,1:0:0:0:
320,92,107493,1,4,0:0:0:0:
01:40:081 - :!: 2 green lines

I just blame No Dap, because he took my delicious 2 kds. SHEEEEEEEEEEEET XD



No Dap wrote:

I thought I could do a random mod cuz I'm bored :3333333333333333333333333333333333333333333333333333333333333333333333333
For No Dap, You have one job. just fap
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