Alright, map is ready to go for ranked and ready to have more mods~ o/
Remind me to mod it after you finish it~ :3 GL ~ !Lust wrote:
oh its this song :3
ganbatte, maybe ill finish my set sooner or later
Thanks Crash~ c: Updated.CrashBattle wrote:
[Easy & Normal]
i've update some part, i think this's more better than before. ._.
Easy : http://www.mediafire.com/view/n523il56mjdi9vq/Hanatan%20-%20glow%20%28Lapis%20Aoki%29%20%5BEasy%5D.osu
Normal : http://www.mediafire.com/view/2c1nvv2g2mm7gm6/Hanatan%20-%20glow%20%28Lapis%20Aoki%29%20%5BNormal%5D.osu
i forget part i was edit ._. but just fix timing, my conversation is bad so just can mod like this
Thanks - Melody! I fixed some of your mod. :3 It was really helpful.- Melody wrote:
IRC-Mod ~♥06:36 Lapis Aoki: Done hard~13:35 Lapis Aoki: Did you finish the IRC?
13:35 - Melody: Hm?
13:36 Lapis Aoki: The IRC mod wich you did ysterday.
13:36 Lapis Aoki: Yesterday*
13:36 - Melody: Did you fixed the spacings?
13:43 Lapis Aoki: What spacing? o.o''
13:43 Lapis Aoki: I forgot it I guess. >.<'' Sorry.
13:43 - Melody: The Distance Snap.
13:43 Lapis Aoki: Oh.
13:43 Lapis Aoki: Yes I did.
13:44 *- Melody is editing [http://osu.ppy.sh/b/351970 Hanatan - glow [Easy]]
13:44 Lapis Aoki: Let's begin again.
13:44 - Melody: 00:56:483 (1) - Slider or Circles at blue ticks are difficult to hit for newbies
13:45 - Melody: 00:56:483 (1,2) - And also they have not the right Distance Snap
13:46 - Melody: Do it like this
13:46 - Melody: http://puu.sh/6Hfqo.jpg
13:46 - Melody: wait
13:46 - Melody: 00:57:616 -
13:46 - Melody: http://puu.sh/6HfsP.jpg *
13:47 Lapis Aoki: Gonna fix them.
13:47 - Melody: ok
13:49 - Melody: 00:59:483 (3,4,5,6,7) - Make them like this :
13:49 - Melody: 1. http://puu.sh/6HfAk.jpg
13:49 - Melody: 2. http://puu.sh/6HfBA.jpg
13:50 - Melody: 3. http://puu.sh/6HfCW.jpg
13:51 - Melody: 01:14:307 (5) - Why is this not snapped?
13:51 - Melody: Snap it on 01:15:718 -
13:52 - Melody: 01:16:424 (1,2,3,4,5,6,7) - Distance Snap !
13:53 - Melody: http://puu.sh/6HfK0.jpg
13:53 - Melody: 01:20:307 (1) - Let it end on the red tick 01:21:718 -
13:54 - Melody: 01:32:660 (1) - Ctrl + H
13:55 Lapis Aoki: http://tinypic.com/r/2ugz3n4/8 Is it fine if I did it like this.
13:55 Lapis Aoki: And I'll try to get all these modes together.
13:55 - Melody: 01:23:483 (3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2) - Distance !
13:55 - Melody: Yes, its fine
13:55 - Melody: Tell me if you do it, then we can continue with normal.
13:56 Lapis Aoki: Ok, I'll start fixing them.
13:56 - Melody: Okay.
14:03 Lapis Aoki: https://osu.ppy.sh/ss/1303090
14:04 - Melody: Let it end on the white tick.
14:04 Lapis Aoki: Okay.
14:14 Lapis Aoki: Okay, done~
14:14 Lapis Aoki: We can now start with normal.
14:14 - Melody: Yes.
14:15 - Melody: 00:04:424 (1,2) - Do it like this ;
14:15 - Melody: http://puu.sh/6HgVo.jpg
14:15 - Melody: Looks better
14:16 - Melody: 00:05:836 (1,2) -
14:16 - Melody: http://puu.sh/6HgWR.jpg
14:16 - Melody: 00:07:248 (1,2) -
14:16 - Melody: http://puu.sh/6HgZt.jpg
14:17 - Melody: 00:08:660 (1,2) -
14:17 - Melody: http://puu.sh/6Hh09.jpg
14:17 - Melody: 00:10:071 (1,2) -
14:17 - Melody: http://puu.sh/6Hh1G.jpg
14:17 - Melody: ~ When you do this, it looks more beautiful and not messed up (:
14:18 - Melody: 00:11:483 (1,2,3) -
14:18 - Melody: http://puu.sh/6Hh5h.jpg
14:19 - Melody: 00:20:307 (2,3,4,1,2,3) - Use Distance Snap, player will think, that these are streams
14:20 - Melody: 00:43:954 (2,3,4) - ^
14:20 - Melody: http://puu.sh/6Hha8.jpg
14:21 - Melody: 01:02:307 (5) - Ctrl + J
14:21 - Melody: 01:04:071 (6) - Roate by +45°
14:22 - Melody: http://puu.sh/6Hhej.jpg
14:22 - Melody: It's better for the flow
14:22 - Melody: 01:04:777 (1,2,3) - They are not exactly stacked, fix it.
14:23 - Melody: 01:18:189 (2,3,4,5) - I dont like this shape, this looks better : http://puu.sh/6Hhhm.jpg
14:24 - Melody: Because of the curve.
14:24 - Melody: 01:19:777 (1) - Delete this, it doesn't fit in there & it's hard to hit a Circle on a blue tick for newbies.
14:24 - Melody: 01:22:071 (4) - Add Finish
14:25 - Melody: 01:28:071 (1) - Move it to the red tick at 01:28:071 - it's fit more in there
14:25 - Melody: 01:33:895 (3) - ^ (red tick!)
14:26 - Melody: 01:39:365 (1) - ^
14:26 - Melody: That was it with normal, call me back so we can continue with Hard
14:39 Lapis Aoki: Okay, ready for hard~ c:
14:42 Lapis Aoki: We can start now~
14:42 - Melody: Good.
14:43 - Melody: 00:03:365 (2,3,4) - Copy them
14:43 - Melody: & paste it to 00:04:777 -
14:43 - Melody: and make ctrl + h
14:43 - Melody: So it'll be similar
14:43 - Melody: 00:10:424 (1,2,3) - ctrl + g
14:43 - Melody: 00:07:601 (1,2,3) - ^
14:44 - Melody: 00:11:836 (1,2,3,4) - This looks ugly
14:44 - Melody: http://puu.sh/6Hij1.jpg
14:44 - Melody: This have more shape.
14:45 - Melody: 00:13:424 (1) - Cut this until this 00:13:777 - point
14:45 - Melody: and add a Circle here
14:45 - Melody: 00:13:954 -
14:46 - Melody: http://puu.sh/6Hin9.jpg
14:46 - Melody: 00:15:895 (7,1) - Move them to : x288 y272, for a blanket
14:47 - Melody: 00:16:071 (1) - Copy this and paste it at 00:17:130 -
14:47 - Melody: and make Ctrl + h
14:48 - Melody: http://puu.sh/6Hisy.jpg
14:48 - Melody: 00:16:954 (2) - is stacked with 00:18:012 (2) - in the screen
14:48 - Melody: http://puu.sh/6HiuM.jpg
14:50 - Melody: 00:32:483 (4) - make it like this for a better flow : http://puu.sh/6Hizw.jpg
14:51 - Melody: 00:43:954 (5,6,7,1,2,3) - Fix the Distance Snap here
14:52 - Melody: http://puu.sh/6HiEH.jpg
14:52 - Melody: http://puu.sh/6HiFb.jpg
14:52 - Melody: 00:44:836 (7) - is stacked with 00:45:895 (2) -
14:52 - Melody: 00:50:307 (6,7) - Make them a little bit round to keep the flow to the next slider
14:53 - Melody: http://puu.sh/6HiJk.jpg
14:54 - Melody: 00:49:601 (5) - Make it like this, to have a good transition : http://puu.sh/6HiLL.jpg
14:54 - Melody: 00:51:189 (2) - ctrl + h
14:55 - Melody: And rotate it to +18°
14:55 - Melody: 00:51:718 (3,4) - Make here a curve to for the slider flow
14:55 - Melody: http://puu.sh/6HiQf.jpg
14:56 - Melody: 00:53:130 (6,7) - Curve http://puu.sh/6HiRQ.jpg
14:57 - Melody: 01:22:071 (5) - Stack this with 01:19:954 (3) -
14:57 - Melody: 01:22:071 (5) - Add Finish
14:57 - Melody: 01:25:071 (1) - NC
14:58 - Melody: 01:25:071 (1,2) - This doesn't flow with the previous Slider
14:58 - Melody: http://puu.sh/6HiYr.jpg
14:58 - Melody: That's much better
14:58 - Melody: 01:28:248 (7) - x336 y216 , same reason as above.
14:59 - Melody: 01:38:307 (5) - Cut this Slider : http://puu.sh/6Hj28.jpg
~Good Luck !
Thanks for modding min~ ! c:minyeob wrote:
Hanatan rocks~~
[Easy]
01:23:483 (3) - I think you should add New combo on here :p Umm.. Sorry but nope.
[Hard]
00:14:307 (3) - Maybe New combo on here. (Suggestion) Nope.
01:27:012 (8) - Timing is wrong I think D: I sugeest making this 1/4 beat longer. It should be end on 1:28:424 Fixed.
01:28:248 (9) - Delete this if you extended 01:27:012 (8) and add a note on 01:28:777 Fixed.
Good luck
Thanks for modding~Bonch0 wrote:
Hey, from my Queue~Easy
00:14:307 (5,1,2,3) - use Distance Snap! Ok.
00:47:483 add a circle Ok.
00:47:836 add a circle Here is already a slider, so no.
00:47:836 (1,2,3,4) - place them on 00:48:189 Nope, its looks fine like this.
00:46:424 (6) - extend slider till 00:47:483 Sorry, but no.
00:53:130 (3) - shorten slider till 00:53:660 Fixed.
00:54:189 (4,5) - there are many messy parts on your beatmap like this part. I would recommend you to do this and the same parts like this:
Fixed.Normal
Change Circle Size to 3! Nah. Its already fine like that. :3
00:38:307 (2,3,4) - Distance Snap! Okay~
01:26:660 (5,1) - ^ ^
01:32:307 (2,3) - ^ ^
01:32:307 (2,3) - ^ ^
01:39:365 (1) - remove NC Fixed.
01:40:424 (3) - NC Fixed.
please set kiai time at 01:24:895 Nope.
please end kiai time at 01:47:483 The finish dosen't start at that time, so no.
Fix all your timing Sections! Okay, I'll try my best~ ^^
good luck!~
Thanks AI~! I'll tell Kirito-kun to fix his diff. c:_AI wrote:
y u no poke me earlier ;w;;;i won't bite
[Normal]
00:03:013 (1) - Why not? http://puu.sh/6JFKB.jpg Ok, fixed. :3
00:04:424 (1,2) - Blanket could be improved Nope.
00:05:836 (1,2,1) - ^ ^
00:07:248 (1,2) - ^ ^
00:10:424 (2,1,2) - doesn't look nice tho, use 00:10:071 (1) as a centre circle, 00:10:071 (1,2) - Increase the distance between them same as 00:11:836 (2) - , then make a big bracket , best if you could avoid any overlapping on sliders Suggest: http://puu.sh/6JFTD.jpg Ok.
00:13:424 (3) - NC, CTRL G, Remove 1 repeat I prefer it with 2 repeat.
00:13:954 (4) - Add a note stacking 00:14:307 (5) - Its gonna be hard for the people who just started playing normal.
00:16:777 (3) - You could Copy and Paste 00:14:660 (1) - , then CTRL H > CTRL G to make the slider match each other like a pair Fixed.
00:17:836 (4,5,6) - Suggest this http://puu.sh/6JFZc.jpg Fixed.
00:31:248 (1) - You should start your map here as this is the first beat of the rhythm, adding a note will do well Added.
00:33:012 (2) - A larger distance will help alot here, its a 1/1 but the distance is just same as 1/2 00:34:071 (3,4) - Ok.
00:34:071 (3) - NC Ok.
00:38:307 (2,3) - Same as 00:33:012 (2) Fixed.
00:39:718 (3) - NC Ok.
00:42:189 (1) - This will really confuse player... Ok, I fixed that part. :3
00:45:012 (1) - Change the slider curve to down as to match the angel you cut in from previous note http://puu.sh/6JG6Q.jpg Fixed.
00:47:836 (4) - NC Ok.
00:49:601 (5) - Spacing problem like the previous I noticed Fixed the problem. x3
01:04:071 (6,1) - Bad flow Seems perfect to me, if people complained about it, I'll try to deal with it.
01:05:483 (3,5) - Why don't just copy and paste one and another? Ok, I fixed it. >o<
01:11:130 (2,4) - Avoid any overlap between sliders Ok.
01:13:601 (5) - NC Ok.
01:21:718 (2) - Suggest not to stack The stack is fine in this part. :/
01:23:483 (1,2) - Better blanket could be apply Ok.
01:24:895 (3) - NC for Kiai Time Ok.
01:26:660 (5) - 2x repeat doesn't fit It fits.
01:30:542 (5) - NC here instead of 01:31:601 (1) - here Ok.
01:32:307 (2) - Same as the previous slider I said, 2x repeat doesn't fit It does fit. >w>''
01:37:954 (5) - ..
01:40:424 (1) - NC Ok.
01:41:836 (1) - NC ^
hanatan <33 huhu
_AI wrote:
y u no poke me earlier ;w;;;i won't bite
[Kirito's Hard]
00:04:071 (4,1) - You could make a jump here to represent the heavier beat ok
00:05:483 (2,1) - ^ ^
00:07:954 (4,1) - ^Yup, this is what I am talking about ^
00:09:718 (4,5) - ^ ^
00:11:483 (1) - ^ ^
00:13:954 (4) - http://puu.sh/6JFcd.jpg This could help the flow, (4) Copied from 00:13:601 (3) - ^
00:23:483 (3,1) - You could make the distance smaller as it is a 1/2 beat but the origin distance is same as previous 1/1 beat >00:22:777 (1,2,3) - it sounds like a drum and clap sounds.
00:28:424 (1,2,3,4) - Some creative pattern would be nice Suggest: http://puu.sh/6JFj3.jpg change
00:31:601 (2) - Maybe you should consider adding a note here, the missing beat is just tricking players 00:31:601 - circle add
00:39:365 (5,1) - This isn't nice to play . but I don't think anything is wrong tho, just forget about it hmm, ok
00:45:365 (1,2) - Copy and Paste the same curve slider nope..
00:49:954 (4,5) - I don't think pattern like this fit slow song... but... nevermind :p nothing wrong too just imo change the circle
00:57:718 (1,2,3,4,1) - Suggest something like this, you should follow the NC in it tho, http://puu.sh/6JFsn.jpg Fixed!
00:59:307 (8) - A normal triple will do well here nope
01:07:954 (1) - Suggest you put it below 01:07:248 (5) - rather on upper level of it http://puu.sh/6JFw7.jpg oh, so good
01:13:601 (1,2,3,4,5) - Suggest something like this, could be better to play http://puu.sh/6JFy2.jpg ^
01:16:071 (6) - Stacking on 01:16:424 (1) - would be nicer
01:17:836 (1) - Remove NC nope
01:18:365 (2) - NC as the distance of notes increased nope
01:34:071 (2) - CTRL G to match 01:34:601 (1) fixed
01:36:895 (2,3) - Avoid contact, bigger spacing will help x1.2 change
hanatan <33 huhu
osu file format v12
[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 83566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 36895,59483,76424,84895,96189
DistanceSpacing: 1.2
BeatDivisor: 8
GridSize: 4
[Metadata]
Title:glow
TitleUnicode:glow
Artist:Hanatan
ArtistUnicode:Hanatan
Creator:Lapis Aoki
Version:-Kirito's Hard
Source:
Tags:VOCALOID Hatsune Miku -Kirito
BeatmapID:365757
BeatmapSetID:141048
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:2
[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
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44,256,35660,2,0,L|96:248,1,52.5,0|4,1:0|3:0,0:0:0:0:
176,316,36012,1,4,3:0:0:0:
176,316,36101,1,4,3:0:0:0:
176,316,36189,1,0,1:0:0:0:
268,268,36365,1,0,3:0:0:0:
372,292,36542,1,0,3:0:0:0:
456,228,36718,1,0,3:0:0:0:
456,228,36895,6,0,L|464:124,1,105,4|2,3:0|0:0,0:0:0:0:
396,44,37601,2,0,P|304:40|252:100,1,157.5,0|2,1:0|0:0,0:0:0:0:
264,136,38307,2,0,L|376:152,1,105,4|4,3:0|3:0,0:0:0:0:
396,252,39012,1,0,1:0:0:0:
316,320,39365,2,0,P|317:351|320:372,1,52.5,2|2,0:0|0:0,0:0:0:0:
316,320,39718,5,4,3:0:0:0:
228,260,40071,1,2,0:0:0:0:
140,320,40424,2,0,P|92:320|32:308,1,105,0|2,1:0|0:0,0:0:0:0:
20,232,40954,1,2,0:0:0:0:
60,164,41130,2,0,P|56:112|44:60,2,105,4|2|0,3:0|0:0|1:0,0:0:0:0:
32,264,42189,1,2,0:0:0:0:
108,336,42542,6,0,P|204:328|256:236,1,210,4|0,3:0|1:0,0:0:0:0:
212,140,43601,1,2,0:0:0:0:
288,68,43954,2,0,L|396:76,1,105,4|4,3:0|3:0,0:0:0:0:
408,96,44483,1,2,0:0:0:0:
424,116,44660,1,0,1:0:0:0:
428,216,45012,1,0,0:0:0:0:
420,240,45189,1,0,0:0:0:0:
416,264,45365,6,0,P|416:320|424:368,1,105,4|4,3:0|3:0,0:0:0:0:
280,380,46071,2,0,P|288:328|288:275,1,105,0|2,1:0|0:0,0:0:0:0:
236,184,46777,1,0,0:0:0:0:
236,184,47130,1,4,3:0:0:0:
152,248,47483,2,0,P|96:252|48:240,1,105,0|2,1:0|0:0,0:0:0:0:
24,172,48012,1,0,1:0:0:0:
56,104,48189,6,0,P|148:92|200:184,1,210,4|0,3:0|1:0,0:0:0:0:
176,288,49248,1,0,0:0:0:0:
272,336,49601,1,4,3:0:0:0:
328,248,49954,1,4,3:0:0:0:
328,248,50130,1,2,0:0:0:0:
328,248,50307,2,0,P|384:248|432:260,1,105,0|0,1:0|0:0,0:0:0:0:
472,256,50836,1,0,0:0:0:0:
500,228,51012,5,4,3:0:0:0:
424,156,51365,2,0,P|419:130|420:104,1,52.5,2|2,0:0|0:0,0:0:0:0:
456,64,51718,2,0,P|408:72|348:68,1,105,0|2,1:0|0:0,0:0:0:0:
284,28,52248,1,0,0:0:0:0:
232,88,52424,2,0,L|240:196,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
84,32,53483,1,4,3:0:0:0:
64,108,53660,1,0,1:0:0:0:
108,172,53836,6,0,P|164:176|216:160,1,105,4|2,3:0|0:0,0:0:0:0:
244,64,54542,2,0,P|356:56|440:104,1,210,0|4,1:0|3:0,0:0:0:0:
384,192,55601,1,2,0:0:0:0:
384,192,55777,1,2,0:0:0:0:
384,192,55954,1,0,1:0:0:0:
440,280,56307,1,2,0:0:0:0:
364,352,56660,6,0,L|252:344,1,105,4|2,3:0|0:0,0:0:0:0:
196,260,57365,1,0,1:0:0:0:
248,168,57718,5,4,3:0:0:0:
248,168,57895,2,0,L|304:160,1,52.5,0|4,1:0|3:0,0:0:0:0:
192,104,58248,1,8,3:0:0:0:
120,132,58424,1,4,3:0:0:0:
120,212,58601,5,0,3:0:0:0:
120,212,58689,1,0,3:0:0:0:
120,212,58777,1,0,1:0:0:0:
196,236,58954,1,4,3:0:0:0:
172,312,59130,1,0,1:0:0:0:
232,364,59307,2,0,L|272:356,1,26.25,4|0,3:0|1:0,0:0:0:0:
296,368,59483,6,0,P|352:364|400:344,1,105,2|2,0:3|0:0,0:0:0:0:
452,256,60189,1,0,1:0:0:0:
452,256,60542,1,2,0:0:0:0:
376,184,60895,2,0,L|384:72,1,105,4|4,3:0|3:0,0:0:0:0:
272,176,61601,2,0,L|276:228,1,52.5,0|2,1:0|0:0,0:0:0:0:
204,288,61954,2,0,L|208:340,1,52.5,4|2,3:0|0:0,0:0:0:0:
336,384,62307,6,0,L|344:272,1,105,4|2,3:0|0:0,0:0:0:0:
272,176,63012,2,0,L|280:64,1,105,0|2,1:0|0:0,0:0:0:0:
220,20,63542,1,0,1:0:0:0:
156,64,63718,2,0,P|100:56|56:28,2,105,4|4|0,3:0|3:0|1:0,0:0:0:0:
156,64,64777,1,2,0:0:0:0:
188,136,64954,1,2,0:0:0:0:
168,212,65130,6,0,L|64:228,1,105,4|0,3:0|0:0,0:0:0:0:
156,64,65836,2,0,P|208:56|260:56,1,105,0|0,1:0|0:0,0:0:0:0:
332,136,66542,1,2,0:0:0:0:
284,228,66895,1,2,0:0:0:0:
364,296,67248,2,0,L|416:292,1,52.5,0|0,1:0|0:0,0:0:0:0:
488,164,67601,2,0,L|436:168,1,52.5,2|0,0:0|0:0,0:0:0:0:
356,308,67954,6,0,L|464:300,1,105,4|0,3:0|0:0,0:0:0:0:
316,124,68660,2,0,P|304:172|300:228,1,105,0|0,1:0|0:0,0:0:0:0:
144,344,69365,2,0,P|200:344|260:328,1,105,2|2,0:0|0:0,0:0:0:0:
276,172,70071,1,0,1:0:0:0:
276,172,70424,1,2,0:0:0:0:
200,156,70601,1,0,1:0:0:0:
156,220,70777,6,0,P|76:244|0:152,1,210,4|0,3:0|1:0,0:0:0:0:
48,64,71836,1,2,0:0:0:0:
48,64,72012,1,2,0:0:0:0:
48,64,72189,2,0,L|152:68,1,105,4|2,3:0|0:0,0:0:0:0:
208,128,72718,1,2,0:0:0:0:
276,84,72895,2,0,P|282:55|284:28,1,52.5,0|2,1:0|0:0,0:0:0:0:
208,128,73248,2,0,L|216:180,1,52.5,4|2,3:0|0:0,0:0:0:0:
244,272,73601,6,0,B|200:280|160:260|160:260|152:284,1,105,4|2,3:0|0:0,0:0:0:0:
316,336,74130,2,0,P|332:288|324:228,1,105,2|2,0:0|0:0,0:0:0:0:
256,192,74660,1,4,3:0:0:0:
256,192,74836,1,0,1:0:0:0:
300,120,75012,2,0,B|336:116|336:116|368:108|368:108|404:104,2,105,2|2|0,0:0|0:0|1:0,0:0:0:0:
300,120,76071,1,2,0:0:0:0:
144,136,76424,5,2,3:0:0:0:
84,280,76777,1,2,0:0:0:0:
240,260,77130,1,0,0:0:0:0:
240,260,77483,1,2,0:0:0:0:
304,304,77836,6,0,P|348:303|384:296,1,78.7500030040742
428,232,78365,1,0,3:0:0:0:
428,232,78454,1,0,3:0:0:0:
428,232,78542,1,0,1:0:0:0:
392,160,78718,1,4,3:0:0:0:
424,88,78895,1,0,3:0:0:0:
392,160,79071,1,8,3:0:0:0:
312,160,79248,6,0,B|236:168|196:128|196:128|196:168|160:200,1,188.999994232178
76,224,80660,1,4,3:0:0:0:
48,100,81012,1,0,1:0:0:0:
48,100,81365,1,0,3:0:0:0:
124,76,81542,1,4,3:0:0:0:
192,124,81718,1,4,3:0:0:0:
276,128,81895,1,4,3:0:0:0:
336,72,82071,6,0,B|352:40|352:40|372:112|444:100|444:100|448:128|444:156,1,210,4|0,0:1|0:0,0:0:0:0:
360,216,83836,6,0,B|348:232|348:232|360:272|348:316,1,105
200,368,84895,6,0,L|208:252,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
48,128,85601,2,0,L|40:244,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
200,368,86307,2,0,P|268:348|308:200,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
160,100,87365,2,0,B|260:92|260:92|288:72|288:72|384:64,1,231.000007049561,2|2,0:0|0:0,0:0:0:0:
480,228,88424,2,0,L|363:238,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
292,64,89130,2,0,P|356:68|416:80,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
360,244,89836,1,0,1:0:0:0:
260,168,90189,1,0,0:0:0:0:
180,204,90365,1,0,1:0:0:0:
188,292,90542,6,0,P|256:300|304:296,1,115.50000352478,4|0,3:0|0:0,0:0:0:0:
192,116,91248,2,0,P|124:108|76:112,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
28,184,91777,1,2,0:0:0:0:
64,264,91954,2,0,B|120:280|176:264|176:264|240:248|296:264,1,231.000007049561,4|0,3:0|1:0,0:0:0:0:
364,352,93012,1,2,0:0:0:0:
468,300,93365,6,0,P|468:244|460:184,1,115.50000352478,4|2,3:0|0:0,0:0:0:0:
439,80,94071,2,0,L|324:88,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
280,184,94601,6,0,L|340:180,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
292,296,94954,2,0,L|232:292,1,57.7500017623902,0|2,1:0|0:0,0:0:0:0:
152,212,95307,1,0,3:0:0:0:
152,212,95395,1,0,3:0:0:0:
152,212,95483,1,0,1:0:0:0:
80,260,95660,1,8,3:0:0:0:
8,212,95836,1,4,3:0:0:0:
36,128,96012,1,0,1:0:0:0:
124,128,96189,6,0,P|191:124|240:112,1,115.50000352478,4|2,3:1|0:0,0:0:0:0:
336,16,96895,2,0,P|318:73|316:132,1,115.50000352478,0|4,1:0|3:0,0:0:0:0:
352,264,97601,2,0,P|312:220|256:192,1,115.50000352478,2|4,0:0|3:0,0:0:0:0:
184,352,98307,1,0,1:0:0:0:
184,352,98660,6,0,B|240:368|296:352|296:352|360:336|416:352,1,231.000007049561,4|2,3:0|0:0,0:0:0:0:
480,188,99718,2,0,P|432:200|364:200,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
224,48,100424,2,0,L|340:40,1,115.50000352478,4|4,3:0|3:0,0:0:0:0:
280,216,101130,1,0,1:0:0:0:
280,216,101483,1,2,0:0:0:0:
196,196,101660,1,0,1:0:0:0:
192,108,101836,6,0,P|136:36|4:44,2,231.000007049561,4|0|4,3:0|1:0|3:0,0:0:0:0:
144,212,103601,1,4,3:0:0:0:
216,304,103954,2,0,L|336:292,1,115.50000352478,0|2,1:0|0:0,0:0:0:0:
380,132,104660,5,4,3:0:0:0:
380,132,105012,1,4,3:0:0:0:
300,44,105365,1,0,1:0:0:0:
180,68,105718,1,0,3:0:0:0:
164,60,105807,1,0,3:0:0:0:
148,52,105895,6,0,L|80:56,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
224,232,106248,2,0,P|232:204|236:172,1,57.7500017623902,0|0,1:0|0:0,0:0:0:0:
100,200,106601,5,0,3:0:0:0:
100,200,106689,1,0,3:0:0:0:
100,200,106777,1,0,1:0:0:0:
104,337,106954,1,0,1:0:0:0:
21,228,107130,1,0,1:0:0:0:
152,267,107307,1,0,1:0:0:0:
24,312,107483,5,4,1:0:0:0:
Thanks Alexa! I'll try me best to fix everything.AlexaBM wrote:
Your mod was't very helpful, so fast check
[Easy]
00:03:013 (1) - It's unreadable for newbies, make it like 00:04:777 (1) - If I made it like that, it won't fit the timing.
00:04:777 (1,1,1) - remove NCs Ok.
00:11:836 (1) - delete, it's too hard for newbies I don't think its gonna be hard..
00:14:307 (5,1) - you should you DS in ALL diff I already did it before.
00:34:424 (3) - keep the same Slider Velocity in all diff, remove this green point and remap that moment/slider Nah, its fine like that, and if I did it, the slider will be so long, and also, if I did it I have to add short sliders and it'll be harder
00:45:012 (4) - DS again.check the whole diff, you should use DS Ok, fixed.
00:57:718 (2) - I already told about this, it's unreadable It seems fine, maybe I'll change it if there's another person complained about it. >.<
01:16:424 (1,2,3,4,5) - too hard I dunno, but I checked the nano ver. and it was the same thing.
01:32:660 (1) - unreadable I'll try to fix.
01:40:424 (2) - I already told about this, it's unreadable Its fine.
and again.. check all diff. if you don't use DS in some moments, you should fix it I checked all the DS with Melody when we were doing the IRC mod.
[Normal]
00:39:718 (3) - Should I say you about DS again? I'll see what I can do.. >.<''
00:42:189 (1) - same as in Easy Ok.
01:41:836 (5) - ^ It will be a long slider. D:
You have a lot of unreadable and unrankable things, I listed it up. now check your diffs and fix it
[Hard]
no problems
Thanks Rakuen ~ ! It helped alot. :3Rakuen wrote:
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)
Sorry for the late mod
[Easy]
Spacing and DS should be remained constant, also try arrange them with Tiny grid size Alright~ :3
00:03:013 (1,1) - Confusing pattern, they overlapped too Okay, I'll try to fix.
00:04:777 (1,1,1) - Remove their NC Ok.
00:09:012 - Missed note here (guitar) I don't get it.
00:10:424 - ^ ^
00:12:895 (4) - Make it stop at 00:13:601 - Fixed.
00:14:660 (1) - As usual, no jumps for Easy and Normal I'll try to make it a slider.
00:16:071 (1) - Inconsistency DS Fixed.
00:17:483 (1) - ^ ^
00:20:307 (1) - ^ Use Grid size: Tiny and then arrange them properly ^
00:20:660 (2) - This can be at middle line if you agree with it Ok.
00:31:954 (1,2,3) - Suggest to remove them Why? Its seems perfect.
^ If you insist to keep them make 00:34:424 (3) - spaced properly at 1.0x DS before turning it into 0.5x, and also NC it Ok.
I personally don't suggest slowed down SV for Easy Ok.
00:36:895 (1) - Same point as mods above on the spacing Ok.
00:45:012 (4) - No jump Nope.
00:47:836 (1) - Inconsistency DS, space it with Tiny grid size Ok.
00:53:836 - Missing note I'll just make the slider long till that time. :3
00:54:542 - Missing beat and vocal Trying to fix.
00:57:718 (2) - Not suggesting slowed down DS, if you insist NC it and DS it in 1.0x SV Ok.
00:59:483 (3,4) - No jump Its seems fine like that.
01:03:012 (7) - ^ ^
01:05:130 (1) - Remain the same DS which is 1.0x from the beginning Ok.
01:18:189 - Extra hit at here Nope.
01:19:601 - Missing vocal Trying to fix.
01:24:895 (5) - NC for KIAI Ok.
01:36:542 (4) - NC ^
01:40:424 (2) - No point slowing down here tho, NC it for SV change Ok.
[Normal]
Spacing and flow is important, take a close look at them
Try to make no jumps and constant DS for Normal diff, means remain 0.96x - 1.04x DS if you're using 1.0x DS
00:13:424 (3) - NC for constant Ok.
00:13:954 (4) - There's a jump here Nope, seems fine to me.
00:14:307 (5) - NC here, remove NC at 00:14:660 (1) - Ok.
00:31:601 (1) - Remove NC ^
00:34:071 (3) - NC here ^
00:37:601 - Missing beat and vocal Ok.
00:40:071 - Vocal ^
00:42:189 (1) - Bad flow Gonna try to fix.
00:47:483 (3) - DS Fixed.
00:57:895 (2) - ^ ^
01:04:777 (1) - Remove NC Ok.
01:05:130 (2) - NC here Ok.
00:39:718 (3) - DS is important Just like what Alexa said,fixed.
01:12:542 (4) - A part of the slider border overlapped with 01:11:130 (2) - Ok.
01:16:424 (1) - No jump Nope.
01:19:601 - Missing vocal Ok.
01:20:307 - Vocal should be at here Ok.
01:21:012 - ^ ^
01:23:483 (1,2) - Suggest to remove Nope, It'll be a long space.
01:24:895 (3) - NC for KIAI Ok.
01:26:660 (5) - Bad flow, I dont like many reverses Ok.
01:28:071 (1) - No jump Nope.
01:29:130 (3) - ^ ^
01:33:718 (3) - ^ ^
01:34:777 (1) - ^ Applies ^
01:36:189 (3) - NC Ok.
01:37:954 (5) - Prevent overlapping with 01:36:189 (3) - Ok.
01:39:365 (1) - No jump Nope.
01:40:424 (3,4,5) - This isn't symmetry, try at center like and make them reflected Ok.
01:41:836 (5) - No point slowing down but, NC it if you want to Ok.
Hope they helped
Rakuen wrote:
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)
Sorry for the late mod
[-Kirito's Hard]
Good and ok to play, maybe there can be more creative? >.<? Not sure, keep it if you want to, it's nice
00:16:777 (5) - Unstack this, place above 00:17:130 (1) - might make better flow okay
00:21:718 (4) - Place at tail of 00:20:660 (2) - fixed
00:24:718 (3,4,5) - I prefer to switch their place with 00:25:071 (6) - nope
00:25:248 (7,8) - ^ If you do, swap them too ^
00:47:130 (4) - Place below 00:47:483 (5) -
01:05:660 - Missing vocal?
01:06:365 - Note here
01:07:071 - Vocal
01:17:483 (4) - Stack with 01:16:424 (1) - (optional)
Hope they helped
Yoeri wrote:
[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno.
[-Kirito's Hard]
Great map.
Storyboard still says "Map: Lapis Aoki". Should be -Kirito, I'd assume.
00:43:954 (3,4,5) - Increase distance maybe. They're easily confused for a 1/4 triple.
00:45:012 (6,7,1) - ^
01:13:248 (7) - Remove whistle from sliderend.
01:13:601 (1,2) - Should be a blanket.
01:16:424 (1) - Soft finish sound better.
Sieg wrote:
Hallo
General:
-Kirito's Hard:
well didn't really understand idea of that spacing changes 00:50:307 (6,7,1) - and 00:53:483 (6,7,1) - or 00:51:718 (3,4,5) - and all over
everything else seems fine nope
Good Luck!
Sprite,Foreground,Centre,"SB\lapis aoki.png",320,240
M,0,30542,,320,240
S,0,30542,,0.6
F,0,30542,31248,0,1
F,0,31248,35483,1
F,0,35483,36895,1,0
M,0,36895,,320,240
Thanks Yoeri ~ !Yoeri wrote:
[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno
Okay, I'll change it after I get photoshop, and also in ''-Kirito's Hard'' it says ''Map: Lapis Aoki'' cause I didn't knew that he'll make hard, and before he makes hard, there was another hard diff made by me, so that's why.
[Easy]
You should probably get rid of the slider velocity changes in this diff. Ok.
00:03:013 (1) - Make this a circle followed by a slider with one return. Nope.
00:14:307 (5,1) - Fix spacing. Ok.
00:21:365 (1) - If you're going to have a spinner, you should probably start it at 00:22:777. Decided to remove spinner instead. :3
00:33:365 (3) - Doesn't feel very fitting to have a slider of this length here. Nope, I like it better with a slider.
00:43:954 (3,4) - Fix spacing. Maybe by putting the sliderend on (5). Ok.
00:47:483 (7,1) - Fix spacing a bit. Ok.
00:53:130 (3) - Doesn't play well. Nope.
00:55:601 (6,1) - Fix spacing. Ok.
00:59:483 (3) - New combo probably. Also spacing is very inconsistent in this part. New combo no.But sapcing fixed. :3
00:59:836 (4,5,6) - Fix spacing? Sure, why not.
01:06:189 (2,3) - Not a very good blanket. Seems fine.
01:14:307 (5) - Fix spacing. Ok.
01:24:895 (5,6) - Blanket the end of (5)? Ok.
01:27:012 (1) - Try making this a symmetrical wave slider. Ok.
01:32:660 (1) - Please avoid using using kicksliders in an Easy. It's not very fitting either. Ok.
01:40:424 (2) - Slider should start at 01:41:483. Fixed.
01:43:777 (1) - Start spinner at 01:43:954. Nope.
[Normal]
AR 4 please. Nope.
00:04:424 (1,2,1,2,1,2) - Blankets here could be better. Nope.
00:10:071 (1,2) - ^ ^
00:13:424 (3,4) - Very confusing. Point (3) upwards and fix the spacing. Ok.
00:13:954 (4,5,1) - Fix spacing. Ok.
00:31:601 (1) - Remove new combo. Ok.
00:33:012 (2,3) - Pretty bad blanket. Fixed blanket. :3
00:34:777 (5) - Not sure what to say about this slider. You could patch up the curves a bit. http://puu.sh/6MjaM.jpg People just complain about the slider when it was like that, so no.
00:38:307 (2,3,4) - Fix spacing. Ok.
00:42:189 (1) - Unfitting kickslider. Ok.
00:47:836 (4) - Make this more symmetrical. Ok.
00:50:660 (1,2) - Kind of bad blanket. Fixed.
00:53:483 (3,5) - Make symmetrical. Ok.
00:56:660 (1) - This just looks bad. Just use a round slider or something. Fixed.
00:59:836 (2,4,5) - ^ ^
01:05:483 (3,5) - ^ ^
01:11:130 (2) - Try making the curve more round. Fixed.
01:12:542 (4) - ^ Also avoid the overlap. ^
01:13:601 (5) - Again, try a symmetrical wave slider. Ok.
01:14:660 (6,1) - Fix spacing. Ok.
01:19:954 (1) - Start slider at 01:20:660. Nope.
01:23:483 (1,2) - Try blanketing (2). Ok.
01:25:954 (4,5) - Blanket looks kind of bad. (5) being a kickslider is also rather unfitting. Ok.
01:26:660 (5,2,3) - Fix spacing. Ok.
01:29:130 (3,4) - Could be a blanket. Ok.
01:31:601 (1,2) - Also bad blankets, and (2) is another unfitting kickslider. Ok.
01:34:071 (4,1) - Fix spacing. Nope.
01:37:248 (4,5) - Same as before. Bad blankets and unfitting kickslider. Ok.
01:39:718 (2,3) - This blanket could be better as well. Its already fine. o.o
01:43:777 (1) - Spinner should start at 01:43:954. Nope.
Thanks Sieg ~ !Sieg wrote:
Hallo
Normal:
inconsistency in nc, just put then every white tick or by pattern but not 00:03:013 (1,1,1) - so often Ok.
00:39:718 (3,4) - blanket? http://puu.sh/6N6Xk.jpg Nope.
00:42:189 (1) - consider to change this, 3 repeat slider is not really suitable for normal imo Fixed. :3
01:26:660 (5) - ^ ^
01:32:307 (2) - ^ ^
01:37:954 (5) - ^ ^
00:58:777 (3,4,5) - maybe put slider on 00:58:601 (3) - http://puu.sh/6N6SH.jpg I test it but it was hard for new normal players. :/
01:11:130 (2,4) - remove overlap Ok.
Easy:
00:03:013 (1) - try http://puu.sh/6N6Zl.jpg Its already the same as now.
00:43:954 (3,4) - DS? Sure, why not.
00:53:130 (3) - http://puu.sh/6N725.jpg finish on 00:53:836 Nope.
00:59:483 (3) - well it's recommended to keep DS constant on easy diff, check over diff you have many of this Ok.
that's all
Good Luck!
Gonna update after I fix the lyrics. x.x Need help.-Kirito wrote:
RakuenRakuen wrote:
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)
Sorry for the late mod
[-Kirito's Hard]
Good and ok to play, maybe there can be more creative? >.<? Not sure, keep it if you want to, it's nice
00:16:777 (5) - Unstack this, place above 00:17:130 (1) - might make better flow okay
00:21:718 (4) - Place at tail of 00:20:660 (2) - fixed
00:24:718 (3,4,5) - I prefer to switch their place with 00:25:071 (6) - nope
00:25:248 (7,8) - ^ If you do, swap them too ^
00:47:130 (4) - Place below 00:47:483 (5) -
01:05:660 - Missing vocal?
01:06:365 - Note here
01:07:071 - Vocal
01:17:483 (4) - Stack with 01:16:424 (1) - (optional)
Hope they helpedYoeriYoeri wrote:
[General]
In the storyboard it says "Original Artist: Hatsune Miku". Miku is technically not an artist, but an instrument. The original artist is keeno.
[-Kirito's Hard]
Great map.
Storyboard still says "Map: Lapis Aoki". Should be -Kirito, I'd assume.
00:43:954 (3,4,5) - Increase distance maybe. They're easily confused for a 1/4 triple.
00:45:012 (6,7,1) - ^
01:13:248 (7) - Remove whistle from sliderend.
01:13:601 (1,2) - Should be a blanket.
01:16:424 (1) - Soft finish sound better.SiegSieg wrote:
Hallo
General:
-Kirito's Hard:
well didn't really understand idea of that spacing changes 00:50:307 (6,7,1) - and 00:53:483 (6,7,1) - or 00:51:718 (3,4,5) - and all over
everything else seems fine nope
Good Luck!
thank you for modding:D/
upload
lapis aoki~
"lapis aoki.png" the difficulty easy, normal, please add a separate file.
Edit :codeSprite,Foreground,Centre,"SB\lapis aoki.png",320,240
M,0,30542,,320,240
S,0,30542,,0.6
F,0,30542,31248,0,1
F,0,31248,35483,1
F,0,35483,36895,1,0
M,0,36895,,320,240
baraatje123 wrote:
Hi, M4M
[Kirito's Hard]
Rename to insane, feels better
00:57:718 (1,2) - Don't know which one is slider
01:13:601 (1) - Ctrl G For smaller jump okay fixed
01:41:836 (1) - Make it a spinner
01:45:895 (1) - Why NC?, it should be on 01:45:718 (4) fixed
Good map, and Good lcuk!
Kibbleru wrote:
m4m hereee
[Kirito's Hard]
01:13:601 (1) - fix blanket (finaly found something t-t) fixed
01:14:130 (2) - ^ ^
01:19:248 (1) - same issues as in easy and normal sry._.
01:22:071 (1) - ^ ^
yahh... this difficulty is pretty much good
sry if my mod sucks. not very good at modding :/
Mako Sakata wrote:
Hi M4M from your queue~
[General]
Is the SB not done yet? I don't see any lyric I just see the background effect and text on the begin and ending the song, how about you make the text a bit bigger and add effect on it? i have completed the storyboard is about.
[Hard]
00:14:307 (1) - 00:25:601 (1) - Hit-finish on head a bit loud, maybe you can lower it?
01:18:542 (4) - Change into drum hit-clap for better sounding fixed
01:18:718 (5) - Change into drum hit-clap for better sounding sry
01:19:071 (7) - Change into drum hit-finish? the "bump" sound a bit not fit strange sound
01:19:248 (1) - Add drum hit-whistle on head? a hear a "ting" sound there ^
01:35:836 (7) - Change into into drum hit-clap for better sounding ^
01:46:777 (3) - Add drum hit-clap? ^
01:46:954 (4) - Add drum hit-clap? ^
The Easy and Normal diff need a little work on rhythm, spacing, and SV
That's all
baraatje123 wrote:
Hi, M4M
[Easy]
00:04:071 (2) - Overlap Ok.
00:14:307 (5) - NC Ok.
00:17:483 (1) - Don't use 3/4 in Easy, make it 1/2 Okie~
00:24:189 (2) - Make it a 1/1, then add a note at 00:25:248 Nope.
00:34:424 (3) - Overlap + Try to avoid speed-ups and Slow-Downs in Easy Ok.
00:36:895 (1) - OVerlap ^
00:39:718 (3) - Too far away. Keep using Distance snap at 0.8, and NEVER change it in Easy, except in the kiai Ok.
00:57:718 (2) - Overlap + Speed Nope.
01:08:660 (5) - Weird Slider, change appearance Nope.
01:12:189 (3) - Move 1 grid up Fixed.
01:14:307 (5) - Overlap + Speed Nope.
01:14:307 (5) - Overlap Ok.
01:20:307 (1,2) - Make a spinner, to 01:22:777 Nope, the spinner will be short btw.
01:24:895 (4) - NC Ok.
01:32:660 (1) - Too many reverses I ran out of ideas. ;-;
[Normal]
00:09:012 (3) - NC Ok.
00:24:895 (6) - Don't use 1/4 in Normal Why? It looks fine.
00:31:601 (2) - make it 1/2 Ok.
00:57:895 (2,3,4,5) - Don't use 1/4 Ok.
01:32:307 (2) - No 3/4, use 1/2 Ok.
01:37:954 (5) - ^^ ^^
Good map, and Good lcuk!
Kibbleru wrote:
m4m hereee
[Easy]
00:03:013 (1,2) - rather than having the slider first, how bout put the circle first? http://gyazo.com/495c1e5dab92429e6bedc6fca53a0012
Nah, its fine like that
00:09:012 (2) - nc here instead of 00:09:365 (1)? Ok.
00:14:307 (5) - nc here instead of 00:14:660 (1)? ^
00:22:424 (5,2) - this overlap ;-; looks bad I'll try to fix. c:
00:17:483 (1) - the problem with this is that the reverse is on a blue line... which doesn't really follow the music I see it fine.
00:21:012 (3,4) - why does spacing get smaller here? Well try to fix.
00:24:189 (2) - adjust blanket at little Ok.
00:34:424 (3) - avoid these kind of velocity changes I dunno how do I deal with this one. ;_;
01:14:307 (5) - ^ ^
00:43:954 (3,4) - spacing Ok.
00:42:542 (1,2) - ^ ^
00:47:483 (7) - could you maybe somehow fit this right below 00:48:895 (2) Ok.
00:54:189 (4,6) - ugly. imo, if you want to make something like this, either make it like perfectly circular or don't make them at all Looks fine.
00:59:836 (4,5) - same here ^
01:01:954 (6,7) - these need to connect a bit better Fixed.
01:10:424 (6,3) - not stacked properly Ok.
[Normal]
00:04:424 (1,2) - how come these are spaced differently than 00:03:013 (1,2)? suggestion: just copy and paste one set and do ctrl + h Ok.
00:07:248 (1,2) - ^ Ok.
00:10:424 (2) - this blanket needs fixing Nope.
01:31:601 (1) - ^ ^
01:34:777 (1) - ^ ^
00:18:895 (1) - curve the middle section a bit Fixed.
00:22:777 (4,5) - blanket? Ok.
00:31:601 (2) - same issue as the one in easy Ok.
00:33:012 (3) - not stacked properly Ok.
01:37:248 (4,1) - ^ ^
00:50:660 (1,2) - blanket Ok.
00:56:660 (1) - why does this end on a blue? Because of the next slider.
01:05:130 (1,2) - how bout blanket Ok.
01:29:130 (3) - ^ ^
01:18:189 (2,3,4,5) - fix up this curve Nope.
01:41:836 (5) - again, avoid these Nope.
sry if my mod sucks. not very good at modding :/
Mako Sakata wrote:
Hi M4M from your queue~
[General]
Is the SB not done yet? I don't see any lyric I just see the background effect and text on the begin and ending the song, how about you make the text a bit bigger and add effect on it? The SB is now done.
[Easy]
My personal opinion, you can spread the notes more, you can use 1.1 Distance Spacing, It'll looks neater and not look so crowded Sure.
00:03:013 (1,1,1,1) - Delete the whistle sound on slider body? Nope.
00:09:012 (2,1,2,3) - Not fit the song, if you follow the main guitar sound you can follow this rhythm instead 00:03:013 (1,2,1,1,1) - or you can try this
rhythm based on secondary guitar sound Nope.
00:17:483 (1) - Not fit the song, why not change into 1/2 slider with repeat? Ok.
00:21:012 (3,4) - Change the rhythm into this? Fixed.
00:21:365 (4,5,1,2,3) - Too corwded here and bad overlap for this notes 00:22:424 (5,1,2) - Ok.
00:31:248 - Add circle here? Added.
Please be aware, in Easy and Normal diff is not allowed to have diffrent slider velocity multiplier, like this one e.g. 00:34:424 (3) -
Please wisely use Distance Spacing properly in Easy and Normal diff, or least your Distance Spacing must be consistent, because new player still learning
01:16:424 (1,2,3,4,5) - Use this rhythm instead? Nope.
01:32:660 (1) - Too many repeat, you can reduce that though like this Fixed.
Don't you think 100% volume is too loud? maybe you can lower it to 60~80% Nope.
Some green lines on kiai time is not snaped, please fix that
[Normal]
00:08:660 - Add a circle here? Added.
I think a note on blue tick is a bit hard, so you can delete this 00:13:424 (3,4) - Nope.
00:14:307 (5) - Add New Combo Nope.
00:14:307 (5,1) - Inconcistent Distance Spacing Ok.
00:23:836 (5,6,7) - Bad overlap Gonna fix.
00:31:601 (2) - Not fit the song, why not change into 1/2 slider with repeat? and add circle here 00:32:660 - Nope.
00:34:777 (6,1) - Bad overlap, not looks so good while playing, or you can move that up a bit and delete this 00:36:895 (7) - and use this rhythm instead Nope.
00:42:189 (1) - Not fit the song, you can follow the singer or the drum sound Ok.
00:47:483 (3,4) - Use this rhythm Nope.
00:48:189 (5) - New Combo Nope.
00:50:660 (1) - Not fit the song, you can follow the singer or the drum sound Ok.
00:53:483 (3,4) - Use this rhythm Nope.
00:53:837 (4) - New Combo Nope.
00:54:895 (5) - Not fit the song, you can follow the singer or the drum sound Ok.
00:56:660 (1) - Not fit the song, Use 1/1 slider Ok.
00:57:895 (2,3,4,5) - Use this rhythm instead Nope.
01:14:660 (6,1) - Wow a jump, you should avoid a big jump like this on Easy and Normal diff Ok.
01:24:542 (2) - Delete? Nope.
01:26:660 (4) - 01:32:307 (2) - 01:37:954 (5) - Use 1/1 slider with repeat and add a circle after that Ok.
Please be aware, in Easy and Normal diff is not allowed to have diffrent slider velocity multiplier, like this one e.g. 01:41:836 (5) -
Some green lines on kiai time is not snaped, please fix that
Don't you think 100% volume is too loud? maybe you can lower it to 60~80% Nope.
The Easy and Normal diff need a little work on rhythm, spacing, and SV I'll try my best. c:
That's all
368,232,23836,2,0,B|352:280|312:280|312:280|312:336|248:360,1,16000:47:836 (4) - Move slider to 00:48:189, and shrink its tail to 00:48:895. That way, the slider will hit the vocals long hold on the 'su' in Mitsuka
192,352,24895,2,0,L|144:352|120:352,2,40
232,280,25601,1,4,0:0:0:0:
Thanks crystal ! It was very helpful~ c:10crystalmask01 wrote:
Ello, mod via PM request o̿ ̭ o̿[General]
*Remember, BG should have the dimensions 1336x768 or 1024x768 Thanks for reminding~ :3Easy
OD +1 (because 0 is just weird O~O) The nano version is also 0 OD, so I decided to make it 0 OD. ._.
Did you use Distance Snap? It's Crucial that you use DS in Easy & Normal diffs. Now I fixed all the DS, finally finished the hard work. >w<
I checked AiMod, and it appears that many of your objects are not distanced correctly.
00:12:895 (4) - A hitsound suggestion, the tail's default hitsound can be changed to normal-hitsound to match the drum hit heard here. Simply double click the tail (00:13:601) and change the audio settings seen on the top left of the board, to this:
Fixed.
00:54:189 (4) - Move to 00:54:542 instead, and remove 00:55:248 (5) - . This part sounds over mapped because clearly you don't hear the vocal, or the beat between 00:53:836 - 00:54:542. Fixed.
00:57:718 (2) - New combo for the slider speed change. Changed.
00:59:483 (3) - NC Ok.
01:14:307 (5) - Instead put a hit circle here, and move the slider to 01:14:660. That way, the slider will hit the vocals long hold on the 'to' on 01:14:660. Also New combo on the slider. Fixed.
01:22:071 (2) - Add finish Added.
01:24:895 (4) - ^ And first object appearing in Kai time should always be NC ^
01:36:542 (5) - NC ^
This diff still looks messy in general, but apart from the incorrect DS, I'd say it looks ok.Normal
*Some objects are still unsnapped. Check AiMod (Ctrl + Shift + A)
00:14:307 (5) - Add finish Added.
00:23:836 (5,6,7) - Ooh, a funky slider However,I don't think that style works well here, especially since it can't really blanket 00:22:777 (4) - ... Here, try this suggestion:
Fixed.368,232,23836,2,0,B|352:280|312:280|312:280|312:336|248:360,1,16000:47:836 (4) - Move slider to 00:48:189, and shrink its tail to 00:48:895. That way, the slider will hit the vocals long hold on the 'su' in Mitsuka Fixed.
192,352,24895,2,0,L|144:352|120:352,2,40
232,280,25601,1,4,0:0:0:0:
00:53:483 (3) - Shrink its tail to 00:53:836 so it hits the vocals saying 'me' in sume properly. Fixed.
01:24:895 (3) - Add finish on the head, and NC Added.
01:36:189 (1) - Add finish on the head, and NC ^
01:41:836 (5) - NC for the slider speed change. Added.
Hope this helps!
CrashBattle wrote:
[Easy]
00:17:483 (1) - this's feels weird, less this slider http://puu.sh/6RbWG.jpg Nope.
00:24:189 (2) - ^same, then add circle here 00:25:248 http://puu.sh/6Rcfh Finish is not at that timing.
[Normal]
00:31:601 (2) - less this slider too http://puu.sh/6RcBa.jpg Nope.
00:56:660 (1) - increase this slider length http://puu.sh/6Rd0E It'll be hard for new normal players.
01:26:660 (5) - less this slider http://puu.sh/6Rdfo.jpg
01:32:307 (2) - ^same http://puu.sh/6Rdmx.jpg
01:37:954 (5) - ^same http://puu.sh/6Rdtv.jpg
Suggest : you can add circle here 00:32:660 http://puu.sh/6RdHc, 01:27:718 http://puu.sh/6RdS7.jpg, 01:33:365 http://puu.sh/6RdYi, 01:39:012 http://puu.sh/6Re8A.jpg
Thanks for modding ~ >w<[Navy] wrote:
Hello~ from your M4M Queue!
I'm not good at mod and English.sorry ><
But I'll try my best
[General]
There are no whistle hitsound in this map. add it plz
(And I recommend using whistle at the slider's head or tail.
Decisively, Easy must keep same distance spacing. open Aimod and fix it please. (Normal diff,too)
[Easy]
00:11:836 (1,2) - how about changing to slider? Nope, seems fine like that. :3
00:14:307 (5,1,2,3) - four consecutive circle don't fit Easy diff..but just my thought
2 of 4 circles >> change to 1 slider Ok.
00:17:483 (1) - doesn't fit music (Osu! doesn't recommend using blue ticks)
How about set bpm >>180? Sure, why not. =3=
slider ends at 00:18:189 Umm.. Which slider ends at that timing.. ? o.o
00:24:189 (2,3) - ^ (blue tick) I recommend spinner ! I don't really want to add too many spinners.
01:43:777 (1) - ^ ^
00:47:483 (7,1,2,3,4) -strange rhythm.. drag to 00:47:836 and so many
I respect your preference Ohh.. xD
01:12:189 (3) - avoid 01:10:424 (6) this note Fixed.
01:35:130 (4,5,6) - wrap (5) with sliders Ok.
[Normal]
※ except blue tick mod
00:10:071 (1) - stack completely Fixed.
01:05:483 (2) - wrap (1) Ok.
Most map usually starts New combo at Big white tick.
Hanatan >w<
Good Luck~
ts8zs wrote:
[Hard]
00:10:071 (5) - NC
00:18:895 (5) - ^
00:21:718 (4) - ^
00:29:483 (4) - copy from 00:30:189 (5) -
01:05:130 (1) - copy from 01:05:836 (2) -
01:10:424 (5,1) - swap NC
This diff have too many overlap,Fix them or del this diff,NH is enough:3
when fixed ask me to recheck
Neta wrote:
HI~ i saw your M4M Queue
[-Kirito's Hard]
- used 1/8?
- 01:05:130 (1,2) - make same shape please
- 01:07:954 (1,2) - ^
- 01:30:189 (8) - distance snap check plz
- I think you'd better pick one of the two 1/4 or 1/8
NICE Story Board and i love this song
Pretty nice map good luck
osu file format v12
[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 83566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 36895,59483,76424,84895,96189
DistanceSpacing: 1.2
BeatDivisor: 8
GridSize: 4
[Metadata]
Title:glow
TitleUnicode:glow
Artist:Hanatan
ArtistUnicode:花たん
Creator:Lapis Aoki
Version:-Kirito's Hard
Source:
Tags:VOCALOID Hatsune Miku -Kirito
BeatmapID:365757
BeatmapSetID:141048
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:2
[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\-kirito.png",320,240
F,0,30542,31248,0,1
M,0,31248,,320,240
S,0,31248,,0.6
F,0,31248,35483,1
F,0,35483,36895,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
3013,705.882352941176,4,2,1,40,1,0
3013,-133.333333333333,4,2,1,40,0,0
12895,-200,4,2,1,40,0,0
13601,-117.647058823529,4,2,1,40,0,0
14307,-100,4,2,1,80,0,0
76424,-133.333333333333,4,2,1,80,0,0
79248,-166.666666666667,4,2,1,80,0,0
81365,-166.666666666667,4,2,1,40,0,0
81542,-166.666666666667,4,2,1,50,0,0
81718,-166.666666666667,4,2,1,60,0,0
81895,-166.666666666667,4,2,1,70,0,0
82071,-200,4,2,1,80,0,0
84895,-90.9090909090909,4,2,1,80,0,1
94777,-90.9090909090909,4,2,1,80,0,0
96189,-90.9090909090909,4,2,1,80,0,1
107483,-90.9090909090909,4,2,1,80,0,0
[Colours]
Combo1 : 248,171,171
Combo2 : 0,177,198
Combo3 : 228,235,239
Combo4 : 243,186,222
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Thanks for modding~ :3ts8zs wrote:
[Normal]
00:10:424 (2) - blanket Ok.
00:13:424 (3) - NC Fixed.
00:24:895 (6) - NC ^
Need more NC,Try to divide by sentence I fixed them right now~ =w=
00:31:601 (2) - 3/4Not fit I'll see what I can do..
00:33:012 (3) - Blanket Okie~
01:37:954 (5) - 3/4Not fit Trying to fix this.
01:41:836 (5) - SV change needs NC Fixo~~ :3
[Easy]
00:34:424 (4) - SV change needs NC ^
This diff have too many overlap,Fix them or del this diff,NH is enough:3 Nope, but I'll just see if I can fix some stuff instead of re-mapping.
when fixed ask me to recheck
Thanks for modding and support~ o3oNeta wrote:
HI~ i saw your M4M Queue
[Easy]
- 00:17:483 (1) - 00:24:189 (2) - http://puu.sh/73xGi.jpg this will be better Um.. I'll think I'll keep this one better~ >w<''
- 00:38:307 (2) - move to x=416 y=180 As you say, fixed! :3
- 00:41:130 (5) - If there is no meaning on this slider, better change clearly Gonna try to find a better one~ =w=
- 00:47:836 (1) - move to x=156 y=216 Nope~ o/
- 00:53:130 (3) - ^ 220, 272 Fixed~ o/
- 01:36:895 (6,7) - make there slider's shape same plz Fixed~ owo
- 01:47:527 - move inherited point to 01:47:483 Sure~
[Normal]
- 00:21:012 (4) - move to 200, 64 or 216, 56 I moved it to 216,104 if that was ok. : o
- 00:48:189 (4) - If there is no meaning on this slider, better change clearly I'll keep it~ >o<''
- 00:56:660 (1) - http://puu.sh/73y94.jpg this will be better Noooo, its gonna be hard for normal players~ >.<''
- 01:07:954 (5,6) - make these slider's shape same Fixed ofc~ :3
- 01:16:424 (1,2,3) - this pattern will be better http://puu.sh/73ycY.jpg Sure, fixed~ c:
- 01:47:483 - inherited point~ Fixed~
NICE Story Board and i love this song
Pretty nice map good luck
Fixed some stuff and thanks for modding~ :3Aka wrote:
h! my part, sorry for the delay ;ω;
easy
well it's gonna be some general stuff heh
・i'd really recommend you to use ~1,2 Distance Spacing. 0.8 makes the difficulty not easier but harder because of overlaps. bpm is slow tho, 1,2 is ok
oh, futhermore: if you have started to map an Easy with 0.8 DS - use it from the beginning to the end; avoid making jumps and vice versa, it's an Easy, Easiest diff after all! imagine that you just downloaded the game and don't know anything at all - try to simplify some pattrens to make it easier for newbies~ :р
・i'd like to say "OD2 at least please, OD0 is bad" but you had already denied.. well, overall difficutly makes sence. how could it be 0 when it has sliders, circles, spinners? it is hard in a some way! but it is relative.. for Easy diff most of time people are using OD2 and OD3. look through in-game at ranked Easy diffs, view them and look on OD
・also better not to do slider velocity changes in the Easy diff as well like you have made on several vocal parts. slowing the velocity is okay when you have really long(!) calm and slow part, when the music really asking for this. slowing just 1 slider is a bit confusing
・00:11:836 (1,2,3,4) - , 00:14:660 (1,2,3) - , 00:16:071 (1,2,3) - , 00:17:483 (1,1,2,3) - , 00:20:307 (1,2,3,4,5,1,2) - , 00:42:542 (1,2,3,4,5,6,7,1,2,3,4) - , 01:16:424 (1,2,3,4,5,6,7) - , 01:40:071 (1,2,3,4,5) - and more next, patterns like these are really hard for and easiest difficutly. try to keep the rhythm more 1/1, the 1/2 circles shouldn't be 3 or more, this is just reeeeally hard! you have Normal difficulty for such stuff because its Normal, it requires some skill while Easy is for newly beginners. just look through the diff and look what could you simplify yet.
for example you can replace these 01:40:071 (1,2,3,4) - as 2 sliders. simple and readable. this will not ruin anything because the spinner goes after this patt~ told you about the velocity changes above btwSPOILER・00:24:189 (2) - make the end of this slider be on white (00:24:895 -) tick or on a red (00:25:248 - ) one. on a blue tick, where it ends atm is no beat. also this slider is hidden and i have nothing to say as you just SHOULD place it somewhere else and not hidden it. hide stuff in easy is really eeeew /w\;;(sv 1,2)
・00:43:954 (3,4,5) - as for patterns like these (exactly 4,5) - (5) is hidden under the ending of (3) and there is actually not enough time to see the (5). i see that there is no another way to place (5) and next and thats why i wrote about about how bad 0.8 DS is. you have less oppportunities to place the subjects in a way you want to. with 1.2 you can make just something like this and it would be simple and more readable
・00:53:130 (3,4) - told you above as well: if you started to map an Easy with 0.8 DS - start and finish it with 0.8, jumps like these are bad. you had 0,8 and suddenly 1.2. 00:52:777 (2,3) - there is the same rhythm, i mean look, there you have 1/2 rhythm but after (3) the spacing is different. you know what i am talking about
・01:16:424 (1,2,3,4,5,6,7) - like i linked above, the things like these are hard, try to simplify a lot of circles to slider-circle/slider-slider. for example like this:SPOILERwell, the second part of song where you were using 1.2 DS, hahayou have long "mataaaaa~ " so its a nice chance to place a long slider
・01:32:660 (1) - talking about the reverse sliders - 2 and more reverses even in hard/insane is oftenly hard to read because you can't expect how many reverces you will see next after you saw 2nd. for an Easy diff better not to do 2 or more reverses. keep it simple and use only 1, this is kinda hard for newbies
・ah, almost forgot. about the comboing. in the Easy diff better to keep the comboing like 1-2, 1-4. long combos can get make new players fail faster, because when they missed once, missed twice, missed trice and keep missing - their health bar is shortening faster and faster. new combo (1) gives a bit of health actually. examples where better to place NC in my opinion:
00:39:718 (3) - a new phrase in the vocal part
00:45:012 (4) -
00:53:836 - also better to start an object here instead of finishing the slider there. a new phrase there as well, emphasize it~ and if yes - NC on it : D
00:59:483 (3) -
.. jeez, i can't feel the rhythm in some parts. you have placed almost all your slidesr on red ticks, where no actual bit or vocal part. its confusing:
01:13:248 (4) - shold be better
00:47:836 (1,2,3,4) -
listen to the song one time and you will see that there are a lot of parts like these which could be improved~
overall it is nice but yeah, a bit messy. you have really good ideas and i believe that you can make the difficulty much better. highly recommended from me - 1.2 distance snap, no slider speed changes, not more than 1 reverse on reverse slider
normal
this difficulty look much solid but still i have some strong recommendations
・i didn't notice claps in this difficutly, wow. the calm part is till 00:12:895 - and you have placed whistles, yeah. but after this calm part you have drums and stuff. listen to sound like this 00:17:836 (4) - , 00:20:660 (3) - , 00:22:071 (2) - , 00:41:483 (5) - (end of slider), 00:44:660 (4) - etc. there you could place a normal sample set ~
actually your guest Hard diff is hitsounded really good, you could take it as a example and place hitsounds like there. empty diff is bad and not good ;w;
・00:23:836 (5,6,7) - aaaaaaah, really not much time to see (7). even in hard diffs things like these are rare because notes like these are hardly visible
・00:56:660 (1) - the hard beat is on white tick, let it end on this one
・01:16:424 (1) - huge spacing after (6). jump in normal are okay but they are consistent. 1,0 ds and then suddenly 2,8. for Normal this is huuuuge. you could make ~1,4 in some places in which it is suitable but not sooooo big
・01:26:660 (5) - no actualy beat on blue tick, listen a bit carefully and place on a right way~
・01:32:307 (2) - , 01:37:954 (5) - same for these one
・00:47:836 (4) - better to place a note on a red tick (where your slider starts now) and start slider on 00:48:189 - white tick, end on next 00:48:895 - white tick.
nice nice nice, keep in mind my pre-last suggestion on Easy about sliders on red ticks as well, hehe
and im done i guess, good luck <З