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angela - Tooku Made (TV Size)

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Total Posts
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Topic Starter
Asgard
This beatmap was submitted using in-game submission on 2013년 11월 29일 금요일 at 오후 4:21:17

Artist: angela
Title: Tooku Made (TV Size)
Source: COPPELION
Tags: Sonnyc ending atsuko katsu
BPM: 118
Filesize: 10366kb
Play Time: 01:27
Difficulties Available:
  1. Easy (2 stars, 81 notes)
  2. Hard (4.57 stars, 152 notes)
  3. Normal (4.1 stars, 119 notes)
  4. Sonnyc's Insane (4.86 stars, 200 notes)
Download: angela - Tooku Made (TV Size)
Download: angela - Tooku Made (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
6th ranked beatmap!
thank you
DeletedUser_2010275
안녕하세요 !

[Easy]
  • 00:18:686 (1) - 직선 슬라말고 곡선슬라를 사용하시는게 더 나을 것 같아요.
    00:41:567 (3) - ^
    01:01:397 (1,2,3,4,1) - 이런 리듬은 초보자들에게 어렵지 않을까요 ;w;
    01:07:245 (1,2,3,4,5) - ^

    [Normal]
    • 00:20:974 (5) - 조금만 휘게 하심이 어떨까요
      00:29:364 (1,2) - (2)를 지우고 (1)을 (2)자리에서 끝내게 하시는 건 어떨까요. 개인적으로는 노말 치고는 꽤 어럽다고 생각해요.
      00:33:177 (4,1) - blanket
      00:43:855 (4) - 아래와 같이 배치하시는것은 어떤가요 ?
      00:50:719 (3) - 휘게 만드는 게 나을 듯 해요.
      01:09:025 (3,4) - 간격이 이상하네요..

      [Hard]
      • 01:03:686 (4) - 약간 휘게 만드심이 어떠신지..

        괜찮은데 간격이 넓은 것 같기도 하네요 ;w;

        [Sonnyc's Insane]
        • 괜찮아보입니다 :3
Topic Starter
Asgard

-Srui- wrote:

안녕하세요 !

[Easy]
  • 00:18:686 (1) - 직선 슬라말고 곡선슬라를 사용하시는게 더 나을 것 같아요.
    00:41:567 (3) - ^
    01:01:397 (1,2,3,4,1) - 이런 리듬은 초보자들에게 어렵지 않을까요 ;w;
    01:07:245 (1,2,3,4,5) - ^
    :(
    [Normal]
    • 00:20:974 (5) - 조금만 휘게 하심이 어떨까요
      00:29:364 (1,2) - (2)를 지우고 (1)을 (2)자리에서 끝내게 하시는 건 어떨까요. 개인적으로는 노말 치고는 꽤 어럽다고 생각해요.
      00:33:177 (4,1) - blanket
      00:43:855 (4) - 아래와 같이 배치하시는것은 어떤가요 ?
      00:50:719 (3) - 휘게 만드는 게 나을 듯 해요.
      01:09:025 (3,4) - 간격이 이상하네요..

      [Hard]
      • 01:03:686 (4) - 약간 휘게 만드심이 어떠신지..

        괜찮은데 간격이 넓은 것 같기도 하네요 ;w;

        [Sonnyc's Insane]
        • 괜찮아보입니다 :3
조금 고쳤습니다^
Beige
[Easy]

01:01:397 (1,2,3,4,1) - 이지 치고는 너무 어려운 박자, 배치

01:07:245 (1,2,3,4,5) - ^

[Normal]

포함 시켜줄게 많지만 딱히 문제 있는 것도 아니니까 패스

[Hard]

01:09:787 (1) - 스핀 보다는 노트 추가가 좋을 듯

이런 식으로 하는 것을 추천

하드하고 인세인하고 비슷한 느낌이 많이드는 건 기분 탓인가...

[Sonnyc's Insane]

00:44:618 (6) - 끝에 Clap 추가

00:46:397 (3) - ^

00:47:923 (3) - ^
ichivictus
Hello :)

Easy is a good diff I find it a little repetitive in the beginning 30 seconds or so, but also that is a good thing for beginners. Hard is also good.

[normal]
00:08:770 (2,1) - I don't think this stack looks nice with lower AR. Perhaps blanket (1) around the next slider?

[Insane]
00:26:821 (3,4,1) - This feels a little awkward to play. But that's probably cause I'm just too used to the pentagon formation that thinks (1) should be above (4).
00:45:380 - Clap perhaps
00:46:906 - ^
00:48:431 - ^ (I'd personally keep the one at 45:380 silent but give the other 2 claps)
01:10:042 - Around here is some change in instrumentation you might want to make note of. Perhaps 1/8 reversing slider or 1/4 notes? :!:

Wonderful beatmap set <3 I consider it near perfect.
HabiHolic
from your reqs

집을거 거의 없음 이런맵을 모딩시키시다니;;ㅜㅜ

키아이타임 00:58:347 - 여기까지? 너무 키아이타임이 기네요;;

[Hard]

00:43:092 (1) - 그냥 짧은슬라이더 만들어서 리버스하는게 좋을듯
00:56:058 (2) - 제 제안인데요 ctrl + g

[Sonnyc's Insane]

01:04:448 (1) - 어설픈듯 그냥 둥글게 하는게 좋아보일듯
01:11:313 (2) - 딱히 좋아보이지는 않네요 01:10:550 (1) - 얘랑 블랭킷 만드는게 훨신 보기에는 좋아보일듯
01:18:940 (1) - 뉴콤을 넣은 의도를 모르겠네요
01:22:245 (5,6) - 흠 얘네 그냥 멀리 떨어트리는게 좋을거같아요

끝..ㅋㅋㅋㅋㅋ
허졉한 모딩이었어요 ㅋㅋㅋㅋ
Squichu
Heyah, mod from queue! :3
sry for posting before you read Habi's mod, but well.. .o.

[General]
  1. imo the combocolours are a bit too bright and inharmonic, I'd suggest less intensive colours
    like this for example
    [Colours]
    Combo1 : 248,254,126
    Combo2 : 131,232,250
    Combo3 : 164,131,250
    Combo4 : 252,129,249
    but that's totally up to you :D
[Easy]
  1. 00:18:686 (1) - looks out of place between all the curvy sliders ;n;
    same here - 00:41:567 (3)
  2. 00:40:042 (1) - it's nice that the end is where 00:38:262 (2) is placed, but it'd be better to keep symmetry here
  3. 01:25:041 (4) - keep DS consistent? .o.
[Normal]
  1. sometimes the middle of sliders are too close to the circle they are aligned to, it gives a "crowded" feeling, you might wanna fix them:
    00:10:296 (3,1)
    00:35:465 (1,2)
    00:40:042 (1,2)
    01:03:686 (4,1,2)
    01:21:736 (4,1)
  2. 00:36:991 (1) - different angle maybe? looks better when it's steeper
  3. 00:43:092 (1,2,3,4) - looks smoother if 4 is integrated into the curve of the circles
    the same goes for 01:16:652 (1) and the circles before
  4. 01:01:397 (1,2) - you have overall nice symmetry, why break it here? .o. move 2 to the same height as 1
[Hard]
  1. 00:10:296 (2) - gives a weird feeling while playing, it's better to keep the flow here and reverse it again ;n;
  2. but you could break the flow here - 00:12:330 (5,1,2)
    has a nicer feeling imo
  3. 00:29:109 (2,4,5) - too many similar shapes, you could bend 4 in the opposite direction
  4. 00:38:516 (1,2) - looks nicer if you align 1 perfectly to 2, take a look at the approach cirlce at 00:39:025
    00:44:618 (1,2) - same here but with the sliderfollowcirlce
  5. 01:19:703 (1,2,3) - shapes look random, try to think of a nice pattern maybe? .o.
[Sonnyc's Insane]
  1. Preview Time is not set yet
  2. 00:10:296 (1,2) - I know where this "gap" comes from, but it looks a bit weird.. :\
    maybe you could move 3 to where 00:10:042 (3) is, 336|176 and adjust the placement of 00:11:058 (4)
  3. 00:44:618 (6) and 01:25:804 (1) look kinda out of place.. the shape is creative, yeah, but.. it doesn't match. x:
    that's personal tatse though :D
  4. 01:04:448 (1) - what's with this shape? .o. a "standard curve" looks better imo, cause you barely can see the straight part of the slider, it just looks a bit deformed this way.
really nice diff!
it gives more of a 'Hard' feeling though.. ;n;

Overall this is a pretty good mapset. ovo
Good luck getting this ranked!
*squee* ^__^/
Topic Starter
Asgard

HabiHolic wrote:

from your reqs

집을거 거의 없음 이런맵을 모딩시키시다니;;ㅜㅜ

키아이타임 00:58:347 - 여기까지? 너무 키아이타임이 기네요;;

[Hard]

00:43:092 (1) - 그냥 짧은슬라이더 만들어서 리버스하는게 좋을듯 ㄴㄴ
00:56:058 (2) - 제 제안인데요 ctrl + g ㄴㄴ


끝..ㅋㅋㅋㅋㅋ
허졉한 모딩이었어요 ㅋㅋㅋㅋ

Squirrel wrote:

Heyah, mod from queue! :3
sry for posting before you read Habi's mod, but well.. .o.

[General]
  1. imo the combocolours are a bit too bright and inharmonic, I'd suggest less intensive colours
    like this for example
    [Colours]
    Combo1 : 248,254,126
    Combo2 : 131,232,250
    Combo3 : 164,131,250
    Combo4 : 252,129,249
    but that's totally up to you :D
[Easy]
  1. 00:18:686 (1) - looks out of place between all the curvy sliders ;n;
    same here - 00:41:567 (3)
  2. 00:40:042 (1) - it's nice that the end is where 00:38:262 (2) is placed, but it'd be better to keep symmetry here
  3. 01:25:041 (4) - keep DS consistent? .o.
[Normal]
  1. sometimes the middle of sliders are too close to the circle they are aligned to, it gives a "crowded" feeling, you might wanna fix them:
    00:10:296 (3,1)
    00:35:465 (1,2)
    00:40:042 (1,2)
    01:03:686 (4,1,2)
    01:21:736 (4,1)
  2. 00:36:991 (1) - different angle maybe? looks better when it's steeper
  3. 00:43:092 (1,2,3,4) - looks smoother if 4 is integrated into the curve of the circles
    the same goes for 01:16:652 (1) and the circles before
  4. 01:01:397 (1,2) - you have overall nice symmetry, why break it here? .o. move 2 to the same height as 1
[Hard]
  1. 00:10:296 (2) - gives a weird feeling while playing, it's better to keep the flow here and reverse it again ;n;
  2. but you could break the flow here - 00:12:330 (5,1,2)
    has a nicer feeling imo
  3. 00:29:109 (2,4,5) - too many similar shapes, you could bend 4 in the opposite direction
  4. 00:38:516 (1,2) - looks nicer if you align 1 perfectly to 2, take a look at the approach cirlce at 00:39:025
    00:44:618 (1,2) - same here but with the sliderfollowcirlce
  5. 01:19:703 (1,2,3) - shapes look random, try to think of a nice pattern maybe? .o.
[Sonnyc's Insane]
  1. Preview Time is not set yet
  2. 00:10:296 (1,2) - I know where this "gap" comes from, but it looks a bit weird.. :\
    maybe you could move 3 to where 00:10:042 (3) is, 336|176 and adjust the placement of 00:11:058 (4)
  3. 00:44:618 (6) and 01:25:804 (1) look kinda out of place.. the shape is creative, yeah, but.. it doesn't match. x:
    that's personal tatse though :D
  4. 01:04:448 (1) - what's with this shape? .o. a "standard curve" looks better imo, cause you barely can see the straight part of the slider, it just looks a bit deformed this way.
really nice diff!
it gives more of a 'Hard' feeling though.. ;n;

Overall this is a pretty good mapset. ovo
Good luck getting this ranked!
*squee* ^__^/
fixed many things~ thank you
frost-b-spec
thanks m4m

[General]
delete kiai : 00:58:347~

[Insane]
set preview time.

[Hard]
00:24:025 (5) - spacing
00:29:109 (2) - spacing
00:40:042 (1) - x94 y272

[Normal]
00:26:313 (1) - spacing

[Easy]
01:09:025 (3) - spacing
Topic Starter
Asgard

frost-b-spec wrote:

thanks m4m

[General]
delete kiai : 00:58:347~

[Insane]
set preview time.

[Hard]
00:24:025 (5) - spacing
00:29:109 (2) - spacing
00:40:042 (1) - x94 y272

[Normal]
00:26:313 (1) - spacing

[Easy]
01:09:025 (3) - spacing
all fixed~ thank you!
jieusieu
[genenral]
키아이 타임이 전체적으로 너무 긴거같음

[Insane]
몰라 잡을거없음

[Hard]
00:56:058 (2) - 컨트롤+G?

[Normal]
01:02:160 (2) - 한칸 오른쪽으로

[Easy]
좋아보임
Topic Starter
Asgard

jieusieu wrote:

[genenral]
키아이 타임이 전체적으로 너무 긴거같음

[Insane]
몰라 잡을거없음

[Hard]
00:56:058 (2) - 컨트롤+G?

[Normal]
01:02:160 (2) - 한칸 오른쪽으로

[Easy]
좋아보임
다 고침
Hanabi
[노말]
00:08:770 (2,1) - 노말치고는 여럽네요, 뱃 모딩받을때 지적당하실듯

[하드]
00:33:940 (1,2,3) - 왠지 연타가 앞에있어야될거 같네요,
00:35:465 (1,2,3) - ^
01:24:279 (3,4) -
Topic Starter
Asgard

[ Sana ] wrote:

[노말]
00:08:770 (2,1) - 노말치고는 여럽네요, 뱃 모딩받을때 지적당하실듯

[하드]
00:33:940 (1,2,3) - 왠지 연타가 앞에있어야될거 같네요,
00:35:465 (1,2,3) - ^
01:24:279 (3,4) -
다 고쳤습니다
Dark Fang
ssssssssssssssssssssssssssssss

[General]

  1. offset -3 from current state (378) 가슴이 시킨다.
[Easy]

  1. 00:16:906 (2) - 윗집에 사시는분 00:14:109 (3) - 과 접촉을 금하기 위해 가족 (3) 과 함께 아래층으로 이동.
  2. 01:03:686 (4) - 멜로디 상으론 현재의 상태로 둬야 하겠지만 난이도 조정을 위해 단지 1/1의 슬라이더를 사용.
  3. 01:21:228 (1) - 이건 스타트 끊는거니 갠찬
[Normal]

  1. 00:10:296 (3,1) - 이왕하는거 예쁘게 하면 좋을텐데
  2. 00:43:092 (1,2,3) - 이러한 배치들이 난이도를 급상승 시킴. 순화시키는걸 추천.
  3. 00:59:109 (2,3) - 이곳에 현재의 노트들을 대신하여 1/1 슬라이더를 사용하는 것을 추천. 이 곳이 음을 강조하는것은 맞지만 너무 박자의 밀도가 좁음 바른예 01:04:448 -
  4. 01:15:889 (2,3,4) - 아이고 내 새끼 같은 것
[Hard]

  1. 00:47:669 (2,3,4) - (3) 서클이 바깥쪽으로 약간 굽음. 플레이시에 무빙이 조금 흐트러질 수 있으니 이전 패턴처럼 가지런하게 하는걸 추천.
  2. 00:51:228 (4) - (372,156) 으로 이동? 혹은 님만의 의견으로 다른곳에 배치. (4) 서클이 아래쪽에 치우쳐져 있으면 플레이시 에이밍 흐름이 좋지 않음. 흐름의 선에서 벗어난 느낌.
  3. 01:18:685 (6,7) - 난 이곳에 1/2 슬라이더를 두개 두는것을 추천.
하드는 마음에 들어서 잡고싶은게 없엉

[손이시려워]

  1. 00:04:194 (3,4,5) - 컨셉인건 알겠지만 처음부터 이렇게 나오면 플레이어들이 박자를 의심하기가 쉽습니다. (3),(4),(5) 서클의 간격을 1.2x 로 두시고 (5) 와 (6) 사이의 간격을 1.5x 로 두시는건 어떤가요?
  2. 00:44:618 (6) - (2) 서클와의 적절한 블랭킷. 아래는 제가 수정한 것의 코드이지만 너무 작은 변화라 적용하지 않으셔도 됩니다. 그렇지만 적용하는걸 추천.
    468,72,44618,2,0,B|432:44|388:40|388:40|356:80|304:72|304:72|284:120|236:128,1,270,4|8,0:0|0:0,0:0:0:0:
  3. 01:05:211 (2,3,4) - 순서를 이렇게 둬 보시는건 어떤가요?
뭐죠
Sonnyc
SPOILER
osu file format v12

[General]
AudioFilename: COP.mp3
AudioLeadIn: 0
PreviewTime: 27330
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 3431,15635,27838,40042,52245,58347,70550
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tookumade (TV Size)
TitleUnicode:Tookumade (TV Size)
Artist:angela
ArtistUnicode:angela
Creator:Asgard
Version:Sonnyc's Insane
Source:COPPELION
Tags:Sonnyc
BeatmapID:314216
BeatmapSetID:121527

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"1231.jpg",0,0
Video,0,"COP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
381,508.474576271186,3,2,1,60,1,0
27330,-133.333333333333,3,2,1,30,0,0
27838,-76.9230769230769,3,2,1,70,0,1
30889,-100,3,2,1,60,0,1
33431,-100,3,2,1,70,0,1
33940,-76.9230769230769,3,2,1,70,0,1
39533,-100,3,2,1,60,0,1
41821,-100,3,2,2,60,0,1
41948,-100,3,2,1,60,0,1
44872,-100,3,2,2,60,0,1
44999,-100,3,2,1,60,0,1
46143,-76.9230769230769,3,2,1,70,0,1
50974,-76.9230769230769,3,2,2,70,0,1
51101,-76.9230769230769,3,2,1,70,0,1
52245,-100,3,2,1,60,0,1
54025,-100,3,2,2,60,0,1
54152,-100,3,2,1,60,0,1
58092,-100,3,2,1,60,0,0
58347,-100,3,2,1,60,0,1
60126,-100,3,2,2,60,0,1
60253,-100,3,2,1,60,0,1
63177,-100,3,2,2,60,0,1
63304,-100,3,2,1,60,0,1
66228,-100,3,2,2,60,0,1
66355,-100,3,2,1,60,0,1
69279,-100,3,2,2,60,0,1
69406,-100,3,2,1,60,0,1
72330,-100,3,2,2,60,0,1
72457,-100,3,2,1,60,0,1
75380,-100,3,2,2,60,0,1
75508,-100,3,2,1,60,0,1
78431,-100,3,2,2,60,0,1
78558,-100,3,2,1,60,0,1
81482,-100,3,2,2,60,0,1
81609,-100,3,2,1,60,0,1
82753,-100,3,2,1,60,0,0
84533,-100,3,2,2,60,0,0
84660,-100,3,2,1,60,0,0
85804,-166.666666666667,3,2,1,30,0,0
87330,-100,3,2,1,70,0,0


[Colours]
Combo1 : 255,255,0
Combo2 : 0,200,0
Combo3 : 170,170,255
Combo4 : 200,0,200

[HitObjects]
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ritsu-tanaika
Hi, M4M~

EASY

00:06:482 (1) - Suggest adding a finish at the beginning, like you did for 00:03:431 (1) -

00:41:567 (3) - Make this slider more curvier, the shape looks a little odd right now

00:46:143 (1,2,3) - Suggest moving these notes up to X:200 Y:336 Currently the sliders too low, making it kind of "off screen"

NORMAL

00:04:703 (1) - Its better if you stack this note with 00:04:957 (2) - , it makes the pattern a lot easier to interpret

A good example would be 00:06:228 (1,2) - , where the circle and slider stack at the same place

00:09:279 (1,2) - ^ Same issue, so same recommendation

00:55:042 (5) - Make this note a slider that ends at 00:55:296. if you follow this, the spinner should start on the red tick at 00:55:550

Mainly suggest this because the vocal ends on the white tick, so a slider would be good to follow the vocal

01:21:736 (4) - Rotate about 60 degrees anti clockwise, the pattern may be more smooth

HARD

00:27:584 (1) - Try to minimize the jump between this note and 00:27:075 (5) - , its very big for such a small difference in timing

00:33:177 (4) - Make this slider parralel to 00:32:414 (3) -

00:43:092 (1,2) - Shouldnt this be a triple hit instead of double?

00:56:821 (3) - Add this note here, which stacks underneath 00:56:058 (2) -

If you follow the spinner will have to start on the red tick at 00:57:075

00:58:601 (1) - Add a note here, the vocal starts at this point

Sorry but I cant mod Insane, its too hard for me. I hope I helped for these 3 difficulties though
Topic Starter
Asgard

ritsu-tanaika wrote:

Hi, M4M~

EASY

00:06:482 (1) - Suggest adding a finish at the beginning, like you did for 00:03:431 (1) -

00:41:567 (3) - Make this slider more curvier, the shape looks a little odd right now

00:46:143 (1,2,3) - Suggest moving these notes up to X:200 Y:336 Currently the sliders too low, making it kind of "off screen"

NORMAL

00:04:703 (1) - Its better if you stack this note with 00:04:957 (2) - , it makes the pattern a lot easier to interpret

A good example would be 00:06:228 (1,2) - , where the circle and slider stack at the same place

00:09:279 (1,2) - ^ Same issue, so same recommendation

00:55:042 (5) - Make this note a slider that ends at 00:55:296. if you follow this, the spinner should start on the red tick at 00:55:550

Mainly suggest this because the vocal ends on the white tick, so a slider would be good to follow the vocal

01:21:736 (4) - Rotate about 60 degrees anti clockwise, the pattern may be more smooth

HARD

00:27:584 (1) - Try to minimize the jump between this note and 00:27:075 (5) - , its very big for such a small difference in timing

00:33:177 (4) - Make this slider parralel to 00:32:414 (3) -

00:43:092 (1,2) - Shouldnt this be a triple hit instead of double?

00:56:821 (3) - Add this note here, which stacks underneath 00:56:058 (2) -

If you follow the spinner will have to start on the red tick at 00:57:075

00:58:601 (1) - Add a note here, the vocal starts at this point

Sorry but I cant mod Insane, its too hard for me. I hope I helped for these 3 difficulties though
some fixed thanks for mod
xChippy
Hi M4M from my queue~
Srry only quick check...

[General]
For Asgard's diff I recommend to also end with Normal+Finish just like in Sonny's diff
[Sonnyc's Insane]
All fine~

[Hard]
No idea whether it's intentional but there are a lot of blankets that are really off.
Also some weird jumps in there which comes a bit unexpected at calm places but guess it's your style
00:24:025 (5,2) - Stack (2) on 5 end
00:27:584 (1) - Remove NC here and NC here 00:27:838 (2) -
00:56:058 (2) - Why a jumps this large so sudden lower it a bit
00:59:872 (3) - Like this for better flow https://osu.ppy.sh/ss/1060852

[Normal]
00:35:465 (1,2) - Bad blanket
00:23:262 (1) - Remove NC to be consistent with your previous combo's
01:09:787 (4,2) - Move (2) end point a bit up for blanket

[Easy]
00:09:533 (1,3) - Bad blanket
01:25:041 (4) - NC for consistency
rest fine~

Goodluck~
Topic Starter
Asgard

xChippy wrote:

Hi M4M from my queue~
Srry only quick check...

[General]
For Asgard's diff I recommend to also end with Normal+Finish just like in Sonny's diff
[Sonnyc's Insane]
All fine~

[Hard]
No idea whether it's intentional but there are a lot of blankets that are really off.
Also some weird jumps in there which comes a bit unexpected at calm places but guess it's your style
00:24:025 (5,2) - Stack (2) on 5 end
00:27:584 (1) - Remove NC here and NC here 00:27:838 (2) -
00:56:058 (2) - Why a jumps this large so sudden lower it a bit
00:59:872 (3) - Like this for better flow https://osu.ppy.sh/ss/1060852

[Normal]
00:35:465 (1,2) - Bad blanket
00:23:262 (1) - Remove NC to be consistent with your previous combo's
01:09:787 (4,2) - Move (2) end point a bit up for blanket

[Easy]
00:09:533 (1,3) - Bad blanket
01:25:041 (4) - NC for consistency
rest fine~

Goodluck~
all fixed thank you
GugUCorn
히트노멀힛사를 소리 작은걸로 바꾸거나 전체적으로 힛사소리를 낮춰야될것같아요(40%정도)
곡은 잔잔한데 힛사소리가 너무 큰 듯합니다 ㅎㅎ

시간되면 모딩해드릴께요 ;)
Awaken


Sorry for that I come to mod after so long. QAQ


  • [General]
  1. Offset try 355?


  • [Easy]
  1. HP-1? current ez most are HP2.
  2. None~


  • [Normal]
  1. AR+1,OD+1,HP-1?
  2. None~


  • [Hard]
  1. OD+1?
  2. 01:00:635 (5,1) - blanket?
  3. 01:10:550 (1,2) - I still think this is better
  4. 01:19:703 (1) - think about ctrl+g? And change later objects to make a good flow


  • [Sonnyc's Insane]
  1. 00:40:042 (1,3) - blanket?
  2. 01:25:804 (1) - in fact I think too noisy because I can hear the "chiu" clearly. 60%?

Awesome Map~~ :)
LunarSakuya
hi =v=

General
Title: Tooku Made
Title Unicode: 遠くまで
source 1, source 2

- Add "ending, atsuko, katsu" to tags if you like xD Atsuko & katsu are the composers, example map: https://osu.ppy.sh/s/64779 (thanks Satellite)

- Just my opinion but I feel like the 2nd kiai is a bit too strong as this part's kind of a falling action point

- Uncheck "Widescreen Support" You don't have a widescreen storyboard


Easy
01:12:838 (2,1) - i'd stick with distance snap here

Normal
00:38:516 (1) - Delete NC, similar to 00:32:414 (3) -
01:20:465 (2) - seemed a bit forced "trying" to match 01:18:177 (3) - imo, try something like this? http://osu.ppy.sh/ss/1127503

Hard
00:28:601 (1) - Delete NC, NC on 00:29:364 (3) - ; follow 00:35:465 (1) -
00:33:177 (4) - How bout curving this? http://osu.ppy.sh/ss/1127508 I think it'd be appropriate with the rest of the sliders in this combo and the angle coming from (3) wouldn't seem as awkward i guess
00:35:465 (1,2) - Spacing
00:47:669 (2) - 1 grid right to perfect stream spacing
00:59:109 (2) - Try curving this the other way to give some contrast with (3) http://osu.ppy.sh/ss/1127510
01:21:228 (3) - perhaps make this more of a mirror of (2) http://osu.ppy.sh/ss/1127512

Sonnyc's Insane
00:10:296 (1) - Delete NC, follows 00:04:194 (3) - ; I understand it was probably to mark the spacing change but I think this degree of spacing will be ok in a more challenging diff, especially with a low AR =v=
00:37:753 (3) - Try Ctrl + G, would be nice cursor flow imo

lovely map <3 call me back~
Sonnyc

Awaken wrote:


  • [Sonnyc's Insane]
  1. 00:40:042 (1,3) - blanket? // made it better.
  2. 01:25:804 (1) - in fact I think too noisy because I can hear the "chiu" clearly. 60%? // The volume is the same with other part here, and I'll keep it.

Awesome Map~~ :)

LunarSakuya wrote:

hi =v=

Sonnyc's Insane
00:10:296 (1) - Delete NC, follows 00:04:194 (3) - ; I understand it was probably to mark the spacing change but I think this degree of spacing will be ok in a more challenging diff, especially with a low AR =v= // Well, seems deleting will be fine.
00:37:753 (3) - Try Ctrl + G, would be nice cursor flow imo // True it makes a better round flow, but current flow is fine, and also I don't want to give a jump here, as in 00:50:719 (2).

lovely map <3 call me back~
Thanks all~ 아슥님이 작가를 수정해주세요~
SPOILER
osu file format v12

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AudioLeadIn: 0
PreviewTime: 27330
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
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[Editor]
Bookmarks: 3431,15635,27838,40042,52245,58347,70550
DistanceSpacing: 1.2
BeatDivisor: 4
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[Metadata]
Title:Tookumade (TV Size)
TitleUnicode:遠くまで (TV Size)
Artist:angela
ArtistUnicode:angela
Creator:Asgard
Version:Sonnyc's Insane
Source:COPPELION
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340,60,75126,2,0,P|288:60|240:168,1,180,4|0,0:0|0:0,0:0:0:0:
316,140,75889,5,8,0:0:0:0:
160,72,76143,1,0,0:0:0:0:
176,240,76397,1,0,0:0:0:0:
348,232,76652,6,0,P|396:196|380:64,1,180,4|0,0:0|0:0,0:0:0:0:
308,24,77414,2,0,B|224:24|220:84|140:84,1,180,8|0,0:0|0:0,0:0:0:0:
32,88,78177,2,0,P|88:140|72:236,1,180,4|0,0:0|0:0,0:0:0:0:
16,328,78940,6,0,B|80:320|80:320|132:340|132:340|192:332,1,180,8|0,0:0|0:0,0:0:0:0:
296,304,79703,6,0,P|356:276|408:172,1,180,4|0,0:0|0:0,0:0:0:0:
400,72,80465,2,0,B|480:112|480:112|508:200,1,180,8|0,0:0|0:0,0:0:0:0:
412,284,81228,2,0,B|332:244|332:244|304:156,1,180,4|0,0:0|0:0,0:0:0:0:
288,68,81991,5,8,0:0:0:0:
204,100,82245,1,0,0:0:0:0:
152,172,82499,1,0,0:0:0:0:
144,288,82753,6,0,P|196:356|292:300,1,180,4|0,0:0|0:0,0:0:0:0:
356,260,83516,2,0,P|437:236|488:304,1,180,8|0,0:0|0:0,0:0:0:0:
384,332,84279,2,0,P|332:332|292:220,1,180,4|0,0:0|0:0,0:0:0:0:
344,136,85042,5,8,0:0:0:0:
287,227,85296,1,0,0:0:0:0:
268,60,85550,1,0,0:0:0:0:
164,72,85804,6,0,B|128:96|106:131|106:131|136:164|143:211|143:211|108:216|77:239|77:239|96:280|83:327,1,323.999990112305,0|4,0:0|0:0,0:0:0:0:
GugUCorn
From Tag

Sonny cending atsuko katsu

에서

Sonnyc ending atsuko katsu

으로~
Topic Starter
Asgard

TaMul wrote:

From Tag

Sonny cending atsuko katsu

에서

Sonnyc ending atsuko katsu

으로~
감사합니다
오타난줄 몰랐네요 ㅋ
Sonnyc
ㅋㅋㅋ 저런 미스가
LunarSakuya
sry for the wait
good luck! nice song =v=
claudio rolna
00:34:223 Add Kiai Time
HabiHolic
터져랏 버블!
Topic Starter
Asgard

HabiHolic wrote:

터져랏 버블!
안터짐 ㅗㅗ
Xiaolin
From my queue ~
[General]
I feel like this map have many wrong slider shape, except insane. :3
[Easy]
00:07:626 -Volume 50%
00:18:686 -Change the slider shape like the slider at 00:20:211
00:41:567

[Normal]
00:53:008 -Change the slider shape like the slider at 00:52:245 maybe?
[Hard]
01:14:364 -Change the slider shape like the slider at 01:13:601
01:25:042 -Move it a little bit up.
[Sonnyc's Insane]
00:35:719 -The slider doesn't fit the slider at 00:34:194
Teara
Nice.

Sonnyc
음? ㅊㅋ
LunarSakuya
yey !! :D
GugUCorn
D:
LQA20Ans
랭크 ㅊㅊ
Beige
갑작스러운데 ㅋㅋ 여튼 ㅊㅋㅊㅋ
Kaburagi Kotetsu
랭크 ㅊㅋㅊㅋ
Topic Starter
Asgard
어?? 언제 랭크됬대? ㅋㅋㅋㅋ
Kodora
gratz ㅋㅋㅋㅋㅋㅋ
HabiHolic
올 축하드림ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
DakeDekaane
whoa, this is full of kiai @~@
-Neipezi
악슥각륵득님 랭크축하드려요
Sleepy Tori
OH my goodness THANK YOU SO MUCH! This song is so amazing and i didn't have time to map my own Tooku Made. SO glad this is here. :)
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