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Kazumi Totaka - Star Maze

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Total Posts
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Topic Starter
Gens
This beatmap was submitted using in-game submission on viernes, 31 de julio de 2009 at 04:44:07 p.m.

Artist: Kazumi Totaka
Title: Star Maze
Source: Super Mario Land 2: The Six Golden Coins
BPM: 131
Filesize: 2642kb
Play Time: 00:56
Difficulties Available:
  1. Easy (1.74 stars, 61 notes)
  2. Hard (4.71 stars, 112 notes)
  3. Normal (3.59 stars, 85 notes)
  4. Star Hell (5 stars, 202 notes)
  5. Whymeman's 1UP (5 stars, 265 notes)
Download: Kazumi Totaka - Star Maze
Information: Scores/Beatmap Listing
---------------


Yes, is that song! Probably the best song of Super Mario Land 2.
Seriously, all this time I've been mapping it I haven't got tired of hearing it.
...well, maybe a little, but it doesn't matter.

Thanks to whymeman for submitting his own difficulty and making custom skin!

Mirrors:
  1. Mediafire
Enjoy!
OniLink
A great beatmap for a great song!

Star for you!
blissfulyoshi
Easy:
Fine

Normal:
fine

Hard:
00:02:09 (2,1) - very hard for the diff
00:03:92 (2,1) - " " (these 2 jumps are probably the hardest part about this diff)
00:05:98 (1,2,3) - I would flip this horizontally to be consistent with the previous combos
I am not too sure about the new combo for new spacing rules because there are multiple points in the song where the spacing changes in the same combo such as 00:04:15 (1,2,3).

Star:
same combo dilemma here

Great map. Star.
Topic Starter
Gens

blissfulyoshi wrote:

I am not too sure about the new combo for new spacing rules because there are multiple points in the song where the spacing changes in the same combo such as 00:04:15 (1,2,3).
IMO that guideline sucks ;(

I seem to be unable to find any of these spacing changes anyway.
mrtn
[easy]
put slider tick rate on 2

[normal]
00:00:95 (3,4,5) - weird spacing
00:02:78 (3,4,5) - ^
00:04:15 (1,2,3) - ^
00:05:98 (1,2,3) - ^
00:08:27 (3,4) - ^
00:10:11 (3,4) - ^

[hard]
no problems

[insane]
00:19:04 (7,8) - weird jump
00:23:62 (2,3) - ^
00:24:53 (6,1) - ^
00:35:07 (8,1) - ^

good job, starred
Topic Starter
Gens
I accepted only 1 suggestion there lol.
whymeman
(Don't worry about the kudosu for the objects posts.)

http://img.photobucket.com/albums/v478/ ... enShot.jpg

Tried a custom monochrome HP bar to see how it looks. I thought it would help with some ideas.

Here's the HP Bar I made. You can use it.



Well, here's the monochrome Pippi as clean and balanced I can make it.



whymeman
This map has been deleted on the request of its creator. It is no longer available.





whymeman
The 100's





whymeman
And last, the 50 and the "X"






Sorry for the mass posts. Bad storm might cut the power again so have to post in a rush. @_@

Just the spinner and the HP markers to deal with....


Edit: I think I kinda miscalculated with how much monochrome objects are needed, but leave a PM for me to let me know what you need in monochrome. Till then i'll try to set the rest up like the slider ball and such.

whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding go!

Osz. File Check (Done)

SPOILER
Video: No
Custom Skin: Pending...
[Current] Size: 1.58 MB / 10.00 MB
Source: Yes
Tags: No (Please add in the Tags for the beatmaps.)

[Easy] (Done)

SPOILER
Timing (BPM / Offset): 131.000 / 492 ms (Sounds good so far.)
[Current] Slider Tick Rate / Velocity: 4 / 1.10
Distance Snap Average: N/A (Manually Snapped?)
[Current] Objects: 61 ( 42 Circles / 16 Sliders / 3 Spinners)
[Current] Max Combo: 193
[Current] Max Score: 138,916
[Current] Star Rating: 1.74
[Current] HP Drain Rate: Lv. 3
[Current] Circle Size: Lv. 1
[Current] Overall Difficulty: Lv. 5

- No Errors Found -

Notes: Clean and simple with a steady flow to the beat.

[Normal] (Done)

SPOILER
Timing (BPM / Offset): 131.000 / 492 ms (Sounds good so far.)
[Current] Slider Tick Rate / Velocity: 4 / 1.70
Distance Snap Average: N/A (Manually Snapped?)
[Current] Objects: 85 ( 56 Circles / 26 Sliders / 3 Spinners)
[Current] Max Combo: 250
[Current] Max Score: 385,442
[Current] Star Rating: 3.59
[Current] HP Drain Rate: Lv. 5
[Current] Circle Size: Lv. 2
[Current] Overall Difficulty: Lv. 6

00:17:89 (1,2,1) - The spacing in between are different from each other.
00:24:76 (3,4,5,6) - Interesting jump...

Notes: Looks clean with one little thing to look into. The map feels a bit maunally spaced, but its done in such a way that I almost didn't notice. *Is impressed*

[Hard] (Done)

SPOILER
Timing (BPM / Offset): 131.000 / 492 ms (Sounds good so far.)
[Current] Slider Tick Rate / Velocity: 4 / 1.90
Distance Snap Average: N/A (Manually Snapped?)
[Current] Objects: 112 ( 59 Circles / 50 Sliders / 3 Spinners)
[Current] Max Combo: 316
[Current] Max Score: 868,076
[Current] Star Rating: 4.71
[Current] HP Drain Rate: Lv. 6
[Current] Circle Size: Lv. 2
[Current] Overall Difficulty: Lv. 8

00:52:47 (6) - Bottomed out.... :o

Notes: I can see this map was also manually spaced nicely. Just one minor error to deal with as the rest is clean.

[Star Hell] (Done)

SPOILER
Timing (BPM / Offset): 131.000 / 492 ms (Sounds good so far.)
[Current] Slider Tick Rate / Velocity: 4 / 2.10
Distance Snap Average: N/A (Manually Snapped?)
[Current] Objects: 202 ( 147 Circles / 51 Sliders / 4 Spinners)
[Current] Max Combo: 319
[Current] Max Score: 2,023,860
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv. 7
[Current] Circle Size: Lv. 3
[Current] Overall Difficulty: Lv. 9

- No Errors Found -

Notes: Hard & fast to play, but looks clean so far with manual spacing.

Overall: Simple and cleanly made. I can see the map was maunally spaced carefully but plays fairly as well. I wondered when this song would be mapped. I'll drop a star in for the effort.

(Note: Btw, i'll make sure to get to work on putting together the monochrome package for your map.)
Topic Starter
Gens
This map has been deleted on the request of its creator. It is no longer available.
Lesjuh
There's really nothing wrong with all difficulties, rank it now!

I'd suggest you put a default hitcircle, approachcirlce and circleoverlay in the song folder. Some skins have dark hitcirlces wich makes it hard to read, like mine. This is because of the black background.

Awesome map, I love the use of hitsounds.
Layola_old
Normal:
00:48:81 (4) - The ending of the slider looks out of place. More symmetrical D:?

Star Hell:
00:16:29 (2) - Intentionally not lined up with 1?

Nothing wrong at all. Star for juu! :)
K2J
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
[Easy]
Omg black/white lolz

00:49:04 (3) - Instead of a whistle on the end maybe the 3rd repeat?
00:52:70 (3) - ^ but 2nd repeat

[Normal]
00:16:06 (2) - Whistle on 2nd repeat? and not the end?
00:19:72 (2) - ^
00:27:05 (5) - 2nd repeat whistle?
00:45:14 (4) - End on white tick maybe?
00:48:81 (4) - End on white tick to left and end with a whistle?

[Star Hell]
Played it and the jumps in the beginning seemed to be the hardest part.
It was fun~
Yuukari-Banteki
[Easy]
the whistles dont really fit...maybe look for a custom hitsound here?


[Normal]
00:04:95 (2) - spacing feels off
00:06:78 (2) - ^


[Hard]
looks good give or take whistle


[Hell]
like Hard


i would suggest looking through maps you have with custom hitsounds to look for one that works with the music
Topic Starter
Gens
Kill me if you want, but I actually like the whistles.
And for Normal, yeah, I was feeling someone was going to say something, but what else can I do? Going in a straight line = lame, Use slider = lame. I will change it though, if you really want me to.

Also, please don't bubble, now that I see above the kudosu star above, I'm still waiting for whymeman's difficulty.
whymeman
I'm working on my difficulty though having some difficulty myself (at home). I'll have to mostly work from the craptop to get the map done.Okay, I did as best as I can do atm from the craptop. I couldn't get a good test to make sure I did the note placement properly for playabilty. But i'll make sure to fix any problems from the map.

Download: Kazumi Totaka - Star Maze (Gens) [Whymeman's 1UP].osu

Just thought about it too, do we need a CBT and Taiko Monochrome too?
Topic Starter
Gens

whymeman wrote:

Just thought about it too, do we need a CBT and Taiko Monochrome too?
Just when I thought I had everything done :<
whymeman

Gens wrote:

whymeman wrote:

Just thought about it too, do we need a CBT and Taiko Monochrome too?
Just when I thought I had everything done :<
Well, its optional, but I think we could do with CTB one at least...

But i'll look into it.
fartownik
Woo... Black and white. Starry~.
DeathxShinigami
Oh boo~
whymeman
Made the CTB Monochrome objects. Sorry for the delay though I don't think I would mess with the Taiko stuff...

http://www.mediafire.com/file/knynkdm4xt4 - CTB Monochrome Elements.rar
whymeman
Gah, found a note that was missing a hitsound D-X.

Download: Kazumi Totaka - Star Maze (Gens) [Whymeman's 1UP].osu
Takuma
This map has been deleted on the request of its creator. It is no longer available.
mtmcl
I'm in love with this song and this map, even the jumps, which aren't THAT bad.

Hell yes I'm ranking this.
Lokamp
... WHY I discover retro-jewels like this SO late?
Keep up the GREAT work! ;)
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