This map has been deleted on the request of its creator. It is no longer available.
Download: Oriental ST8 - Shoreline (supergarlic) [Na.].osu
Download: Oriental ST8 - Shoreline (supergarlic) [Na.].osu
For your perusal. I hope you enjoy. Seriously, i hope you like it. :]supergarlic wrote:
that is way too hard
try not to use 1/4 snap that much
You asked me to play it and give my thoughts on it.Vexed wrote:
For your perusal. I hope you enjoy. Seriously, i hope you like it. :]supergarlic wrote:
that is way too hard
try not to use 1/4 snap that much
Teara wrote:
You asked me to play it and give my thoughts on it.Vexed wrote:
For your perusal. I hope you enjoy. Seriously, i hope you like it. :]supergarlic wrote:
that is way too hard
try not to use 1/4 snap that much
Well here it is
Overall impression: I loved most of it.
00:03:03 (4) - a newish player will almost always probably miss this < not supposed to be in a normal map IMO, but I like it lol This is a very easy note to hit though.00:40:03 (4,5,6) - for a normal map, a little hard? ( on second thought, the short repeating sliders are also hard )
00:45:14 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8) - < this part doesnt follow the song to well for me, but this is just a personal opinion Hmm. I think it goes well. Fits with over style of the way the map, as in the original difficulty by Garlic was made.
01:19:47 (4) - < I don't like this slider, also another personal thing issue . That is a must have .
Hard Style, loved it the jumps, and the way the map is lay out is very nice, well done!
supergarlic wrote:
Vexed:
00:07:14 (1) - rather have no jumps for a normal >< Fixed.
00:10:47 (2,3,4,1,2,3,4,5) - its ok but why have tight spacing here I thought it looked better than the alternative. Ease of play. Clean look. This i believe, is also the only place i have made a stream of sorts with only half beats.
00:12:47 (1,2,3) - this sounds bad and is pretty dam hard for normalgoers to read these 1/4 repeats. Fixed.
00:24:70 (1,2,3) - no 3 consecutive 1/4 plox. I was so hopeing this would be ok. Out of the whole map, i really liked this the most for some reason. Fixed.
00:40:03 (4,5,6) - ^ Fixed.
00:43:92 (9) - spacing Fixed.
01:00:47 (1) - i guess this is ok but id rather not have jumps in a normal. Ty.
01:04:70 (2,3,4) - eww 3 consecutive 1/4's Fixed.
01:21:59 (4,5,6) - ^ Fixed.
01:24:59 (8,9) - move this all 1/4 forward Tried this, but it just doesn't seem right. Maybe take one more look at it?
lots of 1/4 sliders and overlapping sliders but no biggies (sort of) :]
supergarlic wrote:
you can do it i guess
i dislike your map sorry :<
Download: Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osuShinxyn wrote:
Anyways, I shallmod~!annoy you with a long post! (sorry!)
Vexed- @_@ its... hard to follow, probably cuz of the song
00:08:14 (4) - since this beat is on the 1/4 (blue tick) the clap that followed the whites ticks doesn't belong here!~ just remove? Done.
01:29:36 - I personally think the spinner could end at 01:29:36, since its silenced anyways (might wanna silence the spinning too) Done, kinda
Nazi-
00:13:36 (3) - painfully loud... coming from the soft sections before.. Fixed.
00:14:03 - lower the volume another tick or two please Nah.
00:42:70 (1) - I say remove this clap, the finish is fine on its own Can't, It's really not there to finish.
01:16:92 (5,6,7,1) - up a tick, so 5 aligns with 3, and 6,7 is under fading notes Done, but erm @ another part.
Redo the break~ Yes.
honestly, I don't think you need the claps at all for the map. :p
Hard- ~_~ the 1/4 beats are so confusing! its just the song though
erm... sorta Nazi if unless you meant to keep things like that-
00:32:14 (2,3,4,5,6) - move this back 1/4 to match the music better (or at least the stronger beat that stands out more)
^ to back that up, it sounds like 00:35:59 (1)'s combo
00:39:25 (6,1,2,3,4) - move this back 1/4 to match stronger points in music as well? it might mess up the design a bit, but going around in a circle a few times isn't that fun anyways?
01:21:80 - I think the volume drop was too much at once, maybe do the multiple volume things if you want
01:29:36 - same thing as Vexed
Redesign- Technically... fine, quite fun (though I can only play with test x_x)
Only suggestions thus far (since your not done)-
Increase overall diff by 1~ (fun fun)
Keep hitsounds minimal, the map+music doesn't need that much hitsounds it seems (then again, I'm not so creative with hitsounds as you are)
00:56:95 - lower volume by 2 ticks? (maybe add increasing volume effect!)
00:43:36 (3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This whole section seems very odd and 00:45:03 (1) - isnt placed properly :[. It does not seem to really follow the song. Thanks though.:]minyeob wrote:
[Vexed]
00:43:36 (3) ~ 00:54:92 (8)
How about this one?
[attachment=0:bf0f8]Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osu[/attachment:bf0f8]
I'm so sorry if this stuff didn't help you
[Redesigned]
00:44:50 (7,1,2)-> Make these 1/4 beat faster and stack with 00:44:17 (5,6)
Star! orz
Shinde wrote:
Hard Style
01:20:701 (3,4,5) - This looks wierd and is a little hard to read imo. eehh sort of changed but probably not that way you imagined it
Redesign
00:57:954 (1) - Hard to read. no~~~~~~
It's funny cause I had absolutely nothing in mind. Lately my modding philosophy has kind of been 'Play it once, then say what's on your mind, but leave it open enough for them to examine what you said and come up with their own way of fixing it, if they think anything should even be changed.'supergarlic wrote:
eehh sort of changed but probably not that way you imagined it
Takuma wrote:
Redesign Style:
00:31:95 (4) - New combo. ok
00:51:50 (1,1) - I think should remove these new combos and fix the spacing to make it easier. The previous pattern makes it so hard to follow this. ok
00:59:28 (1) - Remove new combo. no
*The stream at the end is incredibly messy - please fix it. @A@ i like it though v_v. i spent a lot of time trying to make the sliders and streams the correct combo. plus i made them all diaganol cuz i can.
Hard Style:
00:39:25 (6) - 1/4th back on the timeline? I'm really unsure about this part here. nah, this sections follows only the 3/4 thinges unless theres is a huge strong beat
Needs an easier difficulty imo. Shoot a star~.
mrtn wrote:
try offset 39 sounds late imo
i'd like to see an easier difficulty
[redesign style]
00:00:51 (4,1) - don't like the jump
00:00:95 (4,1) - ^
00:01:39 (4,1) - ^
00:14:73 (6,1) - ^
00:15:17 (4,1) - ^
01:22:84 (1,1,1,1) - remove these jumps please
jumps remain
other difficulties are fine
nasty placement?!?! Huh, Wha wha what?ztrot wrote:
Vexed diff fix the nasty placement or fix it kills the flow of the map diff wise.
Plus you need a easy I'll map it if you really want me to.
The spread notes are a bit pointless but if you like them i guess it's fine i WOULD stack tho.
Normal and hard^
Insane~
Here you go don't name it retard easy tho lol.
these 3 grid suggestions are really nazi and uselesswhymeman wrote:
Okay..... now that the no video issue is fixed....
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
Non-Detailed Modding v.1.0 Go~
[ztrot's Easy Style]
The only think I can say that is odd about the map is the void of hitsounds (not counting the switch between Normal and Soft). too little notes for hitsounds. imo it's ok.
[Normal Style]
00:00:03 (1,2,3,4) - Cannot have hitnotes before the first offset. Either: 1.) Delete the notes 2.) Move the offset to the first note 3.) Add an offset here (Make sure it is the same for the other difficulties using this .mp3) fixed for all difs
00:25:47 (3,1,1,1,2) - Got a small gap between these notes here. 3/4 distance snap
00:46:47 (3,1,2) - ^ fixed a bit
00:49:03 (6,1) - Was this jump intentional? fixed
01:08:47 (2,3) - A small gap between the notes here. it's ok
01:14:47 (3,1) - ^ it's a really tiny gap dude
01:18:03 (4,1) - ^ ^
01:21:36 (3,4,1) - ^ i don't even see a gap >_>
01:23:36 (5,1) - ^ ^
It would be a good idea to do some touch ups using a level 3 grid for those gaps between the notes how nazi
[Hard Style]
00:00:03 (1,2,3,4,5,6) - Cannot have hitnotes before the first offset. Either: 1.) Delete the notes 2.) Move the offset to the first note 3.) Add an offset here (Make sure it is the same for the other difficulties using this .mp3)
The drain seens to be strong between 00:28:81 ~ 00:46:70, keeping auto going with 3/4 HP with all 300's. Just pointing this out for you to keep an eye on it. very survivable
[Redesign Style]
00:00:17 (1,2,3,4,1,2,3,4,1,2,3,4) - Cannot have hitnotes before the first offset. Either: 1.) Delete the notes 2.) Move the offset to the first note 3.) Add an offset here
Overall: The map seems good so far, but another thing to point out is that the combo colors 1 and 2 looked a bit too dark. Also, double check the spacing using the level 3 grid to fine tune any odd spots in the spacing. Once those fixes are looked into, forum PM me again but if you have other stuff to add in as well, I suggest doing that first before the PM.
(Extra Note: It seems you have an unused .osb file in the song folder. Check into that as well.)
np <3supergarlic wrote:
ty it's korean now :]
Yeah, i saw it too. Maybe in the someone's blog.supergarlic wrote:
I found the lyrics for this song and it was in korean :[