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Ali Project - Boukoku Kakusei Catharsis

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Topic Starter
Beuchi
This beatmap was submitted using in-game submission on jueves, 26 de noviembre de 2009 at 16:47:42

Artist: Ali Project
Title: Boukoku Kakusei Catharsis
Source: .hack//Roots
Tags: anime hack roots ali project
BPM: 130
Filesize: 8779kb
Play Time: 04:21
Difficulties Available:
  1. Insane (4,93 stars, 577 notes)
  2. Normal (3,96 stars, 181 notes)
Download: Ali Project - Boukoku Kakusei Catharsis
Information: Scores/Beatmap Listing
---------------
Second beatmap!! ^o^

.hack//Roots ending song, Boukoku Kakusei Catharsis by Ali Project.

Thank you for modding!! *3*

EDITS:
14 Jul (1:43): Fixes by sesito71.
14 Jul (5:41): Fixes by Agkaemon.
14 Jul (19:43): Fixes by blissfulyoshi.
15 Jul (20:21): Fixes by StarrodKirby86 and Gabi. Lowered hitsounds volume.
17 Jul (15:22): Fixes by Gens. Changed offset and added custom spinner (Warning in progress... I'm so noob at Storyboarding >_>) Changed an "illegal" slider reverse arrow too.
18 Jul (0:18): Uploaded the warning.
19 Jul (3:18): Fixes by animask.
29 Jul (3:13): Fixes by Z-Ramm.
30 Jul (1:13): Fixes by tieff.
2 Aug (5:29): Fixes by DJPop.
6 Aug (20:59): Fixes by Sir Minelli.
18 Aug (4:03): Changed a lot of things to make [Insane] max score lower, also increased overall difficulty and HP drain a little. Thank you so much Kirby!! ^^
18 Aug (8:29): Added SB warning for speed up section and more fixes by Starrodkirby86.
20 Aug (18:23): Fixes by CheeseWarlock.
22 Sept (16:50): Wow so much time without updating >.<. Fixes by Saturos-Fangirl :3
26 Oct (0:08): Again... a month without moddings but I think at least is ready! Fixes by whymeman, changed combo bursts size and added a spinner circle image~.
4 Nov (3:35): Little mistake fixed by whymeman :P.
25 Nov (8:42): Fixes by JarJarJacob. Hope now everything is okay <_<'
Leeg
Beu vuelve a la carga !!

Star! Me encanta el ending, me encanta ali project y me encanta .hack :D
Zakiu
Great map and very enterteining, good work ^^ star for you beu
Harken1
This map has been deleted on the request of its creator. It is no longer available.
Cloudstrife
This map has been deleted on the request of its creator. It is no longer available.
sesito71
Great map (great beatmapper too ;))

[Normal]
00:30:186 (5) New combo ahí.
00:46:108 (1) Mueve el slider 1/4 atrás y alárgalo un poco. Sino es que suena raro :S
01:12:845 Prueba a poner un break ahí.

[Insane]
02:42:401 (4) New combo
03:23:237 Deberías poner algo así como double time, para avisar de que va más rápido xD


Just awesome. Just beuchi.
Topic Starter
Beuchi

sesito71 wrote:

[Normal]
00:30:186 (5) New combo ahí. Done :3
00:46:108 (1) Mueve el slider 1/4 atrás y alárgalo un poco. Sino es que suena raro :S Done, stupid mistake o_O
01:12:845 Prueba a poner un break ahí. Hmmm... too short break, IMO ^^U

[Insane]
02:42:401 (4) New combo I put New Combo on (5)... I think it's better there, but thanks ^^
03:23:237 Deberías poner algo así como double time, para avisar de que va más rápido xD Ehinking on another "warning" image xDDD

Just awesome. Just beuchi. (oh... wtf?! xD)
Thank you sooo much sesito, Kudosu for you *3*
OniLink
Very good map Beuchi.

And for that, take this star!

Good luck!
Zatoichi

Beuchi-chan wrote:

^o^
It certainly is a shame that this is dying.
Agka
beu, solo puedo ver...

[Insane]
00:13:47 (8) - spacing
00:14:40 (1) - ^
0:28:13 (7,8) - ^
00:44:86 (1) - remover new combo?
01:26:40 (1) - no puede estar pegado al final del slider. 1/8 o 1/4 despues?
04:13:93 (1) - si es posible, agrega un break

Mmm diría que casi perfecto :7 Estrella!
Topic Starter
Beuchi

Agkaemon wrote:

[Insane]
00:13:47 (8) - spacing Done :3
00:14:40 (1) - ^ Done :3
0:28:13 (7,8) - ^ I can't change spacing o_O
00:44:86 (1) - remover new combo? Hmm... it's more an "esthetic ornament" (lol). However, if another mod tells me to delete it I will do it xD
01:26:40 (1) - no puede estar pegado al final del slider. 1/8 o 1/4 despues? Done :3
04:13:93 (1) - si es posible, agrega un break I like the "Oh, drain time" moment ;_;...

Mmm diría que casi perfecto :7 Estrella! Thanks :D
Thanks Agkaemon ^^ Kudosu for you~
blissfulyoshi
Light modding:

Normal:
00:36:09 (5,6) - restack these under the previous slider
00:41:17 (1) - makes a little more snse for me to end this a half note later

Insane:
00:35:05 (5,6) - restack under the end of 4
00:59:86 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - this looks pretty bad with your high stacking, I would turn down stack leniency
01:11:51 (1) - start a quarter note earlier and end where it currently is
01:26:51 (1) - I don;t like where this currently ends, but the only place I can think about ending it is the next 1 which would make a difficult recovery
02:42:32 (4) - nazi post: too far
02:52:01 (4) - new combo for readability
02:57:55 (1,1,1,1) - you can't exactly tell which direction you are going on these sliders, but I guess it is okay because you don't move much in these sliders
02:58:93 (1) - make more sense for the slider to go the other way, pls invert the slider
03:03:32 (1,1,1,1,1) - restack the endings pls
03:08:16 (1) - the repeat sign is invisible under the 300s (probably illegal)
03:43:01 (4) - " "
04:21:78 (1) - extend a whole note?

might want to sb a warning for double speed sliders

Nice map. Star.
Topic Starter
Beuchi

blissfulyoshi wrote:

Normal:
00:36:09 (5,6) - restack these under the previous slider Done :3
00:41:17 (1) - makes a little more snse for me to end this a half note later It makes more sense for me at the current note o_O''

Insane:
00:35:05 (5,6) - restack under the end of 4 Done :3
00:59:86 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - this looks pretty bad with your high stacking, I would turn down stack leniency Fixed ^^
01:11:51 (1) - start a quarter note earlier and end where it currently is Done :3
01:26:51 (1) - I don;t like where this currently ends, but the only place I can think about ending it is the next 1 which would make a difficult recovery Well... It's an "insane" diff, so I thnik there wouldn't be any problems of making it end here o.o.. Done :3
02:42:32 (4) - nazi post: too far Fixed ^^
02:52:01 (4) - new combo for readability Done :3
02:57:55 (1,1,1,1) - you can't exactly tell which direction you are going on these sliders, but I guess it is okay because you don't move much in these sliders ok... xD
02:58:93 (1) - make more sense for the slider to go the other way, pls invert the slider Fixed ^^
03:03:32 (1,1,1,1,1) - restack the endings pls Done :3
03:08:16 (1) - the repeat sign is invisible under the 300s (probably illegal) (*)
03:43:01 (4) - " " (*)
04:21:78 (1) - extend a whole note? Done :3

might want to sb a warning for double speed sliders Not specially :S
(*): Well... This would have to be a Hard difficulty, but due to the soooo high score I changed it to Insane. So I decided to make some "tricky" things (like those sliders, the jumps and the speed up part) to make this map a little more Insane... I wouldn't like to SB any warning like Dark Chii map... It ruins those tricky parts ;_;...

Anyway, thank you blissful, i give you a kudosu star ^^
Zatoichi
I'll show you an insane.

Not finished, name of difficulty subject to change over time, etc

Download: Ali Project - Boukoku Kakusei Catharsis (Beuchi-chan) [thischair].osu
Starrodkirby86
0.0

Consider lowering hitsound volume by .5 to 1 tick?

[Normal]:
00:32:86 (7) - Replace clap with Finish?
00:40:13 (6) - Fix spacing, por favor~
01:10:71 (5) - Finish?
01:33:55 (1) - Can you make this stacking a little bit prettier? ;3;
01:36:09 (6) - Hitsound here?

Such pretty sliders...*o*

[Insane]:
00:14:40 (1) - Nazi: Space a bit farther out. (Or just make a horizontal + vertical flip of the next time you see this at 00:21:32 (1,1,1,1) - )
01:03:32 (4,1) - This kind of looks like (1) is 1/4 from (4), but whatever. It's all right...I think...Do you remember me doing well here? :P
01:43:93 (1,2,3,4) - Nazi: Clean out spacing por favor~ ;w;
01:46:01 (1) - New combo? (I hate this part of the song since it's so combo breaky for me >.>)
01:48:55 (5) - Should be a 1/4 slider.
02:57:55 (1,1,1,1) - You can't read where these sliders are going. I know I had trouble here after the third slider. If you want to keep this...it has to be...storyboarded. T_T
03:16:24 (1,2,1,2,1,2,1,2) - Suggestion: I know you hate Kiai but...Having a Kiai Fountain on each (1) would make this cool. <3
03:31:24 (1) - Nazi: One left on Grid Level 3.
03:35:97 (5) - Move to white tick ahead?
03:43:93 (x) - Add beat here?
03:47:63 (1) - Nazi/Suggestion: Clean up? (In other words, make a straight line up)
04:06:09 (3) - New combo?
04:13:93 (1) - Hahaha, hit his face, hit him! >:D

K:

Making the hitcircle size 1 tick larger makes the overall score go to 12mil, which makes it somewhat more rankable (I guess).

Zato can make pretty evil stuff (Didn't check this particular one though).
Gabi
Both difficulties, i think BPM is wrong

BPM: 130.01 (Please confirm this with a BAT first)
Offset: 7965
Resnap all notes. after doing that some notes will get snapped to 1/4, so make sure you go through your whole map to find out which ones are wrong.

[Insane]
00:13:93 (1,1,1,1) - confusing, space it out.
03:08:16 (1) - the reverse of this slider is hidden, try to make it visible as i had no idea it was a reverse
03:27:32 (1) - this should land on a white tick. 1/8 earlier

nice map, star
Topic Starter
Beuchi

Starrodkirby86 wrote:

Consider lowering hitsound volume by .5 to 1 tick? Done :3

[Normal]:
00:32:86 (7) - Replace clap with Finish? Done :3
00:40:13 (6) - Fix spacing, por favor~ Ooops, fixed o.O
01:10:71 (5) - Finish? Ok o.O done :3
01:33:55 (1) - Can you make this stacking a little bit prettier? ;3; Now it's pretty *3*
01:36:09 (6) - Hitsound here? Finish maybe? o.o

Such pretty sliders...*o* *o* thank youuu

[Insane]:
00:14:40 (1) - Nazi: Space a bit farther out. (Or just make a horizontal + vertical flip of the next time you see this at 00:21:32 (1,1,1,1) - ) Done 0.0
01:03:32 (4,1) - This kind of looks like (1) is 1/4 from (4), but whatever. It's all right...I think...Do you remember me doing well here? :P Uhm... I don't understand exactly what does it mean... but if you say it's all right... okay o_O''
01:43:93 (1,2,3,4) - Nazi: Clean out spacing por favor~ ;w; Fixed :3
01:46:01 (1) - New combo?It's a new combo o_O... or it's (6)? xD (I did new combo on (6) o.o) (I hate this part of the song since it's so combo breaky for me >.>) I love you too <3
01:48:55 (5) - Should be a 1/4 slider. Right, fixed ^^
02:57:55 (1,1,1,1) - You can't read where these sliders are going. I know I had trouble here after the third slider. If you want to keep this...it has to be...storyboarded. T_T nooo...:cry:
03:16:24 (1,2,1,2,1,2,1,2) - Suggestion: I know you hate Kiai but...Having a Kiai Fountain on each (1) would make this cool. <3 Yeah.. it would be cool ^^... but no Kiai :3
03:31:24 (1) - Nazi: One left on Grid Level 3. Done :3
03:35:97 (5) - Move to white tick ahead? It's following the singer's voice... so I think it's right 0.0...
03:43:93 (x) - Add beat here? Done :3
03:47:63 (1) - Nazi/Suggestion: Clean up? (In other words, make a straight line up) Do you mean that (1) and (2) have to be symmetrical right? 0.0 Done, I think xD
04:06:09 (3) - New combo? Done :3
04:13:93 (1) - Hahaha, hit his face, hit him! >:D Mwahahaha :twisted:
Thaaaaaaaank youuu Kirby *3* Kudosu~
Topic Starter
Beuchi

Gabi wrote:

BPM: 130.01 Offset: 7965 I will talk with Kirby about it :3

[Insane]
00:13:93 (1,1,1,1) - confusing, space it out. Done :3
03:08:16 (1) - the reverse of this slider is hidden, try to make it visible as i had no idea it was a reverse I'm doing a storyboard for warning.. >.<
03:27:32 (1) - this should land on a white tick. 1/8 earlier Fixed ^^
Yay thanks so much, Gabi ^^. Kudosu~
Gens
Meh, al ser usuario de #spanish, no veo porqué debería hablar en inglés...

[General]
- Asegúrate de cambiar la velocidad de los sliders antes de empezar a hacer otra dificultad. 1.40 es poco para un [Insane]. <.<
- Por alguna razón los combobursts que tengo no se están mostrando...

[Timing]
- Veo que el timing puede estar un poco fuera de lugar... Lo que obtuve fue esto:

  1. BPM: 130.00
  2. Offset: 7,965 (Realmente intenté otros offsets, no sólo lo copié de Gabi, lo juro :<)
Realmente creo que es mejor que lo cambies. Tal vez tengas que reacomodar la primera nota después de cambiar el offset.

[Normal]
01:09:32 (x) - Añadir un hitcircle aquí? Como los patrones anteriores iban en tripletas (Clap normal normal), realmente me llevé por la finta y hice clic muy temprano... Tal vez pueda ser yo, tal vez...
01:10:24 (x) - ^

Todo se ve perfecto, realmente bien hecho. Unas cosillas que noté fueron algunos "beats" que no se adjuntaron correctamente al slider... Esto realmente no es "inrankeable", pero aun así, si alguna vez encuentras alguno de estos, puedes readjuntarlos usando Distance snap con un multiplicador de 0.0x y desactivando Grid Snap. Algunos ejemplos: 00:52:49 (1,2), 01:14:41 (1,2,3).

[Insane]
- Aparte de algunos streams, no creo que esta dificultad sea realmente [Insane] :P

02:57:55 (1,1,1,1) - No crees que estos sliders pueden ser un problema? Tal vez alguien no esté usando Snaking Sliders y no sepa a donde va el slider! Es por eso que siempre evito hacer cosas como estas :o
03:03:32 (1,1,1,1,1) - Estos sliders son invisibles para mí por el 300 que da el spinner cuando lo completas... Moverlos?
03:08:16 (1) - No creo que un SB pueda funcionar...
03:23:63 - Vas a hacer una advertencia para esto verdad? Soy muy perezoso para re-descargar el beatmap, así que no sé sé si ya hiciste una...
03:42:78 (3,4) - La "repeat arrow" está escondida a causa del (3). Esto es inrankeable. Y, como dije antes, no creo que una advertencia por SB pueda funcionar.

~ ~ ~

Querías que moddeara tu mapa? Aquí lo tienes. :)
Yo creo que las sugerencias/errores que acabo de escribir son pocas, así que voy a darle una estrella a esto. :3
Topic Starter
Beuchi

Gens wrote:

[General]
- Asegúrate de cambiar la velocidad de los sliders antes de empezar a hacer otra dificultad. 1.40 es poco para un [Insane]. <.< Como dije antes cambie de HARD a INSANE por el score... Una hard con 15 millones no es rankeable u.u
- Por alguna razón los combobursts que tengo no se están mostrando... 0.0... hare full submit, aun estoy haciendo el spin y las advertencias... >.<

[Timing]
  1. BPM: 130.00
  2. Offset: 7,965 (Realmente intenté otros offsets, no sólo lo copié de Gabi, lo juro :<)
Arreglado

[Normal]
01:09:32 (x) - Añadir un hitcircle aquí? Como los patrones anteriores iban en tripletas (Clap normal normal), realmente me llevé por la finta y hice clic muy temprano... Tal vez pueda ser yo, tal vez... Mmm... ok 0.0
01:10:24 (x) - ^ ^

[Insane]
- Aparte de algunos streams, no creo que esta dificultad sea realmente [Insane] :P En realidad es una Hard con score de insane x_x... lo cambio a Hard? :<

02:57:55 (1,1,1,1) - No crees que estos sliders pueden ser un problema? Tal vez alguien no esté usando Snaking Sliders y no sepa a donde va el slider! Es por eso que siempre evito hacer cosas como estas :o Se de gente que lo ha jugado y tiene desactivado el Snaking, y saco 300 en los 4 sliders... asi que no creo que vaya a cambiarlo xD
03:03:32 (1,1,1,1,1) - Estos sliders son invisibles para mí por el 300 que da el spinner cuando lo completas... Moverlos? Los sliders empiezan a salir antes del final del spinner... es casi imposible que no los veas >_>
03:08:16 (1) - No creo que un SB pueda funcionar... (...) Realmente me gusta esta parte... -_-
03:23:63 - Vas a hacer una advertencia para esto verdad? Soy muy perezoso para re-descargar el beatmap, así que no sé sé si ya hiciste una... En principio no...
03:42:78 (3,4) - La "repeat arrow" está escondida a causa del (3). Esto es inrankeable. Y, como dije antes, no creo que una advertencia por SB pueda funcionar. -_-'' Le di la vuelta al slider...
Bueno, gracias por las estrella y por el mod, te doy Kudosu ^^
Jesss
Hola!! esta es la primera vez en toda mi vida en la cual comento sobre un map en proceso WIP-Pending...

Beu, este map está impecable (offsets correctos, ritmo constante, sliders correctamente puestos, creatividad).
El insane es divertido de jugarlo y además da una jugosa puntuación.


No tengo más palabras...doy star a este map!! y que lo rankeen lo más rápido posible...xDDDD
Rosa1339
Star! ! :D
Sleep Powder
[Normal]
01:11:42 (1,1) - Too many claps

[Insane]
Lower the hitsound volume a bit?
01:07:04 (5) - Finish maybe?
01:10:04 (4) - End the slider with something but not a clap
02:46:73 (9) - Finish here?
03:08:19 (1) - Add 2 repeats and finish the end of the slider? ( re add break )
03:36:11 (x) - Add a Note here?
03:44:65 (x) - Add a Note here?
03:44:88 (1) - Move the slider here and shorten it to where its supposed to end


Good Job~
Topic Starter
Beuchi

animask wrote:

[Normal]
01:11:42 (1,1) - Too many claps Ok, done ^^

[Insane]
Lower the hitsound volume a bit? Done :3
01:07:04 (5) - Finish maybe? Done too :3
01:10:04 (4) - End the slider with something but not a clap Finish maybe? But the next spinner has a Finish too x_x... Maybe replace claps for whistles? xD
02:46:73 (9) - Finish here? Done :3
03:08:19 (1) - Add 2 repeats and finish the end of the slider? ( re add break ) Done ^w^
03:36:11 (x) - Add a Note here? Following the singer's voice... i think it's ok xD
03:44:65 (x) - Add a Note here? Done :3
03:44:88 (1) - Move the slider here and shorten it to where its supposed to end Done too ;P
Thank you animask *o* Kudosu!! :3
Z-Ramm
Minor nitpicks and stuff that you can probably ignore if you want.

Normal
00:50:19 (2) - Spacing is slightly off for this being between 1 and 3? Not a big deal though.

Insane
01:07:04 (5) - Another nitpick. Just a little too far from 4.
02:12:58 (1,2) - Align end of 1 with beginning of 2?
03:36:00 (5) - (Opinion) I don't like this note being here, I think it's kind of unintuitive compared to the beat.

Overall, good map - nice timing and placement. Starred.
Topic Starter
Beuchi

Z-Ramm wrote:

Normal
00:50:19 (2) - Spacing is slightly off for this being between 1 and 3? Not a big deal though.Fixed ^^

Insane
01:07:04 (5) - Another nitpick. Just a little too far from 4. Fixed ^^
02:12:58 (1,2) - Align end of 1 with beginning of 2? Done :3
03:36:00 (5) - (Opinion) I don't like this note being here, I think it's kind of unintuitive compared to the beat. Maybe, but like I said it's following the singers voice... >.<
Thank you, Z-Ramm =D kudosu~
tieff
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Beuchi

tieff wrote:

[Normal]
01:08:88 (1,2) - Replace with slider? Okay, done :3, thaks for the suggestion =D
01:32:88 (4) - New combo. Done :3
01:39:81 (1,2) - Whistles. Done too :3

[Insane]
It's Hard diff, I think. The big problem here is the high max score... that's why I made it Insane x__x
00:10:96 (6,7) - Spacing. Fixed :3
01:35:88 (5,6,7) - Fix spacing. Fixed ^^
01:39:81 (1,2) - Whistles. Done :3
02:13:50 (2) - Or new combo here or remove new combo here 02:15:34 (1). New combo xD
03:36:11 (6) - Add note. I wouldn't like to add more notes if it's not so necessary... It's so much score xD
Awww thank you so much tieff, kudosu!! ^w^
DJPop
Some are just suggestions...

~Normal~
01:49:56 (1) - not snap

~Insane~
00:08:65 (2) - I can't see this note when I first time played -_-"
00:16:04 (2) - ^
00:24:58 (1) - move 1/1 backward (on the white tick) and _ 00:26:42 - place note here
01:26:54 (1) - move 1/2 backward (on the white tick)
02:30:11 (2,3,4,5,6,7,8,9,10,11) - snap them on 1/3
02:51:11 (1,2,1,2,3) - whoa! I hate high jumps D=
02:52:27 (2,3) - don't sure these are rankable or not
02:57:58 (1,1,1,1) - start and end are not clear
03:55:04 (5,1,2,1,2) - whoa! I hate high jumps D=
03:59:19 (5,6) - I can't see this note when I first time played -_-"


+Star
Topic Starter
Beuchi
This map has been deleted on the request of its creator. It is no longer available.
Sir Minelli
[Normal]

I noticed you used the same slider velocity you used in insane. For your future maps, lowering the slider velocity for easier difficulties is not a bad idea.

00:40:73 - feels empty.
00:56:65 (1) - I would decrease the jump distance of this.
01:25:96 - feels empty
01:31:50 (1) - undo new combo
If you really want a new combo, it would start here: 01:31:04 (4) - not here: 01:31:50 (1) -
01:38:19 (5) - new combo




[Insane]


04:26 minutes lenght = A bit long. If you want/can, reduce it a bit. Otherwise it should be ok, breaks are well placed.

Please resnap all notes. There are beats that aren't completely snapped.

00:28:04 (7) - new combo?
00:46:73 (1) - undo new combo, 00:46:96 (7) - new combo
00:44:88 (1,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2) - Some new combos here don't fit.
Your map wont stop getting ranked because of this, but it would be nice if you fix them a bit.
01:11:42 (1) - take this back to the white tick: 01:11:42 (1) - and finish it here: 01:12:58 -
01:26:54 (1) - starts too early. Begin this at the red tick, finish it here: 01:28:73 -
01:41:19 (4) - You dont really get to see where this slider is going.
02:24:81 (2) - new combo
02:31:79 (11) - use a finish sound for the end?
02:46:27 (5) - new combo
02:50:42 (6) - use a new combo here too warn the following jump.
02:54:81 (2,3) - besides being a bit hidden by the previous pattern, it looks a bit dirty. Not wrong though.
02:55:38 (4,5) - spacing
02:59:65 (1) - Dont you think that the slider ball should rotate from right to left?
03:01:04 - feels empty
03:07:33 - hahaha, funny sb
03:30:11 (4) - new combo to warn the spacing change
03:38:42 (11) - new combo here. Undo this new combo afterwards: 03:38:65 (1) -
03:43:96 (6) - new combo here. Undo this new combo afterwards: 03:44:19 (1) -
03:44:65 (1) - undo new combo
03:53:19 (8) - new combo here. Undo this new combo afterwards: 03:53:42 (1) -
03:55:04 (6) - new combo
04:21:34 - feels empty
Topic Starter
Beuchi

Sir Minelli wrote:

[Normal]
00:40:73 - feels empty. Added a note.
00:56:65 (1) - I would decrease the jump distance of this. Hmm... :S It isn't so hard imo :<
01:25:96 - feels empty Added another note
01:31:50 (1) - undo new combo Done :3
01:38:19 (5) - new combo Done :3

[Insane]
Please resnap all notes. There are beats that aren't completely snapped. Resnapped :<
00:28:04 (7) - new combo? Done :3
00:46:73 (1) - undo new combo, 00:46:96 (7) - new combo
00:44:88 (1,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2) - Some new combos here don't fit.
Your map wont stop getting ranked because of this, but it would be nice if you fix them a bit. God... okay, done -_-
01:11:42 (1) - take this back to the white tick: 01:11:42 (1) - and finish it here: 01:12:58 Always the same spinner... I won't move it again ¬¬
01:26:54 (1) - starts too early. Begin this at the red tick, finish it here: 01:28:73 - Done :3
01:41:19 (4) - You dont really get to see where this slider is going. ._.''... I won't change it
02:24:81 (2) - new combo Done.
02:31:79 (11) - use a finish sound for the end? Done.
02:46:27 (5) - new combo Done.
02:50:42 (6) - use a new combo here too warn the following jump. Whyyyyyyy noooo :cry: It's insane... the jumps are... "justificable"? xD
02:54:81 (2,3) - besides being a bit hidden by the previous pattern, it looks a bit dirty. Not wrong though. okay o.O
02:55:38 (4,5) - spacing Fixed
02:59:65 (1) - Dont you think that the slider ball should rotate from right to left? Hmmm... I reverted it o.o
03:01:04 - feels empty More notes = More score... so no >.<
03:07:33 - hahaha, funny sb Hahahaha thx :P
03:30:11 (4) - new combo to warn the spacing change Same as before... :cry:
03:38:42 (11) - new combo here. Undo this new combo afterwards: 03:38:65 (1) - Done :3
03:43:96 (6) - new combo here. Undo this new combo afterwards: 03:44:19 (1) - Done :3
03:44:65 (1) - undo new combo Done :3
03:53:19 (8) - new combo here. Undo this new combo afterwards: 03:53:42 (1) - I like as it is now...
03:55:04 (6) - new combo ^
04:21:34 - feels emptySame as before :S
Well... thaks sir minelli, kudosu.
Starrodkirby86
IRC mod. We talked about lowering the score and managed to get it around 13.8 million while being at least hard enough to get there.

Be right back.

EDIT: More fixes done, and this map seems to be fine under my eyes. Great work, Beu.
Topic Starter
Beuchi

Starrodkirby86 wrote:

IRC mod. We talked about lowering the score and managed to get it around 13.8 million while being at least hard enough to get there.

Be right back.

EDIT: More fixes done, and this map seems to be fine under my eyes. Great work, Beu.
I don't know how to thank you for all you helped me... :oops: :oops: :oops: :oops:

Thanks so much >w<
CheeseWarlock
Eeeeenf.

This modding may be incomplete as osu! started laaaaaagging my computer. But there's enough here to pop a bubble with.

Do something about the hitsounds. There were a LOT of sections (I'll point one of them out) where every other hit was a clap or whistle.

[Normal]
00:40:15 (6) - Awkward and unneeded.
00:45:11 (1) - It moves to the red ticks unexpectedly.

[Insane]
This is a pretty boring Insane... I think the score is still too high.
00:59:88 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I'm sort of glad this is here, because I was falling asleep. But it sort of comes out of nowhere, because the music only changes a little bit but suddenly there's this huge change in mapping that was all the same until now.
01:11:31 (1) - Start on a white tick, but keep the end where it is.
02:29:88 (1,2,3,4,5,6,7,8,9,10,11) - This is really awkward. You have sliders with 1/4 length where everything is snapped to 1/3 ticks. And I hear how the music suggests 1/3 snaps, but the pattern moves from 1/4 timing to 1/3 and it all turns out very awkward. You might be able to still use 1/3 snaps, but either way, make it cleaner.
02:54:34 (8,1,2,3,4,5) - Awkward spacing and patterns.
03:03:34 (1,1,1,1,1,1) - This is ugly.
03:03:34 (1,1,1,1,1,1) - This is ugly again, and the storyboarding is unnecessary.
03:23:65 (1) - This is a perfect example of why you shouldn't use a slider speedup. It feels like it's only here to FORCE the map to be harder. I don't like this section at all.
03:35:65 (4,5) - Actually, this part was really cool. I would love to see more patterns using this timing.
03:55:04 (5,1,2,1,2) - This jump comes out of nowhere, and feels random and forced.

Love this song BTW <3
Topic Starter
Beuchi

CheeseWarlock wrote:

[Normal]
00:45:11 (1) - It moves to the red ticks unexpectedly. Added a circle on white tick... o.O

[Insane]
ABOUT THE SCORE: First max score was +15m. I spent a whole night working with Starrodkirby to try to lower it, and finally we get 13m. I can't lower that score without killing a part of the map, and I don't want that so, please, leave it as it is. If you know another form to lower it a little more, call me :3
01:11:31 (1) - Start on a white tick, but keep the end where it is. Okay, done.
02:29:88 (1,2,3,4,5,6,7,8,9,10,11) - This is really awkward. You have sliders with 1/4 length where everything is snapped to 1/3 ticks. And I hear how the music suggests 1/3 snaps, but the pattern moves from 1/4 timing to 1/3 and it all turns out very awkward. You might be able to still use 1/3 snaps, but either way, make it cleaner. Fixed ^^
03:03:34 (1,1,1,1,1,1) - This is ugly again, and the storyboarding is unnecessary. WHAT?!
Sincerely, I don't think being boring/ugly/awkward it's a good reason for not to rank a map. I like all those patterns and that's why I leave it. If you don't like it, it's not my problem :S.

Anyways, thanks for modding, If you can give the bubble back I will thank you :)
sesito71
Why is this unranked yet?

Come on BATS, rank this!!
CheeseWarlock
Alright, I guess the score's not terrible. But this map still needs some changes. See, I think boring/ugly/awkward (especially awkward) is a perfectly good reason to keep a map from being ranked. Because even if all the notes are snapped right and spaced well, the map could be so much better. If it's boring and ugly people might not find it enjoyable to play, and "awkward" means that it feels like the notes should be different, and that means that players have to follow circles that don't fit the music.

Take 00:59:88 on [Insane] as an example. I have nothing wrong with how that next section is mapped, but it's so different from all the mapping before it, and nothing like it ever happens again in the map. It's just out of nowhere, a cool pattern. But it doesn't make any sense with the music, or the flow of the map. I like a lot of the interesting patterns in this map, but I wish it made more sense when they showed up. One thing you could do is copy-paste them, and alter them a bit, in a similar-sounding part of the song. That makes it feel like the map really works with the song, not just following the beat sometimes.

Even the things you said you changed don't look to me like they're fixed...

And yeah, the storyboard is unnecessary. I don't really like the look of that pattern, but it's easy to read.
taNa
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Normal]
00:50:19 (2) - hidden


[Insane]
00:08:65 (2) - hidden
00:16:04 (2) - ^
00:26:42 (1) - too soon after spinner ends
02:21:11 (1,1,1,1,1,1,1,1,1) - stack the endpoints
02:29:88 (1,2,3,4,5,6,7,8,9,10,11) - improperly snapped
02:54:81 (2,3) - hidden
03:03:34 (1,1,1,1,1) - messy and hard to read
03:07:27 (2,1,1,1,1) - ^
03:40:50 (1,2,3,4) - hidden
04:10:96 - break
04:26:42 - end final spinner here

starred
Topic Starter
Beuchi

Saturos-fangirl wrote:

[Normal]
00:50:19 (2) - hidden Fixed :3

[Insane]
00:08:65 (2) - hidden I don't find it hard to see... :S
00:16:04 (2) - ^ Same as before o.o
00:26:42 (1) - too soon after spinner ends OKay, I made the spinner shorter owo
02:21:11 (1,1,1,1,1,1,1,1,1) - stack the endpoints Fixed :3
02:29:88 (1,2,3,4,5,6,7,8,9,10,11) - improperly snapped Fixed too :3
02:54:81 (2,3) - hidden Changed this owo
03:03:34 (1,1,1,1,1) - messy and hard to read I don't think it's that hard... and it's not messy D:
03:07:27 (2,1,1,1,1) - ^ Same as before~
03:40:50 (1,2,3,4) - hidden I've seen this on a few maps, I don't think it's so bad oxo
04:10:96 - break Done :3
04:26:42 - end final spinner here Done too :3
Thank you so much for your modding, SFG~
Kudosu ;)
Revengexsoyah
fuckings BAT's D:


star beu nice map ^^;;
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Non-Detailed Modding v.1.0 Go~


[Normal]

Needs an audio preview point.

[Insane]

Needs an audio preview point.
00:08:65 (2) - This note is hidden under the slider. Please look into fixing this.
00:10:96 (6,7) - A bit far apart. Double check into this please.
00:30:34 (2,3) - ^
00:30:81 (4,5,6) - ^
00:32:88 (7,1) - ^
00:35:65 (1,2) - ^ (Unless this was intentional)
01:05:88 (2,3) - ^
01:06:11 (3,1) - ^
01:40:73 (3,4) - ^

AIMod shows there are a lot of notes unsnapped, but this may be due to the fact 1/3 and/or 1/6 was used. But still, double check into this to make sure the notes are snapped into the timeline properly.

Overall: The map seems good so far, but there are some other things I need to point out. 1.) The comboburst sizes are quite large. Please try to resize them down a bit. 2.) The spinners seem odd without the spinnercircle, but the main issue is that you have a blank spinner circle image that is 667 x 667. Reduce it to 1x1 please. 3.) Double check the combo colors please. I couldn't see the purple combo colors that well with the background being dark.
Topic Starter
Beuchi

whymeman wrote:

[Insane]

00:08:65 (2) - This note is hidden under the slider. Please look into fixing this. aww... okay... Fixed T.T (I fixed it on 00:16:41 too o.O')
00:10:96 (6,7) - A bit far apart. Double check into this please. fFixed too~
00:30:34 (2,3) - ^ It seemed to be fine but okay xD
00:30:81 (4,5,6) - ^ ^
00:32:88 (7,1) - ^ Fixed, and all those circles after it too :3
00:35:65 (1,2) - ^ (Unless this was intentional) It was oxo
01:05:88 (2,3) - ^ Fixed :3
01:06:11 (3,1) - ^ Fixed too~
01:40:73 (3,4) - ^ All fixed :D


Overall:
1.) The comboburst sizes are quite large. Please try to resize them down a bit. Fixed I thiknk xD
2.) The spinners seem odd without the spinnercircle, but the main issue is that you have a blank spinner circle image that is 667 x 667. Reduce it to 1x1 please. Added a spinnercircle :3
3.) Double check the combo colors please. I couldn't see the purple combo colors that well with the background being dark. I really don't think is that hard to see :<
Thank you so much whymeman!! I hope is now ready to get a new bubble at least! xD

*gives kudosu*~
whymeman
Just one tiny thing I saw on [Insane]....

This stack at 00:30:81 (4,5) looks really odd. Did you only move the (4) by itself? (; ^_^)

Everything else seems fine now. Just check into that (and anything else you need to add in) and then i'll bubble when the fix is done.

Edit: Errors addressed and fixed. Bubble for you then.
Topic Starter
Beuchi

whymeman wrote:

Just one tiny thing I saw on [Insane]....

This stack at 00:30:81 (4,5) looks really odd. Did you only move the (4) by itself? (; ^_^) Whooops... yeah, I only moved (4) sorry xDD. Now fixed! ^_^
EDIT: Finally!! Thank you so much whymeman!! >w</
Armin
Star+Kudosu Star
xierbaliti
:)
Jarby
Both combobursts are too wide. The constant new combos are a bad idea, especially at 02:17:042 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) on Insane.

Insane:

03:03:034 (1,1,1,1,1) - This is a nightmare to read.
03:07:027 (2,1,1,1,1) - This is even worse to read. The storyboard doesn't help.
orioncomet
Beuchu >3<
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