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ZUN - Kobito of the Shining Needle ~ Little Princess

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Topic Starter
sjoy
This beatmap was submitted using in-game submission on 2013年11月2日 at 16:23:00

Artist: ZUN
Title: Kobito of the Shining Needle ~ Little Princess
Source: Touhou
Tags: chenwu 东方辉针城 ~ Double Dealing Character Sukuna Shinmyoumaru SelisiPhoenix eggache0
BPM: 164
Filesize: 6422kb
Play Time: 03:40
Difficulties Available:
  1. Extra (5 stars, 1049 notes)
  2. Hard (4.92 stars, 578 notes)
  3. Lunatic (5 stars, 846 notes)
  4. Normal (3.22 stars, 257 notes)
Download: ZUN - Kobito of the Shining Needle ~ Little Princess
Information: Scores/Beatmap Listing
---------------
Th14
6th Boss song
Lunatic is by me
Extra is by chenwu
Normal is by SelisiPhoenix and me
Hard is by eggache0
8-29 All diff done! enjoy it ~
[CSGA]Ar3sgice
东方沙发场
Topic Starter
sjoy

[CSGA]Ar3sgice wrote:

东方沙发场
东方辉针城=东方HZC=东方火葬场
lkx_Shore
Hi
DarkDunskin
So yeah ehm.
Please let me map a little Taiko Set for this map~
Topic Starter
sjoy

DarkDunskin wrote:

So yeah ehm.
Please let me map a little Taiko Set for this map~
but I'm nothing about Taiko :( Finding Taiko mods and bats is too hard for me :(
DarkDunskin
I know a few people who would my Taikos.
Also my Taiko Guest Diffs are almost perfect to begin with ;D
Topic Starter
sjoy

DarkDunskin wrote:

I know a few people who would my Taikos.
Also my Taiko Guest Diffs are almost perfect to begin with ;D
OK :)
but the song is a little long.I hope you don't mind it :)
ZHSteven
艹这么快就有人开火葬场6面了。。我还想着过段时间自己开一个呢 ORZ
Topic Starter
sjoy

ZHSteven wrote:

艹这么快就有人开火葬场6面了。。我还想着过段时间自己开一个呢 ORZ
我算慢的了我不是第一个提交这歌的
DarkDunskin
I am sorry but the Taiko Diffs I mapped didn't become so well as I thought, so I won't submit them.
Just forget about what I said earlier and good luck ranking your map :<
Topic Starter
sjoy

DarkDunskin wrote:

I am sorry but the Taiko Diffs I mapped didn't become so well as I thought, so I won't submit them.
Just forget about what I said earlier and good luck ranking your map :<
OK It doesn't matter 8-)
Tidek
Hey, from my queue (overdrive and lunatic)

Overdrive

  • Overall I like streams in that map but i dont like how u expand it and very often u are using triplets without any accent of music, just for raise diffculty (overmapping)
    Before u will decline/accept my mods, try to listen this on 25%/50% playback rate and u will know what i meant.
  1. 00:09:165 (1,1,1) - Im sure that atleast 90% players will have problem to read that on first play because u used normal 1/4 triplets before and its very confusing, fix that pattern
  2. 00:10:629 (4,5,6) - no triplet
  3. 00:13:190 (5,6,7) - no triplet
  4. 00:21:604 - triplet here
  5. 00:21:970 (3,4,5,6,7) - no triplet, not sure about slider stream
  6. 00:27:458 (2) - triplet
  7. 00:27:824 (3,4,5) - no triplet
  8. 00:28:921 (2) - triplet
  9. 00:30:385 (2) - triplet
  10. etc etc etc etc... please listen that part 00:12:458 - 00:35:872 on 50% playback and u will clearly see that sometimes it looks overmapping (so unrankable) and u are missing/adding triplets where they should/not be
  11. 00:54:165 (2,3) - looks ugly, unstack this
  12. 00:57:824 (7,8,1) - higher ds?
  13. 00:59:287 (3,4,5) - ^
  14. 01:06:055 - addable circle
  15. 01:07:519 - ^
  16. 01:07:519 - ^
  17. 01:16:482 - 01:28:555 - and here is everything fine, i like how u accented sliders to music in stream, why u didnt do that on beginning? ;_; Just one suggestion 01:27:092 (1,2,3,4,5,6,1,2,3,4,5) - streams here are really too much spaced, make less spacing. (1,3x - 1,4x)
  18. 01:45:385 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - that ds change here looks strange (nothing happening in music)
  19. 02:13:190 (3) - unrhytmic, make something like this http://puu.sh/4fabP.jpg
  20. 02:15:385 - 02:27:092 - here distance snap is too high, reduce it because the "boss" moment is on last kiai part
  21. 02:50:507 - 03:10:994 - look here 00:12:458 - 00:35:872, do it more rhythmic, because there is a lot of unnecessaries triplets/5circles 1/4 (i wrote a lot of mistakes on up, they are similar in every part so i dont have to do it million of times, just listen music on 50% playback rate and u will find mistakes)
  22. last kiai part - i wont help u too much here, rhytmic is ok (i like sliders), because i can barely pass it, idk its fun for really pro player. But places with sudden ds change like here 03:26:726 (3,4,5,1,2,3,1,2,3) wont be fun

Lunatic
  1. 00:06:055 (4,5,6) - no triplet
  2. 00:09:531 (1,2,3,4,5) - unnecessary 5circle stack
  3. 00:38:616 - addable circle
  4. 00:47:031 - ^
  5. 01:02:031 (1,2,3) - it looks really strange in rhytmic, use 1/2 beat here
  6. 01:12:092 (6) - that should be here 01:12:275 if u want follow that rhythm
  7. 01:14:653 (5,6,7) - no triplet (its earlier)
  8. 02:41:726 (4) - delete one reverse and add 2 1/2 circles
  9. 02:44:653 (4) - ^
  10. 03:01:757 (9) - delete circle
  11. 03:10:629 (7) - ^
  12. 03:35:324 - just saying that here is addable note
    Overall, too many stacked streams, make them more spaced, even 0,3x ds looks more interesting than stack

Sorry if my mod will look useless for u because it will make to remap few sections, but i just want to help, because it look overmapped in some places. (i dont want to disrespect your mapping style either).
GL
Topic Starter
sjoy

Tidek wrote:

Hey, from my queue (overdrive and lunatic)
Lunatic
  1. 00:06:055 (4,5,6) - no triplet why not?
  2. 00:09:531 (1,2,3,4,5) - unnecessary 5circle stack OK I 'll think delete them
  3. 00:38:616 - addable circle done
  4. 00:47:031 - ^ done
  5. 01:02:031 (1,2,3) - it looks really strange in rhytmic, use 1/2 beat here I'll try a new style
  6. 01:12:092 (6) - that should be here 01:12:275 if u want follow that rhythm ok yes .fixed
  7. 01:14:653 (5,6,7) - no triplet (its earlier) fixed
  8. 02:41:726 (4) - delete one reverse and add 2 1/2 circles ok
  9. 02:44:653 (4) - ^ ok
  10. 03:01:757 (9) - delete circle no
  11. 03:10:629 (7) - ^ ok
  12. 03:35:324 - just saying that here is addable note OK I'll think about it
    Overall, too many stacked streams, make them more spaced, even 0,3x ds looks more interesting than stack you are right

Sorry if my mod will look useless for u because it will make to remap few sections, but i just want to help, because it look overmapped in some places. (i dont want to disrespect your mapping style either).I'll remap in some sections
GL
thank you for modding :)
chenwu

Tidek wrote:

Overdrive

  • Overall I like streams in that map but i dont like how u expand it and very often u are using triplets without any accent of music, just for raise diffculty (overmapping)
    Before u will decline/accept my mods, try to listen this on 25%/50% playback rate and u will know what i meant.
  1. 00:09:165 (1,1,1) - Im sure that atleast 90% players will have problem to read that on first play because u used normal 1/4 triplets before and its very confusing, fix that pattern fixed
  2. 00:10:629 (4,5,6) - no triplet
  3. 00:13:190 (5,6,7) - no triplet
  4. 00:21:604 - triplet here
  5. 00:21:970 (3,4,5,6,7) - no triplet, not sure about slider stream
  6. 00:27:458 (2) - triplet
  7. 00:27:824 (3,4,5) - no triplet
  8. 00:28:921 (2) - triplet
  9. 00:30:385 (2) - triplet
  10. etc etc etc etc... please listen that part 00:12:458 - 00:35:872 on 50% playback and u will clearly see that sometimes it looks overmapping (so unrankable) and u are missing/adding triplets where they should/not be
    I think it is ok here.It is hard to hear the correct triplets until listening on 25%/50% playback rate in editor
  11. 00:54:165 (2,3) - looks ugly, unstack this fixed
  12. 00:57:824 (7,8,1) - higher ds? ok
  13. 00:59:287 (3,4,5) - ^ ok
  14. 01:06:055 - addable circle no
  15. 01:07:519 - ^ no
  16. 01:07:519 - ^ no
  17. 01:16:482 - 01:28:555 - and here is everything fine, i like how u accented sliders to music in stream, why u didnt do that on beginning? ;_; Just one suggestion 01:27:092 (1,2,3,4,5,6,1,2,3,4,5) - streams here are really too much spaced, make less spacing. (1,3x - 1,4x) no
  18. 01:45:385 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - that ds change here looks strange (nothing happening in music) fixed
  19. 02:13:190 (3) - unrhytmic, make something like this http://puu.sh/4fabP.jpg ok
  20. 02:15:385 - 02:27:092 - here distance snap is too high, reduce it because the "boss" moment is on last kiai part fixed
  21. 02:50:507 - 03:10:994 - look here 00:12:458 - 00:35:872, do it more rhythmic, because there is a lot of unnecessaries triplets/5circles 1/4 (i wrote a lot of mistakes on up, they are similar in every part so i dont have to do it million of times, just listen music on 50% playback rate and u will find mistakes)
  22. last kiai part - i wont help u too much here, rhytmic is ok (i like sliders), because i can barely pass it, idk its fun for really pro player. But places with sudden ds change like here 03:26:726 (3,4,5,1,2,3,1,2,3) wont be fun fixed some parts
Thanks for modding.
http://puu.sh/4fiNZ.osu
[ Zzz ]
Hi~ sjoy M4M

( My Map = http://osu.ppy.sh/s/115082 )

sorry .. I can not be modding Insane difficulty

[Normal]

00:05:872 (4) -
00:11:726 (5) -
00:24:897 (2) - 00:26:360 (4) -
00:27:824 (2) -
00:30:750 (2) -
00:35:141 (4) -
00:49:409 (2) -
01:17:580 (2) -
[Hard]


[Lunatic]

00:23:068 (2,3,4) - Consistent distance recommended

Good.. Map!!

Star!!!
Topic Starter
sjoy

[ Zzz ] wrote:

Hi~ sjoy M4M

( My Map = http://osu.ppy.sh/s/115082 )

sorry .. I can not be modding Insane difficulty

[Normal]

00:05:872 (4) - done!

00:11:726 (5) - done!

00:24:897 (2) - 00:26:360 (4) - done!

00:27:824 (2) - done!

00:30:750 (2) - done!

00:35:141 (4) - no
00:49:409 (2) - no

01:17:580 (2) - done!


[Lunatic]

00:23:068 (2,3,4) - Consistent distance recommended

Good.. Map!!

Star!!! thanks :)
thanks for modding :)
hoshisorakiseki
渣mod一个

难度:Normal
00:31:482 (3,4,5) - 感觉不太跟旋律
01:47:397 (2,3) - 半拍感觉有点难度
02:02:397 (2,3) - 同上
02:05:324 (4,5) - 同上
02:17:580 (5) - 截短一半,做一个往返
02:20:507 (5) - 同上

难度:Hard
ar-1吧,看上去平滑一点

难度:Lunatic
01:06:970 (3,4,5,6) - 从下到上排列,叠起来就自动变成了左上到右下了

难度:Overdrive
没有发现

加油
Topic Starter
sjoy

hoshisorakiseki wrote:

渣mod一个

难度:Normal
00:31:482 (3,4,5) - 感觉不太跟旋律 还好啊
01:47:397 (2,3) - 半拍感觉有点难度 还好吧
02:02:397 (2,3) - 同上 ^
02:05:324 (4,5) - 同上 ^
02:17:580 (5) - 截短一半,做一个往返 改了
02:20:507 (5) - 同上 改了

难度:Hard
ar-1吧,看上去平滑一点 2333

难度:Lunatic
01:06:970 (3,4,5,6) - 从下到上排列,叠起来就自动变成了左上到右下了 :?:


难度:Overdrive
没有发现

加油
感谢MOD
_AI
From modding queue

[Normal]
OD3 - HP3
00:17:214 (4) - move the red tick in the slider, don't let the slider hit the end of 00:16:116 (2)
01:18:311 (3,4,5) - Try too avoid too make 1/2 sticking together
01:21:238 (3,4,5) - ^
01:25:629 (1,2) - Suggest to change it like PIC1
02:09:897 (2,3,4) - This doesn't match the song actually, suggest to change
02:57:458 (5) - NC
~Nothing much here actually, nicely mapped

[Hard]
00:06:147 (5) - Remove this
00:18:129 (4) - Suggest to stack on the head of 00:18:311
00:24:622 (3) - Remove this
00:26:726 (6) - Make it a longer slider instead of repeating it
00:48:677 (3) - Move it to other place, don't stack
03:01:665 (2,3,4,5,6) - Its not following the music
03:18:129 (5) - Stack this on 03:18:311 (1)
03:18:677 (2) - Move to x4 y300, make a triangle
~Kinda too much triplets for the last kiai time

[Lunatic]
02:13:190 (3,4,5,6,7,8,9,10) - Try to make it curve, it help the flow
~haha, nothing much to say, great

[Overdrive]
No problem to me~ Perfectly mapped
but the stream look like this song \o.<
Topic Starter
sjoy
:(

_AI wrote:

From modding queue

[Normal]
OD3 - HP3
00:17:214 (4) - move the red tick in the slider, don't let the slider hit the end of 00:16:116 (2) done
01:18:311 (3,4,5) - Try too avoid too make 1/2 sticking together done
01:21:238 (3,4,5) - ^ done
01:25:629 (1,2) - Suggest to change it like PIC1 done
02:09:897 (2,3,4) - This doesn't match the song actually, suggest to change ok.I'll think about it
02:57:458 (5) - NC done
~Nothing much here actually, nicely mapped thanks :)

[Hard]
00:06:147 (5) - Remove this done
00:18:129 (4) - Suggest to stack on the head of 00:18:311 done
00:24:622 (3) - Remove this done
00:26:726 (6) - Make it a longer slider instead of repeating it keep
00:48:677 (3) - Move it to other place, don't stack keep
03:01:665 (2,3,4,5,6) - Its not following the musicI'll think about it
03:18:129 (5) - Stack this on 03:18:311 (1)done
03:18:677 (2) - Move to x4 y300, make a triangle
~Kinda too much triplets for the last kiai time I'll think about it
[Lunatic]
02:13:190 (3,4,5,6,7,8,9,10) - Try to make it curve, it help the flow keep
~haha, nothing much to say, great thanks

[Overdrive]
No problem to me~ Perfectly mapped thanks :)
but the stream look like this song \o.<
thanks for modding :)
Nines
Finally the weekend! I can get down to modding :D

First of all, i noticed that the Overdrive difficulty is no longer part of your beatmap. It says "Not Submitted" which I hope was not on purpose.

Now, because of this, I'm not sure if you want or don't want me to mod Overdrive. I played it and I thought it was quite nice.

[Normal]
I think you did a good job with this one so I believe it is perfectly fine the way it is. :)

[Hard]
This felt much more 'insane' than 'hard'. I'm not saying, change this to insane and make a new hard difficulty. I just noted this for your own benefit next time.

[Lunatic]
Personally I associate 'Lunatic' with something crazy fast. In my opinion, this isn't CRAZY fast. I think you could definitely raise the approach rate to 9 AND the drain rate to 7.

My ONLY problem in terms of mapping. 03:34:409 this final bit of the song where you sped up slider velocity from 1.20 to 1.50 caught me off guard. I feel like the last 15-20 seconds didn't build up to that fast bit.

I think you've done a great job :D So much that if I had seen this earlier I would've asked you if I could make a guest diff. Too late now though :P Again, good luck with your map!
RandF
From my queue~

[General]
  1. Romansed Title: "Kobito of the Shining Needle ~ Little Princess"
[Normal]
  1. 00:53:433 (1,2) - this jump shold be avoided
  2. 02:54:897- add a note
  3. 03:14:287 (2,3) - blanket correctly
[Hard]
  1. 00:30:385 (2,3,4) - not stack is on purpose?
  2. 00:51:970 (4,5) - it is better to stack in the same pattern as before
  3. 02:58:555 (5,6) - rhythm suggetion
  4. 02:59:287 (1,1) - cool!
[Lunatic]
  1. 00:05:140 (1) - move to x:110 y:226 (stack correctly)
  2. 01:41:452 (7) - I prefer to delete
[Extra]
  1. 01:45:019 (5,6) - I prefer to uniform to the same pattern as before 01:44:288 (5) -
Wow, that's a latest touhou's song, isn't it?
Japanese hit-sounds are very nice! ~☆
~Good Luck~
Topic Starter
sjoy

RandomEffect wrote:

From my queue~

[General]
  1. Romansed Title: "Kobito of the Shining Needle ~ Little Princess"fixed
[Normal]
  1. 00:53:433 (1,2) - this jump shold be avoided fixed
  2. 02:54:897- add a note keep
  3. 03:14:287 (2,3) - blanket correctly fixed

[Hard]
  1. 00:30:385 (2,3,4) - not stack is on purpose? fixed
  2. 00:51:970 (4,5) - it is better to stack in the same pattern as before fixed
  3. 02:58:555 (5,6) - rhythm suggetion fixed
  4. 02:59:287 (1,1) - cool! 8-)
[Lunatic]
  1. 00:05:140 (1) - move to x:110 y:226 (stack correctly) fixed
  2. 01:41:452 (7) - I prefer to delete keep
[Extra]
  1. 01:45:019 (5,6) - I prefer to uniform to the same pattern as before 01:44:288 (5) - fixed
Wow, that's a latest touhou's song, isn't it? yes.
Japanese hit-sounds are very nice! ~☆
~Good Luck~
thanks for modding :)
SkyDevil
wow. this was just difficult ;;

Here's my replay but its kinda bad.. I managed to do well till the first half but failed at the 2nd


and heres the replay ;;

http://puu.sh/4F0V7.osr
lkx_Shore
你为什么要用这么多奇葩滑条,好丑
Topic Starter
sjoy

lkx_Shore wrote:

你为什么要用这么多奇葩滑条,好丑
请指出具体滑条并分析为什么丑
不然我会无视的 :roll:
lkx_Shore

sjoy wrote:

lkx_Shore wrote:

你为什么要用这么多奇葩滑条,好丑
请指出具体滑条并分析为什么丑
不然我会无视的 :roll:
请无视我 :o
Hollow Wings
m4m~
有gd所以就英文了

[Lunatic]
00:03:129 (7) - reverse this feels better
01:51:238 (4,5,1) - didn't compose well... at least set 4 and 5 not like a cross with 1 while keepping the symm
02:00:019 (7) - reverse?
02:01:482 (3,4) - nc them
02:40:629 (1) - here comes strange nc, 02:41:726 (4) - and 02:44:653 (4) - should set nc
02:51:238 (3) - drum sample from here sounds a bit loud, try to turn down it
03:09:531 (1,2,3,4,5) - don't stack them, try an arc

random objs in this diff at all... some sliders feel a bit awkward with their flow
[Extra]
00:35:324 (5,6,7) - larger ds
02:30:019 (4) - nc
02:32:946 (4,1) - move nc
03:36:421 (8,9) - ctrl+g

good diff!
[Hard]
03:01:574 add a note?
03:23:433 (3,1) - larger ds plz!

hmm... this diff gave me a random feeling as well... and maybe there's too much straight sliders, try some curve ones 0.0
[Normal]
00:16:116 (2,4) - they r nearly overlapped, try to separate them a bit
00:16:116 (2) - and 00:19:043 (2) - have similiar melody with them, idk what logic u set them, and objs after this like them...
00:46:482 (1,2) - blanket? and many more
01:28:555 add a note
01:42:275 (4) - don't stack, try 421,102

hmm... the composing can be better imo

...
good luck
Topic Starter
sjoy

Hollow Wings wrote:

m4m~
有gd所以就英文了

[Lunatic]
00:03:129 (7) - reverse this feels better 改了
01:51:238 (4,5,1) - didn't compose well... at least set 4 and 5 not like a cross with 1 while keepping the symm我在考虑一下
02:00:019 (7) - reverse? 改了
02:01:482 (3,4) - nc them改了
02:40:629 (1) - here comes strange nc, 02:41:726 (4) - and 02:44:653 (4) - should set nc改了
02:51:238 (3) - drum sample from here sounds a bit loud, try to turn down it改了
03:09:531 (1,2,3,4,5) - don't stack them, try an arc改了

random objs in this diff at all... some sliders feel a bit awkward with their flow 作图渣水平 :o
[Extra]
00:35:324 (5,6,7) - larger ds
02:30:019 (4) - nc改了
02:32:946 (4,1) - move nc改了
03:36:421 (8,9) - ctrl+g

good diff!
[Hard]
03:01:574 add a note? 改了
03:23:433 (3,1) - larger ds plz!改了

hmm... this diff gave me a random feeling as well... and maybe there's too much straight sliders, try some curve ones 0.0
[Normal]
00:16:116 (2,4) - they r nearly overlapped, try to separate them a bit
00:16:116 (2) - and 00:19:043 (2) - have similiar melody with them, idk what logic u set them, and objs after this like them...
00:46:482 (1,2) - blanket? and many more
01:28:555 add a note
01:42:275 (4) - don't stack, try 421,102

hmm... the composing can be better imo

...
good luck
thanks for modding :)
hitsuhanayami
Wish you success (Rooting)
---Eventually this song come out. :)
Topic Starter
sjoy

hitsuhanayami wrote:

Wish you success (Rooting)
---Eventually this song come out. :)
I‘ll try it .thanks 8-)
Losertic
Hello!

From M4M.

Modding

General

  1. Pass.

Normal

  1. check distance. (check aimod)
  2. 00:16:116 (2) - move (468,228)?
  3. 00:41:543 - add note?
  4. 01:15:385 (3,4) - check distance..? (1.02x → 0.98x ~ 1.01x)
  5. 02:51:604 (3) - change " 02:50:507 (1) " slider. and move (221,268)?

Hard

  1. 00:17:580 (3) - how about this? remove slider, 00:17:580 , 00:17:763 , 00:17:946 - add note.
  2. 00:21:970 (3) - ^
  3. 01:07:336 (1) - NC, 01:08:068 (3) - remove NC, 01:09:348 (1) - NC?
  4. 01:19:043 (3) - change roundly slider? http://osu.ppy.sh/ss/1026133
  5. 01:26:360 (4,5,6) - maybe too close?.. move note far away
  6. 01:43:921 (3,1) - blanket?
  7. 02:23:068 (2,3) - overlap.
  8. 02:40:994 (7,8) - how about this? (change shape) https://osu.ppy.sh/ss/1026166
  9. 02:43:738 (6) - change 1.0x distance!
  10. 02:51:604 (4) - move (116,300), and 02:51:970 (1) - check distance. (1.0x ↑)
  11. 02:59:287 (7) - remove NC..?
  12. 03:11:543 (2,1) - overlap.

Extra

  1. 00:09:165 (1,1) - remove NC?
  2. 00:18:311 (1) ~ 00:20:872 (9) - change 0.4x distance? or 0.95x distance.
  3. 00:52:061 (1) - remove spinner, change rythem...? it's my opinion http://osu.ppy.sh/ss/1026192 (only rythem)
  4. 02:01:482 (1) - remove NC

LoserticLunatic

  1. 00:06:055 (4,5,6) - too close. move note far away. (1.2 ~ 1.3x distance?) - like this - 00:40:993 (3,4)
  2. 00:49:043 (1) - change same slider → 00:49:592 (3)
  3. 00:53:433 (1) - ^ → 00:54:165 (2)
  4. 02:39:897 (3) - ^ → 02:38:799 (1)
  5. 03:26:360 (1) - remove NC
  6. 03:26:909 (7) - NC
  7. 03:27:275 (1) - remove NC
  8. 03:29:287 (7) - remove NC
  9. 03:30:750 (1) - ^
  10. 03:36:421 (7) - remove slider, add note - 03:36:421 , 03:36:604 ?

Sorry, i'm not good mod insane↑ diff.

I hope bother to shape!
Inumi
These maps have to be rank and approve... Because I approve!
Topic Starter
sjoy

Losertic wrote:

Hello!

From M4M.

Modding

General

  1. Pass.

Normal

  1. check distance. (check aimod)
  2. 00:16:116 (2) - move (468,228)? fixed
  3. 00:41:543 - add note? fixed
  4. 01:15:385 (3,4) - check distance..? (1.02x → 0.98x ~ 1.01x) fixed
  5. 02:51:604 (3) - change " 02:50:507 (1) " slider. and move (221,268)? fixed

Hard

  1. 00:17:580 (3) - how about this? remove slider, 00:17:580 , 00:17:763 , 00:17:946 - add note. keep
  2. 00:21:970 (3) - ^
  3. 01:07:336 (1) - NC, 01:08:068 (3) - remove NC, 01:09:348 (1) - NC? fixed
  4. 01:19:043 (3) - change roundly slider? http://osu.ppy.sh/ss/1026133 fixed
  5. 01:26:360 (4,5,6) - maybe too close?.. move note far away fixed
  6. 01:43:921 (3,1) - blanket? fixed
  7. 02:23:068 (2,3) - overlap. fixed
  8. 02:40:994 (7,8) - how about this? (change shape) https://osu.ppy.sh/ss/1026166 fixed
  9. 02:43:738 (6) - change 1.0x distance! fixed
  10. 02:51:604 (4) - move (116,300), and 02:51:970 (1) - check distance. (1.0x ↑) fixed
  11. 02:59:287 (7) - remove NC..? fixed
  12. 03:11:543 (2,1) - overlap. fixed

Extra

  1. 00:09:165 (1,1) - remove NC?
  2. 00:18:311 (1) ~ 00:20:872 (9) - change 0.4x distance? or 0.95x distance. fixed
  3. 00:52:061 (1) - remove spinner, change rythem...? it's my opinion http://osu.ppy.sh/ss/1026192 (only rythem) fixed
  4. 02:01:482 (1) - remove NC

LoserticLunatic

  1. 00:06:055 (4,5,6) - too close. move note far away. (1.2 ~ 1.3x distance?) - like this - 00:40:993 (3,4) fixed
  2. 00:49:043 (1) - change same slider → 00:49:592 (3) fixed
  3. 00:53:433 (1) - ^ → 00:54:165 (2) fixed
  4. 02:39:897 (3) - ^ → 02:38:799 (1) fixed
  5. 03:26:360 (1) - remove NC fixed
  6. 03:26:909 (7) - NC fixed
  7. 03:27:275 (1) - remove NC fixed
  8. 03:29:287 (7) - remove NC fixed
  9. 03:30:750 (1) - ^ fixed
  10. 03:36:421 (7) - remove slider, add note - 03:36:421 , 03:36:604 ?

Sorry, i'm not good mod insane↑ diff.

I hope bother to shape!
thanks for modding :)
smallboat
嗨,sjoy,In-game M4M req。

[General]

None.

[Normal]

00:38:068 (4) - 這段00:30:750 (2,3,4,5) - 一樣 要不要試試縮短?
00:50:324 (3) - 前端+w
03:09:531 (1) - 試試轉盤+f?

[Hard]

SPOILER
01:08:982 (5) - 無rhythm,還是弄的簡單點這裡不要擺note吧?
01:09:897 (2) - x:304 y:240 做正三角
01:13:921 (1,2,3) -這6個有點擠,3個全選轉角度,選最下面那兩個轉-180度(跟456一樣方向)。移到 x:52 y:248
01:14:287 (4,5,6) - 全選移到 x:60 y:132
01:19:775 (1) - 可以小跳 應該不錯 移到 x:160 y:172
01:22:702 (1) - ^ x:370 y:293
01:43:555 (2) - 試試移到 x:124 y:288 也是1.0x
02:12:275 (5) - 包一下? x:384 y:116
02:23:433 (3) - 尾端的stack歪出。
02:26:726 (7,1) - 這兩個移中間不是比較好看? 全選 移到 x:172 y:164 左右位置
03:11:726 (1) - stack歪出。
03:26:909 (1) - 小跳一下 x:292 y:120
03:34:775 (2) - ^ x:128 y:120
03:36:604 (4) - ^ x:180 y:152

[Lunatic]

SPOILER
00:23:433 (3) - 可以跟00:22:702 (1) 做個對稱,複製(1),Ctrl+H,folw感覺也蠻好?
01:05:507 (3,4,5,6) - 感覺這邊連打音量要小點 有點刺耳 可40或50
01:06:970 (3,4,5,6) - ^ 後面就能放大音量了
01:15:385 (1,2,3) - 建議以01:16:482 (4) 做圓心,2個長條之間尾端角度一致,像12現在偏直角,23銳角,不太平均。
01:23:068 (2) -跟(1)靠在一起了 要不要換個位置? 其他都有空隙。
01:25:994 (2) - 往上移一點?
01:51:604 (5) - 第一眼感覺還以為是短滑條,原來是折返,換個位置? 打HD應該很坑
01:56:177 (1,2,3,4,5) - 整串往左移 x:352 y:172 試試?
02:12:458 (1) - 夾著不太好看,移到x:144 y:152 試試?
02:51:970 (1,2) - 試著把這折返的藍線都變auto看看 也搬動whistle,剩下clap。 如果改的話後面也要改。
02:53:799 (2,3) - ^
03:07:702 (3) - 移到 x:136 y:68?
03:15:933 (2) - 往下移點用連打包住?
[Extra] 好鬼畜的map

SPOILER
00:06:238 (6) - 很大聲,調 40或50
00:11:360 (2) - 移到 x:336 y:300?
00:33:677 (5) - 應該可以跟(6)搞個對稱
00:41:360 (5,6,7,8) - 要不要跟後面長條呈個弧形? 雖然後面也有類似情況..
00:42:641 (2) - test一下感覺有點扭。
01:26:543 (8) - 這個好遠連的到?
01:28:007 (6) - ^
01:45:385 (1) -這段能玩? :o
01:46:026 (8) - 突出來了
02:27:824 (2,4) - 前端+w
03:24:531 (1) - 這段遮檔好多 感覺不太好。
03:32:580 (1) - ^

[Other]

1.如果有任何修改上的問題,可以 PM 或 In-game 詢問。
2.Good Luck,祝Ranked.
Topic Starter
sjoy

smallboat wrote:

嗨,sjoy,In-game M4M req。

[General]

None.

[Normal]

00:38:068 (4) - 這段00:30:750 (2,3,4,5) - 一樣 要不要試試縮短? fixed
00:50:324 (3) - 前端+w fixed
03:09:531 (1) - 試試轉盤+f? fixed

[Hard]

SPOILER
01:08:982 (5) - 無rhythm,還是弄的簡單點這裡不要擺note吧? fixed
01:09:897 (2) - x:304 y:240 做正三角 fixed
01:13:921 (1,2,3) -這6個有點擠,3個全選轉角度,選最下面那兩個轉-180度(跟456一樣方向)。移到 x:52 y:248 改了
01:14:287 (4,5,6) - 全選移到 x:60 y:132 ^
01:19:775 (1) - 可以小跳 應該不錯 移到 x:160 y:172 好
01:22:702 (1) - ^ x:370 y:293 好
01:43:555 (2) - 試試移到 x:124 y:288 也是1.0x 好
02:12:275 (5) - 包一下? x:384 y:116 好
02:23:433 (3) - 尾端的stack歪出。fixed
02:26:726 (7,1) - 這兩個移中間不是比較好看? 全選 移到 x:172 y:164 左右位置 改了
03:11:726 (1) - stack歪出。fixed
03:26:909 (1) - 小跳一下 x:292 y:120 好
03:34:775 (2) - ^ x:128 y:120 好
03:36:604 (4) - ^ x:180 y:152 不了

[Lunatic]

SPOILER
00:23:433 (3) - 可以跟00:22:702 (1) 做個對稱,複製(1),Ctrl+H,folw感覺也蠻好? 好
01:05:507 (3,4,5,6) - 感覺這邊連打音量要小點 有點刺耳 可40或50 好
01:06:970 (3,4,5,6) - ^ 後面就能放大音量了 好
01:15:385 (1,2,3) - 建議以01:16:482 (4) 做圓心,2個長條之間尾端角度一致,像12現在偏直角,23銳角,不太平均。改了
01:23:068 (2) -跟(1)靠在一起了 要不要換個位置? 其他都有空隙。先这样
01:25:994 (2) - 往上移一點? 好
01:51:604 (5) - 第一眼感覺還以為是短滑條,原來是折返,換個位置? 打HD應該很坑 不会啊 有4提示左右
01:56:177 (1,2,3,4,5) - 整串往左移 x:352 y:172 試試? 好
02:12:458 (1) - 夾著不太好看,移到x:144 y:152 試試? 好
02:51:970 (1,2) - 試著把這折返的藍線都變auto看看 也搬動whistle,剩下clap。 如果改的話後面也要改。没啥区别不改好了
02:53:799 (2,3) - ^
03:07:702 (3) - 移到 x:136 y:68? 改了
03:15:933 (2) - 往下移點用連打包住?这样3不好接
[Extra] 好鬼畜的map

SPOILER
00:06:238 (6) - 很大聲,調 40或50 好
00:11:360 (2) - 移到 x:336 y:300?好
00:33:677 (5) - 應該可以跟(6)搞個對稱
00:41:360 (5,6,7,8) - 要不要跟後面長條呈個弧形? 雖然後面也有類似情況..
00:42:641 (2) - test一下感覺有點扭。
01:26:543 (8) - 這個好遠連的到? 改了
01:28:007 (6) - ^改了
01:45:385 (1) -這段能玩? :o
01:46:026 (8) - 突出來了改了
02:27:824 (2,4) - 前端+w
03:24:531 (1) - 這段遮檔好多 感覺不太好。
03:32:580 (1) - ^
剩下没改了

[Other]

1.如果有任何修改上的問題,可以 PM 或 In-game 詢問。
2.Good Luck,祝Ranked.
感谢MOD :)
10crystalmask01
Ello ^^ Random mod!

[Normal]
00:27:824 (2,4) - Move more apart, since I can see them slightly overlapping.
00:35:141 (4) - Add finish on the tail.
00:47:580 (2) - Try extending the tail to 00:48:311 to match the same hold the piano has on that note. You can also re-arrange 00:46:482 (1,2) - to this if you like:


*00:47:580 (2,1) - Makes a good overlap! ^^
01:00:750 (6) - Slider really doesn't fit in this part with the multiple notes heard here. Try using two 1/1 sliders and add a note, like this:
I don't see any harm in placing them 1/2 apart in a Normal diff
01:08:068 (4) - NC, since it jumps onto a higher note, and stays on that same tempo.
01:13:921 (1) - Add finish on the head.
01:28:555 - Add a note here with a finish for a better ending for the chorus.
01:43:190 (1) - Change finish on the head to a whistle instead, there's no cymbal crash here.
01:46:116 (1) - ^
01:48:311 (3) - ^ On the tail instead.
01:51:970 (1) - ^
01:54:897 (1) - ^
01:57:493 - ^
01:57:493 - ^
02:06:604 (1) - ^
02:09:531 (1) - ^
02:27:092- Add a note here with a finish, to make the chorus sound more complete.
02:46:116 - Same suggestion as 01:00:750 (6)
02:54:165 (5,2) - Should be moved apart, but that might corrupt the entire flow, so just try to stack their tails please? :(
02:57:824-Same suggestion as 01:00:750 (6)
03:03:311 - Slider doesn't fit here, since you hear no note from the instruments (specifically the trumpet). Try using this rhythm instead:

03:09:531 (1) - Having it start at 03:10:994 instead, for consistency. Now fill in 03:09:531 with your sliders, or my suggestion on 01:00:750 (6)
03:16:848 (1) - Remove finish, try not to overuse this hitsound.
03:22:702 (1) - ^
03:28:555 (1) - ^

[Hard]
00:50:141 (8) - Consider removing this note, as no note from the piano is heard here.
01:01:848 (8) - Move to 01:02:031
01:40:263 (1) - Add finish
01:46:848 (3) - Remove reverse?
02:03:677 (1) - Add finish on the head.
02:38:799 (1) - ^
02:50:507 (1) - ^
03:02:214 (1) - ^

[Extra]
00:47:580 (4) - Umm consider remodeling this slider, because of the overlap of 00:46:848 (2,4) - :

00:50:507 (5) - Remove clap.
01:13:921 (2) - Change clap on the head to a finish.
02:07:519 (4,1) - Bad overlap.. :(
02:38:799 (1) - Add finish on the head.
02:50:507 (1) - Add finish.
03:02:214 (1) - ^ On the head.
03:30:385 (1,5) - Stack?

[Lunatic]
Uhh extra's already been enough for my eyes...@_@ I had to idea Extra = Expert diff
So many streams..
Nice song though :)
Hope this helps~!
Topic Starter
sjoy

10crystalmask01 wrote:

Ello ^^ Random mod!

[Normal]
00:27:824 (2,4) - Move more apart, since I can see them slightly overlapping. fixed
00:35:141 (4) - Add finish on the tail.fixed
00:47:580 (2) - Try extending the tail to 00:48:311 to match the same hold the piano has on that note. fixed

You can also re-arrange 00:46:482 (1,2) - to this if you like:


*00:47:580 (2,1) - Makes a good overlap! ^^
01:00:750 (6) - Slider really doesn't fit in this part with the multiple notes heard here. Try using two 1/1 sliders and add a note, like this:I know it but the diffcult rating just 3.25+ :o
I don't see any harm in placing them 1/2 apart in a Normal diff
01:08:068 (4) - NC, since it jumps onto a higher note, and stays on that same tempo.
01:13:921 (1) - Add finish on the head.
01:28:555 - Add a note here with a finish for a better ending for the chorus.
01:43:190 (1) - Change finish on the head to a whistle instead, there's no cymbal crash here.
01:46:116 (1) - ^
01:48:311 (3) - ^ On the tail instead.
01:51:970 (1) - ^
01:54:897 (1) - ^
01:57:493 - ^
01:57:493 - ^
02:06:604 (1) - ^
02:09:531 (1) - ^
02:27:092- Add a note here with a finish, to make the chorus sound more complete. ok
02:46:116 - Same suggestion as 01:00:750 (6)
02:54:165 (5,2) - Should be moved apart, but that might corrupt the entire flow, so just try to stack their tails please? :(
02:57:824-Same suggestion as 01:00:750 (6)
03:03:311 - Slider doesn't fit here, since you hear no note from the instruments (specifically the trumpet). Try using this rhythm instead:fixed

03:09:531 (1) - Having it start at 03:10:994 instead, for consistency. Now fill in 03:09:531 with your sliders, or my suggestion on 01:00:750 (6)01:00:750 (6) -
03:16:848 (1) - Remove finish, try not to overuse this hitsound.
03:22:702 (1) - ^
03:28:555 (1) - ^

[Hard]
00:50:141 (8) - Consider removing this note, as no note from the piano is heard here.ok
01:01:848 (8) - Move to 01:02:031 ok
01:40:263 (1) - Add finish ok
01:46:848 (3) - Remove reverse?
02:03:677 (1) - Add finish on the head. ok
02:38:799 (1) - ^ ok
02:50:507 (1) - ^ok
03:02:214 (1) - ^ok

[Extra]
00:47:580 (4) - Umm consider remodeling this slider, because of the overlap of 00:46:848 (2,4) - :

00:50:507 (5) - Remove clap.
01:13:921 (2) - Change clap on the head to a finish.
02:07:519 (4,1) - Bad overlap.. :(
02:38:799 (1) - Add finish on the head.
02:50:507 (1) - Add finish.
03:02:214 (1) - ^ On the head.
03:30:385 (1,5) - Stack?

[Lunatic]
Uhh extra's already been enough for my eyes...@_@ I had to idea Extra = Expert diff
So many streams..
Nice song though :)
Hope this helps~!
thanks for modding :)
Axey
mark m4m -v-b
P A N
hi :3, from my queue.

[Lunatic]

try to add finish-drum like this I think its really fit :3
00:16:116 (3,2) - move to 217|300 for perfect stack, better imo.
00:52:702 (2) - I think this spacing will confuse player, what about move (1) to stack this or almost stack?
01:01:665 (4) - move to 288|108 is better blanket imo, if you fix this please move next slider for blanket too.
02:20:507 (3,5) - add whistle instead?
02:47:397 - add some whistle spam on stream in this part?
02:52:702 (3,4,1) - its not symmetry yet. please follow this > (3) - move tail to 232|112. (4) - move to 305|231 , center point: 288|272 tail: 224|296. (1) - move to 280|164 , center point: 328|160 , tail: 364|188.
03:16:848 (1,2) - I think use just 3 slider point here and make better blanket is better. and move 03:15:933 (2) to 144|196 for be a center of stream?
03:19:043 (1,2,3,4,5,6,7,8,1) - I think you can make this stream better (half of circle pattern)
03:30:750 (4,5,6,7,8,9,10,11,1) - ^

[Xtra]

same sugges about drum-finish
00:56:360 (4) - blanket like this?
nice extra, even its hard.

[Hard]

same sugges about drum-finish
00:34:958 (1) - I think spread it to note is more fun to play.
01:01:665 (7) - I think add slider instead and end at 01:02:031 is more fit with music.
01:10:263 (3,4,5,6,1) - star pattern here?
01:11:726 (2,3,4,1) - square pattern here?
01:13:921 (1) - add finish?
01:26:909 - add note?
02:49:775 (3) - move tail to 128|156 for parallel with (2)?
03:19:775 (1) - add finish instead?

[Normal]

00:13:921 (2,3) - make it flow like this?
00:17:214 (4) - move second point to 260|88 and red point: 328|104 for better blanket.
00:55:263 (1) - what about 288|384? i not recommend to stack the note in easiest diff.
01:00:750 (6) - move second point to 388|352 for better blanket.
01:13:921 (1,2,3,4) - make them blanket each other is better and looks more comfortable to eye :X
here just example, don't need to blanket like this.
01:28:555 - I think add note here with finish hitsound is also fine and fit the music. you do it same here too 02:27:092
02:40:629 (3) - move second point to 272|248 and red point: 260|184.
02:46:116 (5) - ^ to 200|184 and red point: 88|168.
03:10:994 (1) - end on 03:12:458 for give a break after spinner for beginner. the current one is too suddenly imo.
03:32:214 (3) - move second point to 60|252.

nice nice, I love stream map :3
take my star
Topic Starter
sjoy

P A N wrote:

hi :3, from my queue.

[Lunatic]

try to add finish-drum like this I think its really fit :3\
OK I'll think about it.In fact it's too hard to hear the finish-drum :o
00:16:116 (3,2) - move to 217|300 for perfect stack, better imo. fixed
00:52:702 (2) - I think this spacing will confuse player, what about move (1) to stack this or almost stack? ok
01:01:665 (4) - move to 288|108 is better blanket imo, if you fix this please move next slider for blanket too. fixed
02:20:507 (3,5) - add whistle instead?. fixed
02:47:397 - add some whistle spam on stream in this part? ok
02:52:702 (3,4,1) - its not symmetry yet. please follow this > (3) - move tail to 232|112. (4) - move to 305|231 , center point: 288|272 tail: 224|296. (1) - move to 280|164 , center point: 328|160 , tail: 364|188.. fixed
03:16:848 (1,2) - I think use just 3 slider point here and make better blanket is better. and move 03:15:933 (2) to 144|196 for be a center of stream?. fixed
03:19:043 (1,2,3,4,5,6,7,8,1) - I think you can make this stream better (half of circle pattern)03:16:848 (1) - ?. fixed
03:30:750 (4,5,6,7,8,9,10,11,1) - ^?. fixed
[Xtra]

same sugges about drum-finish
00:56:360 (4) - blanket like this? ok
nice extra, even its hard.

[Hard]

same sugges about drum-finish
00:34:958 (1) - I think spread it to note is more fun to play. ok
01:01:665 (7) - I think add slider instead and end at 01:02:031 is more fit with music. fixed
01:10:263 (3,4,5,6,1) - star pattern here? ok
01:11:726 (2,3,4,1) - square pattern here? ok
01:13:921 (1) - add finish? no
01:26:909 - add note? ok
02:49:775 (3) - move tail to 128|156 for parallel with (2)?
03:19:775 (1) - add finish instead? ok

[Normal]
00:13:921 (2,3) - make it flow like this? . fixed
00:17:214 (4) - move second point to 260|88 and red point: 328|104 for better blanket. ok
00:55:263 (1) - what about 288|384? i not recommend to stack the note in easiest diff.ok
01:00:750 (6) - move second point to 388|352 for better blanket.ok
01:13:921 (1,2,3,4) - make them blanket each other is better and looks more comfortable to eye :X ok
here just example, don't need to blanket like this.
01:28:555 - I think add note here with finish hitsound is also fine and fit the music. you do it same here too 02:27:092 ok
02:40:629 (3) - move second point to 272|248 and red point: 260|184.. fixed
02:46:116 (5) - ^ to 200|184 and red point: 88|168.. fixed
03:10:994 (1) - end on 03:12:458 for give a break after spinner for beginner. the current one is too suddenly imo.. fixed
03:32:214 (3) - move second point to 60|252.

nice nice, I love stream map :3
take my star thank you very much
thanks for modding
it's very useful :)
Xinely
Hi from my queue ~




  • Normal
    AR+1? AR 3 pretty slow for me also for better spread, Hard use AR8 and Normal use AR3 it's so bad imo
    00:00:751 (1) - add finish with 20% volume? i heard a low cymbal here >_<
    00:08:799 (4) - extend to 00:09:165 - ? i know in 00:08:982 - have a enough loud music but i guess you need to make easier in this diff ><
    00:10:263 (2) - add one repeat? i mean http://puu.sh/4TJHB.jpg for better follow music
    00:19:409 - have a kinda loud sound so i think you need to map this imo, 00:19:043 (2) - extend until 00:19:409 - ?
    00:20:507 (4) - nazi, tail 340,364 for better flow
    well, i suggestion to reduce some 1/2 sliders here, the music not forcing you to use red tick so please make it easier for better spread diff too
    00:42:458 (2) - spacing issue
    00:43:190 - sound of music is loud here, i really suggest you to map this time
    00:46:116 - same here ^
    00:49:043 (2) - make it blanket with (2)green slider better imo, i mean https://osu.ppy.sh/ss/1045951
    00:59:287 (4) - whistle in head? feel empty without hitsound imo
    01:15:385 (3) - spacing issue (0,94x) here
    01:16:848 (1) - aaa add finish with additions soft. it will be better since have loud sound
    01:19:775 (1,1,1) - finish for all circles, loud cymbal on that time
    01:50:324 (1) - change the spin with pattern or anything, this is Easiest diff and have a slider after spin without break (at least need 1 whitetick for break). too much confusing for newbie
    01:53:983 (4) - clap in tail? for consistency with 01:52:702 (2) -
    01:56:909 (4) - same as above, oh if you follow this, do at all in 3rd whitetick until 02:08:799 -
    02:15:385 (1) - make it same as first kiai 01:16:848 (1) - ? i mean add clap :3
    02:38:799 - i feel 40% kinda low in this time, how about 50%?
    03:01:482 (1) - feel kinda empty, add sampleset drum? if you feel still low sound, add finish or clap with drum ofc, it will be fine ~
    03:09:531 (6) - in head feel so empty without hitsound.whistle in head due trumpet sound?
    03:13:921 - in kiai rhythm is fine but it's boring due repetitive here, i hope you can find another rhythm for variety


  • Hard
    00:00:751 (1) - add hitsound in head just like in Normal diff for consistency
    00:02:214 (1) - anti jump? better if you use normal spacing here
    00:12:092 (4,5,6,7) - i guess this too much hard since bpm in here enough high. make them become 1/4 slider repeat?
    00:34:409 (5) - make it become straight slider, flow will be better
    00:49:409 (5) - make it like http://puu.sh/4UnUM.jpg for better flow?
    01:01:482 - add note for better rhythm? sound better imo xD
    01:06:238 (4) - 24,320 for better flow?
    01:26:360 (4) - the spacing? intentional for anti jump? if yes use NC instead to make it readable o.o
    01:59:653 (6) - your hard have less of jump, how about make jump here? http://puu.sh/4Uovw.jpg
    02:24:165 (1,2) - swap NC? due in (2) have different pattern ><
    02:27:092 (1) - reduce spacing of jump? too much hard in hard diff imo
    02:39:348 - add note? kinda weird if you skip this time imo
    02:46:482 (4) - nazi, but use consistency spacing (1,00x) please lol
    03:06:604 (4,1) - swap NC, due stanza also different pattern
    03:22:702 (1,2) - make it like http://puu.sh/4Up7B.jpg ? better flow imo xD


  • Insane
    01:25:263 (4) - need NC due different pattern. just like 01:23:433 (1) -
    01:48:311 (3) - NC for readable as 1/4 slider repeat jump
    01:51:238 (4) - ^ etc which i mean need to NC for 1/4 slider repeat jump
    well it's nice diff ~

sorry i can't mod your extra diff due lack of experience mapping extra diff =w=

Good Luck ~
sorry this is poor mod asdf
Fushimi Rio

Xinely wrote:

Hi from my queue ~

  • Hard
    01:06:238 (4) - 24,320 for better flow? no
    01:26:360 (4) - the spacing? intentional for anti jump? if yes use NC instead to make it readable o.o added a note to make it two squares
    02:24:165 (1,2) - swap NC? due in (2) have different pattern >< no~
    02:27:092 (1) - reduce spacing of jump? too much hard in hard diff imo reduced
    02:39:348 - add note? kinda weird if you skip this time imo no, there're no note in other parts
    02:46:482 (4) - nazi, but use consistency spacing (1,00x) please lol it's fine > >
    03:06:604 (4,1) - swap NC, due stanza also different pattern removed the second nc
Others are fixed. Thanks for mod.
Topic Starter
sjoy

Xinely wrote:

Hi from my queue ~




  • Normal
    AR+1? AR 3 pretty slow for me also for better spread, Hard use AR8 and Normal use AR3 it's so bad imo ok
    00:00:751 (1) - add finish with 20% volume? i heard a low cymbal here >_< ok
    00:08:799 (4) - extend to 00:09:165 - ? i know in 00:08:982 - have a enough loud music but i guess you need to make easier in this diff >< no
    00:10:263 (2) - add one repeat? i mean http://puu.sh/4TJHB.jpg for better follow music^
    00:19:409 - have a kinda loud sound so i think you need to map this imo, 00:19:043 (2) - extend until 00:19:409 - ? ok
    00:20:507 (4) - nazi, tail 340,364 for better flow
    well, i suggestion to reduce some 1/2 sliders here, the music not forcing you to use red tick so please make it easier for better spread diff too
    00:42:458 (2) - spacing issue fixed
    00:43:190 - sound of music is loud here, i really suggest you to map this time no
    00:46:116 - same here ^ no
    00:49:043 (2) - make it blanket with (2)green slider better imo, i mean https://osu.ppy.sh/ss/1045951 ok
    00:59:287 (4) - whistle in head? feel empty without hitsound imo ok
    01:15:385 (3) - spacing issue (0,94x) here fixed
    01:16:848 (1) - aaa add finish with additions soft. it will be better since have loud sound ok
    01:19:775 (1,1,1) - finish for all circles, loud cymbal on that time ok
    01:50:324 (1) - change the spin with pattern or anything, this is Easiest diff and have a slider after spin without break (at least need 1 whitetick for break). too much confusing for newbie ok
    01:53:983 (4) - clap in tail? for consistency with 01:52:702 (2) -
    01:56:909 (4) - same as above, oh if you follow this, do at all in 3rd whitetick until 02:08:799 -
    02:15:385 (1) - make it same as first kiai 01:16:848 (1) - ? i mean add clap :3 ok
    02:38:799 - i feel 40% kinda low in this time, how about 50%? ok
    03:01:482 (1) - feel kinda empty, add sampleset drum? if you feel still low sound, add finish or clap with drum ofc, it will be fine ~ ok
    03:09:531 (6) - in head feel so empty without hitsound.whistle in head due trumpet sound? ok
    03:13:921 - in kiai rhythm is fine but it's boring due repetitive here, i hope you can find another rhythm for variety I try._.

  • Hard
    00:00:751 (1) - add hitsound in head just like in Normal diff for consistency
    00:02:214 (1) - anti jump? better if you use normal spacing here
    00:12:092 (4,5,6,7) - i guess this too much hard since bpm in here enough high. make them become 1/4 slider repeat?
    00:34:409 (5) - make it become straight slider, flow will be better
    00:49:409 (5) - make it like http://puu.sh/4UnUM.jpg for better flow?
    01:01:482 - add note for better rhythm? sound better imo xD
    01:06:238 (4) - 24,320 for better flow?
    01:26:360 (4) - the spacing? intentional for anti jump? if yes use NC instead to make it readable o.o
    01:59:653 (6) - your hard have less of jump, how about make jump here? http://puu.sh/4Uovw.jpg
    02:24:165 (1,2) - swap NC? due in (2) have different pattern ><
    02:27:092 (1) - reduce spacing of jump? too much hard in hard diff imo
    02:39:348 - add note? kinda weird if you skip this time imo
    02:46:482 (4) - nazi, but use consistency spacing (1,00x) please lol
    03:06:604 (4,1) - swap NC, due stanza also different pattern
    03:22:702 (1,2) - make it like http://puu.sh/4Up7B.jpg ? better flow imo xD


  • Insane
    01:25:263 (4) - need NC due different pattern. just like 01:23:433 (1) - ok
    01:48:311 (3) - NC for readable as 1/4 slider repeat jump ok
    01:51:238 (4) - ^ etc which i mean need to NC for 1/4 slider repeat jumpok
    well it's nice diff ~

sorry i can't mod your extra diff due lack of experience mapping extra diff =w=

Good Luck ~
sorry this is poor mod asdf
thanks for modding :)
Koiyuki


M4M req in my queue

[General]
  1. None

[Normal]
  1. 00:03:677 (1) - 我觉得whistle去掉比较好
  2. 00:21:970 (2,3,4) - 强迫症表示这是blanket吗?
  3. 00:32:946 (1,2,3,4,5) - 这里节奏一换突然不习惯了
  4. 01:13:921 (1,2,3,4) - 这四个尾clap
  5. 01:49:409 (4,1) - NC移到那个4上面
  6. 02:25:629 (3,4) - 尾clap
  7. 02:57:824 (5) - 再拉好点

[Hard]
  1. 01:03:677 (1,2,3,4,5) - 放在hard里面有点偏难了,特别后面还接一个三连
  2. 01:13:921 (1,2,3,4,5,6) - 良心何在
  3. 01:16:482 (6,7,8,9,1,2,3,4) - ^
  4. 01:23:799 (1,2) - 弄平行吧
  5. 01:25:629 (1,2,3,4,5,6,7,8) - 我没看错吧这是hard吧这真的是hard吧
  6. 01:51:970 (1,2,3,4,5,6) - 还有后面的……
  7. 02:07:336 (3,4,5,1) - 下面我如果在后面不写mod的话,那就是吐槽你的良心
  8. 02:23:799 (5,6,7,8,1,2,3,4) -
  9. 02:26:726 (7,1) - 1去掉,折返弄多一个
  10. 03:00:750 (1,2,3,4,5,6,7,1) -
  11. 最后一段kiai……不多说了
  12. 我个人认为,这可以说是一个hard,但高难度的hard一般是在没有insane难度的情况下才会用的,所以我“个人”不太喜欢这个hard的作法。

[Lunatic]
  1. 00:32:213 (3,4,5,6,1) - flow有点卡手
  2. 03:36:421 (7) - 最好首尾的音量能改一下以便能听清两个finish
  3. 别的没啥,自己打了一遍觉得不错的说。

[Extra]
  1. 00:30:750 (3,4,5,6,7) - overmaped不是什么大问题,不过我觉得这段连打没必要
  2. 00:52:336 (2) - Consider adding a NC here, since this note follows a spinner.
  3. 01:28:555 (5) - finish
  4. 变速用的太多了可能会不符合rank规则,我记得要求是3个以内(包括×1.0),不过我想extra应该问题也不大吧,毕竟ex摆在那里。
  5. Powerful streams.

Good luck~
Topic Starter
sjoy

[Minakami Yuki] wrote:



M4M req in my queue

[General]
  1. None

[Normal]
  1. 00:03:677 (1) - 我觉得whistle去掉比较好 改了
  2. 00:21:970 (2,3,4) - 强迫症表示这是blanket吗?改了
  3. 00:32:946 (1,2,3,4,5) - 这里节奏一换突然不习惯了改了
  4. 01:13:921 (1,2,3,4) - 这四个尾clap 改了
  5. 01:49:409 (4,1) - NC移到那个4上面改了

  6. 02:25:629 (3,4) - 尾clap
  7. 02:57:824 (5) - 再拉好点改了
[Hard]
  1. 01:03:677 (1,2,3,4,5) - 放在hard里面有点偏难了,特别后面还接一个三连 改了
  2. 01:13:921 (1,2,3,4,5,6) - 良心何在 好吧 改了[/color
  3. 01:16:482 (6,7,8,9,1,2,3,4) - ^ ……
  4. 01:23:799 (1,2) - 弄平行吧 好
  5. 01:25:629 (1,2,3,4,5,6,7,8) - 我没看错吧这是hard吧这真的是hard吧 很难么?
  6. 01:51:970 (1,2,3,4,5,6) - 还有后面的 好吧改了
  7. 02:07:336 (3,4,5,1) - 下面我如果在后面不写mod的话,那就是吐槽你的良心 ;w;
  8. 02:23:799 (5,6,7,8,1,2,3,4) - ;w;
  9. 02:26:726 (7,1) - 1去掉,折返弄多一个 好
  10. 03:00:750 (1,2,3,4,5,6,7,1) - 改了
  11. 最后一段kiai……不多说了
  12. 我个人认为,这可以说是一个hard,但高难度的hard一般是在没有insane难度的情况下才会用的,所以我“个人”不太喜欢这个hard的作法。
其实吧我觉得4.9左右难度差不多我都是看星定HARD的;w;
[Lunatic]
  1. 00:32:213 (3,4,5,6,1) - flow有点卡手
  2. 03:36:421 (7) - 最好首尾的音量能改一下以便能听清两个finish 改了
  3. 别的没啥,自己打了一遍觉得不错的说。

[Extra]
  1. 00:30:750 (3,4,5,6,7) - overmaped不是什么大问题,不过我觉得这段连打没必要 改了

  2. 00:52:336 (2) - Consider adding a NC here, since this note follows a spinner.
  3. 01:28:555 (5) - finish
  4. 变速用的太多了可能会不符合rank规则,我记得要求是3个以内(包括×1.0),不过我想extra应该问题也不大吧,毕竟ex摆在那里。
  5. Powerful streams.

Good luck~
感谢MOD :)
Axey
sorry

Lunatic

00:00:751(1)-slider换成一个note比较好 叠在(2)上面
00:03:311(6)-这里可以去掉折返 换成note 其实我更倾向于都用note
后面同样的part也是这个想法
00:09:531(1)-Ctrl+G 因为(6)是向上滑的..所以我觉得(1)改到上面的flow比较好? (2)-要不要Ctrl+G?
01:19:043(3)-Ctrl+G
01:21:970(3)-向下弯比较好咯?
01:24:897(3,1)-就是(3)如果向下弯的话后面(1)就从下往上弯比较好哦 (1)放在(3)的斜下方这种
02:01:848(1)-这段的normalhit音不需要加吗
02:16:116(1,3)-用finish音
02:16:848(1,2)-头上都用finish音,就是音乐里有这音的都用finish音比较好 比较能突显气势0.0b

连打有些地方我觉得不是很必要 然后排版还是需要多加努力

Extra

00:06:238(6)-this note is a bit louder
00:34:043(6)-you can change slider to notes to make typeset better

Hard

00:34:958(1)- is is not on the same straight line with (2,3,4,5)

mod有点水orz..人老了看不久了
Topic Starter
sjoy

BakaHuang wrote:

sorry

Lunatic

00:00:751(1)-slider换成一个note比较好 叠在(2)上面
00:03:311(6)-这里可以去掉折返 换成note 其实我更倾向于都用note
后面同样的part也是这个想法
00:09:531(1)-Ctrl+G 因为(6)是向上滑的..所以我觉得(1)改到上面的flow比较好? (2)-要不要Ctrl+G?
01:19:043(3)-Ctrl+G
01:21:970(3)-向下弯比较好咯?
01:24:897(3,1)-就是(3)如果向下弯的话后面(1)就从下往上弯比较好哦 (1)放在(3)的斜下方这种改其他了
02:01:848(1)-这段的normalhit音不需要加吗好像不错
02:16:116(1,3)-用finish音 我觉得最后一节 用就够了
02:16:848(1,2)-头上都用finish音,就是音乐里有这音的都用finish音比较好 比较能突显气势0.0b

连打有些地方我觉得不是很必要 然后排版还是需要多加努力
我尽力吧 :)
Extra

00:06:238(6)-this note is a bit louder
00:34:043(6)-you can change slider to notes to make typeset better

Hard

00:34:958(1)- is is not on the same straight line with (2,3,4,5)

mod有点水orz..人老了看不久了 线充愉快:)
感谢MOD
Atrue
hello~



蓝色是我的建议(只是建议而已) 粉红色是我觉得需要修改的地方

General
好长= =看的我有点困= =
话说这曲子本身就可以有很多自创节奏,所以节奏上我不会提出问题,不是太打不上拍子的节奏我都能够接受
音效给个赞
总体很好,找不出什么地方来说,仅提几点建议,请多指教!
刚才忘记给星星了。。
Normal
好评无建议
Hard
好评无建议
Lunatic
最后那些滑条打的很过瘾
02:09:531 (1) - 这个note的摆放位置我不是很同意,这里按照你之前的摆法会是很顺畅的,这里却又把折返滑条拆掉一段,反而往回点了个note,跟下面也不是很搭,读图也比之前的地方更有难度了
02:09:531 (1) - 音效上加鼓点强调这段kiai很不错,不过这个鼓点感觉略违和
Extra
这个我打不了真心摸不了。。
不过看这张图还是很过瘾的,音效好评,然后连打很有标志性
由于只是看图没能实际打,就只能水点比较无聊的建议
00:41:360 (5,6,7,8,1) - 连打和滑条没有对齐
00:53:068 (4,5,6,7,1) - 连打和滑条没有对齐
01:46:116 (1,2,3,4,5,6,7,8) - 这里的连打做成流线型而非直线型会觉得看上去舒服些~
03:21:787 (3,4,5) - flow觉得比较难,考虑到难度的话倒也正常
:) 没摸出啥来。。水mod抱歉。。
比较不错的图,祝早日rank
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