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mikitoP - Kunoichi demo Koi ga Shitai

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Topic Starter
wyvernknight
This beatmap was submitted using in-game submission on Sunday, 5 January 2014 at 12:00:44 AM

Artist: mikitoP
Title: Kunoichi demo Koi ga Shitai
Tags: vocaloid mikitoP mikito kunoichi demo koi ga shitai but I want to love hatsune miku kagamine rin
BPM: 185
Filesize: 6298kb
Play Time: 03:50
Difficulties Available:
  1. 1 (4.9 stars, 902 notes)
  2. Easy (2.93 stars, 223 notes)
  3. Hard (5 stars, 624 notes)
  4. Insane (5 stars, 1014 notes)
  5. Normal (4.24 stars, 359 notes)
  6. NrW (5 stars, 263 notes)
  7. SSG's Insane (5 stars, 854 notes)
Download: mikitoP - Kunoichi demo Koi ga Shitai
Information: Scores/Beatmap Listing
---------------
NrW crazy difficulty and SSG difficulty courtesy of SSGAvalon.
1 is new insane.
P3RXG
NORMAL

00:24:700 - Maybe put a note here to keep the stream :3
00:39:944 - Same here put a note
01:31:511 - Another note here
Topic Starter
wyvernknight
Thanks for the mod. I have the whole thing mapped to full beats, so it seems odd to add some random half beat notes in the verses.
ts8zs
Sry for delay:3
[SSG's Insane]
Stop is strange...Not a big problem for pro...I think:3
Sample use 24clap
00:53:706 (9) - NC
02:26:300 - Drag break start here
03:22:246 (1) - move early 1/2
03:49:003 (3) - make spinner earlier to remove this
too pro for me ._.
[Insane]
Sample use 24clap
00:12:863 (6) - NC
00:18:538 (9) - NC
00:31:187 (12) - NC
let's creat a box to save NC mod._.
NC
I first think your NC change with vocal's change but not._.
1 is remove nc other number is add nc
00:36:214 (8) -
00:40:106 (6) -
00:43:511 (8) -
00:48:700 (11) -
00:57:619 (5) -
00:58:430 -
01:01:673 (4) -
01:04:268 (9) -
01:15:619 (7) -
01:19:673 (8) -
01:24:863 (8) -
01:28:592 (7) -
01:34:754 (8) -
01:37:998 (10) -
01:44:160 (7) -
01:47:079 (8) -
01:50:160 (8) -
>01:50:971 (1) -
01:55:673 (8) -
01:58:430 (7) -
02:01:998 (7) -
02:03:619 (1,1,1) -
02:05:890 (9) -
02:11:079 (9) -
02:16:268 (9) -
02:18:538 (9) -
02:21:619 (10) -
02:27:944 (8) -
02:31:836 (9) -
>02:32:646 (1) -
02:35:241 (9) -
02:37:025 (4,7,10) -
02:43:511 (7) -
02:51:295 (5) -
02:53:890 (6) -
03:02:322 (8) -
03:11:890 (7) -
03:27:295 (9) -
03:35:403 (8,1) -
03:11:565 (6) - make this a line or make 4,5 bows
03:48:376 (5,6,7) - change to a note add a spinner?

[Hard]
Sample use 24clap
lost many finish._.
00:12:863 (8) - I don't want make a NC mod again,plz check it yourself._.
rhythme and place have no big problem,just a little hard._.
01:02:787 (5) - finish
02:04:733 (3) - finish
lazying._.
proteendeen
Sorry, what's 24clap, thanks for modding
ts8zs

SSGAvalon wrote:

[Reserved]
clap on 2nd&4th whiteline
delay._.
Topic Starter
wyvernknight
[Insane]
Sample use 24clap not really to my taste
00:12:863 (6) - NC fixed
00:18:538 (9) - NC fixed
00:31:187 (12) - NC fixed
let's creat a box to save NC mod._.
NC
I first think your NC change with vocal's change but not._.
1 is remove nc other number is add nc
00:36:214 (8) -
00:40:106 (6) -
00:43:511 (8) -
00:48:700 (11) -
00:57:619 (5) -
00:58:430 -
01:01:673 (4) -
01:04:268 (9) -
01:15:619 (7) -
01:19:673 (8) -
01:24:863 (8) -
01:28:592 (7) -
01:34:754 (8) -
01:37:998 (10) -
01:44:160 (7) -
01:47:079 (8) -
01:50:160 (8) -
>01:50:971 (1) -
01:55:673 (8) -
01:58:430 (7) -
02:01:998 (7) -
02:03:619 (1,1,1) -
02:05:890 (9) -
02:11:079 (9) -
02:16:268 (9) -
02:18:538 (9) -
02:21:619 (10) -
02:27:944 (8) -
02:31:836 (9) -
>02:32:646 (1) -
02:35:241 (9) -
02:37:025 (4,7,10) -
02:43:511 (7) -
02:51:295 (5) -
02:53:890 (6) -
03:02:322 (8) -
03:11:890 (7) -
03:27:295 (9) -
03:35:403 (8,1) -
fixed
03:11:565 (6) - make this a line or make 4,5 bows might change, will think about later
03:48:376 (5,6,7) - change to a note add a spinner? added a spinner at the end

[Hard]
Sample use 24clap same as before
lost many finish._.
00:12:863 (8) - I don't want make a NC mod again,plz check it yourself._. added combos
rhythme and place have no big problem,just a little hard._.
01:02:787 (5) - finish added
02:04:733 (3) - finish added
lazying._.
Thanks for the mod.
Darky
hi! :)

This song is so awesome!
[General]
Put offsets on othersl Diffis like SSG's Insane diff!
it's very important! cuz downbeat does not correspond to real!
You know what to do:


[SSG's Insane]
D:

00:17:382 (3) - Looks like something ugly .. try maybe it or something else:

00:20:625 - there is clearly audible note. There must be something!
00:19:490 (1) - and I would have extended this slider to 00:20:138 -
00:30:841 (9,1,3,4,5) - many overlaps. just try move 00:31:165 (1) - and 00:32:300 (5) - to another place.
01:10:733 (1) - Not comfortable to play it for me D: maybe move this to something another place?
01:17:138 (2,3) - overlaps D: It is difficult to read for the first time..
01:17:868 (5,1) - I'd like to put in some notes between this . because there the music plays!
01:55:814 (6,7,8) - overlaps D: It is difficult to read for the first time.. (2)
02:23:706 (1,2,3) - overlaps D: It is difficult to read for the first time.. (3) up to you. I do not like similar moments
02:59:544 (13,14,15) - ^

[Normal]

Hitsound almost missing!


00:24:863 (5) - Sliders on the red tick is not easy to play for beginner players. Despite the fact that it is played to the rhythm of music.
00:30:052 (3) - ^ and others simular moments !
01:11:403 (3,4,5,6,7) - I thing this looks more beautiful:


01:22:106 (2,3,4,5,6,1) - ^

That's all I can say

[Insane]

nice diff :) rhythm is good. but... WITHOUT HISOUNDS so sad D: If you can not, ask someone to help!

00:14:971 (1,2,3,4,1) - too close
02:55:673 (2,3,4) - D:
03:33:457 (1,2,3,4,5,6,7) - this stream can be looks better :3


[Hard]

HITSOUNDS!
just timing>resnap all notes:

You must manually resnap ends of the sliders. sad, but true

00:59:079 (1,2) - overlaps. difficuld to read it D:
01:01:511 (2,3,4,5) - D:
01:19:187 (2) - it looks better:


02:01:998 (1) - D: I do not like it

thats all. Bye :)
Topic Starter
wyvernknight

Darky wrote:

hi! :)

This song is so awesome!
[General]
Put offsets on othersl Diffis like SSG's Insane diff!
it's very important! cuz downbeat does not correspond to real!
You know what to do:
aligned all the offsets with his


[Normal]

Hitsound almost missing!


00:24:863 (5) - Sliders on the red tick is not easy to play for beginner players. Despite the fact that it is played to the rhythm of music.color=#FF0000]remapped any red tick notes[/color]
00:30:052 (3) - ^ and others simular moments !
01:11:403 (3,4,5,6,7) - I thing this looks more beautiful:
fixed

01:22:106 (2,3,4,5,6,1) - ^ fixed

That's all I can say

[Insane]

nice diff :) rhythm is good. but... WITHOUT HISOUNDS so sad D: If you can not, ask someone to help! Did some work on the hitsounds, will continue to work on them

00:14:971 (1,2,3,4,1) - too closechanged
02:55:673 (2,3,4) - D: made it a little more intuitive
03:33:457 (1,2,3,4,5,6,7) - this stream can be looks better :3 made it prettier


[Hard]

HITSOUNDS! same as above
just timing>resnap all notes:

You must manually resnap ends of the sliders. sad, but true resnapped them all

00:59:079 (1,2) - overlaps. difficuld to read it D:
01:01:511 (2,3,4,5) - D: removed all the slider overlaps
01:19:187 (2) - it looks better: changed


02:01:998 (1) - D: I do not like it split it into 2

thats all. Bye :)
Thank you for the mod!
Asphyxia
Placeholder for mod~

will mod this bit later (:


So here's the mod, please call me back if you want a bit nazi mod because I'm not in a mood for that now, sorry! (bit sick)

Please respond to my suggestions, thanks!

Red = Unrankable

Blue = Highly recommended

Black = Just a suggestion

General thoughts: You need to have an easy diff or make the normal easier, lowest diff should be under 3 starts if I remember correctly!

Normal
*Hitsound the start?
*This normal gave a bit cancer, sorry :--D here's few suggestions tho!
http://puu.sh/4arPu.jpg Overlaps like this are so unnecessary, please fix it. 00:24:355 (4,1,2) -
http://puu.sh/4arUe.jpg Again. 00:30:517 (4,1,2) -
http://osu.ppy.sh/ss/947733 ^ 00:31:814 (2) - 00:33:111 (4) -
http://osu.ppy.sh/ss/947737 00:38:625 (1) - 00:39:598 (3) -
http://osu.ppy.sh/ss/947738 00:40:246 (4,1,2,3) -

You get the idea, you can call me back when these unnecessary overlaps ARE changed for normal diff. Also +1 HP on Normal!

Hard

00:15:597 (1,2,3,4) - Make these jumps bigger and don't just leave them around like that, you could make them into a square jump or something!
00:18:030 (1) - Ugly slider, I recommend reshaping it.
00:18:030 (1) - 00:18:841 (4) - Unnecessary overlap.
00:20:624 (1,1) - Why these NC's?
00:21:111 (2,3,4) - I recommend making them a bit bigger jumps.
00:26:624 (2) - Distance (if you're using 1,1 DS)
00:33:111 (1,1) - Random NC's again.
00:38:462 (6,1) - Looooks so ugly, I would say something like this maybe? http://osu.ppy.sh/ss/947748
00:39:597 (2) - Spacing
00:59:381 (2) - 00:59:868 (1,2) - Overlaps
01:00:841 (4) - 01:00:030 (2) - ^
01:01:814 (3) - 01:02:462 (5) -

You get the idea, please use distance snap and avoid those kind of unnecessary overlaps! Call me back when you think you're done with the changes.

Insane

This plays surprisingly well actually! I'm gonna point some bad overlaps that don't play well.

00:10:247 (3) - 00:11:058 (3) -
00:24:031 (3,4) -
00:34:895 (4) - 00:35:382 (5) -
00:54:193 (3,4,5) - You could make these jumps bigger, seem a bit dull because it's insane diff and those jumps aren't that big.
01:00:679 (5) - Distance
01:10:084 (1,2) - Doesn't play well
01:18:842 (4) - 01:19:490 (7) - ^
01:32:950 (11) - 01:33:436 (2) -
01:42:842 (1) - Sudden jump is a bit meh, if you want to keep it as a jump then bring it a bit closer tho
02:14:950 (1) - This velo change is rather big, I would prefer if you lowerd it down to 1.2x
Forgot to mention 01:08:139 (1) - ^
02:23:869 (9) - Sliders like this doesn't fit that rly well, too much curve imo =s
02:49:652 (5) - 02:49:977 (1) - Overlap
03:05:869 (10) - I would NC here
03:33:436 (1) - Velo change again is too damn high, reduce it to 1.2 I think

+1 OD

Also, try using distance snap on this, avoid unnecessary overlaps (well if it's your style then idk) and call me back also on this! I would be happy to help more when chanegs are rdy (:

SSG's Insane

I'm not going to touch this because I don't know what's your mapping style and if it's overlaps then the diff is fine I think.. If not then I'm going to mod this also when the owner of the mapset calls me back (:'

Hope this helps you a bit, call me back anytime!
Asphyxia
Irc mod with SSG, no kudo!

IRC
14:49 SSGAvalon: hey, u modded the mapset with my gd
14:50 Asphyxia: What map?
14:50 Asphyxia: Cant remember now
14:50 SSGAvalon: can u mod my gd anyways?
14:50 SSGAvalon: http://osu.ppy.sh/s/110241
14:50 Asphyxia: oh this
14:50 SSGAvalon: lol
14:50 Asphyxia: care to do an irc mod?
14:51 SSGAvalon: soz, what is it?
14:51 Asphyxia: We talk like this about the changes you might need to do, need to do and stuff
14:51 Asphyxia: ingame
14:52 SSGAvalon: alright
14:52 SSGAvalon: yea i dont mind
14:52 Asphyxia: Ok, I'm just gonna play your insane and start giving some feedback
14:52 SSGAvalon: dont mind if i spec?
14:52 Asphyxia: sure
14:52 Asphyxia: go ahead
14:56 Asphyxia: Erm, quick overall things first
14:56 SSGAvalon: ok
14:57 Asphyxia: you're using too much spacing when the kiai-time is on
14:57 Asphyxia: you know?
14:57 Asphyxia: the jumps are too big imo
14:57 SSGAvalon: jumps?
14:57 SSGAvalon: oh right
14:57 SSGAvalon: esp. in the last chorus?
14:57 Asphyxia: yes
14:57 Asphyxia: if you want to keep it
14:57 Asphyxia: just make them a bit smaller
14:57 Asphyxia: it would help
14:57 SSGAvalon: ok
14:58 Asphyxia: also this map has so much unnecessary overlaps imo
14:58 Asphyxia: but is it your style?
14:58 SSGAvalon: yea kinda
14:58 Asphyxia: ok
14:59 Asphyxia: Ok, I'm gonna start giving some recommends
14:59 Asphyxia: 00:11:706 (1) - I suggest you stack this with 00:10:733 (3) -
15:00 Asphyxia: 00:10:571 (2,3,4) - also make these a some kind of triangle maybe?
15:00 Asphyxia: or if you want to keep those like that just add more spacing
15:00 SSGAvalon: oh, the timing was a problem when it was a triangle
15:00 SSGAvalon: with the note before it as well
15:00 Asphyxia: 00:11:706 (1) - and 00:12:192 (3) - feels a bit dull, you could make them curve more
15:01 SSGAvalon: ok
15:01 Asphyxia: Things like this 00:12:679 (5) - 00:12:192 (3) - are imo unnecessary overlaps
15:01 Asphyxia: I dont recommend you do those
15:02 SSGAvalon: right
15:02 Asphyxia: 00:12:517 (4,5,6,7,1,2) - Also if you prefer to keep it as it is try to make this a star pattern then
15:02 SSGAvalon: oh ok
15:02 Asphyxia: 00:13:652 (3,4,5,6,1) - I don't like this that much really
15:03 Asphyxia: this could turn into something cool maybe
15:03 Asphyxia: like a star also, a square etc
15:03 Asphyxia: but that's just me
15:04 SSGAvalon: dont really want to put regular squares, but i like the back-and-forth
15:05 Asphyxia: 00:16:571 (4) - and 00:15:760 (1) -
15:05 Asphyxia: I really dont like this again
15:05 SSGAvalon: stacking?
15:05 Asphyxia: but if it is your mapping style then it's no biggie I think
15:06 Asphyxia: 00:17:219 (2,3) - overlaps like these are bad
15:06 Asphyxia: 00:18:355 (8,1) - I also prefer if you would stack these
15:06 Asphyxia: but then again it's your mapping style
15:07 Asphyxia: 00:18:517 (1) - and 00:19:003 (3) - could need some curve
15:07 Asphyxia: but up to you
15:07 Asphyxia: 00:19:327 (4,1) - same about the stacking ^
15:07 SSGAvalon: ok
15:08 Asphyxia: 00:22:409 (3) - and 00:22:733 (4) -
15:08 Asphyxia: if you're planning to do these kind of things
15:08 Asphyxia: copy the first slider
15:08 Asphyxia: and paste it
15:08 Asphyxia: if you don't know how to do it, just select the slider
15:08 Asphyxia: press CTRL + C
15:08 Asphyxia: and then CTRL + V
15:09 SSGAvalon: ok
15:09 Asphyxia: also it would be kinda cool if you would do it like this:
15:09 Asphyxia: http://osu.ppy.sh/ss/951269
15:09 Asphyxia: I think it fits much better
15:10 Asphyxia: so what you need to do to have it like that is copy the slider
15:10 Asphyxia: paste it
15:10 Asphyxia: and then press CTRL + H
15:10 SSGAvalon: keeping it at the same y
15:10 SSGAvalon: yea i know
15:10 Asphyxia: 00:22:409 (3) - and 00:23:057 (5) - overlaps
15:11 Asphyxia: 00:24:842 (2) - 00:24:355 (4) - stack maybe?
15:11 Asphyxia: 00:24:841 (2,3,4,5,6) - you could make this a some sort of shape pattern you know?
15:11 Asphyxia: with equal spacing
15:12 Asphyxia: 00:29:706 (3) - 00:29:219 (1) -
15:12 Asphyxia: stack maybe?
15:13 Asphyxia: 00:30:517 (8,9) - with these you copy the first slider (now it's the (8) ) and paste it
15:14 Asphyxia: 00:31:165 (1,2,3) - you could've done this a lot better I think
15:15 Asphyxia: 00:34:571 (6,7) - should have the same shape
15:15 Asphyxia: 00:35:382 (2) - 00:34:895 (7) - stack?
15:15 Asphyxia: 00:36:355 (4) - 00:37:003 (7) - could be straight
15:16 Asphyxia: it would be more fitting I guess
15:16 Asphyxia: 00:36:841 (6) - also try to keep the spacing equal, placing this note to something about x:208 y:304 would be better
15:17 Asphyxia: 00:37:652 (1,2,3) - I dislike this
15:18 Asphyxia: 00:46:409 (1) - 00:45:760 (3) - stacking?
15:18 Asphyxia: 00:47:382 (5) - 00:46:733 (3) -
15:18 Asphyxia: 00:51:436 (2) - 00:50:949 (3) -
15:18 Asphyxia: ^
15:19 Asphyxia: 00:56:463 (1,2,3,4,5,6,7) - maybe reduce the spacing by 0.2 or something
15:19 Asphyxia: 00:59:544 (11) - 00:59:057 (9) - stack?
15:19 Asphyxia: 01:08:949 (6) - 01:08:300 (3) - ^
15:20 Asphyxia: 01:09:598 (3) - I prefer to CTRL + G it
15:20 Asphyxia: and 01:10:084 (5) - CTRL + G this
15:20 SSGAvalon: with all the stackin
15:20 SSGAvalon: i like the slight offset from it
15:22 Asphyxia: if you like it so much
15:22 Asphyxia: 00:20:625 (1,2,3) -
15:22 Asphyxia: change this then
15:22 Asphyxia: you've stacked these
15:22 Asphyxia: + 00:21:760 (4) -
15:24 Asphyxia: and just a tip here (not saying that you're mapping style is bad or anything but) : care about how it plays and not about the look
15:24 Asphyxia: I mean ofcourse care about the looks of stuff
15:24 Asphyxia: but make sure it plays wells too
15:25 Asphyxia: 01:10:733 (1) - ctrl + g
15:25 SSGAvalon: well it doesnt play much different than if its stacked
15:25 Asphyxia: 01:25:652 (2,3) - overlap
15:27 Asphyxia: but things like00:21:760 (4,1) - might confuse people
15:27 Asphyxia: because that looks like its a slider and the note in is in the blue tick
15:27 Asphyxia: but actually it is in the white tick
15:28 Asphyxia: so just by stacking them people could read much better if it's a note in a blue stick or just normal 1/2
15:28 Asphyxia: you know?
15:28 Asphyxia: not saying that you need to change anything but just think about it
15:29 Asphyxia: well, there isn't much to say anything
15:29 Asphyxia: about the diff I mean
15:29 Asphyxia: just the overlaps and sliders and some of the patterns should be equal
15:30 Asphyxia: so do you want that I'm going till the end saying the same suggestions or can you change by this the rest of the map?
15:31 SSGAvalon: yea i can
15:31 Asphyxia: ok, I'm glad I could help even a bit
15:31 Asphyxia: thanks
15:31 SSGAvalon: thanks
Zeraph
Not really a mod don't need KD for this really just pointing out some things for the GD.

[SSG's Insane]
00:52:571 (2,3,4) - Doesn't need to be a triple makes more sense to the music if it was just one note.
00:53:219 (6,7,8) - ^

01:10:084 (5,6,7) - This was ridiculously hard to read I recommend changing it so that it's easier to read as it doesn't flow well either.
(someone told me to give an example of what would be better but I have no idea :<..)

01:41:382 (3,4,5) - Deleting 4 and keeping 3, and 5 there sounds and plays a lot better IMO.
01:43:165 (6,7,1) - ^
01:45:436 (4,5,1) - ^

01:49:652 (2,3,4) - A single here rather than a triple sounds and plays better as well.
01:50:300 (7,8,9) - ^
01:59:382 (2,3,4) - ^
02:00:030 (6,7,8) - ^

woops forgot to say the Insane is good although there are some parts that I'm not fond of personally overall the map is good.
gl with getting it ranked!
Topic Starter
wyvernknight

Asphyxia wrote:

Placeholder for mod~

will mod this bit later (:


So here's the mod, please call me back if you want a bit nazi mod because I'm not in a mood for that now, sorry! (bit sick)

Please respond to my suggestions, thanks!

Red = Unrankable

Blue = Highly recommended

Black = Just a suggestion

General thoughts: You need to have an easy diff or make the normal easier, lowest diff should be under 3 starts if I remember correctly! added an easy difficulty

Normal
*Hitsound the start? added
*This normal gave a bit cancer, sorry :--D here's few suggestions tho!
http://puu.sh/4arPu.jpg Overlaps like this are so unnecessary, please fix it. 00:24:355 (4,1,2) -
http://puu.sh/4arUe.jpg Again. 00:30:517 (4,1,2) -
http://osu.ppy.sh/ss/947733 ^ 00:31:814 (2) - 00:33:111 (4) -
http://osu.ppy.sh/ss/947737 00:38:625 (1) - 00:39:598 (3) -
http://osu.ppy.sh/ss/947738 00:40:246 (4,1,2,3) - I went though and removed the overlaps in the map

You get the idea, you can call me back when these unnecessary overlaps ARE changed for normal diff. Also +1 HP on Normal! done

Hard

00:15:597 (1,2,3,4) - Make these jumps bigger and don't just leave them around like that, you could make them into a square jump or something! made the jump a little bigger and square
00:18:030 (1) - Ugly slider, I recommend reshaping it. reshaped
00:18:030 (1) - 00:18:841 (4) - Unnecessary overlap. fixed
00:20:624 (1,1) - Why these NC's? fixed
00:21:111 (2,3,4) - I recommend making them a bit bigger jumps. made them bigger
00:26:624 (2) - Distance (if you're using 1,1 DS) fixed
00:33:111 (1,1) - Random NC's again. fixed
00:38:462 (6,1) - Looooks so ugly, I would say something like this maybe? http://osu.ppy.sh/ss/947748 rearranged
00:39:597 (2) - Spacing fixed
00:59:381 (2) - 00:59:868 (1,2) - Overlaps
01:00:841 (4) - 01:00:030 (2) - ^
01:01:814 (3) - 01:02:462 (5) - went through and removed overlaps

You get the idea, please use distance snap and avoid those kind of unnecessary overlaps! Call me back when you think you're done with the changes.

Insane

This plays surprisingly well actually! I'm gonna point some bad overlaps that don't play well.

00:10:247 (3) - 00:11:058 (3) - fixed
00:24:031 (3,4) - fixed
00:34:895 (4) - 00:35:382 (5) - fixed
00:54:193 (3,4,5) - You could make these jumps bigger, seem a bit dull because it's insane diff and those jumps aren't that big. made them bigger
01:00:679 (5) - Distance changed the note formation
01:10:084 (1,2) - Doesn't play well changed
01:18:842 (4) - 01:19:490 (7) - ^ changed
01:32:950 (11) - 01:33:436 (2) - changed
01:42:842 (1) - Sudden jump is a bit meh, if you want to keep it as a jump then bring it a bit closer tho I brought it a bit closer
02:14:950 (1) - This velo change is rather big, I would prefer if you lowerd it down to 1.2x lowered it to 1.3, I will lower it further if necessary
Forgot to mention 01:08:139 (1) - ^ ^
02:23:869 (9) - Sliders like this doesn't fit that rly well, too much curve imo =s changed
02:49:652 (5) - 02:49:977 (1) - Overlap fixed
03:05:869 (10) - I would NC here not sure it's really necessary, but why not I suppose
03:33:436 (1) - Velo change again is too damn high, reduce it to 1.2 I think lowered it to 1.4, I'll lower it further if needed

+1 OD done

Also, try using distance snap on this, avoid unnecessary overlaps (well if it's your style then idk) and call me back also on this! I would be happy to help more when chanegs are rdy (: I've made a few changes to some of the more awkward parts, I'll keep changing things and I notice them

SSG's Insane

I'm not going to touch this because I don't know what's your mapping style and if it's overlaps then the diff is fine I think.. If not then I'm going to mod this also when the owner of the mapset calls me back (:'

Hope this helps you a bit, call me back anytime!
Thanks very much for the mod!
proteendeen

Asphyxia wrote:

Irc mod with SSG, no kudo! went through, lowered some distance spacing (esp. in last chorus) and general fixes for potential sight-reading errors

IRC
14:49 SSGAvalon: hey, u modded the mapset with my gd
14:50 Asphyxia: What map?
14:50 Asphyxia: Cant remember now
14:50 SSGAvalon: can u mod my gd anyways?
14:50 SSGAvalon: http://osu.ppy.sh/s/110241
14:50 Asphyxia: oh this
14:50 SSGAvalon: lol
14:50 Asphyxia: care to do an irc mod?
14:51 SSGAvalon: soz, what is it?
14:51 Asphyxia: We talk like this about the changes you might need to do, need to do and stuff
14:51 Asphyxia: ingame
14:52 SSGAvalon: alright
14:52 SSGAvalon: yea i dont mind
14:52 Asphyxia: Ok, I'm just gonna play your insane and start giving some feedback
14:52 SSGAvalon: dont mind if i spec?
14:52 Asphyxia: sure
14:52 Asphyxia: go ahead
14:56 Asphyxia: Erm, quick overall things first
14:56 SSGAvalon: ok
14:57 Asphyxia: you're using too much spacing when the kiai-time is on
14:57 Asphyxia: you know?
14:57 Asphyxia: the jumps are too big imo
14:57 SSGAvalon: jumps?
14:57 SSGAvalon: oh right
14:57 SSGAvalon: esp. in the last chorus?
14:57 Asphyxia: yes
14:57 Asphyxia: if you want to keep it
14:57 Asphyxia: just make them a bit smaller
14:57 Asphyxia: it would help
14:57 SSGAvalon: ok
14:58 Asphyxia: also this map has so much unnecessary overlaps imo
14:58 Asphyxia: but is it your style?
14:58 SSGAvalon: yea kinda
14:58 Asphyxia: ok
14:59 Asphyxia: Ok, I'm gonna start giving some recommends
14:59 Asphyxia: 00:11:706 (1) - I suggest you stack this with 00:10:733 (3) -
15:00 Asphyxia: 00:10:571 (2,3,4) - also make these a some kind of triangle maybe?
15:00 Asphyxia: or if you want to keep those like that just add more spacing
15:00 SSGAvalon: oh, the timing was a problem when it was a triangle
15:00 SSGAvalon: with the note before it as well
15:00 Asphyxia: 00:11:706 (1) - and 00:12:192 (3) - feels a bit dull, you could make them curve more
15:01 SSGAvalon: ok
15:01 Asphyxia: Things like this 00:12:679 (5) - 00:12:192 (3) - are imo unnecessary overlaps
15:01 Asphyxia: I dont recommend you do those
15:02 SSGAvalon: right
15:02 Asphyxia: 00:12:517 (4,5,6,7,1,2) - Also if you prefer to keep it as it is try to make this a star pattern then
15:02 SSGAvalon: oh ok
15:02 Asphyxia: 00:13:652 (3,4,5,6,1) - I don't like this that much really
15:03 Asphyxia: this could turn into something cool maybe
15:03 Asphyxia: like a star also, a square etc
15:03 Asphyxia: but that's just me
15:04 SSGAvalon: dont really want to put regular squares, but i like the back-and-forth
15:05 Asphyxia: 00:16:571 (4) - and 00:15:760 (1) -
15:05 Asphyxia: I really dont like this again
15:05 SSGAvalon: stacking?
15:05 Asphyxia: but if it is your mapping style then it's no biggie I think
15:06 Asphyxia: 00:17:219 (2,3) - overlaps like these are bad
15:06 Asphyxia: 00:18:355 (8,1) - I also prefer if you would stack these
15:06 Asphyxia: but then again it's your mapping style
15:07 Asphyxia: 00:18:517 (1) - and 00:19:003 (3) - could need some curve
15:07 Asphyxia: but up to you
15:07 Asphyxia: 00:19:327 (4,1) - same about the stacking ^
15:07 SSGAvalon: ok
15:08 Asphyxia: 00:22:409 (3) - and 00:22:733 (4) -
15:08 Asphyxia: if you're planning to do these kind of things
15:08 Asphyxia: copy the first slider
15:08 Asphyxia: and paste it
15:08 Asphyxia: if you don't know how to do it, just select the slider
15:08 Asphyxia: press CTRL + C
15:08 Asphyxia: and then CTRL + V
15:09 SSGAvalon: ok
15:09 Asphyxia: also it would be kinda cool if you would do it like this:
15:09 Asphyxia: http://osu.ppy.sh/ss/951269
15:09 Asphyxia: I think it fits much better
15:10 Asphyxia: so what you need to do to have it like that is copy the slider
15:10 Asphyxia: paste it
15:10 Asphyxia: and then press CTRL + H
15:10 SSGAvalon: keeping it at the same y
15:10 SSGAvalon: yea i know
15:10 Asphyxia: 00:22:409 (3) - and 00:23:057 (5) - overlaps
15:11 Asphyxia: 00:24:842 (2) - 00:24:355 (4) - stack maybe?
15:11 Asphyxia: 00:24:841 (2,3,4,5,6) - you could make this a some sort of shape pattern you know?
15:11 Asphyxia: with equal spacing
15:12 Asphyxia: 00:29:706 (3) - 00:29:219 (1) -
15:12 Asphyxia: stack maybe?
15:13 Asphyxia: 00:30:517 (8,9) - with these you copy the first slider (now it's the (8) ) and paste it
15:14 Asphyxia: 00:31:165 (1,2,3) - you could've done this a lot better I think
15:15 Asphyxia: 00:34:571 (6,7) - should have the same shape
15:15 Asphyxia: 00:35:382 (2) - 00:34:895 (7) - stack?
15:15 Asphyxia: 00:36:355 (4) - 00:37:003 (7) - could be straight
15:16 Asphyxia: it would be more fitting I guess
15:16 Asphyxia: 00:36:841 (6) - also try to keep the spacing equal, placing this note to something about x:208 y:304 would be better
15:17 Asphyxia: 00:37:652 (1,2,3) - I dislike this
15:18 Asphyxia: 00:46:409 (1) - 00:45:760 (3) - stacking?
15:18 Asphyxia: 00:47:382 (5) - 00:46:733 (3) -
15:18 Asphyxia: 00:51:436 (2) - 00:50:949 (3) -
15:18 Asphyxia: ^
15:19 Asphyxia: 00:56:463 (1,2,3,4,5,6,7) - maybe reduce the spacing by 0.2 or something
15:19 Asphyxia: 00:59:544 (11) - 00:59:057 (9) - stack?
15:19 Asphyxia: 01:08:949 (6) - 01:08:300 (3) - ^
15:20 Asphyxia: 01:09:598 (3) - I prefer to CTRL + G it
15:20 Asphyxia: and 01:10:084 (5) - CTRL + G this
15:20 SSGAvalon: with all the stackin
15:20 SSGAvalon: i like the slight offset from it
15:22 Asphyxia: if you like it so much
15:22 Asphyxia: 00:20:625 (1,2,3) -
15:22 Asphyxia: change this then
15:22 Asphyxia: you've stacked these
15:22 Asphyxia: + 00:21:760 (4) -
15:24 Asphyxia: and just a tip here (not saying that you're mapping style is bad or anything but) : care about how it plays and not about the look
15:24 Asphyxia: I mean ofcourse care about the looks of stuff
15:24 Asphyxia: but make sure it plays wells too
15:25 Asphyxia: 01:10:733 (1) - ctrl + g
15:25 SSGAvalon: well it doesnt play much different than if its stacked
15:25 Asphyxia: 01:25:652 (2,3) - overlap
15:27 Asphyxia: but things like00:21:760 (4,1) - might confuse people
15:27 Asphyxia: because that looks like its a slider and the note in is in the blue tick
15:27 Asphyxia: but actually it is in the white tick
15:28 Asphyxia: so just by stacking them people could read much better if it's a note in a blue stick or just normal 1/2
15:28 Asphyxia: you know?
15:28 Asphyxia: not saying that you need to change anything but just think about it
15:29 Asphyxia: well, there isn't much to say anything
15:29 Asphyxia: about the diff I mean
15:29 Asphyxia: just the overlaps and sliders and some of the patterns should be equal
15:30 Asphyxia: so do you want that I'm going till the end saying the same suggestions or can you change by this the rest of the map?
15:31 SSGAvalon: yea i can
15:31 Asphyxia: ok, I'm glad I could help even a bit
15:31 Asphyxia: thanks
15:31 SSGAvalon: thanks
Thanks!

Zeraphlol wrote:

Not really a mod don't need KD for this really just pointing out some things for the GD.

[SSG's Insane]
00:52:571 (2,3,4) - Doesn't need to be a triple makes more sense to the music if it was just one note. seems ok with 2 circles
00:53:219 (6,7,8) - ^

01:10:084 (5,6,7) - This was ridiculously hard to read I recommend changing it so that it's easier to read as it doesn't flow well either.
(someone told me to give an example of what would be better but I have no idea :<..) probs fixed alrdy

01:41:382 (3,4,5) - Deleting 4 and keeping 3, and 5 there sounds and plays a lot better IMO. changed for pauses
01:43:165 (6,7,1) - ^
01:45:436 (4,5,1) - ^

01:49:652 (2,3,4) - A single here rather than a triple sounds and plays better as well. changed
01:50:300 (7,8,9) - ^ follows the roll, unchanged
01:59:382 (2,3,4) - ^
02:00:030 (6,7,8) - ^

woops forgot to say the Insane is good although there are some parts that I'm not fond of personally overall the map is good.
gl with getting it ranked!
Thanks!
ax_pokl
From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[General]
delete mikitoP - Kunoichi demo Koi ga Shitai (wyvernknight).osb

[Easy]
well done!
AR+1?
00:26:949 (2,4) - (do not snap the notes.)
00:32:138 (5) - do not fit the music.
01:17:544 (2,3) - Ctrl+G?
01:35:382 (4) - do not fit the music.
01:48:355 (4) - new combo?
(add some spinner at break time?)

[Normal]
00:14:300 (7) - nc?
00:15:598 (1) - no nc?
00:16:895 (3) - nc?
00:59:706 (4,1) - Ctrl+G.
02:12:030 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5) - no clap?
03:13:327 (6) - (nc?)
03:45:436 (1) - no nc?
03:45:760 (2) - nc?

[Hard]
well done!
Combo color not same as Normal
(HP+1?)
00:46:246 (2) - (it is better not to put objects start with red line.)
01:27:435 (3) - do not fit the music.
03:46:408 (1,2) - a little snaped.

[Insane]
Combo color not same as Hard
No Problem.

[SSG's Insane]
StackLeniency not same as Insane
Combo color not same as Insane
(To hard for me)

Good map, good luck.
Topic Starter
wyvernknight

ax_pokl wrote:

From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[General]
delete mikitoP - Kunoichi demo Koi ga Shitai (wyvernknight).osb done

[Easy]
well done!
AR+1? done
00:26:949 (2,4) - (do not snap the notes.) changed
00:32:138 (5) - do not fit the music. changed
01:17:544 (2,3) - Ctrl+G? done
01:35:382 (4) - do not fit the music. changed
01:48:355 (4) - new combo? added
(add some spinner at break time?) added

[Normal]
00:14:300 (7) - nc? done
00:15:598 (1) - no nc? done
00:16:895 (3) - nc? done
00:59:706 (4,1) - Ctrl+G. I think it follows the music better as it is
02:12:030 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5) - no clap? added some claps in the same pattern as before
03:13:327 (6) - (nc?) done
03:45:436 (1) - no nc? done
03:45:760 (2) - nc? done

[Hard]
well done!
Combo color not same as Normal fixed
(HP+1?) done
00:46:246 (2) - (it is better not to put objects start with red line.) I'll keep this in mind, not really sure how I could change it though
01:27:435 (3) - do not fit the music. removed
03:46:408 (1,2) - a little snaped. fixed

[Insane]
Combo color not same as Hard fixed
No Problem.

[SSG's Insane]
StackLeniency not same as Insane
Combo color not same as Insane
(To hard for me)

Good map, good luck.
Thanks.
Kirin
Hi from Kirin's Modding queue

Let's begin o/

[Normal]
01:57:111 (3) x:228 y:48 like this http://osu.ppy.sh/ss/966731

[SSG's Insane]
Why 1/1 snap divisor D:

For the rest nothing wrong

Good luck for ranking :)
Topic Starter
wyvernknight

MasterKirin wrote:

Hi from Kirin's Modding queue

Let's begin o/

[Normal]
01:57:111 (3) x:228 y:48 like this http://osu.ppy.sh/ss/966731 done

[SSG's Insane]
Why 1/1 snap divisor D:

For the rest nothing wrong

Good luck for ranking :)
Thanks!
Rakuen
( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

[General]
Good

02:26:300 - Break starts here
03:26:300 - KIAI starts here

[Easy]
00:15:598 (1) - Keep at 1.4x DS
00:20:787 (1) - ^ or change to spinner
00:25:652 (4) - Makes confusion and flow isn't correct, stack it with 00:26:300 (1) - or change the flow
00:32:787 - Add circle here and 00:33:436 -
01:08:138 (1) - DS
01:39:598 - Add circle here and 01:40:246 -


[Normal]
Stack some notes perfectly :3
00:15:273 (3) - Stack with 00:13:976 (6) - and rotate 00:15:598 (4) - by a little (ctrl+shift+R) so it can make blanket
00:22:733 (1) - 1.0x DS (make it constant)
00:57:111 (2) - Replace with copy of 00:56:463 (1) - and rotate 180*
00:46:084 (3) - Copy this and replace 00:44:787 (1) -
01:33:111 (1) - Don't stick reverse arrow to 01:33:760 (2) -
01:49:327 (6) - Make it stack with 01:48:030 (4) -
01:56:787 (1) - Put this below 01:57:111 (2) - so it suits the flow X:180 Y:132
01:59:057 (1,2) - Swap timing
02:01:976 (1) - Stack with 02:00:030 (1) -
02:16:246 (4) - Make this same shape with 02:17:219 (1) - (copy paste and rotate)
02:18:192 (3) - ^ This too if possible
02:20:138 (1) - Move down a little
03:23:706 (1,2) - Make them same shape
03:27:273 (3) - Rotate 45* clockwise
03:34:084 (1) - Less jumps if possible, keep 1.0x DS is preferred (applies to notes behind)

[Hard]
Add some claps
00:12:841 (1) - Stack with 00:11:381 (1) - to avoid confuse and makes better gameplay
00:13:814 (3) - Don't stick them together
00:15:597 (1,2,3,4) - DS
00:27:111 (3) - Stack perfectly (hold shift and move)
00:37:489 (3) - Stack with 00:36:030 (1) - and keep the DS with 00:37:165 (2) -
00:38:138 (5,6) - DS
00:44:786 (1,2,3,1) - Constant DS
00:49:327 (4) - Stack perfectly
00:52:246 (1,2) - DS
01:12:192 (2) - Stack on head of 01:12:354 (3) -
01:14:463 (4) - Stack on head of 01:13:976 (3) -
01:16:895 (1,2) - A stack like this on 01:15:759 (2) - is good, follow for other notes too (include normal)
01:28:246 (3) - Stack on 01:27:111 (2) -
01:30:841 (2) - DS, too close
01:31:976 (5) - Remove NC
01:32:786 (2) - Stack on 01:31:976 (5) -
01:35:219 (6) - Stack on head of 01:34:732 (5) -
01:41:543 (1) - 1.0x DS
01:50:138 (1) - Stack perfectly on tail of 01:49:165 (3) -
02:06:517 (3) - Stack perfectly

[Insane]
Confuse @_@ , cant read
00:34:896 (4) - Ctrl+G
00:35:949 - Add circle
00:56:058 (13) - Too far from 00:55:652 (12) - , cant jump for me D:

[SSG's Insane]
No big problems :)
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