Plz PlzIrreversible wrote:
i lol'd hardPapysh wrote:
This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
Plz PlzIrreversible wrote:
i lol'd hardPapysh wrote:
This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
DonePapysh wrote:
Hello, Mod request from PM
- General
- Im not sure about kiai starting at 3856, but it seems fine.
- You use too much Copy - Paste, overusing it makes sliders ugly.
- Adding the "Green" section at 75540 would make nice effect with the next kiai that is at next White tick
- I think the Normal is too fast
[ ]
- Easy
fixed
- 00:07:013 (2) - Moving that a bit down would make better Blanket, also move that one too if you moved previous 00:07:645 (3) - It should look like this
- 00:09:540 (4) - This slider may be coliding to previous moved sliders, just move it a bit right, 00:10:803 (1) - this is needed to be moved 2 grids/3 left
fixed- 00:13:961 (4) - This slider shape is overused at This part of the song, you can avoid that chosing other shapes like this:
I like having a bit of an ordered map, sorry :I There was a time where I ONLY copypasted ^_^- 00:21:540 (2) - Maybe that slider would be great here
see above- 00:24:066 (4) - I would use other pattern
fixed- 00:53:119 (1) - I dont like that slider, i would like to see it in other way since the blanket to the (2) looks bad ( same with 00:54:382 (1) - because its coppied)
Since 1,2 do not show up the same time, they dont form a blanket, no change here- 00:55:645 (1,2,3) - I would like to see other sliders here, something like this:
sorry, but this is a - i know people wont see it - heart shape, no change. -> heart: 00:53:119 (1,1,1,2,3) -- 01:00:698 (1) - Use that so it can look batter SS:
fixed, nice idea- 01:04:487 (4) - I dont like that shape there is my suggestion, but please shape it better than i did XD
fixed- 01:09:540 (4) - This slider seems okay, but it can look better, try make it, please
fixed- 01:15:856 (1) - Maybe use it
nah doesnt fit imo- 01:18:382 (3) - This slider seems bad for me, also its kinda overused Fix it, please i have no idea how.
It is not bad and it is used on purpose- 01:31:013 (1) - TO not overuse that slider that much you can make star here with that sliders:
it is allready a shamrock- 01:57:540 (2) - Just move it a bit higher, and curve it in other way (02:02:592 (2) - same with this one)
fixed both- 02:28:487 (2) - Just look at the ss, it gives it better look
fixed- 02:54:382 (1,2) - Make move the (2) for a better effect
[ ]
- Hard
fixed, nice idea (:
- 00:03:698 (1,2,3,4) - You can increase spacing per slider like this:
fixed, nice catch- 00:05:592 (2) - A bit up
fixed- 00:07:645 (1,3) - That sliders break flow IMO, continue 1/2 at the ,,Usa, Usa'' XD
I dont think so, no changes- 00:12:066 (7) - Make it look better, by curving it in oppositive way
fixed- 00:20:277 (1,2) - Please fix that slider it looks bad if you put 1/1 slider when you should 1/2
- 00:21:540 (3,4) - If you didnt fixed previous sugestion both circles down to make blanket with the 2 previous
fixed second option, I tried with only 1/2 but in Hard diff u need some other things because it gets boring.- 00:43:013 (1,2) - Please fix it
Fix what? the song is goin slower and I used them to lead in the spinner sliders spinner pattern.- 01:11:750 (3,1,2,3,4) - Use instead of them 1/2 sliders, that would be nice
- 01:11:750 (3,1,2,3,4,1,2,3,4,3) - same with these, i dont ike that *make it 1/2 please*
with these two times u made my osu selecting bull**** sorry i had to tell :'D No seriously: I think they r nice and give a cool variety here.- 02:03:856 (1,1) - Same with these Please XD
Same as above- 02:52:487 (3,4) - Mmmmm something like this:
fixed, dunno why i made them this ugly lol- 02:55:645 (1,2,3,4) - Look at the screenshot
[ ]
- Sl1der Way
fixed
- 00:43:013 (1,3) - Make it look like this ( same with (2) , (4) since its coppied)
fixed 1,3 but cant do it with 2,4 it would ruin the flow, but it looks nice !- 00:44:908 (5) - Curve it a bit (same with (6) since its coppied for symmetry
there is no curve in the two sliders o.o- 01:23:434 (1) - Make the curve look better, also with the coppied one
fixed- 00:59:750 (2) - a bit down i dont like when they are touching OwO
fixed, me neither o.o- 01:18:382 (1) - I hate that type of sliders ;_; there is my sugestion:
Not a chance, since this diff shall somehow remember to the old slider madness where this was a pattern, i will keep it- 01:20:908 (1) - Curve to the down
- 01:21:540 (4) - Curve to the up
Nah it would not fit with the circle pattern afterwards. Anyway it is nice like it is now- 01:32:277 (1,2,1,2,3,4,1,2,3,4) - I dont like THAT sliders Please change shape of them
Muhahaha I am so cruel They will be there forever o.o .... and ever ...and ever...- 02:56:277 (1) - Just make it longer
[ ]
- Abs0lutely Insane
This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions Nyan I am a magican
- 00:59:434 (1,2,3,4) - Curve them plz
No, not everything has to be curved, and this fits perfectly how it is- 01:15:856 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Please fix that part by remapping it it seems too much copy- paste for me, but nice idea
It is just epic to play, I will not change this, sorry for not accepting ur suggestions in this diff x:- Im not able to mod more parts of this diff since im not pro mapper/modder
Thats all i cant mod the diffs higher since they are too fast~ No problem, thanks for ur many suggestions
[ ]
DoneIrreversible wrote:
hallöle (o.o)/
fixed all that is not commented in BLACK
[Hard]
00:03:698 (1,2,3,4,5) - Mhm.. vllt das spacing gleich machen? Ist ja schliesslich nur eine hard xD passt denk ich, kreativ, und nicht zu schwer
00:04:645 (4,5) - Ehm 4 geht nach links, und 5 ist dann rechts, das ist ein wenig flowbreakerlike .. vllt machst du das pattern in die andere Richtung?
00:05:750 (3) - Würde den ein wenig steiler nach oben machen, gibt nen schöneren pfad imo
00:16:329 (6) -Slider auf dem roten tick sind sehr schwer zu spielen, vllt merkst du es selber, falls nicht: versuch mal den reverse slider auf nem weissen tickich würd keinen reverse slider machen hier, weil iwie müsste der doppelt reversed sein um den lyrics gerecht zu werden xD
00:39:224 (5) - der jump hier zu 6 ist unnötig, move to 270 251, es macht nicht viel aus.
00:43:013 (1,2) - Sowas versteh ich nicht, der Rhythmus von vorhin war echt gut, und dann nur diese 2 langweiligen slider, SIND WIR HIER IN EASY, NEIN
00:48:066 (1,2) - Same hier, mach etwas mit reverse slidern pls pls <3 Nur für dich schnuggie **:
00:53:750 (1,1) - SPACING??? xD Schwer einzusehen, weil hier ja so ne minibreak ist jajaja xD
01:09:224 (3,4) - Ist vllt ein wenig zu schwer so in der Hitze des gefechts, weil es ja ziemlich schnell wird, replace with a slider? Not possible o.o finds auch nicht zu schwer da vorher nur slider sind und danach auch
01:11:750 (3,4) - Ich find solche dinge auch als insane spieler noch schwer, vllt würde ich es leicht nach oben machen, und der andere leicht nach unten, gerade ist iwie so.. schwer xD Hab sie gecurved, aber ich denk mir nur... zwei 1/2 slider... wtf? schwer? xD
01:22:803 (3,4) - Wieso ist 4 einfach plötzlich irgendwo? Mach ein schönes pattern wo alle 4 gleich gespaced sind <3
01:25:171 (2) - Den find ich komisch. xD ich auch xD
01:24:698 (1,2,3) - Ich find den ganzen part komisch, kannst du nicht ein Rhythmus den du vorhin verwendet hast benutzen? done o.o
01:36:066 (1) - der slider geht länger, nicht? nicht wirklich, nein
02:03:382 (4) - so, hier jez aber, wenn du so nen slider auf nem roten tick, was eigentlich vermieden werden sollte, platzierst, versuch ihn mit dem circle vorhin zu tauschen, es kllingt meist besser! und wie recht du hast o.o
02:13:961 (1,2,3) - hier kannst du den lyrics besser folgen denk ich mal tei, USA USA tei und dein pattern ist: USA.. TEI? loljk xD das pattern war tei usa us ... tei xD
02:56:277 (5) - NC? xD es war da! ich schwöre es war da!!!! xD
hm ich find hard maps bei denen man so viel klicken muss ein wenig anstrengend, vllt würde ich noch ein zwei dinge durch slider ersetzen. hoffe es hat geholfenxD danke war sehr hilfreich ja die map ist ne etwas härtere hard diff auch ohne tripplets oder big jumps, aber passt doch eigentlich zum mapset
DoneAmi wrote:
Du hast ja gesagt ich soll E_E
ERWARTE NICHTS ;_; (Falls ich was sage wegen passt nicht, kann ich nichts für. Ich hab nur einseitig ton >O>)
Abs0lutely Insane:
00:11:040 (4) - Versuchs nich unnötig schwer zu machen. das passt schon find ich
00:15:856 (3,4,5,6) - ^ fixed
00:17:750 (1,2,3,1,2,3,1,2,3,1,2,3) - ^, find ich nich so toll D: Das is geil o.o
00:38:356 (5) - Passt, finde ich nich. Geht schon, gehört zum wiederholten pattern.
01:36:066 (1) - Dat slider. https://osu.ppy.sh/ss/907293 <- vielleicht das da? ;_; coole form aber ich find den tornado hier besser, aber danke ich hab dank deinem mod hierbei den overlap gesehen, sah nich schön aus
Sl1der Way:
00:37:329 (3) - ders bisschen rund o3o ja o3o soll er auch (:
01:13:171 (8) - Der clap passt nich so. fixed
01:57:540 (1,2,3,4) - Ich würd die hitsounds entfernen, die auf den roten bzw blauen sind. D-d fixed
Mehr hab ich echt nich, und das is auch echt unbrauchbar lol. is nich unbrauchbar, jeder mod hilft
LunarSakuya wrote:
Starzd's Normal
Check out AImod for some little spacing things to watch out for. Among them, I noticed there were a few spacing inconsistencies. I'd try to stick with one distance snap setting. As an example, 00:06:382 (3,4) - use 1.0x while you switch to 0.8x at 00:07:645 (1,2) - (not shown in aimod btw). Not unrankable but might be confusing for beginners if you frequently change this
00:10:171 (1,2) - the reverses emphasize a subtle part in the bgm which sounds a bit awkward, try this rhythm: http://osu.ppy.sh/ss/867346 Done
00:49:250 (2,3) - something happened here lol, fix and don't forget distance snap Oops, fixed.
00:22:171 (5) - Delete clap at end, like 00:17:119 (3) - Done
00:41:750 (3) - again, the reverse feels a little off-rhythm. I'd delete a reverse and extend the slider to the white tick Done
00:58:171 (1) - but here, this would sound really nice extended http://osu.ppy.sh/ss/867350 with a single note following it Sure, done.
01:17:119 (2,3) - too far, I suggest stay with 0.8x spacing. For easier levels, you'd want to keep the same distance snap within each combo Okay, fixed.
01:26:908 (6) - Spacing http://osu.ppy.sh/ss/867353 something like that Okay.
02:05:119 (5,1) - Too close Fixed
02:31:171 (3) - i suggest move this back back to the white tick and add a reverse http://osu.ppy.sh/ss/867355 the previous sliders in the same combo seem to be following the vocals more and this little gap breaks it Fair enough, done.
02:47:119 (1) - Delete? Starting on a downbeat feels more natural It does sound better, deleted for now.
http://puu.sh/3W5U0/898d47926d.osu ~~ ouoPapysh wrote:
- Starzd's Normal
- 00:22:803 (1) - I dont like that slider, fix it somehow, please B-but I like it, Papysh-sama... ;w;
- 00:24:382 (2) - Move it a bit down, it can look better Done~
- 00:17:119 (3) - Curve it in other way, and that will be nice Done
- 00:07:645 (1) - This slider shopuld look like this: Done
- 00:11:434 (2) - Almost same as the previous Changed in previous mod
- 00:40:487 (1) - Ctrl + G for better flow Eh, done.
- 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes Fixed in previous mod; a mistake. >w>
- 01:00:698 (1) - Ctrl + G for better play Okay.
- 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3) Done.
Starzd wrote:
LunarSakuya wrote:
Starzd's Normal
Check out AImod for some little spacing things to watch out for. Among them, I noticed there were a few spacing inconsistencies. I'd try to stick with one distance snap setting. As an example, 00:06:382 (3,4) - use 1.0x while you switch to 0.8x at 00:07:645 (1,2) - (not shown in aimod btw). Not unrankable but might be confusing for beginners if you frequently change this
00:10:171 (1,2) - the reverses emphasize a subtle part in the bgm which sounds a bit awkward, try this rhythm: http://osu.ppy.sh/ss/867346 Done
00:49:250 (2,3) - something happened here lol, fix and don't forget distance snap Oops, fixed.
00:22:171 (5) - Delete clap at end, like 00:17:119 (3) - Done
00:41:750 (3) - again, the reverse feels a little off-rhythm. I'd delete a reverse and extend the slider to the white tick Done
00:58:171 (1) - but here, this would sound really nice extended http://osu.ppy.sh/ss/867350 with a single note following it Sure, done.
01:17:119 (2,3) - too far, I suggest stay with 0.8x spacing. For easier levels, you'd want to keep the same distance snap within each combo Okay, fixed.
01:26:908 (6) - Spacing http://osu.ppy.sh/ss/867353 something like that Okay.
02:05:119 (5,1) - Too close Fixed
02:31:171 (3) - i suggest move this back back to the white tick and add a reverse http://osu.ppy.sh/ss/867355 the previous sliders in the same combo seem to be following the vocals more and this little gap breaks it Fair enough, done.
02:47:119 (1) - Delete? Starting on a downbeat feels more natural It does sound better, deleted for now.http://puu.sh/3W5U0/898d47926d.osu ~~ ouoPapysh wrote:
- Starzd's Normal
- 00:22:803 (1) - I dont like that slider, fix it somehow, please B-but I like it, Papysh-sama... ;w;
- 00:24:382 (2) - Move it a bit down, it can look better Done~
- 00:17:119 (3) - Curve it in other way, and that will be nice Done
- 00:07:645 (1) - This slider shopuld look like this: Done
- 00:11:434 (2) - Almost same as the previous Changed in previous mod
- 00:40:487 (1) - Ctrl + G for better flow Eh, done.
- 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes Fixed in previous mod; a mistake. >w>
- 01:00:698 (1) - Ctrl + G for better play Okay.
- 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3) Done.
Revived, I didnt have any time at all, now only on weekends, but be sure ill go on with my two pending maps, thanks for the stars (:CDFA wrote:
>I'm gonna shoot some kudosu stars at this map so it'll get ranked
>NEXT DAY
:-(
thanks for the mod!Losertic wrote:
Hello!
From Your Request.
(If, you want M4M) plz say "need m4m"
my beatmap Link is here → Misawa Sachika - Unite (TV Size) ('Extra' difficult is a just practice. ignore plz)ModdingGeneral
- slider tick 2→1? your choice. ill stick (:
- maybe.. please add storyboard all difficult dunno what storyboard? if u mean the sliderway ones, its diff specific because this one diff is dedicated to tavis map, not the mapset.
Easy
- Check distance. zero errors and zero warnings in ai mod :3
- 00:22:803 (1) - NC?
- 00:37:961 (1) - ^
- 00:43:013 (3) - ^
- 00:48:066 (3) - ^ I dont want to have that much ncs, so i keep it, sorry :I
- 00:59:434 (5,1) - overlap. how about this? just simple. move "4"note. and move "5"note. http://osu.ppy.sh/ss/923839 Not possible because distance snap would change in this way :<
- 01:03:224 (3) - NC?
- 01:05:750 (1,2,3) - how about this? move '1' slider.. hmm. (368,300)? and move '2' slider (432,204), move '3' note (479,314) it's '1' slider tail point. and check distance '4' slider.very nice catch fixed!
Hard
- Check AiMod. snapped. thanks :3 fixed it
- 00:53:119 (1,1) - maybe same shape slider? it is the same, just streched a bit cause of sv highering^^
- 00:53:750 (1) - uh, remove NC?... nope, fits this way perfectly like in every diff (:
- 00:55:013 (1) - ^ ^
- 02:37:960 (1,2) - ^ sorry but no again :I i keep it like the scene afterwards which i think looks better
Sl1der way
- Check AiMod. snapped. fixed, thanks o3o
- @.@ too fast moving slider! but, i cleared.
- 00:37:329 (3) - how about this shape. smile! http://osu.ppy.sh/ss/923897 fixed
Abs0lutely Insane
- 00:05:119 (1,2) - overlap. fixed
- 00:05:750 (3,4) - ^ ^
- 00:12:698 (1,2,3,4) - check distance how about this? http://osu.ppy.sh/ss/923910 hmm i like it more in the way it is (:
- 00:16:487 (1,2,3,4) - ^ http://osu.ppy.sh/ss/923912 *is a little patternfan /me runs D:
- Sorry for difficult above insane.. actually i don't know.- 02:36:303 (4) - remove NC?:D i get what u mean but i like it^^ shouldnt be a prob i guess :3
Definitely Ins4ne
- Check Aimod. snapped.
- 01:25:329 (3) - hit hp bar. move slider another way.fixed
Hyper IV
- 00:55:645 (1,2,1) - change pattern. too monotonous. fixed, i hope :I
- 00:58:171 (1,2,1) - ^ (...too many. pass?)
Good Luck~
Everything not commented fixed! :3 Thanks for the modQuilt wrote:
Hyper IVSPOILER00:07:329 (4) - delete slider then add note on 00:07:329
00:12:540 (6) - delete
00:55:645 (1,2,1) - i think you shuoldn't use same placement on 00:58:171 (1,2,1) - 01:01:171 (2,1) - (etc...).bcz you're use like this placement many time on this kiai part.lol
Definitely Ins4neSPOILER01:05:592 (2) - move to x:472 y:160
Abs0lutely InsaneSPOILER00:04:961 (5) - i think normal sound is fit
02:56:277 (3,1) - delete (1)note then strach(3) slider to 02:56:897 and slider end volume 85%→40%? I love it like it is now (:
HardSPOILERsorry nothing to say lol Fuck yeah (o.o)/
that's all. sorry really short modding orz
i think this map already get enough mods. you should find bat xD
gl!
Updated Oni and MuzuNwolf wrote:
woof
http://puu.sh/4vZHr.rar
<3Losertic wrote:
Starzd's Normal
- Check distance, and check AiMod 01:33:540 (1) it's normal. not hard. Fixed. >w>
- 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337) Sure, done.
- 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse Done.
- 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870 Made it somewhat like this along a 1.0x spacing.
- consistent distance plz. 0.8x? or... 1.0x? ;_; Trying to keep it along 1.0x ;u;
- 00:41:750 (3) - remove NC. Done
- 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.) Fixed.
- sorry for not consistent distance → too hard for me.- beginners, maybe too hard change bpm. Don't really know what to do about this.
- 01:48:698 (1,2,3) - correct triangle. Done
- 01:53:751 (1,2,3) - ^
- 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.) I'll keep it for now, since I changed the pattern to this in another mod, but if I get any more requests to change it, I will.
- 02:02:592 (4) - ^
- 02:05:119 (5) - ^
- 02:49:329 (1) - blanket '2' slider Changed it around a bit.
Starzd wrote:
<3Losertic wrote:
Starzd's Normal
- Check distance, and check AiMod 01:33:540 (1) it's normal. not hard. Fixed. >w>
- 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337) Sure, done.
- 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse Done.
- 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870 Made it somewhat like this along a 1.0x spacing.
- consistent distance plz. 0.8x? or... 1.0x? ;_; Trying to keep it along 1.0x ;u;
- 00:41:750 (3) - remove NC. Done
- 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.) Fixed.
- sorry for not consistent distance → too hard for me.- beginners, maybe too hard change bpm. Don't really know what to do about this.
- 01:48:698 (1,2,3) - correct triangle. Done
- 01:53:751 (1,2,3) - ^
- 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.) I'll keep it for now, since I changed the pattern to this in another mod, but if I get any more requests to change it, I will.
- 02:02:592 (4) - ^
- 02:05:119 (5) - ^
- 02:49:329 (1) - blanket '2' slider Changed it around a bit.
http://puu.sh/4xoJq/025bbeb187.osu
Ich tu was ich kann aber beruf geht vor... wochenends kann ich immer was machen aber hier geht momentan ja nichts voran mit fen taiko diffsIrreversible wrote:
Schade das du keine Zeit mehr für osu hast..
thanks^^Cihyaa wrote:
[Nwolf's Muzukashii]
Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem SV increase still exists but is less evil - I already did that in The Pretender so I guess it's actually okay.That was my mistake, didn't want a K here actually.
- 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) - makes sense
- 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
[Nwolf's Oni]nah
- 01:38:119 (7,9) - change k k
gogo rank
Nwolf wrote:
thanks^^Cihyaa wrote:
[Nwolf's Muzukashii]
Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem SV increase still exists but is less evil - I already did that in The Pretender so I guess it's actually okay.That was my mistake, didn't want a K here actually.
- 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) - makes sense
- 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
[Nwolf's Oni]nah
- 01:38:119 (7,9) - change k k
gogo rank
http://puu.sh/4D1ui.osu
(pls be proud of me I actually posted the link here first and didn't PM it to you :3 ) I am^^
Hopefully soonPerxios wrote:
Rank this shit?!:D
thanks^^toara_fict wrote:
[Muzukashii]
- I think many note.....OD4 ? Oh god yes
- 00:05:277 (11) - Del Done with some more changes
- 00:38:040 (61) - Del Done with some more changes
- 01:03:066 (43) - d want to keep it as it is right now
- 01:08:119 (71) - Del No, feels and sounds cut-off
- 01:15:619 (112) - Del 01:15:698 (113) - d Deleted 108 instead, kept k
- 01:17:434 (123) - d ( kdkdkdkdkdkdkdk...... ) huh it's already like that
Go rank ~ would rock rite
I will update when I come home again on wednesday Thanks for the Mod \(0.0)/Nwolf wrote:
thanks^^toara_fict wrote:
[Muzukashii]
- I think many note.....OD4 ? Oh god yes
- 00:05:277 (11) - Del Done with some more changes
- 00:38:040 (61) - Del Done with some more changes
- 01:03:066 (43) - d want to keep it as it is right now
- 01:08:119 (71) - Del No, feels and sounds cut-off
- 01:15:619 (112) - Del 01:15:698 (113) - d Deleted 108 instead, kept k
- 01:17:434 (123) - d ( kdkdkdkdkdkdkdk...... ) huh it's already like that
Go rank ~ would rock rite
http://puu.sh/4DcnL.osu
thanks^^0gre wrote:
[Nwolf's Muzukashii]MOD information* 00:24:698 - this slider is kinda unrank one Changed
* 00:53:750 - prob remove the finish (either take all finish sound here or remove) Changed
* 01:28:487 (187,188,189,190,191,192,193) - cant see good fit here 01:29:908 (196,197,198,199,200,201) - you may want swap these other way around as well if followin that Kept it because I like mirroring things (sometimes)
* 01:48:698 (46,47,48,49) - oh god here cute idk
* 01:58:329 (94,95) - try dons here don
* 02:40:645 - try d which links nice on Muzu's ( 02:44:434 (46,47) - such like those ones ) tried
[Nwolf's Oni]MOD information* 00:31:803 (42,43,44,45,46,47,48) - fix dis to somethin bit more eaier to tap less 1/4 should make it easier
* 01:10:803 - k cuz others are changed
* 01:15:777 - delete dis one to clear where the speed differ makes sense
* 01:20:908 - remove the finish changed
* 01:25:566 - change this to d so this stream doesnt get inner quality All streams that were like this changed
* 01:28:724 - ^
* 01:30:224 (127,128,129,130,131,132,133) - do you hav rules of where u puttin katsus ? at the moment im not findin any patterns Normally I do but I hate following my own rules so I ignore them after some time (changed)
* 01:56:277 - i don think dis inherit is neccesary deleted this one, first kiai after this changed to 1.05
* 02:29:671 - delete this kind of notes makin hard where actually not Changed and some other stuff too
* 02:54:382 (293,294,295,296) - these bit seems normal rather than arrangin with finishes kept it because I wanted it to be easier than the rest, the music (mainly drums) is reduced here too so I thought it'd fit.
what I think is need bit more mods on Oni than Muzukashii
osu maps lookin interestin 0.0
btw gd luck for your rank, dis is all my advice i can giv
And that is the reason, lolDainesl wrote:
omg too much SP, why does this even need modding?
thanks^^qoot8123 wrote:
[ Muzukashii[/b ]]
00:03:698 (1,2,3,4,5,6,7,8,9) - this part is hard to catch the rhythm,try to use spinner spinning00:10:171 (26,27,28,29,30,31,32) - and 00:11:434 (33,34,35,36,37,38,39) - are a bit different ,try to remove 00:10:645 (29) - to make the difference with the latter one k00:14:592 (48) - the music's accent is on here,but 00:14:750 (49) - this note impacts this accent and make less powerful ,i think you should remove 00:14:750 (49) - and 00:15:066 (51) - then 00:14:908 (50) - add finish Changed a little bit my own way, don't want a finish herei suggest remove 00:16:487 (60) - to make the same gap with 00:15:856 - and 00:17:277 (64) - move to 00:17:119 - to make the same pattern with 00:14:592 - to 00:15:224 - Didn't do it 100% like that but I changed stuff00:19:013 (74) - move to 00:19:487 - ,the reason is same as above00:21:066 (83,84,85,86,87,88,89,90,91) - and this00:25:329 (1,2,3,4,5,6) - you put [b]O O O OOO pattern on this part ,but on 00:30:382 - ~ 00:33:856 - ,the pattern is a bit random ,try to follow the former pattern Changed it a little bit, but I wanted it to increase in difficulty a little bit here. Made the patterns easier.00:34:171 (41,42,43) - this 1/4 triple occur too random,remove this sry00:37:487 (59,60) - same as above This one actually fits to the music <-- imagine this is red00:45:066 (97) - as i said before, remove this note to make 00:44:908 (96) - more powerful don00:46:803 (106,107,108) - you follow the vocal to put triple, so 00:49:566 - should be added note identically 00:53:908 (146,150) - as i said before,remove them and 00:55:329 (154) - add finish didn't really change it the way you suggested, just a little bit00:56:277 (6) - remove this note to follow this pattern 01:00:698 (29,30,31,32,33) - k00:59:592 (24) - this note is not suitable on here ,move to 01:00:224 - and 01:00:382 (27) - add k and 01:00:540 (28) - remove to follow 00:55:645 (1,2,3,4,5) - mostly no, the music is different here.01:04:645 (51) - and this01:06:540 (60,61,62,63,64,65,66,67,68,69,70) - try to make the same pattern with the former part Think I did it right this way too01:09:698 (78) - same as 01:04:645 (51) - don01:12:224 (91,92) - remove these notes and 01:12:698 - add note, just follow the forward part,but this part sounds good so it is up to you changed some stuff, not 100% like suggested01:16:645 (116,120,124) - remove them to follow 01:15:540 (109,110,111,112) - .too many 1/2 notes is too hard okay01:18:382 (126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - should remove some notes, you can follow 01:04:013 (47,48,49,50,51,52,53,54,55) - 01:20:908 - ~ 01:30:698 - try to remove notes okay01:57:224 (90,91,92,93,94,95,96,97,98) - try too follow drum sound as 01:51:224 - did it a little bit different02:11:908 (40,44) - these notes should be removed and this part can be more powerful hm yes02:19:171 (75) - remove and 02:19:645 (77) - move to 02:19:487 - to make the same rhythm with 02:20:434 (81,82,83) - k02:28:329 (118) - remove this note to make the same gap with 02:27:382 - moved02:29:277 (123) - same as 02:19:171 (75) - k02:33:698 (144,146) - as i said before, remove them to make more powerful on 02:33:540 (143) - did it my way02:34:171 (147,149) - add finish? can make the song more strengthen yes02:36:224 (155) - remove this note, the accent is on 02:36:066 (154) - k02:46:566 (57,58) - i didn't hear any obvious sound here,remove them weird keyboard sound, keeping this.02:49:961 (77) - remove this note, and 02:50:592 (81) - move to 02:51:066 - to make the same pattern with 02:47:592 (63,64,65,66,67,68,69,70,71,72) - I don't like using the same pattern twice in a row, but I changed this a bit to make it more similar.Comment
I think the main problem on Muzu diff is irregular pattern which may make the player confuse to play . And notice the BPM of the song , 190 is a bit high for inexperienced players so that they can't play well on long 1/2 notes. Generally speaking,you should try make similar pattern on muzu diff .
Muzu diff's mod have been finished, wait for Oni's mod~
thanks^^cdhsausageboy wrote:
~Insert a lot of TEWI here
Taiko mod requested on pm by Nwolf omg so many mods and stars already
Everything is suggestion~
[Nwolf's Muzukashii]
OMG so hard O_O Why is suddenly everybody like "dis too hard" :<
00:04:961 delete k? give player time to react for the next D Got solved in above mod
00:09:856 change to K because pitch is slightly higher than 00:09:540 Had this here mainly because I didn't want a k on every 2nd/4th beat
00:12:698 and 00:13:329 change to D because of the snare sound in music weren't they already...? (oh god it's weird having 3 mods at the same time)
00:24:698 i don't think there is a need for such a short slider. Delete it and put D at 00:24:698 d only
00:41:277 add k and delete d at 00:41:908 ? the way it is now sounds strange to me @_@ You can't imagine how much I hated to map this part and yes
00:53:477 and 00:53:750 and 00:54:066 change to k? alternating color (dkdkd...and so on)seems more lively then doesn't fit IMO and I wanted it to build up somehow
01:05:750 remove finish? isn't really needed and it just becomes slightly harder for player to hit imo yeah it's gone
02:02:227 swap with 02:02:434? don't really know why you want to break the dkdkdkdk... I'm evil
[Nwolf's Oni]
00:30:066 (31,32,33) change to k(s)? the bass in the background is slightly higher in pitch nah, I know it's a bit higher here and it was like that in the very beginning but I changed it back because it sounds better with dons only
00:37:487 (17,18) change to d(s)? the "click" in the background is lower then 17 yes, 18 no
00:40:487 (40,41,42,43) change to d(s)? same reason as ^ 40 yes, rest no. I hate to play patterns like this XD
01:43:013 (26,27,28,29,30,31,32,33,34) change to dddddkkkk? drum roll getting gradually higher imo hm yes
And...that's all I can find!
TEITEITEITEITEITEI...I mean good luck getting it ranked!
Dainesl wrote:
omg too much SP, why does this even need modding? dunno I am awesome this should've been insta-rank not really
Taiko mod!
General
Everything's fine here.
Muzukashii
00:05:277 (11) - Maybe you could move this to 00:05:750 - to remove that awkward empty space. Yes I got it the beginning could've been better ;_;
00:08:277 - Add a note here maybe? breaks the section
00:14:750 (51) - Remove this note? gon
00:24:698 (106) - This object's end isn't snapped according to AIMod. slider's gon too
00:40:566 - Would you add a note here for consistency or no? yes
00:53:198 (140) - Move this note to the empty space at 00:53:908 - to make it a bit more like a Muzu, I guess. no it's my cute little 1/4 triplet and I'm gonna call it Trippy. But maybe somebody in the future wants to get rid of him.
01:04:645 (51) - Remove, maybe? gon
01:25:961 (172,173,174,175,176,177,178,179,180,181,182,183,184,185,186) - Remove every odd-numbered note in that pattern, maybe? I think I did something here in the first mod
01:52:171 (62) - Maybe you could remove this? 01:53:434 (69) - And this? sounds too weird and empty
02:02:592 (1) - Why the spinner here, this part of a song calls for notes! In an Oni, yes. Here, not that much.
02:56:277 (1) - Maybe you could extend this spinner to the downbeat? hm yes
Oni
Oh boy, an Oni that has more notes than the ranked Inner Oni. Welp, here we go! Ono's Inner Oni is harder though.
00:14:750 (71,72) - Maybe you could remove these two notes? no, drums begin here
00:32:198 (45) - I don't get the placement of this note. Could you move it back or forward 1/4 beat? vocals are delayed by a 1/16 note here (which is 1/4 in Osu) so nope <-- imagine that this is red
02:00:066 (97,98,99,100,101,102,103,104,105,106,107) - Maybe you could add notes to the parts that are missing one to make a suitable stream? this is a stream too (and it like you suggested sometime at the beginning. Felt like it was too much.)
02:34:329 (133) - 02:34:961 (136) - 02:35:592 (139) - 02:35:908 (141) - Maybe you could remove these four notes? did it a bit different.
02:56:277 (1) - Could you extend this spinner to the downbeat? hm yes (again)
Nice taikos although i can't mod onis .-. thanks, and that's okay^^
thanks^^