[Epicz] wrote:
as requested, here's the chatlog:SPOILER17:10 [Epicz]: können wir den recheck vllt per irc regeln?
17:11 [Epicz]: Inc000000000
17:12 InC0nceNtrateD: moooment
17:12 InC0nceNtrateD: gib mir 3 minuten xD
17:14 [Epicz]: ist aufjedenfall besser als die vorherige easy
17:14 [Epicz]: leichter
17:14 InC0nceNtrateD: so
17:14 InC0nceNtrateD: bin bereit
17:14 [Epicz]: 00:09:540 (4) - reverse weg?
17:14 [Epicz]: ich hör da nix :/
17:14 [Epicz]: selbst mit 25%
17:15 InC0nceNtrateD: "me - me"
17:15 InC0nceNtrateD: lyrics
17:15 InC0nceNtrateD: und der endpunkt ist das Ussa
17:15 InC0nceNtrateD: bzw Us
17:15 [Epicz]: für mich klingts so
17:15 [Epicz]: 00:09:540 (4) - hier endet das "me - me"
17:16 [Epicz]: und usa geht wieder ab 00:10:171 - hier los
17:16 [Epicz]: aber najo, hab dann wohl schlechte ohren
17:16 [Epicz]: wüsste eh nicht ob der slider dann zu kurz ist
17:16 [Epicz]: also falls du den reverse löschen würdest
17:16 [Epicz]: achja, solltest die easy noch hitsounden
17:17 [Epicz]: würd dir ja helfen, aber ich bin selbst 'nen noob im hitsounden
17:17 InC0nceNtrateD: jap aber das hasse ich also wird das wohl noch etwas dauern >_>
17:17 [Epicz]: ich schau mal kurz was
17:17 InC0nceNtrateD: jo
17:18 [Epicz]: war ausm mod von lally
17:18 [Epicz]: evlt passt es ja
17:18 [Epicz]: http://puu.sh/3xTAW.jpg
17:18 InC0nceNtrateD: danke^^
17:19 [Epicz]: 00:41:750 (2) -
17:19 [Epicz]: evlt drehen?
17:19 [Epicz]: sodass der bogen unten ist
17:19 [Epicz]: evlt für den flow besser
17:19 InC0nceNtrateD: hatte ich
17:19 InC0nceNtrateD: stimmt
17:19 [Epicz]: ist*
17:19 InC0nceNtrateD: weiss nich obs dann noch ganz im screen is
17:20 [Epicz]: sollte
17:20 InC0nceNtrateD: okay done
17:21 [Epicz]: 00:49:329 (2) - 00:51:856 (3) - keine ahnung ob die kurzen reverse slider wirklich empfehlenswert sind
17:21 [Epicz]: für 'ne easy dif
17:21 [Epicz]: theoretisch würden normale slider ausreichen, aber dann isses vllt zu eintönig
17:22 InC0nceNtrateD: eben
17:22 InC0nceNtrateD: ich glaub die gehn schon
17:22 InC0nceNtrateD: sind ja nicht schwer im endeffekt
17:22 InC0nceNtrateD: musst ja als newbie auch keine mausbewegung machen
17:22 InC0nceNtrateD: und sie sind langsam
17:22 [Epicz]: stimmt schon
17:22 [Epicz]: aber najo
17:23 InC0nceNtrateD: naja die möcht ich eigentlich lassen
17:23 InC0nceNtrateD: weil wenn dus dir anschaust
17:23 InC0nceNtrateD: das is dann echt nur es selbe immer
17:23 [Epicz]: 01:00:698 (1) - unused green line?
17:24 [Epicz]: oder wofür ist die? xD
17:24 InC0nceNtrateD: und ide is ja sowieso nicht kreativ
17:24 InC0nceNtrateD: ich seh hier keine linie o.o
17:24 InC0nceNtrateD: 01:15:856 - is eine xD
17:24 [Epicz]: lol, verlinkt der anscheinend nicht
17:25 [Epicz]: 01:36:382 -
17:25 [Epicz]: ah doch
17:25 [Epicz]: hier meinte ich eig.
17:26 InC0nceNtrateD: die endet die kiai time
17:26 InC0nceNtrateD: o.o
17:26 [Epicz]: jetzt echt? o.ö mom xD
17:26 InC0nceNtrateD: xD
17:26 [Epicz]: oh jo, lol
17:26 [Epicz]: sry xD
17:26 InC0nceNtrateD: ich hab nix gegen kiai only aber xD unrankable dies das
17:27 InC0nceNtrateD: okay give me more
17:27 [Epicz]: 01:46:171 (1,2,1,2) - evlt die blankets besser machen?
17:27 [Epicz]: könntest z.B
17:28 [Epicz]: da wo 01:46:171 (1) - endet, die 01:48:698 (1) - anfangen lassen
17:28 [Epicz]: http://puu.sh/3xTVm.jpg
17:28 [Epicz]: und halt die blankets besser machen
17:28 [Epicz]: wie z.B
17:29 InC0nceNtrateD: ahh moment
17:29 InC0nceNtrateD: also einfach
17:29 InC0nceNtrateD: ne warte xD
17:31 InC0nceNtrateD: hab die blankets besser gemacht und 1,1 fangen auf der selben position exakt an
17:31 InC0nceNtrateD: http://puu.sh/3xU1N.jpg
17:31 [Epicz]: sieht viel besser aus
17:32 InC0nceNtrateD: :3
17:32 InC0nceNtrateD: InC0 gut gemacht
17:32 [Epicz]: xDD
17:33 [Epicz]: achjo, die spinner kannste meistens mitn finish beenden
17:33 [Epicz]: ist mir soeben noch eingefallen
17:33 InC0nceNtrateD: okay mach ich mal^^
17:34 InC0nceNtrateD: hast noch was?^^
17:35 [Epicz]: 02:35:750 (2,3) - stattdessen 'nen slider?
17:35 [Epicz]: ähnelt ja schon 'nen singletap pattern xD
17:36 InC0nceNtrateD: okay fixed^^
17:36 [Epicz]: 02:49:329 (2,3,1,2,3,1) - overlaps sind überhaupt nicht zu empfehlen
17:36 [Epicz]: für ne easy dif
17:36 InC0nceNtrateD: singletap mit 1beat abstand
17:36 [Epicz]: für beginner, joa, warum nicht? xD
17:36 InC0nceNtrateD: i know
17:36 [Epicz]: sonst failen sie die map noch
17:36 InC0nceNtrateD: aber es geht nicht anders
17:36 InC0nceNtrateD: soll ich etwa noch mehr DS reinhauen?
17:37 InC0nceNtrateD: ich hab die da nicht freiwillig reingebaut
17:38 InC0nceNtrateD: also was denkst du
17:39 [Epicz]: naja, kannst es ja anders anordnen
17:39 InC0nceNtrateD: mit 1,3 würds gehn
17:39 InC0nceNtrateD: aber I am not sure
17:39 [Epicz]: geht theoretisch auch mit 1,0
17:39 InC0nceNtrateD: ?
17:39 InC0nceNtrateD: nein o.o
17:40 [Epicz]: wäre aber möglich dass es BATs auch nicht so toll finden
17:40 [Epicz]: die wahrscheinlichkeit ist eig. sogar recht hoch
17:41 [Epicz]: najo, ist ja deine map
17:41 InC0nceNtrateD: ja aber ich muss dann auf 1,3 increasen
17:41 InC0nceNtrateD: wie gesagt
17:41 InC0nceNtrateD: meinst ich soll das tun?
17:41 [Epicz]: geht auch mit 1,0
17:41 [Epicz]: :C
17:41 InC0nceNtrateD: wie?!
17:41 InC0nceNtrateD: wenn ich 1,00 da habe kann ich nur overlappen
17:41 [Epicz]: gib mir 'ne minute
17:43 [Epicz]: 02:52:487 (3,1) - evlt einen slider?
17:43 [Epicz]: ich schick dir gleich nen code
17:44 InC0nceNtrateD: done
17:46 [Epicz]: aehm
17:46 [Epicz]: mom
17:46 [Epicz]: xD
17:46 InC0nceNtrateD: was versuchst du grade? xD
17:46 InC0nceNtrateD: mit 1,00 kannst du diese overlapps nicht vermeiden
17:46 [Epicz]: brauch kurz das offset von 02:48:066 -
17:46 [Epicz]: also aus der .osu
17:46 [Epicz]: schick dir dann kurz nen code
17:46 [Epicz]: kannst es dir ja anschauen
17:46 InC0nceNtrateD: schickst du mir nen screen?
17:47 InC0nceNtrateD: code und ich sind nicht gut befreundet
17:47 [Epicz]: ist bissl unpassend
17:47 [Epicz]: geht nen stück
17:47 [Epicz]: mom, ich frag einfach jemanden
17:49 InC0nceNtrateD: InC0nfused
17:49 [Epicz]: bin kurz was am schauen
17:49 InC0nceNtrateD: lass dir zeit^^
17:51 [Epicz]: 112,104,168066,6,0,P|88:132|116:260,1,180
17:51 [Epicz]: ah damn
17:51 [Epicz]: mom
17:51 InC0nceNtrateD: >_>
17:51 [Epicz]: öffnest halt die .osu datei
17:51 [Epicz]: und dann
17:52 [Epicz]: http://puu.sh/3xUIS.txt
17:52 [Epicz]: brauchste einfach nur ersetzen
17:52 [Epicz]: ab
17:52 [Epicz]: 168066
17:52 [Epicz]: ist nämlich das offset
17:52 [Epicz]: aber speicher deine dif vorher ab
17:52 [Epicz]: ist halt nur'n schnelles beispiel
17:52 [Epicz]: aber najo
17:52 [Epicz]: so könnt es gehen
17:53 [Epicz]: musst es hiermit ersetzen
17:53 [Epicz]: http://puu.sh/3xULX.png
17:54 InC0nceNtrateD: da is nix o.o
17:54 [Epicz]: wo?
17:54 InC0nceNtrateD: beim letzten link
17:55 [Epicz]: so http://puu.sh/3xUP2.txt
17:55 [Epicz]: damit ersetzen
17:55 [Epicz]: ach damn
17:55 InC0nceNtrateD: ?
17:56 [Epicz]: so
17:56 [Epicz]: http://puu.sh/3xURu.txt
17:56 [Epicz]: den code brauchst du
17:56 [Epicz]: öffne die jetzige .osu so wie sie ist
17:56 InC0nceNtrateD: O_O
17:56 [Epicz]: und die 3 zahl ist das offset
17:56 InC0nceNtrateD: also
17:56 InC0nceNtrateD: nochmal neu
17:57 [Epicz]: da einfach 168066 raussuchen
17:57 [Epicz]: und ab da den code einfügen
17:57 [Epicz]: ist eig. recht simpel
17:57 InC0nceNtrateD: hab ich
17:57 InC0nceNtrateD: i know
17:57 [Epicz]: ah, k
17:57 [Epicz]: und?
17:57 InC0nceNtrateD: aber du hast mir grade alles vernebelt
17:57 InC0nceNtrateD: muss die stelle finden
17:57 [Epicz]: so könnte es theoretisch funkt.
17:58 [Epicz]: ist halt nur'n schnelles beispiel
17:58 InC0nceNtrateD: lol
17:58 InC0nceNtrateD: du sagst keine overlaps
17:59 InC0nceNtrateD: und haust overlaps rein? o.o
17:59 InC0nceNtrateD: ich peils nicht
17:59 [Epicz]: screen mal
17:59 InC0nceNtrateD: http://puu.sh/3xUYg.jpg
17:59 InC0nceNtrateD: das sind alles overlapps o.o
17:59 InC0nceNtrateD: die overlappen sich dooooch xD
17:59 [Epicz]: war halt nurn schnelles beispiel
18:00 [Epicz]: aber wenn du die minimalen meinst
18:00 [Epicz]: die hast du jetzt schon drin
18:00 [Epicz]: wie z.B
18:00 [Epicz]: http://puu.sh/3xV0t.jpg
18:00 InC0nceNtrateD: ja und du meinst ich soll sie raus machen, bringst mir aber nen beispiel mit genau denselben das kapier ich grad nich
18:00 [Epicz]: es ging ums stacken
18:01 [Epicz]: der circle
18:01 [Epicz]: so kannste es halt verhindern
18:01 [Epicz]: die wirst es nicht kompl. ohne overlays hinbekommen
18:01 InC0nceNtrateD: achsooo xD
18:01 InC0nceNtrateD: sag doch stacking O_O
18:01 [Epicz]: jo, hatte es irgendwie verwechselt
18:01 [Epicz]: sry
18:01 InC0nceNtrateD: ich dachte die ganze zeit die kreise die sich schneiden meinst du
18:01 [Epicz]: nah
18:01 [Epicz]: mir gings um stacken
18:01 InC0nceNtrateD: stacking is was ganz anderes
18:01 [Epicz]: jo, aber ist trdz. nicht empfehlenswert
18:01 InC0nceNtrateD: ach man ganze verwirrung umsosnt xd
18:01 [Epicz]: :C
18:02 InC0nceNtrateD: ja aber sonst wird der DS zuhoch
18:02 [Epicz]: noe, bleibt doch bei 1.0
18:02 InC0nceNtrateD: ausserdem find ichs nicht schlimm dass da overlaps sind
18:02 [Epicz]: so wie ich es z.B gemacht habe
18:02 InC0nceNtrateD: ne ich mien grade die overlaps nicht die stacks
18:02 InC0nceNtrateD: xD
18:03 [Epicz]: wat, jetzt bin ich aber verwirrt :/
18:03 [Epicz]: also stacking solltest du aufjedenfall verhindern
18:03 [Epicz]: minimale overlays sollten nicht so schlimm sein
18:03 InC0nceNtrateD: also
18:03 InC0nceNtrateD: stacking ist draussen keine frage
18:03 InC0nceNtrateD: overlays bleiben da ich sie nicht schlimm finde und ich dann den DS increasen müsste und der mir zu hoch wird
18:04 [Epicz]: jo, wie gesagt, minimale overlays sollten nicht das problem sein
18:04 InC0nceNtrateD: also sind wir uns einig x
18:04 InC0nceNtrateD: xD
18:04 InC0nceNtrateD: conclusion: Stacking -> removed
18:05 [Epicz]: ansonsten nette dif
18:05 InC0nceNtrateD: dankö
18:05 [Epicz]: paar nc's sind vllt noch recht random
18:05 [Epicz]: bzw unpassend
18:05 [Epicz]: und solltest halt hitsounds adden
18:05 InC0nceNtrateD: her damit
18:06 [Epicz]: bin nen noob im hitsounden
18:06 [Epicz]: xD
18:06 [Epicz]: mappen*
18:06 InC0nceNtrateD: ich mein die ncs^^
18:06 [Epicz]: spielen*
18:06 [Epicz]: ah, mom
18:09 InC0nceNtrateD: huuuömm
18:10 InC0nceNtrateD: 00:12:698 (1) - hab ich removed die nc
18:10 [Epicz]: schau gleich noch mal kurz drüber
18:10 [Epicz]: spiel mal kurz ne runde
18:10 InC0nceNtrateD: okay
18:13 InC0nceNtrateD: update dann aber
18:13 InC0nceNtrateD: hab NCs paar removed
18:13 [Epicz]: mach ich
18:23 [Epicz]: 00:17:750 (1) - nc weg?
18:24 InC0nceNtrateD: moment
18:24 [Epicz]: 00:53:119 (1,1) - ncs weg?
18:24 [Epicz]: jojo
18:24 InC0nceNtrateD: erstes
18:24 InC0nceNtrateD: fixed
18:24 [Epicz]: 00:59:434 (1) - nc weg
18:24 InC0nceNtrateD: zwetes nein, weils einfach passt
18:24 InC0nceNtrateD: fixed
18:25 InC0nceNtrateD: okay weiter?
18:25 [Epicz]: 01:09:540 (1) - nc weg?
18:25 InC0nceNtrateD: du hast 01:04:487 (1) - vergessen
18:26 [Epicz]: 01:18:382 (1,2) - nc weg?
18:26 InC0nceNtrateD: all fixed
18:26 [Epicz]: allgemein die 2er combo sieht auf dauer recht langweilig aus
18:26 InC0nceNtrateD: okay
18:26 InC0nceNtrateD: mach ich alle weg
18:27 [Epicz]: 01:53:750 (1,2) - nc weg?
18:27 InC0nceNtrateD: fixed
18:28 [Epicz]: jo, mehr find ich wahrscheinlich nicht
18:28 InC0nceNtrateD: alles klar
18:28 InC0nceNtrateD: danke für den mod :3
18:28 [Epicz]: np :3
18:29 InC0nceNtrateD: postes log bekommst nen kudoooo
18:29 InC0nceNtrateD:
18:30 [Epicz]: nene, brauchst nicht
18:30 [Epicz]: ist eh nicht erlaubt
18:30 [Epicz]: soweit ich weiß
18:30 [Epicz]: ist ja nur'n recheck
18:31 InC0nceNtrateD: dann werden einige kudos denied werden xD
18:31 InC0nceNtrateD: schreib aber nen post mit dem recheck pls
18:31 InC0nceNtrateD: also log und recheck oder so
Nwolf wrote:
Thanks a lot for mod, changed almost everything you mentioned
http://puu.sh/3yFQI.zip
DoneRikiH_ wrote:
Let's make this map suitable for bubble, or at least let's try to imporve it more You absolutely must fix red things
General
About that hard: I asked a BAT, he said that it's not necessary but you should improve the diff spread. Choose one of the four insanes and make it easrier or if you want, map an hard (I suggest to map an hard, because ruining an Insane would be bad)
Easy
Use Slider Tick Rate 1, 2 doesn't make much sense in my opinion... It's just too noisy. For example: In this part 01:31:013 (1,2,3,4) if you put slidertickrate 1 you can hear one tick every time she says tei-tei-tei, I don't know how to explain but I think you understood
00:15:224 (1,2,3) - Copy, paste and rotate the first slider, and obtain a symmetrical pattern like this, it looks better:
01:36:066 (5) - Move to 128|204. This is because horizontal/vertical lines look a bit bad
02:51:856 (2) - Move 1 grid up for the same reason
All fixed
Abs0lutely Insane
00:07:645 (1) - Move 2 grids right
00:08:592 (4) - move 2 grid left if you fixed that ^
00:19:961 (9,1) - They touch in a bad way, you should do something to avoid this ( My suggestion: Move 00:20:277 (1,2,3,4,5) some grids up)
00:46:803 (1,2,3,4) - Put these notes in this order, it will flow much better because of the previous slider:
01:01:961 (1,2,3,4) - Make thems tart on the same point?
01:04:329 (4) - Try 288|176 to avoid that overlap
02:10:171 (1,2,3,4) - Stack the ends properly!
All fixed, too
Definitly Ins4ne
00:45:856 (1) - Remove NC for consistency with other patterns
01:36:066 (3) - NC here?
01:53:750 (1,2,3,4,5,1,2,3,4,5) - Make these patterns start in the exact center. To do this, select 01:53:750 (1,2,3,4,5) and move it to 256|64, to the same with 01:55:013 (1,2,3,4,5) -
02:40:171 (3,4) - Select these notes, then use ctrl+g
As well as previous, All fixed.
Hyper IV
AR10 for 190 BPM? Everyone will kill you I think the jumppatterns require it o.o I am hating AR10 myself, don't know why I mapped this, but it is like my jumping challenge diff :3
00:11:434 (1,2) - Move (1) 2 grid right and (2) 2 grid left
00:27:224 (1,2) - No wait a second, is this 1/12? It doesn't make much sense, everyone will point this out! I suggest to use 1/8
00:29:750 (1,2) - The same
00:32:277 (1,2) - ^
Well, do the same with all 1/12 sliders, there is no reason to use 1/12, use 1/8 instead!
All fixed
00:37:961 (3) - 2 repeats? It kills the flow, make somthing like this:
Fixed and for the flow I Ctrl + Ged 00:38:592 (1,2,3,4) -
01:01:961 (1,2,3,4) - No hitsounds here?
01:26:592 (1) - Remove NC for consistency with other patterns
01:32:908 (1) - ^
02:21:540 - Do this, please:
All fixed
Sl1der Way
The main problem of this diff is that you have very few hitsounds, you should add some claps and whistles, like in other diffs!
Added more Hitsounds >_<
01:06:698 (3,4,5,6) - They should have the same shape imo fixed
01:16:171 (2) - Ctrl+g
01:16:487 (3) - If you did it ^, then ctrl+g here too Sorry but I want to keep the 8 shape here, and even want to slow down the cursor movement a bit.
01:18:382 (1) - Usually people hate 90° sliders like this, I suggest to turn all 90° sliders in something else... Nahhh, I like these squares, and they r not that hard to play, I wanna keep them :I
02:28:487 (2) - Make this symmetricl to the center
02:33:540 - I'd add a note here and here 02:33:856 - (Or maybe a slider)
02:50:277 (6) - Ctrl+g
Fixed All
___________________
Okay, this is what I found, just a thing: in my opinion you need to improve a bit the hitsounds, look for someone that can mod them better than me.
Gogogo, don't give up
~~RikiH_ wrote:
Starzd's Normal
00:19:645 (4) - This still looks ugly, give it a symmetrical shape Tried to fix it :S this might do.
00:22:803 (1) - not symmetricl with the center, try to move the red point to 476|194, it's not perfect but it's better and should help you Red point at 476|192 made it completely symmetrical, done.
00:47:434 (5) - Whistle here Done
00:49:250 (2) - What the hell is this? D: I think you accidentally put a note here Oops! Removed!
00:49:961 (5) - ^ Done
00:52:171 (3) - Whistle in the end Done
00:55:645 (1) - Whisle on the beginning, put a whistle also on 00:56:908 (2) (repeat) - 00:58:171 (1) (start) - 00:59:119 (2) (end) and so on on every big white tick until 01:15:856 (1) -
If you followed my previous suggestion, put a whistle on 00:59:750 (3) and on 01:00:066 (4) (At the beginning and at the end) - Also, if you put whistles, remove the claps Done all
01:03:224 (1) - Try a better shape, for example this: (If you need the code, contact me in-game)Tried to improve, if still not good I'll contact you ingame.
01:13:329 (1) - The same as that ^ If I were you, I'd copy-paste it Done
01:22:171 (2) - 2nd slidertick to 239|77 Done
01:28:487 (1,2) - Claps on repeats are a bit loudy imo, I'd remove them I see what you mean, sure.
01:33:540 (1) - Like 01:03:224 (1) - Okay
01:58:171 (3) - Remove clap from the end and put whistle instead Done
02:00:066 (2) - Remove clap from the repeat, maybe try to put a whistle on it instead Done
02:02:592 (4) - The same Done
02:41:750 (1,2) - Please improve this slider, make something like this (And then copy-paste and rotate it): (If you need the code blah blah blah)Improved it imo, looks much better now.
02:45:540 (1) - Okay, let me explain: You have a gap here 02:46:803 - and a note is necessary in this point. But if you put the note here, the pause between that note and the spinner would be too short, so you would shorten the spinner but if you did it, it would be too short. So, use this rhythm in this part: Thanks! Done.
02:48:698 (5,1) - Make a better blanket here: Tried to improve it.
Thanks for the mods guys!AlpacaCokelat wrote:
[Starzd's Normal]
- 00:09:540 (2) - add finish at both ends Done
00:12:698 (3) - nc Done
00:19:645 (4) - add whistle like 00:17:119 (3) - Done
00:22:803 (1) - add finish at both ends Done
00:49:250 (2,3) - seems error, because this is what i got http://puu.sh/3BD7w.jpg Already removed
00:49:645 (4) - add clap Done
00:52:171 (3) - remove clap from slider's head and add it at slider's tail Done
00:55:645 (1) - add finish at slider's head Whistle seems to fit better imo, as RikiH_ suggested.
00:59:119 (2) - add finish at slider's tail ^
00:59:750 (3) - add finish ^
01:00:066 (4) - add finish at both sides ^
01:04:487 (2) - ^ ^
01:05:119 (3) - add finish at slider's head and tail ^
01:05:750 (1) - add finish at slider's head ^
01:09:224 (2) - add finish at slider's tail ^
01:09:856 (3) - add finish ^
01:10:171 (4) - add finish at both ends ^
01:10:803 (1) - why not make it symmetry? rotate by 6 degrees then adjust the square points i don't know how to input codes, i'm sorryDone
01:15:856 (1) - add finish at slider's head Done
01:23:119 - add a note As I believe I have said before, spacing would be too tricky if I was to add a note there.
01:25:961 (5) - nc Done
01:31:013 (1,3) - add finish at slider's head Done
01:36:066 (1) - ^ Done
02:00:066 (2) - rhythm suggestion. it fits the vocal better Hmm okay, done.
02:02:592 (4) - ^
02:05:119 (5) - ^
02:06:382 (1) - add finish at slider's head Done
02:08:908 (1) - add finish Done
02:12:698 (2,3) - add finish at slider's head Done
02:28:487 (2,3) - i believe this is supposed to be mapped in 1/3 Hmm okay
02:30:540 (2) - add clap at reverse arrow for consistency with 02:29:908 (1,3) - Done
02:36:698 (1) - add finish at slider's head Done
02:51:856 (1) - add finish Done
there are still a lot of places that can be spiced up with finish Hmm alright
Tasha wrote:
Random Taiko Mod ahoy. woof
[General Taiko Stuff (Oni / Muzukashii)][Muzukashii]
- Raise sound volume in both diffs to at least 90%. Not only are the volumes currently inconsistent between the Oni and Muzukashii, in the Oni it's pretty hard to hear the drums clearly with default sound settings during the more active parts of the song. Changed to 85% so I don't destroy my ears with the settings I have which are pretty crappy apparently cause I always do that.
00:03:698 (1,2,3) - Perhaps try changing this to just k k k and adding a don at 00:04:171. Its still simple enough for a Muzukashii and matches with the synth. k
00:06:382 (13) - This downbeat makes a lot more sense as a don. especially since I did that almost everywhere. Almost.
00:10:171 (27) - Same as above.
00:21:066 (84,85,86,87,88,89) - Perhaps you should stick with one of the patterns you used for the last couple 6 note patterns. kdkddk seems preferable to me but you could use kdkdkk as well. k
01:02:592 (40,41,42,43,44,45,46,47) - The kkk at 44, 45, 46 doesn't really fit that well here imo. Perhaps try changing this pattern from this to something like shown here.this part of the song repeats for times and here it's the only time I mapped it different so I changed it to be more like the others.
01:04:645 (52) - I feel like this should be at 01:04:803 instead. yeah
01:05:592 (57) - Same problem as above, it just seems out of place with the music. Try 01:05:434 instead with the above mod and see if you like it.
02:16:092 (64) - I'd suggest removing this to get the same rhythm as 02:14:277 (52,53,54,55,56,57). eeyup
02:42:224 (32,33,34,35,36,37) - You could spice this up a little by making 33 and 37 both dons. Give it a shot and see if it fits to you. I agree for this one, but I feel something is werid now. Dunno.
02:48:698 (70) - Don't really have a real reason for this one but I'd say try making this a don. It sounds better to me at least. Normally it's like you suggested so I changed this one too.
[Oni]
Raise the Health Drain to 7 only increased to 6 because I'm not a real friend of high Drain Rates.
00:22:803 (134) - This is a downbeat that really fits better as a don. Highly recommend changing it to oneI see why
00:23:434 (139,140,141) - 139 is another downbeat that probably fits better as a don. If you do apply this I'd suggest making 140 and 141 both kats as well.
00:40:487 (40,41,42,43,44) - 40's another downbeat that fits better as a don. Try a 5 note pattern that starts with a don, such as ddddk here over kkkkk. Didn't change because k fits better to some annoying tone in the song that plays at this part.
01:16:724 (9) - I'm more partial to a don here for a ddkdddk pattern, but what you have works as well. Just give it a shot and see if you like it. changed because I can and there's another pattern shortly after this that pretty much is the opposite of it.
01:28:961 (116) - Again, just try a don here and see if you like it. Just giving some alternative pattern suggestions as there's no rhythm issues. changed because it's also a bit earlier in the song.
02:06:382 (166) - Another downbeat that fits better as a don.
02:06:698 - Try adding a don here, especially if you applied the mod to 166.
02:56:040 (161) - Perhaps remove the note here so that the chart comes to a close a bit more fluently. fits music better anyway
[Comments]
Overall I liked the Muzukashii quite a bit, but as the Oni is currently I feel its perhaps a bit... too random? When I was modding it, it honestly felt like I was mapping a collaboration map. That isn't a bad thing per say, but if that's not what you intended, perhaps you should look at structuring your patterns a little bit more. In the end, they're both well mapped other than some small things here and there. I have the possibly weird tendency to map while having some short bits repeating but changing the gameplay of the rest while I map. Mostly this happens because I split the work on several days and I do stuff different every day. I changed some bits to make the patterns a bit less random.
Thank you Lunar for this Mod, I changed everything that is not commentedLunarSakuya wrote:
hey
General
- Artist Unicode: ウサテイ2011 I can not save the file with this in it >_>
- Consider adding "kagome" and "cool&create" to tags since it's the original theme and arranger
- DJ Octavia made the slider diff? If so, add his name to tags also if you're keeping this diff DJ Octavia made the old Diff called Slider Madness, which is available in the Map description, since he was not motivated in mapping another diff, I made the Sl1iderway in order to keep his idea in a rankable version, so short: I mapped the diff.
- Difficulty spread seems sketchy. 4 insanes are just too much, so consider deleting 1 or 2. At least, there should be a Hard diff to balance the set out.
I hate mapping hard diffs, but i will try >_<
- Adding the video for this song would be coolIf you like, I guess you could take it from the ranked version if the mapper doesn't mind of course
I gonna ask for it^^
Easy
00:20:277 (1) - Clap on end, watch out for hitsound consistency
00:37:961 (3) - Delete Finish at end, extra emphasis not needed here imo
00:53:119 (1,1,1,2,3) - Symmetry is definitely possible with these if you likehttps://osu.ppy.sh/ss/867323 & https://osu.ppy.sh/ss/867324
00:55:645 (1) - Clap on end, i don't see why not use the same hitsound pattern as the rest of the kiai time~
00:58:803 (4) - Clap, same reason as above
01:14:592 (1) - Delete NC, follow 01:09:540 (4) -
02:14:592 - perhaps add a note here, this gap creates a break in the rhythm flow i feel when playing
02:28:487 (1) - Try not to overuse spinners. For example, this one seems to be a filler in a milder part of the song, too strong for a solo. I highly suggest you delete and map this out (and the small gap after it).
02:52:487 (1) - Delete NC, add NC on the next note. Keeps consistent with 02:48:066 (1,2,3) -
Sl1der Way
00:03:698 (1,2,3,4,5) - try using Soft sample here, fits the bgm better imo
01:01:961 (1,2,3,4) - not really feelin this clap spam, one on each head sounds good enough
01:04:487 (1,2,3,4) - you could make this symmetrical? http://osu.ppy.sh/ss/867363 seems to match the nature of this map
01:08:119 - Add note, keep the lyrical flow going; like 01:13:171 (8) -
01:32:277 (1,2) - Too close, looks like an unecessary antijump when i play it
02:29:908 (1) - Filler spinner, map this out please
nice slider art
Abs0lutely Insane
00:03:698 (1,2,3,4,5) - like mentioned earlier, try soft sample set
A little overmapping here and there, mainly with streams. Make sure every stream "fits" and has some purpose for their respective parts. For example, 00:15:224 (1,2,3,4) - , i feel like the map is supposed to be more jumpy to go with the usa usa usa! Very pretty patterns though~
Definitly Ins4ne
-diff name spelled wrong, Definitly --> Definitely Since nobody gets why it is spellt this way, I changed it :3
00:24:698 (3) - NC, follows an NC pattern with 00:24:066 (1,2) - to distinguish different spacing
00:37:329 (7) - NC, like 00:39:856 (1) -
00:42:619 (1) - Delete NC, didn't see a reason for this
00:55:645 (1,2) - Highly suggest you turn these into long sliders. Entering this kiai time, i feel like i'm supposed to start flying through the map! if you get me lol
02:28:013 (1) - way too long orz, I'd map this out
02:34:803 (1) - Delete NC, what's this trying to indicate?
02:56:277 (1) - suspiciously short but I guess it's passable
Hyper IV
00:09:540 (3) - Ctrl + H to avoid overlap with (2)? http://osu.ppy.sh/ss/867396
00:29:119 (1) - NC
00:49:329 (1,1,1) - try to avoid the whistle spam, can be a bit hard on the ears
00:52:487 (5) - don't use 1/12 please
00:55:645 (1,2) - what I said for Definitely Ins4ne, don't really know about these holds on a part like this; same for similar areas Changed it in Definitely Ins4ne, but in this diff, it belongs to the style of Hyper IV, so I wanna keep it, also for creating a contrast to the jumpy rest of the map.
01:53:434 (4) - NC, like 01:52:171 (1) -
02:16:487 (1) - I believe you can map this out
02:45:540 (1,1,1) - Try soft sample set, Normal is too loud for this quiet part
Exciting map~ xD tewi <3
Needs some more work, mostly with the insanes =v= nevertheless, challenging and fun. Thanks ^_^
Also keep in mind, you will also need a BAT that knows taiko to approve the taiko diffs before getting a bubble
Good luck!!
i lol'd hardPapysh wrote:
This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
Plz PlzIrreversible wrote:
i lol'd hardPapysh wrote:
This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
DonePapysh wrote:
Hello, Mod request from PM
- General
- Im not sure about kiai starting at 3856, but it seems fine.
- You use too much Copy - Paste, overusing it makes sliders ugly.
- Adding the "Green" section at 75540 would make nice effect with the next kiai that is at next White tick
- I think the Normal is too fast
[ ]
- Easy
fixed
- 00:07:013 (2) - Moving that a bit down would make better Blanket, also move that one too if you moved previous 00:07:645 (3) - It should look like this
- 00:09:540 (4) - This slider may be coliding to previous moved sliders, just move it a bit right, 00:10:803 (1) - this is needed to be moved 2 grids/3 left
fixed- 00:13:961 (4) - This slider shape is overused at This part of the song, you can avoid that chosing other shapes like this:
I like having a bit of an ordered map, sorry :I There was a time where I ONLY copypasted ^_^- 00:21:540 (2) - Maybe that slider would be great here
see above- 00:24:066 (4) - I would use other pattern
fixed- 00:53:119 (1) - I dont like that slider, i would like to see it in other way since the blanket to the (2) looks bad ( same with 00:54:382 (1) - because its coppied)
Since 1,2 do not show up the same time, they dont form a blanket, no change here- 00:55:645 (1,2,3) - I would like to see other sliders here, something like this:
sorry, but this is a - i know people wont see it - heart shape, no change. -> heart: 00:53:119 (1,1,1,2,3) -- 01:00:698 (1) - Use that so it can look batter SS:
fixed, nice idea- 01:04:487 (4) - I dont like that shape there is my suggestion, but please shape it better than i did XD
fixed- 01:09:540 (4) - This slider seems okay, but it can look better, try make it, please
fixed- 01:15:856 (1) - Maybe use it
nah doesnt fit imo- 01:18:382 (3) - This slider seems bad for me, also its kinda overused Fix it, please i have no idea how.
It is not bad and it is used on purpose- 01:31:013 (1) - TO not overuse that slider that much you can make star here with that sliders:
it is allready a shamrock- 01:57:540 (2) - Just move it a bit higher, and curve it in other way (02:02:592 (2) - same with this one)
fixed both- 02:28:487 (2) - Just look at the ss, it gives it better look
fixed- 02:54:382 (1,2) - Make move the (2) for a better effect
[ ]
- Hard
fixed, nice idea (:
- 00:03:698 (1,2,3,4) - You can increase spacing per slider like this:
fixed, nice catch- 00:05:592 (2) - A bit up
fixed- 00:07:645 (1,3) - That sliders break flow IMO, continue 1/2 at the ,,Usa, Usa'' XD
I dont think so, no changes- 00:12:066 (7) - Make it look better, by curving it in oppositive way
fixed- 00:20:277 (1,2) - Please fix that slider it looks bad if you put 1/1 slider when you should 1/2
- 00:21:540 (3,4) - If you didnt fixed previous sugestion both circles down to make blanket with the 2 previous
fixed second option, I tried with only 1/2 but in Hard diff u need some other things because it gets boring.- 00:43:013 (1,2) - Please fix it
Fix what? the song is goin slower and I used them to lead in the spinner sliders spinner pattern.- 01:11:750 (3,1,2,3,4) - Use instead of them 1/2 sliders, that would be nice
- 01:11:750 (3,1,2,3,4,1,2,3,4,3) - same with these, i dont ike that *make it 1/2 please*
with these two times u made my osu selecting bull**** sorry i had to tell :'D No seriously: I think they r nice and give a cool variety here.- 02:03:856 (1,1) - Same with these Please XD
Same as above- 02:52:487 (3,4) - Mmmmm something like this:
fixed, dunno why i made them this ugly lol- 02:55:645 (1,2,3,4) - Look at the screenshot
[ ]
- Sl1der Way
fixed
- 00:43:013 (1,3) - Make it look like this ( same with (2) , (4) since its coppied)
fixed 1,3 but cant do it with 2,4 it would ruin the flow, but it looks nice !- 00:44:908 (5) - Curve it a bit (same with (6) since its coppied for symmetry
there is no curve in the two sliders o.o- 01:23:434 (1) - Make the curve look better, also with the coppied one
fixed- 00:59:750 (2) - a bit down i dont like when they are touching OwO
fixed, me neither o.o- 01:18:382 (1) - I hate that type of sliders ;_; there is my sugestion:
Not a chance, since this diff shall somehow remember to the old slider madness where this was a pattern, i will keep it- 01:20:908 (1) - Curve to the down
- 01:21:540 (4) - Curve to the up
Nah it would not fit with the circle pattern afterwards. Anyway it is nice like it is now- 01:32:277 (1,2,1,2,3,4,1,2,3,4) - I dont like THAT sliders Please change shape of them
Muhahaha I am so cruelThey will be there forever o.o .... and ever ...and ever...
- 02:56:277 (1) - Just make it longer
[ ]
- Abs0lutely Insane
This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions Nyan I am a magican
- 00:59:434 (1,2,3,4) - Curve them plz
No, not everything has to be curved, and this fits perfectly how it is- 01:15:856 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Please fix that part by remapping it it seems too much copy- paste for me, but nice idea
It is just epic to play, I will not change this, sorry for not accepting ur suggestions in this diff x:- Im not able to mod more parts of this diff since im not pro mapper/modder
Thats all i cant mod the diffs higher since they are too fast~ No problem, thanks for ur many suggestions
[ ]
DoneIrreversible wrote:
hallöle (o.o)/
fixed all that is not commented in BLACK
[Hard]
00:03:698 (1,2,3,4,5) - Mhm.. vllt das spacing gleich machen? Ist ja schliesslich nur eine hard xD passt denk ich, kreativ, und nicht zu schwer
00:04:645 (4,5) - Ehm 4 geht nach links, und 5 ist dann rechts, das ist ein wenig flowbreakerlike .. vllt machst du das pattern in die andere Richtung?
00:05:750 (3) - Würde den ein wenig steiler nach oben machen, gibt nen schöneren pfad imo
00:16:329 (6) -Slider auf dem roten tick sind sehr schwer zu spielen, vllt merkst du es selber, falls nicht: versuch mal den reverse slider auf nem weissen tickich würd keinen reverse slider machen hier, weil iwie müsste der doppelt reversed sein um den lyrics gerecht zu werden xD
00:39:224 (5) - der jump hier zu 6 ist unnötig, move to 270 251, es macht nicht viel aus.
00:43:013 (1,2) - Sowas versteh ich nicht, der Rhythmus von vorhin war echt gut, und dann nur diese 2 langweiligen slider, SIND WIR HIER IN EASY, NEIN
00:48:066 (1,2) - Same hier, mach etwas mit reverse slidern pls pls <3 Nur für dich schnuggie **:
00:53:750 (1,1) - SPACING??? xD Schwer einzusehen, weil hier ja so ne minibreak ist jajaja xD
01:09:224 (3,4) - Ist vllt ein wenig zu schwer so in der Hitze des gefechts, weil es ja ziemlich schnell wird, replace with a slider? Not possible o.o finds auch nicht zu schwer da vorher nur slider sind und danach auch
01:11:750 (3,4) - Ich find solche dinge auch als insane spieler noch schwer, vllt würde ich es leicht nach oben machen, und der andere leicht nach unten, gerade ist iwie so.. schwer xD Hab sie gecurved, aber ich denk mir nur... zwei 1/2 slider... wtf? schwer? xD
01:22:803 (3,4) - Wieso ist 4 einfach plötzlich irgendwo? Mach ein schönes pattern wo alle 4 gleich gespaced sind <3
01:25:171 (2) - Den find ich komisch. xD ich auch xD
01:24:698 (1,2,3) - Ich find den ganzen part komisch, kannst du nicht ein Rhythmus den du vorhin verwendet hast benutzen? done o.o
01:36:066 (1) - der slider geht länger, nicht? nicht wirklich, nein
02:03:382 (4) - so, hier jez aber, wenn du so nen slider auf nem roten tick, was eigentlich vermieden werden sollte, platzierst, versuch ihn mit dem circle vorhin zu tauschen, es kllingt meist besser! und wie recht du hast o.o
02:13:961 (1,2,3) - hier kannst du den lyrics besser folgen denk ich mal tei, USA USA tei und dein pattern ist: USA.. TEI? loljk xD das pattern war tei usa us ... tei xD
02:56:277 (5) - NC? xD es war da! ich schwöre es war da!!!! xD
hm ich find hard maps bei denen man so viel klicken muss ein wenig anstrengend, vllt würde ich noch ein zwei dinge durch slider ersetzen.hoffe es hat geholfenxD danke war sehr hilfreich
ja die map ist ne etwas härtere hard diff auch ohne tripplets oder big jumps, aber passt doch eigentlich zum mapset
DoneAmi wrote:
Du hast ja gesagt ich soll E_E
ERWARTE NICHTS ;_; (Falls ich was sage wegen passt nicht, kann ich nichts für. Ich hab nur einseitig ton >O>)
Abs0lutely Insane:
00:11:040 (4) - Versuchs nich unnötig schwer zu machen. das passt schon find ich
00:15:856 (3,4,5,6) - ^ fixed
00:17:750 (1,2,3,1,2,3,1,2,3,1,2,3) - ^, find ich nich so toll D: Das is geil o.o
00:38:356 (5) - Passt, finde ich nich. Geht schon, gehört zum wiederholten pattern.
01:36:066 (1) - Dat slider. https://osu.ppy.sh/ss/907293 <- vielleicht das da? ;_; coole formaber ich find den tornado hier besser, aber danke ich hab dank deinem mod hierbei den overlap gesehen, sah nich schön aus
Sl1der Way:
00:37:329 (3) - ders bisschen rund o3o ja o3o soll er auch (:
01:13:171 (8) - Der clap passt nich so. fixed
01:57:540 (1,2,3,4) - Ich würd die hitsounds entfernen, die auf den roten bzw blauen sind. D-d fixed
Mehr hab ich echt nich, und das is auch echt unbrauchbar lol. is nich unbrauchbar, jeder mod hilft
LunarSakuya wrote:
Starzd's Normal
Check out AImod for some little spacing things to watch out for. Among them, I noticed there were a few spacing inconsistencies. I'd try to stick with one distance snap setting. As an example, 00:06:382 (3,4) - use 1.0x while you switch to 0.8x at 00:07:645 (1,2) - (not shown in aimod btw). Not unrankable but might be confusing for beginners if you frequently change this
00:10:171 (1,2) - the reverses emphasize a subtle part in the bgm which sounds a bit awkward, try this rhythm: http://osu.ppy.sh/ss/867346 Done
00:49:250 (2,3) - something happened here lol, fix and don't forget distance snap Oops, fixed.
00:22:171 (5) - Delete clap at end, like 00:17:119 (3) - Done
00:41:750 (3) - again, the reverse feels a little off-rhythm. I'd delete a reverse and extend the slider to the white tick Done
00:58:171 (1) - but here, this would sound really nice extendedhttp://osu.ppy.sh/ss/867350 with a single note following it Sure, done.
01:17:119 (2,3) - too far, I suggest stay with 0.8x spacing. For easier levels, you'd want to keep the same distance snap within each combo Okay, fixed.
01:26:908 (6) - Spacing http://osu.ppy.sh/ss/867353 something like that Okay.
02:05:119 (5,1) - Too close Fixed
02:31:171 (3) - i suggest move this back back to the white tick and add a reverse http://osu.ppy.sh/ss/867355 the previous sliders in the same combo seem to be following the vocals more and this little gap breaks it Fair enough, done.
02:47:119 (1) - Delete? Starting on a downbeat feels more natural It does sound better, deleted for now.
http://puu.sh/3W5U0/898d47926d.osu ~~ ouoPapysh wrote:
- Starzd's Normal
- 00:22:803 (1) - I dont like that slider, fix it somehow, please B-but I like it, Papysh-sama... ;w;
- 00:24:382 (2) - Move it a bit down, it can look better Done~
- 00:17:119 (3) - Curve it in other way, and that will be nice Done
- 00:07:645 (1) - This slider shopuld look like this: Done
- 00:11:434 (2) - Almost same as the previous Changed in previous mod
- 00:40:487 (1) - Ctrl + G for better flow Eh, done.
- 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes Fixed in previous mod; a mistake. >w>
- 01:00:698 (1) - Ctrl + G for better play Okay.
- 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3) Done.
Starzd wrote:
LunarSakuya wrote:
Starzd's Normal
Check out AImod for some little spacing things to watch out for. Among them, I noticed there were a few spacing inconsistencies. I'd try to stick with one distance snap setting. As an example, 00:06:382 (3,4) - use 1.0x while you switch to 0.8x at 00:07:645 (1,2) - (not shown in aimod btw). Not unrankable but might be confusing for beginners if you frequently change this
00:10:171 (1,2) - the reverses emphasize a subtle part in the bgm which sounds a bit awkward, try this rhythm: http://osu.ppy.sh/ss/867346 Done
00:49:250 (2,3) - something happened here lol, fix and don't forget distance snap Oops, fixed.
00:22:171 (5) - Delete clap at end, like 00:17:119 (3) - Done
00:41:750 (3) - again, the reverse feels a little off-rhythm. I'd delete a reverse and extend the slider to the white tick Done
00:58:171 (1) - but here, this would sound really nice extendedhttp://osu.ppy.sh/ss/867350 with a single note following it Sure, done.
01:17:119 (2,3) - too far, I suggest stay with 0.8x spacing. For easier levels, you'd want to keep the same distance snap within each combo Okay, fixed.
01:26:908 (6) - Spacing http://osu.ppy.sh/ss/867353 something like that Okay.
02:05:119 (5,1) - Too close Fixed
02:31:171 (3) - i suggest move this back back to the white tick and add a reverse http://osu.ppy.sh/ss/867355 the previous sliders in the same combo seem to be following the vocals more and this little gap breaks it Fair enough, done.
02:47:119 (1) - Delete? Starting on a downbeat feels more natural It does sound better, deleted for now.http://puu.sh/3W5U0/898d47926d.osu ~~ ouoPapysh wrote:
- Starzd's Normal
- 00:22:803 (1) - I dont like that slider, fix it somehow, please B-but I like it, Papysh-sama... ;w;
- 00:24:382 (2) - Move it a bit down, it can look better Done~
- 00:17:119 (3) - Curve it in other way, and that will be nice Done
- 00:07:645 (1) - This slider shopuld look like this: Done
- 00:11:434 (2) - Almost same as the previous Changed in previous mod
- 00:40:487 (1) - Ctrl + G for better flow Eh, done.
- 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes Fixed in previous mod; a mistake. >w>
- 01:00:698 (1) - Ctrl + G for better play Okay.
- 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3) Done.
Revived, I didnt have any time at all, now only on weekends, but be sure ill go on with my two pending maps, thanks for the stars (:CDFA wrote:
>I'm gonna shoot some kudosu stars at this map so it'll get ranked
>NEXT DAY
:-(
thanks for the mod!Losertic wrote:
Hello!
From Your Request.
(If, you want M4M) plz say "need m4m"
my beatmap Link is here → Misawa Sachika - Unite (TV Size) ('Extra' difficult is a just practice. ignore plz)ModdingGeneral
- slider tick 2→1? your choice. ill stick (:
- maybe.. please add storyboard all difficult dunno what storyboard? if u mean the sliderway ones, its diff specific because this one diff is dedicated to tavis map, not the mapset.
Easy
- Check distance. zero errors and zero warnings in ai mod :3
- 00:22:803 (1) - NC?
- 00:37:961 (1) - ^
- 00:43:013 (3) - ^
- 00:48:066 (3) - ^ I dont want to have that much ncs, so i keep it, sorry :I
- 00:59:434 (5,1) - overlap. how about this? just simple. move "4"note. and move "5"note. http://osu.ppy.sh/ss/923839 Not possible because distance snap would change in this way :<
- 01:03:224 (3) - NC?
- 01:05:750 (1,2,3) - how about this? move '1' slider.. hmm. (368,300)? and move '2' slider (432,204), move '3' note (479,314) it's '1' slider tail point. and check distance '4' slider.very nice catch
fixed!
Hard
- Check AiMod. snapped. thanks :3 fixed it
- 00:53:119 (1,1) - maybe same shape slider? it is the same, just streched a bit cause of sv highering^^
- 00:53:750 (1) - uh, remove NC?... nope, fits this way perfectly like in every diff (:
- 00:55:013 (1) - ^ ^
- 02:37:960 (1,2) - ^ sorry but no again :I i keep it like the scene afterwards which i think looks better
Sl1der way
- Check AiMod. snapped. fixed, thanks o3o
- @.@ too fast moving slider!
but, i cleared.
- 00:37:329 (3) - how about this shape. smile!
http://osu.ppy.sh/ss/923897 fixed
Abs0lutely Insane
- 00:05:119 (1,2) - overlap. fixed
- 00:05:750 (3,4) - ^ ^
- 00:12:698 (1,2,3,4) - check distance how about this? http://osu.ppy.sh/ss/923910 hmm i like it more in the way it is (:
- 00:16:487 (1,2,3,4) - ^ http://osu.ppy.sh/ss/923912 *is a little patternfan /me runs D:
- Sorry for difficult above insane.. actually i don't know.- 02:36:303 (4) - remove NC?:D i get what u mean but i like it^^ shouldnt be a prob i guess :3
Definitely Ins4ne
- Check Aimod. snapped.
- 01:25:329 (3) - hit hp bar. move slider another way.fixed
Hyper IV
- 00:55:645 (1,2,1) - change pattern. too monotonous. fixed, i hope :I
- 00:58:171 (1,2,1) - ^ (...too many. pass?)
Good Luck~
Everything not commented fixed! :3 Thanks for the modQuilt wrote:
Hyper IVSPOILER00:07:329 (4) - delete slider then add note on 00:07:329
00:12:540 (6) - delete
00:55:645 (1,2,1) - i think you shuoldn't use same placement on 00:58:171 (1,2,1) - 01:01:171 (2,1) - (etc...).bcz you're use like this placement many time on this kiai part.lol
Definitely Ins4neSPOILER01:05:592 (2) - move to x:472 y:160
Abs0lutely InsaneSPOILER00:04:961 (5) - i think normal sound is fit
02:56:277 (3,1) - delete (1)note then strach(3) slider to 02:56:897 and slider end volume 85%→40%? I love it like it is now (:
HardSPOILERsorry nothing to say lol Fuck yeah (o.o)/
that's all. sorry really short modding orz
i think this map already get enough mods. you should find bat xD
gl!
Updated Oni and MuzuNwolf wrote:
woof
http://puu.sh/4vZHr.rar
<3Losertic wrote:
Starzd's Normal
- Check distance, and check AiMod 01:33:540 (1) it's normal. not hard. Fixed. >w>
- 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337) Sure, done.
- 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse Done.
- 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870 Made it somewhat like this along a 1.0x spacing.
- consistent distance plz. 0.8x? or... 1.0x? ;_; Trying to keep it along 1.0x ;u;
- 00:41:750 (3) - remove NC. Done
- 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.) Fixed.
- sorry for not consistent distance → too hard for me.- beginners, maybe too hard change bpm. Don't really know what to do about this.
- 01:48:698 (1,2,3) - correct triangle. Done
- 01:53:751 (1,2,3) - ^
- 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.) I'll keep it for now, since I changed the pattern to this in another mod, but if I get any more requests to change it, I will.
- 02:02:592 (4) - ^
- 02:05:119 (5) - ^
- 02:49:329 (1) - blanket '2' slider Changed it around a bit.
Starzd wrote:
<3Losertic wrote:
Starzd's Normal
- Check distance, and check AiMod 01:33:540 (1) it's normal. not hard. Fixed. >w>
- 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337) Sure, done.
- 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse Done.
- 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870 Made it somewhat like this along a 1.0x spacing.
- consistent distance plz. 0.8x? or... 1.0x? ;_; Trying to keep it along 1.0x ;u;
- 00:41:750 (3) - remove NC. Done
- 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.) Fixed.
- sorry for not consistent distance → too hard for me.- beginners, maybe too hard change bpm. Don't really know what to do about this.
- 01:48:698 (1,2,3) - correct triangle. Done
- 01:53:751 (1,2,3) - ^
- 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.) I'll keep it for now, since I changed the pattern to this in another mod, but if I get any more requests to change it, I will.
- 02:02:592 (4) - ^
- 02:05:119 (5) - ^
- 02:49:329 (1) - blanket '2' slider Changed it around a bit.
http://puu.sh/4xoJq/025bbeb187.osu
Ich tu was ich kann aber beruf geht vor... wochenends kann ich immer was machen aber hier geht momentan ja nichts voran mit fen taiko diffsIrreversible wrote:
Schade das du keine Zeit mehr für osu hast..
thanks^^Cihyaa wrote:
[Nwolf's Muzukashii]
Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem SV increase still exists but is less evil - I already did that in The Pretender so I guess it's actually okay.That was my mistake, didn't want a K here actually.
- 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) - makes sense
- 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
[Nwolf's Oni]nah
- 01:38:119 (7,9) - change k k
gogo rank
Nwolf wrote:
thanks^^Cihyaa wrote:
[Nwolf's Muzukashii]
Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem SV increase still exists but is less evil - I already did that in The Pretender so I guess it's actually okay.That was my mistake, didn't want a K here actually.
- 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) - makes sense
- 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
[Nwolf's Oni]nah
- 01:38:119 (7,9) - change k k
gogo rank
http://puu.sh/4D1ui.osu
(pls be proud of me I actually posted the link here first and didn't PM it to you :3 ) I am^^
Hopefully soonPerxios wrote:
Rank this shit?!:D
thanks^^toara_fict wrote:
[Muzukashii]
- I think many note.....OD4 ? Oh god yes
- 00:05:277 (11) - Del Done with some more changes
- 00:38:040 (61) - Del Done with some more changes
- 01:03:066 (43) - d want to keep it as it is right now
- 01:08:119 (71) - Del No, feels and sounds cut-off
- 01:15:619 (112) - Del 01:15:698 (113) - d Deleted 108 instead, kept k
- 01:17:434 (123) - d ( kdkdkdkdkdkdkdk...... ) huh it's already like that
Go rank ~ would rock rite
I will update when I come home again on wednesdayNwolf wrote:
thanks^^toara_fict wrote:
[Muzukashii]
- I think many note.....OD4 ? Oh god yes
- 00:05:277 (11) - Del Done with some more changes
- 00:38:040 (61) - Del Done with some more changes
- 01:03:066 (43) - d want to keep it as it is right now
- 01:08:119 (71) - Del No, feels and sounds cut-off
- 01:15:619 (112) - Del 01:15:698 (113) - d Deleted 108 instead, kept k
- 01:17:434 (123) - d ( kdkdkdkdkdkdkdk...... ) huh it's already like that
Go rank ~ would rock rite
http://puu.sh/4DcnL.osu
thanks^^0gre wrote:
[Nwolf's Muzukashii]MOD information* 00:24:698 - this slider is kinda unrank one Changed
* 00:53:750 - prob remove the finish (either take all finish sound here or remove) Changed
* 01:28:487 (187,188,189,190,191,192,193) - cant see good fit here 01:29:908 (196,197,198,199,200,201) - you may want swap these other way around as well if followin that Kept it because I like mirroring things (sometimes)
* 01:48:698 (46,47,48,49) - oh god here cuteidk
* 01:58:329 (94,95) - try dons here don
* 02:40:645 - try d which links nice on Muzu's ( 02:44:434 (46,47) - such like those ones ) tried
[Nwolf's Oni]MOD information* 00:31:803 (42,43,44,45,46,47,48) - fix dis to somethin bit more eaier to tap less 1/4 should make it easier
* 01:10:803 - k cuz others are changed
* 01:15:777 - delete dis one to clear where the speed differ makes sense
* 01:20:908 - remove the finish changed
* 01:25:566 - change this to d so this stream doesnt get inner quality All streams that were like this changed
* 01:28:724 - ^
* 01:30:224 (127,128,129,130,131,132,133) - do you hav rules of where u puttin katsus ? at the moment im not findin any patterns Normally I do but I hate following my own rules so I ignore them after some time (changed)
* 01:56:277 - i don think dis inherit is neccesary deleted this one, first kiai after this changed to 1.05
* 02:29:671 - delete this kind of notes makin hard where actually not Changed and some other stuff too
* 02:54:382 (293,294,295,296) - these bit seems normal rather than arrangin with finishes kept it because I wanted it to be easier than the rest, the music (mainly drums) is reduced here too so I thought it'd fit.
what I think is need bit more mods on Oni than Muzukashii
osu maps lookin interestin 0.0
btw gd luck for your rank, dis is all my advice i can giv
And that is the reason, lolDainesl wrote:
omg too much SP, why does this even need modding?
thanks^^qoot8123 wrote:
[Muzukashii[/b ]]
00:03:698 (1,2,3,4,5,6,7,8,9) - this part is hard to catch the rhythm,try to use spinner spinning00:10:171 (26,27,28,29,30,31,32) - and 00:11:434 (33,34,35,36,37,38,39) - are a bit different ,try to remove 00:10:645 (29) - to make the difference with the latter one k00:14:592 (48) - the music's accent is on here,but 00:14:750 (49) - this note impacts this accent and make less powerful ,i think you should remove 00:14:750 (49) - and 00:15:066 (51) - then 00:14:908 (50) - add finish Changed a little bit my own way, don't want a finish herei suggest remove 00:16:487 (60) - to make the same gap with 00:15:856 - and 00:17:277 (64) - move to 00:17:119 - to make the same pattern with 00:14:592 - to 00:15:224 - Didn't do it 100% like that but I changed stuff00:19:013 (74) - move to 00:19:487 - ,the reason is same as above00:21:066 (83,84,85,86,87,88,89,90,91) - and this00:25:329 (1,2,3,4,5,6) - you put [b]O O O OOO pattern on this part ,but on 00:30:382 - ~ 00:33:856 - ,the pattern is a bit random ,try to follow the former pattern Changed it a little bit, but I wanted it to increase in difficulty a little bit here. Made the patterns easier.00:34:171 (41,42,43) - this 1/4 triple occur too random,remove this sry00:37:487 (59,60) - same as above This one actually fits to the music <-- imagine this is red00:45:066 (97) - as i said before, remove this note to make 00:44:908 (96) - more powerful don00:46:803 (106,107,108) - you follow the vocal to put triple, so 00:49:566 - should be added note identically 00:53:908 (146,150) - as i said before,remove them and 00:55:329 (154) - add finish didn't really change it the way you suggested, just a little bit00:56:277 (6) - remove this note to follow this pattern 01:00:698 (29,30,31,32,33) - k00:59:592 (24) - this note is not suitable on here ,move to 01:00:224 - and 01:00:382 (27) - add k and 01:00:540 (28) - remove to follow 00:55:645 (1,2,3,4,5) - mostly no, the music is different here.01:04:645 (51) - and this01:06:540 (60,61,62,63,64,65,66,67,68,69,70) - try to make the same pattern with the former part Think I did it right this way too01:09:698 (78) - same as 01:04:645 (51) - don01:12:224 (91,92) - remove these notes and 01:12:698 - add note, just follow the forward part,but this part sounds good so it is up to you changed some stuff, not 100% like suggested01:16:645 (116,120,124) - remove them to follow 01:15:540 (109,110,111,112) - .too many 1/2 notes is too hard okay01:18:382 (126,127,128,129,130,131,132,133,134,135,136,137,138,139,140) - should remove some notes, you can follow 01:04:013 (47,48,49,50,51,52,53,54,55) - 01:20:908 - ~ 01:30:698 - try to remove notes okay01:57:224 (90,91,92,93,94,95,96,97,98) - try too follow drum sound as 01:51:224 - did it a little bit different02:11:908 (40,44) - these notes should be removed and this part can be more powerful hm yes02:19:171 (75) - remove and 02:19:645 (77) - move to 02:19:487 - to make the same rhythm with 02:20:434 (81,82,83) - k02:28:329 (118) - remove this note to make the same gap with 02:27:382 - moved02:29:277 (123) - same as 02:19:171 (75) - k02:33:698 (144,146) - as i said before, remove them to make more powerful on 02:33:540 (143) - did it my way02:34:171 (147,149) - add finish? can make the song more strengthen yes02:36:224 (155) - remove this note, the accent is on 02:36:066 (154) - k02:46:566 (57,58) - i didn't hear any obvious sound here,remove them weird keyboard sound, keeping this.02:49:961 (77) - remove this note, and 02:50:592 (81) - move to 02:51:066 - to make the same pattern with 02:47:592 (63,64,65,66,67,68,69,70,71,72) - I don't like using the same pattern twice in a row, but I changed this a bit to make it more similar.Comment
I think the main problem on Muzu diff is irregular pattern which may make the player confuse to play . And notice the BPM of the song , 190 is a bit high for inexperienced players so that they can't play well on long 1/2 notes. Generally speaking,you should try make similar pattern on muzu diff .
Muzu diff's mod have been finished, wait for Oni's mod~
thanks^^cdhsausageboy wrote:
~Insert a lot of TEWI here
Taiko mod requested on pm by Nwolf omg so many mods and stars already
Everything is suggestion~
[Nwolf's Muzukashii]
OMG so hard O_O Why is suddenly everybody like "dis too hard" :<
00:04:961 delete k? give player time to react for the next D Got solved in above mod
00:09:856 change to K because pitch is slightly higher than 00:09:540 Had this here mainly because I didn't want a k on every 2nd/4th beat
00:12:698 and 00:13:329 change to D because of the snare sound in music weren't they already...? (oh god it's weird having 3 mods at the same time)
00:24:698 i don't think there is a need for such a short slider. Delete it and put D at 00:24:698 d only
00:41:277 add k and delete d at 00:41:908 ? the way it is now sounds strange to me @_@ You can't imagine how much I hated to map this part and yes
00:53:477 and 00:53:750 and 00:54:066 change to k? alternating color (dkdkd...and so on)seems more lively then doesn't fit IMO and I wanted it to build up somehow
01:05:750 remove finish? isn't really needed and it just becomes slightly harder for player to hit imo yeah it's gone
02:02:227 swap with 02:02:434? don't really know why you want to break the dkdkdkdk... I'm evil
[Nwolf's Oni]
00:30:066 (31,32,33) change to k(s)? the bass in the background is slightly higher in pitch nah, I know it's a bit higher here and it was like that in the very beginning but I changed it back because it sounds better with dons only
00:37:487 (17,18) change to d(s)? the "click" in the background is lower then 17 yes, 18 no
00:40:487 (40,41,42,43) change to d(s)? same reason as ^ 40 yes, rest no. I hate to play patterns like this XD
01:43:013 (26,27,28,29,30,31,32,33,34) change to dddddkkkk? drum roll getting gradually higher imo hm yes
And...that's all I can find!
TEITEITEITEITEITEI...I mean good luck getting it ranked!
Dainesl wrote:
omg too much SP, why does this even need modding? dunno I am awesome this should've been insta-rank not really
Taiko mod!
General
Everything's fine here.
Muzukashii
00:05:277 (11) - Maybe you could move this to 00:05:750 - to remove that awkward empty space. Yes I got it the beginning could've been better ;_;
00:08:277 - Add a note here maybe? breaks the section
00:14:750 (51) - Remove this note? gon
00:24:698 (106) - This object's end isn't snapped according to AIMod. slider's gon too
00:40:566 - Would you add a note here for consistency or no? yes
00:53:198 (140) - Move this note to the empty space at 00:53:908 - to make it a bit more like a Muzu, I guess. no it's my cute little 1/4 triplet and I'm gonna call it Trippy. But maybe somebody in the future wants to get rid of him.
01:04:645 (51) - Remove, maybe? gon
01:25:961 (172,173,174,175,176,177,178,179,180,181,182,183,184,185,186) - Remove every odd-numbered note in that pattern, maybe? I think I did something here in the first mod
01:52:171 (62) - Maybe you could remove this? 01:53:434 (69) - And this? sounds too weird and empty
02:02:592 (1) - Why the spinner here, this part of a song calls for notes! In an Oni, yes. Here, not that much.
02:56:277 (1) - Maybe you could extend this spinner to the downbeat? hm yes
Oni
Oh boy, an Oni that has more notes than the ranked Inner Oni. Welp, here we go! Ono's Inner Oni is harder though.
00:14:750 (71,72) - Maybe you could remove these two notes? no, drums begin here
00:32:198 (45) - I don't get the placement of this note. Could you move it back or forward 1/4 beat? vocals are delayed by a 1/16 note here (which is 1/4 in Osu) so nope <-- imagine that this is red
02:00:066 (97,98,99,100,101,102,103,104,105,106,107) - Maybe you could add notes to the parts that are missing one to make a suitable stream? this is a stream too (and it like you suggested sometime at the beginning. Felt like it was too much.)
02:34:329 (133) - 02:34:961 (136) - 02:35:592 (139) - 02:35:908 (141) - Maybe you could remove these four notes? did it a bit different.
02:56:277 (1) - Could you extend this spinner to the downbeat? hm yes (again)
Nice taikos although i can't mod onis .-. thanks, and that's okay^^
thanks^^
thanks^^Senritsu wrote:
oh God i'm really sorry for the late mod.. this okay
my exam just ended lols
here we go~
they're just suggestions, though, but, i hope they are helpful~
[Muzukashii]
00:39:856 (69) - i suggest you to change this to k. that shout is my reason. Hm, also did that in the parts after this.
00:54:856 (148) - change to k. the vocal keep getting higher and higher, and just pretend that they're going to the climax. d will ruin the fun here added a kat in the empty space instead
01:40:487 (13,14) - how about change them to D? hear that.. maybe the bass? or whatever it is, it is lower than the 01:41:119 (15) - nah
02:18:619 (70) - well.. i would prefer this as d, since the vocal of the pitch is a bit higher, and not as drastic as 02:18:619 (70) - to 02:18:856 (71) - hm yes
02:31:329 (131) - change to k? that "ka" at the end suit it.. k
[Oni]
00:17:592 (94) - remove this. oni is not all about streams. i didn't hear why do you must keep it here. and, why don't you give the player some break? lols no, wanted to have no 1/2 breaks for the 12 seconds
00:19:961 (112) - change this to k, and/or remove 00:20:119 nah, wanted d for vocals here and k for... well filling the breaks
00:29:908 (30,33) - hmm.. i prefer them to k, because the music is a little higher here sounds better with dons only
00:32:198 (45) - i wonder if you really place it here.. maybe you misplace this at 00:32:119? if yes, change to k, or no. vocals are delayed by a 1/16 note here (which is 1/4 in Osu)
00:37:803 remove this for the same reason as 00:17:592 (94) deleted one that comes later
00:50:277 (111) - change this to k? i hear you following the music here, and it sounds better as k imo changed 108 and 110 instead
01:01:013 (42) - isn't it better k here? it's lower than 43
01:43:645 (34) - d? hear the drum back there? I first wanted to do that, but the rest is k here (well K actually but I can't do that after a k stream)
02:02:592 (118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133) - what a stream.. o.o i suggest you separate them into pieces, with triplets.. this is too long, and a bit hard to read, judging from the approaching circles' speed. i'm really not good at choosing words. sorry x'D hm... I might change it a bit if more people say something about this but it's the only long 1/4 stream in the whole map and I actually want to keep that one^^
Uhh.. there are too many streams at Oni diff, and.. yeah, is this an inner oni or oni.. but it doesn't matter for me, at least :3
good luck~ ^^
Edit : done remodding this =w=;; God i didn't see the updates you upload lols :P
Nwolf wrote:
thanks^^Senritsu wrote:
oh God i'm really sorry for the late mod.. this okay
my exam just ended lols
here we go~
they're just suggestions, though, but, i hope they are helpful~
[Muzukashii]
00:39:856 (69) - i suggest you to change this to k. that shout is my reason. Hm, also did that in the parts after this.
00:54:856 (148) - change to k. the vocal keep getting higher and higher, and just pretend that they're going to the climax. d will ruin the fun here added a kat in the empty space instead
01:40:487 (13,14) - how about change them to D? hear that.. maybe the bass? or whatever it is, it is lower than the 01:41:119 (15) - nah
02:18:619 (70) - well.. i would prefer this as d, since the vocal of the pitch is a bit higher, and not as drastic as 02:18:619 (70) - to 02:18:856 (71) - hm yes
02:31:329 (131) - change to k? that "ka" at the end suit it.. k
[Oni]
00:17:592 (94) - remove this. oni is not all about streams. i didn't hear why do you must keep it here. and, why don't you give the player some break? lols no, wanted to have no 1/2 breaks for the 12 seconds
00:19:961 (112) - change this to k, and/or remove 00:20:119 nah, wanted d for vocals here and k for... well filling the breaks
00:29:908 (30,33) - hmm.. i prefer them to k, because the music is a little higher here sounds better with dons only
00:32:198 (45) - i wonder if you really place it here.. maybe you misplace this at 00:32:119? if yes, change to k, or no. vocals are delayed by a 1/16 note here (which is 1/4 in Osu)
00:37:803 remove this for the same reason as 00:17:592 (94) deleted one that comes later
00:50:277 (111) - change this to k? i hear you following the music here, and it sounds better as k imo changed 108 and 110 instead
01:01:013 (42) - isn't it better k here? it's lower than 43
01:43:645 (34) - d? hear the drum back there? I first wanted to do that, but the rest is k here (well K actually but I can't do that after a k stream)
02:02:592 (118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133) - what a stream.. o.o i suggest you separate them into pieces, with triplets.. this is too long, and a bit hard to read, judging from the approaching circles' speed. i'm really not good at choosing words. sorry x'D hm... I might change it a bit if more people say something about this but it's the only long 1/4 stream in the whole map and I actually want to keep that one^^
Uhh.. there are too many streams at Oni diff, and.. yeah, is this an inner oni or oni.. but it doesn't matter for me, at least :3
good luck~ ^^
Edit : done remodding this =w=;; God i didn't see the updates you upload lols :P
codes this time because windows being the crap it is
http://puu.sh/4I3wf.osu (oni)
http://puu.sh/4I3ws.osu (muzu)
thanks (again)^^qoot8123 wrote:
[Oni]
SPOILER^
- OD -1, 6 is too high for Oni I guess I should do that now with more than 1 person saying this ;_;
- 00:06:382 (22) - here is similar to 00:05:119 (14,16,18,20) - change to d is better makes sense
- 00:16:724 - ,00:17:198 - and 00:17:198 - why not add notes? to reflect 00:15:382 (78,79,80,81,82,83,84,85) - Did this on purpose, I wanted to switch between lots of notes and less notes (less being 1/2 only), added one note that I also put everywhere else though.
- 00:19:724 - ,00:19:882 - ^ like ^ just that the mentioned note already existed
- 00:22:408 - ,00:22:250 - ^ ^
- 00:32:198 (45) - move to 00:32:277 - add 00:32:119 - add note,this rhythm is really weird hm yes
- 00:34:803 - add note ,here is empty Also fits to the way I mapped the rest
- 01:05:592 (79,80,81) - change to kkd to make the bridge between 01:05:434 (78) - and 01:05:750 (81) - Did something else but it should be okay too
- 01:15:698 (164) - change to k means this part do not end uhm what
- 01:24:145 (75,76) - move to 01:24:224 - to make OOO O O pattern hm yes
- 01:25:566 (87) - remove this note to strengthen this 01:25:329 (85,86) - power ok
- 01:25:487 (86) - ~ 01:25:487 (86) - try to remove some notes to make some gap ...that's one note and no
- 02:02:592 (118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134) - this stream is to long ,try remove 02:02:987 (123,125,133) - no, it's the only long(er) stream and I wanted to have one in this song, it fits here so I actually really want to keep it, unless more people complain about this one.
- 02:11:434 (192) - change to d as 02:12:698 (203) - Oops my mistake, 02:13:329 (210) was supposed to be d but I somehow failed at doing that. My plan was to have k on the first two Usa and d on the other two.
- 02:19:487 (24,25) - remove these notes , this part need some break Reduced the amount of notes at the beginning of this part instead.
- 02:29:671 (97,98,99) - ^ no, I'm evil
- 02:40:487 (175) - change to d to compare 02:36:698 (147,152,157) - and 02:39:224 (165,170,175) - hm yes
- 02:50:592 (255) - ^
Comment
Some part on this diff is a bit random ,and notes you put is too much so that it can't strengthen some accent. But in overall, this diff is fine to me ,notes still match the song![]()
EDIT : 10/05 finished Oni's mod
Coooode fuuuck yeahNwolf wrote:
DOUBLE POST BECAUSE I CAAAAAAN
qoot couldn't you posted somewhere that you finished the Oni mod :<thanks (again)^^qoot8123 wrote:
[Oni]
SPOILER^
- OD -1, 6 is too high for Oni I guess I should do that now with more than 1 person saying this ;_;
- 00:06:382 (22) - here is similar to 00:05:119 (14,16,18,20) - change to d is better makes sense
- 00:16:724 - ,00:17:198 - and 00:17:198 - why not add notes? to reflect 00:15:382 (78,79,80,81,82,83,84,85) - Did this on purpose, I wanted to switch between lots of notes and less notes (less being 1/2 only), added one note that I also put everywhere else though.
- 00:19:724 - ,00:19:882 - ^ like ^ just that the mentioned note already existed
- 00:22:408 - ,00:22:250 - ^ ^
- 00:32:198 (45) - move to 00:32:277 - add 00:32:119 - add note,this rhythm is really weird hm yes
- 00:34:803 - add note ,here is empty Also fits to the way I mapped the rest
- 01:05:592 (79,80,81) - change to kkd to make the bridge between 01:05:434 (78) - and 01:05:750 (81) - Did something else but it should be okay too
- 01:15:698 (164) - change to k means this part do not end uhm what
- 01:24:145 (75,76) - move to 01:24:224 - to make OOO O O pattern hm yes
- 01:25:566 (87) - remove this note to strengthen this 01:25:329 (85,86) - power ok
- 01:25:487 (86) - ~ 01:25:487 (86) - try to remove some notes to make some gap ...that's one note and no
- 02:02:592 (118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134) - this stream is to long ,try remove 02:02:987 (123,125,133) - no, it's the only long(er) stream and I wanted to have one in this song, it fits here so I actually really want to keep it, unless more people complain about this one.
- 02:11:434 (192) - change to d as 02:12:698 (203) - Oops my mistake, 02:13:329 (210) was supposed to be d but I somehow failed at doing that. My plan was to have k on the first two Usa and d on the other two.
- 02:19:487 (24,25) - remove these notes , this part need some break Reduced the amount of notes at the beginning of this part instead.
- 02:29:671 (97,98,99) - ^ no, I'm evil
- 02:40:487 (175) - change to d to compare 02:36:698 (147,152,157) - and 02:39:224 (165,170,175) - hm yes
- 02:50:592 (255) - ^
Comment
Some part on this diff is a bit random ,and notes you put is too much so that it can't strengthen some accent. But in overall, this diff is fine to me ,notes still match the song![]()
EDIT : 10/05 finished Oni's mod
http://puu.sh/4O40L.osu (code yay)
thanks^^Wolf wrote:
*Ahem*
Hi there. Got here because Nwolf requested a taiko mod through forum, decided to mod the whole mapset anyways.It's another wolf omg I'm gonna cry.nu :<Nwolf's Muzukashii
hm, okay
- 00:35:434 (45) - A d sounds much better with the song, minding the strong drums and the transition between the male vocals to female vocals.
changed to kdk k
- 00:41:750 (78,79,80,81) - dkdk or kdkd may give a better play for the "jumpy" section.
Dunno
- 01:38:434 (7,8) - Hmm, you could've added finish on both of them. Why not?
Nwolf's Oni
Just one thing here:hm... yup
- 00:11:119 (51) - A d would play great because of the kdd on the triplet before this, and it should make things also consistent with the d circles at 00:12:540 (61,62) -.
The taiko's and Sl1der Way are pretty solid to me. You may want to give more attention to the Easy and Normal though.
I'll drop two stars here:![]()
I need to sleep.
Tasha wrote:
Taiko mod req from in game (sorry for the delay)
[General]
Correct me if I'm wrong here, but the "Toho" tag should be "Touhou" should it not?
[Nwolf's Muzukashii]
OD4 -> OD5. If you say so, I don't know anything about this
I'm not really sure if I like the speedups in a Muzukashii, but they're so small that its not the end of the world. I like them but the amount of them and the speedups are reduced now
00:03:856 (1) - Should start at 00:03:698. I'd say end at 00:05:119 as well but this isn't as important. hm okay
00:35:434 (45) - The mod isn't applied in the most recent uploaded version, but agreeing with wolf on his mod to change this to a don.
00:41:750 (78,79,80,81) - Would recommend kdd k here over the planned kdk k mod. no, don't know why but kdd sounds like shit to me here
00:42:698 (82,83,84,85,86,87,88) - Give kkd k ddk a try here. I think you'll like it. Sorry, combo and time doesn't fit together in my version and I can't find the spot you meant :<
00:59:434 (20,21,22,23,24,25) - I'd highly recommend adding a finisher to the "TEI, TEI, TEI, TEI" parts in this to add emphasis. You could do something like K K K D k or K K K K d. I'd personally do K K K K d myself. Makes sense
01:04:487 (44,45,46,47,48,49) - Same idea as above. ^
01:09:540 (68,69,70,71,72) - ^ ^
01:15:540 (94,95,96) - If you apply above changes, delete 95 and 96 and make 94 a finisher.yep
01:43:645 (21,22,23,24,25) - If you delete 22 here, you can make both 21 and 25 finishers to match the cymbals in the music. Oh god either I use too many or not enough finishers asdejasdösaj
01:45:224 (29) - Make this a kat imo. nu I think I had a good reason when I did this
01:54:382 (73,74,75,76) - k kkk would work as a different pattern idea here. Not necessary but give it a shot and see if you like it more. nah like it as it is right now and it works too
01:55:645 (80,81,82,83) - Same as above, just with dons.
[Nwolf's Oni]
OD5 -> OD6 Well I guess now I'm forced to do this now Muzu has OD5 : D
00:27:856 (17) - This makes a bit more sense as a don due to it being on the downbeat. I actually like it better with a kat but in Muzu it's a don everywhere and I like dons better there and I like them more than I like the kats in Oni SO I changed to dons^^
00:32:908 (51) - Same as above but this one was covered by a previous mod![]()
00:43:171 (61,62,63) - Give kdk a try here. yes
01:02:434 (53,54,55,56,57,58,59) - try ddk kkk k here. I think you'll like it. oh yes I do
01:13:961 (147,148,149) - Give kdk a try here. don't like it
01:20:119 (38,39,40,41,42,43,44,45,46) - I think the rolling sound of ddkkddkkd would fit better here. hm yes
01:27:066 (99,100,101,102,103,104) - Give kdk ddk a try here. kdk dkk better imo : D
01:28:329 (110) - this would probably match the music a bit better as a kat. no because it's not as high as the two TEI before and after this note
01:28:724 (113) - if you made 1:20:119 the rolling ddkkddkkd, you should make this a don to keep consistency with that type of pattern. ok
01:29:592 (122,123,124) - Definitely ddk here. yeah
01:30:382 (129) - For the same reasons as before, if you applied the 1:20:119 mod, make this a kat. yo
01:52:645 (42) - make this a don imo. ye
01:53:908 (50) - make this a kat imo. es
[Comments]
The taikos look pretty solid now. The Oni was improved quite a bit since I last saw it as well! A few inconsistency issues here and there but other than that nothing too major. Definitely looking like something rankable now. woo
Thanks for your mod! really helped :3 UpdatedWolf wrote:
*Ahem*
Hi there. Got here because Nwolf requested a taiko mod through forum, decided to mod the whole mapset anyways.It's another wolf omg I'm gonna cry.General
- The kiais at 00:27:224 -, 00:29:750 - and 00:32:277 - on Hyper IV looks totally unnecessary to me. You did that because of those sliders right? Because seriously, they don't fit in any way with the song; which I think is actually the main point to use a kiai in the first place.
- Still with the kiai stuff: There shouldn't be kiai at 02:45:540 - from 02:46:803 - (should start at 02:46:803 - again) in all diffs. It doesn't sound right. I'd also consider removing there to keep it consistent with the kiais used on the taiko, but that's up to you.
Easy
- 00:05:119 (1) - The end of its tail could've been made a little smoother. Nothing wrong with it in general, but visuals would certainly improve, considering the nice gap it would make between this and the next circle. By the way, if you consider applying this here, also do the same on 00:07:645 (3) - for consistency. For reference, doing something like 01:14:592 (4) - would be great here as well. Check it out:
As you can see, I do these sliders a lot in my maps :3 They first occured to me when I got a Timing Recheck by OEvil who somehow maps with me sometimes, and I really like these sliders, so I will keep it (: personal touch
- 00:45:540 (1) - Some flow issue here. I highly suggest you do a ctrl+j on it and then adjust it to the current spacing. It runs more natural for the cursor:
fixed
- 00:53:119 (1) - Try making it more wider. You could still follow 00:51:224 (2) - fading position to make the slider fit better on the grid. Consider doing the same on 00:54:382 (1) - .
fixed
- 01:14:592 (4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Well, you could have made at this section with a better variety of patterns. I mean, they all have the same length, and between some sliders the flow is not good. Though I understand the point that the song is really repetitive at this part, but you should've made some different sliders in terms of length (reverse arrow, longer sliders, etc), and even hitcircles would improve a little, just to create a better pattern. fixed, nice idea o.o didnt think of this at all xD
- 02:35:750 (2) - Better make the slider curved a bit and turned to the right. Just to improve the flow as well. Take a look:
fixed
- 02:41:119 (4) - Nazi stuff here: Put a grid up (x:256 y:100), so it can match better with 02:38:592 (2) - . fixed
Hard
- 00:36:698 (5,1) - Hmm, I feel that little gap between them could still have used a circle (in 00:37:645 - to be precise). If you notice your patterns after that, you won't see a gap like that for a while.
fixed both
- 01:29:119 (3) - This looks a little higher than it should. I don't normally poke stuff like this, put you should keep in mind that it's very close to the HP bar. You might want to lower this a bit on the grid.
Sl1der Way
Amazing diff. Congratulations. Thanks^_^ Was even the map I had most fun to map :3fixed, you r right, i listened on 50% speed, now it fits perfectly (:
- 02:07:645 (1,2,3,4,1,2,3,4) - *cries* Consider giving between all of them a bigger spacing, something around 1,4x. The whole diff has a proper clean grid between objects so far, so I'd really love if this kept following that too. Also, the slider at 02:08:750 (4) - sounds a bit unnecessary. I'd delete it to also give a proper time for the spinner, but well, it's an Insane after all. If you want to keep it for consistency it's up to you.
Abs0lutely Insane
- 01:18:382 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Have you got any other feedback at these sliders saying they are really repetitive? You should've at least changed their placement, this really bugged me out here. If you have any other ideas at this place, I'd say to do it.Feedbacks are variating from like to dislike, but I kind of like them here :I so ill keep it if noone else complains in future.
- 02:56:908 (1) - Before playing the slider at 02:56:277 (3) - I could be sure that it would be the last object. That circle doesn't make much of sense to me, as there's clearly no beats there, just the vocals give that impression. Sice there's a lot of nodes on the slider at 02:56:277 (3) -, my suggestion is to make that slider the last note. So consider extending it until the place of where the circle is. uhm the 1 is parallel to 00:25:329 (1) - and seems legit to me o.o
Definitely Ins4ne
- 00:06:066 (4,1) - Stuff like this is much better when they have a nice flow... which isn't the case here (do a ctrl+g at 00:06:382 (1) - and see what I mean). fixed
- 00:52:013 (2,3,4,5) - Nazi stuff: You could make them more symmetric, between 2 and 3, and 4 and 5. Just copy/paste (2) and (4) do a ctrl+h at their respective times and you're good to go. i guess its cool like it is^^
- 02:25:961 (3) - NC? Would be nice to match up with the "one, two" lyrics.fixed
Hyper IV
- 00:07:487 - There's supposed to be an object here. I'm not implying that you should add stuff at every beat, but considering the difficulty of this one and two drum beats (I think) very strong and easy to hear, it'd make more sense if it has something here (a circle, an extended slider, etc). The same goes for 00:12:540 -. But yeah, that's really up to you.nah, i stopped with the lyrics here (:
The taiko's and Sl1der Way are pretty solid to me. You may want to give more attention to the Easy and Normal though.
- 00:21:540 (1,2,1) - >:D FINALLY SOMEONE SAW IT >:D
I'll drop two stars here:![]()
I need to sleep.
I tryharrrrd >_<Ami wrote:
121 sterne, du bist doch bekloppt <3
Rank den awesome shiet! <3
Yeah man Rip inc02k13/2k14 Who is still a horrible noobassbizchmapper roasted by reality - love by noone but a few Players Who enjoy a Bit alternative mapsDawnsday wrote:
tfw 43 SP from map creator, still no rank