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96Neko - Interviewer

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Total Posts
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Topic Starter
- Miomio Chii -
This beatmap was submitted using in-game submission on 2013年7月28日 at 上午 11:25:27

Artist: 96Neko
Title: Interviewer
Source: KuwagataP
Tags: Vocaloid2 Vocaloid Megurine Luka MmC happy623
BPM: 125
Filesize: 8666kb
Play Time: 04:22
Difficulties Available:
  1. Easy (0.97 stars, 150 notes)
  2. Hard Collab (4.81 stars, 522 notes)
  3. Interviewer (5 stars, 747 notes)
  4. Normal (3.3 stars, 302 notes)
Download: 96Neko - Interviewer
Information: Scores/Beatmap Listing
---------------
oh dear, its 96neko! <3
。✿.。゜:♫;。+。✿.。゜:♫;。+。✿.。゜:♫;。+。✿.。゜:♫;。+
Interviewer - 100% (need mod) -by me
Hard Collab - 100% (need mod) -by happy623 & me
Normal - 100% (need mod) -by me
Easy - 100% (need mod) -by me
。✿.。゜:♫;。+。✿.。゜:♫;。+。✿.。゜:♫;。+。✿.。゜:♫;。+
Thank You !
and more!
History
Jun 5, 2013 - Submitted this map.
Jun 24, 2013 - add Normal diff.
Jul 14, 2013 - fixed something.
Jul 15, 2013 - fixed.
Jul 16, 2013 - fixed.
Jul 27, 2013 - fixed.
Jul 28, 2013 - fixed.
。✿.。゜:♫;。+。✿.。゜:♫;。+。✿.。゜:♫;。+。✿.。゜:♫;。+
Pending !
Ready for mod !
Selisi
沙发, 稍后再给mod~~ ;)
Raose
HI!

[Interviewer]

I'm just going to give some general suggestions and comments about your map instead of pointing out really specific patterns in your map and such D:

First of all, I like your soft-hitnormals :P they sound cool! But I think the normal whistles don't really fit this song.

There's some reallyyyyy large spacing going on here, like 01:32:240 (1,2). The spacing between them is 4.35x! That's really far, and most people wouldn't be able to hit those ): Another example is 01:20:480 (4,5), which has 5.56x spacing! O__O

On the flip side, there's a lot of stacking that doesn't really play well and doesn't fit in an Insane map. It's okay to do this sparingly, but not all the time D: Example: 01:01:760 (7,8,9), lots of stacking there, it would look and play better if you put some space in between the sliders, maybe even some small jumps since it's the buildup before the kiai. If you are going to stack things, please make sure they're stacked properly, take a look at 01:41:840 (2,3). The slider ends aren't completely on top of each other, and this makes this pattern look messy.

Another thing is the use of lots of 1/4 sliders where there's no 1/4 beat in the music ): Example: 01:57:440 (7,8,9), if you listen carefully, all you can hear are 1/2 beats ): (beats that land on white + red ticks)

A lot of sliders and circles are placed really messily, try organizing them so they look pretty and flow well. If you have trouble on how to do these, just look at other ranked maps and see how they do it :O

[Hard Collab]

Same comment about messy patterns, but it's slightly better here
Add some hitsounds please, not just whistles or your hit-normal
Also your combos seem weird to me, try placing an NC every 1 or 2 big white ticks?
00:40:160 (5,6) - ummm, the slider end of 5 and 6 occur at the same time LOl that is not allowed
01:07:040 (1) - this slider is really poofy, and it looks a bit ugly to me imo. Try something else?
01:10:880 (1) - maybe make the bumps on the slider evenly spaced
02:09:680 (7,8) - these 1/4 sliders don't really fit song, how about extending them by 1/4 so they land on the red ticks?
02:13:520 (4,5,6,7) - after the previous circle jumps, these anti-jumps can really trip up players, spread them out maybe D:
01:59:839 (3) - unsnapped object

[Normal]

00:18:320 (1) - feels weird playing this slider when the singing hasn't started yet, how about moving this to 00:19:280 and moving the other sliders down?
00:31:520 (3) - normal players won't expect sliders like these with more than one repeat, there's more so i won't point out the rest
01:03:440 (1) - remove NC
01:40:160 (1) - this slider looks really cramped and ugly ): consider changing the shape
02:30:320 - put a spinner here instead of the slider you have now, and end it at 02:32:720?
Rhythms here feel better than the harder diffs :p
Normal whistles don't sound good here ):

[Easy]

00:47:120 (3,1) - violates distance snap, too far
00:54:800 (1) - looks really strange, please make it smoother D:
01:03:440 (1) - beginners really won't expect the multiple repeats (or maybe they will idk)
Uh this is for all diffs, but lower the volume at 02:45:200 and on, the slider slide sounds really loud ):
Overall this diff is fine :)

Sorry if my words seem harsh, but I hope you think about them. Good luck on your map! It's a nice song :)
happy623

Raose wrote:

HI!

[Hard Collab]

Same comment about messy patterns, but it's slightly better here
Add some hitsounds please, not just whistles or your hit-normal
Also your combos seem weird to me, try placing an NC every 1 or 2 big white ticks?
00:40:160 (5,6) - ummm, the slider end of 5 and 6 occur at the same time LOl that is not allowed seems nothing there :?
01:07:040 (1) - this slider is really poofy, and it looks a bit ugly to me imo. Try something else? k
01:10:880 (1) - maybe make the bumps on the slider evenly spaced k
02:09:680 (7,8) - these 1/4 sliders don't really fit song, how about extending them by 1/4 so they land on the red ticks? ok
02:13:520 (4,5,6,7) - after the previous circle jumps, these anti-jumps can really trip up players, spread them out maybe D: NC instead
01:59:839 (3) - unsnapped object fixed

Sorry if my words seem harsh, but I hope you think about them. Good luck on your map! It's a nice song :)
thanks
Topic Starter
- Miomio Chii -
Raose

Raose wrote:

HI! Very thank you! >.<

[Interviewer]

I'm just going to give some general suggestions and comments about your map instead of pointing out really specific patterns in your map and such D:

First of all, I like your soft-hitnormals :P they sound cool! But I think the normal whistles don't really fit this song.yep, am i need to remove it?

There's some reallyyyyy large spacing going on here, like 01:32:240 (1,2). The spacing between them is 4.35x! That's really far, and most people wouldn't be able to hit those ): Another example is 01:20:480 (4,5), which has 5.56x spacing! O__O oh this is i want to made a big jump, if its too far i will fix it. thanks.

On the flip side, there's a lot of stacking that doesn't really play well and doesn't fit in an Insane map. It's okay to do this sparingly, but not all the time D: Example: 01:01:760 (7,8,9), lots of stacking there, it would look and play better if you put some space in between the sliders, maybe even some small jumps since it's the buildup before the kiai. If you are going to stack things, please make sure they're stacked properly, take a look at 01:41:840 (2,3). The slider ends aren't completely on top of each other, and this makes this pattern look messy. oh, thank you, its pretty good of comments, i change it.

Another thing is the use of lots of 1/4 sliders where there's no 1/4 beat in the music ): Example: 01:57:440 (7,8,9), if you listen carefully, all you can hear are 1/2 beats ): (beats that land on white + red ticks) ok, fixed, thank you.

A lot of sliders and circles are placed really messily, try organizing them so they look pretty and flow well. If you have trouble on how to do these, just look at other ranked maps and see how they do it :O ok, fixed, sorry and thank you :oops: .

[Hard Collab]

Same comment about messy patterns, but it's slightly better here thanks
Add some hitsounds please, not just whistles or your hit-normal ok
Also your combos seem weird to me, try placing an NC every 1 or 2 big white ticks? ok, sorry and thank you. :oops:

[Normal]

00:18:320 (1) - feels weird playing this slider when the singing hasn't started yet, how about moving this to 00:19:280 and moving the other sliders down? ok, fixed
00:31:520 (3) - normal players won't expect sliders like these with more than one repeat, there's more so i won't point out the rest thanks, fixed it.
01:03:440 (1) - remove NC fixed
01:40:160 (1) - this slider looks really cramped and ugly ): consider changing the shape this i want to make a heart shape, um.. maybe i need to change it.
02:30:320 - put a spinner here instead of the slider you have now, and end it at 02:32:720?ok, fixed
Rhythms here feel better than the harder diffs :p :oops: thank you
Normal whistles don't sound good here ): :(

[Easy]

00:47:120 (3,1) - violates distance snap, too far fixed
00:54:800 (1) - looks really strange, please make it smoother D: fixed
01:03:440 (1) - beginners really won't expect the multiple repeats (or maybe they will idk) ok, thank you.
Uh this is for all diffs, but lower the volume at 02:45:200 and on, the slider slide sounds really loud ): sorry and thank you. :oops:
Overall this diff is fine :) :oops:

Sorry if my words seem harsh, but I hope you think about them. Good luck on your map! It's a nice song :)
It's okay, can let me grow up xD. Very thank you ! Good luck to you, too !
Thank you for modding :) very helpful !

happy623 wrote:

Raose wrote:

HI!

[Hard Collab]

Same comment about messy patterns, but it's slightly better here
Add some hitsounds please, not just whistles or your hit-normal
Also your combos seem weird to me, try placing an NC every 1 or 2 big white ticks?
00:40:160 (5,6) - ummm, the slider end of 5 and 6 occur at the same time LOl that is not allowed seems nothing there :?
01:07:040 (1) - this slider is really poofy, and it looks a bit ugly to me imo. Try something else? k
01:10:880 (1) - maybe make the bumps on the slider evenly spaced k
02:09:680 (7,8) - these 1/4 sliders don't really fit song, how about extending them by 1/4 so they land on the red ticks? ok
02:13:520 (4,5,6,7) - after the previous circle jumps, these anti-jumps can really trip up players, spread them out maybe D: NC instead
01:59:839 (3) - unsnapped object fixed

Sorry if my words seem harsh, but I hope you think about them. Good luck on your map! It's a nice song :)
thanks
;) updata !
Topic Starter
- Miomio Chii -

Sweet Vanilla wrote:

沙发, 稍后再给mod~~ ;)
:D 謝謝 !
Selisi
嘛~ 歌曲不错呢QvQ~
唔 好长....可能没法mod的那么详细,渣mod~希望可以帮到乃~
[General]
  1. 有点想吐槽音质...不知道为什么感觉听起来闷闷的 还有歌词还有沙沙的感觉
  1. 应该注意bpm的变化倍率,避免变化太大 一般都是0.75~1.25X
  1. Hard? Collab? 从其中选一个
[Easy]
  1. 00:27:440 (3,4) - 这里包的好一点...像这样http://osu.ppy.sh/ss/866818
  1. 01:04:880 (2) - 这个距离是怎么回事?哇 这个bpm到1.5X了 这个即使在hard里面好像也....easy就不要这样了吧 突然的sv变化会让新手很难应付
  1. 01:14:480 - 这里要加一个circle的
  1. 01:33:200 (1,2,1) - ...希望细化一点 因为这么长的滑条在一起非常罕见...
  1. 03:34:640 (2) - 这个滑条这样 http://osu.ppy.sh/ss/866849
  1. 03:37:520 (1,2) - ^
[Normal]
  1. 01:55:280 (1) - 这个做成和2对称好看
  1. 03:18:320 - 从这里开始真的不能这样 这个是hard的难度
[Hard]
  1. 00:44:960 (1,2,3) - overmap 前两个slider的末尾的位置是不对的 音效很容易就能听出来
  1. 01:10:880 (1) - 用红点按规则排列 不要那么乱 这样不好看
  1. 02:14:240 (4,1) - 这个距离和前面的连点一样好些吧 不一样容易让人读错
  1. 03:16:160 - 去掉这个breaktime
[Interviewer]
  1. 00:40:400 (1,2,3) - slider to circle
  1. 02:46:880 (3,4) - distance
  1. 03:16:160 - 去掉breaktime
  1. 03:30:320 (3,4,5,6,7,8,9) - unreadable
  1. 变速连打1500以上的rank基本上都玩不好 比较鬼畜的diff;w;
Good luck~
[Seraphin]
From PM request

96Neko is my favorite utaite.

[Easu]
00:25:520 (2) - are you sure that it's not supposed to be on the previous white tick
01:33:200 (1) - end on previous white tick
the timing just feels.. weird

[Normal]
add note at 00:30:080
01:38:960 (5) - too far up
03:00:560 (1,2,3,4,5,6) - feels weird, try playing around with 2,3,5 especially
add note at 03:07:280
03:41:360 (6) - NC

[Hard Collab]
we need more hard collabs \w/
00:21:680 (2,3) - I think this jump doesn't fit
01:49:040 (4) - how about making this the same as 3
03:22:160 (3) - x232y328

[Interviewee]
fun dif \:D
OD +1/2
YuZuKi Kenny
我是路過的
Topic Starter
- Miomio Chii -
[box=[Sweet Vanilla:3ecce]reply]

Sweet Vanilla wrote:

嘛~ 歌曲不错呢QvQ~
唔 好长....可能没法mod的那么详细,渣mod~希望可以帮到乃~
[General]
  1. 有点想吐槽音质...不知道为什么感觉听起来闷闷的 还有歌词还有沙沙的感觉
:( 這我不知道為什麼..
  1. 应该注意bpm的变化倍率,避免变化太大 一般都是0.75~1.25X
個人習慣使用1.5
  1. Hard? Collab? 从其中选一个
額.. 之所以打出Hard是希望能讓人知道那是"Hard"的collab不是Insane的collab
[Easy]
  1. 00:27:440 (3,4) - 这里包的好一点...像这样http://osu.ppy.sh/ss/866818
fixed
  1. 01:04:880 (2) - 这个距离是怎么回事?哇 这个bpm到1.5X了 这个即使在hard里面好像也....easy就不要这样了吧 突然的sv变化会让新手很难应付
改成1.20x fixed
  1. 01:14:480 - 这里要加一个circle的
fixed
  1. 01:33:200 (1,2,1) - ...希望细化一点 因为这么长的滑条在一起非常罕见...
fixed
  1. 03:34:640 (2) - 这个滑条这样 http://osu.ppy.sh/ss/866849
fixed
  1. 03:37:520 (1,2) - ^
fixed
[Normal]
  1. 01:55:280 (1) - 这个做成和2对称好看
thanks
  1. 03:18:320 - 从这里开始真的不能这样 这个是hard的难度
試著改的比較簡單些了 fixed
[Hard]
  1. 03:16:160 - 去掉这个breaktime
這個break time 不改, 搭配停頓, 不想讓玩家滴血 (?)
[Interviewer]
  1. 00:40:400 (1,2,3) - slider to circle
fuxed
  1. 02:46:880 (3,4) - distance
little fast
  1. 03:16:160 - 去掉breaktime
同Hard collab的理由
  1. 03:30:320 (3,4,5,6,7,8,9) - unreadable
fixed
  1. 变速连打1500以上的rank基本上都玩不好 比较鬼畜的diff;w;
為了符合觸觸的口味
Good luck~
:) 大感謝 ! 真是辛苦您了 !
[box=[Seraphin:3ecce]reply]

[Seraphin] wrote:

From PM request thank you !

96Neko is my favorite utaite. that's pretty good ! <3

[Easu]
00:25:520 (2) - are you sure that it's not supposed to be on the previous white tick fixed
01:33:200 (1) - end on previous white tick fixed
the timing just feels.. weird :?

[Normal]
add note at 00:30:080 fixed, thank you.
01:38:960 (5) - too far up :( if snap it will overlap, I think its ok.
03:00:560 (1,2,3,4,5,6) - feels weird, try playing around with 2,3,5 especially :? i think its a rhythm.. fixed a little
add note at 03:07:280 no, its a little hard
03:41:360 (6) - NC fixed, thanks

[Hard Collab]
we need more hard collabs \w/ \w/
00:21:680 (2,3) - I think this jump doesn't fit fixed
01:49:040 (4) - how about making this the same as 3 ok, fixed, thank you !
03:22:160 (3) - x232y328 fixed

[Interviewee]
fun dif \:D :P so happy you like it.
OD +1/2 OD+1, fixed
thank you so much ! you've worked hard.
;)

YuZuKi Kenny wrote:

我是路過的
/me bites YuZuKi Kenny
happy623

Sweet Vanilla wrote:

嘛~ 歌曲不错呢QvQ~
唔 好长....可能没法mod的那么详细,渣mod~希望可以帮到乃~

[Hard]
  1. 00:44:960 (1,2,3) - overmap 前两个slider的末尾的位置是不对的 音效很容易就能听出来
  1. 01:10:880 (1) - 用红点按规则排列 不要那么乱 这样不好看
  1. 02:14:240 (4,1) - 这个距离和前面的连点一样好些吧 不一样容易让人读错
  1. 03:16:160 - 去掉这个breaktime
Good luck~
all fixed, thanks /
Topic Starter
- Miomio Chii -

happy623 wrote:

Sweet Vanilla wrote:

嘛~ 歌曲不错呢QvQ~
唔 好长....可能没法mod的那么详细,渣mod~希望可以帮到乃~

[Hard]
  1. 00:44:960 (1,2,3) - overmap 前两个slider的末尾的位置是不对的 音效很容易就能听出来
  1. 01:10:880 (1) - 用红点按规则排列 不要那么乱 这样不好看
  1. 02:14:240 (4,1) - 这个距离和前面的连点一样好些吧 不一样容易让人读错
  1. 03:16:160 - 去掉这个breaktime
Good luck~
all fixed, thanks /
:D updata !
Megurine Luka

YuZuKi Kenny wrote:

我是路過的
Flask
大哥出現了!
Topic Starter
- Miomio Chii -
o.o
[ Zzz ]
Hi~ - Miomio Chii -

[Easy]

00:37:520 (3) - x200 y288 How about this one

01:14:480 (2) - x336 y180 Seems more pristine

02:30:320 (3) - delete

03:56:240 (1) - Add to Circle

Normal

00:19:280 (1,3) - x204 y192 Seems more pristine

00:31:040 (1) - delete

00:31:520 (7) - > 00:31:280 (7) - Over here

00:32:480 (8) - > 00:32:240 (8) - Over here

00:32:960 (1) - > 00:32:720 (1) - Over here 00:34:160 (2) - And here the end of the slider

01:18:320 (5) - x92 y144

I'm sorry. I think this was hard to give not only about ...
Topic Starter
- Miomio Chii -

[ Zzz ] wrote:

Hi~ - Miomio Chii - Very thank you!

[Easy]

00:37:520 (3) - x200 y288 How about this one fixed

01:14:480 (2) - x336 y180 Seems more pristine fixed

02:30:320 (3) - delete i think its need because kiai time end here but i change (2,3) for a slider, thanks

03:56:240 (1) - Add to Circle fixed

Normal

00:19:280 (1,3) - x204 y192 Seems more pristine fixed

00:31:040 (1) - delete fixed

00:31:520 (7) - > 00:31:280 (7) - Over here fixed

00:32:480 (8) - > 00:32:240 (8) - Over here ^

00:32:960 (1) - > 00:32:720 (1) - Over here 00:34:160 (2) - And here the end of the slider ^

01:18:320 (5) - x92 y144 fixed

I'm sorry. I think this was hard to give not only about ...
Very thank you for modding! :)
;) Updata !
Helios_Zul
Hello M4M From My Queue.
Thanks For Your Mod . It's Very Helpful

General
1. The Sound Drum Didn't Hear Well Perhaps Change To 58 %

Easy
Try Not To Make Stack On Easy.

00:41:360(3) First, Move To x:292 y:212 Then, Middle Point Move To x:244 y:228 ,Next, Last Point x:196 y:208
00:48:080(1) First Move To x:416 y:280 Then, Middle Point Move To x:328 y:316 , Last Point x:220 y:272
00:54:800(4) Move First Point To x:312 y:356
01:04:880(2) Move To x:204 y:272
01:11:120(3) This Isn't Good. Move The First Point x:336 y:292 . 2nd Point x:280 y:308 . 3rd Point x:220 y:252 . Last Point x:240 y:192
01:13:040(1) Should It Better By Reflection Of 01:11:120(3)
01:18:320(2) Move To x:232 y:188
01:39:440(3) Move Last Point To x:300 y:208
03:18:320(1) Change Like This?

03:22:160(1) move 1 grid to right
03:47:120(1) Make Like This? (More Center?)

03:56:720(1,2) Change Like This?

04:23:480 Should The Sound Ends Here? . Nvm That.

Normal
00:20:720(3) Stack With (1) Move to x:204 y:192
00:41:600(5,6,7) This So confusing, Try Make Like This.

01:18:800(1,2,3) Change Like This?

01:29:360(3) Move To x:64 y:180
01:35:120(6,7,8) Move To x:268 y:268
01:40:880 ~ 01:43:280 Sounds Here Bit Weird. Change It?
02:05:840 (4,1,2,3) Try To Blanket It.
02:29:600(6) Try To Change The Length of slider. So Its Same Like Vocals.

03:28:880(5) Put More Farther. My Idea Is Move To x:388 y:268 . Its Up To You.
03:30:800(2) First Move This Slider To x:148 y:132 Then, Move End Point To x:112 y:168
04:02:480(2) Move Middle Point To x:132 y:280 Then, Move End Point To x:316 y:108 (After Fix This Please Fix The Next Hit Circle So Its Symmetry)

Nice Map And Clean Patterns.
Good Luck On Ranked!!
Topic Starter
- Miomio Chii -

Helios_Zul wrote:

Hello M4M From My Queue.
Thanks For Your Mod . It's Very Helpful that's pretty good :D

General
1. The Sound Drum Didn't Hear Well Perhaps Change To 58 % change it to 60%, fixed


Easy
Try Not To Make Stack On Easy. its okay, just one or two, not too much

00:41:360(3) First, Move To x:292 y:212 Then, Middle Point Move To x:244 y:228 ,Next, Last Point x:196 y:208 fixed
00:48:080(1) First Move To x:416 y:280 Then, Middle Point Move To x:328 y:316 , Last Point x:220 y:272 fixed
00:54:800(4) Move First Point To x:312 y:356 fixed
01:04:880(2) Move To x:204 y:272 fixed
01:11:120(3) This Isn't Good. Move The First Point x:336 y:292 . 2nd Point x:280 y:308 . 3rd Point x:220 y:252 . Last Point x:240 y:192 fixed, but not your xy
01:13:040(1) Should It Better By Reflection Of 01:11:120(3) fixed, but not (3)
01:18:320(2) Move To x:232 y:188 fixed, but not your xy
01:39:440(3) Move Last Point To x:300 y:208 fixed, but not your xy
03:18:320(1) Change Like This? ok, ty

03:22:160(1) move 1 grid to right fixed, but i change something
03:47:120(1) Make Like This? (More Center?) fixed

03:56:720(1,2) Change Like This? fixed

04:23:480 Should The Sound Ends Here? . Nvm That. o.O

Normal
00:20:720(3) Stack With (1) Move to x:204 y:192 fixed
00:41:600(5,6,7) This So confusing, Try Make Like This. fixed

01:18:800(1,2,3) Change Like This?fixed

01:29:360(3) Move To x:64 y:180 fixed
01:35:120(6,7,8) Move To x:268 y:268 fixed
01:40:880 ~ 01:43:280 Sounds Here Bit Weird. Change It? fixed, sorry and thank you
02:05:840 (4,1,2,3) Try To Blanket It. fixed
02:29:600(6) Try To Change The Length of slider. So Its Same Like Vocals. fixed

03:28:880(5) Put More Farther. My Idea Is Move To x:388 y:268 . Its Up To You. fixed, ty
03:30:800(2) First Move This Slider To x:148 y:132 Then, Move End Point To x:112 y:168 ^
04:02:480(2) Move Middle Point To x:132 y:280 Then, Move End Point To x:316 y:108 (After Fix This Please Fix The Next Hit Circle So Its Symmetry) fixed

Nice Map And Clean Patterns. thank you ! :D
Good Luck On Ranked!! ok, ty ~
thank you for modding !
;) updata !
Tsumetaku
Road Pass 路過
加油~>ˇ<
Topic Starter
- Miomio Chii -

Tsumetaku wrote:

Road Pass 路過
加油~>ˇ<
ˊ ˇ ˋ 感謝
Asagi
IRC Mod o3o
+m4m XD
some IRC mod talk (btw im a box)
18:45 - Miomio Chii -: hi
18:45 _Asagi_: hello :3
18:45 - Miomio Chii -: do you have free time ?
18:46 _Asagi_: hmmm.. i think
18:46 _Asagi_: maybe?? XD
18:46 - Miomio Chii -: could i ask you for a mod ?
18:46 _Asagi_: oh... m4m?
18:47 - Miomio Chii -: if you need i can m4m
18:47 _Asagi_: okay.. link map please :3
18:47 _Asagi_: by the way... im not that good at modding :3
18:48 _Asagi_: but i can mod :3
18:48 - Miomio Chii -: its okay
18:48 - Miomio Chii -: very thank you agree ! ><
18:48 - Miomio Chii -: http://osu.ppy.sh/s/96961
18:48 _Asagi_: yeah.. im not busy anyway :3 i just finished editing my map
18:49 - Miomio Chii -: O..O okay
18:49 - Miomio Chii -: is it m4m or normal mod?
18:49 _Asagi_: m4m
18:49 - Miomio Chii -: okay
18:49 _Asagi_: i need mod too XD
18:49 _Asagi_: wait im gonna submit it
18:50 - Miomio Chii -: OAO ok
18:53 _Asagi_: 4mins draining time XD
18:53 _Asagi_: mine is 5mins haha
18:53 - Miomio Chii -: ><
18:54 - Miomio Chii -: i'll try
18:55 *_Asagi_ is listening to [http://osu.ppy.sh/b/280287 bibuko - Ridakuto]
18:55 _Asagi_: btw the normal isnt finish yet x.x
18:55 _Asagi_: but hard and insane are finished
18:55 - Miomio Chii -: o.o
18:55 - Miomio Chii -: i'll mod finished diff
18:55 _Asagi_: yeah
18:55 _Asagi_: ignore normal
18:56 - Miomio Chii -: ok
18:56 - Miomio Chii -: could i irc mod now ? o.O
19:02 _Asagi_: irc mod?
19:02 - Miomio Chii -: yes O.O
19:02 _Asagi_: who go 1st??
19:02 _Asagi_: you?
19:02 _Asagi_: or me?
19:03 - Miomio Chii -: all okay
19:03 - Miomio Chii -: xD
19:03 _Asagi_: lol
19:03 _Asagi_: no mod for me?? XD
19:03 - Miomio Chii -: nooooo m4m i will mod yours
19:03 _Asagi_: ill go 1st XD
19:03 _Asagi_: im gonna irc 1st
19:04 - Miomio Chii -: okay o.O
19:04 _Asagi_: ready?
19:05 - Miomio Chii -: yes
19:06 _Asagi_: 00:26:960 (1,2,3) -
19:06 _Asagi_: i think they stack alittle
19:06 - Miomio Chii -: :s which diif ?
19:06 _Asagi_: aw
19:06 _Asagi_: interview sorry XD
19:06 - Miomio Chii -: lol okay
19:06 - Miomio Chii -: stack this ?
19:07 _Asagi_: 00:26:960 (1,2,3) -
19:07 _Asagi_: <bad english lol
19:07 - Miomio Chii -: http://puu.sh/3MVnV.jpg
19:07 - Miomio Chii -: like this?
19:08 _Asagi_: hmmm...
19:08 - Miomio Chii -: im bad english too xD
19:08 _Asagi_: both nosebleed
19:09 - Miomio Chii -: @.@
19:09 _Asagi_: i think this is better
19:09 _Asagi_: http://puu.sh/3MVpS.jpg
19:09 _Asagi_: just adjust the other circles
19:09 - Miomio Chii -: oh~
19:10 _Asagi_: 00:32:480 (1) -
19:10 _Asagi_: bad slider..
19:10 _Asagi_: they totally stack each other
19:10 _Asagi_: maybe you should move 00:32:480 (1) -
19:11 - Miomio Chii -: O.O remove (1) ?
19:11 _Asagi_: move
19:12 _Asagi_: do it like this
19:12 _Asagi_: http://puu.sh/3MVuh.jpg
19:12 _Asagi_: i think this is much better
19:13 - Miomio Chii -: http://puu.sh/3MVvR.jpg
19:13 - Miomio Chii -: is this okay?
19:14 _Asagi_: oh .. its much better than mine XD
19:14 _Asagi_: keep it haha
19:14 - Miomio Chii -: lol thank you
19:14 - Miomio Chii -: fixed
19:15 _Asagi_: adjust the spinner here
19:15 _Asagi_: 00:47:840 (1) -
19:15 - Miomio Chii -: :/ ummm
19:16 - Miomio Chii -: but here is a little break
19:16 - Miomio Chii -: sorry i wont fix this ><
19:16 _Asagi_: okay
19:17 _Asagi_: in my personal opinion.. i dont like this flow
19:17 _Asagi_: 00:59:120 (4,5,6,1) -
19:17 - Miomio Chii -: um but i remove the spinner o.o
19:18 _Asagi_: dont remove the spinner.. its feels empty when you remove it
19:18 _Asagi_: keep it
19:19 - Miomio Chii -: O.O
19:19 _Asagi_: are you okay with this??
19:19 _Asagi_: 00:59:120 (4,5,6,1) -
19:19 - Miomio Chii -: i change it to follow the voice
19:19 - Miomio Chii -: :/
19:19 _Asagi_: for me its not really good flow
19:20 _Asagi_: http://puu.sh/3MVG7.jpg
19:20 _Asagi_: i think this is better.. your choice if you gonna change it
19:20 - Miomio Chii -: http://puu.sh/3MVG6.jpg
19:21 _Asagi_: ^good
19:22 _Asagi_: i dont know if this is reachable or not
19:22 _Asagi_: 01:05:840 (3,4) -
19:22 - Miomio Chii -: http://puu.sh/3MVIu.jpg
19:22 - Miomio Chii -: how about this
19:22 _Asagi_: ohh.. its really good
19:23 _Asagi_: keep it like that :3
19:23 - Miomio Chii -: oh this is big jump
19:23 - Miomio Chii -: >< thank you
19:23 - Miomio Chii -: jump can ingore distance snap :3
19:24 _Asagi_: i know.. im just thinking if that reachable
19:24 _Asagi_: well its reachable because of the low bpm
19:24 - Miomio Chii -: oh O.O
19:24 _Asagi_: its insane anyway
19:24 _Asagi_: 01:07:280 (1) -
19:24 _Asagi_: not good slider
19:25 _Asagi_: make it like this
19:25 _Asagi_: http://puu.sh/3MVMy.jpg
19:25 _Asagi_: or maybe you have an another idea haha
19:25 - Miomio Chii -: lol
19:25 - Miomio Chii -: same as your idea
19:25 - Miomio Chii -: fixed
19:27 _Asagi_: 01:20:480 (4,5) -
19:27 _Asagi_: WTF??
19:27 - Miomio Chii -: lol
19:27 _Asagi_: thats a really long jump haha
19:27 _Asagi_: adjust it a little
19:28 - Miomio Chii -: http://puu.sh/3MVQL.jpg
19:28 - Miomio Chii -: / w \
19:28 _Asagi_: thats too close XD
19:28 - Miomio Chii -: lol
19:28 _Asagi_: adjust alittle far then its okay
19:28 - Miomio Chii -: http://puu.sh/3MVS5.jpg
19:29 - Miomio Chii -: how about this
19:29 _Asagi_: good haha
19:29 - Miomio Chii -: thanks :3
19:30 _Asagi_: 01:28:160 (1) - to 01:57:920 (8) -
19:30 _Asagi_: its really good
19:30 - Miomio Chii -: thank you ><
19:30 _Asagi_: 02:10:400 (1) -
19:30 _Asagi_: put it in the middle
19:31 _Asagi_: 02:16:400 (1) -
19:31 _Asagi_: reverse it like the other one before
19:31 - Miomio Chii -: O.O
19:31 _Asagi_: o.o
19:31 - Miomio Chii -: fixed
19:32 _Asagi_: 02:28:400 (2,3,4) -
19:32 _Asagi_: http://puu.sh/3MVWR.jpg
19:32 _Asagi_: ^do it something like this
19:33 _Asagi_: the 3 stack a little on the slider so change it
19:33 _Asagi_: 02:29:600 (5,6) -
19:33 _Asagi_: press ctrl+g
19:33 _Asagi_: after that
19:33 _Asagi_: 02:29:840 (6,7) -
19:34 _Asagi_: ^select this two then press ctrl g again
19:34 - Miomio Chii -: fixed
19:35 _Asagi_: 02:46:160 (2) -
19:35 _Asagi_: adjust it here
19:35 _Asagi_: 02:46:160 (2) -
19:35 _Asagi_: aw
19:35 - Miomio Chii -: lol
19:35 _Asagi_: i mean this
19:35 - Miomio Chii -: 02:45:920 (2) -
19:35 _Asagi_: 02:45:920 (2) -
19:35 _Asagi_: adjust to that haha
19:35 - Miomio Chii -: this ?
19:35 _Asagi_: yeah
19:35 _Asagi_: 02:46:160 (2) - adjust it here
19:36 _Asagi_: 02:52:640 (10) - remove NC
19:36 _Asagi_: i mean new NC
19:36 - Miomio Chii -: lol ok
19:36 _Asagi_: then remove nc here 02:52:880 (1) -
19:37 - Miomio Chii -: done
19:37 _Asagi_: 03:20:240 (1) -
19:37 _Asagi_: again?? XD
19:37 - Miomio Chii -: lol
19:37 - Miomio Chii -: fixed
19:38 _Asagi_: WTF? 03:31:520 (9,1) -
19:38 _Asagi_: are you serious?? XD
19:38 _Asagi_: super long jump haha
19:38 - Miomio Chii -: lol
19:38 - Miomio Chii -: its really too far
19:38 _Asagi_: hahaha
19:38 _Asagi_: just do the rest
19:39 _Asagi_: btw im just gonna mod insane and hard.. im not good at other diffs
19:39 _Asagi_: 03:35:600 (1) - again and again XD
19:40 - Miomio Chii -: 030
19:40 _Asagi_: 03:48:800 (7) -
19:40 - Miomio Chii -: fixed again
19:40 _Asagi_: 04:03:440 (1,2,3,4,5,6,7) -
19:40 - Miomio Chii -: http://puu.sh/3MW83.jpg
19:41 _Asagi_: really confusing 04:03:440 (1,2,3,4,5,6,7) -
19:41 _Asagi_: just make then with a same distance snap
19:41 _Asagi_: the image is okay
19:42 - Miomio Chii -: fixed
19:42 - Miomio Chii -: http://puu.sh/3MWaC.jpg lol
19:44 _Asagi_: hmmm
19:45 _Asagi_: i think its okay
19:45 - Miomio Chii -: 030
19:45 _Asagi_: yay insane finished
19:45 _Asagi_: moving to hard
19:45 - Miomio Chii -: yeah \w/
19:46 _Asagi_: ohh collab
19:46 - Miomio Chii -: its okay :D
19:46 - Miomio Chii -: i can tell her to fixed
19:46 _Asagi_: is it really intentional that you didnt start here
19:46 _Asagi_: 00:03:920 (1) -
19:47 - Miomio Chii -: :/ umm
19:47 _Asagi_: i think its better to map that part...
19:47 _Asagi_: if your choice anyway
19:47 - Miomio Chii -: like ?
19:48 _Asagi_: well if you want to map the 1st part or not
19:48 - Miomio Chii -: well, my part is start 00:19:280 - here
19:49 _Asagi_: oh.. so the first part will not be map?
19:49 - Miomio Chii -: lol its just a spinner for let you know ' oh its will start '
19:49 _Asagi_: i dont know if this diff is hard or insane x.x
19:50 _Asagi_: it looks insane to me
19:50 - Miomio Chii -: its hard
19:50 - Miomio Chii -: O.O
19:50 - Miomio Chii -: is it need map easier?
19:50 _Asagi_: look at this part
19:50 _Asagi_: 00:20:960 (1,2,3) -
19:51 _Asagi_: even if think they are small jumps.. i think its too hard for hard imo
19:51 _Asagi_: 00:32:000 (6,7,8,1,2) - and this
19:51 _Asagi_: 00:34:400 (5,1) - <here too
19:52 - Miomio Chii -: i change (2) (3) for the same xy
19:52 _Asagi_: i think its not good putting some jumps hard diff.. imo.. but im not sure too.. because i always map using distance snap without extra jumps
19:53 - Miomio Chii -: um
19:53 _Asagi_: well im not sure too
19:53 - Miomio Chii -: i accept your suggestion
19:53 _Asagi_: so your gonna remap it??
19:54 _Asagi_: if yes im gonna remod it after you finish :)
19:54 - Miomio Chii -: lol um, just resnap it
19:54 _Asagi_: okay okay haha
19:54 _Asagi_: so im just gonna point it out :3
19:55 _Asagi_: 00:23:120 (1,2) -
19:55 - Miomio Chii -: http://puu.sh/3MWv4.jpg
19:56 _Asagi_: good
19:56 _Asagi_: 00:25:760 (4,5) -
19:56 - Miomio Chii -: o.O
19:57 _Asagi_: 00:32:000 (6,7,8,1,2) -
19:57 _Asagi_: 00:34:400 (5,1) -
19:57 - Miomio Chii -: what (4) (5) ned to fixed?
19:58 _Asagi_: oh.. i think its okay haha. nvm that
19:58 - Miomio Chii -: oh
19:58 - Miomio Chii -: i see
19:58 _Asagi_: 00:38:240 (9,1) -
19:58 _Asagi_: i think snap is the only prob in hard haha
19:59 _Asagi_: 00:40:640 (7,1,2) -
19:59 _Asagi_: 00:44:480 (9,10) - <stack this 2
19:59 - Miomio Chii -: ok
20:00 _Asagi_: 01:03:920 (3,4,5) -
20:00 _Asagi_: 01:09:200 (1,2) - lol..
20:01 - Miomio Chii -: ><
20:01 _Asagi_: 01:18:560 (1,2) -
20:01 _Asagi_: i think is far.. and the slider speed make it harder
20:02 _Asagi_: 01:38:960 (2,3) -
20:03 _Asagi_: this is really good 01:43:760 (1,2,3,4,1) -
20:03 _Asagi_: 01:49:520 (1,2) -
20:03 _Asagi_: 01:51:200 (7,1) - aw
20:03 _Asagi_: 01:52:880 (4,1) -
20:04 _Asagi_: snap this 01:55:280 (1) - only.. i mean dont stack it on 01:55:520 (2) -
20:04 _Asagi_: 01:56:960 (6,1,2) - snap
20:05 - Miomio Chii -: fixed
20:05 _Asagi_: 02:02:960 (1) - do it like this http://puu.sh/3MWJN.jpg
20:06 _Asagi_: 02:08:960 (4,5) - <really confusing.. snap
20:07 - Miomio Chii -: ok
20:07 _Asagi_: 02:21:440 (4,5,6) - do it like this http://puu.sh/3MWMQ.jpg . i think its better
20:07 - Miomio Chii -: but 02:02:960 (1) - i think this not blanket
20:08 _Asagi_: blanket?
20:08 - Miomio Chii -: yeah
20:08 _Asagi_: hmm... well its up to you :3
20:08 - Miomio Chii -: 0.0
20:08 _Asagi_: 02:27:200 (4) -
20:08 _Asagi_: move this
20:09 - Miomio Chii -: fixed
20:09 _Asagi_: this is really hard for hard 03:00:560 (1,2,3,4,5,6) - change it
20:10 _Asagi_: 03:02:720 (1,2,3,4,5,6,7) - and this
20:10 _Asagi_: 03:04:160 (7,1) - snap
20:11 - Miomio Chii -: i think its not a big problem o.O
20:11 _Asagi_: well.. im thinking of this
20:11 _Asagi_: 03:00:560 (1,2) - the snap is making it really confuse
20:12 _Asagi_: then it will follow this small snap 03:00:800 (2,3) -
20:12 _Asagi_: i think its better if they have the same snap
20:13 - Miomio Chii -: ok
20:13 _Asagi_: 03:07:760 (4,1) - lol super long jumps for hard..
20:14 _Asagi_: 03:19:520 (4) - move
20:14 _Asagi_: 03:21:920 (2,3) -
20:14 _Asagi_: snap^
20:15 _Asagi_: i dont know if this is really hard... or i dont know XD 03:31:520 (1,2,3,4,5,6,7,8,9,1) -
20:15 _Asagi_: 03:34:880 (4,5) - snap
20:16 - Miomio Chii -: umm
20:17 - Miomio Chii -: this is a modeling so i think not fix it :/
20:17 _Asagi_: i didnt say to change it XD
20:17 - Miomio Chii -: -3-
20:17 _Asagi_: im just thinking if thats too hard or just okay haha
20:18 _Asagi_: 04:22:880 (1,2,3) - this final death jump haha
20:18 - Miomio Chii -: /w\
20:18 _Asagi_: death jump for hard haha
20:18 - Miomio Chii -: umm
20:18 - Miomio Chii -: http://puu.sh/3MX3l.jpg
20:19 - Miomio Chii -: how about this
20:19 _Asagi_: oh it fits
20:19 _Asagi_: yay hard finish XD
20:19 _Asagi_: woooh haha
20:19 - Miomio Chii -: yeah \w/
20:19 _Asagi_: at last haha...
ts8zs
As your request
[Interviewer]
00:28:640 (7) - 下这个clap的依据是什么
00:46:400 (8) - NC
00:31:520 (2) - Ctrl+G 并且往下移包住1的尾巴,要不下一个梗不容易读
00:41:840 (8,9,10) - http://osu.ppy.sh/ss/891697
00:46:880 (9) - 包住8,加个reverse注意音效
01:20:720 (5) - 你返回头是可以的,再来个大跳会很坑,二选一吧:3 个人建议是4放在2头上,5放在1头上
01:36:560 (2) - 建议Ctrl+G 另:这里的三个滑条转得过急,不好看
音效没什么规律呢:3
02:12:800 (2) - 感觉这里不应该慢下来,离1远一点吧,移到大概中心的位置感觉不错
02:26:000 (1,2,3) - 这个突然出现的三连ds太长了,缩小一点
02:29:600 (5,6) - o(︶︿︶)o 唉,上面有一条可以参考
03:14:960 (7) - NC,还有就是这个连击开始的方向略不顺手
03:16:040 - 这里用个转盘?
03:39:920 (4,5,6,7,8) - 加速的意义不明
04:04:400 (1) - 这个前面的加速梗用的很好但是你这个就不怕顺手1/4就给点掉了?直接放在2往上一些怎么样?
04:22:880 (1,1) - 这两个间隔远了,建议后面两个note nc都去掉
[Hard]
01:21:800 - 这根绿线毫无意义,这条和后面那条选一条删了,后面还有一个这样的
00:36:320 (5) - 第二个点往上移一个smallgird看看,以后这样的我都不会说了,一眼就能看出来:3
01:06:320 (3) - 这种滑条如果没有特殊意义不要乱用……例如表现颤音,转音之类的 比如 01:20:720 (1) - 就用的不错 :3
01:47:600 (1,2,3,4) - 如果不是特殊意义,比如体现歌曲的循环 :3
01:49:520 (1,2,3,4) - 要考虑一下人体……从下往上移很明显违反自然规律XD 突然想起开头还有一个00:19:280 (1,2,3,4) -
01:50:960 (6,7) - insane梗,就算是insane也没看出有这么用的必要
02:15:440 (3,4) - 把4移到2尾部 另外发现这个Hard有点像insane了XD
02:17:360 (3) - 没有停顿的必要
03:11:600 (8,9) - 这是干什么……移到上面去
04:17:840 (2) - 不好看
[Normal]
01:40:160 (7) - ……你们啊
[Easy]
01:11:120 (3) - 没包好
注意美观,音效要有规律可循,比如循环或者跟着音乐……
另外注意流畅度,摆完了往前移一段然后播放,试试怎么摆才顺畅。
多看看最近的rank图:3
加油:3
smallbeans
As nobody's request ._. (crys and runs

[General]

妳那sectionfail的音效讓我差點以為音響壞了._.

[Easy]

00:48:080(1) 這個note的距離太近? 0.79x
01:02:480(3) 不覺得這個滑條跟(1)(2)比起來有點突兀嗎? 將它往上一些(不過會影響到其他滑條)
01:16:400(4) 擺在01:18:800的折返處?

[Normal]
02:12:560(3) 滑條往下移一格(grid level 4)
03:19:760 加一個circle在滑條頭上
03:29:840 (1) 滑條尾和 03:30:800(2)的滑條尾疊好
03:34:640(3) 滑條拉到03:35:120
03:42:320(3) 滑條拉到03:42:800
03:44:240 加一個circle
04:00:080(5) 開頭移到04:01:040

[Hard]
00:30:080(1,2,3,4,5) 把這裡的五邊形做好 00:32:000的五邊形也是
02:16:400(1) 用和(2)對稱的滑條比較好看
02:17:360(3) 移到02:16:880(2)的滑條尾
02:29:360(4) 移到02:28:880(3)的滑條尾
03:18:080 這裡不擺個circle嗎? 這樣會比較順
03:31:760(2) 由於前面的03:31:040(5) 會使得這個圓圈被遮掩住 換一個地方擺會比較好
04:15:920(1) 把這個滑條弄對稱比較美觀 建議連04:17:840(2)也是 妳可以做成性感豐唇

[Interviewer]

03:56:292 Kiai's end isn't snapped.
00:17:840(1) Ctrl+J?
01:18:320(5,6,7) 如果只有三連就盡量別改變距離 這樣很容易會誤讀
01:38:960(5,6,7,8) 這裡是有某種規律擺的嗎? 如果沒有 把(5,6)和01:38:240(2,3)對稱 (7,8)對準中線左右對稱 不要碰到心形滑條
03:14:240 這兩段stream的hitsound很不好聽 真的
03:31:280(7,8,9) 同01:18:320
03:33:320(5,6,7) 同01:18:320
04:22:400(5) 用和04:21:920(4)一樣的滑條 然後對稱
Topic Starter
- Miomio Chii -

ts8zs wrote:

As your request thank you
[Interviewer]
00:28:640 (7) - 下这个clap的依据是什么 ka
00:46:400 (8) - NC no
00:31:520 (2) - Ctrl+G 并且往下移包住1的尾巴,要不下一个梗不容易读 fixed
00:41:840 (8,9,10) - http://osu.ppy.sh/ss/891697 fixed but not yours
00:46:880 (9) - 包住8,加个reverse注意音效 fixed but not yours
01:20:720 (5) - 你返回头是可以的,再来个大跳会很坑,二选一吧:3 个人建议是4放在2头上,5放在1头上 none
01:36:560 (2) - 建议Ctrl+G 另:这里的三个滑条转得过急,不好看 fixed some but not yours
音效没什么规律呢:3
02:12:800 (2) - 感觉这里不应该慢下来,离1远一点吧,移到大概中心的位置感觉不错 fixed some but not yours
02:26:000 (1,2,3) - 这个突然出现的三连ds太长了,缩小一点fixed
02:29:600 (5,6) - o(︶︿︶)o 唉,上面有一条可以参考 none
03:14:960 (7) - NC,还有就是这个连击开始的方向略不顺手 i nc 03:15:200 (8) - this
03:16:040 - 这里用个转盘?no, break
03:39:920 (4,5,6,7,8) - 加速的意义不明 純粹加速, 無義, 沒妨礙遊玩, 不改
04:04:400 (1) - 这个前面的加速梗用的很好但是你这个就不怕顺手1/4就给点掉了?直接放在2往上一些怎么样?none
04:22:880 (1,1) - 这两个间隔远了,建议后面两个note nc都去掉 not remove nc but fixed snap
[Hard]
01:21:800 - 这根绿线毫无意义,这条和后面那条选一条删了,后面还有一个这样的 fixed
00:36:320 (5) - 第二个点往上移一个smallgird看看,以后这样的我都不会说了,一眼就能看出来:3 fixed
01:06:320 (3) - 这种滑条如果没有特殊意义不要乱用……例如表现颤音,转音之类的 比如 01:20:720 (1) - 就用的不错 :3
01:47:600 (1,2,3,4) - 如果不是特殊意义,比如体现歌曲的循环 :3 造型
01:49:520 (1,2,3,4) - 要考虑一下人体……从下往上移很明显违反自然规律XD 突然想起开头还有一个00:19:280 (1,2,3,4) - 只是造型沒要follow voice
01:50:960 (6,7) - insane梗,就算是insane也没看出有这么用的必要 不是insane是hard fixed
02:15:440 (3,4) - 把4移到2尾部 另外发现这个Hard有点像insane了XD fixed /w\
02:17:360 (3) - 没有停顿的必要 fixed
03:11:600 (8,9) - 这是干什么……移到上面去 stack
04:17:840 (2) - 不好看 fixed
[Normal]
01:40:160 (7) - ……你们啊 ?
[Easy]
01:11:120 (3) - 没包好 fixed

注意美观,音效要有规律可循,比如循环或者跟着音乐……
另外注意流畅度,摆完了往前移一段然后播放,试试怎么摆才顺畅。
多看看最近的rank图:3
加油:3
Thank you for modding ! :)

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smallbeans wrote:

As nobody's request ._. (crys and runs 你有病wwww (?
General

妳那sectionfail的音效讓我差點以為音響壞了._. 其實已經壞了只是你不知道 (逃

Easy

00:48:080(1) 這個note的距離太近? 0.79x fixed
01:02:480(3) 不覺得這個滑條跟(1)(2)比起來有點突兀嗎? 將它往上一些(不過會影響到其他滑條) 你圖片框(1)害我誤以為是(1) fixed
01:16:400(4) 擺在01:18:800的折返處? fixed

Normal
02:12:560(3) 滑條往下移一格(grid level 4) fixed
03:19:760 加一個circle在滑條頭上 fixed
03:29:840 (1) 滑條尾和 03:30:800(2)的滑條尾疊好 fixed
03:34:640(3) 滑條拉到03:35:120 fixed, 折返
03:42:320(3) 滑條拉到03:42:800 fixed, 加note
03:44:240 加一個circle fixed
04:00:080(5) 開頭移到04:01:040 fixed

Hard
00:30:080(1,2,3,4,5) 把這裡的五邊形做好 00:32:000的五邊形也是 none
02:16:400(1) 用和(2)對稱的滑條比較好看 fixed
02:17:360(3) 移到02:16:880(2)的滑條尾 fixed but not yours
02:29:360(4) 移到02:28:880(3)的滑條尾 fixed but not yours
03:18:080 這裡不擺個circle嗎? 這樣會比較順 fixed
03:31:760(2) 由於前面的03:31:040(5) 會使得這個圓圈被遮掩住 換一個地方擺會比較好 fixed
04:15:920(1) 把這個滑條弄對稱比較美觀 建議連04:17:840(2)也是 妳可以做成性感豐唇 hentai fixed

Interviewer

03:56:292 Kiai's end isn't snapped. fixed
00:17:840(1) Ctrl+J? fixed
01:18:320(5,6,7) 如果只有三連就盡量別改變距離 這樣很容易會誤讀 fixed
01:38:960(5,6,7,8) 這裡是有某種規律擺的嗎? 如果沒有 把(5,6)和01:38:240(2,3)對稱 (7,8)對準中線左右對稱 不要碰到心形滑條 fixed
03:14:240 這兩段stream的hitsound很不好聽 真的 冒昧請教擺放方式
03:31:280(7,8,9) 同01:18:320 fixed
03:33:320(5,6,7) 同01:18:320 fixed
04:22:400(5) 用和04:21:920(4)一樣的滑條 然後對稱 想follow音樂
Thank you for modding ! :)

Updata !
pife1
Hi
General
I think that you should use this hitsound: http://puu.sh/450Ek.wav and its use will be, Example: In normal - we take the timing section in 00:19:280 and increase the volumen at 100 and active the hitsound, add clap 00:19:280 (1), 00:19:760 (2) add clap at the end , 00:20:720 (3) - add clap at the end,
00:21:680 (4) - add clap at the end, and 00:22:400 (5,6) - add clap. And 00:23:120 (1,2,3) - add claps at the beginning of sliders, 00:26:000 (4) - add claps both beginning, between and end . It will be sound better if some sliders were silence: http://puu.sh/451wb.wav

In Normal:
00:38:480 (1) - It doesn't same to 00:39:440 (3)
03:01:520- should have a note here because if it isn't here the player tends to precipitate 03:01:760 (3)
03:03:440 - should have a note here because if it isn't here the player tends to precipitate
03:05:360 - ^
03:07:280 - ^
03:09:200- You have choises cut 03:08:240 (1) until 03:08:720 and give a Little of space or add a note
03:20:720 (2) - add finish at the end of slider
03:21:680 (3) - add finish
03:25:040 (3,4) - add finish
03:28:880 (5) - add finish only at the beginning and end, not center
03:36:080 (6) - add finish at the end
03:37:040 (1) - add finish
03:39:920 (3) - add finish at the end
03:40:880 (4) - add finish

Hard
01:03:440, here should be a note because if it isn't here the player tends to precipitate
01:28:400 (1) - remove Combo and continue the combo previous because the previous combo only end in 1

Interviewer
00:19:640 (4) - please delete because affect the flow's map
01:03:680 (2) - Could move to X: 84 Y: 192
01:03:920 (3) - Could move to X: 384 Y: 192
01:08:600 (6) - please delete
01:20:720 (5) - could delete and move to the next spinner that position, I mean move to 01:20:720, without forget where ended the spinner before
01:53:360 (1,2,3,4) - This part is confusing, because the note ( 01:53:360 (1) ) make thinks that others come, when really there is a space 01:53:480
02:22:520 (2,4) - delete?
02:25:760 (7) - this note is out of place
03:26:360 (2,4) - remove?
03:29:000 (7,8,9) - this part generate some of confusing because there are two objects who end there 03:28:160 (5,6)
03:29:360 (1) - remove
03:39:920 (4,5,6,7,8) - This part or snake, without reason to offending, I suggest put a slider like this

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