Koko Ban wrote:
i for once wants to see a DJpop-styled map on the latest ranked maps again
um.
ErufenRito wrote:
Bats should never be the judge of a map's quality, mapping is supposed to be fun, not some job where we have to please a group of people.
Gonna comment on this (Was gonna do it when it was first posted, but 5 hour silence <__<). I think we've forgotten that mapping is making content for a game. Now, I map for the hell of it, I'll map fun little one diff maps and share them with some friends and upload them on the site. However, when it comes to RANKING, that's when it becomes game developer time. Sure, it may not always be 100% fun to have to change some things in your map, to have to do more work, but quite honestly, mapping to rank isn't 100% about fun, but rather developing content so the community can play songs that they enjoy listening to. Now, mapping can still be fun, and should be fun, but you can't put fun over putting out quality content for an almost 3m player game.
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Anyways, hurr durr input even though I'm probably regurgitating everything that's been said.
I see the point of this. There's been a lot of maps that I've seen ranked that aren't of highest quality. However, the rule is too general. What is "low quality" and what is "high quality." For instance, I'm one of those mappers that is seen on either end of the spectrum as a "Godly omg mapper" or one of the worst active mappers since 2010. With this rule in place, mappers who are shoved in all ends of the spectrum will end up actually submitting nice quality maps, but being taken down because 8 BATs find the map on the wrong side of the spectrum.
I guess the main issue here is that it gives BATs too much power, the power to take down maps for no reason other than a vague quality clause.
However, I'm not against the need of regulation against quality. Mostly because I always see crap get ranked that shouldn't, and it's really sad to see. This mostly happens because of a laxness in the BATs. I see a lot of "Oh well next time fix this major this OK RANK YAY." Plus, people can get away with cheap tricks that allow them to produce maps faster, get mods faster, and put out a bunch of mediocre maps to the ranked playlist. So if we're going to fight for quality, we can start by putting in little rules that help cut out the things that cause low qualityness.
For instance, Cut Ver. maps. Piss me off uncontrollably. I understand like Eroge OPs and stuff, and cutting songs that repeat (Mostly like vidja game music), but when you have a full version song, cut it after the first chorus, and go off and get it ranked magically, that's pretty bad. There can easily be a rule saying "Songs should not be cut without due reason." BATs can also be harder on it by not being so fluffy wuffy and getting what can be done next time done now.
Same with like guest diff maps. I swear there was a rule where mappers had to map at least 2 of the diffs in a map (Or at least participate like in a collab diff or something.). But there's a lot of maps where people are like "MAP ONE DIFF LOL OTHER DIFFS ARE DUMB IT'S NOT LIKE WE'RE PUBLISHING THIS FOR A GAME OR ANYTHING", which is totally a sign of low quality. A rule can be made easily.
So this rule wouldn't be helpful at all. However, rules can be added to ease in quality control. We can't fix it entirely, but a lot can be done to minimize it, so it'll be the job of the modders and BATs to extingush it.
I'm running on four hours of sleep so if I don't make sense on some parts then sorry, I'd be happy to like explain it better~.
and I didn't read through the thread in full depth so you can just ignore the parts where I discuss something that's already been discussed.