New ave;new, not much people know this <3
Sorry Konei, already full Dx
Sorry Konei, already full Dx
Thank you for the mod :3HabiHolic wrote:
[Insane]
00:08:535 (6) - Finish Finish sounds weird here.
00:25:175 (8) - NC? It will break my NC pattern
00:58:691 (3) - Ctrl + G? Ok, nice idea~
01:05:722 (3) - ^ Not for this one
Good Map Star +1
GL~
Thanks for the mod, i will mod your map tomorrow, too late for me now ><W h i t e wrote:
As #modreq
And Good Map! Thanks[Hard]
01:15:566 (1,2,3,4,5,6) - This pattern is difficult for hard diff, I recommand this pattern. Hmm, a lot of people say this is hard, okay i change the pattern.
01:16:503 (1) - 1/4 is good for this nope, i want a slowdown here :3
[Insane]
00:49:785 (1) - How about distance x1.00? I know it's not problem... Ups, didn't notice this. Fixed~
I want to give a star
Very cute song ~ :3
Good luck!
440,224,63378,2,0,P|360:260|272:196,1,200,2|2,0:0|0:0,0:0:0:0:
220,120,64785,5,0,0:0:0:0:
132,72,65253,1,2,0:0:0:0:
68,152,65722,2,0,P|48:212|68:256,1,100,0|2,0:0|0:0,0:0:0:0:
252,188,108378,2,0,P|296:248|368:256,1,140,8|0,0:0|0:0,0:0:0:0:
412,252,109081,1,0,0:0:0:0:
464,232,109316,1,8,0:0:0:0:
412,332,109785,5,4,0:0:0:0:
428,84,26347,1,0,0:0:0:0:
371,27,26581,1,0,0:0:0:0:
314,83,26816,1,2,0:0:0:0:
370,139,27050,1,4,0:0:0:0:
196,216,15566,1,8,0:0:0:0:
220,262,15683,2,0,L|276:352,1,105,0|0,0:0|0:0,0:0:0:0:
276,352,16035,6,0,P|328:320|380:308,2,105,4|0|2,0:0|0:0|0:0,0:0:0:0:
220,262,16738,1,0,0:0:0:0:
88,65,16972,2,0,L|125:219,1,157.5,2|2,0:0|0:0,0:0:0:0:
440,88,58691,1,8,0:0:0:0:
240,156,58925,1,4,0:0:0:0:
Thank you for the mod <3scanter wrote:
Hard
- Stack leniency -1~3. overlapped notes are a little many. Hmm, i better not to touch this.
- I recommend add NC on at least every big white tick. because, per combo is slightly over 10↑ Nope, this is intentional so player wont get hp so easily.
- 00:35:488 (2,3,4) - jump is a little big. reduce distance like x1.2~1.4? 1.5x is fine for hard, besides the bpm is low.
- 01:15:566 (1,2,3,4,5,6,1) - In hard diff, this stream looks a little expert level. how about this rhythm? look at number 1,2 This is fine i think, i have seen more longer stream in some ranked map hard diff
Insane
That's all GL moe song <3
- I recommend add NC on at least every big white tick. because, per combo is over 10↑
- 00:15:566 (10,11) - put to jump this note. sound was changed to strong clap. like this. No, it will be too surprising.
This is code. I moved several notes to better place.SPOILER196,216,15566,1,8,0:0:0:0:
220,262,15683,2,0,L|276:352,1,105,0|0,0:0|0:0,0:0:0:0:
276,352,16035,6,0,P|328:320|380:308,2,105,4|0|2,0:0|0:0|0:0,0:0:0:0:
220,262,16738,1,0,0:0:0:0:
88,65,16972,2,0,L|125:219,1,157.5,2|2,0:0|0:0,0:0:0:0:- 00:24:941 (7) - Add NC? distance was changed. Adding nc for jump is not my style.
- 00:30:097 (9) - reduce repeat length to 00:30:507 this point and copy-paste same note. clap sound on slider's start is much better in this rhythm. Hmm, i think my slider is fine. But i'll consider this.
- 00:32:441 (4) - If you want more dynamic, Ctrl + G. Ok.
- 00:58:691 (3) - How about substitute 2 circles for non-downbeat sound? like this. I think my slider is fine.
This is code.SPOILER440,88,58691,1,8,0:0:0:0:
240,156,58925,1,4,0:0:0:0:- 01:03:847 (6) - Is it intentionally unstacked? unless, move to x:256, y:248 Yup, intentional.
- 01:37:597 (11) - Same as 00:30:097 (9)
And since when this Guidelines become rule?BrokenArrow wrote:
Correct me if I'm wrong, but shouldn't "(Short Ver.)" be removed from the song's title?Metadata
• Refrain from using names such as "Short", "Full", or "Cut Ver." in your map title unless the extension is part of the song's original title. These names aren't needed, as the song remains the same regardless of its length.
I don't know the original song title because google doesn't seem to find anything related :v
-Bakari- wrote:
ok, as requested. I hope I'm not that slow ._.
[General][Insane]
- Please do not use short words like op in tags. It's too short and search engine won't work with this properly. Instead, you can add more tags like ost (short from Original SoundTrack), Gakuoh (people call this novel like this A LOT) and probably Lump of Sugar (it's their visual novel, after all) OP is for in game, i can use op to search my map in in-game. But added Lump of Sugar and Gakuoh.
[Hard]
- 00:25:644 (9) - consider placing a New Combo here, so players will read this pattern easier and it will fit with music, also. Or you can try to swap NCs between 00:26:347 (12,1) - to follow vocals better. Feel free to chose one of these variants, but it's totally up to you. Nope nope nope, its not my style to add NC for better readability in a jump.
- 01:05:722 (3) - nazi - this slider kinda breaks your flow, I strongly recommend you to Ctrl+G this slider.Try to reverse this slider, so you will get cute triangle-flow between (1,2,3) which flows much better than you current pattern. I don't think so, i make this jump for a finish sounds on that 4 slider. Besides it's consistant jump with 01:06:660 (5) -
- 01:16:972 (13) - you're kinda overmapping here. That 1/8 sound disappears at 01:17:441 - so, you should finish your slider here. Oh, and if you apply this suggestion, place a circle at 01:17:675 - to follow vocals. No, the 1/8 don't end there, there is clearly 1/8 note at this time 01:17:675 -
- 01:31:035 (5) - blargh, please place a New Combo here to follow vocals better. It will point out end of previous pattern and start of a new one. So, NC here will fit with music, pattern + it makes flow a bit more understandable. Cmon, 01:29:628 (2,3) - jump, 01:30:565 (4,5) - jump, 01:31:503 (6,7) - jump. It's consistant.
- 01:56:113 - you shouldn't ignore that drum sound there. It's regular 1/2 sound and it's kinda confusing that you're ignoring it. Try to map it and you'll hear that something like this sounds good here. ok, changed~
- 00:06:191 - loud clap here is ignored. Can't you map it? :V Simple circle with clap hitsound will be enough, but you can make something more interesting, tho ok
- 00:44:863 (10) - do NOT use sliders like this one, Second reverse appears too late and players have no time to read it, what's more this kind of sliders is very uncommon, so players don't ecven EXPECT to see it there. Why not? I think player can expect that.
- 01:17:206 (2) - when you return back to normasl SV and DS you'd better lace a New Combo, too! So, players will know that slowdown/speedup is over. Place a NC here to make pattern easier-understandable for players Oh, right, ok, added~
- 01:34:081 - place a circle here, to follow vocals and to keep rhythm consistent. Triplet here will help players to understand and read your rhythm easier + it will make this diff a bit more challenging. Ok, added~
Same as Sekai's diff, I guess. [Hard] should be a little bit more relaxing, imo. Not really, Hard can be challenging too.
xxheroxx wrote:
GeneralHard
- • Your BG is almost nsfw, mind using another one? There is a lot of Bikini bg out there, and this BG doesnt show panty shot and almost like bikini one. So i think it's okay
Insane
- • 00:06:660 (8) - Delete this slider and add a circle at 00:06:894. There is a beat on this time, so i don't want to skip it.
• 00:07:363 (x) - Add a circle. Nope.
• 00:14:863 (6) - Curve this slider a little, also try this pattern: I like this pattern
• 00:30:097 (7) - 2 1/4 repeating sliders fit much better here imo. No, there is 1/8 beat there
• 00:55:410 (6) - End this slider 1/4 earlier and add a circle at 00:55:878. I don't hear any 3/4 rhythm hear. No, it will be weird later, better to use triplet. Besides a little variety doesn't hurt.
• 01:26:581 (3) - Delete this circle to keep a consistency with 01:19:199 (2,3).
• 01:33:613 (5) - Move this circle 1/4 earlier... No, if you hear clearly there is a beat here.
• 01:33:964 (7) - ...and this circle 1/2 earlier. Following Bakari mod, so believe this have been taking care of.
• 01:52:363 (6) - Start this slider at 01:52:597. Fixed on my own way~
- • 00:01:738 (x) - Add a circle like you did at 00:03:613 (7). Added~
• 00:26:816 (13) - Rotate this slider 15° clockwise. Nope.
• 00:30:097 (9) - Same as Hard, use 2 1/4 repeating sliders. Nope.
• 00:45:449 (12,13) - I don't like flow here, rotete (13) a little: Ok, direction changed.
• 01:07:128 (6) - Rotate this slider 15° anticlockwise. Nope.
• 01:31:503 (6) - Rotate this slider 15° clockwise. Nope.
• 01:33:613 (5) - Move this circle 1/4 earlier and add a circle at 01:33:730. Same as hard
• 01:51:191 (5) - Rotate this slider 15° clockwise. Nope.
Get a few more mods and call me again for a recheck. Thanks~
Thanks for the useful hitsound mod alacatalacat wrote:
Miya :3 o/
[General][Hard]
- nothing!
/me eats this girlIt's mine, nooo D:[Insane]
- 00:05:253 (3) - add a clap ? I don't hear any drum here, so i dont think clap will be nessecary.
- 00:07:128 (10) - ^
- 00:07:597 (11) - add a new combo ? Nope~
- 00:25:644 (5,6) - Please try to make a triangle. ok~
https://osu.ppy.sh/ss/795741- 00:30:331 - add a whistle ? Sounds good, ok~
- 01:02:910 (5) - add a whistle to the repeat of the slider. ok~
- 01:15:566 (1,2,3,4,5,6) - lol I feel so hard this stream. so Please delete (2). No, it's simple i think~
- 01:55:995 (2) - add a finish to the end of the slider. ok~
nice map and moe thanks ><
- 00:06:191 (10) - add a clap ? Ups i miss this one, ok, added~
- 00:44:160 (1) - add a whistle ? Too loud, i don't like it
- 00:50:956 (5) - move up to this slider ? you can make the natural flow. I don't understand this ><
- 01:02:910 (5) - add a whistle to the repeat of the slider. ok~
- 01:12:050 (10) - add a new combo from here ? Nope~
- 01:55:995 (2) - add a finish to the end of the slider.Sure~
good luck ヽ(*´∀`*)ノ Miya , sekai , andrea ~ ☆
The short ver. is fine if the song is come from opening like eroge or something,Miya wrote:
Added back again Short Ver. since some BAT said its fine.
Irreversible wrote:
no mod is too bad! there could've been nice suggestions.
well anyway, hi miya! Hi :3
[General]
128 kbit/s .mp3 isn't recommended! 192 is better. Try to get another one, just for the quality, well it's not that necessary i suppose xD It's hard to get good mp3 for this song, maybe i will take a look again later.
Is it on purpose that the bg is 1280x720? If yes leave it, if no, try to convert it to 1024,768 o: Yup, for widescreen.
[Insane]
First impression: Well, looks like a good map! The jumps are a big, but I think that's ok. I have some problems with the white combo color, it makes everything a bit hard to read! Also the combos seem extreeemely long o.o but for now, nice c:
Suggestions:
00:05:019 (2,3,4,5,6,7,8,9,10,11) - Instead of making this combo so straight, i suggest something round. Because i have an idea for 00:06:191 (10,11,1) - : you could make the DS between them the same, so you get a jump there, instead from 11 to 1. My suggestion: http://puu.sh/39FSB.jpg Warning: it looks very ugly, but it's just for the idea. xD I don't see any problem with this. I prefer my pattern too.
00:26:347 (12) - NC? This combo is waaay to high imo. And it looks weird, because there is a little break in it as well, i recommend it ^^ Adding nc at different point
00:32:910 (5) - If you could move this a bit to the bottom you could create a nice looking-blanket. just like 1-2 grids Well, ok~
00:35:956 (4) - http://puu.sh/39FYb.jpg I think you could create a better flow moving the slider like this. How it is now is .. kind of weird to play Changed in my own way~
00:40:410 (5) - http://puu.sh/39FZT.jpg Try this rhythm once! IT fit's the 'my little glory' part better, because this jump you created .. well it makes sense, but it's just my opinion Nah, too overmapped.
00:43:222 (4) - Extend this slider to the blue tick? dunno if you like it though, but i kinda do :3 Nope, following vocal here.
00:51:660 (7) - Mostly you added a NC on the white tick, did you just miss this or is it on purpose? The combo gets pretty long again No, the combo here is consistent. Every 2 stanza.
01:12:988 (2) - Blanket again - move it a bit to the left to fix it Ok~
01:13:925 (5,6) - Bad flow, the fact that the slider goes left and the circle interrupts it with going down - you can think of a better solution i guess
-> I don't wanna stick to a NC mod, so if you see a very long combo, please fix it. Direction changed~
01:43:456 (4) - Remove this jump, there is no reason for doing it here.. it doesn't fit with the lyrics and stuff.. i think it's too confusing xD No, if you look more carefully, there is a jump at point at previous combo. It's consistent.
01:47:441 (5,6,7) - boring rhythm, try to emphasize the 'my little glory' lyric-part a bit more O: Same as above
[Hard]
00:06:660 (1) - Again NC, it gets too big u.u Nope
00:48:613 (8) - Nc xD Nope
01:10:175 (6) - :c NC? xD Nope
hm, looks pretty good for me sorry for that cheap mod! hope i helped a bit more at your insane xD Np :3
great mapset, good luck! ) i hope i helped a bit hurrdurr~
Konei wrote:
Finishing this finally orz
[Insane]
- 01:36:660 (9) - Sounds actually undermapped lol, you could try to map her voice here instead? The beat is more strong in this time, that's why i choose to map the beat not the vocal.
Nice mapset Miya :3 Thanks :3
Go for yourspeedrank!
Aw, sorry nothing has been fixed ><phoon wrote:
hi~
I am sorry for poor English.
All suggestion
[Geneal]
It may be better also considering the thing of search, to unify with the tag of the existing game.
However, I think that whichever may be sufficient since "☆" is included if formal. No, the correct name is with star > http://vndb.org/v7772
http://puu.sh/3aRSE.jpg
[Hard]
I consider that it is better to raise since volume is smaller than other difficulty about 10%. I like 60%, 70% is too loud for me ><
00:08:769 (1) - Probably, it will be more nearly better to erase, even if it erases, since whistle finally is not attached to Sekai's Hard and Insane. Nope.
00:44:863 (10) - It feels, as sound cannot be gathered well. I don't think 1/8 is suitable here
It is a proposal.SPOILER
5 continuous hits are sufficient after 00:45:038 - .
01:13:339 (4) - How about making distance as front note and 0.78x, in order to take out a feeling of unification? It's still around 0.8, so its not a big problem.
[Insane]
I consider that it is better to raise since volume is smaller than other difficulty about 10%.
01:16:855 (12) - remove whistle? Nope.
01:19:785 (5,6) - How is it that harnesses sound more? Hmm, i want to follow vocal at this point.
It is a proposal.SPOILER
It may be said that finish is attached first altogether.
Konei wrote:
Yaay