In current times, there's a shared complaint among taiko mappers regarding a specific guideline, and that is the Muzukashii break guideline.
3/2 is often an unnatural break due to how more common songs are structured, it can easily break the map's structure and affect music representation negatively when you're basically forced to add a break because of the guideline, and sometimes it can feel like you're just poking holes in your map to satisfy the guideline.
Fortunately, the current mapping meta considers having two (or more) consecutive 1/1 breaks as a better, more flexible alternative that's used in many modern maps, but its usage can lead to mixed opinions mainly because there isn't any official statement in the RC that supports them, which is what this proposal is trying to do.
I'm aware that 2/1 can technically be an alternative, but it does more harm than good. 2/1 is already used and accepted in the Futsuu guidelines and forcing it in Muzukashii would not be compatible with the rest of the difficulty guidelines as they say to use mostly 1/2 and 1/1 snapping.
Important edit: topic resurfaced again in the taiko server and it seems there's interest for having 3 consecutive 1/1 breaks, as 2 didn't seem sufficient enough, so I updated the proposal with that.
3/2 is often an unnatural break due to how more common songs are structured, it can easily break the map's structure and affect music representation negatively when you're basically forced to add a break because of the guideline, and sometimes it can feel like you're just poking holes in your map to satisfy the guideline.
Fortunately, the current mapping meta considers having two (or more) consecutive 1/1 breaks as a better, more flexible alternative that's used in many modern maps, but its usage can lead to mixed opinions mainly because there isn't any official statement in the RC that supports them, which is what this proposal is trying to do.
I'm aware that 2/1 can technically be an alternative, but it does more harm than good. 2/1 is already used and accepted in the Futsuu guidelines and forcing it in Muzukashii would not be compatible with the rest of the difficulty guidelines as they say to use mostly 1/2 and 1/1 snapping.
Proposal:
Change the current Muzukashii break guideline to:revision 1+2
At least 1 rest moment that is 3/2 or longer, or at least 2 3 consecutive rest moments that are 1/1 should be inserted after 16/1 to 20/1 of continuous mapping. Using rest moments less frequently is acceptable if either the pace of the music makes rest moments counter-intuitive or if the continuously mapped part is overall more forgiving to the player.
revision 3
At least 1 rest moment that is 3/2 or longer should be inserted after 16/1 to 20/1 of continuous mapping. Using at least 3 consecutive rest moments that are 1/1 is acceptable if either the pace of the music makes rest moments counter-intuitive or if the continuously mapped part is overall more forgiving to the player.
revision 4 (latest version) (real)
At least 1 rest moment that is 3/2 or longer should be inserted after 16/1 to 20/1 of continuous mapping. Using at least 3 consecutive rest moments that are 1/1 is an acceptable substitute if either the pace of the music makes rest moments counter-intuitive or if the continuously mapped part is overall more forgiving to the player.
Important edit: topic resurfaced again in the taiko server and it seems there's interest for having 3 consecutive 1/1 breaks, as 2 didn't seem sufficient enough, so I updated the proposal with that.