10:48 Leader: alright let's start the mod !
10:48 Leader: even if I might disconnect.
10:50 Rue: sure thing!
10:50 Rue: ready
10:53 Leader: 00:24:182 (3,4) - on Normal, it would be nice if you make the curve better so that you'll get a blanket
10:53 Leader: (it may take a while aaa, i'm kinda slow..)
10:53 Rue: ah i get it
10:54 Rue: http://puu.sh/9jyNr/6dce29d293.jpg
10:54 Rue: here
10:54 Leader: yeah better
10:54 Leader: you should move 4 a bit to the left to make a prettier triangle tho
10:55 Rue: i'll also fix the spacing for (4)
10:55 Leader: and for distance issue, I guess
10:55 Rue: yeah
10:55 Rue: done
10:58 Leader: 00:58:849 (3) - something like this would be prettier, the curve doesn't seem smooth like the previous ones (https://osu.ppy.sh/ss/1690177)
10:58 Leader: 01:22:849 (1,1,1,1) - why all these NCs
10:59 Rue: first - fixed
11:00 Rue: second - uhhh, i had it like that on insane
11:00 Rue: i dunno, why not :D
11:00 Rue: it only happens once
11:00 Leader: 01:26:849 (2) - x:176 y:364 would flow better and also avoid that overlaps that doesn't help new players
11:01 Rue: i got this: http://puu.sh/9jzjk/db9f4f1793.jpg
11:02 Leader: uhh wait
11:03 Leader: https://osu.ppy.sh/ss/1690187 should be like that
11:04 Rue: ahhi moved the wrong element, sorry
11:04 Rue: done
11:04 Leader: 01:31:294 (2) - hnn, it almost touches the slider <.< would be better if you move that to left so that it flows better with slider's path
11:05 Rue: yep, fxd
11:07 Leader: 02:03:738 (4) - finish on tail sounds kind of weird
11:08 Rue: ah, it's in the position of an ordinary white tick prior to a big one
11:08 Rue: it should be there, just because of simplicity of the diff rhythm it's not always to happen there
11:09 Leader: oh k
11:09 Leader: 02:09:516 (2) - missed clap or intentional?
11:10 Rue: missed, fixed
11:11 Leader: 02:13:960 (3) - it would be great if you have this the same of 02:11:738 (1) - just mirrored version
11:11 Leader: you should move the whole pattern to the right to make it happen tho lool
11:12 Leader: 02:18:849 (1) - why white combo here
11:12 Leader: there's nothing really relevant in this diff to have the white one
11:12 Leader: imo
11:14 Leader: 02:35:738 (3) - spacinggg
11:14 Leader: 02:36:627 (1) - same here, about white combo
11:15 Rue: okay wait a sec
11:15 Rue: 02:18:849 (1) - it's orange D:
11:15 Rue: it WAS orange!
11:15 Rue: and it IS
11:15 Rue: wth D:?
11:15 Rue: 02:36:627 (1) - same here
11:15 Rue: i didn't even fix
11:16 Leader: what the hell
11:16 Rue: anyway, consider it fixed
11:17 Rue: we'll check this after update, okay?
11:17 Rue: gimme sec to check on the other things
11:18 Leader: https://osu.ppy.sh/ss/1690222 this is what I see
11:18 Rue: http://puu.sh/9jAqV/74807683f9.jpg
11:18 Rue: see?
11:19 Leader: wow.. weird
11:19 Rue: yeah
11:20 Leader: also spotted Natteke
11:21 Leader: 03:33:960 (1,2) - missing hitsounds?
11:21 Leader: at the beginning of the pattern
11:21 Leader: sounds empty..
11:21 Rue: hmmm
11:22 Rue: 03:33:960 (1) - added finish-soft on the head
11:22 Leader: 03:38:405 (2) - nazi, wrong spacing ;w;/
11:23 Rue: fixed
11:23 Leader: hmm
11:23 Leader: okay I guess Normal is fine
11:23 Leader: but I'm too tired for modding right now
~ leader is resting ~
16:09 Leader: 03:33:516 - volume should be louder since it's kiai time
16:10 Leader: and the song is louder too
16:11 Rue: i added 10%
16:12 Leader: okk
16:13 Rue: woah
16:14 Rue: i wonder
16:14 Rue: if i should remove the last slider
16:14 Rue: and make the last spinner longer
16:14 Rue: as it is on normal
16:15 Rue: would make the final score variety wider
16:16 Leader: your choice
16:16 Leader: doesn't matter too much in my opinion
16:17 Leader: I'll see when I get at the end of the map tho
16:17 Rue: alright, done it then
16:17 Leader: 00:31:738 (1) - this sounds kind of weird
16:17 Leader: you probably forget to add a normal sampleset?
16:18 Rue: see it's position
16:18 Rue: it's not the large tick
16:18 Rue: it's a prior one
16:18 Rue: those normally have the soft-finishes
16:19 Leader: they just have normal sampleset
16:19 Rue: well
16:19 Leader: on this kiai
16:19 Rue: actually i use double normal finishes
16:19 Rue: hmm
16:19 Rue: wait nope
16:20 Rue: let it be
16:20 Rue: it's 00:31:738 (1)-
16:20 Rue: it makes a couple of them
16:20 Rue: on both tail and head
16:20 Leader: also, these finishes 00:35:071 (5,6) - make the effect you are trying to do
16:20 Leader: way too louder
16:21 Rue: i can apply a lower volume specifically for those
16:22 Rue: like 50%
16:23 Leader: somehow, whistle with N sampleset and S addition sounds pretty cool imo
16:25 Leader: that white combo again.. uh
16:28 Rue: you seem to be quite annoyed by that colour haha
16:28 Leader: >: It's for the sake of consistency
16:28 Leader: anyway there's an easy way to fix this
16:28 Leader: remove it from .osu
16:29 Rue: hmm i need it for insane
16:29 Rue: for the speedup part
16:29 Leader: just leave that on Insane diff
16:29 Rue: and as you can notice
16:29 Rue: it's used when a verse ends
16:30 Rue: and another begins
16:30 Leader: on Hard?
16:31 Rue: nostly yea
16:31 Rue: 01:23:738 (1,2,3) - like here
16:31 Leader: yeah there are a couple of wrong examples though
16:31 Rue: i dunno, i kinda like it :<
16:31 Leader: 02:08:182 (1) - like this one xD
16:32 Rue: right, i'll fix this
16:32 Leader: 02:17:294 (1,1) - and you should swap these
16:34 Leader: 03:29:960 (1) - and also this one should have white combo
16:37 Leader: nothing much to say about the placement because it's really good
16:37 Rue: i rearranged those
16:37 Rue: now it's only used on verse ends
16:38 Rue: and when it's backed by the finish usage
16:38 Leader: great
16:38 Rue: i dunno, consistency is important, but like, i just like the colours, ceratin colours at certain moments
16:39 Rue: hard to explain
16:39 Rue: i paint the map for myself, hah
16:44 Leader: mhm i should do a dt run
16:44 Leader: for somethings
16:47 Leader: 00:14:405 (1,2) - this is really confusing
16:48 Rue: i can place it closer
16:48 Leader: it took me a while to get it was a 3/4 slider
16:48 Rue: or stack 2,3,4 together
16:49 Leader: the second one works fine
16:50 Leader: but you should move them some grids downwards
16:51 Leader: 00:25:071 (1,2,3,4) - stacking 4 completely is not a great idea
16:51 Leader: I thought you could make a better pattern for this x_x
16:51 Leader: https://osu.ppy.sh/ss/1692749 here's what I'd do
16:52 Leader: 00:27:071 (6) - A NC would be better here, that's a nice build-up before the kiai
16:52 Rue: yep agreed lemme rearrange things real quick
16:52 Leader: take your time
16:53 Leader: 00:56:627 (1) - is this NC necessary
16:53 Leader: orz
16:54 Leader: 01:12:182 (3) - same stacking error
16:54 Leader: it's also kind of unrankable
16:55 Leader: move some grids down!
16:58 Leader: 01:19:960 (8) - also add a NC here, let's avoid too long combos when they can be avoided easily :D
16:59 Leader: 01:28:182 (5,1,2,3) - nice pattern you have there, but something like https://osu.ppy.sh/ss/1692767 would flow better since you drop the cursor, which is going downwards, before the slider ends
16:59 Leader: then you should have something like I suggested
17:00 Leader: 01:31:071 (3) - nazi stack pls /runs
17:00 Leader: 01:37:071 (6) - same issue here
17:02 Leader: 01:35:738 (5) - this is evil.. x:48 y:192? Just an opinion though lol
17:03 Leader: 01:57:516 (1) - is 3/4 intentional here, I feel like a 1/1 would fit better
17:04 Rue: done most things
17:04 Rue: 01:57:516 (1) - this one is
17:04 Rue: the beat is 3/4
17:05 Rue: you can't make it 1/1 and still fit the beat
17:06 Leader: 02:02:849 (1,2,3,4,5) - this pattern feels too compressed compared to the rest of the map ;w;
17:07 Leader: 02:20:627 (6) - same as 00:27:071 (6) -
17:07 Rue: stacked with 5
17:08 Leader: I guess that's it
17:10 Rue: okay updating