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Nomizu Iori - Black + White (TV Size) [Taiko|Osu]

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Total Posts
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Topic Starter
Makyu
This beatmap was submitted using in-game submission on miércoles, 03 de abril de 2013 at 11:48:41 a.m.

Artist: Nomizu Iori
Title: Black + White (TV Size)
Source: Mondaiji-tachi ga Isekai Kara Kuru Sou Desu yo?
Tags: Gero 0gre sakamaki izayoi kudou asuka kasukabe you kuro usagi black rabbit asanuma shintarou nakajima megumi bridcut sarah emi
BPM: 192
Filesize: 3344kb
Play Time: 01:25
Difficulties Available:
  1. 0gre's Muzu (4.78 stars, 382 notes)
  2. 0gre's Oni (4.78 stars, 437 notes)
  3. Black + White (5 stars, 226 notes)
  4. Gero's Easy (2.77 stars, 84 notes)
  5. Hard (4.91 stars, 196 notes)
  6. Normal (3.55 stars, 104 notes)
Download: Nomizu Iori - Black + White (TV Size)
Information: Scores/Beatmap Listing
---------------
Onisakura
[Normal]

00:19:607 (1) - 00:19:607 (1) - wrong slider's start, 00:19:763 (1) - is correct
00:19:763 (1) - 00:19:763 (1) - same problem
00:19:763 (1) - 00:19:763 (1) - same problem
00:19:763 (1) - 00:19:763 (1) - wrong spinner's end, 00:19:763 (1) - correct
00:39:294 (2) - 00:39:294 (2) - wrong slider's start, 00:39:372 (2) - is correct
00:39:294 (2) - 00:39:294 (2) - slider isn't on bit, 00:40:232 (1) - 00:40:232 (1) - correct
00:45:232 (1) - 00:45:232 (1) - same problem, 00:45:232 (1) - 00:45:232 (1) - correct
00:47:419 (4) - 00:47:419 (4) - same problem, 00:47:732 (5) - circle + 00:47:732 (5) - 00:47:732 (5) - slider
00:49:607 (1) - 00:49:607 (1) - same problem, 00:49:607 (1) - 00:49:607 (1) - correct
00:55:232 (1) - 00:55:232 (1) - same problem, 00:55:232 (1) - 00:55:232 (1) - correct
00:55:232 (1) - 00:55:232 (1) - maybe should change on spinner?
Topic Starter
Makyu

Onisakura wrote:

[Normal]

00:19:607 (1) - 00:19:607 (1) - wrong slider's start, 00:19:763 (1) - is correct
00:19:763 (1) - 00:19:763 (1) - same problem
00:19:763 (1) - 00:19:763 (1) - same problem
00:19:763 (1) - 00:19:763 (1) - wrong spinner's end, 00:19:763 (1) - correct I don't get what you try to do here, but I think everything is ok, no changes
00:39:294 (2) - 00:39:294 (2) - wrong slider's start, 00:39:372 (2) - is correct I don't think so
00:39:294 (2) - 00:39:294 (2) - slider isn't on bit, 00:40:232 (1) - 00:40:232 (1) - correct I don't get this, please put the time good
00:45:232 (1) - 00:45:232 (1) - same problem, 00:45:232 (1) - 00:45:232 (1) - correct Look at this, all times are the same what should I do?
00:47:419 (4) - 00:47:419 (4) - same problem, 00:47:732 (5) - circle + 00:47:732 (5) - 00:47:732 (5) - slider This is on the correct bit
00:49:607 (1) - 00:49:607 (1) - same problem, 00:49:607 (1) - 00:49:607 (1) - correct Same
00:55:232 (1) - 00:55:232 (1) - same problem, 00:55:232 (1) - 00:55:232 (1) - correct Same
00:55:232 (1) - 00:55:232 (1) - maybe should change on spinner? Why?
Thanks c:
Cloudchaser
Por tu propia petición! :)

☢ General☢

  • Offset: 75
    Source: Mondaiji-tachi ga Isekai Kara Kuru Sō Desu yo?

☢ Normal ☢

  • Esta dificultad es bastante difícil para un principiante como por ejemplo la distance tiene que ser corta y constante ya que grandes espacios es complicado para un novato X.
    Yo te recomendaría que pusieras esto en "Difficult"
  1. 00:19:607 (1) - quita NC, ya que es innecesario en esta nota.
  2. 00:25:232 (1,2) - trata de no hacer stacks de notas ya que es un poco difícil para jugadores novatos.
  3. 00:28:669 (1,2) - ^
  4. 00:27:732 (1,2) - quita NC (New Combo) y quita el stack
  5. 00:32:107 (1) - ajusta este spinner, te sugiero que sea de 1/1, es decir, línea blanca con línea blanca
  6. 00:37:732 (1,2) - quita new combo y stacks
    le falta un poco más de trabajo a esta diff, pero nada mal. ;)

☢ Hard ☢

  1. 00:19:060 - a 00:19:841 - , 00:19:216 (2,3) - suena mal con 80% de volumen y claps igual como 00:19:607 (1) - consiguete algún hitsound clap para este o3o digo yo
  2. 01:18:044 (9) - Borra esto de aquí, ya que no tiene ninguna utilidad en ese lugar
  3. 01:23:513 - ¿agrega circle?
  4. edit: 01:23:591 - ^

☢ Black + White ☢

  1. 00:11:169 (1,1,2,1,2) - New Combo
  2. 00:12:419 (1,2,1,1) - ^
  3. 00:13:200 (1,1,1,1,1,1,2) - ^
    Hay muchos errores de Combos, no sé como explicarte cuando se ponen ya que la explicación que tengo es difícil de entender.
  4. 00:31:169 (1,2,3,4,5) - te sugiero que no hayan cambios drásticos de velocidad, pasó de un slider de 0,50 a 1,00
  5. 01:02:575 - a 01:03:982 - breaktime

    Nada mal, pero tiene el mapa problemas de Combos, arreglable pero lo debes hacer si o si.

Disculpa si me demoré! ;) suerte
Topic Starter
Makyu

-Cloudchaser wrote:

Por tu propia petición! :)

☢ General☢

  • Offset: 75 :arrow: Okey
    Source: Mondaiji-tachi ga Isekai Kara Kuru Sō Desu yo? :arrow: Idiota yo olvidé agregarlo.

☢ Normal ☢

  • Esta dificultad es bastante difícil para un principiante como por ejemplo la distance tiene que ser corta y constante ya que grandes espacios es complicado para un novato X.
    Yo te recomendaría que pusieras esto en "Difficult"
  1. 00:19:607 (1) - quita NC, ya que es innecesario en esta nota.
  2. 00:25:232 (1,2) - trata de no hacer stacks de notas ya que es un poco difícil para jugadores novatos.
  3. 00:28:669 (1,2) - ^
  4. 00:27:732 (1,2) - quita NC (New Combo) y quita el stack
  5. 00:32:107 (1) - ajusta este spinner, te sugiero que sea de 1/1, es decir, línea blanca con línea blanca
  6. 00:37:732 (1,2) - quita new combo y stacks
    le falta un poco más de trabajo a esta diff, pero nada mal. ;)
:arrow: Todo hecho, dejé el OD como estaba y quité casi todos los stacks, no veo necesidad de quitarlos todos ya que en mi opinión notas stackeadas no deberían suponer problema para los newbies.

☢ Hard ☢

  1. 00:19:060 - a 00:19:841 - , 00:19:216 (2,3) - suena mal con 80% de volumen y claps igual como 00:19:607 (1) - consiguete algún hitsound clap para este o3o digo yo :arrow: He pensado en cambiar los hitsounds de la canción por unos de bateria más fuertes.
  2. 01:18:044 (9) - Borra esto de aquí, ya que no tiene ninguna utilidad en ese lugar :arrow: Sigue la bateria.
  3. 01:23:513 - ¿agrega circle? :arrow: Listo
  4. edit: 01:23:591 - ^ :arrow: Nope, no le veo sentido añadir un triple ahí.

☢ Black + White ☢

  1. 00:11:169 (1,1,2,1,2) - New Combo
  2. 00:12:419 (1,2,1,1) - ^
  3. 00:13:200 (1,1,1,1,1,1,2) - ^
    Hay muchos errores de Combos, no sé como explicarte cuando se ponen ya que la explicación que tengo es difícil de entender.
  4. 00:31:169 (1,2,3,4,5) - te sugiero que no hayan cambios drásticos de velocidad, pasó de un slider de 0,50 a 1,00 :arrow: No le veo problema a ese slider en slowmod seguido de un stream, es totalmente leible.
  5. 01:02:575 - a 01:03:982 - breaktime :arrow: No me gusta, pero lo añado por ahora, quizá alguien con low acc en esa parte pierde por el espacio.

    Nada mal, pero tiene el mapa problemas de Combos, arreglable pero lo debes hacer si o si.
:arrow: Respecto a los combos, están muy random, debo trabajar más en ello.
Disculpa si me demoré! ;) suerte
No te preocupes, yo que soy paranoico y algo apuron, aunque no me gusta apurar a las personas. Te agradezco mucho el mod, especialmente en la normal ya que soy bien malo mapeando algo que no sea insane.
Hazuki Watora
Hi!

[Hard]

00:13:045 (3) - Unsnapped
00:13:357 (1,2) - overlap
00:15:388 (2) - 2 grid up
00:48:200 (2,3) - make more beautiful like this
00:50:544 (1) - 1 grid left

[Black + White]

01:20:857 (3,4,5) - move to 183|332
01:21:169 (6) - move to 327|332
01:21:325 (7) - move to 317|196

Sorry for bad modding..
Topic Starter
Makyu

L-Len wrote:

Hi!

[Hard]

00:13:045 (3) - Unsnapped :arrow: I didn't see anything unsnaped here, but I move it just in case
00:13:357 (1,2) - overlap :arrow: Fixed I think
00:15:388 (2) - 2 grid up :arrow: I moved only once
00:48:200 (2,3) - make more beautiful like this
:arrow: I made all that I can do :D
00:50:544 (1) - 1 grid left :arrow: Looks better thanks

[Black + White]

01:20:857 (3,4,5) - move to 183|332
01:21:169 (6) - move to 327|332
01:21:325 (7) - move to 317|196
:arrow: Made all
Sorry for bad modding..
Thanks <3
Gero
GO GO Makyu >//</!!
KokoroStudiox3
irc mod
c:
10:07 Makyu: Gero me dijo que no te enojarías si te pido mod :c
10:07 eLtigreXXx: dile a ese tal jero que
10:08 eLtigreXXx: no no me enojo quieres un mod c:
10:08 Makyu: :D
10:08 Makyu: Entonces, te pido un mod :3
10:08 Makyu: https://osu.ppy.sh/s/79042
10:10 eLtigreXXx: oks pero puedes echarle un vistaso a un betmap projecto que ando asiendo
10:10 Makyu: Me esforzare lo que pueda
10:10 Makyu: pasa link
10:10 eLtigreXXx: ACTION is listening to [http://osu.ppy.sh/b/221404 Shibayan ft. yana - Fall in the Dark]
10:11 eLtigreXXx: si quieres dale un tes asta orita solo 2 partes estan terminadas
10:11 Makyu: a ver
10:12 Makyu: Me avisas
10:13 eLtigreXXx: listo
10:14 eLtigreXXx: ai si ge mi parte :P
10:15 Makyu: hm
10:15 Makyu: quiza drain -1
10:16 Makyu: era el skin
10:16 Makyu: xD
10:17 eLtigreXXx: nesesito checar timing tambien
10:18 Makyu: La primera parte necesita más trabajo quiza
10:18 Makyu: No me gusta que esté toda la song silenciada :c
10:18 Makyu: Te cuento que me encantó la cancion
10:19 eLtigreXXx: au no tiene hit sounds y ando esperando que los demas terminen su partes
10:20 eLtigreXXx: le dare un tes primero a tu mapa
10:20 Makyu: Insane es muy dificil
10:20 Makyu: aunque le cambie cosas para que sea más fácil
10:23 eLtigreXXx: ACTION is playing [http://osu.ppy.sh/b/220760 Nomizu Iori - Black + White (TV Size) [Black + White]]
10:29 eLtigreXXx: buen ba aser un irc mod
10:29 Makyu: O:
10:29 Makyu: ok
10:29 eLtigreXXx: bueno la mas dificil
10:31 eLtigreXXx: -1 en hp drain rate la cancion ya es muy dificil
10:32 Makyu: He pensado en eso, pero al final decidí por dejarlo así, ya que quiero que tenga un 5.00 exacto la insane
10:32 eLtigreXXx: oks
10:32 Makyu: Igual lo seguiré teniendo en mente pq quizá sea demasiado alto el drain
10:34 eLtigreXXx: 00:13:196 (4,1,2,3,4) - todas estas muevelas al sentro se mira mas bonito y mas ordenado
10:34 eLtigreXXx: i aparte se ase un jump con esta 00:13:978 (1) -
10:34 Makyu: Me gusta
10:35 Makyu: sip
10:35 Makyu: me gusta
10:37 eLtigreXXx: no se pero siento que esta 00:14:915 (1) - deveria de terminar aqui 00:15:540 -
10:37 eLtigreXXx: queda mui bien con el ridmo
10:38 Makyu: hm
10:39 Makyu: Sip, entonces solo silenciaré el tick y dejaré el end con sonido
10:39 eLtigreXXx: http://puu.sh/24qtU algo asi
10:39 eLtigreXXx: esa partesita confundia mucho
10:40 eLtigreXXx: soltaba el eslider antes de que terminara
10:42 eLtigreXXx: 01:01:790 (1,2) - estas tienen que ir bien apiladas
10:43 Makyu: listo
10:45 eLtigreXXx: siempre cuando queden notas asi como estas 00:53:196 (4,1) - intenta apilarlas bien
10:46 Makyu: Esas dos las veo bien stakeadas
10:50 eLtigreXXx: bueno eso es todo ases isiste una mui buena diff aqui
10:50 Makyu: :D
10:51 Makyu: gracias
10:51 Makyu: 01:13:665 (2,3,4) -
10:51 Makyu: me gustaria tu opinion respecto a ese triplle
10:52 Makyu: los strackeo o los dejo asi?
10:52 eLtigreXXx: llo creo que seria mejor apilarlas
10:56 Makyu: Vale
10:57 Makyu: postea el mod te doy el kd
10:57 Makyu: gracias man ^^
Natsu
Some irc mod :3

SPOILER
01:44 Natsu: avisame cuando termines te lo hare el mod por irc
01:45 Natsu: hay unas cosas para explicar
01:46 Makyu: O:
01:46 Makyu: yo me demoro
01:46 Makyu: xD
01:46 Makyu: igual todo lo guardo en notepad
01:46 Makyu: xD
01:46 Natsu: si queres hacemos el tuyo 1º?
01:46 Makyu: vale
01:46 Natsu: ok anda a normal
01:46 Makyu: dejame anoto unas cosas primero
01:46 Natsu: okis
01:46 Makyu: que luego lo olvido
01:47 Makyu: vale
01:48 Natsu: El 1º spinner en normal
01:48 Natsu: debe terminar aca 00:10:853
01:48 Natsu: porque si ves la siguiente nota queda muy cerca
01:49 Natsu: y se ve cuando aun estas girando eso es unrankable en easy y normal
01:49 Makyu: a ok
01:49 Makyu: eso no lo sabia
01:49 Natsu: Tambien en toda la diff de normal has usado diferentes distancias entre las notas
01:50 Makyu: pq sino lo termnaba ahi, pensaria que un principiante podria equivocarse en 00:11:165 - y undir el slider antes de que comience
01:50 Natsu: exacto
01:51 Natsu: se te olvido poner un clap en la cola
01:51 Natsu: 00:11:478
01:51 Makyu: listo
01:51 Natsu: pues en normal tenes q usar el distance snap siempre a lo mismo
01:51 Makyu: si
01:52 Makyu: no se pq se movio
01:52 Makyu: revisaré las notas otra vez
01:52 Natsu: hay partes q tenes a 1.10 0.80 1.63
01:52 Natsu: deberia ir todo a 1.0
01:52 Natsu: 00:12:728 (3,4,5,1,2) - esa parte seta muy confusa para un normal deberias de hacerla un poco mas limpia
01:53 Natsu: el spinner de aca tambien finalizalo aqui mejor 00:22:415
01:53 Makyu: ok, ya lo arreglé creo
01:54 Makyu: listo
01:55 Natsu: 00:23:040 (1,2,3) -
01:55 Natsu: Error de distancia
01:56 Natsu: clap en la cola 00:24:290 (3) -
01:57 Natsu: 00:25:228 clap
01:57 Makyu: listo
01:58 Natsu: 00:28:196
01:58 Natsu: el 5 queda muy confuso puesto stacked con el 4
01:58 Natsu: http://osu.ppy.sh/ss/617918
01:58 Natsu: quedaria mejor asi no?
01:59 Makyu: si
01:59 Makyu: No es que sea confuso, no lo veo así, pero si me gusta más esa forma
01:59 Natsu: 00:29:915 (3,4) -
02:00 Natsu: error de distancia aqui
02:00 Makyu: vale ya lo arreglé
02:00 Natsu: 00:31:946
02:01 Natsu: el spinner es muy corto en mi opinion para normal deberias intentar poner unos slider mejor
02:02 Natsu: este queda escondido debajo del otro slider 00:38:196
02:02 Makyu: el auto hace 6k, es bien para un normal yo creo
02:02 Natsu: demasiado confuso para un normal
02:02 Makyu: Esa nota estaba stakeada antes en tres
02:03 Makyu: pero la quité pq es muy confusa supuestamente
02:03 Makyu: le quité el stack*
02:03 Natsu: si el auto hace 6k
02:03 Natsu: yo me refiero a la nota q sigue al spinner
02:04 Natsu: se ve durante el giro
02:04 Natsu: 00:43:665 (3,1) -
02:04 Natsu: intenta q los dos slider la cola y el inicio del otro queden stacked exactas
02:05 Natsu: http://osu.ppy.sh/ss/617924
02:05 Makyu: sip, hice algo parecido
02:05 Natsu: esto de aqui es unrankade
02:05 Natsu: 00:47:415 (4,1) -
02:05 Makyu: volvi el slider un poco más circular
02:06 Natsu: el 1º slider tapa la repeticion del otro
02:06 Makyu: bajo las notas?
02:07 Makyu: 00:48:978 (1,2) -
02:07 Makyu: las bajo y el slider tambien?
02:07 Natsu: http://osu.ppy.sh/ss/617925
02:08 Natsu: algo asi por ejemplo nomas
02:09 Natsu: 00:52:728 (1,2,3,1) - ese overslap tambien es unranked
02:09 Makyu: ok
02:09 Natsu: el 1 tapa al 3 y el 2tapa al otro 1
02:10 Natsu: aca tambien error de distancia 01:03:978 (1,2,3) -
02:10 Natsu: tambien aca 01:08:353 (3,1) -
02:13 Natsu: 01:10:228 (1,1) - los dos slider se estan tocando lo deberias de arreglar los demas modders te diran lo mismo
02:14 Makyu: ok
02:15 Natsu: 01:23:665
02:15 Natsu: 01:23:978
02:15 Natsu: en esos dos lugares deberias de poner circles
02:15 Natsu: escuha la musica
02:15 Natsu: la linea verder de aca esta unsnaped tambien 00:49:817
02:16 Natsu: tendria q estar aca 00:49:837
02:16 Natsu: tambien la linea de aca 01:02:657
02:17 Natsu: tendria qestar aqui 01:02:649
02:17 Makyu: listo
02:17 Natsu: en hard tambien
02:18 Natsu: linea verde mal puesta aqui 01:13:519
02:18 Natsu: tendria q estar aca 01:13:509
02:19 Makyu: listo
02:19 Natsu: 00:13:353 (1,2) -
02:19 Natsu: ponlos exactos uno sobre otro
02:20 Makyu: listo
02:20 Natsu: 00:18:821 (1,2,3) - esto es sugerencia nomas
02:21 Natsu: el 2 y el 3 como es un mini stream
02:21 Natsu: deberian estar separados por 0.5
02:21 Natsu: https://osu.ppy.sh/ss/617939
02:21 Natsu: pero eso es tuyo si lo haces o no
02:22 Makyu: Lo dejaré así por ahora
02:23 Natsu: 00:29:603
02:23 Natsu: ctrl g
02:23 Makyu: ok
02:23 Natsu: 00:35:228
02:23 Natsu: finish
02:24 Natsu: quita el clap
02:24 Natsu: lo mismo aqui 00:37:728
02:26 Natsu: stack perfect aqui 00:48:665 (3,4) -
02:27 Makyu: listo
02:28 Natsu: 00:49:603 (1,2,1,2) -
02:28 Natsu: overslap es unranked
02:28 Natsu: http://osu.ppy.sh/ss/617947
02:29 Makyu: 00:49:603 (1) -
02:29 Natsu: finish en el inicio de el slider 01:03:978
02:29 Makyu: si lo muevo para abajo ignorando el distance será problema?
02:31 Natsu: http://osu.ppy.sh/ss/617952
02:33 Makyu: http://puu.sh/24syr
02:33 Makyu: asi lo pus
02:33 Natsu: nice
02:33 Natsu: en el insane la linea verde 00:40:225
02:33 Natsu: va aqui 00:40:228
02:34 Makyu: que vista
02:34 Natsu: lol xD
02:35 Natsu: 00:11:478 quita el nc
02:35 Natsu: 00:11:478
02:36 Natsu: que queden stacked perfect 00:57:259 (2,2) -
02:37 Natsu: igual aqui 00:58:353 (2,1) -
02:37 Makyu: listo
02:38 Natsu: finish en el inicio 01:03:978
02:38 Natsu: igual q en hard
02:39 Natsu: finish aqui se te olvido :o 01:25:696
02:39 Makyu: ya esta
02:40 Natsu: sip posteo el log en el foro espero haberte ayudado un poco x_x
02:40 Makyu: me ayudaste mucho, especialmente en la normal que soy bien manco para mapear normales
02:40 Makyu: D:
Topic Starter
Makyu
New background, please redownload the song. Thanks.
Natteke
Offset: 214. Don't forget to fix green lines!

[Black + White]

Almost can't hear your hitsounds :/

Combos are weird on this diff. (and all other diffs)

00:13:978 (1,2) - It's a bit confusing, I keep thinking these are regular sliders and not slowed down. Maybe using tick rate 2 would help with this slider and all slow sliders after it
00:20:917 (1) - Not sure if this plays well right after the spinner, I'd suggest removing this note
00:39:915 (4) - pretty weird spacing, looks ugly too. Try spacing this note out at the same distance as (2) and (3)
00:45:071 (3) - I know you tried to make this symmetrical but it looks pretty mad
00:54:290 (2) - if you want symmetry here, move it a bit to the left?
00:54:446 (3) - looks bad, it's way too close to (1)
01:04:915 (1) - why is this a new combo? :(
01:21:321 (7) - aaargghh my eyes, maybe try to make a star like this? https://osu.ppy.sh/ss/619311

[Hard]

00:40:540 (2) - Try moving this note away from (1)? Something like this would probably work better https://osu.ppy.sh/ss/619315
00:46:790 (1,2) - lonely lonely new combo, you don't really need it for just 2 notes hehe
00:58:821 (1,2) - same problem as 00:40:540 (2)
00:59:915 (1,2) - here too
01:04:915 - it feels so empty here without a note :(
01:13:509 - unused timing section. not very important thoguh, doesn't affect the gameplay :D
01:17:103 (6) - how about you move this note to 01:16:946 - and add a note here 01:17:259 - and here 01:17:415 -
01:23:978 - this part is unmapped? it's so nice, add something here

[Normal]

00:35:696 (1) - consider moving this note further away
00:49:603 (1) - lonely new combo for one slider :(
00:55:228 (1) - here too

your new combos... try following this pattern: count the beat 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8, this way you have consistent combos

01:25:228 - this part is empty too!! :(

[Gero's Easy]

clap... clap... clap... clap... clap... clap... clap... clap... clap... clap... clap...

Terrible hitsounds.

Also last part is unmapped.
Gero

Natteke wrote:

[Gero's Easy]

clap... clap... clap... clap... clap... clap... clap... clap... clap... clap... clap... e.e

Terrible hitsounds. meh!!

Also last part is unmapped.
I like this now NO CHANGES e.e
Gero
Here My Diff Makyu-Sama :3!

SPOILER
osu file format v11

[General]
AudioFilename: Iori Nozumi -Black + White.mp3
AudioLeadIn: 0
PreviewTime: 62690
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White (TV Size)
Artist:Nomizu Iori
ArtistUnicode:野水いおり
Creator:Makyu
Version:Gero's Easy
Source:Mondaiji-tachi ga Isekai Kara Kuru Sō Desu yo?
Tags:Gero
BeatmapID:221364
BeatmapSetID:79042

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"123.png"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
228,312.5,4,2,1,90,1,0
38118,-100,4,2,2,90,0,0
38274,-100,4,2,1,90,0,0
63978,-100,4,2,1,90,0,1
73509,-100,4,2,1,90,0,0
73978,-100,4,2,1,90,0,1
83978,-100,4,2,1,90,0,0


[Colours]
Combo1 : 137,116,95
Combo2 : 233,164,20
Combo3 : 91,186,217
Combo4 : 255,174,174

[HitObjects]
256,192,8978,12,0,10853,0:0:0
93,88,11478,6,0,P|63:160|96:234,2,160,12|8|8,0:0|0:0|0:0,0:0:0
255,157,13353,1,8,0:0:0
418,91,13978,2,0,P|448:163|415:237,2,160,8|8|8,0:0|0:0|0:0,0:0:0
255,157,15853,1,8,0:0:0
356,300,16478,6,0,P|317:311|298:349,1,80,12|0,0:0|0:0,0:0:0
210,343,17103,2,0,P|191:310|152:299,1,80,8|0,0:0|0:0,0:0:0
181,215,17728,2,0,P|255:242|329:214,2,160,8|8|4,0:0|0:0|0:0,0:0:0
104,172,19290,6,0,P|132:136|173:124,1,80,4|4,0:0|0:0,0:0:0
251,124,19915,1,4,0:0:0
256,192,20228,12,4,22415,0:0:0
44,192,23040,5,2,0:0:0
102,257,23353,2,0,P|145:305|145:305|186:352|229:352,1,160,8|8,0:0|0:0,0:0:0
398,318,24603,1,8,0:0:0
432,144,25228,6,0,P|388:95|388:95|347:50|309:48,1,160,8|8,0:0|0:0,0:0:0
256,120,26165,1,2,0:0:0
204,48,26478,2,0,P|165:49|125:95|125:95|81:143,1,160,8|8,0:0|0:0,0:0:0
164,300,27728,1,8,0:0:0
340,300,28353,5,8,0:0:0
328,124,28978,2,0,P|255:159|255:159|183:122,1,160,8|8,0:0|0:0,0:0:0
196,300,30228,2,0,P|251:312|251:312|318:302,2,120,4|4|4,0:0|0:0|0:0,0:0:0
100,152,31790,6,0,P|184:120|212:52,1,160,2|2,0:0|0:0,0:0:0
299,60,32728,2,0,P|326:119|410:151,1,160,8|8,0:0|0:0,0:0:0
325,305,33978,2,0,P|255:273|184:304,1,160,8|8,0:0|0:0,0:0:0
183,128,35228,6,0,P|254:159|324:127,1,160,8|8,0:0|0:0,0:0:0
375,294,36478,2,0,P|296:337,1,80,8|0,0:0|0:0,0:0:0
207,332,37103,2,0,P|137:294,1,80,8|0,0:0|0:0,0:0:0
132,204,37728,6,0,P|169:176|169:128|169:128|169:49,1,160,0|8,1:0|0:0,0:0:0
345,55,38978,2,0,P|345:127|345:127|345:175|382:203,1,160,8|8,0:0|0:0,0:0:0
316,364,40228,2,0,P|252:354|252:354|194:366,2,120,4|4|4,0:0|0:0|0:0,0:0:0
340,188,41790,6,0,P|255:117|170:193,1,240,2|4,0:0|0:0,0:0:0
256,212,43040,1,8,0:0:0
160,360,43665,2,0,P|132:320|132:320|89:299|89:299|54:243,1,160,8|8,0:0|0:0,0:0:0
184,124,44915,6,0,P|226:137|259:107|259:107|291:136|332:125,1,160,8|8,0:0|0:0,0:0:0
456,249,46165,2,0,P|422:302|422:302|379:323|379:323|351:363,1,160,8|8,0:0|0:0,0:0:0
271,326,47103,1,0,0:0:0
192,360,47415,6,0,P|116:307,1,80,8|4,0:0|0:0,0:0:0
53,265,48040,2,0,P|78:227|120:227|120:227|180:154,1,160,8|8,0:0|0:0,0:0:0
346,165,49290,6,0,P|396:226|396:226|438:226|463:264,1,160,8|8,0:0|0:0,0:0:0
389,312,50228,2,0,P|349:312|349:312|317:285,1,80,0|8,0:0|0:0,0:0:0
252,228,50853,1,0,0:0:0
184,284,51165,2,0,P|154:310|154:310|32:310,1,160,8|8,0:0|0:0,0:0:0
128,160,52415,6,0,P|191:107,1,80,8|4,0:0|0:0,0:0:0
258,55,53040,1,8,0:0:0
396,160,53665,2,0,P|410:209|380:236|380:236|318:298,1,160,8|8,0:0|0:0,0:0:0
256,344,54603,1,0,0:0:0
184,292,54915,2,0,P|129:237|129:237|99:210|113:161,1,160,8|8,0:0|0:0,0:0:0
256,56,56165,2,0,P|307:97|404:79,1,160,8|8,0:0|0:0,0:0:0
452,152,57103,6,0,P|452:233,1,80,2|8,0:0|0:0,0:0:0
430,317,57728,2,0,P|367:359|300:321,1,160,6|2,0:0|0:0,0:0:0
238,259,58665,2,0,P|175:217|108:255,1,160,6|2,0:0|0:0,0:0:0
172,316,59603,2,0,P|172:148,2,160,2|6|2,0:0|0:0|0:0,0:0:0
256,192,61165,12,4,63978,0:0:0
176,192,64290,6,0,P|138:192|138:192|84:224|84:224|21:224,2,160,8|8|8,0:0|0:0|0:0,0:0:0
336,265,66165,2,0,P|374:265|374:265|428:233|428:233|491:233,2,160,8|8|8,0:0|0:0|0:0,0:0:0
256,300,67728,1,0,0:0:0
176,264,68040,2,0,P|138:264|138:264|84:232|84:232|25:232,1,160,8|0,0:0|0:0,0:0:0
16,144,68978,5,4,0:0:0
104,132,69290,2,0,P|176:125|167:53,1,160,8|8,0:0|0:0,0:0:0
256,36,70228,1,4,0:0:0
344,53,70540,2,0,P|336:124|408:131,1,160,8|8,0:0|0:0,0:0:0
456,204,71478,5,4,0:0:0
380,248,71790,2,0,P|305:280,1,80,8|0,0:0|0:0,0:0:0
196,352,72571,2,0,P|148:289|148:289|194:215,1,160,4|4,0:0|0:0,0:0:0
356,72,73978,6,0,P|398:140|398:140|350:203,1,160,4|8,0:0|0:0,0:0:0
173,203,75228,2,0,P|125:140|125:140|167:72,2,160,8|8|8,0:0|0:0|0:0,0:0:0
344,160,77103,2,0,P|371:201|348:247|348:247|388:303,1,160,8|12,0:0|0:0,0:0:0
252,192,78353,6,0,P|225:151|248:105|248:105|208:49,1,160,8|12,0:0|0:0,0:0:0
84,172,79603,2,0,P|58:247|86:331,1,160,8|12,0:0|0:0,0:0:0
256,342,80853,2,0,P|277:266|251:191,1,160,8|4,0:0|0:0,0:0:0
256,192,81634,12,4,83978,0:0:0
Topic Starter
Makyu

Natteke wrote:

Offset: 214. Don't forget to fix green lines! :arrow: I will wait for more opinions, I think the offset is ok

[Black + White]

Almost can't hear your hitsounds :/ :arrow: I will up the volumen, but not now c:

Combos are weird on this diff. (and all other diffs)

00:13:978 (1,2) - It's a bit confusing, I keep thinking these are regular sliders and not slowed down. Maybe using tick rate 2 would help with this slider and all slow sliders after it :arrow: Ok i use tick 2 for now
00:20:917 (1) - Not sure if this plays well right after the spinner, I'd suggest removing this note :arrow: I removed just because it start in blue dot.
00:39:915 (4) - pretty weird spacing, looks ugly too. Try spacing this note out at the same distance as (2) and (3) :arrow: Ok fixed
00:45:071 (3) - I know you tried to make this symmetrical but it looks pretty mad :arrow: I move the note now I think is good
00:54:290 (2) - if you want symmetry here, move it a bit to the left? :arrow: Didn't notice that, thx
00:54:446 (3) - looks bad, it's way too close to (1) :arrow: I stacked with (2)
01:04:915 (1) - why is this a new combo? :( :arrow: Cuz it may confuse if ther's no NC ther
01:21:321 (7) - aaargghh my eyes, maybe try to make a star like this? https://osu.ppy.sh/ss/619311 :arrow: Fixed

[Hard]

00:40:540 (2) - Try moving this note away from (1)? Something like this would probably work better https://osu.ppy.sh/ss/619315 :arrow: I like the way it is
00:46:790 (1,2) - lonely lonely new combo, you don't really need it for just 2 notes hehe :arrow: I put it because of the drum, but I removed now
00:58:821 (1,2) - same problem as 00:40:540 (2) :arrow: I stacked (2) with the slider
00:59:915 (1,2) - here too :arrow: I like the way it is
01:04:915 - it feels so empty here without a note :( :arrow: Ok c:
01:13:509 - unused timing section. not very important thoguh, doesn't affect the gameplay :D :arrow: I like it so much :D
01:17:103 (6) - how about you move this note to 01:16:946 - and add a note here 01:17:259 - and here 01:17:415 - :arrow: I like it
01:23:978 - this part is unmapped? it's so nice, add something here :arrow: Cuz that part is special for Insane players, is a bonus

[Normal]

00:35:696 (1) - consider moving this note further away :arrow: Nope sorry, it may confuse newbies
00:49:603 (1) - lonely new combo for one slider :( :arrow: I put a NC ther cuz the voice, but now I removed
00:55:228 (1) - here too :arrow: Same, but I didn't removed it

your new combos... try following this pattern: count the beat 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8, this way you have consistent combos :arrow: I will work on combos is all diffs

01:25:228 - this part is empty too!! :( :arrow: Same as hard

Thanks <3!!
spboxer3
Don't give kd for this post.

source: Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?

please check this typo from your source

from: wiki
Topic Starter
Makyu

spboxer3 wrote:

Don't give kd for this post.

source: Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?

please check this typo from your source

from: wiki
yea, you are right, thanks, I will fil it later.
Irreversible
Hello o: From my queue~ Sorry that it took ages.. but still, you're the first one of round three who gets a mod. ^^;

[General]

I suggest use some custom hitsounds! Write me a pm for more informations~

[Easy]

00:16:478 (1,2) - This plays weird .. especially as a beginner
00:19:290 (1,2) - Overused finishes
00:31:790 (1) - Remove NC
00:32:728 (2) - NC
00:43:353 - Don't like this gap here, maybe add a circle.
01:05:853 - She says three here.. add a circle! xD
01:04:290 (1) - You're not allowed to do this in easy, you have to either make the spinner shorter, or delete this slider (It's too near to the spinner)

Note: Can't say much else about this diff.. If I were you, I would go over the whole diff again, and listen closely to the music, maybe you find even better solutions!

[Normal]

00:22:103 - I think the spinner ends here o.o
00:32:728 - The Spinner definetly ends here
00:40:228 (1) - Listen to the music: She says something like Wa-Ha-Shi 00:40:696 - "Ha" is said here: so the reverse has to be here. 00:40:696 -
00:56:165 (1) - Remove NC
Why are the hitsounds so quiet in Kiai time? I think they should be louder than before XD

Note: Same as Easy

[Hard]

00:18:821 (1,2,3,4,1) - This part sounds very odd. 1) The rythm you placed seems wrong. 2) The hitsounds.. why normal? o.o Try to remap it.
00:23:353 - Add a circle
I looked at it until this part 00:41:165 - : I suggest another beatpattern. Try this: 00:22:728 (1,2,3,4,1,2,3) - http://puu.sh/256rl and repeat it until 41 seconds. (except there are other beats, i hope you can understand me o:)
00:46:165 (4) - no hitsound
00:52:571 (4) - Add a circle
01:03:353 - o.o what about adding something here? xD
The same thing with the hitsounds make them louder xD

This diff is cool. You got some nice patterns here :D But still - go over it again, and maybe fix some wrong hitsounds: Remember; use the same hitsound pattern as much as you can!

[Black + White]


00:13:353 (1,2,3,4) - Stacking is pretty boring
00:13:978 (1,2,1) - Well.. i don't recommend this slow-thing
00:17:728 (2,3,1,2,3) - Weird placing

Well.. i suggest you take a look at http://osu.ppy.sh/s/75509 , i think this is nice placed and stuff - maybe you get some ideas! Also, sorry for that short mod. But i think i gave you some tips, and in this case, you can ask me for a re-check! PM me whenever you want :D

See you then~
Topic Starter
Makyu

Irreversible wrote:

Hello o: From my queue~ Sorry that it took ages.. but still, you're the first one of round three who gets a mod. ^^;

[General]

I suggest use some custom hitsounds! Write me a pm for more informations~ :arrow: There are custom e.e

[Normal]

00:22:103 - I think the spinner ends here o.o :arrow: Nope, I follow the rhythm
00:32:728 - The Spinner definetly ends here :arrow: If I do that the spiner will be too short for a Normal
00:40:228 (1) - Listen to the music: She says something like Wa-Ha-Shi 00:40:696 - "Ha" is said here: so the reverse has to be here. 00:40:696 - :arrow: Fixed
00:56:165 (1) - Remove NC :arrow: ok
Why are the hitsounds so quiet in Kiai time? I think they should be louder than before XD :arrow: I will filx them in a future

Note: Same as Easy

[Hard]

00:18:821 (1,2,3,4,1) - This part sounds very odd. 1) The rythm you placed seems wrong. 2) The hitsounds.. why normal? o.o Try to remap it. :arrow: I like the way it is, but I changed the sounds to soft
00:23:353 - Add a circle :arrow: It may confuse
I looked at it until this part 00:41:165 - : I suggest another beatpattern. Try this: 00:22:728 (1,2,3,4,1,2,3) - http://puu.sh/256rl and repeat it until 41 seconds. (except there are other beats, i hope you can understand me o:) :arrow: I really don't get this
00:46:165 (4) - no hitsound :arrow: There is a drum ther, but I deleted the finish In the slider tail before that note
00:52:571 (4) - Add a circle :arrow: I follow rhythm, sorry but nope
01:03:353 - o.o what about adding something here? xD :arrow: Nope
The same thing with the hitsounds make them louder xD :arrow: Same as Normal

This diff is cool. You got some nice patterns here :D But still - go over it again, and maybe fix some wrong hitsounds: Remember; use the same hitsound pattern as much as you can!

[Black + White]


00:13:353 (1,2,3,4) - Stacking is pretty boring :arrow: I think is funny
00:13:978 (1,2,1) - Well.. i don't recommend this slow-thing :arrow: Why, is funny and rankeable
00:17:728 (2,3,1,2,3) - Weird placing :arrow: I will change it when I have some Imagination

Well.. i suggest you take a look at http://osu.ppy.sh/s/75509 , i think this is nice placed and stuff - maybe you get some ideas! Also, sorry for that short mod. But i think i gave you some tips, and in this case, you can ask me for a re-check! PM me whenever you want :D

See you then~
I defenitly not going to see others map to map my owns, sorry.
And I will call you for a recheck when I get more mods :D
thanks <3
0gre_old
Hello ~ sorry to be sudden

Do you accept any taiko diffs here ?
I may can make first to decide if necessary ~

Makyu wrote:

Go ahead, but please, make two of them, or find someone to make the other onem you know, that rule.
yes! of cause!
thanks XD
Topic Starter
Makyu
Go ahead, but please, make two of them, or find someone to make the other onem you know, that rule.
Irreversible
I didn't say you should copy it, but you can still have a look :3
Topic Starter
Makyu

Irreversible wrote:

I didn't say you should copy it, but you can still have a look :3
I don't really like to see others maps to get ideas, because I know myself and I know I will copy all the good things :c
0gre_old
Taiko diffs done ~
please have a check :)

http://puu.sh/25M3n
scanter
[Gero's Easy]
SPOILER
00:19:290 (1,2) - How about this? looks more better. http://osu.ppy.sh/ss/622428
This is code.
124,148,19290,6,0,P|164:127|206:133,1,80,4|4,0:0|0:0,0:0:0:0:
256,64,19915,1,4,0:0:0:0:
00:19:290 (1) - Clear finish at slider's first and end. because, this hasn't any sound.
00:37:728 (1) - you put normal sampleset on. change auto.
00:37:728 (1) - Add clap on slider's first.
00:50:853 (3) - Move to x:256, y:224
00:51:165 (4) - If you follow this, move to x:196, y:288
00:58:665 (3) - Curves should more gentle. like this. http://osu.ppy.sh/ss/622440
01:15:228 (2) - Clear clap and add finish at slider's end.

[Normal]
SPOILER
Change AR 4~5, OD 4
00:11:478 (1) - Add finish on slider's first.
00:16:478 (1) - ^
00:18:665 (4) - Delete slider's main clap and slider's end finish, add finish on slider's arrow. because I listened to finish sound at 00:18:978
00:19:603 (5) - Add slider tick's finish.
00:15:228 (3,4) - You should keep distance x1.1 I think, looks a little strange about jump. move to x:84, y:220
00:23:040 (1) - suggestion rhythm. how about that? http://puu.sh/25ZJ2
00:29:915 (3) - Add slider tick's finish.
00:31:165 (4) - Add finish on slider's first.
00:31:946 (1) - Looks a little strange. consider change circles & sliders combination.
00:31:946 (1) - Clear slider's finish.
00:38:196 (4) - Looks so bad. move to different place. you should do not hide.
00:40:228 (1) - Clear clap at slider's arrow and add finish on slider's every points.
00:41:790 (2,4) - Clear finish. I can't hear about that sounds.
00:42:728 (1) - Add finish on slider's first.
00:43:665 (3) - Clear finish at slider's first.
00:52:728 (1) - Add finish on slider's first.
00:57:103 (1) - Add finish on slider's end.
00:58:040 (2) - ^
01:06:478 (2) - Add finish
01:12:571 (1,3) - ^
01:16:165 (1) - Add finish on slider's arrow.
01:18:978 (1) - Add finish on slider's first.
01:20:853 (2) - Clear slider's finish
01:22:103 (1) - Add finish on 01:22:415

[Hard]
SPOILER
Change HP 5~6, OD 6
00:08:978 (1) - Clear finish.
00:11:478 (1) - Add finish.
00:15:384 (2) - Add clap on 00:15:540
00:16:478 (1) - Add finish.
00:18:821 (1) - Add finish on 00:18:978
00:29:603 (3) - Add clap on slider's end.
00:30:228 (1) - Clear clap.
00:30:696 (3) - Add finish on slider's first and clap on slider's end.
00:31:165 (4) - Clear clap.
00:32:103 (4) - Add clap on slider's first.
00:33:196 (2) - Clear finish.
00:34:915 (4) - Move to x:146, y:221. not perfect stacked.
00:40:228 (1) - Clear clap.
00:40:696 (3) - Clear clap at slider's first and Add finish on slider's first.
00:42:728 (1) - Add finish.
00:46:165 (4) - Clear finish and move to x:131, y:210. not perfect stacked.
00:47:103 (6) - Clear clap at slider's first and add clap at slider's end.
00:47:728 (1) - Add finish on slider's first.
00:49:290 (4) - move to x:148, y:61. not perfect stacked.
00:55:696 (2) - Clear whistle at slider's first.
00:57:728 (1) - Add finish on slider's first.
00:58:353 (2) - Add finish on slider's end.
01:00:071 (5) - Add finish on 01:00:228
01:00:696 (2) - Clear clap at slider's first.
01:04:915 (4) - Add clap.
01:12:571 (1) - Add finish at slider's first.
01:13:978 (1) - Add finist at slider's first.
01:14:290 (2) - Ctrl + G?
01:18:353 (1) - You should add notes here. so strange.
01:23:978 (7) - NC

[Black + White]
SPOILER
00:13:196 (4,1,2,3,4) - Move to x:234, y:175. not perfect stacked.
00:23:196 (2) - Move to x:290. y:223. same as.
00:58:353 (2) - Move to x:181, y:271. same as.
00:58:821 (1) - If you follow this, move to x:66, y:115.
00:59:290 (2) - ^, move to x:245, y:39.
01:00:696 (3) - Move to x:87, y:207.
01:05:540 (2) - Should more perfect stack.
01:15:540 (2) - Move to x:438, y:192

I can't hitsound mod at Black + White. because this is essence difficulty :D btw thank you ~
JauiPlaY
Ok, let's see...

[General]
I guess it's fine, but what does the tag 0gre mean?

[Gero's Easy]
00:08:978 (1) - Actually I think to this song, begin with a spinner may be a little bit weird. And to an easy, it's too close to the next note.
00:13:978 (5) - Where are the hitsounds?
00:20:228 (1) - Move to 00:19:993 and move the end to 00:22:103.
00:35:228 (1) - Remove NC.
00:41:790 (1,2) - Exchange their combo.
00:47:415 (1) - Remove NC.
00:59:603 (4) - Should be like http://puu.sh/267bf
01:04:290 (1) - http://puu.sh/267dh
01:06:165 (3) - Sounds extremely bad. Better to change, seriously.
01:13:509 - Move the timing point to 01:13:899.
01:21:634 (1) - Move to 01:21:556.

[Normal]
Still I think it's weird to begin with a spinner.
00:19:290 - Why finish?
00:20:540 (1) - Same suggestion as Easy.
00:25:228 (1,2) - Confusing for a normal.
00:27:728 (4,5) - ^
00:31:946 (1) - Move to 00:31:868.
00:35:696 (1) - No need to add NC here.
00:37:728 (3,4) - Confusing for a normal.
01:12:571 (1,2,3) - Bad spacing.
01:13:509 - Move the timing point to 01:13:899.

[Hard]
Still I think it's weird to begin with a spinner.
00:19:603 (1) - Remove NC.
00:33:196 (2) - Remove the finish.
00:40:228 (1,2,3) - Spacing.
00:59:290 (3,4) - ^
01:18:353 (1) - Can't you make something more interesting than a spinner?
The spacings in kiai were kinda random.

[Black + White]
Maybe you should use black/white combo color. Or...it's hard to understand why this diff has such a diff name.
Still I think it's weird to begin with a spinner.
To be honest the rhythm was not bad, however, maybe you'd like to fixed those tiny issues like the unperfect stack on 00:12:884 (3,4). They are not major problems, but will make you map looks poor.
I won't list those little issues all cuz it will be actually a nazi-mod. Please understand me.

And, at last, I can hardly found impressive hitsound using in your map. In other words, boring hitsounds everywhere.
I know I'm like quite picky, but imo this map definitely needs further working. Good luck.
BounceBabe
Hi, from the Queue!

Easy

00:20:228 (1,1) - From spinner to next element MUST be at least 1 white tick space, reduce the spinner length so the players can prepare for next element
01:01:165 (1) - ^

01:15:228 (1,2) - Reverse NC to follow your combo pattern

Normal

00:14:290 (2,3) - Spacing
00:27:728 (4) - NC so you match previous combo pattern
00:33:040 - Spinner should end here

00:35:696 (1) - Remove NC
00:36:790 (2,4) - Dont let this overlapp
- 00:37:728 (3) - NC for matching pattern
00:47:728 - Slider should start here soundwise
00:58:978 (3) - Place this below the sliders, to make better playability
01:08:978 (1,2) - Spacing, keep normal spacing and dont ever make such a jump on Easy or Normal for symmetry


Hard


This is too hard for a Hard diff, its close to Insane

00:12:415 (1,2) - Spacing
00:13:040 (3,1) - ^,
00:18:978 - Try this rythm is much better and is less confusing because 00:18:821 (1,2,3,4,1) - this doesnt fit soundwise

00:33:196 (2) - Finish is so wrong here, remove it
00:40:228 (1,2,3) - Spacing, 2-3 is not right
01:06:790 (1) - Remove NC, unnecessary

Insane

00:13:353 (1,2,3,4) - First, not stacked well, second, it is boring to play on one spot, make more jumps here
00:19:134 (1,2,3,1,1,2,3) - This is too overmapped and doesnt play or fit good at all, make something what fits the song
00:21:009 (1,2,3,4,5,1,2,3,4,5,6,1) - ..... im speechless, why would you put a stream somewhere where is NO sound at all relating to streams. And please dont tell me "because it fits" because i hear that excuse very often.

00:23:978 (1) - Remove NC
00:25:384 (4) - NC to follow pattern
00:48:665 (1) - Remove NC
00:51:165 (1) - ^
00:57:728 - Slider should start here soundwise

Well, this needs so much work. Good luck
Topic Starter
Makyu

scanter wrote:

SPOILER
[Normal]
Change AR 4~5, OD 4 :arrow: AR4 but OD3
00:11:478 (1) - Add finish on slider's first.
00:16:478 (1) - ^
00:18:665 (4) - Delete slider's main clap and slider's end finish, add finish on slider's arrow. because I listened to finish sound at 00:18:978 :arrow: I added the finish but I didn't delete the clap.
00:19:603 (5) - Add slider tick's finish.
00:15:228 (3,4) - You should keep distance x1.1 I think, looks a little strange about jump. move to x:84, y:220
00:23:040 (1) - suggestion rhythm. how about that? http://puu.sh/25ZJ2 :arrow: Nope sorry
00:29:915 (3) - Add slider tick's finish.
00:31:165 (4) - Add finish on slider's first.
00:31:946 (1) - Looks a little strange. consider change circles & sliders combination. :arrow: I think Is ok
00:31:946 (1) - Clear slider's finish.
00:38:196 (4) - Looks so bad. move to different place. you should do not hide. :arrow: I changed it In a diferent way
00:40:228 (1) - Clear clap at slider's arrow and add finish on slider's every points. :arrow: I think is ok the way it is
00:41:790 (2,4) - Clear finish. I can't hear about that sounds.
00:42:728 (1) - Add finish on slider's first.
00:43:665 (3) - Clear finish at slider's first.
00:52:728 (1) - Add finish on slider's first.
00:57:103 (1) - Add finish on slider's end.
00:58:040 (2) - ^
01:06:478 (2) - Add finish
01:12:571 (1,3) - ^
01:16:165 (1) - Add finish on slider's arrow.
01:18:978 (1) - Add finish on slider's first.
01:20:853 (2) - Clear slider's finish
01:22:103 (1) - Add finish on 01:22:415

[Hard]
Change HP 5~6, OD 6
00:08:978 (1) - Clear finish.
00:11:478 (1) - Add finish.
00:15:384 (2) - Add clap on 00:15:540
00:16:478 (1) - Add finish.
00:18:821 (1) - Add finish on 00:18:978
00:29:603 (3) - Add clap on slider's end.
00:30:228 (1) - Clear clap.
00:30:696 (3) - Add finish on slider's first and clap on slider's end.
00:31:165 (4) - Clear clap.
00:32:103 (4) - Add clap on slider's first.
00:33:196 (2) - Clear finish.
00:34:915 (4) - Move to x:146, y:221. not perfect stacked.
00:40:228 (1) - Clear clap.
00:40:696 (3) - Clear clap at slider's first and Add finish on slider's first.
00:42:728 (1) - Add finish.
00:46:165 (4) - Clear finish and move to x:131, y:210. not perfect stacked.
00:47:103 (6) - Clear clap at slider's first and add clap at slider's end.
00:47:728 (1) - Add finish on slider's first.
00:49:290 (4) - move to x:148, y:61. not perfect stacked.
00:55:696 (2) - Clear whistle at slider's first.
00:57:728 (1) - Add finish on slider's first.
00:58:353 (2) - Add finish on slider's end.
01:00:071 (5) - Add finish on 01:00:228
01:00:696 (2) - Clear clap at slider's first.
01:04:915 (4) - Add clap.
01:12:571 (1) - Add finish at slider's first.
01:13:978 (1) - Add finist at slider's first.
01:14:290 (2) - Ctrl + G? :arrow: Nope sorry
01:18:353 (1) - You should add notes here. so strange. :arrow: I think is ok this spinner
01:23:978 (7) - NC

[Black + White]
00:13:196 (4,1,2,3,4) - Move to x:234, y:175. not perfect stacked. :arrow: Since none like this, I will change.
00:23:196 (2) - Move to x:290. y:223. same as.
00:58:353 (2) - Move to x:181, y:271. same as.
00:58:821 (1) - If you follow this, move to x:66, y:115.
00:59:290 (2) - ^, move to x:245, y:39.
01:00:696 (3) - Move to x:87, y:207.
01:05:540 (2) - Should more perfect stack.
01:15:540 (2) - Move to x:438, y:192

I can't hitsound mod at Black + White. because this is essence difficulty :D btw thank you ~

JauiPlaY wrote:

SPOILER
Ok, let's see...

[General]
I guess it's fine, but what does the tag 0gre mean? :arrow: He's the taiko mapper

[Normal]
Still I think it's weird to begin with a spinner.
00:19:290 - Why finish? :arrow: Already changed
00:20:540 (1) - Same suggestion as Easy. :arrow: Nope sorry, I like the way it is
00:25:228 (1,2) - Confusing for a normal. :arrow: Why? the specing is good
00:27:728 (4,5) - ^ :arrow: Same
00:31:946 (1) - Move to 00:31:868.
00:35:696 (1) - No need to add NC here.
00:37:728 (3,4) - Confusing for a normal. :arrow: It's ok
01:12:571 (1,2,3) - Bad spacing.
01:13:509 - Move the timing point to 01:13:899. :arrow: Not because the kiai time MUST be consistent in all diff

[Hard]
Still I think it's weird to begin with a spinner.
00:19:603 (1) - Remove NC.
00:33:196 (2) - Remove the finish.
00:40:228 (1,2,3) - Spacing. :arrow: It's ok, I never missed In that part, and I'm noob at this game
00:59:290 (3,4) - ^ :arrow: same here
01:18:353 (1) - Can't you make something more interesting than a spinner? :arrow: Why? imo the spinner it's ok here
The spacings in kiai were kinda random.

[Black + White]
Maybe you should use black/white combo color. Or...it's hard to understand why this diff has such a diff name. :arrow: Because it's the name of the song?
Still I think it's weird to begin with a spinner.
To be honest the rhythm was not bad, however, maybe you'd like to fixed those tiny issues like the unperfect stack on 00:12:884 (3,4). They are not major problems, but will make you map looks poor. :arrow: I fix a lot of stack problems
I won't list those little issues all cuz it will be actually a nazi-mod. Please understand me.

And, at last, I can hardly found impressive hitsound using in your map. In other words, boring hitsounds everywhere.
I know I'm like quite picky, but imo this map definitely needs further working. Good luck.

BounceBabe wrote:

SPOILER
Hi, from the Queue!

Normal

00:14:290 (2,3) - Spacing :arrow: I moved it and the spacing was good
00:27:728 (4) - NC so you match previous combo pattern
00:33:040 - Spinner should end here

00:35:696 (1) - Remove NC
00:36:790 (2,4) - Dont let this overlapp :arrow: Already changed
- 00:37:728 (3) - NC for matching pattern
00:47:728 - Slider should start here soundwise
00:58:978 (3) - Place this below the sliders, to make better playability
01:08:978 (1,2) - Spacing, keep normal spacing and dont ever make such a jump on Easy or Normal for symmetry


Hard


This is too hard for a Hard diff, its close to Insane

00:12:415 (1,2) - Spacing
00:13:040 (3,1) - ^,
00:18:978 - Try this rythm is much better and is less confusing because 00:18:821 (1,2,3,4,1) - this doesnt fit soundwise

00:33:196 (2) - Finish is so wrong here, remove it :arrow: Already do it
00:40:228 (1,2,3) - Spacing, 2-3 is not right
01:06:790 (1) - Remove NC, unnecessary

Insane

00:13:353 (1,2,3,4) - First, not stacked well, second, it is boring to play on one spot, make more jumps here
00:19:134 (1,2,3,1,1,2,3) - This is too overmapped and doesnt play or fit good at all, make something what fits the song
:arrow: I know red is unrankeable stuff, but I clearly listen drums there.
00:21:009 (1,2,3,4,5,1,2,3,4,5,6,1) - ..... im speechless, why would you put a stream somewhere where is NO sound at all relating to streams. And please dont tell me "because it fits" because i hear that excuse very often. :arrow: Im listening drums there. But ok, is red text so i just delete that part, and just extended the spinner
00:23:978 (1) - Remove NC :arrow: Nope, there si a big dot there, and Im following the vocan with that NC
00:25:384 (4) - NC to follow pattern
00:48:665 (1) - Remove NC
00:51:165 (1) - ^
00:57:728 - Slider should start here soundwise :arrow: imo it's ok the way it is

Well, this needs so much work. Good luck
NO ANSWERED THINGS ARE A YES
neonat
Hi there, some suggestions from my queue.

General

the normal-hitclap for custom that you used sounds the same as normal-hit, do you really need it? 00:31:634 (1) - in Normal difficulty sounds the same as a normal hit.

Gero's Easy

01:04:603 - try starting the next object at 01:04:603, give's people more time to react, especially in an easy

Normal

00:47:728 (5) - NC
01:06:478 (2) - NC here instead of 01:06:165 (1)
00:31:634 (1,2,3) - try reducing the volume of hitsounds, especially the first 3, it's a little bit loud

Black + White

00:14:915 (1) - how about lengthening it and making it end at 00:15:540
00:18:040 (1) - remove NC
00:18:353 (3) - NC
00:18:821 (1) - remove NC
00:18:978 (2) - NC
00:26:634 - how about something here? A fill-in and keeps a pace to the song

Good luck!
Topic Starter
Makyu

neonat wrote:

Hi there, some suggestions from my queue.

General

the normal-hitclap for custom that you used sounds the same as normal-hit, do you really need it? 00:31:634 (1) - in Normal difficulty sounds the same as a normal hit. :arrow: You maybe have the old one, try to dw the song again

Gero's Easy

01:04:603 - try starting the next object at 01:04:603, give's people more time to react, especially in an easy

Normal

00:47:728 (5) - NC :arrow: k
01:06:478 (2) - NC here instead of 01:06:165 (1) :arrow: k
00:31:634 (1,2,3) - try reducing the volume of hitsounds, especially the first 3, it's a little bit loud :arrow: I'm listening good

Black + White

00:14:915 (1) - how about lengthening it and making it end at 00:15:540 :arrow: Because those trhee notes are following the guitar
00:18:040 (1) - remove NC :arrow: k
00:18:353 (3) - NC :arrow: k
00:18:821 (1) - remove NC :arrow: k
00:18:978 (2) - NC :arrow: k
00:26:634 - how about something here? A fill-in and keeps a pace to the song :arrow: Im following vocal here

Good luck!

Thanks <3
neonat
You already checked my reply of your mod on my map right?
Topic Starter
Makyu
yup I did :3
Shohei Ohtani
It's all ogre now

Insane:
00:13:978 (1,2,1) - Please no like you don't even know how awkward this is to play.
00:19:134 (1) - Remove NC
00:19:603 (1) - ^
00:22:728 (1) - ^
00:26:946 (2) - Make this a regular C slider instead of being curved up so high on one side?
00:30:228 (1,2,1) - Slowing down a slider is cool when it's used right. As of now, it's not being used right.
00:40:228 (1,2,1) - ^
00:47:728 (1,2,3) - ^
00:50:228 (1,2,3) - ^
00:58:821 (1) - Remove NC
01:03:978 - Help please 1.3x speed up is no bueno
01:24:134 (2) - Add clap on end of slider
01:24:759 (2) - Add clap on beginning of slider
01:25:228 (1) - Add clap

Hard:
Tick Rate 2
00:18:978 (1) - Add clap on end of slider
00:27:884 (2) - Can you move this so there's no overlap?
00:31:556 - You're fine you don't need to raise the volume, it's disturbingly loud.
00:59:915 (4,5) - Move this so there's no overlap

Normal:
00:29:915 (3) - It'd be nicer if this was a symmetrical pattern. Like this: (NOTE: Rough sketch): http://osu.ppy.sh/ss/632954
00:41:790 (2) - Add clap
00:53:665 (3) - Add clap on end of slider
01:06:165 (1) - Remove NC
01:07:728 (1) - ^

Easy:
Tick Rate 1
00:20:228 (1) - Give easy players time between the spinner and the note
01:01:165 (1) - ^
Lundlerol
hi~
0gre's taiko irc mod reqs~
[0gre's Taiko Oni]
IRC MOD
12:32 Lundlerol: じゃあやるぞー
12:32 Lundlerol: irc mod
12:32 Lundlerol: 00:20:853 (2) -
12:32 0gre: はい
12:32 Lundlerol: スライダーは甘え
12:32 0gre: つまり?
12:32 Lundlerol: はずせ
12:33 Lundlerol: あとこれ
12:33 Lundlerol: 誰がやっても
12:33 Lundlerol: オフセずれてんだろ
12:33 0gre: 知ってる
12:35 Lundlerol: ちょいとトイレ
12:35 0gre: おk
12:37 Lundlerol: ただいま
12:37 0gre: おかー
12:37 Lundlerol: 00:11:165 (1) -
12:37 Lundlerol: ここのさー
12:37 Lundlerol: Kをkにかえて
12:37 Lundlerol: 00:11:478 (1) -
12:37 Lundlerol: コイツをDにかえてみたらー
12:38 0gre: そうだね~
12:41 Lundlerol: 00:25:071 (3,4,5,6,1,1) -
12:41 Lundlerol: ここら辺迷ってんだよなー
12:42 Lundlerol: 00:22:728 (2,3,4,1,1) -
12:42 Lundlerol: ここか
12:42 0gre: あー
12:42 0gre: ここ迷った
12:43 Lundlerol: 俺なら
12:43 Lundlerol: 00:25:228 (4) -  ここを
12:43 Lundlerol: 始点に
12:43 Lundlerol: 3連置くかなー
12:43 Lundlerol: 00:25:540 (1,1) -
12:43 Lundlerol: で
12:43 Lundlerol: この2つはk dで
12:44 Lundlerol: 00:27:728 (4,5,6,1,1) -
12:44 Lundlerol: ここも
12:44 Lundlerol: 00:32:728 (2,3,4,1,1) -
12:44 Lundlerol: 00:35:228 (1,2,3,1,1) -
12:45 Lundlerol: 00:37:728 (4,5,6,1,1) -
12:45 Lundlerol: これ全部なー
12:46 0gre: おk-
12:47 Lundlerol: 00:44:603 (1,2,3,1,1,2,3,4,1,1) -
12:47 Lundlerol: ここの3連はどこに沿ってるんですか
12:50 0gre: うーむ
12:50 0gre: え ここ?
12:50 Lundlerol: もしかして:適当
12:50 Lundlerol: おう
12:50 0gre: 声の
12:50 0gre: 払い
12:50 Lundlerol: 払いとは一体
12:51 0gre: 00:44:915 -
12:51 0gre: ここの上がってる部分を強調してる
12:51 0gre: で00:45:071 -
12:51 0gre: ここにd 置くことで 止めてる
12:51 Lundlerol: 00:45:228 (2) -
12:51 Lundlerol: これあったら止めれてないがな
12:52 0gre: あの部分だけ
12:52 0gre: だって次が
12:52 0gre: 00:45:696 -
12:52 0gre: ここでまた違うから
12:52 0gre: 00:44:759 (2,3,1,1) -
12:52 0gre: ここと
12:52 0gre: 00:45:228 (2,3,4,1,1) -
12:52 Lundlerol: n
12:52 0gre: ここの違いを作るために 
12:53 0gre: あそこで d を切って
12:53 0gre: 00:45:071 -
12:53 0gre: ここ止めたって言ったけど
12:53 0gre: 00:45:228 -
12:53 0gre: 結局流れるから d 置き
12:53 Lundlerol: 結論言うと
12:53 Lundlerol: 00:45:071 -
12:53 Lundlerol: その話ならここいらん
12:54 0gre: d ってこと?
12:54 Lundlerol: dいらん
12:54 0gre: 何もいらんてこと?
12:54 Lundlerol: 00:45:071 -
12:54 Lundlerol: ここがいらん!
12:54 0gre: あ そこか
12:54 Lundlerol: http://osu.ppy.sh/ss/634429
12:54 Lundlerol: おう
12:55 0gre: 00:45:071 -
12:55 0gre: k にしてみようかなー
12:55 0gre: ほうほう
12:56 Lundlerol: 何故に
12:56 0gre: あ てかここ 00:45:853 -
12:56 0gre: k 消した
12:56 Lundlerol: じゃあ尚更
12:56 Lundlerol: 00:45:071 -
12:56 Lundlerol: ここいらんわ
12:57 0gre: 確かに良いけど
12:57 0gre: 00:45:071 -
12:58 0gre: 00:46:790 -
12:58 0gre: この間
12:58 0gre: 二つも止める流れには見えない
12:58 0gre: なんか違和感感じない?
12:59 Lundlerol: じゃあなんで違和感感じると思う
13:00 0gre: 00:45:071 -
13:00 0gre: ここと
13:00 0gre: 00:45:853 -
13:00 0gre: ここ
13:00 Lundlerol: ちげえよ
13:00 Lundlerol: 00:44:759 (2,3,1) -
13:00 Lundlerol: ここだろ
13:00 0gre: どっちかは入れたい
13:00 Lundlerol: この3連どうにかすれば
13:00 Lundlerol: 00:45:071 -
13:00 0gre: これかー
13:00 Lundlerol: ここは入る
13:01 0gre: 00:44:759 -
13:01 0gre: 今ここから
13:01 0gre: d k kkd d k d d k
13:01 0gre: になった
13:02 Lundlerol: 00:44:915 (1) -  
13:02 Lundlerol: 俺ならここを3連の始点にするがな
13:03 0gre: それ試してみたけど
13:03 0gre: ここ
13:04 0gre: ボーカルだけにむやみに沿わせなくても 良いと思うんだけど
13:04 0gre: なんていうんだろ
13:04 0gre: 理由っていうか
13:05 0gre: 感ww
13:05 Lundlerol: 感()
13:05 0gre: でも 今出来てる感じはどう思う?
13:05 0gre: 00:45:071 -
13:05 0gre: それになんかここで変わり目が目立つから
13:05 Lundlerol: このあとボーカルに沿ってる部分の多々あるのに
13:06 Lundlerol: なんでこここんなに違和感あるんだろうかーって
13:06 0gre: それを繋いで支えてるみたいな
13:06 0gre: 別にボーカルだけに沿ってるわけじゃないぞ?
13:06 0gre: 00:46:478 -
13:06 Lundlerol: 同じ雰囲気の中で
13:07 Lundlerol: コロコロボーカルに変えるのはどうなんだ?ってことを言ってるんだよ
13:07 0gre: 00:46:243 -
13:07 0gre: そしたら ここにも 連打を入れることになるよ?
13:08 0gre: 00:47:806 -
13:08 0gre: ここなど
13:08 Lundlerol: 00:46:243 -
13:08 Lundlerol: ここいれて
13:08 Lundlerol: 00:46:399 -
13:08 Lundlerol: ここを消すがな
13:08 Lundlerol: 俺はな
13:08 0gre: そこに k ?
13:09 Lundlerol: kでもdでもいいんじゃない
13:09 0gre: つまり d kdd d d k ?
13:09 Lundlerol: kdkでもいいよ
13:10 Lundlerol: ちょっと俺
13:10 Lundlerol: 郵便局いってくるわ
13:10 0gre: えwww
13:11 0gre: おk
13:11 Lundlerol: 親がはよいけって
13:11 Lundlerol: うるさい
13:11 0gre: 分かったw
13:11 Lundlerol: おう
13:11 0gre: 待っとるよ
13:11 Lundlerol: うい
14:45 Lundlerol: トイレ
14:46 0gre: お 
14:46 0gre: おかー
14:46 Lundlerol: トイレいってくる
14:46 Lundlerol:  
14:46 0gre: おk 早くねw
14:55 Lundlerol: あー
14:56 Lundlerol: 喉いてー
14:59 Lundlerol: 01:04:446 (1) -
15:00 Lundlerol: K違和感しかない
15:00 0gre: 01:04:759 (2,1) -
15:00 0gre: ここ k d になった
15:01 Lundlerol: irc終わってないのに編集されるとめちゃくちゃややこしくなるの知ってた?(威圧
15:01 0gre: ごめんねw
15:01 Lundlerol: お、おう
15:02 Lundlerol: ご飯食べる
15:02 0gre: おkw
15:02 Lundlerol: pc前で
15:20 Lundlerol: 01:06:790 (1) -
15:20 Lundlerol: ここ
15:20 Lundlerol: kな
15:21 0gre: kkk ?
15:21 Lundlerol: kdkで
15:21 Lundlerol: いいんじゃない
15:23 0gre: 01:06:790 -
15:23 0gre: よく聞くとさ
15:23 0gre: なんか下がって
15:23 0gre: 上へ払いって感じがしない?
15:23 Lundlerol: それ上がってるように聞こえない?って言ってる意味になるが
15:23 Lundlerol:  
15:24 Lundlerol: あと
15:24 0gre: 上がるだけなら 普通に繋がる
15:24 Lundlerol: どれに沿ってるかわからんからさー
15:24 0gre: うん
15:24 Lundlerol: 何とも言えないわ
15:24 0gre: 思った事言えばおkよ!
15:24 Lundlerol: シンバルの音に合わせただけなんだけどな俺
15:25 0gre: 01:06:790 -
15:25 0gre: ここ?
15:25 Lundlerol: おう
15:25 0gre: あー 言いたいことは分かったw
15:25 Lundlerol: 01:07:415 (1) -
15:25 Lundlerol: ここもな
15:26 0gre: 確かにシンバルに合わせるの大事だけど ここらへんって
15:26 0gre: ボーカルの方が強い気がしない?
15:26 Lundlerol: ・・・
15:27 Lundlerol: 僕はもう何も言いません・・・
15:27 0gre: なんでw
15:27 0gre: なんでそうちょくちょく音取りを変えてるんだとか
15:27 Lundlerol: シンバルの音っていう以外に
15:27 Lundlerol: 何か言う必要ある?
15:27 Lundlerol: そこまで汲み取れてるなら
15:27 Lundlerol: 更に言う必要無いよな
15:28 0gre: まー 言いたいことは大体分かってるけどw
15:28 0gre: 分かった じゃ 次ない?w
15:29 Lundlerol: シンバルの音たどっていくなら
15:29 Lundlerol: 01:08:040 (1) -
15:29 0gre: ふむ
15:29 Lundlerol: あ、あとここぬkてる
15:29 Lundlerol: あ、あとここぬけてる
15:29 Lundlerol: 01:08:040 (1) -
15:30 Lundlerol: 01:14:915 (1) -
15:30 Lundlerol: シンバル
15:30 Lundlerol: 01:17:415 (4) -
15:30 Lundlerol: シンバル
15:30 Lundlerol: 01:18:040 (1) -
15:30 Lundlerol: シンバル
15:30 Lundlerol: 01:18:665 (1) -
15:30 Lundlerol: シンバル
15:31 Lundlerol: 01:19:290 (1) -
15:31 Lundlerol: シンバル
15:31 Lundlerol: 01:19:915 (1) -
15:31 Lundlerol: シンバル
15:31 0gre: 01:18:040 -
15:31 Lundlerol: 01:20:540 (1) -
15:31 Lundlerol: シンバル
15:31 0gre: つまりここら辺全部シンバルって言いたいのね?w
15:31 Lundlerol: おう
15:31 Lundlerol: 音はな
15:31 0gre: うん
15:31 Lundlerol: あートイレいきたい
15:32 0gre: 今食ったばっかやんw
finished~
0gre_old

Lundlerol wrote:

hi~
0gre's taiko irc mod reqs~

IRC MOD
12:32 Lundlerol: じゃあやるぞー
12:32 Lundlerol: irc mod
12:32 Lundlerol: 00:20:853 (2) -
12:32 0gre: はい
12:32 Lundlerol: スライダーは甘え
12:32 0gre: つまり?
12:32 Lundlerol: はずせ
12:33 Lundlerol: あとこれ
12:33 Lundlerol: 誰がやっても
12:33 Lundlerol: オフセずれてんだろ
12:33 0gre: 知ってる
12:35 Lundlerol: ちょいとトイレ
12:35 0gre: おk
12:37 Lundlerol: ただいま
12:37 0gre: おかー
12:37 Lundlerol: 00:11:165 (1) -
12:37 Lundlerol: ここのさー
12:37 Lundlerol: Kをkにかえて
12:37 Lundlerol: 00:11:478 (1) -
12:37 Lundlerol: コイツをDにかえてみたらー
12:38 0gre: そうだね~
12:41 Lundlerol: 00:25:071 (3,4,5,6,1,1) -
12:41 Lundlerol: ここら辺迷ってんだよなー
12:42 Lundlerol: 00:22:728 (2,3,4,1,1) -
12:42 Lundlerol: ここか
12:42 0gre: あー
12:42 0gre: ここ迷った
12:43 Lundlerol: 俺なら
12:43 Lundlerol: 00:25:228 (4) -  ここを
12:43 Lundlerol: 始点に
12:43 Lundlerol: 3連置くかなー
12:43 Lundlerol: 00:25:540 (1,1) -
12:43 Lundlerol: で
12:43 Lundlerol: この2つはk dで
12:44 Lundlerol: 00:27:728 (4,5,6,1,1) -
12:44 Lundlerol: ここも
12:44 Lundlerol: 00:32:728 (2,3,4,1,1) -
12:44 Lundlerol: 00:35:228 (1,2,3,1,1) -
12:45 Lundlerol: 00:37:728 (4,5,6,1,1) -
12:45 Lundlerol: これ全部なー
12:46 0gre: おk-
12:47 Lundlerol: 00:44:603 (1,2,3,1,1,2,3,4,1,1) -
12:47 Lundlerol: ここの3連はどこに沿ってるんですか
12:50 0gre: うーむ
12:50 0gre: え ここ?
12:50 Lundlerol: もしかして:適当
12:50 Lundlerol: おう
12:50 0gre: 声の
12:50 0gre: 払い
12:50 Lundlerol: 払いとは一体
12:51 0gre: 00:44:915 -
12:51 0gre: ここの上がってる部分を強調してる
12:51 0gre: で00:45:071 -
12:51 0gre: ここにd 置くことで 止めてる
12:51 Lundlerol: 00:45:228 (2) -
12:51 Lundlerol: これあったら止めれてないがな
12:52 0gre: あの部分だけ
12:52 0gre: だって次が
12:52 0gre: 00:45:696 -
12:52 0gre: ここでまた違うから
12:52 0gre: 00:44:759 (2,3,1,1) -
12:52 0gre: ここと
12:52 0gre: 00:45:228 (2,3,4,1,1) -
12:52 Lundlerol: n
12:52 0gre: ここの違いを作るために 
12:53 0gre: あそこで d を切って
12:53 0gre: 00:45:071 -
12:53 0gre: ここ止めたって言ったけど
12:53 0gre: 00:45:228 -
12:53 0gre: 結局流れるから d 置き
12:53 Lundlerol: 結論言うと
12:53 Lundlerol: 00:45:071 -
12:53 Lundlerol: その話ならここいらん
12:54 0gre: d ってこと?
12:54 Lundlerol: dいらん
12:54 0gre: 何もいらんてこと?
12:54 Lundlerol: 00:45:071 -
12:54 Lundlerol: ここがいらん!
12:54 0gre: あ そこか
12:54 Lundlerol: http://osu.ppy.sh/ss/634429
12:54 Lundlerol: おう
12:55 0gre: 00:45:071 -
12:55 0gre: k にしてみようかなー
12:55 0gre: ほうほう
12:56 Lundlerol: 何故に
12:56 0gre: あ てかここ 00:45:853 -
12:56 0gre: k 消した
12:56 Lundlerol: じゃあ尚更
12:56 Lundlerol: 00:45:071 -
12:56 Lundlerol: ここいらんわ
12:57 0gre: 確かに良いけど
12:57 0gre: 00:45:071 -
12:58 0gre: 00:46:790 -
12:58 0gre: この間
12:58 0gre: 二つも止める流れには見えない
12:58 0gre: なんか違和感感じない?
12:59 Lundlerol: じゃあなんで違和感感じると思う
13:00 0gre: 00:45:071 -
13:00 0gre: ここと
13:00 0gre: 00:45:853 -
13:00 0gre: ここ
13:00 Lundlerol: ちげえよ
13:00 Lundlerol: 00:44:759 (2,3,1) -
13:00 Lundlerol: ここだろ
13:00 0gre: どっちかは入れたい
13:00 Lundlerol: この3連どうにかすれば
13:00 Lundlerol: 00:45:071 -
13:00 0gre: これかー
13:00 Lundlerol: ここは入る
13:01 0gre: 00:44:759 -
13:01 0gre: 今ここから
13:01 0gre: d k kkd d k d d k
13:01 0gre: になった
13:02 Lundlerol: 00:44:915 (1) -  
13:02 Lundlerol: 俺ならここを3連の始点にするがな
13:03 0gre: それ試してみたけど
13:03 0gre: ここ
13:04 0gre: ボーカルだけにむやみに沿わせなくても 良いと思うんだけど
13:04 0gre: なんていうんだろ
13:04 0gre: 理由っていうか
13:05 0gre: 感ww
13:05 Lundlerol: 感()
13:05 0gre: でも 今出来てる感じはどう思う?
13:05 0gre: 00:45:071 -
13:05 0gre: それになんかここで変わり目が目立つから
13:05 Lundlerol: このあとボーカルに沿ってる部分の多々あるのに
13:06 Lundlerol: なんでこここんなに違和感あるんだろうかーって
13:06 0gre: それを繋いで支えてるみたいな
13:06 0gre: 別にボーカルだけに沿ってるわけじゃないぞ?
13:06 0gre: 00:46:478 -
13:06 Lundlerol: 同じ雰囲気の中で
13:07 Lundlerol: コロコロボーカルに変えるのはどうなんだ?ってことを言ってるんだよ
13:07 0gre: 00:46:243 -
13:07 0gre: そしたら ここにも 連打を入れることになるよ?
13:08 0gre: 00:47:806 -
13:08 0gre: ここなど
13:08 Lundlerol: 00:46:243 -
13:08 Lundlerol: ここいれて
13:08 Lundlerol: 00:46:399 -
13:08 Lundlerol: ここを消すがな
13:08 Lundlerol: 俺はな
13:08 0gre: そこに k ?
13:09 Lundlerol: kでもdでもいいんじゃない
13:09 0gre: つまり d kdd d d k ?
13:09 Lundlerol: kdkでもいいよ
13:10 Lundlerol: ちょっと俺
13:10 Lundlerol: 郵便局いってくるわ
13:10 0gre: えwww
13:11 0gre: おk
13:11 Lundlerol: 親がはよいけって
13:11 Lundlerol: うるさい
13:11 0gre: 分かったw
13:11 Lundlerol: おう
13:11 0gre: 待っとるよ
13:11 Lundlerol: うい
14:45 Lundlerol: トイレ
14:46 0gre: お 
14:46 0gre: おかー
14:46 Lundlerol: トイレいってくる
14:46 Lundlerol:  
14:46 0gre: おk 早くねw
14:55 Lundlerol: あー
14:56 Lundlerol: 喉いてー
14:59 Lundlerol: 01:04:446 (1) -
15:00 Lundlerol: K違和感しかない
15:00 0gre: 01:04:759 (2,1) -
15:00 0gre: ここ k d になった
15:01 Lundlerol: irc終わってないのに編集されるとめちゃくちゃややこしくなるの知ってた?(威圧
15:01 0gre: ごめんねw
15:01 Lundlerol: お、おう
15:02 Lundlerol: ご飯食べる
15:02 0gre: おkw
15:02 Lundlerol: pc前で
15:20 Lundlerol: 01:06:790 (1) -
15:20 Lundlerol: ここ
15:20 Lundlerol: kな
15:21 0gre: kkk ?
15:21 Lundlerol: kdkで
15:21 Lundlerol: いいんじゃない
15:23 0gre: 01:06:790 -
15:23 0gre: よく聞くとさ
15:23 0gre: なんか下がって
15:23 0gre: 上へ払いって感じがしない?
15:23 Lundlerol: それ上がってるように聞こえない?って言ってる意味になるが
15:23 Lundlerol:  
15:24 Lundlerol: あと
15:24 0gre: 上がるだけなら 普通に繋がる
15:24 Lundlerol: どれに沿ってるかわからんからさー
15:24 0gre: うん
15:24 Lundlerol: 何とも言えないわ
15:24 0gre: 思った事言えばおkよ!
15:24 Lundlerol: シンバルの音に合わせただけなんだけどな俺
15:25 0gre: 01:06:790 -
15:25 0gre: ここ?
15:25 Lundlerol: おう
15:25 0gre: あー 言いたいことは分かったw
15:25 Lundlerol: 01:07:415 (1) -
15:25 Lundlerol: ここもな
15:26 0gre: 確かにシンバルに合わせるの大事だけど ここらへんって
15:26 0gre: ボーカルの方が強い気がしない?
15:26 Lundlerol: ・・・
15:27 Lundlerol: 僕はもう何も言いません・・・
15:27 0gre: なんでw
15:27 0gre: なんでそうちょくちょく音取りを変えてるんだとか
15:27 Lundlerol: シンバルの音っていう以外に
15:27 Lundlerol: 何か言う必要ある?
15:27 Lundlerol: そこまで汲み取れてるなら
15:27 Lundlerol: 更に言う必要無いよな
15:28 0gre: まー 言いたいことは大体分かってるけどw
15:28 0gre: 分かった じゃ 次ない?w
15:29 Lundlerol: シンバルの音たどっていくなら
15:29 Lundlerol: 01:08:040 (1) -
15:29 0gre: ふむ
15:29 Lundlerol: あ、あとここぬkてる
15:29 Lundlerol: あ、あとここぬけてる
15:29 Lundlerol: 01:08:040 (1) -
15:30 Lundlerol: 01:14:915 (1) -
15:30 Lundlerol: シンバル
15:30 Lundlerol: 01:17:415 (4) -
15:30 Lundlerol: シンバル
15:30 Lundlerol: 01:18:040 (1) -
15:30 Lundlerol: シンバル
15:30 Lundlerol: 01:18:665 (1) -
15:30 Lundlerol: シンバル
15:31 Lundlerol: 01:19:290 (1) -
15:31 Lundlerol: シンバル
15:31 Lundlerol: 01:19:915 (1) -
15:31 Lundlerol: シンバル
15:31 0gre: 01:18:040 -
15:31 Lundlerol: 01:20:540 (1) -
15:31 Lundlerol: シンバル
15:31 0gre: つまりここら辺全部シンバルって言いたいのね?w
15:31 Lundlerol: おう
15:31 Lundlerol: 音はな
15:31 0gre: うん
15:31 Lundlerol: あートイレいきたい
15:32 0gre: 今食ったばっかやんw
finished~
Thank you for your Mod ~~ :)

0gre's Taiko Oni

http://puu.sh/2acKL
Topic Starter
Makyu

CDFA wrote:

It's all ogre now

Insane:
00:13:978 (1,2,1) - Please no like you don't even know how awkward this is to play. :arrow: But I think is good this slow D:
00:19:134 (1) - Remove NC :arrow: k
00:19:603 (1) - ^ :arrow: k
00:22:728 (1) - ^ :arrow: k
00:26:946 (2) - Make this a regular C slider instead of being curved up so high on one side? :arrow: I don't really like too much curved sliders, maybe a few one, sorry no changes
00:30:228 (1,2,1) - Slowing down a slider is cool when it's used right. As of now, it's not being used right. :arrow: k
00:40:228 (1,2,1) - ^ :arrow: k, But the last one still in slow down
00:47:728 (1,2,3) - ^ :arrow: k
00:50:228 (1,2,3) - ^ :arrow: k
00:58:821 (1) - Remove NC :arrow: k
01:03:978 - Help please 1.3x speed up is no bueno :arrow: Yes yes, its bueno!
01:24:134 (2) - Add clap on end of slider :arrow: k
01:24:759 (2) - Add clap on beginning of slider :arrow: k
01:25:228 (1) - Add clap :arrow: k

Hard:
Tick Rate 2 :arrow: k
00:18:978 (1) - Add clap on end of slider :arrow: k
00:27:884 (2) - Can you move this so there's no overlap? :arrow: k
00:31:556 - You're fine you don't need to raise the volume, it's disturbingly loud. :arrow: I just changed Normal hitsounds for soft again
00:59:915 (4,5) - Move this so there's no overlap :arrow: I like this overlap :c

Normal:
00:29:915 (3) - It'd be nicer if this was a symmetrical pattern. Like this: (NOTE: Rough sketch): http://osu.ppy.sh/ss/632954
00:41:790 (2) - Add clap
00:53:665 (3) - Add clap on end of slider
01:06:165 (1) - Remove NC
01:07:728 (1) - ^
:arrow: I just made all

Easy:
Tick Rate 1
00:20:228 (1) - Give easy players time between the spinner and the note
01:01:165 (1) - ^

Thanks <3

And 0gre's taiko Is updated.
Entreal
Hello, from a long time ago queue. Sorry for taking so long, I had studies for school (paiiiiinnn). I hope this can be useful to you!

Gero's Easy
00:31:790 - NC?
01:12:571 - You can probably make this slider from 01:12:571 to 01:12:884 and make a reverse slider since when she sings she pauses for like half a second or so.

Something like this, you can probably make the slider better though >.<
01:13:509 - If this point is to just end kiai time, then bring it to 01:13:196
01:20:853 - Somehow the clap sounds really weird, maybe just me.

Normal
00:10:659 - Not snapped, should be to 00:10:618
00:40:228 - NC?
00:41:790 - If following ^, Remove NC
00:42:415 - Add clap
01:11:478 - This slider looks really strange to me, probably change the look of it? You can just leave it if you think differently

Hard
00:31:712 - This circle sounds really weird, remove it?
00:48:665 - Finish hitsound?
01:02:728 - Spinner? Leaving this space empty is weird to me
01:14:759 - Circle?
01:18:353 - You can probably leave this spinner, but I suggest doing something instead of it.
01:23:978 - Probably remove NC, since Normal you didn't


Black+White
Some whistle sounds sound really weird, you could remove those. (ex. 00:50:228)
Also please note that I can't map fast maps really well.
00:16:478 - Finish sound.
00:19:446 - This circle is too far from circle 2, suggest moving it closer.
00:24:290 - Why is from here to 00:31:634 no sound?
00:51:165 - Clap sound!
00:57:571 - ^
00:57:728 - Finish
01:02:728 - Like Hard, Spinnerrrrrrerereerrerree

Also i looked at your queue, mind if you can mod mine? :3
0JOKER0_old
0gre req

[0gre's Taiko Oni]

. 00:46:009 - 消し
. 00:45:853 - 足し
. 00:49:603 - この辺 k
. 01:01:478 - dkkddkkd

[0gre's Taiko Muzukashii]

. 00:11:165 - k
. 00:19:212 - 変え
. 00:43:509 - 足し
. 00:44:915 - k
. 00:49:446 - 消し
. 01:23:665 - d
. 01:02:551 (2) - dkkdkkkd



offset is strange. 1/16 left
Topic Starter
Makyu

Entreal wrote:

Hello, from a long time ago queue. Sorry for taking so long, I had studies for school (paiiiiinnn). I hope this can be useful to you!

Gero's Easy
00:31:790 - NC?
01:12:571 - You can probably make this slider from 01:12:571 to 01:12:884 and make a reverse slider since when she sings she pauses for like half a second or so.

Something like this, you can probably make the slider better though >.<
01:13:509 - If this point is to just end kiai time, then bring it to 01:13:196
01:20:853 - Somehow the clap sounds really weird, maybe just me.

Normal
00:10:659 - Not snapped, should be to 00:10:618 :arrow: Thanks
00:40:228 - NC? :arrow: There is a NC there
00:41:790 - If following ^, Remove NC :arrow: There is not an NC there
00:42:415 - Add clap :arrow: k
01:11:478 - This slider looks really strange to me, probably change the look of it? You can just leave it if you think differently :arrow: I think this slider it's ok

Hard
00:31:712 - This circle sounds really weird, remove it? :arrow: Im listening a drum there, sorry nope
00:48:665 - Finish hitsound? :arrow: It sounds wreid, nope sorry
01:02:728 - Spinner? Leaving this space empty is weird to me :arrow: I made that because I like some things like that, sorry, unless a MAT or BAT say me this part is unrankeable I will not change it.
01:14:759 - Circle? :arrow: k, I put a circle there, but I removed the prevew one
01:18:353 - You can probably leave this spinner, but I suggest doing something instead of it. :arrow: It's ok, I will leave this spinner
01:23:978 - Probably remove NC, since Normal you didn't :arrow: k


Black+White
Some whistle sounds sound really weird, you could remove those. (ex. 00:50:228) :arrow: There is no hitsound there
Also please note that I can't map fast maps really well.
00:16:478 - Finish sound. :arrow: k
00:19:446 - This circle is too far from circle 2, suggest moving it closer. :arrow: I think it's ok a little jump there
00:24:290 - Why is from here to 00:31:634 no sound? :arrow: I fixed thanks
00:51:165 - Clap sound! :arrow: There is a Clap there D:
00:57:571 - ^ :arrow: k
00:57:728 - Finish :arrow: k
01:02:728 - Like Hard, Spinnerrrrrrerereerrerree :arrow: Like hard nonononono

Also i looked at your queue, mind if you can mod mine? :3 :arrow: Why not
Gero
Scanter
00:19:290 (1,2) - How about this? looks more better. http://osu.ppy.sh/ss/622428
This is code.
124,148,19290,6,0,P|164:127|206:133,1,80,4|4,0:0|0:0,0:0:0:0:
256,64,19915,1,4,0:0:0:0:
00:19:290 (1) - Clear finish at slider's first and end. because, this hasn't any sound. fixed
00:37:728 (1) - you put normal sampleset on. change auto. fixed
00:37:728 (1) - Add clap on slider's first. fixed
00:50:853 (3) - Move to x:256, y:224 fixed
00:51:165 (4) - If you follow this, move to x:196, y:288 fixed
00:58:665 (3) - Curves should more gentle. like this. http://osu.ppy.sh/ss/622440 i don't like >//<
01:15:228 (2) - Clear clap and add finish at slider's end.fixed

JauiPlaY
[Gero's Easy]
00:08:978 (1) - Actually I think to this song, begin with a spinner may be a little bit weird. And to an easy, it's too close to the next note. I think it's okay
00:13:978 (5) - Where are the hitsounds? fixed
00:20:228 (1) - Move to 00:19:993 and move the end to 00:22:103. no changes :S, unnecessary
00:35:228 (1) - Remove NC. why?
00:41:790 (1,2) - Exchange their combo. Fixed
00:47:415 (1) - Remove NC. Fixed
01:06:165 (3) - Sounds extremely bad. Better to change, seriously. No changes ,I do not see anything wrong
01:13:509 - Move the timing point to 01:13:899. NOO! that would be inconsistent in the other difficulties
01:21:634 (1) - Move to 01:21:556.why?

BounceBabe
Easy

00:20:228 (1,1) - From spinner to next element MUST be at least 1 white tick space, reduce the spinner length so the players can prepare for next element fixed
01:01:165 (1) - ^ I like the sound of no changes :(
01:15:228 (1,2) - Reverse NC to follow your combo pattern fixed

neonat
Gero's Easy

01:04:603 - try starting the next object at 01:04:603, give's people more time to react, especially in an easy fixed

CDFA
Easy:
Tick Rate 1 no >:c
00:20:228 (1) - Give easy players time between the spinner and the note fixed
01:01:165 (1) - ^fixed



Entreal
Gero's Easy
00:31:790 - NC? fixed
01:12:571 - You can probably make this slider from 01:12:571 to 01:12:884 and make a reverse slider since when she sings she pauses for like half a second or so. fixed

Something like this, you can probably make the slider better though >.< fixed
01:13:509 - If this point is to just end kiai time, then bring it to 01:13:196 No changes, unnecessary
01:20:853 - Somehow the clap sounds really weird, maybe just me.fixed

Thanks for the mods guys! ><

My Diff Makyu C:

SPOILER
osu file format v12

[General]
AudioFilename: Iori Nozumi -Black + White.mp3
AudioLeadIn: 0
PreviewTime: 62690
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White (TV Size)
Artist:Nomizu Iori
ArtistUnicode:野水いおり
Creator:Makyu
Version:Gero's Easy
Source:Mondaiji-tachi ga Isekai Kara Kuru Sou Desu yo?
Tags:Gero 0gre
BeatmapID:221364
BeatmapSetID:79042

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"123.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 137,116,95
Combo2 : 233,164,20
Combo3 : 91,186,217
Combo4 : 255,174,174

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Topic Starter
Makyu
ready
0gre_old

0JOKER0 wrote:

0gre req

[0gre's Taiko Oni]

. 00:46:009 - 消し
. 00:45:853 - 足し
. 00:49:603 - この辺 k
. 01:01:478 - dkkddkkd

[0gre's Taiko Muzukashii]

. 00:11:165 - k
. 00:19:212 - 変え
. 00:43:509 - 足し ✖ ここは抑えても良いかと思いました
. 00:44:915 - k
. 00:49:446 - 消し
. 01:23:665 - d
. 01:02:551 (2) - dkkdkkkd



offset is strange. 1/16 left
MOD ありがとうございます!
確かに Offset ずれてるように見えますね;
そのうち聞いてみます


http://puu.sh/2br0L

please update XD
Topic Starter
Makyu
ready
Gero
Star~ \o3o/ GO Makyu!
Gloria Guard
Hi Makyu (:3 」_)=3

From in-game :)

[General]

offset -8/ 220


[Gero's Easy]

00:10:696 (1) This is spin sound why 5%? please sound up 20%

00:13:040 (3,4) hmm.. blanket please -> http://puu.sh/2exWf

00:15:540 (6) Please move the slider to the center check please :)

00:17:571 (2,3) blanket -> http://puu.sh/2ey6g

00:20:228 This spin move 00:20:071 is an awkward spin

00:22:728 (1) slider head add finish?

00:22:728 ~ 00:30:228 Sound small part because it reduce sound 60%~70%

00:32:728 ~ 00:40:228 ^ too

00:40:228 (4) This is slider unbalance change please -> http://puu.sh/2ey82

00:56:946 (1) 1 grid down

01:06:478 (1,2,3,4,5,6) hmm.. I don't understand this beat, that feels very awkward.
Try this if you are willing to change. -> http://puu.sh/2eyaz

01:13:509 hmm.. kiai time end line move 01:13:196 ?


[Normal]

OD +1 HP +1 ~ 2

00:10:696 (1) please sound up 20% easy same :)

00:18:665 (4,5) http://puu.sh/2eylE

00:20:540 (1) You to modify the above details. this is spin move 00:19:993

00:29:915 (3,4) hmm..the beat is very awkward. change please this is beat -> http://puu.sh/2eyv1
and 00:32:103 (1) spin move 00:31:556

00:37:415 (2,1) blanket -> http://puu.sh/2eyxe

00:41:790 (2,3,4) Read this part seems to be very vague...Recommended to widen the distance.

00:53:665 (3) Shape of the slider is very strange. change please http://puu.sh/2eyAD

01:02:728 (1) this is spin sound up 20%

01:13:509 kiai time end line move 01:13:196 ? Easy same

01:18:821 (3,1) overlap


[Hard]

HP + 1 ~ 2

00:13:821 (2,1,2) specing

00:14:603 (1,2,1,2) overlap please change this is part -> http://puu.sh/2eyDC

00:27:884 (1,2) blanket -> http://puu.sh/2eyEu

00:31:655 (4,1,2,3) blanket

00:39:134 (1,2) ^

00:42:728 (1) add finish

00:45:696 (1,2) blanket

00:59:768 (4,5) specing

01:02:415 (4,6) hmm... why is the blanket ?... please change -> http://puu.sh/2eyIj

01:07:728 (1) 2 gird left

01:10:618 (3,4) blanket

01:13:509 kiai time end line move 01:13:196 ? Easy,Normal same

01:18:353 (1) Abrupt spin remove please and add note
Baffled by the sudden spin players can.


[Black + White]

AR - 1 HP - 2 OD -1

00:10:696 all diff same sound 20% up

00:31:634 (3,4,5,6,7) .. OMG ! specing !! Placed back please,Pattern is too bad....

00:50:696 (2) Ctrl+G

00:54:446 remove note

00:55:602 (1,2,3) This is patter shape,,, bad shape pattern.. change please -> http://puu.sh/2eyPk
Topic Starter
Makyu

Gloria Guard wrote:

Hi Makyu (:3 」_)=3

From in-game :)

[General]

offset -8/ 220 :arrow: k


[Normal]

OD +1 HP +1 ~ 2

00:10:696 (1) please sound up 20% easy same :) :arrow: I just put it on 90%

00:18:665 (4,5) http://puu.sh/2eylE :arrow: Changed in a diferent way

00:20:540 (1) You to modify the above details. this is spin move 00:19:993 :arrow: k

00:29:915 (3,4) hmm..the beat is very awkward. change please this is beat -> http://puu.sh/2eyv1 :arrow:
and 00:32:103 (1) spin move 00:31:556 :arrow: k

00:37:415 (2,1) blanket -> http://puu.sh/2eyxe :arrow: k

00:41:790 (2,3,4) Read this part seems to be very vague...Recommended to widen the distance. :arrow: k

00:53:665 (3) Shape of the slider is very strange. change please http://puu.sh/2eyAD :arrow: k

01:02:728 (1) this is spin sound up 20% :arrow: It's ok the way it is, no changes

01:13:509 kiai time end line move 01:13:196 ? Easy same :arrow: k

01:18:821 (3,1) overlap :arrow: Nope sorry


[Hard]

HP + 1 ~ 2

00:13:821 (2,1,2) specing :arrow: This is a jump, no changes.

00:14:603 (1,2,1,2) overlap please change this is part -> http://puu.sh/2eyDC :arrow: I changed a bit

00:27:884 (1,2) blanket -> http://puu.sh/2eyEu :arrow: k

00:31:655 (4,1,2,3) blanket :arrow: k

00:39:134 (1,2) ^ :arrow: k

00:42:728 (1) add finish :arrow: k

00:45:696 (1,2) blanket :arrow: k

00:59:768 (4,5) specing :arrow: This is an antijump, no changes

01:02:415 (4,6) hmm... why is the blanket ?... please change -> http://puu.sh/2eyIj :arrow: k

01:07:728 (1) 2 gird left :arrow: k

01:10:618 (3,4) blanket :arrow: I think it's ok

01:13:509 kiai time end line move 01:13:196 ? Easy,Normal same

01:18:353 (1) Abrupt spin remove please and add note
Baffled by the sudden spin players can. :arrow: I like this spin, sorry I can't remove it. If this is unrankeable just let me know and I can change it


[Black + White]

AR - 1 HP - 2 OD -1 :arrow: Nope sorry

00:10:696 all diff same sound 20% up

00:31:634 (3,4,5,6,7) .. OMG ! specing !! Placed back please,Pattern is too bad.... :arrow: Those notes wheren't there before, I fix it, thanks <3

00:50:696 (2) Ctrl+G :arrow: k

00:54:446 remove note :arrow: k

00:55:602 (1,2,3) This is patter shape,,, bad shape pattern.. change please -> http://puu.sh/2eyPk :arrow: I made my best

Thanks!!! <3
Cloudchaser
Star~ para apoyar :3
Topic Starter
Makyu
<3
Topic Starter
Makyu
I'd like to see more mods :c
Gero
My Diff:

SPOILER
osu file format v12

[General]
AudioFilename: Iori Nozumi -Black + White.mp3
AudioLeadIn: 0
PreviewTime: 62690
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White (TV Size)
Artist:Nomizu Iori
ArtistUnicode:野水いおり
Creator:Makyu
Version:Gero's Easy
Source:Mondaiji-tachi ga Isekai Kara Kuru Sou Desu yo?
Tags:Gero 0gre
BeatmapID:221364
BeatmapSetID:79042

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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IRC MOD
00:11:470 (2,3,4,5,1,2,3,4,1,2,3) - este patron
09:12 Gero: me sigue sin gustar
09:12 Gero: XD
09:12 Gero: desde que lo hiciste
09:13 Gero: 00:17:720 (2,3,4,1,2,1,2,3,4,1,2) - donde estan los whistles?
09:13 Gero: te parece IRC MOD AHORA?
09:14 Gero: 00:22:407 (1,2,3) - escucha la instrumental
09:14 Gero: revisa mi easy
09:14 Gero: estoy siguiento la bateria
09:14 Gero: aqui sacaste randomente un finish
09:14 Gero: innecesario
09:15 Gero: no siempre se hace lo que se dicen
09:15 Gero: los mods
09:15 Gero: o las diff serian un caos
09:15 Gero: e.e
09:15 Gero: crees que ahgo todo? no
09:15 Gero: solo hago lo que creo que mejorara el mapa
09:16 Gero: 00:22:720 (2,3) - NAZI* no estas apilandolas bien estas notas... mueve esta 00:23:188 (3) - A X: 290 Y:223 PARA CREAR UN PERFECTO APILADO
09:16 Gero: 00:23:970 (1) - este slider esta siento cubierto por 00:23:345 (1) - muevelo de tal manera que este no sea tapado
09:17 Gero: 00:25:220 (1,2,3) - alo que me referia donde te dije del finish
09:17 Gero: esto esta muy bien
09:17 Gero: :P
09:19 Gero: (3,4) - que feo blanket intenta esto 00:28:188 (3,4) -
09:19 Gero: http://puu.sh/2gftv
09:19 Gero: eso XD
09:20 Gero: 00:32:720 (1) - remueve el finish
09:20 Gero: ese es otro patron e.e
09:20 Gero: el que te señalo
09:20 Gero: no es el otro
09:21 Gero: 00:33:970 (3,4) - NAZI* no estas apilandolas correctamente que tal si mueves 00:34:438 (4) - X:370 Y:204
09:21 Gero: para que quede mejor :P
09:22 Gero: 00:39:438 (2,3) - NAZI* ^
09:22 Gero: muevelo de tal manera que queden bien apilados
09:22 Gero: los circles con los sliders
09:23 Gero: 00:53:188 (4,1) - NAZI NAZI* mueve este slider 00:53:657 (1) - a X:61 Y:121 para que quede mejor en mi opinion
09:23 Gero: :3
09:24 Gero: 00:55:220 (1,2) - mal mal mal apilado >< mueve 00:55:688 (2) - a X: 375 Y: 100
09:25 Gero: 01:02:720 - se siente vacio :C creo que haria falta un spiner aqui
09:25 Gero: oka oka e.e
09:25 Gero: 01:05:532 (2,3) - esto apilalo bien
09:25 Gero: ok
09:26 Gero: 01:25:376 (2) - mueve un poco abajo este slider para que no se tope con 01:24:751 (2) -
09:27 Gero: ACTION is editing [http://osu.ppy.sh/b/220761 Nomizu Iori - Black + White (TV Size) [Hard]]
09:27 Gero: 00:15:845 (3) - En mi opinion creo que se veria mejor si mueves ese slider a 00:14:907 (2) - con ese para que sean bien stacked
09:27 Gero: oka
09:28 Gero: 00:49:282 (4) - mueve esta nota a X:148 Y:61
09:29 Gero: 00:50:532 (1,2) - QUE BAD BLANKET :C
09:29 Gero: repara eso
09:29 Gero: :c
09:29 Gero: 00:53:657 (1,2) - mueve 00:54:282 (2) - a X:110 Y:107
09:33 Gero: CZ +1 talvez
09:33 Gero: eso de circles grandotes como que meh
09:33 Gero: en una hard
09:33 Gero: e.e
09:33 Gero: ACTION is editing [http://osu.ppy.sh/b/220762 Nomizu Iori - Black + White (TV Size) [Normal]]
09:34 Gero: se que lo haces por consistencia pero 00:13:970 (1) - este circle esta siendo cubierto por 00:12:720 (3) -
09:34 Gero: revisa esto
09:34 Gero: 00:31:548 (1) - SPINNER SPINNER e.e porque no esta en el tick
09:34 Gero: blanco¿
09:35 Gero: 00:45:220 (1) - esta cubierto por 00:43:657 (3) - recomiendo colocarlo en otro lado
09:35 Gero: 00:47:720 (1) - agrega un finish
09:35 Gero: al principio de ese slider
09:37 Gero: 01:13:970 (1) - haz roto el distance spacing esto es unranked .w.
09:37 Gero: porfavor siempre manten activado el distance snap
09:37 Gero: en normal y en easy
09:37 Gero: u.u
09:37 Gero: 01:17:095 (2) - agrega un finish al ultimo punto del slider
09:37 Gero: en mi opinion suena mejor
09:38 Gero: 01:18:032 (3,1) - ligeramente estan chocando estos sliders porque no lo mueves a otro lado, claro re haz el patron si haces esto
09:38 Gero: :P
09:39 Gero: 01:22:095 (1) - porque no colocas este slider enmedio
09:39 Gero: de la cuadricula
09:39 Gero: es feo
09:39 Gero: e.e
09:39 Gero: 01:23:657 (2,3) - igualmente colocalos
09:39 Gero: enmedio por estetica
09:39 Gero: cambia
09:39 Gero: de skin
09:40 Gero: Que el slidertick
09:40 Gero: quede enmedio
09:40 Gero: e.e
09:40 Gero: para que entiendasd
09:40 Gero: 01:23:970 (3) - y que este quede
09:40 Gero: igualmente enmedio
09:40 Gero: de la cuadricula
09:40 Gero: e.e
09:40 Gero: ACTION is editing [http://osu.ppy.sh/b/221364 Nomizu Iori - Black + White (TV Size) [Gero's Easy]]
09:40 Gero: ok no
09:40 Gero: XD
09:41 Gero: eso
09:41 Gero: menso
09:41 Gero: e.e
09:41 Gero: XD
09:42 Gero: see
09:42 Gero: XD
09:46 Gero: XD
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