Quite a few bug fixes and changes in this build, including a number of performance and memory improvements which might offer a better overall experience to those of you with lower spec'd PCs. Read on for notes on the full changes!
In a bit more detail:
In a bit more detail:
- Memory usage has been reduced when using DirectX mode. This is achieved by no longer storing textures in RAM when they are already loaded on the GPU. A saving of around 33-40% can be achieved using this technique, but it could cause things to break, so please report any issues you have in Tech Support.
- Memory leak fixed when many custom hitsounds are loaded over a long period of time.
- Quick Join button added in the multiplayer lobby. Randomly selects a game which has free slots for those times you just want to get in and play.
- New localisations have been added based on the osu! localisation project v2. Go help out if you would like to improve further - it's really easy to chip in!
- Many, many bug fixes.