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Machinae Supremacy - The Great Gianna Sisters

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Topic Starter
Sushi
This beatmap was submitted using in-game submission on mardi 24 février 2009 at 22:36:12

Artist: Machinae Supremacy
Title: The Great Gianna Sisters
BPM: 125,28
Filesize: 4410kb
Play Time: 04:18
Difficulties Available:
  1. Domination (2,98 stars, 291 notes)
  2. Supremacy (4,76 stars, 525 notes)
Download: Machinae Supremacy - The Great Gianna Sisters
Information: Scores/Beatmap Listing
---------------
The great Giana Sisters from Machinae Supremacy

Enjoy :)
Lizbeth
This map has been deleted on the request of its creator. It is no longer available.
Hara
Ahh, lovely to see some Machinae Supremacy on here, even though you are trippin my balls by mapping one without lyrics :D


For now spacing symmetry suggestions :

01:14:883 (1) - Don't really like the jump from the last (7) to here like Lizbeth pointed out but fixing it to 1.0 spacing makes it boring/bland.
01:17:705 (1) - This jump is more annoying though, it is very unexpected.
01:22:820 (7,8) - Move these 1 grid down, looks better.
01:45:574 (9) - Move this one grid up (at level 3).
01:47:691 (6,7,8,9) - move these 4 a little to the left for 1.0 spacing without grid snap and then move (9) a little to the left without or with grid snap to align it with (8).
01:54:394 (1) - I would personally suggest putting all of the notes from here to (10) at 01:59:685 two grids down, some extent of me want to go even further but the pause after the (10) seems enough for perfect symmetry to end.
02:19:794 - Lizbeth mentioned this, even if it is supposed to be a jump, move it 1 grid down to line it up with last note (6).
02:58:599 (1) - Move this one grid up to align with left (1).
03:06:007 (1) - Move this one grid down and to the right.
03:31:048 (2) - (2) and (3) should be closer to (1), move (4) and (5) to the left corresponding with (3), move (6) to the left to correspond with (5) and move (7) closer to (6) and to the left and lastly move (8) closer to (7) with (9) following left.

These are suggestions and nothing is major, most are minor and some pretty small stuff that concerns symmetry and spacing.
Topic Starter
Sushi
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Sushi
This map has been deleted on the request of its creator. It is no longer available.
Hara
Another difficulty, lovely.

[Domination]
01:02:183 (3) - Move this one grid down.
01:07:475 (2) - Move this slightly down without grid snap or distance snap to align with (1).
01:07:827 (3) - Move this distance/grid-snapped to align with (2) that you just moved down just now. Distance snap 0.7 ofc.
01:08:886 (4 -) - Move from this note to 01:11:002 (6) one grid down.
01:12:061 (1) - Start by moving this to 01:20:175 (1) one grid to the left.
01:15:412 (3) - From this to 01:20:175 (1) one grid up.
01:19:822 (1,1) - First move these one grid up - Second, if this isn't suppossed to be a jump, look of the spacing for (1,1,1) here.
01:34:638 (1) - Intended jump? If not, you could fix this by making the slider go from the current endpoint to current start point, effectively reversing it.
02:18:912 (3,4) - Move these on grid to the left, to align (3) with (2).
02:52:513 (1,2) - Maybe make (2) the start of new combo instead?
02:53:513 (2) - There is something about the way this part is map that makes me want to cut myself, but that might just be, got no good suggestions on the whole but it just makes me crinch inside.
03:05:654 (1,1) - Again an intended jump/weird spacing spot? Either way, it would look better if both were moved 2 grids to the left.
03:31:828 (3,4) - Move these one grid up.
03:35:667 (3,4) - Move these one grid down.
03:43:045 (4,5,6) - Move these one grid to the left.
03:50:723 (4,5,6) - Move these on grid down.
03:53:602 (1) - One part of me wants you to move this whole combo, to (7), two grid steps up but it's a very very minor thing that I'm just putting out there.


I think that was all. Do tell if I ask for something that doesn't make sense.

Edit:

[Supremacy]
01:22:820 (7,8) - These two still need to move 1 grid down.
03:32:308 (6,7,8,9) - These would still look better if moved 1 grid to the left.
03:33:748 (1,2) - These would look better if moved two grids down.
03:42:565 (4) - If you move this with distance snap 1.0 and without grid snap and align it better below (3) it looks better to me.
03:53:602 (1) - If you move this without grid or distance snap and align the end point circle of this with (5) in the same combo, it looks a lot better, the spacing works out fine if you do that.
03:59:840 (1,2) - Just a minor suggestion, maybe put these at the centre of the grid? It's not that far off in the spacing and it's a whole beat away from green (5) slider, just throwing it out there.
4:01:999 (1) - Same as the 03:53:602 (1) one, move end point circle to sit on top of where (5) in the combo is.
04:07:518 (1,2) - Same as 03:59:840 (1,2).
Yuukari-Banteki
[Domination]
00:36:74 (5) - if you put a finish here you should put them on all four beats
00:46:66 (1,2) - this sounds funky where it is, maybe move back 1/2?
01:10:29 (4) - maybe put a finish here
01:19:82 (1,1,1) - confusing and partly hides the slider
01:27:58 (2) - could you make this so it doesnt overlap 1?
03:06:36 (1,2) - this overlap is kinda ugly :/
04:02:23 (2) - stack this more neatly onto the slider end
04:04:15 (5) - ^
04:17:35 (1) - spacing feels too close here
I would suggest increasing the overall difficulty by just a little bit to make the notes fade faster :)


[Supremacy]
01:01:83 (7) - new combo?
01:04:65 (6) - ^
01:07:47 (6) - ^
01:10:29 (6) - ^
01:14:88 (1) - this is a very unintuitive jump
01:21:58 (3) - partly hidden
01:35:52 (2) - are the finishes on the red ticks for a reason?
02:26:67 (4) - partly hidden by 2? it looks kinda bad :x
03:19:41 (7) - this is overlapped by a few hitcircles, maybe rotate it π/2 instead?
03:20:47 (1,7,1) - all have that overlap problem
03:46:64 (2) - stack more neatly to the end of 1
04:08:95 (1) - spinner is a bit long
04:17:35 (1) - spacing is to close here
04:18:55 (1) - finish on the end sounds a bit weird imo


and yes i got ninja'd by Hara but im posting this in case theres anything different
Hara
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Sushi
Thanks for Modding
Fixed all these, All the possible Jumps Where indeed Jumps
For the part Hara cries about, i think it should stay like this, it is the most difficult part of the map imo.
Hara
[Supremacy] - One thing, rest looks great.
03:31:828 (4,5,6,7,8,9) - I still feel like these should be moved one grid to the left.

[Domination] - Meh, measly stuff only here.
01:19:822 (1,1) - Even if they are a jump, I want them moved 1 grid up to align first (1) with the 2 sliders.
01:23:350 (3) - Maybe just a tiny tiny bit to the right without grid snap.
01:27:583 (2) - Same as above but a tiny tiny bit up without grid snap.
02:23:321 (1,1,1) - Maybe move these 3 one grid to the left so the last aligns with next slider, since it is already a jump from last slider to (1) one grid won't hurt.
03:23:293 (1) - Maybe move this 1 grid down and 2 to the right to make this + last 3 circles form a diamond shape? The symmetry for this shows itself more in the editor though but seeing as (1) is same spaced on timeline but not on mapp it would seem more fitting.
03:43:045 - (4,5,6) - Moving these first 2 grids to the right with grid snap on and then a tiny bit, half a grid or so, to the left without grid snap makes it align and look better with both the previous (3) but also even with the slider after it. (Optional: After that, you could also move 03:38:246 (1) to 03:43:765 (6) one grid to the right, making that last slider (6) align with next slider (1) perfectly.).
04:02:239 (2,3,4,5,6,7) - Moving these just slightly to the left with grid snap to make (2) line up right on top of (1) slider's end point circle.

Jeez, I'm modding this map way too much but it's a great map and song :P

EDIT: I just realized the background has Gianna spelled as Giana as in the original game name, it's making me laugh now :D
awp
Timing needs just a mild correction, in some places you have the offset early:

BPM: 125.285, Offset: 21902
BPM: 170.050, Offset: 41027
BPM: 125.030, Offset: 210570

[Domination]
It felt good on one play through, but I can not look at it until timing changes have been made.

[Supremacy]
00:43:83 (1,2,3,4,5,6,7,8) - yay! Etna sliders <3
03:30:56 (1) - Hmm, the slider ticks on these sliders sounds kind of ugly. I don't suppose there's a hax way to get rid of them...maybe we will have to leave them be.

I really don't have much to complain about here. Timing correction and it's good to go, I think.

Votre beatmap est bon et ces sfx a très beau pour accompagnement du chanson. <3

Topic Starter
Sushi
Thanks for modding, Updated

Fiked all mentioned things

Changed Gianna to Giana
Hara
No no no, the song's name is actually Gianna, it's a "wordplay" on the original game's name, it's the background that is wrong actually, but don't change the background.
Topic Starter
Sushi
Okay will resend right now
Jarby
Dominatrix:

00:35:31 (2,3,4) - Replace with whistle sounds.
00:37:22 (1) - I think it would work better if you didn't use a spinner here. The surprise BPM change isn't so surprising if you leave it like this.
01:55:82 (5) - One more repeat.
01:58:65 (5) - One more repeat.
02:29:70 (1) - Replace part of this spinner with sliders.
04:02:24 (2) - Move so it is completely overlapped by the slider end. It won't stack, otherwise.
04:08:96 (1) - LOOOOONG spinner.

Supreme Pizza:

Outside of changes shared by Dominatrix,

02:29:70 (1) - Replace ALL of this spinner with AWESOME.
04:18:55 (1) - Finish sound doesn't really fit well. Change it on the slider end.
Topic Starter
Sushi
CheeseWarlock
I love this map! But it has note timing issues, and a few suggestions that I'd probably bubble the map even if you didn't follow them.

[Domination]
03:30:57 (1) - This entire section is snapped to 1/8. Use 1/3 instead.

[Supremacy]
01:01:84 (1,3) - The new combos should be two notes later in these sections.
01:14:72 (7,1,2) - This jump seems a bit out of place, but it's fun. Maybe a few more jumps thrown in through the rest of the map?
02:05:17 (8,9) - Maybe an extra note in the middle here, to complement the three quick hits a few seconds earlier?
03:30:57 (1) - This entire section is snapped to 1/8. Use 1/3 instead.
Topic Starter
Sushi
This map has been deleted on the request of its creator. It is no longer available.
CheeseWarlock
After additional fixes on IRC, it's all good here. Bubbled!
Larto
Nice work~
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