Thanks for the mod ^_^MMzz wrote:
[jonathanlfj's Lunatic]
OD8 Would be cool, OD7 is just too easy. (or maybe it's just me lol) i think ur just too pro xD...OD8 will make me rage quit on this diff if i play it (already made it harder than it should be with AR9 lol)
00:07:167 (1) - Remove this combo. (and 00:08:716 (1) - ) I understand you want to follow the vocal with combos here(?), but I have a better idea for you. With those 2 combos gone you have just regular downbeat combos then you have to shorter combos kicking in at: 00:09:490 (1) - that following the build up of the music perfectly so it makes more sense for them to be shorter. Now with those previous ones longer you are following exactly to the build up! true, these combos were added as previous suggestions for consistency but the build up makes more sense, so done~
00:34:264 (4,1) - Swap these combos? Makes more sense because of the downbeat and vocals, plus makes the jump pattern more clear. opps that was a mistake, nice catch
01:06:006 (9) - Would be a very good idea to remove a repeat on this and use a note for the last beat. It will give the player a WAY better understanding of when the 1/8 ends instead of having to guess (sorta). gg done, and effectively made it a bit more challenging (also applied it to 00:38:135 (3) for consistency, hope its fine)
lets get this rolling
EDIT: Use this http://puu.sh/1IhxB