Yo yo
- Timing is ever-so-slightly early I think. I'd go with +4 on the current offset: (I got offset: 534)
[EASY]Not sure how it got this star rating. feels like it should be higher
On the whole, it feels pretty solid. My only real quiff is that even though it isn't that fast, there are not many little breaks inbetween beats, there are constant beats for large sections of the map which can be troublesome for a new player, which it's aimed at of course, having to readjust their hand and such. parts like from 00:19:284 - 01:02:034 there is always something the player must hit, with breaks no bigger than a single 1/1.
Perhaps you could create a few little gaps for players to readjust their grip and recover in these long sections? (I'd suggest breaking up the parts with constant hitcircles, as in things like 01:54:909 (2,3,4)).And one other little thing:
00:05:034 (1) - This slider felt odd with the flow, how the song starts to pick up halfway through this slider. feels a little odd. I would suggest removing the repeat so it ends on that slider end. Nothing big though, just bugged me.
[NORMAL]And same with this difficulty's star rating. Feels like a 3+ star map to me
This is a nice 'n' fun difficulty. Does feel a bit hard for a normal difficulty though, but it's nice 'n' fun so you can't really argue. It's not so hard it might as well be a hard though, and the short-ishspacing helps somewhat. (even if it's quite close. those 1/2 rhythms are quite nasty for this kind of difficulty), and settles well in the difficulty spread. In that case, I'll let it slide. and apart from that, nothing really bothered me.
[KURAI]00:02:780 (1,2) - I see why you made these sliders come in earlier/later than they should, for the symmetrical pattern, and since they're sliders they can be hit, but it still doesn't sit too well, and sound odd. Perhaps you could rearrange these in another pattern that hits those music cues better? (I'm assuming they're intentional here. If they aren't, the first slider ends a bit early, and the second slider starts early).
Apart from that though, lookin' good. Nicely done and fun to play to boot.
[YAMI]I had great fun with this difficulty, Really nice. I'm pretty happy with how it is now0, so nothing to report really, apart from one little hitsound I noticed:
00:52:092 (2 2) - shouldn't there be a clap on the slider end? Think you missed that one D:
[WMF'S TAIKO]Looks solid from a technical standpoint. looks like a solid taiko difficulty too even though it isn't exactly up my street with it's patterns. But that's just me and my opinion though. Looks alright.
Very nice. the easier difficulties are a little on the hard side, but not so far that they don't feel like their respective difficulties. Perhaps a bit of tuning could be done here and there to perfect it, but on the whole they're solid, and the harder difficulties are very nice. I really enjoyed those. A nice, solid map you got here.
A well deserved star from me o/