confirmed
That'd be super if it wasn't for:Quaraezha wrote:
I think everyone should Roleclaim and anyone who has similar roles or whatever will be lynched since one of them is obviously a blue spy.
There are only 7 of us on RED, which means two classes aren't being used, and BLU knows what those classes are.OP wrote:
The two BLU Spies will kill off two other random classes and assume the killed classes.
They are told which classes have been killed of for them to blend in.
it is a good way to get conversation flowing, though.Quaraezha wrote:
[color=#BF0000]It may seem natural to vote people who use Random Simulators to vote
But everyone know's that silly and is just for fun.
Also to just lure in people and keep the discussion flowing.
Basically, the engineer would choose two targets, and anything that targets one would target the other instead.Quaraezha wrote:
I don't get the Teleportation thing.
Aaaand I'm an idiot. When I typed that I knew that Kokizi was an engineer, and I knew that the engineer died, but my brain didn't put those two facts together >_>Wojjan wrote:
Why would Kokizi flip himself with someone else? As a town busdriver, screwing up reports on yourself is the worst move to make.
Well here's what the MafiaWiki says:Wojjan wrote:
What does the soldier even do? I know he's a motivator, but what does that mean? Does he guarantee the night action to go through?
When you have pretty much nothing else to go on, you take what you can get.Wojjan wrote:
Oh just a side note before I prod everyone again, 0_o, I'd rahter you didn't give me town points for doing something any sane player would do when a game drops silent.
The game is a closed set-up.0_o wrote:
mod: How does a soldier's motivation work?
No it isn't.NoHItter wrote:
Roles:
RED Team:
1 - Commuter Scout (Bonk! Atomic Punch)
1 - Motivator Soldier (Buff Banner)
1 - Cop Pyro (Flame Spychecking)
1 - Paranoid Gun Owner Demoman (Stickytrap)
1 - Roleblocker Heavy (Natascha Slowdown)
1 - Bus Driver Engineer (Teleporters)
1 - Doctor Medic (Ubercharge)
1 - One-Shot Bulletproof Sniper (Razorback)
1 - Vigilante Spy (Backstab)
BLU Team:
2 - One-Shot Kill-Immune Spies (Dead Ringer)
The two BLU Spies will kill off two other random classes and assume the killed classes.
They are told which classes have been killed of for them to blend in.
The BLU Spies will also have one faction kill and one faction roleblock every night.
Lybydose wrote:
I don't have the patience to do the probability calculations, but I assure you 2 lynches gives a greater chance of hitting a mafioso than 1.
Um, you got nightkilledKokizi wrote:
Sorry guys, I totally forgot that I was playing a mafia game. was really busy this week. reading everything tom, almost 3am here. ;_;
this logic points to two people in my mind.Quaraezha wrote:
Can we assume that the Blue Spies are smart people and would not want the thread to die?
Also assuming that they are active
Since they nightkilled Kokizi, one of the inactives.
roflmao. anyways, gl guys.Mashley wrote:
Um, you got nightkilledKokizi wrote:
Sorry guys, I totally forgot that I was playing a mafia game. was really busy this week. reading everything tom, almost 3am here. ;_;
there is just so much wrong with this post that I want to horribly murder you.Quaraezha wrote:
Can we assume that the Blue Spies are smart people and would not want the thread to die?
Also assuming that they are active
Since they nightkilled Kokizi, one of the inactives.
And it's NOT too risky, as LYby already said, and as aready has been proven in countless games, including this forum, it's not better to no lynch.Quaraezha wrote:
I don't want to take any chances but we could prooobably lynch the most inactive.
But it's too risky, we might as well go for No Lynch anyway.
It is a little contradictory that you propose to lynch someone inactive after saying that the mafia probably consists of active people..Quaraezha wrote:
Because you people can't think of anything and I just blurted out whatever I had in mind just to lynch someone for sake of discussion. And by someone, I mean Blue Spies.
I didn't understand the point people were trying to make at first but after looking at it a bit more I realise that a lynch is more useful.Wojjan wrote:
I agree with Mashley as scum, mostly because the moment you said "sticking to a no lynch is weird" he decided to lynch someone
Once it became obvious that most people were against it (and only after multiple people posted, he stayed with the no lynch even after I pointed out how it's a bad idea), he quickly jumped ship to the bandwagon on Q.Mashley wrote:
I'd agree with a No Lynch if others are for it, there's nothing to go on today.
Very well then0_o wrote:
If you haven't voted already, please do so by the end of the day..
Mashley kill LybydoseDid Mashley say anything about this? Because the only people that could evade a kill were the Blue Spies and Sniper, with the ratio of a Blue Spy being 2/3. Why would he keep it to himself?
lol'dNoHItter wrote:
LunaticMara heal 0_o
LunaticMara heal Lybydose
Do the Blue Spies know that they avoided a kill?Yeah, we were told in the morning that his Dead Ringer was activated. In Mash's defence though there were several other possible reasons a kill wouldn't go through - a scout's bonk (this is the claim we were going with if he was called out), a medic protection, a heavy roleblock, sniper's razorback, an engineer swap onto a protected player...