opss, i'll fix thatZLOdeuka wrote:
You should add me to tag? D:
@_llkey_18 : I am not girl, I am boy, also, don't double post. Use edit next time~
opss, i'll fix thatZLOdeuka wrote:
You should add me to tag? D:
some few are fixed, thxNivalis wrote:
Mod request via in-game chat
[General]
-> Add "Apple" to the tags? (current tags is Apple!!, I don't know whether the search engine can find this map if you typed the keyword "apple" or not)
[Normal]
00:28:329 (1) - Add finish at start?
00:43:876 (5) - Make this perfectly below (4), OR move two grids left
00:46:723 (4) - Maybe add some bezier curve?SPOILER01:02:927 (4) - Add clap?[attachment=0:6a032]ahyes.png[/attachment:6a032]
01:20:883 (5,6,7) - Unstack? (ketindih (4) sebelumnya jadi agak aneh xD)
01:53:730 (3,4) - Not perfectly stacked (and this is easy to notice)
02:29:862 (4) - Remove whistle at the slider, and add clap at start + whistle at repeat?
[Hard]
00:39:716 (5) - Looks... weird in play mode. If you still want to keep this stacked, at least reduce the stack leniency.
01:10:154 (11) - Maybe remove clap?
01:52:635 (1) - Move whistle to (2)'s start?
02:29:205 (3) - Change this to slider wave instead? The current curve feels weird...
02:59:862 (3) - Add finish at start?
03:01:613 (3) - ^
03:37:197 (5,1) - Somehow I feel this don't fit the vocal...
Mostly suggestions
Star!
Seriously, Mom. As Jarby said, the SB elements are ALLOWED to use the size that over 800x600, see here viewtopic.php?p=645666#p645666. So yeah, no change for this and Fuck OffBeuchi-chan wrote:
- SAKURA BIG exceeds the max size for storyboard elements. Please resize it to, at least, 800x600px.
ok then, sorry peppy and Beuchi-chanpeppy wrote:
Firstly, telling someone to f* off when they are trying to help you is the wrong way to go about it. Rethink your attitude, please.
There's no reason to have an 1000x800 image. osu! runs internally at a sprite resolution of 1024x768. If you WERE to have one image larger than 640x480, having it more than 768 pixels high would be pointless (unless vertically scrolling). 1000x768 would make sense if you were horizontally scrolling (and only then). 960x768 would make sense if you are displaying it as a background which fills the horizontal length of the screen (at a scale of 1.06666667).
Edit: If the image was 1024x768 (as in, 4:3 aspect ratio) AND you weren't using the background image in the storyboard, then this would be marginally acceptable under the same premise I allowed Jarby to do so.
If I was a mod attending to this map I would make a note never to visit this thread again. If any of the people that have helped you decide to continue doing so, you may want to thank them for dealing with your personality.
what? Should I make another diff?KuraiPettan wrote:
Nothing wrong for me, except that the normal is a bit too hard as the easiest difficulty :/
Star~
No you don't have to. I'm guessing that the different spacing that you 2 used is making modder think this isn't acceptable as easiest diff. I personally think it's fine thoughLeorda wrote:
what? Should I make another diff?
Edit : NVMTTTTTTTTTTTT wrote:
frankly speaking
didn't see something wrong
although Normal diff has a different spacing,it not make me confusing
Normal
00:42:789(3) - might remove finish NO WAY
03:46:731(4) - look not pretty enough since overlap with 03:48:045 (1) Moved
Hard
01:13:884(1) - look not pretty due to this slider touch the HP bar Moved
01:46:731(1) - as the pic shown Moved
to avoid overlap,so..
[attachment=0:d7189]1.png[/attachment:d7189]
Storyboard...
Storyboard/Black - 01:38:191
maybe finish fade at 01:38:410,and make Black disapear at 01:38:629
and move this Black to the bottom NONONONO
_llkey_18 wrote:
ZLOdeuka wrote:
You should add me to tag? D:
yes, she should
Epic.Leorda wrote:
opss, i'll fix thatZLOdeuka wrote:
You should add me to tag? D:
@_llkey_18 : I am not girl, I am boy, also, don't double post. Use edit next time~
Kecco wrote:
•Hard•
-) Nazi : 00:59:870 (1) - Last build-point of this slider : 1 grid up? OK
-) Nazi : 01:13:884 (1) - ^ OK
-) 01:47:388 - I'd add a note here, but I don't like noteset 01:46:731 (1,2) -. What about make another noteset at the place of that like this -> http://puu.sh/18nf ? No, thanks
-)[/b ]02:06:986 - I'd add a not here, remove 02:07:643 (5,6) and add a note here 02:07:753. Many noteset with blue ticks are going to be repetitive. No, thanks
[b]-) 02:53:738 (7) - New combo? Added
-) 02:59:213 (3,4,5,1,2,3) - Replace those notes like this http://puu.sh/18nj ? No
-) Nazi : 03:20:016 (1) - Last build-point of this slider : 1 grid up? Moved
-) 03:58:556 (1) - New combo? Just to give more emphasis (? XD) Deuka was new combo here to notice that this slider are slow
•Normal•
-) 00:40:162 (1) - This slide... is a bit crooked? Could you fix it? OK
-) 01:51:986 (3,4,1) - Uhhh, this noteset... is a bit trippy for a normal player! What about moving elsewhere those 2 notes 01:52:424 (4,1) ? Fixed, by delete the note....
-) Nazi : 01:53:738 (3) - Second build-point 1 grid down and Last build-point 1 grid down and 1 right? No
-) 02:07:534 (2) - Uhhh, this note... is a bit trippy for a normal player! What about moving it elsewhere? OK
-) 02:50:235 (5) - New combo? OK
-) 02:53:738 (3) - New combo? OK
-) 03:23:081 (4) - Remove whistle. OK
-) 03:23:300 (5) - Add whistle. OK
-) 03:44:541 (1) - Uhhh, this note... is a bit trippy for a normal player! What about moving it elsewhere? OK
-) Nazi : 03:53:738 (4) - Second build-point 2 grids down? NO
Very nice Map and Storyboard.
Great Job Leo and ZLO.
+Star~
all fixed! recheck pleaseColin Hou wrote:
[General]:[Hard]:
- I have complain about the combo color, it's fine but when at the KIAI parts, my eyes ache and I feel uncomfortable.
star~ the spacing issue is fine for me
- 03:39:724 (3) - painful slow down. if you want to keep the shape, remove the sections for slowdown and add a reverse to it
I think she can'tarien666 wrote:
I think Colin would give bubble for this XD
Good luck :3
Thanks for your pizza, it's deliciousarien666 wrote:
Okay...
4 days passed but no answer from Colin so...
;_;
Have a fresh pizza :3
All fixedosuplayer111 wrote:
[Normal]
01:38:410 (1) ~ 02:34:468 (3) - Spacing on this part is bigger compared to the rest.
01:52:424 (4,1) - Absolutely wrong spacing here.
03:30:526 (1) ~ 03:56:366 (4) - Same as 01:38:410 ~ 02:34:468.
Yeah sorry but you need to respace the whole parts, as a Normal the spacing must be consistent.
doneosuplayer111 wrote:
Only easier difficulties must have consistent spacing for the reason you said, yeah
[Normal]
01:42:351 (2,3,4) - I think this stack would be confusing for new players.
Spacing is much better now
well, I change the offset to 313. I hope it's right. Otherwise, I think we need Lybydose or Derekku to check this timing ._.Gens wrote:
Alace says it's actually +12ms from what it is right now... and I could understand timing changes based on play, but not when even in play sounds early.
Yep, sounds even earlier in both editor and play for me. Alace's offset matches more or less what I had, so yeah~
it's done!Gens wrote:
Eh, small thing I just noticed... tags vary between both difficulties by one letter. Call me nazi but I think it's better if you fixed it now~ I'll be more than happy to repair the bubble after you fix it.
I'm guessing you won't resize anything, which I assume it's fine.
yeah, perhaps my mom (Beuchi) can save this XDAyeen wrote:
1 month old bubble ~
FIXED! GET THIS MAP RANKED ALREADY!Beuchi-chan wrote:
Hi~
This has been waiting for so long![]()
Since you have only 2 diffs and I think the spread is a bit unbalanced, I suggest to decrease the HP Drain by 1 tick on both diffs, Normal would be 3 and Hard would be 7. I think that'll make things better
Call me back and I'll rank~![]()
(no kd plz)
I was going to ask, but it was bubbled at the time when I wanted to ;-;OzzyOzrock wrote:
Nobody ever asked to make a taiko for this!? People eat these songs up! lol
Oh, then good lol.Backfire wrote:
I was going to ask, but it was bubbled at the time when I wanted to ;-;OzzyOzrock wrote:
Nobody ever asked to make a taiko for this!? People eat these songs up! lol
then, why you didn't ask me last month?OzzyOzrock wrote:
Nobody ever asked to make a taiko for this!? People eat these songs up! lol
I'm so sorry, ShiirnShiirn wrote:
>2 difficulty collab
>hard that is practically an insane
>streamy and jumpy
>nonsense streams
>2 difficulty
>collab
all of my rage
grats i guess.
thxSallad4ever wrote:
Late congratulation~
then what should I do? it's late D:Bass-chan wrote:
Yeah I have to agree with Shiirn that [Hard] diff isn't hard, that's insane.... map shouldn't be like that or diff at least could be called "Lunatic" or "Insane"
lol yesShael wrote:
people mod after rank xDD
it's already ranked XDDDDDShael wrote:
people mod after rank xDD
Leorda wrote:
then what should I do? it's late D:Bass-chan wrote:
Yeah I have to agree with Shiirn that [Hard] diff isn't hard, that's insane.... map shouldn't be like that or diff at least could be called "Lunatic" or "Insane"
ok, thx~Bass-chan wrote:
Just be careful next time and take advice.
thx~Mitiai wrote:
Yeeeah. I was waiting for this map get ranked for a long time and now you've done this! Gratz.