why not^^
+1
+1
Dark Tux wrote:
How about ''S or quit''.
You would auto reset when it's not anymore posible to get S.
If you get misses,50s or 100s over the limit of S from that beatmap it would auto reset you like Perfect mod.
That could be a option between Sudden Death and Perfect mod.
this is a waste of time and effort.Dark Tux wrote:
How about ''S or quit''.
You would auto reset when it's not anymore posible to get S.
If you get misses,50s or 100s over the limit of S from that beatmap it would auto reset you like Perfect mod.
That could be a option between Sudden Death and Perfect mod.
Hmm.. Yeah, that seems like a great idea. I'll add this to the opening post. A question though, how is it going to know that you're breaking your previous high score? Everyone starts off at 0 so does that mean that the system will auto-fail everyone?BlackStat wrote:
I like the idea, but I would love to add maybe an even better mod.
How about a mod that will auto-fail you if you are not able to score higher than your previous high-score.
The coding would just need to assume and give you the best possible score at the moment you are in the song.
current score + highest possible score obtainable in the remaining song = Best possible score
if Best possible score < Previous high-score = fail
spinners will be assumed 300 + spinner bonus of previous high-score (if that data is there, if not just regular 300)
Your Selective Perfect mod might be another way of this mod that I had in mind, but maybe you could mesh them together or something? I would love to see a mod that will help people gradually get better by setting the bar little bits higher and higher.
BlackStat wrote:
I like the idea, but I would love to add maybe an even better mod.
How about a mod that will auto-fail you if you are not able to score higher than your previous high-score.
The coding would just need to assume and give you the best possible score at the moment you are in the song.
current score + highest possible score obtainable in the remaining song = Best possible score
if Best possible score < Previous high-score = fail
spinners will be assumed 300 + spinner bonus of previous high-score (if that data is there, if not just regular 300)
Your Selective Perfect mod might be another way of this mod that I had in mind, but maybe you could mesh them together or something? I would love to see a mod that will help people gradually get better by setting the bar little bits higher and higher.
I like this idea but please let sd be there ;__; how can I do htsd without sd?xasuma wrote:
I would actually like for this to replace sudden death mode. I feel that perfect mode needs to stay because is some sort of badge of honor to me. But sudden death is more lenient already.
BlackStat wrote:
How about a mod that will auto-fail you if you are not able to score higher than your previous high-score.
The coding would just need to assume and give you the best possible score at the moment you are in the song.
current score + highest possible score obtainable in the remaining song = Best possible score
if Best possible score < Previous high-score = fail
spinners will be assumed 300 + spinner bonus of previous high-score (if that data is there, if not just regular 300)
Your Selective Perfect mod might be another way of this mod that I had in mind, but maybe you could mesh them together or something? I would love to see a mod that will help people gradually get better by setting the bar little bits higher and higher.
Maybe, let's see.SakuraKaminari wrote:
is there any chance of this with like 1.5k stars and 5 years? come on staff :/ maybe in lazer?
tell that to lazer arc ppyKaeru wrote:
Set the rate of a song? Wouldn't that just be like practice mode then? Unless the user is forced to pick out of a set of choices. It would have to be unranked anyways so I don't really see the point.Friggles wrote:
This should be added with that other mod idea that lets you set the rate of a song (other than just DT).