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GReeNOX - The Less They Know (Instrumental ver.)

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Topic Starter
senaya

Haneii wrote:

~General~
You don't need to have "ver." in the title in brackets. Just "Instrumental" would be nice. Lol, that's just a preference of mine though + trying to keep it consistent with the naming on all the other ranked instrumental maps. i asked in #modhelp and the answer was it has to be (Instrumental ver.) so i'm keeping it as it is. i do think that it looks weird, through.

~Easy~
This map was just unreadable for me, mainly due to the large circles, low AR, and really low distance spacing o.o. I would suggest increasing AR by 1 or 2 at least. I'd also suggest you space everything out with 0.8 spacing (Low distance spacing doesn’t make the map easier – right now notes are so close that player has to heavily rely on approach circles to know when to hit, pretty hard for beginner players imo.) i just lowered AR a few mods ago.. well, okay, getting it back up =\ also, major change: distance spacing is now 0.8 instead of 0.5 and i hope it's better now, because i spent a lot of time rearranging notes.

~Normal~
01:42:067 (1) – this note might be too hard to hit that soon right after the spinner (for a normal). Suggestion: Have spinner end at 01:42:067 and add a note at 01:42:442. it is not the easiest diff so i think it's okay to leave it like this. AIMod said it's fine too
thank you for the mod and star ;)
winber1
Fixed. Also, i wouldn't really consider that an anti-jump, even if the spacing is too small, but whatever. The spacing probably looks fine if you're concentrated on playing the map xD.

Thanks for suggestions the suggestion! :3

Download: GReeNOX - The Less They Know (Instrumental ver.) (senaya) [Winber1's Hard].osu
Topic Starter
senaya
updated
gef
Well done!

Можно попробовать добавить флешлайтнинги в ритм хитсаундам-финишам. И да, изи дифка тут лишняя. Удачи~
Haneii

winber1 wrote:

Also, i wouldn't really consider that an anti-jump, even if the spacing is too small, but whatever.
Oh, well in that case...

00:42:442 (3) - spacing >:D


winber1 wrote:

The spacing probably looks fine if you're concentrated on playing the map xD.
.....

meh
Topic Starter
senaya

gef wrote:

Можно попробовать добавить флешлайтнинги в ритм хитсаундам-финишам. уже ничего не хочется после вчерашнего))
И да, изи дифка тут лишняя. заставили. её изначально не должно было быть
фармлю звёздочки :)
_Kiva
:3 I like the song
currently busy but i will try to mod when got time LOL
gyt
late mod

[Easy]
00:44:692 (1,2) - может без пересечения как-нибудь?
01:40:192 (1) - быстрый спиннер для easy да и 01:42:067 (1) довольно близко к нему. Может поставить его вместо 01:39:817 (5) и закончить на 01:41:317?
01:39:067 (4) - поменять финиш на свисток?

[Normal]
01:03:067 (1,2,3) - неравный спэйсинг? + в 02:06:067 (1,2,3)
01:09:067 (1,2) - прыжок? ну ок. Хотя это вроде бы должно быть симметрично с 02:12:067 (1,2), а там прыжка нет
01:40:379 (1) - может переместить спиннер на 01:40:192?

[Winber1's Hard]
nice!

[Insane]
не очень нравятся рандомные тройки, а так всё отлично
01:36:817 (1,2) - почему-то не симметрично с 01:30:817 (1,2)
01:52:567 (4,1) - здесь бы лучше спэйсинг увеличить до 2x
Topic Starter
senaya

gyt wrote:

[Easy]
00:44:692 (1,2) - может без пересечения как-нибудь? done
01:40:192 (1) - быстрый спиннер для easy да и 01:42:067 (1) довольно близко к нему. Может поставить его вместо 01:39:817 (5) и закончить на 01:41:317? done
01:39:067 (4) - поменять финиш на свисток? done

[Normal]
01:03:067 (1,2,3) - неравный спэйсинг? + в 02:06:067 (1,2,3) done + done
01:09:067 (1,2) - прыжок? ну ок. Хотя это вроде бы должно быть симметрично с 02:12:067 (1,2), а там прыжка нет прыжка быть не должно. my bad, fixed
01:40:379 (1) - может переместить спиннер на 01:40:192? done

[Insane]
не очень нравятся рандомные тройки, а так всё отлично вся мапа построена на рэндоме =)
01:36:817 (1,2) - почему-то не симметрично с 01:30:817 (1,2) потомучто я не хотел, чтобы было симметрично =)
01:52:567 (4,1) - здесь бы лучше спэйсинг увеличить до 2x увеличить? он там больше двух и так
спасибо за выделенное время =)
Kert
[General]
00:12:067 если бы отсюда карта начиналась было бы логичнее и лучше =\
black.png нужно заменить скриптом
и bg2 нужно обрезать до девчушки

[Normal]
01:28:567-01:39:817
в той же изи эта часть нормально на мой взгляд сделана, а тут..
такой маленький спейсинг - не айс
01:42:067
в отличии от других сложностей в этой с этого момента дофига свистков
они тру, но непонятно почему они только здесь

всё аккуратненько сделано, поэтому зведую
Topic Starter
senaya

CracK wrote:

[General]
00:12:067 если бы отсюда карта начиналась было бы логичнее и лучше =\ и тогда бы в инсейне было 100500кк очков =(
black.png нужно заменить скриптом
и bg2 нужно обрезать до девчушки
I will remove sb entirely or I will spend my time on heavily modifying it UPD: so, I had a chat with Odaril, he said that it's perfectly fine unless the sb load is over 5.00x which will never happen in my sb so I'm leaving it unchanged.

[Normal]
01:28:567-01:39:817
в той же изи эта часть нормально на мой взгляд сделана, а тут..
такой маленький спейсинг - не айс changed spacing from 0.5 to 1.0
01:42:067
в отличии от других сложностей в этой с этого момента дофига свистков
они тру, но непонятно почему они только здесь потомучто нормал озвучивала ла каталин~
спасибо за мод, заставило посмотреть с другой стороны на некоторые вещи (вне карты тоже)
Faust
I'll recommend this to a few MATs if I happen to see any.

Well done on all difficulties. I'd like to see more of this.
HakuNoKaemi
Nothing found... made a simple Pulse SB plus changed something in your (to insert the pulses)

Download: PulseSB.rar
Topic Starter
senaya
mm.. Thank you for your effort, but after much thinking and readjusting I decided not to include pulsing elements into this map.

And also, after talking with Odaril, I'm convinced that I don't need to rewrite my sb to remobe black.png as CracK suggested.

So, no changes still.
wcx19911123
sorry for the huge delay

[Easy]
00:39:067 (1) - more symmetrical
01:34:192 (4,5) - 1 gird down ? make circles and slider on the same arc is better imo
01:52:567 (6) - repeat 1 time more

[Normal]
lol slider speed
seems fine

[Winber1's Hard]
01:55:567 (1) - ctrl+h?
awesome diff

[Insane]
00:44:785 (6) - delete

oh , this is really a good map , sorry I can't find anything more ;_;
Topic Starter
senaya

wcx19911123 wrote:

sorry for the huge delay

[Easy]
00:39:067 (1) - more symmetrical done, i think D:
01:34:192 (4,5) - 1 gird down ? make circles and slider on the same arc is better imo done
01:52:567 (6) - repeat 1 time more i thought about it, i mean, it is the same as everywhere else, but i'd be boring D:


[Insane]
00:44:785 (6) - delete done
thank you for mod and star.
winber1
Topic Starter
senaya
Updated.
Kurowolfe
Hi there~
Sorry for the late mod, but here they are:

[General]
The girl creeps me out. XD

[Easy]
0'56''692 - I suggest that you follow the 5 cymbals combo from here. Split [4] into a note at this spot, adding a finish, and....
0'57''067 - ... make a slider from here to 0'57''442, with a finish at the beginning.
1'33''817 - Try using either Custom 1 soft clap or default sof clap for [3] and [4], though I prefer Custom 1. It helps establish a rhythm.
1'36''817 - Add a default soft clap here.
2'18''067 - Remove the whistle, to follow the other diff's style here.

Not bad!

[Normal]
0'59''317 - Delete new combo here, and...
1'00''067 - Start here instead.
1'12''442 - Delete new combo here, and...
1'13''192 - Start here instead, to follow the combo pattern from earlier.
1'34''567 -> 1'39''817 - I highly suggest that you follow the rhythm pattern from the earlier two combos. To do that:
- 1'34''567 - Remove the finish at the end.
- 1'36''817 - Replace the finish with a default soft clap.
- 1'37''567 - Remove the finish at the end.
1'44''317 - Delete new combo here, and...
1'45''067 - Start here instead.
1'50''317 - In reverse, start new combo here, and..
1'50''692 - .. delete the one here.
1'54''442 - Remove the whistle at the end, and..
1'55''192 - Add a whistle at the beginning, to maintain the rhythm.
1'57''442 - Remove the whistle at the end, and...
1'58''192 - Add one at the beginning here instead for the same reason.
2'02''317 - Remove new combo here, and..
2'03''067 - Start here instead.

[Winber1's Hard]
1'03''067 - Erm, where's the finish at the beginning here?
1'06''067 - I know it's weird, but try deleting this note. It will sound better this way, IMO.
1'06''442 - If you apply the mod above, start new combo here.

Nice diff!

[Insane]
1'46''379 - Add a whistle at the beginning. Gives out a nice jingle.
1'47''692 - You should definitely add a note here, with a finish.
2'07''379 - The spacing between [3], [4] and [5] are inconsistent as compare to the rest of the diff. Hope you can fix this.
2'08''129 - Same case for [1], [2] and [3].

Nice diff also!

I like the constant beat that you use here, and the SB just gives it a bit more realism to the song. The placement of notes are fine IMO, so for that, a pink star to you guys~
All the best in getting this ranked! :)
Topic Starter
senaya

kurohacker wrote:

[General]
The girl creeps me out. XD good =)

[Easy]
0'56''692 - I suggest that you follow the 5 cymbals combo from here. Split [4] into a note at this spot, adding a finish, and....
0'57''067 - ... make a slider from here to 0'57''442, with a finish at the beginning. .. and clap at the end. done
1'33''817 - Try using either Custom 1 soft clap or default sof clap for [3] and [4], though I prefer Custom 1. It helps establish a rhythm. don't like nor custom1 nor soft claps
1'36''817 - Add a default soft clap here. i don't like claps here at all, i used the first one because it was in the song, can't remove it =(
2'18''067 - Remove the whistle, to follow the other diff's style here. dunno why but done

[Normal]
0'59''317 - Delete new combo here, and...
1'00''067 - Start here instead. done
1'12''442 - Delete new combo here, and...
1'13''192 - Start here instead, to follow the combo pattern from earlier. nope, random ftw =)
1'34''567 -> 1'39''817 - I highly suggest that you follow the rhythm pattern from the earlier two combos. To do that:
- 1'34''567 - Remove the finish at the end.
- 1'36''817 - Replace the finish with a default soft clap.
- 1'37''567 - Remove the finish at the end. alright, you win, all done
1'44''317 - Delete new combo here, and...
1'45''067 - Start here instead. done
1'50''317 - In reverse, start new combo here, and..
1'50''692 - .. delete the one here. ...there is a new combo at 01:50:317 (1) so .. what?
1'54''442 - Remove the whistle at the end, and..
1'55''192 - Add a whistle at the beginning, to maintain the rhythm. there already is. it's a pattern that comes form 00:51:442 (2)
1'57''442 - Remove the whistle at the end, and...
1'58''192 - Add one at the beginning here instead for the same reason. same as above
2'02''317 - Remove new combo here, and..
2'03''067 - Start here instead. agreed, done

[Insane]
1'46''379 - Add a whistle at the beginning. Gives out a nice jingle. only here? no, there has to be some pattern, not a single whistle.
1'47''692 - You should definitely add a note here, with a finish. but i don't like how it sounds =(
2'07''379 - The spacing between [3], [4] and [5] are inconsistent as compare to the rest of the diff. Hope you can fix this. what do you mean? it's 0.5x like everywhere else
2'08''129 - Same case for [1], [2] and [3]. same as above
why in the name of god you used ' instead of : ? D:
but thanks for the mod and a pinkish star =)
winber1
I added the finish, but didn't change the other things sorry :(. I think it's fine imo.

Thanks for suggestions!

Edit: @senaya: :(, you can always just pm random people in game or just go to the modding queues again lol.

Download: GReeNOX - The Less They Know (Instrumental ver.) (senaya) [Winber1's Hard].osu
Topic Starter
senaya
All updated.


Okay, so.. 31 may - 15 june (more than 2 weeks) not a single person from #modreqs answered my mod request
I think it proved its uselessness by now, lol. I'm considering to quit that and only ask for mods through queues/PMs.
Norn_NNN
wa- :)
Topic Starter
senaya
So, a little status update:
#modreqs being useless: since 31st of May
waiting for whymemean's mod: since 15th of June
Kurai
Random pick in #modreqs, but nothing to complain about in your map, good job ;)
Topic Starter
senaya
wow, 1st reply from #modreqs in 20 days. it was not in vain, yay~
Kenezz
>_< Good map nothing to add~
Starred~
whymeman
[Easy]

01:34:567 (5) - The new combo could start here instead.
01:37:567 (3) - ^

[Winber1's Hard]

I thought it was supposed to be winber1.... ?


Its a nice map honestly. Though combocolor #1 is kidna hard to see with it being almost as dark as most of the area of the background. See if you can make it lighter please (and make sure to apply the same adjustment to all difficulties).
winber1

whymeman wrote:

[Winber1's Hard]

I thought it was supposed to be winber1.... ?
lolololol. everyone always asks that >_>.

I do that on purpose. It's just some stupid personal thing. It's kinda like asking why do you like playing tennis or something, or why do you like playing piano. There's seriously no reason other than I like it like that. If you want a better answer... well... i have none, so yeah. lol. I mean it's my guest diff, so there shouldn't be a problem if I approve of the name.
Topic Starter
senaya

whymeman wrote:

[Easy]

01:34:567 (5) - The new combo could start here instead. agreed
01:37:567 (3) - ^ same as above

[Winber1's Hard]

I thought it was supposed to be winber1.... ? if that makes him happy, why not leave it as he wants it?


Its a nice map honestly. Though combocolor #1 is kidna hard to see with it being almost as dark as most of the area of the background. See if you can make it lighter please (and make sure to apply the same adjustment to all difficulties). made it a bit brighter. changing it even more will cause it to blend with #2. making #2 brighter will cause it to blend with #3 and #3 is almost white allready.
whymeman
Good enough.
winber1
woo! :3
jericho2442
ok tiiiiny offset fix, and now enjoy your rank ;p
Topic Starter
senaya
i actually found a bug in timing form when i was fixing all the offsets :P
thank you, jericho <3
Vass_Bass
поздравляю :)
Faust
Congratulations!!

This is awesome.
h3k1ru
congrats with first ranked map :)
winber1
woot! grats!! :DDDDD
Tenshi-nyan
Cool map, Winber's Hard plays great with DT.
Kurai
Yay, gratz.
r-Beatz
I'm loving it! Congrats and keep up the good work :D
narakucrimson
Veeeery nice
yeahyeahyeahhh
why you stealing Lybydose's desktop wallpaper?
Topic Starter
senaya

yeahyeahyeahhh wrote:

why you stealing Lybydose's desktop wallpaper?
because i visit konachan too :P
had to modify it in PS though.
Reiji-RJ
Woaaahhh, gratz!
HeatKai
congratz cute avatar <3
yeahyeahyeahhh

senaya wrote:

yeahyeahyeahhh wrote:

why you stealing Lybydose's desktop wallpaper?
because i visit konachan too :P
had to modify it in PS though.
^______^''
Charles445
While playing I was thinking how cool it would be to add something scary in the forest.

then suddenly the storyboard

now i'm all scared
Lybydose
did not get from konachan

http://puu.sh/2TUk
Colin Hou
Topic Starter
senaya

Lybydose wrote:

did not get from konachan

http://puu.sh/2TUk
oh lol, well i removed rumia from the forest in PS. if only i knew about this earlier :)
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